{ "$type": "RPG.GameCore.EntityLodLoadingData", "RootModelPath": "Props/OutputsRuntime/Chap03/Prop_Chap03_ClockMakerHat_01.prefab", "LodModelConfig": { "Art": { "RuntimeName": "Chap03_GameplayProp_ClockMakerHat_01", "LodPath": [ "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_ClockMakerHat_01/Chap03_GameplayProp_ClockMakerHat_01_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_ClockMakerHat_01/Chap03_GameplayProp_ClockMakerHat_01_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_ClockMakerHat_01/Chap03_GameplayProp_ClockMakerHat_01_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_ClockMakerHat_01/Chap03_GameplayProp_ClockMakerHat_01_Lod0.prefab", "Characters/InteractiveProp/Chap03/Chap03_GameplayProp_ClockMakerHat_01/Chap03_GameplayProp_ClockMakerHat_01_Lod0.prefab" ], "ArtNodeLodQuality": "Prop_0P5_" } }, "EntityLodQuality": "Prop_0P5_" }