{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Anaxa_MazeAttack", "StopOnAnimStateExit": "Attack_1" } ], "ForceTrigger": true }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_anaxa" } ], "ForceTrigger": true }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.1, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "FastRun_TurnRight_L" } ], "ForceTrigger": true }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.783333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_heavy", "StopOnAnimStateExit": "FastRun_TurnRight_L" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.003333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_long", "StopOnAnimStateExit": "FastRunStop_R" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_anaxa_01", "StopOnAnimStateExit": "Idle_Show_01" } ], "ForceTrigger": true }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.015, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Anaxa_idleshow_01", "StopOnAnimStateExit": "Idle_Show_01" } ], "ForceTrigger": true }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Anaxa_idleshow_02", "StopOnAnimStateExit": "Idle_Show_02" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_Anaxa_MazeSkill" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.003333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_anaxa" } ], "ForceTrigger": true }, { "AnimatorStateName": "Run", "NormalizedTime": 0.001667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa", "StopOnAnimStateExit": "Run" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.501667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa", "StopOnAnimStateExit": "Run" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.04, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnLeft_L" } ] }, { "AnimatorStateName": "Run_TurnLeft_L", "NormalizedTime": 0.608333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnLeft_L" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.123333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnLeft_R" } ] }, { "AnimatorStateName": "Run_TurnLeft_R", "NormalizedTime": 0.745, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnLeft_R" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.123333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnRight_L" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.746667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnRight_L" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.07, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnRight_R" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.641667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "Run_TurnRight_R" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.448333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "RunBS_L" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.448333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_light", "StopOnAnimStateExit": "RunBS_R" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.018333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_walk", "StopOnAnimStateExit": "RunStop_L" } ] }, { "AnimatorStateName": "RunStop_R", "NormalizedTime": 0.041667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_walk", "StopOnAnimStateExit": "RunStop_R" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.005, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_walk", "StopOnAnimStateExit": "WalktoStop_L" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.01, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_walk", "StopOnAnimStateExit": "WalktoStop_R" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_Anaxa_fastrunbs" } ] } ], "AnimatorStateGroupEvents": [] }