{ "AnimatorStateEvents": [ { "AnimatorStateName": "Attack_1", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_MazeAttack_02.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Attack_1", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_Common_Weapon_Start.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.028037, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_MazeAttack_01.prefab", "ForceSimulateImmediately": false } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.454545, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_IdelShow01_Body.prefab" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.454545, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_IdelShow01_Face.prefab" } ] }, { "AnimatorStateName": "Idle_Show_02", "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_IdleShow02_Scene.prefab" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.025, "EventList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetFetchCaster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_MazeSkill01_Hand.prefab", "ForceSimulateImmediately": false } ] } ], "AnimatorStateGroupEvents": [] }