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Object/Eff_Common_MAZ_SpecialVision_01_WolfGunPlay.prefab", "Flags": [] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvLocalPlayer" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_FakePlayer_Special_WolfGun_00_ClockScreen.prefab", "Flags": [] }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvLocalPlayer" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_FakePlayer_Special_WolfGun_00_SkillClockBoy.prefab", "Flags": [] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitCustomString", "CustomString": { "Value": "GameExit" }, "WaitOwnerOnly": true, "GoNextImmediately": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvLocalPlayer" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_SpecialVision_01_WolfGunPlay.prefab", "Flags": [] }, { "$type": 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