From 49d61d0ca28e1cb911d78dc40b28db856b5dac75 Mon Sep 17 00:00:00 2001
From: DimbreathBot <58192498+DimbreathBot@users.noreply.github.com>
Date: Tue, 3 Mar 2026 09:04:51 +0100
Subject: [PATCH] OSPRODWin2.6.0_R14028417_S13837606_D14028417
---
Data/JsonBytes/AreaData/ReverbArena.json | 27 +-
.../AreaData/Stage_Concert_NPCWorksite.json | 65 +-
.../AreaData/Stage_ConstructionSite_2_3.json | 497 ++--
.../AreaData/Stage_Exploration_1_1.json | 380 +--
.../AreaData/Stage_Exploration_1_2.json | 322 +--
.../AreaData/Stage_Exploration_1_4.json | 42 +-
.../AreaData/Stage_OuterRing_5_1.json | 355 +--
.../AreaData/Stage_OuterRing_5_2.json | 490 ++--
.../AreaData/Stage_Port_NPCWorksite.json | 127 +-
.../AreaData/Stage_SkyScraper_L_1_1.json | 350 +--
.../AreaData/Stage_VR_BloodyPalace_1.json | 7 +
.../AreaData/Stage_Zero_Boss_Geppetto.json | 60 +-
Data/JsonBytes/Audio/AudioResourceData.json | 266 ++-
.../NPCTransform/NPCTransformSplit.json | 26 +-
.../BangbooKnockout_FloodRace_1_1.json | 28 +-
.../BangbooKnockout_SlideRace_1_1.json | 28 +-
.../BangbooKnockout_SlideRace_1_2.json | 28 +-
Data/_unsorted/BangbooMegaRobot_Battle_1.json | 28 +-
Data/_unsorted/BangbooMegaRobot_Battle_3.json | 28 +-
Data/_unsorted/BangbooMegaRobot_Battle_4.json | 28 +-
Data/_unsorted/BangbooMegaRobot_Battle_5.json | 28 +-
.../BangbooMegaRobot_SideScrolling_1.json | 28 +-
.../_unsorted/BangbooMegaRobot_WhiteBase.json | 636 ++++-
.../BangbooPlatformer_Suburbs_1.json | 28 +-
.../BangbooPlatformer_Suburbs_2.json | 28 +-
.../BangbooPlatformer_Suburbs_3.json | 28 +-
.../BangbooPlatformer_Suburbs_4.json | 28 +-
.../BangbooPlatformer_Suburbs_5.json | 28 +-
.../BangbooPlatformer_Suburbs_6.json | 28 +-
Data/_unsorted/Beach.json | 347 ++-
.../CovenantGuardian_AidTriggerControl.json | 72 +-
Data/_unsorted/Floor_100101.json | 2 +-
.../_unsorted/MainCityConflictAreaConfig.json | 1590 ++++++-------
.../Monster_Common_Execute_Manager.json | 2102 +++++++++++++++++
.../ObsoleteAndroid_Execute_Manager.json | 116 +-
Data/_unsorted/Stage_404Livehouse_Battle.json | 28 +-
Data/_unsorted/Stage_AbandonedMine_1_1.json | 614 +----
.../_unsorted/Stage_AbandonedMine_Boss_1.json | 28 +-
.../Stage_BangbooDefenseBattle_2_1.json | 180 +-
.../Stage_BangbooDefenseBattle_2_2.json | 522 +++-
.../Stage_BangbooDefenseBattle_2_3.json | 132 +-
.../Stage_BangbooDefenseBattle_2_4.json | 220 +-
.../Stage_BangbooDefenseBattle_2_5.json | 1306 +++++++++-
.../Stage_BangbooDefenseBattle_2_6.json | 906 ++++++-
.../Stage_BangbooDefenseBattle_2_7.json | 1800 +++++++++++++-
.../Stage_BangbooDefenseBattle_2_8.json | 428 +++-
.../Stage_BangbooDefenseBattle_2_9.json | 412 +++-
Data/_unsorted/Stage_BellTowerSquare.json | 73 +-
Data/_unsorted/Stage_ForbiddenArea_1_1.json | 1614 +------------
Data/_unsorted/Stage_MindMaze_2_6.json | 28 +-
Data/_unsorted/Stage_MusicBattle_2_6.json | 28 +-
Data/_unsorted/Stage_NamelessOne_01.json | 28 +-
.../Stage_Port_SideScroller_1_1.json | 297 ++-
Data/_unsorted/Stage_Pursenas_1_1.json | 28 +-
Data/_unsorted/Stage_Pursenas_1_2.json | 85 +-
Data/_unsorted/Stage_Pursenas_1_3.json | 28 +-
Data/_unsorted/Stage_Pursenas_1_4.json | 28 +-
Data/_unsorted/Stage_Pursenas_1_5.json | 28 +-
Data/_unsorted/Stage_SaveAria_Mind.json | 73 +-
.../Stage_SkyScraper_L_1_2_SecretBase.json | 36 +-
.../Stage_Story_MonsterFantasy_1.json | 73 +-
.../Stage_Story_MonsterFantasy_2.json | 269 ++-
Data/_unsorted/Stage_Story_Seed_1.json | 43 +-
Data/_unsorted/Stage_Story_Seed_2.json | 73 +-
Data/_unsorted/Stage_Suburbs_1_1.json | 447 ++--
Data/_unsorted/Stage_Suburbs_1_2.json | 386 +--
Data/_unsorted/Stage_Suburbs_1_3.json | 687 +++++-
Data/_unsorted/Stage_Suburbs_1_4.json | 658 +-----
Data/_unsorted/Stage_Suburbs_1_5.json | 314 +--
Data/_unsorted/Stage_Suburbs_1_6.json | 194 +-
Data/_unsorted/Stage_Suburbs_2_1.json | 73 +-
Data/_unsorted/Stage_Suburbs_2_2.json | 114 +-
Data/_unsorted/Stage_Suburbs_3_1.json | 130 +-
Data/_unsorted/Stage_Suburbs_3_2.json | 303 ++-
Data/_unsorted/Stage_Suburbs_3_3.json | 96 +-
Data/_unsorted/Stage_Suburbs_Boss2.json | 73 +-
.../Stage_Suburbs_SideScroller_1_1.json | 205 +-
.../Stage_Suburbs_SideScroller_1_2.json | 201 +-
.../Stage_Suburbs_SideScroller_1_3.json | 169 +-
Data/_unsorted/Stage_SummerBattle_1.json | 28 +-
.../Stage_SummerBeach_SideScroller_1_1.json | 73 +-
Data/_unsorted/Stage_SummerSurfing_1.json | 50 +-
Data/_unsorted/Stage_SummerSurfing_2.json | 50 +-
Data/_unsorted/Stage_SummerSurfing_3.json | 50 +-
Data/_unsorted/Stage_SummerSurfing_4.json | 71 +-
Data/_unsorted/Stage_VirtualStage_1_1.json | 28 +-
Data/_unsorted/Stage_VolcanicMine_1_1.json | 1331 +----------
Data/_unsorted/Stage_VolcanicMine_1_2.json | 509 +---
Data/_unsorted/Stage_VolcanicMine_1_3.json | 13 +-
Data/_unsorted/Stage_VolcanicMine_1_6.json | 187 +-
Data/_unsorted/Stage_VolcanicMine_Boss_1.json | 73 +-
Data/_unsorted/Stage_Whitfield_1_1.json | 93 +-
Data/_unsorted/Stage_Wilderness_1_1.json | 641 +----
Data/_unsorted/Stage_Wilderness_1_2.json | 183 +-
Data/_unsorted/Stage_Wilderness_1_3.json | 317 +--
Data/_unsorted/Stage_Wilderness_Boss_1.json | 28 +-
Data/_unsorted/Stage_Zero_Abyss_4_1.json | 28 +-
Data/_unsorted/Vesper_AidTriggerControl.json | 34 +-
Data/_unsorted/Vesper_Execute_02_Manager.json | 104 +-
Data/_unsorted/Vesper_Execute_Manager.json | 104 +-
Data/_unsorted/Vessel_Execute_Manager.json | 104 +-
Data/_unsorted/Whitfield.json | 224 +-
FileCfg/ActivityPopupTemplateTb.json | 2 +-
FileCfg/MainCityObjectTemplateTb.json | 18 +-
FileCfg/OngoingTipsConfigTemplateTb.json | 8 +-
FileCfg/QuestConfigTemplateTb.json | 247 --
FileCfg/TransitionConfigTemplateTb.json | 8 +-
TextMap/TextMapOverwriteTemplateTb.json | 16 +-
TextMap/TextMap_CHTOverwriteTemplateTb.json | 17 +-
TextMap/TextMap_DEOverwriteTemplateTb.json | 156 +-
TextMap/TextMap_ENOverwriteTemplateTb.json | 57 +-
TextMap/TextMap_ESOverwriteTemplateTb.json | 55 +-
TextMap/TextMap_FROverwriteTemplateTb.json | 507 ++--
TextMap/TextMap_IDOverwriteTemplateTb.json | 16 +-
TextMap/TextMap_JAOverwriteTemplateTb.json | 1365 +++++------
TextMap/TextMap_KOOverwriteTemplateTb.json | 16 +-
TextMap/TextMap_PTOverwriteTemplateTb.json | 73 +-
TextMap/TextMap_RUOverwriteTemplateTb.json | 522 +++-
TextMap/TextMap_THOverwriteTemplateTb.json | 25 +-
TextMap/TextMap_VIOverwriteTemplateTb.json | 184 +-
120 files changed, 16865 insertions(+), 12479 deletions(-)
create mode 100644 Data/_unsorted/Monster_Common_Execute_Manager.json
diff --git a/Data/JsonBytes/AreaData/ReverbArena.json b/Data/JsonBytes/AreaData/ReverbArena.json
index 52e4fe50..f114c5ac 100644
--- a/Data/JsonBytes/AreaData/ReverbArena.json
+++ b/Data/JsonBytes/AreaData/ReverbArena.json
@@ -1,15 +1,18 @@
{
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+ "$type": "SceneConfigRuntimeData",
"mapLayers": [
],
"sceneAreas": [
{
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+ "AreaMode": "Default",
+ "AreaModeTag": "",
"SceneNameId": "Maincity_ReverbArena",
"areaExcluded": [
],
"areas": [
{
+ "$type": "RuntimePolygonBound",
"eulerAngles": {
"x": 0,
"y": 0,
@@ -17,26 +20,26 @@
},
"heightY": 30,
"originPos": {
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{
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diff --git a/Data/JsonBytes/AreaData/Stage_Concert_NPCWorksite.json b/Data/JsonBytes/AreaData/Stage_Concert_NPCWorksite.json
index c1ebcc2f..aa9cd853 100644
--- a/Data/JsonBytes/AreaData/Stage_Concert_NPCWorksite.json
+++ b/Data/JsonBytes/AreaData/Stage_Concert_NPCWorksite.json
@@ -1,50 +1,53 @@
{
- "dynamicObjectSets": [
- ],
+ "$type": "SceneConfigRuntimeData",
"mapLayers": [
],
"sceneAreas": [
{
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
"SceneNameId": "Maincity_Concert01",
"areaExcluded": [
],
"areas": [
{
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"eulerAngles": {
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"y": 0,
"z": 0
},
- "heightY": 15.199999809265137,
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- "z": -34.51058578491211
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@@ -54,11 +57,15 @@
"priority": 0
},
{
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
"SceneNameId": "Maincity_Concert02",
"areaExcluded": [
],
"areas": [
{
+ "$type": "RuntimePolygonBound",
"eulerAngles": {
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"y": 0,
@@ -66,26 +73,26 @@
},
"heightY": 12,
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- "z": -23.701560974121094
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diff --git a/Data/JsonBytes/AreaData/Stage_ConstructionSite_2_3.json b/Data/JsonBytes/AreaData/Stage_ConstructionSite_2_3.json
index bd21df56..b7d50bb4 100644
--- a/Data/JsonBytes/AreaData/Stage_ConstructionSite_2_3.json
+++ b/Data/JsonBytes/AreaData/Stage_ConstructionSite_2_3.json
@@ -1,84 +1,88 @@
{
- "dynamicObjectSets": [
- ],
+ "$type": "SceneConfigRuntimeData",
"mapLayers": [
],
"sceneAreas": [
{
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
"SceneNameId": "AreaA",
"areaExcluded": [
],
"areas": [
{
+ "$type": "RuntimePolygonBound",
"eulerAngles": {
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"y": 0,
"z": 0
},
- "heightY": 11.822956085205078,
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"originPos": {
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- "y": 29.80791473388672,
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"battleRegion": [
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@@ -86,42 +90,42 @@
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@@ -129,52 +133,57 @@
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@@ -182,26 +191,26 @@
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@@ -209,11 +218,15 @@
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@@ -221,32 +234,33 @@
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@@ -254,26 +268,26 @@
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diff --git a/Data/JsonBytes/AreaData/Stage_Exploration_1_1.json b/Data/JsonBytes/AreaData/Stage_Exploration_1_1.json
index 8be22463..08716f93 100644
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diff --git a/Data/JsonBytes/AreaData/Stage_Exploration_1_2.json b/Data/JsonBytes/AreaData/Stage_Exploration_1_2.json
index 79162c75..8ba5125b 100644
--- a/Data/JsonBytes/AreaData/Stage_Exploration_1_2.json
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index ec4c097c..f9c70719 100644
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index 0f19cf37..b0e91552 100644
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index 9769eb55..277e4b98 100644
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index ce467971..9647f1ae 100644
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diff --git a/Data/_unsorted/BangbooKnockout_SlideRace_1_1.json b/Data/_unsorted/BangbooKnockout_SlideRace_1_1.json
index 9880c1b9..094b3e43 100644
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index 497da73e..16f12d67 100644
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diff --git a/Data/_unsorted/BangbooMegaRobot_Battle_1.json b/Data/_unsorted/BangbooMegaRobot_Battle_1.json
index ff03916d..3ca496f9 100644
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\ No newline at end of file
diff --git a/Data/_unsorted/BangbooMegaRobot_Battle_3.json b/Data/_unsorted/BangbooMegaRobot_Battle_3.json
index c1c03efe..a8631f5e 100644
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diff --git a/Data/_unsorted/BangbooMegaRobot_Battle_4.json b/Data/_unsorted/BangbooMegaRobot_Battle_4.json
index 8eca67ee..42886c2a 100644
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diff --git a/Data/_unsorted/BangbooMegaRobot_Battle_5.json b/Data/_unsorted/BangbooMegaRobot_Battle_5.json
index 5cd2ac4b..4fe7c09c 100644
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diff --git a/Data/_unsorted/BangbooMegaRobot_SideScrolling_1.json b/Data/_unsorted/BangbooMegaRobot_SideScrolling_1.json
index 0b7edb9a..71adffdd 100644
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diff --git a/Data/_unsorted/BangbooMegaRobot_WhiteBase.json b/Data/_unsorted/BangbooMegaRobot_WhiteBase.json
