{ "OnInitSequece": [ { "TaskList": [] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim", "Index": 1 }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 6727708944899858365 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 2469076570535725675 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 999937390299335474 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeIn", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 5468499351216134652 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeOut", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 12868042304769810394 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.FinishLevelGraph" } ] } ] }