{ "OnInitSequece": [], "OnStartSequece": [ { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerClose" }, "OnEvent": [ { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "State": "Open", "Execute": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "FromState": "Open", "CanChangeServerProp": true } ] } ] } ], "InstanceID": { "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" }, "OnEvent": [ { "$type": "RPG.GameCore.SelectorConfig", "TaskList": [ { "$type": "RPG.GameCore.PropStateExecute", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "Execute": [ { "$type": "RPG.GameCore.AdvClientChangePropState", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ToState": "Open", "CanChangeServerProp": true } ] } ] } ], "InstanceID": { "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "ToState": "Open", "FromAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_OnOpened" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.PropStateChangeListenerConfig", "FromState": "Open", "FromAnyState": true, "OnChange": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_OnClosed" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ], "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerEmit" }, "OnEvent": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ], "InstanceID": { "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerDisappear" }, "OnEvent": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerClose" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ], "InstanceID": { "FixedValue": { "Value": 0 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitGroupEvent", "EventName": { "Custom": true, "Key": "GroupEventStringForOpen" }, "OnEvent": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerOpen" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitGroupEvent", "EventName": { "Custom": true, "Key": "GroupEventStringForClose" }, "OnEvent": [ { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_TriggerClose" }, "InstanceID": { "FixedValue": { "Value": 0 } } } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "FadeIn", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_IsometricModule_01_Sign_Lod0.prefab", "IsAttachToTargetEntity": true, "AttachPoint": "EffectRoot", "PositionOffset": { "Y": 0.2 }, "Scale": { "X": 1, "Y": 1, "Z": 1 }, "SyncPropState": true } ] } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "Inactive", "IsEnter": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_IsometricModule_01_Sign_Lod0.prefab", "Flags": [] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedString", "Value": "EffectOpen_OnAnchor1", "Key": "GroupEventStringForOpen" }, { "$type": "RPG.GameCore.SharedString", "Value": "EffectClose_OnAnchor1", "Key": "GroupEventStringForClose" } ] }, "Type": "Entity", "EntityEventList": [ { "Name": "Clt_TriggerClose" }, { "Name": "Clt_TriggerOpen" }, { "Name": "Clt_OnOpened" }, { "Name": "Clt_OnClosed" }, { "Name": "Clt_TriggerEmit" }, { "Name": "Clt_TriggerDisappear" } ] }