{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefPropState" }, "Cases": [ { "$type": "RPG.GameCore.PropStateCaseContainer", "OnSuccess": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Pose", "ParameterType": "Int" } ] }, { "$type": "RPG.GameCore.PropStateCaseContainer", "Case": "Open", "OnSuccess": [ { "$type": "RPG.GameCore.RandomConfig", "OddsList": [ { "IsDynamic": false, "FixedValue": { "Value": 1 } }, { "IsDynamic": false, "FixedValue": { "Value": 1 } }, { "IsDynamic": false, "FixedValue": { "Value": 1 } } ], "TaskList": [ { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Pose", "ParameterType": "Int" }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Pose", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.AnimSetParameter", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ParameterName": "Pose", "ParameterType": "Int", "Value": { "IsDynamic": false, "FixedValue": { "Value": 2 } } } ], "ContinuousNotRepeat": true, "RandomMaskTarget": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" } } ] } ] } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityServerEvent" }, { "$type": "RPG.GameCore.ChangePropState" } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitEntityServerEvent" }, { "$type": "RPG.GameCore.ChangePropState" } ] } ], "ValueSource": { "Values": [] }, "Type": "Entity" }