{ "AnimatorStateEvents": [ { "AnimatorStateName": "Die", "NormalizedTime": 0.9, "EventList": [ { "$type": "RPG.GameCore.TriggerDeadHandler" } ] }, { "AnimatorStateName": "Die_Limbo", "NormalizedTime": 0.9, "EventList": [ { "$type": "RPG.GameCore.TriggerDeadHandler" } ] }, { "AnimatorStateName": "Die_Hit", "NormalizedTime": 0.9, "EventList": [ { "$type": "RPG.GameCore.TriggerDeadHandler" } ] }, { "AnimatorStateName": "Die_Fly", "NormalizedTime": 0.9, "EventList": [ { "$type": "RPG.GameCore.TriggerDeadHandler" } ] } ], "AnimatorStateGroupEvents": [ { "States": [ { "Name": "Hit_Stun" }, { "Name": "Hit" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetBaseHitStateSpeed", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" } } ], "OnExit": [ { "$type": "RPG.GameCore.SetBaseHitStateSpeed", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Value": 1 } ] }, { "States": [ { "Name": "Skill01toSkill02" }, { "Name": "Skill02_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.SyncCharLightAndCameraDir" }, { "$type": "RPG.GameCore.VCameraNoiseChange", "AmplitudeGain": 0.1, "FrequencyGain": 1 } ], "OnExit": [ { "$type": "RPG.GameCore.SyncCharLightAndCameraDir", "IsSync": false }, { "$type": "RPG.GameCore.VCameraNoiseChange", "Reset": true } ] }, { "States": [ { "Name": "Skill01toSkill02", "NormalizedTime": 0.134 }, { "Name": "Skill02_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill02_Ready_01.prefab", "ForceSimulateImmediately": false, "MinMutexTime": -1, "MinMutexType": "Entity" } ], "OnExit": [ { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill02_Ready_01.prefab", "ForceImmediateFadeOut": false } ] }, { "States": [ { "Name": "Skill11_Ready" }, { "Name": "Skill11_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon_00_JNT" } ], "Scale": { "X": 0, "Y": 0, "Z": 0 } } ], "OnExit": [ { "$type": "RPG.GameCore.SetAttachmentScale", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AttachPoints": [ { "Name": "Weapon_00_JNT" } ], "IsReset": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_Book.prefab", "IsNeedFadeOut": false }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_Book_02.prefab", "IsNeedFadeOut": false }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_loop.prefab", "IsNeedFadeOut": false }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_In.prefab", "IsNeedFadeOut": false } ] }, { "States": [ { "Name": "Skill11_Ready" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Flags": [ "RemoveOnNextTimeline" ], "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_Book.prefab", "MinMutexTime": -1, "MinMutexType": "Entity" } ] }, { "States": [ { "Name": "Skill11_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Flags": [ "RemoveOnNextTimeline" ], "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_Book_02.prefab", "MinMutexTime": -1, "MinMutexType": "Entity" } ] }, { "States": [ { "Name": "Skill11_Ready", "NormalizedTime": 0.245 }, { "Name": "Skill11_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Flags": [ "RemoveOnNextTimeline" ], "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_In.prefab", "MinMutexTime": -1, "MinMutexType": "Entity" } ] }, { "States": [ { "Name": "Skill11_Ready", "NormalizedTime": 0.392 }, { "Name": "Skill11_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Flags": [ "RemoveOnNextTimeline" ], "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill11_Ready_loop.prefab", "MinMutexTime": -1, "MinMutexType": "Entity" } ] }, { "States": [ { "Name": "Skill03_Ready" }, { "Name": "Skill03_Ready_Loop" } ], "OnEnter": [ { "$type": "RPG.GameCore.SetCharacterAnimFollow", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "CasterServant" }, "FollowTarget": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" } }, { "$type": "RPG.GameCore.GlobalMainIntensityEffect", "TargetIntensity": 0.6, "FadeDuration": 0.3 }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill03_Ready.prefab", "ForceSimulateImmediately": false }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill03_Ready_Ball.prefab", "ForceSimulateImmediately": false }, { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill03_Ready_Pen.prefab", "ForceSimulateImmediately": false }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCompareTargetCount", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster.GetServant" }, "AliveOnly": true, "Number": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "CompareType": "LessEqual" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.TriggerEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Servant/Eff_Servant_PlayerBoyServant_30_Skill03_Ready.prefab", "ForceSimulateImmediately": false } ] } ], "OnExit": [ { "$type": "RPG.GameCore.GlobalMainIntensityEffect", "IsRevert": true }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill03_Ready.prefab", "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill03_Ready_Ball.prefab", "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Eff_Avatar_PlayerBoy_30_Skill03_Ready_Pen.prefab", "ForceImmediateFadeOut": false }, { "$type": "RPG.GameCore.RemoveEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_30/Servant/Eff_Servant_PlayerBoyServant_30_Skill03_Ready.prefab", "ForceImmediateFadeOut": false } ] } ] }