{ "ShoesType": "mechan", "AnimEventConfigList": [ "Config/ConfigAnimEvents/NPCMonster/Designer/NPCMonster_W1_Mecha04_00_Designer_AnimEvent.json", "Config/ConfigAnimEvents/NPCMonster/Audio/NPCMonster_W1_Mecha04_00_Audio_AnimEvent.json", "Config/ConfigAnimEvents/NPCMonster/Effect/FarmElement_W1_Mecha04_00_Effect_AnimEvent.json" ], "CommonAnimZoneConfigPath": "Config/ConfigAnimZone/NPCMonster/NPCMonster_Common_AnimZone.json", "AnimZoneConfigPath": "Config/ConfigAnimZone/NPCMonster/NPCMonster_W1_Mecha04_00_AnimZone.json", "SkillList": [ { "Name": "MazeAtk01", "UseType": "UIButtonClick", "TargetInfo": { "TargetType": "EnemySelect" }, "EntryAbility": "MazeMonster_W1_Mecha04_01_NormalAtk01" }, { "Name": "Maze_DisAdventage", "UseType": "Passive", "TargetInfo": { "TargetType": "Caster" }, "EntryAbility": "MazeMonster_CommonAbility_DisAdventage" } ], "AbilityList": [ "MazeMonster_W1_Mecha04_01_NormalAtk01", "MazeMonster_CommonAbility_DisAdventage" ], "DisableAnimEventLayers": [ "Riboon Layer" ], "AdventureSomatoType": "LargeMonster", "AdvAIConfig": { "AttackCD": 1, "ChaseAngleTolerance": 30, "MaxChaseDistance": 10, "AlertnessIncreaseRatio": 0.12, "VisionSetConfigs": { "DefaultVision_Relaxed": { "VisionNames": [ "DefaultVision_Relaxed", "DefaultVision_Relaxed_Fast", "DefaultVision_Relaxed_Back" ] }, "DefaultVision_Chase": { "VisionNames": [ "DefaultVision_Chase" ] } }, "OverrideVisionConfigs": {} }, "AdvAIControllerConfig": { "HasTurn": false, "HasWalkStop": false } }