{ "AnimatorStateEvents": [ { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.09499999, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_light" } ] }, { "AnimatorStateName": "FastRun_TurnRight_L", "NormalizedTime": 0.7116666, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_heavy" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.5383333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_light" } ] }, { "AnimatorStateName": "Run_TurnRight_L", "NormalizedTime": 0.1316667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_walk" } ] }, { "AnimatorStateName": "Run_TurnRight_R", "NormalizedTime": 0.08333334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_walk" } ] }, { "AnimatorStateName": 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"RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_light" } ] }, { "AnimatorStateName": "RunStop_L", "NormalizedTime": 0.02833333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_light" } ] }, { "AnimatorStateName": "WalktoStop_R", "NormalizedTime": 0.008333334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_walk" } ] }, { "AnimatorStateName": "WalktoStop_L", "NormalizedTime": 0.01166667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_walk" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.463331, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing" } ] }, { "AnimatorStateName": "Run", "NormalizedTime": 0.9540318, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 2.727273E-05, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_atk_maze_yanqing" } ] }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 2.307692E-05, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_avatar_skill_maze_yanqing" } ] }, { "AnimatorStateName": "Attack_1", "NormalizedTime": 0.001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_atk_maze_yanqing" } ], "ForceTrigger": true }, { "AnimatorStateName": "MazeSkill", "NormalizedTime": 0.001, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_skill_maze_yanqing" } ], "ForceTrigger": true }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.3183334, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_walk" } ] }, { "AnimatorStateName": "RunBS_R", "NormalizedTime": 0.8520211, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_run" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.3529629, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_walk" } ] }, { "AnimatorStateName": "RunBS_L", "NormalizedTime": 0.8528109, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_light" } ] }, { "AnimatorStateName": "FastRunStop_R", "NormalizedTime": 0.06666667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_long", "StopOnAnimStateExit": "FastRunStop_R", "StopTransitionDuration": 0.2 } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_yanqing_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_01", "NormalizedTime": 0.1683333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_yanqing_01", "StopOnAnimStateExit": "Idle_Show_01" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.003333333, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_idleshow_avatar_yanqing_02", "StopOnAnimStateExit": "Idle_Show_02" } ] }, { "AnimatorStateName": "Idle_Show_02", "NormalizedTime": 0.1066667, "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_vo_avatar_idleshow_maze_yanqing_02", "StopOnAnimStateExit": "Idle_Show_02" } ] } ], "AnimatorBehaviourEvents": [ { "EventUniqueKey": "Run2FastRun", "EventList": [ { "$type": "RPG.GameCore.TriggerSoundInAnim", "SoundName": "Ev_sfx_foley_avatar_yanqing_fastrunbs" } ] } ] }