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index 6bc43d04..1ae36e70 100644
--- a/Data/_unsorted/BangbooPlatformer_Suburbs_1.json
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\ No newline at end of file
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index 776fe449..9c6fb9b8 100644
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\ No newline at end of file
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index da015083..6928ad4a 100644
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\ No newline at end of file
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index 95da8ed0..2b157364 100644
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\ No newline at end of file
diff --git a/Data/_unsorted/BangbooPlatformer_Suburbs_5.json b/Data/_unsorted/BangbooPlatformer_Suburbs_5.json
index b76eecd5..268e01dd 100644
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\ No newline at end of file
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index 864949b7..a62eb783 100644
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\ No newline at end of file
diff --git a/Data/_unsorted/Beach.json b/Data/_unsorted/Beach.json
index c4bf4a0f..88161f38 100644
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- "IsEnableEnvironmentFeature": true,
- "IsIgnoreIkReady": true,
- "IsStreaming": false,
- "Name": "",
- "NavMeshLinks": [
- ],
- "ObstacleAreaOverrideCost": 0,
- "SceneAreaData": "Assets\/NapResources\/Data\/JsonBytes\/AreaData\/Beach.bytes",
- "SceneAreas": [
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- "SceneId": 1212,
- "ScenePath": "Assets\/Scenes\/Beach\/Beach.unity",
- "SlopeEnvironmentPath": "Assets\/Scenes\/AutoBaked\/SlopeEnvironment\/EnvMark_Beach.prefab",
- "StreamingScenePath": "Assets\/Scenes\/NapStreaming\/Beach.unity"
- }
+ "$type": "SceneConfigRuntimeData",
+ "mapLayers": [
+ ],
+ "sceneAreas": [
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Beach01",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 42.20308,
+ "originPos": {
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+ "y": 0,
+ "z": 10.02912
+ },
+ "xzPoints": [
+ {
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+ "y": -190.486
+ },
+ {
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+ "y": -187.6638
+ },
+ {
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+ "y": -15.94331
+ },
+ {
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+ "y": 67.83643
+ },
+ {
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+ "y": 115.6889
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Ship01",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 10,
+ "originPos": {
+ "x": -250.8351,
+ "y": 17.41787,
+ "z": 844.4689
+ },
+ "xzPoints": [
+ {
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+ "y": -39.13257
+ },
+ {
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+ "y": -29.63721
+ },
+ {
+ "x": 64.61339,
+ "y": 90.69891
+ },
+ {
+ "x": -45.0152,
+ "y": 83.54572
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Ship02",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 19.22984,
+ "originPos": {
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+ "y": 14.93921,
+ "z": 826.564
+ },
+ "xzPoints": [
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+ "y": -32.86566
+ },
+ {
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+ },
+ {
+ "x": 31.26689,
+ "y": 36.44568
+ },
+ {
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+ "y": 26.41443
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
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+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Ship03",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
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+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 16.14011,
+ "originPos": {
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+ "y": 14.43531,
+ "z": 306.8882
+ },
+ "xzPoints": [
+ {
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+ "y": -43.25766
+ },
+ {
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+ "y": -80.11105
+ },
+ {
+ "x": 174.571,
+ "y": 221.1705
+ },
+ {
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+ "y": 92.67902
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Ship04",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 26.77857,
+ "originPos": {
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+ "y": 15.47723,
+ "z": 1589.048
+ },
+ "xzPoints": [
+ {
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+ },
+ {
+ "x": 75.56146,
+ "y": -201.1664
+ },
+ {
+ "x": 93.66296,
+ "y": 30.96326
+ },
+ {
+ "x": -194.8543,
+ "y": 89.51709
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Ship05",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
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+ "y": 0,
+ "z": 0
+ },
+ "heightY": 10,
+ "originPos": {
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+ "z": 103.375
+ },
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+ },
+ {
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+ "y": 28.90567
+ },
+ {
+ "x": -15.60569,
+ "y": 25.47445
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "Maincity_Ship06",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 12.12057,
+ "originPos": {
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+ "y": 16.7115,
+ "z": 218.873
+ },
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+ {
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+ },
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+ "y": -110.0233
+ },
+ {
+ "x": 25,
+ "y": 25
+ },
+ {
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+ "y": 22.34384
+ }
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+ }
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+ "battleRegion": [
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+ "priority": 0
+ }
+ ],
+ "sceneNameId": "Beach"
}
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diff --git a/Data/_unsorted/CovenantGuardian_AidTriggerControl.json b/Data/_unsorted/CovenantGuardian_AidTriggerControl.json
index 3fdeb2be..ff06c581 100644
--- a/Data/_unsorted/CovenantGuardian_AidTriggerControl.json
+++ b/Data/_unsorted/CovenantGuardian_AidTriggerControl.json
@@ -1,5 +1,43 @@
{
"AbilityMixins": [
+ {
+ "$type": "AttachStateWithModifierMixin",
+ "CheckCloudPlatformPerfectSwitch": false,
+ "ConfigList": [
+ {
+ "AnimatorStateName": "Attack_06_03",
+ "FrameCountHigh": 75,
+ "FrameCountLow": 46,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "LightParryTagControlModifier",
+ "ParryTypeControl_Right",
+ "EvadeTagControlModifier",
+ "SwitchTagControlModifier",
+ "FireAttackWarningEffect"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_06_03",
+ "FrameCountHigh": 100,
+ "FrameCountLow": 82,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "LightParryTagControlModifier",
+ "ParryTypeControl_Right",
+ "EvadeTagControlModifier",
+ "SwitchTagControlModifier",
+ "FireAttackWarningEffect"
+ ]
+ }
+ ]
+ },
{
"$type": "AttachStateWithModifierMixin",
"CheckCloudPlatformPerfectSwitch": true,
@@ -263,39 +301,7 @@
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
- "LightParryTagControlModifier",
- "ParryTypeControl_Right",
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- {
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- "FrameCountLow": 82,
- "IsLoop": false,
- "LayerIndex": 0,
- "MaxFrameCountHigh": false,
- "MaxFrameCountLow": false,
- "ModifierNameList": [
+ "SetAidAttackExtraTargetRangeModifier",
"LightParryTagControlModifier",
"ParryTypeControl_Right",
"EvadeTagControlModifier",
diff --git a/Data/_unsorted/Floor_100101.json b/Data/_unsorted/Floor_100101.json
index 4118791c..14f0a4f6 100644
--- a/Data/_unsorted/Floor_100101.json
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@@ -9,7 +9,7 @@
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"FloorMD5": "b0624a182c61f8db73c46ce513590be9",
"FloorUsage": "Default",
- "FloorVersion": 1770796422,
+ "FloorVersion": 1772280184,
"GameplayExternalData": {
"$type": "ConfigFloorExternalDataCollection",
"BattleRegionMap": {
diff --git a/Data/_unsorted/MainCityConflictAreaConfig.json b/Data/_unsorted/MainCityConflictAreaConfig.json
index 22c04251..68b01e65 100644
--- a/Data/_unsorted/MainCityConflictAreaConfig.json
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"id": 1472,
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"id": 1475,
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"id": 1476,
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"id": 1477,
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"id": 1478,
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+ 24558,
+ 24559,
+ 24560,
+ 24561,
+ 24671,
+ 26348,
+ 26349,
+ 26477,
+ 26606,
+ 26607,
+ 26608,
+ 27174,
+ 27175,
+ 27176,
+ 27177,
+ 27178,
+ 27179
+ ],
+ "id": 27759,
+ "key": "Street_ObjectPos_05",
+ "sectionID": 1
}
]
\ No newline at end of file
diff --git a/Data/_unsorted/Monster_Common_Execute_Manager.json b/Data/_unsorted/Monster_Common_Execute_Manager.json
new file mode 100644
index 00000000..54db1cb4
--- /dev/null
+++ b/Data/_unsorted/Monster_Common_Execute_Manager.json
@@ -0,0 +1,2102 @@
+{
+ "AbilityMixins": [
+ {
+ "$type": "AttachStateWithModifierMixin",
+ "ConfigList": [
+ {
+ "AnimatorStateName": "Attack_Execute_01_Pre",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "ForceCameraLock_Modifier",
+ "Execute_ExSwitchInputMute_Modifier",
+ "Execute_01_LockStunElement_Modifier",
+ "Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier",
+ "Vessel_ExecuteSkillTag_Modifier",
+ "Execute_UnlimitedSwitchPoint_Modifier",
+ "Execute_01_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_Execute_01_Pre",
+ "FrameCountHigh": 285,
+ "FrameCountLow": 210,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_01_ListenEvade_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_Execute_01_Pre",
+ "FrameCountHigh": 240,
+ "FrameCountLow": 40,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_Execute_01_Combo",
+ "FrameCountHigh": 260,
+ "FrameCountLow": 0,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "ForceCameraLock_Modifier",
+ "Execute_ExSwitchInputMute_Modifier",
+ "Execute_02_LockStunElement_Modifier",
+ "Execute_UnlimitedSwitchPoint_Modifier",
+ "Execute_VFX_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_Execute_01_Combo",
+ "FrameCountHigh": 258,
+ "FrameCountLow": 0,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_WitchSlow_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_Execute_01_Combo",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_Tag_Modifier",
+ "Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier",
+ "Vessel_ExecuteSkillTag_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_Execute_01_Combo",
+ "FrameCountHigh": 260,
+ "FrameCountLow": 230,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": false,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryHit_Modifier"
+ ]
+ }
+ ],
+ "IsSeam": false
+ },
+ {
+ "$type": "ActwithStateFrameMixin",
+ "ConfigList": [
+ {
+ "ActionList": [
+ {
+ "$type": "SetAnimCtrlerParamAction",
+ "BoolVal": false,
+ "ParamName": "Bool_IsExecuteSuccess",
+ "ParamType": 2,
+ "Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_SwitchInNormal_PosRotOverride_Modifier",
+ "Target": "Level"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Avatar_Override_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ],
+ "AnimatorStateName": "Attack_Execute_01_Combo",
+ "ForceTriggerOnTransitionIn": true,
+ "Frame": 0
+ },
+ {
+ "ActionList": [
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_Avatar_Tag_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_Avatar_Override_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_SwitchInNormal_PosRotOverride_Modifier",
+ "Target": "Level"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_InputMute_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ],
