{ "OnDestruction": [ { "$type": "RPG.GameCore.TriggerSound", "SoundName": { "Value": "Ev_sfx_amphoreus_prop_shield_break" } }, { "$type": "RPG.GameCore.SetupEffectTransformParams", "OverrideFloating": true, "FloatingFrequency": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "FloatingDistance": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "OverrideRotating": true, "RotatingFrequency": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "RotatingSpeed": { "IsDynamic": false, "FixedValue": { "Value": 0 } } }, { "$type": "RPG.GameCore.PropEnableCollider", "OPType": "TriggerOnly", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } }, { "$type": "RPG.GameCore.TriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "EffectList": [ { "EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Ashcan_Bomb02.prefab", "AttachPoint": "EffRoot", "ForceSimulateImmediately": false } ] }, { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "OnDestruction" } } ], "DisableAnimEventLayers": [ "Dissolve Layer" ], "DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_ShieldCoin_01.json" }