{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_TimeSandClock_01.prefab", "TickLodBoundCenter": { "X": 0, "Y": 0.293043, "Z": 0 }, "TickLodBoundSize": { "X": 0.295202, "Y": 0.586087, "Z": 0.470658 }, "LodModelConfig": { "Art": { "RuntimeName": "Chap04_GameplayProp_TimeSandClock_01", "LodPath": [ "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Des_TimeSandClock_01/Chap04_GameplayProp_TimeSandClock_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Des_TimeSandClock_01/Chap04_GameplayProp_TimeSandClock_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Des_TimeSandClock_01/Chap04_GameplayProp_TimeSandClock_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Des_TimeSandClock_01/Chap04_GameplayProp_TimeSandClock_01_Lod0.prefab", "Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Des_TimeSandClock_01/Chap04_GameplayProp_TimeSandClock_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_20_" } }, "EntityLodQuality": "Prop_20_" }