{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.AdvSetupCustomTaskTrigger", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "TriggerName": "GoBackTrigger", "OnEnter": [ { "$type": "RPG.GameCore.AdvForceNpcGoBack" } ] } ] }, { "TaskList": [] }, { "TaskList": [] }, { "TaskList": [] }, { "TaskList": [] }, { "TaskList": [] }, { "TaskList": [] }, { "TaskList": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareGraphDynamicFloat", "Name": "UseFollowCollider", "Value": { "FixedValue": { "Value": 0.5 } }, "CompareType": "Greater" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.PropEnableCollider", "Enabled": true, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ], "FailedTaskList": [] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "OpenCollider" }, "OnEvent": [ { "$type": "RPG.GameCore.PropEnableCollider", "Enabled": true, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "CloseCollider" }, "OnEvent": [ { "$type": "RPG.GameCore.PropEnableCollider", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedFloat", "Key": "PointRadius" }, { "$type": "RPG.GameCore.SharedStringList", "Value": [], "Key": "StageItemList" }, { "$type": "RPG.GameCore.SharedStringList", "Value": [], "Key": "BakedAffectedGroupList" }, { "$type": "RPG.GameCore.SharedFloat", "Value": 100, "Key": "AddDistance" }, { "$type": "RPG.GameCore.SharedFloat", "Key": "UseFollowCollider" }, { "$type": "RPG.GameCore.SharedString", "Key": "UIPointProxyProp" } ] }, "Type": "Entity", "EntityEventList": [ { "Name": "OpenCollider" }, { "Name": "CloseCollider" } ] }