{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ParameterName": "BossPhase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.TransitEnvProfile", "Path": { "Value": "Stages/Outputs/Chapter03/EnviroProfile/Chap03_CloseView_BAT_P302_Boss_night_01.enviroProfile.asset" }, "Priority": "TASK_DYNAMIC_BLOCK_BATTLE_AREA" } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitCustomString", "CustomString": { "Value": "BAT_P302_Boss_TriggerPhase_03" } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ParameterName": "BossPhase", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 2 } } }, { "$type": "RPG.GameCore.TransitEnvProfile", "Path": { "Value": "Stages/Outputs/Chapter03/EnviroProfile/Chap03_CloseView_BAT_P302_Boss_night_02.enviroProfile.asset" }, "Priority": "TASK_DYNAMIC_BLOCK_BATTLE_AREA" } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedInt", "Key": "HasChangeToPhase2" } ] }, "Type": "Entity", "EntityEventList": [] }