{ "AIName": "Monster_W1_Soldier04_00", "VariableList": [ { "$type": "RPG.GameCore.AIVariableString", "Value": "W1_Soldier04_00_Phase01", "Name": "CurrentPhase" }, { "$type": "RPG.GameCore.AIVariableBool", "Value": true, "Name": "ForbidClearSkillUseRecord" } ], "DecisionList": [ { "$type": "RPG.GameCore.AIDecisionConfig", "DecisionName": "UseSkill01", "RootTask": { "$type": "RPG.GameCore.SequenceConfig", "TaskList": [ { "$type": "RPG.GameCore.SelectAISkillTarget", "SkillName": "Skill01", "Selector": { "$type": "RPG.GameCore.AIModifierNameSelector", "ModifierName": "TutorialAbility_W1_Mecha04_01_MonsterLockHerta_Modifier" } }, { "$type": "RPG.GameCore.UseSkill", "SkillName": "Skill01" } ] }, "ScoreEvaluatorType": "DefaultDSE", "ConsiderAxisList": [ { "$type": "RPG.GameCore.CheckSkillUsabilityAxis", "SkillName": "Skill01", "InitialCD": 1, "CD": 1, "CheckScore": { "Value": 0.1 } } ] } ] }