+ "AnimatorStateName": "Attack_Execute_01_Combo",
+ "ForceTriggerOnTransitionIn": true,
+ "ForceTriggerOnTransitionOut": true,
+ "Frame": 260
+ }
+ ]
+ }
+ ],
+ "AbilityName": "Monster_Common_Execute_Manager",
+ "AbilitySpecials": {
+ "AS_PerfectCounter_HPPercentage": {
+ "Value": 0.15
+ },
+ "AS_StunRecoverPercentage": {
+ "Value": 0.15
+ },
+ "Execute_01_IsPerformDamage": {
+ "Value": 0
+ },
+ "Execute_01_IsPerformHitEffect": {
+ "Value": 0
+ },
+ "HpReduceAmount": {
+ "Value": 0
+ }
+ },
+ "AbilityStacking": "Unique",
+ "DefaultModifier": {
+ "OnCustomEventReceived": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByCustomEvent",
+ "EventKey": "Execute_Check_SuccessHit"
+ }
+ ],
+ "SuccessActions": [
+ ]
+ }
+ ],
+ "OnHitOther": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Modifier_Execute_IgnoreInvincible",
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ParryAid"
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimatorStateNormalizedTime",
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountLow": 0,
+ "MaxFrameCountHigh": true,
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Mute_SwitchInput_Modifier",
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ParryAid"
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimatorStateNormalizedTime",
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountLow": 0,
+ "MaxFrameCountHigh": true,
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "TeamAvatars"
+ }
+ ],
+ "OnIndirectBeingHit": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByAnimEventIDs",
+ "AnimEventIDs": [
+ "#Monster_Common_Execute_PerfectCounter_AttackProperty_01"
+ ],
+ "Target": "Self"
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Execution_BeingHit"
+ ],
+ "IsAdd": true,
+ "Target": "Self"
+ },
+ {
+ "$type": "SetAbilitySpecialByExpression",
+ "DoRefresh": true,
+ "Expression": "specials(AS_PerfectCounter_HPPercentage)*property(MaxHP)",
+ "ParamName": "HpReduceAmount",
+ "ValueType": "Float"
+ },
+ {
+ "$type": "ReplaceDamageAction",
+ "TargetDamage": "%HpReduceAmount"
+ },
+ {
+ "$type": "RecoverStunAction",
+ "Percentage": "%AS_StunRecoverPercentage",
+ "Predicates": [
+ {
+ "$type": "ByAnimEventIDs",
+ "AnimEventIDs": [
+ "#Monster_Common_Execute_PerfectCounter_AttackProperty_01"
+ ],
+ "Target": "Self"
+ }
+ ],
+ "Target": "Self"
+ },
+ {
+ "$type": "SetAnimCtrlerParamAction",
+ "IntVal": 2,
+ "ParamName": "Int_GroundHitIndex",
+ "ParamType": 3
+ },
+ {
+ "$type": "SetAnimCtrlerParamAction",
+ "BoolVal": true,
+ "ParamName": "Trigger_Hit",
+ "ParamType": 1
+ },
+ {
+ "$type": "TimeSlowByConfigKeyAction",
+ "ConfigKey": "Monster_Common_EtherBarrierDestroy_TimeSlow_01",
+ "IsGlobal": true
+ },
+ {
+ "$type": "AttackCameraShakeAction",
+ "ShakeConfigKey": "Monster_Common_ExecutePerfectCounter_CamShake_01",
+ "Target": "Self"
+ }
+ ]
+ }
+ ]
+ },
+ "Modifiers": {
+ "Execute_01_ListenEvade_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Modifier_ListenEvadeSuccess",
+ "Target": "TeamAvatars"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Modifier_ListenEvadeSuccess",
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_01_LockStunElement_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "LockStunPropertyMixin",
+ "PercentageLock": 0.99
+ }
+ ],
+ "ModifierStacking": "Unique",
+ "OnBeingHitPre": [
+ {
+ "$type": "ModifyAttackDataAction",
+ "Predicates": [
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "AttackQTE",
+ "ExQTE"
+ ]
+ }
+ ]
+ }
+ ],
+ "PropertyKey": "ResistBreakLevel_Delta",
+ "PropertyValue": 99
+ }
+ ],
+ "Properties": {
+ "Actor_ImmediatelyBreakFrozen": 1,
+ "Actor_NoElementAbnormalHitAnimator": 1
+ }
+ },
+ "Execute_01_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "SetAbilitySpecialAction",
+ "ModifyFunction": "Replace",
+ "Param": 1,
+ "ParamName": "Execute_01_IsPerformDamage",
+ "ParamType": "Float",
+ "Target": "Caster"
+ },
+ {
+ "$type": "SetAbilitySpecialAction",
+ "ModifyFunction": "Replace",
+ "Param": 1,
+ "ParamName": "Execute_01_IsPerformHitEffect",
+ "ParamType": "Float",
+ "Target": "Caster"
+ }
+ ],
+ "OnCustomEventReceived": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByCustomEvent",
+ "EventKey": "Execute_01_DodgeSuccess"
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_WitchSlow_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Effect_Modifier",
+ "Target": "Other"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_InputMute_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Avatar_Tag_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_VFX_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "SetAnimCtrlerParamAction",
+ "BoolVal": true,
+ "ParamName": "Bool_IsExecuteSuccess",
+ "ParamType": 2,
+ "Target": "Self"
+ }
+ ]
+ }
+ ],
+ "OnHitOther": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit_Check"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ExQTE"
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "DamageByAttackPropertyAction",
+ "AnimEventID": "Monster_Vessel_Attack_14_01_Attackproperty_01",
+ "Attacker": "Caster",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByAbilitySpecial",
+ "CompareType": "NotEqual",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformHitEffect",
+ "ParamType": "Float",
+ "Target": "Self"
+ },
+ {
+ "$type": "ByAbilitySpecial",
+ "CompareType": "NotEqual",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformDamage",
+ "ParamType": "Float",
+ "Target": "Self"
+ }
+ ]
+ }
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_WitchSlow_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Effect_Modifier",
+ "Target": "Other"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_InputMute_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Avatar_Tag_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Avatar_Override_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_VFX_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "SetAnimCtrlerParamAction",
+ "BoolVal": true,
+ "ParamName": "Bool_IsExecuteSuccess",
+ "ParamType": 2,
+ "Target": "Self"
+ },
+ {
+ "$type": "SendCustomEvent",
+ "EventKey": "Execute_Check_SuccessHit",
+ "Target": "Self"
+ }
+ ]
+ },
+ {
+ "$type": "ModifyAttackDataAction",
+ "Predicates": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit_Damage"
+ ]
+ },
+ {
+ "$type": "ByAbilitySpecial",
+ "CompareType": "NotEqual",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformHitEffect",
+ "ParamType": "Float",
+ "Target": "Self"
+ }
+ ],
+ "PropertyKey": "Actor_IgnoreNoHitEffect",
+ "PropertyValue": 1
+ },
+ {
+ "$type": "ModifyAttackDataAction",
+ "Predicates": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit_Damage"
+ ]
+ },
+ {
+ "$type": "ByAbilitySpecial",
+ "CompareType": "Equal",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformHitEffect",
+ "ParamType": "Float",
+ "Target": "Self"
+ }
+ ],
+ "PropertyKey": "Actor_NoHitEffect",
+ "PropertyValue": 1
+ },
+ {
+ "$type": "ModifyAttackDataAction",
+ "Predicates": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit_Damage"
+ ]
+ },
+ {
+ "$type": "ByAbilitySpecial",
+ "CompareType": "Equal",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformDamage",
+ "ParamType": "Float",
+ "Target": "Self"
+ }
+ ],
+ "PropertyKey": "Actor_NoDamage",
+ "PropertyValue": 1
+ }
+ ]
+ },
+ "Execute_02_LockStunElement_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "LockStunPropertyMixin",
+ "PercentageLock": 0.99
+ }
+ ],
+ "ModifierStacking": "Unique",
+ "OnBeingHitPre": [
+ {
+ "$type": "ModifyAttackDataAction",
+ "Predicates": [
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByAnimEventIDs",
+ "AnimEventIDs": [
+ "#Monster_Common_Execute_PerfectCounter_AttackProperty_01"
+ ],
+ "Target": "Self"
+ }
+ ]
+ }
+ ],
+ "PropertyKey": "ResistBreakLevel_Delta",
+ "PropertyValue": 99
+ }
+ ],
+ "Properties": {
+ "Actor_ImmediatelyBreakFrozen": 1,
+ "Actor_NoElementAbnormalHitAnimator": 1
+ }
+ },
+ "Execute_Avatar_Override_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "AttachZoneTagWithModifierMixin",
+ "ConfigList": [
+ {
+ "ModifierNameList": [
+ "Execute_EvadeCurve_Modifier"
+ ],
+ "ZoneTag": "Evade"
+ },
+ {
+ "ModifierNameList": [
+ "Execute_DeathCurve_Modifier"
+ ],
+ "ZoneTag": "Death"
+ }
+ ]
+ },
+ {
+ "$type": "AttachStateWithModifierMixin",
+ "ConfigList": [
+ {
+ "AnimatorStateName": "Hit_H_B",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_HitCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Hit_H_F",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_HitCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Hit_L_B",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_HitCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Hit_L_F",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_HitCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "HitFly_F",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_HitFlyCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "HitFly_B",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_HitFlyCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_ParryAid_H_Start",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_ParryAid_H",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_ParryAid_H_End",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_ParryAid_L_Start",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_ParryAid_L",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_ParryAid_L_End",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_ParryAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_EvadeAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "Attack_EvadeAid_End",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_EvadeAidCurve_Modifier"
+ ]
+ },
+ {
+ "AnimatorStateName": "SwitchIn_Normal",
+ "FrameCountHigh": 0,
+ "FrameCountLow": 0,
+ "IsLoop": false,
+ "LayerIndex": 0,
+ "MaxFrameCountHigh": true,
+ "MaxFrameCountLow": false,
+ "ModifierNameList": [
+ "Execute_SwitchInNormal_Modifier"
+ ]
+ }
+ ]
+ }
+ ],
+ "ModifierStacking": "Unique",
+ "OnRemoved": [
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_SwitchInNormal_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_EvadeAidCurve_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_ParryAidCurve_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_HitCurve_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_EvadeCurve_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_HitFlyCurve_Modifier",
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_Effect_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_Avatar_Tag_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "BeingExecuting"
+ ],
+ "IsAdd": true,
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "BeingExecuting"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_ChargeEff_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "AttachEffect",
+ "AttachEffectPosRot": {
+ "CoordsOption": "ReferTarget",
+ "Offset": {
+ "AngleOffset": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "IsUseRotationXZ": true,
+ "IsUseRotationY": true,
+ "PositionOffset": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ }
+ },
+ "TargetOption": {
+ "$type": "ConfigPosRotReferTarget",
+ "AttachPoint": "MiddlePoint",
+ "IsUseAttachPointPos": true,
+ "IsUseAttachPointRotation": true,
+ "OffsetReferTarget": "Self"
+ }
+ },
+ "EffectPattern": "Eff_Monster_Common_Execute_04_Flare",
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_Counter_Modifier": {
+ "Duration": 3,
+ "ModifierStacking": "Unique",
+ "OnHitOther": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "Execution_BeingHit"
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "IsInExecuteSkill"
+ ],
+ "Target": "Other"
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "DamageByAttackPropertyAction",
+ "AnimEventID": "#Monster_Common_Execute_PerfectCounter_AttackProperty_01",
+ "Attacker": "Caster",
+ "Target": "Other"
+ },
+ {
+ "$type": "RecoverIndividualFeverAction",
