{ "TriggerRaycastUpperBound": 1.75, "TriggerRaycastLowerBound": -0.5, "SummonUnitGroup": { "Default": { "HideWhenMapRotation": true, "HideWithSummoner": true, "HideInPerformanceList": [ "A", "C", "D" ] }, "FollowUnit": { "PositionAdpationConfig": { "Option": "CharacterDefault" }, "PositionCheckConfig": { "CheckMode": "NavMesh", "GroundCheckDown": 0.2, "GroundCheckRadius": 0.5, "EnableAvoidance": true }, "HideWhenMapRotation": true, "HideWithSummoner": true, "HideInPerformanceList": [ "A", "C", "D" ], "LockTarget": "HideSummonUnit_FollowUnit" }, "Field": { "PositionAdpationConfig": { "GroundCheckDown": 5 }, "PositionCheckConfig": { "CheckMode": "GroundCollider", "GroundCheckDown": 0.2, "GroundCheckRadius": 0.5 }, "HideWhenMapRotation": true, "HideInPerformanceList": [ "A", "C", "D" ], "LockTarget": "HideSummonUnit_Field" }, "FollowField": { "PositionCheckConfig": { "CheckMode": "GroundCollider", "GroundCheckDown": 0.2, "GroundCheckRadius": 0.5 }, "HideWithSummoner": true, "HideInPerformanceList": [ "A", "C", "D" ], "LockTarget": "HideSummonUnit_FollowField" }, "FakeAvatar_FollowField": { "PositionCheckConfig": { "CheckMode": "GroundCollider", "GroundCheckDown": 0.2, "GroundCheckRadius": 0.5 }, "HideWithSummoner": true, "HideInPerformanceList": [ "A", "C", "D" ] }, "StaticUnit": { "PositionAdpationConfig": { "Option": "CharacterDefault", "GroundCheckDown": 5 }, "PositionCheckConfig": { "CheckMode": "NavMesh", "GroundCheckDown": 0.2, "GroundCheckRadius": 0.5, "EnableAvoidance": true, "RecheckTimeThresh": 0.1 }, "EnablePlatformMove": true, "DestroyWhenGroundInvalid": true, "HideWhenMapRotation": true, "HideInPerformanceList": [ "A", "C", "D" ], "LockTarget": "HideSummonUnit_StaticUnit" } }, "GameplayConfigMap": { "Puppy_SpecialVision": { "SummonUnitID": 3001, "UniqueName": "SummonUnit_Puppy", "LevelGraphPath": "Config/Level/SubLevelGraph/SubLevelGraph_CallPuppy_SpecialVision.json", "Distance": 0.732, "OffsetX": 0.5, "PosAdaption": { "Option": "CharacterDefault", "AvoidanceRadius": 0.3 } } } }