{ "OnInitSequece": [ { "TaskList": [] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 12733490911197480191 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 2444481877274354166 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 13330912264214526876 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeIn", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 790854894557891857 } }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackground", "BackgroundPrefabPath": "UI/Quest/ClockPark/ClockParkPlotItem/ClockParkPlotItemBg5_7.prefab", "BackgroundFrontVisible": false }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim", "Index": 1 }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_Loop", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 10869039369924251614 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeOut", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 16674959259412068542 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 12727084075181297020 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeIn", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 3218295859855995851 } }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackground", "BackgroundPrefabPath": "UI/Quest/ClockPark/ClockParkPlotItem/ClockParkPlotItemBg5_8.prefab", "BackgroundFrontVisible": false }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim" }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeOut", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 2875374665883319290 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.FinishLevelGraph" } ] } ] }