+ "Amount": 300,
+ "Target": "LocalAvatar"
+ }
+ ]
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_Counter_Modifier",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "IsInExecuteSkill"
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_DeathCurve_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarDeath_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "Execute_Effect_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "AttachEffect",
+ "AttachEffectPosRot": {
+ "CoordsOption": "ReferTarget",
+ "Offset": {
+ "AngleOffset": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "IsUseRotationXZ": true,
+ "IsUseRotationY": true,
+ "PositionOffset": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ }
+ },
+ "TargetOption": {
+ "$type": "ConfigPosRotReferTarget",
+ "AttachPoint": "MiddlePoint",
+ "IsUseAttachPointPos": true,
+ "IsUseAttachPointRotation": true,
+ "OffsetReferTarget": "Self"
+ }
+ },
+ "EffectPattern": "Eff_Monster_Common_Execute_01_Control",
+ "Tag": "Eff_Monster_Common_Execute_01_Control",
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "SpecialEffectFadeAction",
+ "EffectNames": [
+ "Eff_Monster_Common_Execute_01_Control"
+ ],
+ "Target": "Self"
+ }
+ ],
+ "OnSwitchOutBegin": [
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_Effect_Modifier",
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_EvadeAidCurve_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarEvadeAid_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "Execute_EvadeCurve_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarEvade_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "Execute_Evade_DelayQTE_InputMute_Modifier": {
+ "Duration": 10,
+ "OnAdded": [
+ {
+ "$type": "InputEnableAction",
+ "Infos": [
+ {
+ "Enabled": false,
+ "InputType": "SkillA"
+ },
+ {
+ "Enabled": false,
+ "InputType": "SkillB"
+ },
+ {
+ "Enabled": false,
+ "InputType": "SkillBangbooAbyssUltra"
+ },
+ {
+ "Enabled": false,
+ "InputType": "SkillUltra"
+ }
+ ],
+ "Tag": "InputMuteAction_Execute_DelayQTE",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PushMuteAidAttackSwitchTypeAction",
+ "SwitchTypeList": [
+ "BeHitAid",
+ "CommonAid"
+ ],
+ "Tag": "Exexute_DelayQTE",
+ "Target": "TeamAvatars"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Tag": "InputMuteAction_Execute_DelayQTE",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PopMuteAidAttackSwitchTypeAction",
+ "Tag": "Exexute_DelayQTE",
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_ExSwitchInputMute_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "InputEnableAction",
+ "Infos": [
+ {
+ "Enabled": false,
+ "InputType": "SkillUltra"
+ }
+ ],
+ "Tag": "InputMuteAction_Ultra",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PushDisableIconTag",
+ "ButtonList": [
+ "All"
+ ],
+ "Tag": "InputMuteUI_Execute"
+ },
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Avatar_InExecute"
+ ],
+ "IsAdd": true,
+ "Target": "TeamAvatars"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Tag": "InputMuteAction_Ultra",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PopDisableIconTag",
+ "Tag": "InputMuteUI_Execute"
+ },
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Avatar_InExecute"
+ ],
+ "IsAdd": false,
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_HitCurve_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarHit_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "Execute_HitFlyCurve_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarHitFly_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "Execute_InputMute_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "InputEnableAction",
+ "Infos": [
+ {
+ "Enabled": false,
+ "InputType": "SkillA"
+ },
+ {
+ "Enabled": false,
+ "InputType": "SkillB"
+ },
+ {
+ "Enabled": false,
+ "InputType": "SkillBangbooAbyssUltra"
+ }
+ ],
+ "Tag": "InputMuteAction_Execute",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PushInputHoldEnableAction",
+ "Enable": false,
+ "InputType": "SkillD",
+ "Tag": "InputMuteHoldEvadeAction_Execute"
+ },
+ {
+ "$type": "PushPerfectSwitchAllowOnstageAvatarAction",
+ "AllowOnstage": true,
+ "IncludeNoEnergySwitch": true,
+ "Tag": "InputMuteAction_Execute_AllowOnStageSwitch"
+ },
+ {
+ "$type": "PushMuteAidAttackSwitchTypeAction",
+ "SwitchTypeList": [
+ "BeHitAid",
+ "CommonAid"
+ ],
+ "Tag": "Exexute_BlockCommonAid",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PushOverrideSkillMaxEp",
+ "SkillType": "Evade",
+ "Tag": "Exexute_OverrideSkillMaxEp",
+ "Target": "Self",
+ "Value": 1
+ }
+ ],
+ "OnBeingHit": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Tag": "InputMuteAction_SwitchMute",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ModifySkillCDAction",
+ "Delta": -10,
+ "ModifyType": "ByZero",
+ "Ratio": 0,
+ "SkillType": "Evade",
+ "Target": "Self",
+ "ValueType": "CurrentValue"
+ }
+ ],
+ "OnDodgeSuccess": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Tag": "InputMuteAction_SwitchMute",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ModifySkillCDAction",
+ "Delta": -10,
+ "ModifyType": "ByZero",
+ "Ratio": 0,
+ "SkillType": "Evade",
+ "Target": "Self",
+ "ValueType": "CurrentValue"
+ }
+ ],
+ "OnHitOther": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Predicates": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ParryAid"
+ ]
+ }
+ ],
+ "Tag": "InputMuteAction_SwitchMute",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ModifySkillCDAction",
+ "Delta": -10,
+ "ModifyType": "ByZero",
+ "Predicates": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ParryAid"
+ ]
+ }
+ ],
+ "Ratio": 0,
+ "SkillType": "Evade",
+ "Target": "Self",
+ "ValueType": "CurrentValue"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Tag": "InputMuteAction_Execute"
+ },
+ {
+ "$type": "PopInputHoldEnableAction",
+ "Tag": "InputMuteHoldEvadeAction_Execute"
+ },
+ {
+ "$type": "InterruptInputEnableAction",
+ "Tag": "InputMuteAction_SwitchMute",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PopPerfectSwitchAllowOnstageAvatarAction",
+ "Tag": "InputMuteAction_Execute_AllowOnStageSwitch"
+ },
+ {
+ "$type": "PopMuteAidAttackSwitchTypeAction",
+ "Tag": "Exexute_BlockCommonAid",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "PopOverrideSkillMaxEp",
+ "SkillType": "Evade",
+ "Tag": "Exexute_OverrideSkillMaxEp",
+ "Target": "Self"
+ }
+ ],
+ "OnSkillStart": [
+ {
+ "$type": "InterruptInputEnableAction",
+ "Predicates": [
+ {
+ "$type": "ByFromSkillType",
+ "SkillType": "EvadeAid"
+ }
+ ],
+ "Tag": "InputMuteAction_SwitchMute",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "ModifySkillCDAction",
+ "Delta": -10,
+ "ModifyType": "ByZero",
+ "Predicates": [
+ {
+ "$type": "ByFromSkillType",
+ "SkillType": "EvadeAid"
+ }
+ ],
+ "Ratio": 0,
+ "SkillType": "Evade",
+ "Target": "Self",
+ "ValueType": "CurrentValue"
+ }
+ ],
+ "OnSwitchTriggerInInstant": [
+ {
+ "$type": "InputEnableAction",
+ "Infos": [
+ {
+ "Enabled": false,
+ "InputType": "CharacterSwitch"
+ }
+ ],
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByHasModifier",
+ "ModifierNameList": [
+ "Execute_Mute_SwitchInput_Modifier"
+ ],
+ "Target": "Self"
+ }
+ ]
+ }
+ ],
+ "Tag": "InputMuteAction_SwitchMute",
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_LastAttack_Evade_Detect_Modifier": {
+ "OnDodgeSuccess": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_RealTimeQTE"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_LastAttack_Evade_Detect_Modifier"
+ }
+ ],
+ "OnSkillStart": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByFromSkillType",
+ "SkillType": "EvadeAid"
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_RealTimeQTE_Timer"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_LastAttack_Evade_Detect_Modifier"
+ }
+ ]
+ }
+ ]
+ },
+ "Execute_Mute_SwitchInput_Modifier": {
+ "Duration": 0.3,
+ "OnRemoved": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": false
+ }
+ ],
+ "OnSwitchTriggerInInstant": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": true,
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Target"
+ }
+ ]
+ }
+ ]
+ },
+ "Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier": {
+ "OnAdded": [
+ {
+ "$type": "PushOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_PerfectEvade_01"
+ ],
+ "IsIgnore": true,
+ "Target": "TeamAvatars",
+ "TimeScaleType": "OwnerTimeScale"
+ },
+ {
+ "$type": "PushOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_PerfectEvade_01"
+ ],
+ "IsIgnore": true,
+ "Target": "TeamAvatars",
+ "TimeScaleType": "WitchTimeScale"
+ },
+ {
+ "$type": "PushOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_Hit_Parry_01"
+ ],
+ "IsIgnore": true,
+ "Target": "TeamAvatars",
+ "TimeScaleType": "OwnerTimeScale"
+ },
+ {
+ "$type": "PushOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_Hit_Parry_01"
+ ],
+ "IsIgnore": true,
+ "Target": "TeamAvatars",
+ "TimeScaleType": "WitchTimeScale"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "PopOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_PerfectEvade_01"
+ ],
+ "Target": "TeamAvatars",
+ "TimeScaleType": "OwnerTimeScale"
+ },
+ {
+ "$type": "PopOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_PerfectEvade_01"
+ ],
+ "Target": "TeamAvatars",
+ "TimeScaleType": "WitchTimeScale"
+ },
+ {
+ "$type": "PopOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_Hit_Parry_01"
+ ],
+ "Target": "TeamAvatars",
+ "TimeScaleType": "OwnerTimeScale"
+ },
+ {
+ "$type": "PopOverrideSpecialEffectIgnoreTimeScaleAction",
+ "EffectNames": [
+ "Eff_Hit_Parry_01"
+ ],
+ "Target": "TeamAvatars",
+ "TimeScaleType": "WitchTimeScale"
+ }
+ ]
+ },
+ "Execute_ParryAidCurve_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarParry_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "PushOverrideForceDamageInWitchSlow",
+ "Tag": "Execute_ForceDamageInWitchSlow",
+ "Target": "Self",
+ "WhiteList": [
+ "ParryAid",
+ "AttackAid"
+ ]
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "PopOverrideForceDamageInWitchSlow",
+ "Tag": "Execute_ForceDamageInWitchSlow",
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_ParryHit_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "IgnoreParry"
+ ],
+ "IsAdd": true,
+ "Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_LastAttack_Evade_Detect_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ],
+ "OnBeingHitPre": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ParryAid"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "Execution_Success"
+ ],
+ "Target": "Self"
+ }
+ ]
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "Execution_BeingHit"
+ ]
+ }
+ ]
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "IgnoreParry"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ },
+ {
+ "$type": "DamageByAttackPropertyAction",
+ "AnimEventID": "#Monster_Common_Execute_PerfectCounter_AttackProperty_01",
+ "Target": "Self"
+ }
+ ]
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_ParryHit_Modifier"
+ }
+ ]
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "IgnoreParry"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ },
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_LastAttack_Evade_Detect_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_RealTimeQTE": {
+ "ModifierMixins": [
+ {
+ "$type": "ListenRealtimeQTEMixin",
+ "CustomTag": "Common_Monsterr_Execute_RealTimeQTE",
+ "OnFail": [
+ ],
+ "OnFinish": [
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Vessel_Execute_RealTimeQTE"
+ }
+ ],
+ "OnStart": [
+ {
+ "$type": "RemoveModifier",
+ "ModifierName": "Execute_Evade_DelayQTE_InputMute_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ],
+ "OnSuccess": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Counter_Modifier",
+ "Target": "TeamAvatars"
+ },
+ {
+ "$type": "SetAnimCtrlerParamAction",
+ "BoolVal": true,
+ "ParamName": "Trigger_PressAttackA",
+ "ParamType": 1,
+ "Target": "LocalAvatar"
+ }
+ ]
+ }
+ ],
+ "OnAdded": [
+ {
+ "$type": "StartRealtimeQTEAction",
