{ "OnInitSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_ChallengeStone_Idle.prefab", "AttachPoint": "Root", "ForceSimulateImmediately": false } ] } ] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.PropSetupTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TargetGroupID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetTypes": [ "NPCMonster" ], "ColliderRelativePath": "CustomTrigger_01", "OnTriggerEnter": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.AdventureByIsNPCControlled", "GroupID": 1, "ID": 200001 }, "SuccessTaskList": [ { "$type": "RPG.GameCore.TriggerPerformance", "PerformanceType": "E", "PerformanceID": 900020502, "ValueSource": {} } ] } ] } ] } ] }