{ "OnInitSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Close" } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "ColliderOnly", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "State": "Open", "Execute": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Custom": true, "Key": "TargetNavMeshState" } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "ColliderOnly", "Enabled": true, "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] } ], "OnStartSequece": [ { "TaskList": [] }, { "TaskList": [ { "$type": "RPG.GameCore.PropSetupTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TargetGroupID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetID": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "TargetTypes": [ "NPCMonster" ], "ColliderRelativePath": "CustomTrigger_DetectNPC", "OnTriggerEnter": [] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "ToState": "Open", "FromAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Custom": true, "Key": "TargetNavMeshState" } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "ColliderOnly", "Enabled": true, "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "FromAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.SetNavMeshState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Name": { "Value": "Close" } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "ColliderOnly", "SpecifiedRelativePaths": [], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedString", "Value": "Default", "Key": "TargetNavMeshState" } ] } }