+ "ConfigKey": "Common_Monsterr_Execute_RealTimeQTE"
+ }
+ ]
+ },
+ "Execute_RealTimeQTE_Timer": {
+ "DelayHandlers": [
+ {
+ "DelayTime": 0.4,
+ "IgnoreTimeScale": false,
+ "TimeUpActions": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_RealTimeQTE"
+ }
+ ]
+ }
+ ],
+ "OnAdded": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Evade_DelayQTE_InputMute_Modifier",
+ "Target": "TeamAvatars"
+ }
+ ]
+ },
+ "Execute_SwitchInNormal_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "OverrideWitchSlowMixin",
+ "CurveName": "Monster_Execute_AvatarSwitchIn_Normal_WitchSlowDownCurve",
+ "LayerIndex": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "Execute_SwitchInNormal_PosRotOverride_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "PushPurpleLightSwitchInfoAction",
+ "LockTargetId": "Monster_Execute_Attack_LockTarget",
+ "PurpleLightSwitchPos": {
+ "CoordsOption": "ReferTarget",
+ "NeedRaycastGround": false,
+ "Offset": {
+ "AngleOffset": {
+ "x": 0,
+ "y": -180,
+ "z": 0
+ },
+ "IsUseRotationXZ": true,
+ "IsUseRotationY": true,
+ "PositionOffset": {
+ "x": 0,
+ "y": 0,
+ "z": 2
+ }
+ },
+ "TargetOption": {
+ "$type": "ConfigPosRotReferTarget",
+ "OffsetReferTarget": "Target"
+ }
+ }
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "PopPurpleLightSwitchInfoAction"
+ }
+ ]
+ },
+ "Execute_Tag_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Executing"
+ ],
+ "IsAdd": true,
+ "Target": "Self"
+ },
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Execution_BeingHit"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ }
+ ],
+ "OnAttackLanded": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Execution_Success"
+ ],
+ "IsAdd": true,
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Target"
+ }
+ ],
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Executing"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ },
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "Execution_Success"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_UnlimitedSwitchPoint_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "PushUnlimitPerfectSwitchPointAction",
+ "Tag": "Execute_UnlimitParry",
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "PopUnlimitPerfectSwitchPointAction",
+ "Tag": "Execute_UnlimitParry",
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_VFX_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "ProcessScreenEffectAction",
+ "EffectKey": "WitchSlowDown_Vignette_02",
+ "EffectType": "Vignette"
+ },
+ {
+ "$type": "ProcessScreenEffectAction",
+ "EffectKey": "Execute_VREffects_01",
+ "EffectType": "VREffects"
+ },
+ {
+ "$type": "ProcessScreenEffectAction",
+ "EffectKey": "WitchSlowDown_ScreenEffects_02",
+ "EffectType": "ScreenEffects"
+ },
+ {
+ "$type": "ProcessScreenEffectAction",
+ "EffectKey": "WitchSlowDown_FXFog_02",
+ "EffectType": "FXFog"
+ },
+ {
+ "$type": "ProcessScreenEffectAction",
+ "EffectKey": "Execute_ColorAdjustments_01",
+ "EffectType": "ColorAdjustments"
+ },
+ {
+ "$type": "PushUnlimitPerfectSwitchPointAction",
+ "Tag": "Execute_WitchTime",
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "InterruptScreenEffectAction",
+ "EffectKey": "WitchSlowDown_Vignette_02",
+ "EffectType": "Vignette"
+ },
+ {
+ "$type": "InterruptScreenEffectAction",
+ "EffectKey": "Execute_VREffects_01",
+ "EffectType": "VREffects"
+ },
+ {
+ "$type": "InterruptScreenEffectAction",
+ "EffectKey": "WitchSlowDown_ScreenEffects_02",
+ "EffectType": "ScreenEffects"
+ },
+ {
+ "$type": "InterruptScreenEffectAction",
+ "EffectKey": "WitchSlowDown_FXFog_02",
+ "EffectType": "FXFog"
+ },
+ {
+ "$type": "InterruptScreenEffectAction",
+ "EffectKey": "Execute_ColorAdjustments_01",
+ "EffectType": "ColorAdjustments"
+ },
+ {
+ "$type": "PopUnlimitPerfectSwitchPointAction",
+ "Tag": "Execute_WitchTime",
+ "Target": "Self"
+ }
+ ]
+ },
+ "Execute_WitchSlow_Modifier": {
+ "Duration": -1,
+ "ModifierMixins": [
+ {
+ "$type": "WitchSlowDownMixin",
+ "CustomKey": "Monster_Execute_WitchSlowDown_AbilityTargetting_01",
+ "EnableForMultiplayer": true,
+ "ExcludeTargets": "Custom",
+ "OnEnd": [
+ {
+ "$type": "SpecialEffectFadeAction",
+ "EffectNames": [
+ "Eff_Monster_Common_Execute_01_Control"
+ ],
+ "Target": "TeamAvatars"
+ }
+ ],
+ "Priority": 10,
+ "SlowDownKey": "WitchSlowDown_TimeSlow_Monster_Execute_01",
+ "TotalDuration": -1,
+ "WitchSlowDownRBLOffset": 0
+ }
+ ],
+ "ModifierStacking": "Unique"
+ },
+ "ForceCameraLock_Modifier": {
+ "Duration": -1,
+ "IgnoreTimeScale": false,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "PushCameraLockOnTargetAction",
+ "Tag": "Execute_ForceCameraLock",
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "PopCameraLockOnTargetAction",
+ "Tag": "Execute_ForceCameraLock",
+ "Target": "Self"
+ }
+ ]
+ },
+ "Modifier_Execute_IgnoreInvincible": {
+ "Duration": 0.01,
+ "ModifierStacking": "Unique",
+ "Properties": {
+ "Actor_AnimEventIgnoreInvincible": 1
+ }
+ },
+ "Modifier_ListenEvadeSuccess": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnDodgeSuccess": [
+ {
+ "$type": "SendCustomEvent",
+ "EventKey": "Execute_01_DodgeSuccess",
+ "Target": "Caster"
+ },
+ {
+ "$type": "SetAbilitySpecialAction",
+ "ModifyFunction": "Replace",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformDamage",
+ "ParamType": "Float",
+ "Target": "Caster"
+ },
+ {
+ "$type": "SetAbilitySpecialAction",
+ "ModifyFunction": "Replace",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformHitEffect",
+ "ParamType": "Float",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "Evade"
+ ]
+ }
+ ],
+ "Target": "Caster"
+ }
+ ],
+ "OnSkillStart": [
+ {
+ "$type": "BranchOperator",
+ "Conditions": [
+ {
+ "$type": "ByFromSkillType",
+ "SkillType": "EvadeAid"
+ }
+ ],
+ "SuccessActions": [
+ {
+ "$type": "SendCustomEvent",
+ "EventKey": "Execute_01_DodgeSuccess",
+ "Target": "Caster"
+ },
+ {
+ "$type": "SetAbilitySpecialAction",
+ "ModifyFunction": "Replace",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformDamage",
+ "ParamType": "Float",
+ "Target": "Caster"
+ },
+ {
+ "$type": "SetAbilitySpecialAction",
+ "ModifyFunction": "Replace",
+ "Param": 0,
+ "ParamName": "Execute_01_IsPerformHitEffect",
+ "ParamType": "Float",
+ "Target": "Caster"
+ }
+ ]
+ }
+ ]
+ },
+ "Vessel_ExecuteSkillTag_Modifier": {
+ "Duration": -1,
+ "ModifierStacking": "Unique",
+ "OnAdded": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "IsInExecuteSkill"
+ ],
+ "IsAdd": true,
+ "Target": "Self"
+ }
+ ],
+ "OnRemoved": [
+ {
+ "$type": "HandleAnimatorZoneTagsAction",
+ "AnimatorStateTags": [
+ "IsInExecuteSkill"
+ ],
+ "IsAdd": false,
+ "Target": "Self"
+ }
+ ]
+ }
+ }
+}
\ No newline at end of file
diff --git a/Data/_unsorted/ObsoleteAndroid_Execute_Manager.json b/Data/_unsorted/ObsoleteAndroid_Execute_Manager.json
index e4a3d2f6..5a65a256 100644
--- a/Data/_unsorted/ObsoleteAndroid_Execute_Manager.json
+++ b/Data/_unsorted/ObsoleteAndroid_Execute_Manager.json
@@ -164,6 +164,18 @@
{
"$type": "ActwithStateFrameMixin",
"ConfigList": [
+ {
+ "ActionList": [
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_SwitchInNormal_PosRotOverride_Modifier",
+ "Target": "Level"
+ }
+ ],
+ "AnimatorStateName": "Attack_09_01",
+ "ForceTriggerOnTransitionIn": true,
+ "Frame": 0
+ },
{
"ActionList": [
{
@@ -302,6 +314,50 @@
}
],
"Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Mute_SwitchInput_Modifier",
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ParryAid"
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimatorStateNormalizedTime",
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountLow": 0,
+ "MaxFrameCountHigh": true,
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "TeamAvatars"
}
],
"OnIndirectBeingHit": [
@@ -504,11 +560,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -603,11 +654,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -731,14 +777,6 @@
"Actor_NoElementAbnormalHitAnimator": 1
}
},
- "Execute_AvatarSkillMaxEP_Modifier": {
- "Duration": -1,
- "ModifierStacking": "Unique",
- "OnAdded": [
- ],
- "OnRemoved": [
- ]
- },
"Execute_Avatar_Override_Modifier": {
"Duration": -1,
"ModifierMixins": [
@@ -981,11 +1019,6 @@
"$type": "RemoveModifier",
"ModifierName": "Execute_Effect_Modifier",
"Target": "TeamAvatars"
- },
- {
- "$type": "RemoveModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
}
]
},
@@ -1393,6 +1426,18 @@
{
"$type": "ByIsLocalAvatar",
"IsLocalAvatar": true
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByHasModifier",
+ "ModifierNameList": [
+ "Execute_Mute_SwitchInput_Modifier"
+ ],
+ "Target": "Self"
+ }
+ ]
}
],
"Tag": "InputMuteAction_SwitchMute",
@@ -1450,6 +1495,28 @@
}
]
},
+ "Execute_Mute_SwitchInput_Modifier": {
+ "Duration": 0.3,
+ "OnRemoved": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": false
+ }
+ ],
+ "OnSwitchTriggerInInstant": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": true,
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Target"
+ }
+ ]
+ }
+ ]
+ },
"Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier": {
"OnAdded": [
{
@@ -1660,7 +1727,7 @@
"Offset": {
"AngleOffset": {
"x": 0,
- "y": 0,
+ "y": -180,
"z": 0
},
"IsUseRotationXZ": true,
@@ -1673,7 +1740,6 @@
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
- "BackupOffsetReferTarget": "Self",
"OffsetReferTarget": "Target"
}
}
diff --git a/Data/_unsorted/Stage_404Livehouse_Battle.json b/Data/_unsorted/Stage_404Livehouse_Battle.json
index 6cbe5015..c29329d2 100644
--- a/Data/_unsorted/Stage_404Livehouse_Battle.json
+++ b/Data/_unsorted/Stage_404Livehouse_Battle.json
@@ -1,24 +1,8 @@
{
- "$type": "ConfigLevelDataPackage",
- "Scene": {
- "$type": "ConfigScene",
- "BakedNapAudio": "Assets\/Scenes\/AutoBaked\/AudioData\/NapAudio_Stage_404Livehouse_Battle.prefab",
- "BakedSceneProp": "Assets\/Scenes\/AutoBaked\/SceneCollider\/SceneProp_Stage_404Livehouse_Battle.prefab",
- "CategoryAreaList": [
- ],
- "IsEnableEnvironmentFeature": true,
- "IsIgnoreIkReady": true,
- "IsStreaming": false,
- "Name": "",
- "NavMeshLinks": [
- ],
- "ObstacleAreaOverrideCost": 0,
- "SceneAreaData": "Assets\/NapResources\/Data\/JsonBytes\/AreaData\/Stage_404Livehouse_Battle.bytes",
- "SceneAreas": [
- ],
- "SceneId": 6205,
- "ScenePath": "Assets\/Scenes\/MainCity\/Stage_404Livehouse_Battle.unity",
- "SlopeEnvironmentPath": "Assets\/Scenes\/AutoBaked\/SlopeEnvironment\/EnvMark_Stage_404Livehouse_Battle.prefab",
- "StreamingScenePath": "Assets\/Scenes\/NapStreaming\/Stage_404Livehouse_Battle.unity"
- }
+ "$type": "SceneConfigRuntimeData",
+ "mapLayers": [
+ ],
+ "sceneAreas": [
+ ],
+ "sceneNameId": "Stage_404Livehouse_Battle"
}
\ No newline at end of file
diff --git a/Data/_unsorted/Stage_AbandonedMine_1_1.json b/Data/_unsorted/Stage_AbandonedMine_1_1.json
index ac5c7b07..05a9f74d 100644
--- a/Data/_unsorted/Stage_AbandonedMine_1_1.json
+++ b/Data/_unsorted/Stage_AbandonedMine_1_1.json
@@ -1,610 +1,8 @@
{
- "$type": "ConfigLevelDataPackage",
- "Scene": {
- "$type": "ConfigScene",
- "BakedNapAudio": "Assets\/Scenes\/AutoBaked\/AudioData\/NapAudio_Stage_AbandonedMine_1_1.prefab",
- "BakedSceneProp": "Assets\/Scenes\/AutoBaked\/SceneCollider\/SceneProp_Stage_AbandonedMine_1_1.prefab",
- "CategoryAreaList": [
- ],
- "IsEnableEnvironmentFeature": true,
- "IsIgnoreIkReady": true,
- "IsStreaming": true,
- "Name": "",
- "NavMeshLinks": [
- {
- "$type": "SceneNavMeshLinkData",
- "Cost": 0,
- "DependsAvatarTags": [
- ],
- "NameKey": "",
- "NavMeshAreaType": "ObstacleArea",
- "endPos": {
- "x": -145.25142,
- "y": 37.389782,
- "z": 39.195763
- },
- "startPos": {
- "x": -152.3119,
- "y": 12.566301,
- "z": 32.12219
- },
- "tag": 0
- }
- ],
- "ObstacleAreaOverrideCost": 0,
- "SceneAreaData": "Assets\/NapResources\/Data\/JsonBytes\/AreaData\/Stage_AbandonedMine_1_1.bytes",
- "SceneAreas": [
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaA",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 19.22554,
- "originPos": {
- "x": -206.2956,
- "y": -1.055191,
- "z": -241.0693
- },
- "xzPoints": [
