{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [] }, { "TaskList": [ { "$type": "RPG.GameCore.AddTimelineEntityEventListener", "Target": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "StateEnterListener": [ { "ListenState": [ "L0_Idle" ], "Callback": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Light", "ParameterType": "Bool", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Parterre_01_SeedLoop_Lod0.prefab", "IsAttachToTargetEntity": true, "ForceSimulateImmediately": false } ] } ] }, { "ListenState": [ "GrowEff_To_Grow" ], "Callback": [ { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [] } ] } ], "StateLeaveListener": [ { "ListenState": [ "L0_Idle" ], "Callback": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Light", "ParameterType": "Bool" }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Parterre_01_SeedLoop_Lod0.prefab", "Flags": [], "ForceImmediateFadeOut": false } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCheckTimelineEntityState", "Target": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "StateName": { "Value": "L0_Idle" } }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Light", "ParameterType": "Bool", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_Parterre_01_SeedLoop_Lod0.prefab", "IsAttachToTargetEntity": true, "ForceSimulateImmediately": false } ] } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [] }