{ "FootScale": { "X": 1.2, "Y": 0, "Z": 1 }, "CharacterBodySize": "Male", "ShoesType": "flat", "FreeStyleCharacterID": "NPC_Avatar_Male_Sampo_00", "FreeStyleCharacterConfigPath": "Config/ConfigCharacter/FreeStyle/Avatar/Avatar_Male_Sampo_00_FreeStyle_Config.json", "LockTargetDistance": 6, "MazeSkillDistance": 6, "AnimEventConfigList": [ "Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Sampo_00_Effect_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Sampo_00_Audio_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Audio/Common/LocalPlayer_Male_Move_Audio_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Sampo_00_Designer_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Effect/Common/LocalPlayer_Common_Male_Effect_AnimEvent.json", "Config/ConfigAnimEvents/LocalPlayer/Designer/Common/LocalPlayer_Common_Male_Designer_AnimEvent.json" ], "CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Male_AnimZone.json", "AnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/LocalPlayer_Sampo_00_AnimZone.json", "LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json", "LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json", "PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Male_Sampo_LookAtPhone_00.prefab", "SkillList": [ { "Name": "NormalAtk", "TargetInfo": { "TargetType": "EnemySelect" }, "EntryAbility": "LocalPlayer_Sampo_NormalAtk01" }, { "Name": "MazeSkill", "CanCastWithoutTarget": true, "AdventureSkillType": "MazeSkill", "TargetInfo": { "TargetType": "EnemySelect" }, "EntryAbility": "LocalPlayer_Sampo_MazeSkill", "CoolDown": 1 }, { "Name": "MazeCommonPassve01", "UseType": "Passive", "TargetInfo": { "TargetType": "Caster" }, "EntryAbility": "LocalPlayer_CommonAbility_AttackBreak" } ], "AbilityList": [ "LocalPlayer_Sampo_NormalAtk01", "LocalPlayer_Sampo_MazeSkill", "LocalPlayer_CommonAbility_AttackBreak" ], "DynamicValues": { "Floats": { "692437857": { "ReadInfo": { "Type": "SkillParam", "TriggerKey": "SkillMaze", "Index": 0 } } } }, "EnableFootIK": true, "DisableAnimEventLayers": [ "Riboon Layer" ], "HideWeaponList": [ "WeaponA_Bones", "WeaponB_Bones" ] }