- {
- "x": -63.060516,
- "y": -16.635086
- },
- {
- "x": 44.710495,
- "y": -23.71347
- },
- {
- "x": 26.216583,
- "y": 39.962524
- },
- {
- "x": -57.91107,
- "y": 15.168655
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaB",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 26.779984,
- "originPos": {
- "x": -140.38513,
- "y": -0.33722878,
- "z": -226.08061
- },
- "xzPoints": [
- {
- "x": -24.562775,
- "y": -34.393692
- },
- {
- "x": 78.237274,
- "y": -29.699127
- },
- {
- "x": 89.36956,
- "y": 29.330688
- },
- {
- "x": 4.7851257,
- "y": 41.835083
- },
- {
- "x": -42.91992,
- "y": 34.58522
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaC",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 12.980217,
- "originPos": {
- "x": -94.28967,
- "y": 0.41858673,
- "z": -156.90141
- },
- "xzPoints": [
- {
- "x": -53.07843,
- "y": 25.505295
- },
- {
- "x": -42.916946,
- "y": -34.772995
- },
- {
- "x": 40.91081,
- "y": -38.243835
- },
- {
- "x": 38.931183,
- "y": 45.676277
- },
- {
- "x": -30.192902,
- "y": 44.810883
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaD",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 22.621475,
- "originPos": {
- "x": -218.55399,
- "y": -8.3593445,
- "z": -144.22614
- },
- "xzPoints": [
- {
- "x": -34.317398,
- "y": -56.55623
- },
- {
- "x": -9.8871,
- "y": -70.832
- },
- {
- "x": 38.877075,
- "y": -50.86003
- },
- {
- "x": 77.85503,
- "y": -14.193176
- },
- {
- "x": 55.241226,
- "y": 47.064133
- },
- {
- "x": -27.023056,
- "y": 32.62348
- },
- {
- "x": -69.35779,
- "y": 6.4263
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaE",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 15.911064,
- "originPos": {
- "x": -126.63961,
- "y": -1,
- "z": -100.07379
- },
- "xzPoints": [
- {
- "x": 10.596123,
- "y": -12.39003
- },
- {
- "x": 25.055313,
- "y": -12.103889
- },
- {
- "x": 25.79506,
- "y": 39.202477
- },
- {
- "x": 10.167572,
- "y": 38.91444
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaF",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 15.264946,
- "originPos": {
- "x": -147.5726,
- "y": 7.19479,
- "z": -27.569502
- },
- "xzPoints": [
- {
- "x": -27.347229,
- "y": -33.105644
- },
- {
- "x": 50.13764,
- "y": -33.186966
- },
- {
- "x": 67.56689,
- "y": 18.819632
- },
- {
- "x": 25.143425,
- "y": 59.68872
- },
- {
- "x": -7.957062,
- "y": 74.55053
- },
- {
- "x": -44.48053,
- "y": 41.21822
- },
- {
- "x": -44.766937,
- "y": 7.8039913
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaG",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 15.152756,
- "originPos": {
- "x": -51.946266,
- "y": 15.490009,
- "z": -40.22283
- },
- "xzPoints": [
- {
- "x": -31.809624,
- "y": -28.056526
- },
- {
- "x": 65.671394,
- "y": -34.14721
- },
- {
- "x": 86.350586,
- "y": 0.7993393
- },
- {
- "x": 77.442955,
- "y": 36.500153
- },
- {
- "x": -33.4392,
- "y": 29.975891
- },
- {
- "x": -46.591026,
- "y": -19.494095
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
- "AreaMode": "Default",
- "AreaModeTag": "",
- "SceneNameId": "AreaH",
- "areaExcluded": [
- ],
- "areas": [
- {
- "$type": "RuntimePolygonBound",
- "eulerAngles": {
- "x": 0,
- "y": 0,
- "z": 0
- },
- "heightY": 16.746544,
- "originPos": {
- "x": -49.289536,
- "y": 14.5994,
- "z": 28.254255
- },
- "xzPoints": [
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- "x": -17.928452,
- "y": -40.092644
- },
- {
- "x": 17.459839,
- "y": -39.122284
- },
- {
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- "y": 38.678307
- },
- {
- "x": -13.36087,
- "y": 42.55516
- },
- {
- "x": -30.923393,
- "y": 14.85541
- }
- ]
- }
- ],
- "battleRegion": [
- ],
- "priority": 0
- },
- {
- "$type": "SceneConfigRuntimeDataArea",
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diff --git a/Data/_unsorted/Stage_BangbooDefenseBattle_2_6.json b/Data/_unsorted/Stage_BangbooDefenseBattle_2_6.json
index 6b07149e..52ab0418 100644
--- a/Data/_unsorted/Stage_BangbooDefenseBattle_2_6.json
+++ b/Data/_unsorted/Stage_BangbooDefenseBattle_2_6.json
@@ -1,24 +1,886 @@
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index 97ac521c..a8c3dbb3 100644
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index feba867d..40e745a8 100644
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index 5b09de87..59ac3a1b 100644
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index d4142a25..05b3bbf4 100644
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- }
+ "$type": "SceneConfigRuntimeData",
+ "mapLayers": [
+ ],
+ "sceneAreas": [
+ ],
+ "sceneNameId": "Stage_Wilderness_Boss_1"
}
\ No newline at end of file
diff --git a/Data/_unsorted/Stage_Zero_Abyss_4_1.json b/Data/_unsorted/Stage_Zero_Abyss_4_1.json
index 0d2b2085..fa528cb9 100644
--- a/Data/_unsorted/Stage_Zero_Abyss_4_1.json
+++ b/Data/_unsorted/Stage_Zero_Abyss_4_1.json
@@ -1,24 +1,8 @@
{
- "$type": "ConfigLevelDataPackage",
- "Scene": {
- "$type": "ConfigScene",
- "BakedNapAudio": "Assets\/Scenes\/AutoBaked\/AudioData\/NapAudio_Stage_Zero_Abyss_4_1.prefab",
- "BakedSceneProp": "Assets\/Scenes\/AutoBaked\/SceneCollider\/SceneProp_Stage_Zero_Abyss_4_1.prefab",
- "CategoryAreaList": [
- ],
- "IsEnableEnvironmentFeature": false,
- "IsIgnoreIkReady": true,
- "IsStreaming": false,
- "Name": "",
- "NavMeshLinks": [
- ],
- "ObstacleAreaOverrideCost": 0,
- "SceneAreaData": "Assets\/NapResources\/Data\/JsonBytes\/AreaData\/Stage_Zero_Abyss_4_1.bytes",
- "SceneAreas": [
- ],
- "SceneId": 5045,
- "ScenePath": "Assets\/Scenes\/Stage_Zero\/Stage_Zero_Abyss_4_1.unity",
- "SlopeEnvironmentPath": "",
- "StreamingScenePath": "Assets\/Scenes\/NapStreaming\/Stage_Zero_Abyss_4_1.unity"
- }
+ "$type": "SceneConfigRuntimeData",
+ "mapLayers": [
+ ],
+ "sceneAreas": [
+ ],
+ "sceneNameId": "Stage_Zero_Abyss_4_1"
}
\ No newline at end of file
diff --git a/Data/_unsorted/Vesper_AidTriggerControl.json b/Data/_unsorted/Vesper_AidTriggerControl.json
index e40c33f9..95f75414 100644
--- a/Data/_unsorted/Vesper_AidTriggerControl.json
+++ b/Data/_unsorted/Vesper_AidTriggerControl.json
@@ -524,7 +524,7 @@
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
- "SetAidAttackExtraTargetRangeModifier",
+ "SetAidAttackExtraTargetRangeModifier_NoEnergy",
"EvadeTagContralModifier",
"SwitchTagContralModifier",
"FireAttackWarningEffect_Execute",
@@ -533,7 +533,7 @@
},
{
"AnimatorStateName": "Attack_Execute_01_Combo",
- "FrameCountHigh": 399,
+ "FrameCountHigh": 401,
"FrameCountLow": 369,
"IsLoop": false,
"LayerIndex": 0,
@@ -551,7 +551,7 @@
},
{
"AnimatorStateName": "Attack_Execute_01_Combo",
- "FrameCountHigh": 459,
+ "FrameCountHigh": 461,
"FrameCountLow": 429,
"IsLoop": false,
"LayerIndex": 0,
@@ -569,7 +569,7 @@
},
{
"AnimatorStateName": "Attack_Execute_01_Combo",
- "FrameCountHigh": 549,
+ "FrameCountHigh": 551,
"FrameCountLow": 519,
"IsLoop": false,
"LayerIndex": 0,
@@ -587,7 +587,7 @@
},
{
"AnimatorStateName": "Attack_Execute_01_Combo",
- "FrameCountHigh": 609,
+ "FrameCountHigh": 611,
"FrameCountLow": 579,
"IsLoop": false,
"LayerIndex": 0,
@@ -605,7 +605,7 @@
},
{
"AnimatorStateName": "Attack_Execute_01_Combo",
- "FrameCountHigh": 729,
+ "FrameCountHigh": 732,
"FrameCountLow": 699,
"IsLoop": false,
"LayerIndex": 0,
@@ -623,14 +623,14 @@
},
{
"AnimatorStateName": "Attack_Execute_02_Pre",
- "FrameCountHigh": 201,
- "FrameCountLow": 171,
+ "FrameCountHigh": 216,
+ "FrameCountLow": 186,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
"MaxFrameCountLow": false,
"ModifierNameList": [
- "SetAidAttackExtraTargetRangeModifier",
+ "SetAidAttackExtraTargetRangeModifier_NoEnergy",
"EvadeTagContralModifier",
"SwitchTagContralModifier",
"FireAttackWarningEffect_Execute",
@@ -639,7 +639,7 @@
},
{
"AnimatorStateName": "Attack_Execute_02_Combo",
- "FrameCountHigh": 64,
+ "FrameCountHigh": 66,
"FrameCountLow": 34,
"IsLoop": false,
"LayerIndex": 0,
@@ -657,8 +657,8 @@
},
{
"AnimatorStateName": "Attack_Execute_02_Combo",
- "FrameCountHigh": 133,
- "FrameCountLow": 103,
+ "FrameCountHigh": 137,
+ "FrameCountLow": 105,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
@@ -675,8 +675,8 @@
},
{
"AnimatorStateName": "Attack_Execute_02_Combo",
- "FrameCountHigh": 211,
- "FrameCountLow": 181,
+ "FrameCountHigh": 215,
+ "FrameCountLow": 183,
"IsLoop": false,
"LayerIndex": 0,
"MaxFrameCountHigh": false,
@@ -693,7 +693,7 @@
},
{
"AnimatorStateName": "Attack_Execute_02_Combo",
- "FrameCountHigh": 301,
+ "FrameCountHigh": 303,
"FrameCountLow": 271,
"IsLoop": false,
"LayerIndex": 0,
@@ -1102,6 +1102,10 @@
}
]
},
+ "SetAidAttackExtraTargetRangeModifier_NoEnergy": {
+ "Duration": -1,
+ "ModifierStacking": "Unique"
+ },
"SwitchTagContralModifier": {
"Duration": -1,
"ModifierStacking": "Unique",
diff --git a/Data/_unsorted/Vesper_Execute_02_Manager.json b/Data/_unsorted/Vesper_Execute_02_Manager.json
index 9519ae3d..466f4561 100644
--- a/Data/_unsorted/Vesper_Execute_02_Manager.json
+++ b/Data/_unsorted/Vesper_Execute_02_Manager.json
@@ -208,6 +208,50 @@
}
],
"Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Mute_SwitchInput_Modifier",
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ParryAid"
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimatorStateNormalizedTime",
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountLow": 0,
+ "MaxFrameCountHigh": true,
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "TeamAvatars"
}
],
"OnIndirectBeingHit": [
@@ -382,11 +426,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -481,11 +520,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -604,14 +638,6 @@
"Actor_NoElementAbnormalHitAnimator": 1
}
},
- "Execute_AvatarSkillMaxEP_Modifier": {
- "Duration": -1,
- "ModifierStacking": "Unique",
- "OnAdded": [
- ],
- "OnRemoved": [
- ]
- },
"Execute_Avatar_Override_Modifier": {
"Duration": -1,
"ModifierMixins": [
@@ -854,11 +880,6 @@
"$type": "RemoveModifier",
"ModifierName": "Execute_Effect_Modifier",
"Target": "TeamAvatars"
- },
- {
- "$type": "RemoveModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
}
]
},
@@ -1266,6 +1287,18 @@
{
"$type": "ByIsLocalAvatar",
"IsLocalAvatar": true
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByHasModifier",
+ "ModifierNameList": [
+ "Execute_Mute_SwitchInput_Modifier"
+ ],
+ "Target": "Self"
+ }
+ ]
}
],
"Tag": "InputMuteAction_SwitchMute",
@@ -1323,6 +1356,28 @@
}
]
},
+ "Execute_Mute_SwitchInput_Modifier": {
+ "Duration": 0.3,
+ "OnRemoved": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": false
+ }
+ ],
+ "OnSwitchTriggerInInstant": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": true,
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Target"
+ }
+ ]
+ }
+ ]
+ },
"Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier": {
"OnAdded": [
{
@@ -1533,7 +1588,7 @@
"Offset": {
"AngleOffset": {
"x": 0,
- "y": 0,
+ "y": -180,
"z": 0
},
"IsUseRotationXZ": true,
@@ -1546,7 +1601,6 @@
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
- "BackupOffsetReferTarget": "Self",
"OffsetReferTarget": "Target"
}
}
diff --git a/Data/_unsorted/Vesper_Execute_Manager.json b/Data/_unsorted/Vesper_Execute_Manager.json
index f995c003..2a953d8f 100644
--- a/Data/_unsorted/Vesper_Execute_Manager.json
+++ b/Data/_unsorted/Vesper_Execute_Manager.json
@@ -217,6 +217,50 @@
}
],
"Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Mute_SwitchInput_Modifier",
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ParryAid"
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimatorStateNormalizedTime",
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountLow": 0,
+ "MaxFrameCountHigh": true,
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "TeamAvatars"
}
],
"OnIndirectBeingHit": [
@@ -395,11 +439,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -494,11 +533,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -617,14 +651,6 @@
"Actor_NoElementAbnormalHitAnimator": 1
}
},
- "Execute_AvatarSkillMaxEP_Modifier": {
- "Duration": -1,
- "ModifierStacking": "Unique",
- "OnAdded": [
- ],
- "OnRemoved": [
- ]
- },
"Execute_Avatar_Override_Modifier": {
