{ "FootScale": { "X": 0.7, "Y": 1, "Z": 0.5 }, "CharacterBodySize": "Girl", "ShoesType": "boot_heel", "LockTargetDistance": 10, "AnimEventConfigList": [], "CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Girl_AnimZone.json", "LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json", "LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json", "PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Girl_Pela_LookAtPhone_00.prefab", "SkillList": [ { "Name": "NormalAtk", "TargetInfo": { "TargetType": "EnemySelect" }, "EntryAbility": "W_LocalPlayer_Empty_NormalAtk01" }, { "Name": "MazeSkill", "CanCastWithoutTarget": true, "AdventureSkillType": "MazeSkill", "TargetInfo": { "TargetType": "EnemySelect" }, "EntryAbility": "W_LocalPlayer_Empty_MazeSkill", "CoolDown": 1 }, { "Name": "MazeCommonPassve01", "UseType": "Passive", "TargetInfo": { "TargetType": "Caster" }, "EntryAbility": "LocalPlayer_CommonAbility_AttackBreak" } ], "AbilityList": [ "W_LocalPlayer_Empty_NormalAtk01", "W_LocalPlayer_Empty_MazeSkill", "LocalPlayer_CommonAbility_AttackBreak" ], "DynamicValues": { "Floats": {} }, "EnableFootIK": true, "EnableIdleShow": false, "DisableAnimEventLayers": [ "Riboon Layer" ] }