{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.PropSetupUITrigger", "ColliderRelativePath": "TriggerUIBtn", "ButtonText": { "Hash": 7723363427730860563 }, "ButtonCallback": [ { "$type": "RPG.GameCore.VerifyInteractingEntity", "IsOwnerEntity": true }, { "$type": "RPG.GameCore.StartPropInteractMode", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Mode": "UseInteractiveProp", "UseOverrideData": true, "OverrideData01": { "AreasPath": "Level/Common_Adventure/UsePropFarmRelicSpecial.prefab", "AreaName": "UsePropFarmRelicSpecial", "AnchorName": "UseProp_Camera" } }, { "$type": "RPG.GameCore.BlockInputController", "Enable": true, "ActionNameList": [] }, { "$type": "RPG.GameCore.ActiveVirtualCamera", "LevelAreaCameraKey": { "Custom": true, "Key": "VCam" }, "BlendConfig": { "ExportToJson": true, "BlendType": "Custom", "CustomCurveName": "BlendCut09", "BlendTime": 0.9 }, "VCameraDitherMaxDistance": 3, "TaskEnabled": false }, { "$type": "RPG.GameCore.BlockInputController", "ActionNameList": [] }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerUIBtn", "ParameterType": "Bool", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.OpenTreasureChallenge", "RaidID": 4012102, "OnCancel": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerUIBtn", "ParameterType": "Bool" }, { "$type": "RPG.GameCore.EndPropInteract" } ] } ], "OverrideTargetTypes": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropSetupTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TargetGroupID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetTypes": [], "ColliderRelativePath": "CustomTrigger_DoorOpen", "OnTriggerEnter": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Activing", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ], "OnTriggerExit": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "UnActiving", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] }