"Duration": -1,
"ModifierMixins": [
@@ -867,11 +893,6 @@
"$type": "RemoveModifier",
"ModifierName": "Execute_Effect_Modifier",
"Target": "TeamAvatars"
- },
- {
- "$type": "RemoveModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
}
]
},
@@ -1279,6 +1300,18 @@
{
"$type": "ByIsLocalAvatar",
"IsLocalAvatar": true
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByHasModifier",
+ "ModifierNameList": [
+ "Execute_Mute_SwitchInput_Modifier"
+ ],
+ "Target": "Self"
+ }
+ ]
}
],
"Tag": "InputMuteAction_SwitchMute",
@@ -1336,6 +1369,28 @@
}
]
},
+ "Execute_Mute_SwitchInput_Modifier": {
+ "Duration": 0.3,
+ "OnRemoved": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": false
+ }
+ ],
+ "OnSwitchTriggerInInstant": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": true,
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Target"
+ }
+ ]
+ }
+ ]
+ },
"Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier": {
"OnAdded": [
{
@@ -1546,7 +1601,7 @@
"Offset": {
"AngleOffset": {
"x": 0,
- "y": 0,
+ "y": -180,
"z": 0
},
"IsUseRotationXZ": true,
@@ -1559,7 +1614,6 @@
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
- "BackupOffsetReferTarget": "Self",
"OffsetReferTarget": "Target"
}
}
diff --git a/Data/_unsorted/Vessel_Execute_Manager.json b/Data/_unsorted/Vessel_Execute_Manager.json
index 5714d4d4..7177ea09 100644
--- a/Data/_unsorted/Vessel_Execute_Manager.json
+++ b/Data/_unsorted/Vessel_Execute_Manager.json
@@ -235,6 +235,50 @@
}
],
"Target": "Self"
+ },
+ {
+ "$type": "ApplyModifier",
+ "ModifierName": "Execute_Mute_SwitchInput_Modifier",
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimTagList",
+ "TagList": [
+ "ExecuteHit"
+ ]
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByOr",
+ "Predicates": [
+ {
+ "$type": "ByIsInZoneTags",
+ "Tags": [
+ "ParryAid"
+ ],
+ "Target": "Other"
+ },
+ {
+ "$type": "ByAnimatorStateNormalizedTime",
+ "AnimatorStateName": "Attack_EvadeAid",
+ "FrameCountLow": 0,
+ "MaxFrameCountHigh": true,
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "Other"
+ }
+ ],
+ "Target": "TeamAvatars"
}
],
"OnIndirectBeingHit": [
@@ -417,11 +461,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -516,11 +555,6 @@
"ModifierName": "Execute_InputMute_Modifier",
"Target": "TeamAvatars"
},
- {
- "$type": "ApplyModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
- },
{
"$type": "ApplyModifier",
"ModifierName": "Execute_Avatar_Tag_Modifier",
@@ -644,14 +678,6 @@
"Actor_NoElementAbnormalHitAnimator": 1
}
},
- "Execute_AvatarSkillMaxEP_Modifier": {
- "Duration": -1,
- "ModifierStacking": "Unique",
- "OnAdded": [
- ],
- "OnRemoved": [
- ]
- },
"Execute_Avatar_Override_Modifier": {
"Duration": -1,
"ModifierMixins": [
@@ -894,11 +920,6 @@
"$type": "RemoveModifier",
"ModifierName": "Execute_Effect_Modifier",
"Target": "TeamAvatars"
- },
- {
- "$type": "RemoveModifier",
- "ModifierName": "Execute_AvatarSkillMaxEP_Modifier",
- "Target": "TeamAvatars"
}
]
},
@@ -1306,6 +1327,18 @@
{
"$type": "ByIsLocalAvatar",
"IsLocalAvatar": true
+ },
+ {
+ "$type": "ByNot",
+ "Predicates": [
+ {
+ "$type": "ByHasModifier",
+ "ModifierNameList": [
+ "Execute_Mute_SwitchInput_Modifier"
+ ],
+ "Target": "Self"
+ }
+ ]
}
],
"Tag": "InputMuteAction_SwitchMute",
@@ -1363,6 +1396,28 @@
}
]
},
+ "Execute_Mute_SwitchInput_Modifier": {
+ "Duration": 0.3,
+ "OnRemoved": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": false
+ }
+ ],
+ "OnSwitchTriggerInInstant": [
+ {
+ "$type": "MuteBtnSwitchAction",
+ "MuteNormalSwitch": true,
+ "Predicates": [
+ {
+ "$type": "ByIsLocalAvatar",
+ "IsLocalAvatar": true,
+ "Target": "Target"
+ }
+ ]
+ }
+ ]
+ },
"Execute_OverrideSpecialEffectIgnoreTimeScale_Modifier": {
"OnAdded": [
{
@@ -1573,7 +1628,7 @@
"Offset": {
"AngleOffset": {
"x": 0,
- "y": 0,
+ "y": -180,
"z": 0
},
"IsUseRotationXZ": true,
@@ -1586,7 +1641,6 @@
},
"TargetOption": {
"$type": "ConfigPosRotReferTarget",
- "BackupOffsetReferTarget": "Self",
"OffsetReferTarget": "Target"
}
}
diff --git a/Data/_unsorted/Whitfield.json b/Data/_unsorted/Whitfield.json
index ca055026..68054c54 100644
--- a/Data/_unsorted/Whitfield.json
+++ b/Data/_unsorted/Whitfield.json
@@ -1,24 +1,204 @@
{
- "$type": "ConfigLevelDataPackage",
- "Scene": {
- "$type": "ConfigScene",
- "BakedNapAudio": "Assets\/Scenes\/AutoBaked\/AudioData\/NapAudio_Whitfield.prefab",
- "BakedSceneProp": "",
- "CategoryAreaList": [
- ],
- "IsEnableEnvironmentFeature": true,
- "IsIgnoreIkReady": true,
- "IsStreaming": true,
- "Name": "",
- "NavMeshLinks": [
- ],
- "ObstacleAreaOverrideCost": 0,
- "SceneAreaData": "Assets\/NapResources\/Data\/JsonBytes\/AreaData\/Whitfield.bytes",
- "SceneAreas": [
- ],
- "SceneId": 6001,
- "ScenePath": "Assets\/Scenes\/Whitfield\/Whitfield.unity",
- "SlopeEnvironmentPath": "Assets\/Scenes\/AutoBaked\/SlopeEnvironment\/EnvMark_Whitfield.prefab",
- "StreamingScenePath": "Assets\/Scenes\/NapStreaming\/Whitfield.unity"
- }
+ "$type": "SceneConfigRuntimeData",
+ "mapLayers": [
+ ],
+ "sceneAreas": [
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "MainCity_Whitfield_F2",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 26.87746,
+ "originPos": {
+ "x": -24.01086,
+ "y": 61.81699,
+ "z": 26.43819
+ },
+ "xzPoints": [
+ {
+ "x": -60.60927,
+ "y": -114.4947
+ },
+ {
+ "x": 66.06408,
+ "y": -114.3548
+ },
+ {
+ "x": 114.6837,
+ "y": 6.931749
+ },
+ {
+ "x": -71.60661,
+ "y": 37.06603
+ },
+ {
+ "x": -68.01642,
+ "y": -26.88572
+ },
+ {
+ "x": -16.38164,
+ "y": -27.45684
+ },
+ {
+ "x": -16.28904,
+ "y": -47.8266
+ },
+ {
+ "x": -61.67181,
+ "y": -47.6394
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "MainCity_Whitfield_F3",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 35.84845,
+ "originPos": {
+ "x": -105.2814,
+ "y": 112.5531,
+ "z": -40.0685
+ },
+ "xzPoints": [
+ {
+ "x": -53.38699,
+ "y": -24.92884
+ },
+ {
+ "x": 32.38662,
+ "y": -49.0143
+ },
+ {
+ "x": 57.7481,
+ "y": 58.36102
+ },
+ {
+ "x": -10.20103,
+ "y": 83.09894
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "MainCity_Whitfield_F1",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 34.18519,
+ "originPos": {
+ "x": 100.0514,
+ "y": -8.684206,
+ "z": -33.61694
+ },
+ "xzPoints": [
+ {
+ "x": -173.2165,
+ "y": -73.26997
+ },
+ {
+ "x": 24.70078,
+ "y": -75.19135
+ },
+ {
+ "x": 29.5808,
+ "y": 49.8062
+ },
+ {
+ "x": -157.6876,
+ "y": 55.15359
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ },
+ {
+ "$type": "SceneConfigRuntimeDataArea",
+ "AreaMode": "Default",
+ "AreaModeTag": "",
+ "SceneNameId": "MainCity_Whitfield_F2_YumChaSim",
+ "areaExcluded": [
+ ],
+ "areas": [
+ {
+ "$type": "RuntimePolygonBound",
+ "eulerAngles": {
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "heightY": 7.610939,
+ "originPos": {
+ "x": -50.83576,
+ "y": 64.17799,
+ "z": -18.75748
+ },
+ "xzPoints": [
+ {
+ "x": -24.16001,
+ "y": -1.652092
+ },
+ {
+ "x": 8.621456,
+ "y": -0.7873325
+ },
+ {
+ "x": 8.869118,
+ "y": 16.53021
+ },
+ {
+ "x": -24.06136,
+ "y": 16.75372
+ }
+ ]
+ }
+ ],
+ "battleRegion": [
+ ],
+ "priority": 0
+ }
+ ],
+ "sceneNameId": "Whitfield"
}
\ No newline at end of file
diff --git a/FileCfg/ActivityPopupTemplateTb.json b/FileCfg/ActivityPopupTemplateTb.json
index 50389d4f..6b4a75a0 100644
--- a/FileCfg/ActivityPopupTemplateTb.json
+++ b/FileCfg/ActivityPopupTemplateTb.json
@@ -171,7 +171,7 @@
"Activity/GachaPopup/GachaPopup_CampAngelsOfDelusion_Start",
"Activity/GachaPopup/GachaPopup_CampAngelsOfDelusion_Loop"
],
- "DKPOGMBLLAF": 100100162,
+ "DKPOGMBLLAF": 100100994,
"BBHFLOEEANP": [
"Play_sfx_ui_GachaPopup_CampAngelsOfDelusion_Start",
"Play_sfx_ui_GachaPopup_CampAngelsOfDelusion_Loop"
diff --git a/FileCfg/MainCityObjectTemplateTb.json b/FileCfg/MainCityObjectTemplateTb.json
index 50fc4337..62345146 100644
--- a/FileCfg/MainCityObjectTemplateTb.json
+++ b/FileCfg/MainCityObjectTemplateTb.json
@@ -37993,17 +37993,17 @@
"HAJCJMCDMGE": "NPCName5007",
"JKNJOCIFGBB": 0,
"NIMPHJGBFIM": "",
- "PLGGMKCOMFD": 1,
+ "PLGGMKCOMFD": 2,
"LADNMDIFDEP": [
- 1,
- 0,
- 0,
- 0,
- 0
+ 150,
+ 1.5,
+ 5,
+ 115,
+ 10
],
"FHOKFHPKABO": 1,
"MLAECGHAFHI": [
- 1,
+ 2,
0,
0,
0,
@@ -616580,9 +616580,9 @@
"KKKJOMGKFKE": "",
"EJMKEPNFNNJ": "",
"LENIDCBIIGL": false,
- "JOIJNHAGIDO": 3,
+ "JOIJNHAGIDO": 2,
"ECLNNKNCNHI": true,
- "IPINJLELPDN": 2,
+ "IPINJLELPDN": 1,
"LNDBHBANJAP": false,
"POJACDLPCAJ": [],
"FGENBBDNABI": 0,
diff --git a/FileCfg/OngoingTipsConfigTemplateTb.json b/FileCfg/OngoingTipsConfigTemplateTb.json
index c6a2def2..b3756e81 100644
--- a/FileCfg/OngoingTipsConfigTemplateTb.json
+++ b/FileCfg/OngoingTipsConfigTemplateTb.json
@@ -120740,7 +120740,7 @@
{
"EDOLFBHFPCG": 610031010,
"GNPKOFGJPFH": 1,
- "EPLALJDDIPA": "Common_MainCharacterName",
+ "EPLALJDDIPA": "",
"HEAFLBOPHCA": "Activity_OngoingCinema_Cinema_306",
"FPJKHGLPMPH": "",
"OFDMBOIFGEA": "",
@@ -121680,7 +121680,7 @@
{
"EDOLFBHFPCG": 610031201,
"GNPKOFGJPFH": 1,
- "EPLALJDDIPA": "Common_MainCharacterName",
+ "EPLALJDDIPA": "",
"HEAFLBOPHCA": "Activity_OngoingCinema_Cinema_486",
"FPJKHGLPMPH": "",
"OFDMBOIFGEA": "",
@@ -121960,7 +121960,7 @@
{
"EDOLFBHFPCG": 610031301,
"GNPKOFGJPFH": 1,
- "EPLALJDDIPA": "Common_MainCharacterName",
+ "EPLALJDDIPA": "",
"HEAFLBOPHCA": "Activity_OngoingCinema_Cinema_232",
"FPJKHGLPMPH": "",
"OFDMBOIFGEA": "",
@@ -122900,7 +122900,7 @@
{
"EDOLFBHFPCG": 610031508,
"GNPKOFGJPFH": 1,
- "EPLALJDDIPA": "Common_MainCharacterName",
+ "EPLALJDDIPA": "",
"HEAFLBOPHCA": "Activity_OngoingCinema_Cinema_279",
"FPJKHGLPMPH": "",
"OFDMBOIFGEA": "",
diff --git a/FileCfg/QuestConfigTemplateTb.json b/FileCfg/QuestConfigTemplateTb.json
index 5ad46463..cba2dc22 100644
--- a/FileCfg/QuestConfigTemplateTb.json
+++ b/FileCfg/QuestConfigTemplateTb.json
@@ -284219,253 +284219,6 @@
"NEMNFIIJCOD": 0,
"FBDBPKMKOLJ": ""
},
- {
- "GCNMNOGPADK": 1228110133,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110061",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110061",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071572",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110134,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110062",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110062",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071573",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110135,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110063",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110063",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071574",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110136,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110064",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110064",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071575",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110137,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110065",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110065",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071576",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110138,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110066",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110066",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071577",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110139,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110067",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110067",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071578",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110140,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110068",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110068",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071579",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110141,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110069",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110069",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071580",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110142,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110070",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110070",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071581",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110143,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110071",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110071",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071582",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228110144,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110072",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110072",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071583",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
