{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.GenericSwitchCase", "SwitchRef": { "$type": "RPG.GameCore.SwitchRefGraphDynamicFloat", "Name": "BloodType" }, "Cases": [ { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Blood01" ] } ] }, { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Blood02" ] } ] }, { "$type": "RPG.GameCore.NumberCaseContainer", "Case": { "IsDynamic": false, "FixedValue": { "Value": 2 } }, "OnSuccess": [ { "$type": "RPG.GameCore.AdvTriggerEffectList", "TargetType": { "$type": "RPG.GameCore.TargetFetchAdvPropEx" }, "ConfigNameList": [ "Blood03" ] } ] } ] } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedInt", "Key": "BloodType" } ] }, "Type": "Entity", "EntityEventList": [] }