{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.PropTriggerAnimState", "AnimStateName": "Idle01", "TransitionDuration": 0, "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerRoll" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerRoll", "ParameterType": "Trigger" } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityEvent", "EventName": { "Value": "Clt_TriggerReset" }, "OnEvent": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "TriggerReset", "ParameterType": "Trigger" } ], "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "RollDown01", "IsEnter": true }, { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_OnRollStart" }, "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] }, { "IsLoop": true, "TaskList": [ { "$type": "RPG.GameCore.WaitAnimStateChange", "StateName": "RollDown01" }, { "$type": "RPG.GameCore.TriggerEntityEvent", "EventName": { "Value": "Clt_OnRollEnd" }, "InstanceID": { "IsDynamic": false, "FixedValue": { "Value": 0 } } } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity", "EntityEventList": [ { "Name": "Clt_TriggerRoll" }, { "Name": "Clt_TriggerReset" }, { "Name": "Clt_OnRollStart" }, { "Name": "Clt_OnRollEnd" } ] }