- {
- "GCNMNOGPADK": 1228111001,
- "PAPPEFGMAGE": "",
- "PBCAJPPEIDI": 25,
- "FALAJJFCEMJ": "AbyssText_OnceDuty_Des_1228110072",
- "PNNHHGFKFBO": "AbyssText_OnceDuty_Des_1228110072",
- "BGMKDOJNDEE": "",
- "DNBKLCPDNEI": "",
- "LAFFNBEIEKE": "",
- "BELIGGIPBBP": "1071071583",
- "KLOLLOEBLJP": 0,
- "BECIANPEEMB": 0,
- "AKKCKBABDJP": 0,
- "DFNDPNLEDPO": [],
- "HAPEEEKAEPF": [],
- "BIEIBNCAHGB": [],
- "NEMNFIIJCOD": 0,
- "FBDBPKMKOLJ": ""
- },
{
"GCNMNOGPADK": 1228112101,
"PAPPEFGMAGE": "QuestName_1228112101",
diff --git a/FileCfg/TransitionConfigTemplateTb.json b/FileCfg/TransitionConfigTemplateTb.json
index d666a0b5..08868323 100644
--- a/FileCfg/TransitionConfigTemplateTb.json
+++ b/FileCfg/TransitionConfigTemplateTb.json
@@ -56705,7 +56705,7 @@
"CGFHPNDFLLI": 300,
"ALJFDNAKAKD": 700,
"CBMOFKFOCEM": 0,
- "OEDMHPJLMHF": 0,
+ "OEDMHPJLMHF": 2,
"LIEOOCKNPFI": 914208004,
"JKHGJEKJKHP": false,
"PNOIIAAHLDJ": "Partner_Aria_OuterRing_PlayerPos_1205420801__1",
@@ -56777,7 +56777,7 @@
"CGFHPNDFLLI": 300,
"ALJFDNAKAKD": 700,
"CBMOFKFOCEM": 0,
- "OEDMHPJLMHF": 0,
+ "OEDMHPJLMHF": 2,
"LIEOOCKNPFI": 914209004,
"JKHGJEKJKHP": false,
"PNOIIAAHLDJ": "Partner_Aria_Beach_PlayerPos_1205420901__1",
@@ -56831,8 +56831,8 @@
"CGFHPNDFLLI": 300,
"ALJFDNAKAKD": 700,
"CBMOFKFOCEM": 0,
- "OEDMHPJLMHF": 0,
- "LIEOOCKNPFI": 0,
+ "OEDMHPJLMHF": 2,
+ "LIEOOCKNPFI": 914210003,
"JKHGJEKJKHP": false,
"PNOIIAAHLDJ": "Partner_Aria_WaifeiHeights_PlayerPos_1205421001__1",
"GIEGOEHBGNA": 1,
diff --git a/TextMap/TextMapOverwriteTemplateTb.json b/TextMap/TextMapOverwriteTemplateTb.json
index 1dcc589a..6170e3e2 100644
--- a/TextMap/TextMapOverwriteTemplateTb.json
+++ b/TextMap/TextMapOverwriteTemplateTb.json
@@ -128,6 +128,9 @@
"AbyssText_OnceDuty_Des_1238000029": "携带霸气驰援,并在「矩阵行动」中将其升至4级 {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "携带霸气驰援,并在以太活性8及以上条件下通关「矩阵行动」 {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "【简介】\n·零号空洞是新艾利都规模最大、影响最深远的巨型空洞,你将作为官方招募的「特许独立调查团」协助、支援零号空洞的调查和镇压行动。\n \n【参与条件】\n·完成代理人秘闻「洞中谍 上」后即可接取「迷失之地」系列委托。\n \n【玩法奖励】\n·探索迷失之地可以获取「阴影结晶数据」,用以提升「调查进度」,从而获得更多的奖励。\n·完成每周发布的限时「悬赏委托」,能够获得丰厚的奖励。\n·完成「探究记录」内的任务,能够获得对应的奖励。\n·「迷失之地」与「枯萎之都」中每周最多可以获得45次结算奖励,超出上限后,将无法获得常规奖励中的道具奖励。\n \n【以太活性】\n激活不同的「以太活性」词条后,关卡的难度将会大幅提升,同时也可以获得更多的「阴影结晶数据」。\n\n【战力适应】\n·代理人的等级、技能、音擎与驱动盘均会在满足条件的情况下得到提升,代理人意象影画和S级音擎将会保留。\n·该提升仅在部分模式内生效。",
+ "AbyssText_SweepNumMaxReminder": "以太电池数量即将到达400个持有上限,请消耗后再领取奖励。",
+ "AbyssText_SweepNumMaxReminder_All": "以太电池数量即将到达400个持有上限,是否领取其他奖励?",
+ "AbyssText_SweepNumUnlockReminder": "以太电池数量即将到达400个持有上限,请消耗后再领取奖励。",
"AchievementDes_1004067": "千夏对绳匠的信赖达到4阶。",
"AchievementDes_1004068": "爱芮对绳匠的信赖达到4阶。",
"AchievementDes_1005026": "完成法厄同纪事「旧梦的安可曲」。",
@@ -299,6 +302,7 @@
"Activity_Chat_SpringGoGo_600433301_14": "对了哥哥,今天有空的话,要不然再回六分街转转?",
"Activity_Chat_TheDivineMaze_32260061_05": "为什么典藏版「铅黄都市」的租借小票会在HAND的人手里?",
"Activity_Chat_TheDivineMaze_32260061_08": "为什么典藏版「铅黄都市」的租借小票会在HAND的人手里?",
+ "Activity_CinemaFinish_Describe": "选择您心仪的「同伴」一同观影吧!观影结束后,可以刷新同行者图鉴中的个人同行风格。",
"Activity_CinemaPhaseFinish_Describe": "当前观影内容已完成,静候下一阶段开启新的邂逅。",
"Activity_CinemaProperty_Title": "已完成",
"Activity_GalGame_ActivityLivehouse_10162901_025": "呜哇!都是我的错!我之前有好好更新的,就是最近有点焦头烂额…",
@@ -404,7 +408,7 @@
"Aria_Skill_Counter_Desc": "触发[极限闪避]后,点按 发动:\n对目标发动强力斩击,造成以太伤害;\n招式发动后,可直接衔接第三段[普通攻击:甜心律动];\n招式发动期间拥有无敌效果。",
"Aria_Skill_Evade_Desc": "点按 发动:\n快速的冲刺闪避;\n若在[普通攻击:甜心律动]中发动,此动作期间不会重置普通攻击段数;\n招式发动期间拥有无敌效果。",
"Aria_Skill_ExQTE_Desc": "喧响等级达到[极]时,点按 发动:\n释放自身全力,进入[妄想时刻]并对目标发动多段强力射击,造成大量以太伤害;\n进入[妄想时刻]时爱芮获得3层[全场应援]效果,同时开启[以太帷幕·妄想重奏],[以太帷幕·妄想重奏]生效期间,全队角色攻击力额外提升50点,持续30秒,爱芮重复开启[以太帷幕·妄想重奏]前,将关闭已有的[以太帷幕·妄想重奏];\n爱芮在蓄力时,若自身有[全场应援]效果,则优先消耗[全场应援]进行蓄力,每消耗1层[全场应援]可提升2段蓄力等级;\n在进入[妄想时刻]时,若自身已有[全场应援]效果,则会先将剩余层数的[全场应援]转化为[应援能量]生成在场上,每层[全场应援]可转化为2个[应援能量];\n[妄想时刻]最大持续15秒,在[妄想时刻]期间,爱芮的第三段[普通攻击:绝对音准]将会提升为强化版;\n退出[妄想时刻]时,若自身有[全场应援]效果,也会将剩余层数[全场应援]转化为[应援能量]生成在场上,每层[全场应援]可转化为2个[应援能量];\n招式发动期间拥有无敌效果。",
- "Aria_Skill_Rush_Desc": "闪避时,点按 发动:\n向前飞进行快速斩击,造成以太伤害;\n若在[普通攻击:甜心律动]中发动,此动作期间不会重置普通攻击段数。",
+ "Aria_Skill_Rush_Desc": "闪避时,点按 发动:\n向前方进行快速斩击,造成以太伤害;\n若在[普通攻击:甜心律动]中发动,此动作期间不会重置普通攻击段数。",
"Aria_Skill_Special_01_Desc": "点按 发动:\n向前方发动踢击,造成以太伤害;\n招式发动期间抗打断等级提升。",
"Aria_Skill_Special_02_Desc": "在[普通攻击:甜心律动]第四段、[支援突击]、[连携技]和[终结技]后,点按 发动:\n向前方发动更加迅捷的踢击,造成以太伤害,若攻击命中敌人,在攻击完成后会在场上生成1个[应援能量];\n招式发动期间拥有无敌效果。",
"Aria_Talent_01_Desc_01": "爱芮的[普通攻击]、[特殊技],[强化特殊技]对敌人造成伤害时,无视目标10%的以太异常积蓄抗性;且自身触发[异放]时有概率触发暴击:基础暴击率为25%,暴击伤害为25%;若初始异常掌控大于100点,每超过1点初始异常掌控会使该效果的暴击率额外提升0.5%。",
@@ -489,7 +493,7 @@
"Cinema_Comment_2304_Name": "深夜鉴赏家",
"Cinema_Comment_2305_Content": "啊啊啊啊!真不应该大半夜点开这部片子!看完之后,今晚不敢关灯睡觉了!",
"Cinema_Comment_2305_Name": "路过的布丁",
- "Cinema_Double_PropertyDes": "根据「银幕邀约」中的行为,定义与代理人共同观影这段旅程中所扮演的同行者角色。\n\n(完成全部代理人的观影内容后,可前往「限时奖励」领取专属称号,并解锁图鉴报告)",
+ "Cinema_Double_PropertyDes": "根据「银幕邀约」中的行为,定义与「同伴」共同观影这段旅程中所扮演的同行者角色。\n\n(完成全部「同伴」的观影内容后,可前往「限时奖励」领取专属称号,并解锁图鉴报告)",
"ClueDesc_310131": "日光、阳伞、还有远处平静无波的海面…这个地方好眼熟!\n前往咖啡店二楼,看看这里还有什么「惊喜」吧。",
"CollectionDesc_3700231": "仿制某款音擎制作而成的限定玩具。\n\n音乐是少女对抗世界的武器。戴上耳机的那一刻,她就像个征讨「不高兴王国」的小小勇者,神气十足挥舞着自己的剑与盾,勒令世界捧出那些被吝啬鬼私藏的珍贵妄想。\n不过…这场征伐之旅有时会出现意料之外的困难,比如那位伪装成天使的旧友兼邪恶魔王——她为什么总能抓到在角落偷懒的自己啊!",
"Comment5_26003": "这东西很值钱吗?看介绍好像只对构造体有点用吧?",
@@ -730,9 +734,17 @@
"OnEvent_AbyssS2_CoinChange_06": "非常遗憾地通知主人,就在刚才,您损失了20%({0}枚)齿轮硬币。",
"OptionLong01_12700510": "{F#好,那我也把这件事转告爱芮。哥哥,你和Fairy先继续追踪…等这边的事情结束,我马上就回去!}{M#好,那我也把这件事转告爱芮。铃,你和Fairy先继续追踪…等这边的事情结束,我马上就回去。}",
"OptionLong02_12700510": "{F#好,那我也把这件事转告爱芮。哥哥,你和Fairy先继续追踪…等这边的事情结束,我马上就回去!}{M#好,那我也把这件事转告爱芮。铃,你和Fairy先继续追踪…等这边的事情结束,我马上就回去。}",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "感觉可以试着加装个食物处理器…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "感觉可以试着加装个食物处理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "感觉可以试着加装个食物处理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "感觉可以试着加装个食物处理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "感觉可以试着加装个食物处理器……",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "之前都没留意,原来外环也有自动贩售机啊!",
"PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "它们在睡觉呢…",
"PartnerTalk_Chat_PartnerAria_330500003_04": "我从「404」出来后,就有个黑影一直跟着我。我一路跑,他一路追,我也迷失了方向,就跑到了港口这边了…",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "老板说其中有一个爆辣炸鸡是不可以让顾客试吃的,但我没加装痛觉传感器,所以也分不出来哪个才是…",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "嗯…本来有留意来着…因此我在网上领了免费体验券,但过来之后手机却加载不出来了,看来今天是按摩不了了。",
+ "PartnerTalk_Chat_PartnerAria_330500010_14": "一个上面印着:我在绮梦度假村很想你。",
"PartnerTalk_Chat_PartnerSunna_330490008_09": "那你再陪我练一次吧,我…我这次不会再怯场了!",
"PartnerTalk_Chat_PartnerSunna_330490010_11": "希希芙小姐…溜进「404」的时候,恰好只剩我一个人…",
"PartnerTalk_Chat_PartnerSunna_330490013_01": "好晕…腰酸腿软,要走不动了,要回不去「404」了…",
diff --git a/TextMap/TextMap_CHTOverwriteTemplateTb.json b/TextMap/TextMap_CHTOverwriteTemplateTb.json
index 8257c6fb..dcdfb8cf 100644
--- a/TextMap/TextMap_CHTOverwriteTemplateTb.json
+++ b/TextMap/TextMap_CHTOverwriteTemplateTb.json
@@ -167,6 +167,9 @@
"AbyssText_OnceDuty_Des_1238000029": "攜帶霸氣馳援,並在「矩陣行動」中將其升至4級 {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "攜帶霸氣馳援,並在以太活性8及以上條件下通關「矩陣行動」 {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "【簡介】\n·零號空洞是新艾利都規模最大、影響最深遠的巨型空洞,你將作為官方招募的「特許獨立調查團」協助、支援零號空洞的調查和鎮壓行動。\n\n【參與條件】\n·完成代理人秘聞「洞中諜 上」後即可接取「迷失之地」系列委託。\n\n【玩法獎勵】\n·探索迷失之地可以獲得「陰影結晶資料」,用以提升「調查進度」,從而獲得更多的獎勵。\n·完成每週發布的限時「懸賞委託」,能夠獲得豐厚的獎勵。\n·完成「探究紀錄」內的任務,能夠獲得對應的獎勵。\n·「迷失之地」與「枯萎之都」中每週最多可以獲得45次結算獎勵,超出上限後,將無法獲得常規獎勵中的道具獎勵。\n \n【以太活性】\n·啟用不同的「以太活性」詞條後,關卡的難度將會大幅提升,同時也可以獲得更多的「陰影結晶資料」。\n\n【戰力適應】\n·代理人的等級、技能、音擎與驅動光碟均會在滿足條件的情況下得到提升,代理人意象影畫和S級音擎將會保留。\n·該提升僅在部分模式內生效。",
+ "AbyssText_SweepNumMaxReminder": "以太電池數量即將到達400個(持有上限),請消耗後再領取獎勵。",
+ "AbyssText_SweepNumMaxReminder_All": "以太電池數量即將到達400個(持有上限),是否領取其他獎勵?",
+ "AbyssText_SweepNumUnlockReminder": "以太電池數量即將到達400個(持有上限),請消耗後再領取獎勵。",
"AbyssVersionReminder_S2_Content_260": "【新增內容】\n \n·獎勵拓展:調查進度上限由220級拓展至260級,同時新增「矩陣行動」-[探索任務]。[探索收集]與[成就-戰術-迷失之地]均新增條目及對應獎勵,靜候繩匠的探索。\n\n·新玩法開啟:新玩法「矩陣行動」開啟!此次調查行動中,每週將探索不同環境下的空洞,部分探索將為繩匠提供初始補給,使用當期up代理人通關還可獲得額外獎勵。此外,繩匠會在「矩陣行動」中解鎖主戰代理人和協戰代理人的探索任務,完成後即可獲得額外獎勵。\n \n·第4名協戰代理人及協戰武備:「矩陣行動」中,新增第4名代理人的選擇,第4名代理人為協戰代理人,不會進入3名主戰代理人的常規戰鬥中,繩匠可在空洞探索中使用「協戰支援技」召喚協戰代理人,同時防衛軍對此前的[通用武備]進行了迭代,為獨立調查員們準備了新的[協戰武備],協戰武備與協戰代理人一一對應。\n\n·新增「獎勵進度」頁面,統計零號空洞迷失之地、枯萎之都、斷層之謎內各玩法、任務條目中的菲林獎勵獲得情況。\n\n·新增[快速完成]功能,可消耗「深度清掃」服務卡對枯萎之都、斷層之謎內的各玩法、任務條目進行快速完成,「深度清掃」服務卡可透過完成「懸賞委託」獲得(2月9日週期更新後可獲得),或在「哨站後勤」中兌換。\n \n·新增戰術稜鏡方案:新增代理人千夏、愛芮的戰術稜鏡方案。",
"Abyss_BossFight19_EnvBuff_01_Des": "暴擊傷害提升5%,物理傷害提升5%,電屬性傷害提升5%。",
"Abyss_BossFight26_EnvBuff_03_Des": "防禦力降低8%。",
@@ -842,7 +845,7 @@
"Activity_Chat_TheDivineMaze_32260061_07": "回家問問哥哥吧……他該不會背著我接了什麼委託吧?",
"Activity_Chat_TheDivineMaze_32260061_08": "為什麼典藏版「鉛黃都市」的租借小票會在HAND的人手裡?",
"Activity_CheckinGame_RemainDays": "每日獲得(剩餘{0}天)",
- "Activity_CinemaFinish_Describe": "選擇您心儀的代理人一同觀影吧!觀影結束後,可以刷新同行者圖鑑中的個人同行風格。",
+ "Activity_CinemaFinish_Describe": "選擇您心儀的「同伴」一同觀影吧!觀影結束後,可以更新同行者圖鑑中的個人同行風格。",
"Activity_CinemaPhaseFinish_Describe": "目前觀影內容已完成,靜候下一階段開啟新的邂逅。",
"Activity_CinemaProperty_Btn_01": "更新稱號",
"Activity_CinemaProperty_Btn_02": "生成報告",
@@ -1128,7 +1131,7 @@
"Aria_Skill_ParryAid_Title": "招架支援:極限救場",
"Aria_Skill_QTE_Desc": "觸發[連攜技]時,選擇對應角色發動:\n向前方進行連續攻擊,造成大量以太傷害,技能發動時在場上生成4個[應援能量]。\n招式發動期間擁有無敵效果。",
"Aria_Skill_QTE_Title": "連攜技:夢幻聯動",
- "Aria_Skill_Rush_Desc": "閃避時,點按 發動:\n向前飛進行快速斬擊,造成以太傷害。\n若在[普通攻擊:甜心律動]中發動,此動作期間不會重置普通攻擊段數。",
+ "Aria_Skill_Rush_Desc": "閃避時,點按 發動:\n向前方進行快速斬擊,造成以太傷害。\n若在[普通攻擊:甜心律動]中發動,此動作期間不會重置普通攻擊段數。",
"Aria_Skill_Rush_Title": "衝刺攻擊:絲滑小連招",
"Aria_Skill_Special_01_Desc": "點按 發動:\n向前方發動踢擊,造成以太傷害。\n招式發動期間抗打斷等級提升。",
"Aria_Skill_Special_01_Title": "特殊技:全糖電音",
@@ -1632,7 +1635,7 @@
"Cinema_DoubleDate_Context_21": "萊卡恩的行程安排總是滿滿當當……不過,也許他會為我留出一場電影的時間?",
"Cinema_DoubleDate_Context_22": "「飲茶仙」最近似乎沒有那麼忙了,如果想要約紅豆出去看電影,她應該不會拒絕?",
"Cinema_DoubleDate_Context_23": "既然「妄想天使」的訓練已經告一段落,那就邀請三位小偶像一起看場輕鬆愉快的電影吧!",
- "Cinema_Double_PropertyDes": "根據「銀幕邀約」中的行為,定義與代理人共同觀影這段旅程中所扮演的同行者角色。\n\n(完成全部代理人的觀影內容後,可前往「限時獎勵」領取專屬稱號,並解鎖圖鑑報告)",
+ "Cinema_Double_PropertyDes": "根據「銀幕邀約」中的行為,定義與「同伴」共同觀影這段旅程中所扮演的同行者角色。\n\n(完成全部「同伴」的觀影內容後,可前往「限時獎勵」領取專屬稱號,並解鎖圖鑑報告)",
"Cinema_GetReview_Content2003": "和儀玄的觀影評級達到「暗場拍檔」!\n對於電影,儀玄的評論是……>",
"ClothItemName_1342131": "遙聽星程",
"ClothItemName_1342132": "頌繞星程",
@@ -4003,6 +4006,11 @@
"PartDesc_Quest_31": "在主線第一章「貓的失物」中解鎖「實戰模擬室」",
"PartnerBg_CampAngelsofDelusion": "A.O.D.",
"PartnerCamp_Name_13": "妄想天使",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "感覺可以試著加裝個食物處理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "感覺可以試著加裝個食物處理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "感覺可以試著加裝個食物處理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "感覺可以試著加裝個食物處理器……",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "感覺可以試著加裝個食物處理器……",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "之前都沒留意,原來外環也有自動販賣機啊!",
"PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "牠們在睡覺耶……",
"PartnerTalk_Chat_PartnerAria_330500001_01": "你好,這位可愛的小姐!有什麼想體驗的遊戲嗎?",
@@ -4010,6 +4018,9 @@
"PartnerTalk_Chat_PartnerAria_330500003_04": "我從「404」出來後,就有個黑影一直跟著我。我一路跑,他一路追,我也迷失了方向,就跑到了港口這邊了……",
"PartnerTalk_Chat_PartnerAria_330500003_13": "繩匠{M#先生}{F#小姐},沒想到你也在這裡!",
"PartnerTalk_Chat_PartnerAria_330500003_16": "所以繩匠你認識她啊……這小姑娘在六分街掉了一張「404ERROR」的門禁卡,我一路追著就是為了還給她。",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "老闆說其中有一個爆辣炸雞是不可以讓顧客試吃的,但我沒加裝痛覺感測器,所以也分不出來哪個才是……",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "