{ "OnInitSequece": [ { "TaskList": [] } ], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim" }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 1 } } }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 4367570168964178882 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 4053672044731776033 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 14370214930914143080 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeIn", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 8693405032611693227 } }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackground", "BackgroundPrefabPath": "UI/Quest/ClockPark/ClockParkPlotItem/ClockParkPlotItemBg1_2.prefab", "BackgroundFrontVisible": false }, { "$type": "RPG.GameCore.ClockParkStorySwitchBackgroundAnim", "Index": 1 }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_Loop", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 2794798718841736780 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeOut", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 17719289609249203202 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Loop", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 4116509403914167941 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeIn", "LoopAnim": "Talk1_Loop" }, "WaitAnimName": "Talk1_Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "IsAside": false, "TextID": { "Hash": 14819033118693829088 } }, { "$type": "RPG.GameCore.ClockParkStoryCharacterTriggerAnimState", "UniqueName": "Boy", "AnimState": { "StartAnim": "Talk1_FadeOut", "LoopAnim": "Loop" }, "WaitAnimName": "Loop" }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.ClockParkStoryTriggerAsideDialog", "TextID": { "Hash": 941520231459847879 } }, { "$type": "RPG.GameCore.ClockParkStoryWaitPlayerClick" }, { "$type": "RPG.GameCore.FinishLevelGraph" } ] } ] }