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https://gitlab.com/Dimbreath/turnbasedgamedata.git
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OSPRODWin3.6.0_D12138945_A12028359_L12027612
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@@ -61,6 +61,7 @@
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"Flags": [],
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_MAZ_BubbleChannel_01_Loop_Lod0.prefab",
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"UniqueEffectName": "HS_FX_Teleport_Loop",
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"ForceSimulateImmediately": false,
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"SubObjectModifyDataList": []
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},
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{
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@@ -103,7 +104,8 @@
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"UniqueEffectName": "HS_FX_Camera",
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"Flags": []
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"Flags": [],
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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@@ -136,6 +138,7 @@
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"Flags": [],
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_MAZ_BubbleChannel_01_End_Lod0.prefab",
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"UniqueEffectName": "HS_FX_Teleport_End",
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"ForceSimulateImmediately": false,
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"SubObjectModifyDataList": []
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},
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{
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@@ -151,7 +154,8 @@
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"$type": "RPG.GameCore.RemoveEffect",
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_MAZ_BubbleChannel_01_Loop_Lod0.prefab",
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"UniqueEffectName": "HS_FX_Teleport_Loop",
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"Flags": []
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"Flags": [],
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"ForceImmediateFadeOut": false
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},
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{
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"$type": "RPG.GameCore.DebugLog",
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@@ -171,6 +175,7 @@
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Scene_Static/Eff_Chap03_MAZ_BubbleChannel_01_End_Lod0.prefab",
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"UniqueEffectName": "HS_FX_Teleport_End",
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"Flags": [],
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"ForceImmediateFadeOut": false,
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"TaskEnabled": false
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},
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{
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