{ "OnInitSequece": [ { "TaskList": [] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.LoopWaitEntityServerEvent" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.PropSetVisibility", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitPropStateChange", "FromAnyState": true, "ToAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.PropSetVisibility", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Srv_TriggerState02", "IsClient": false } ] }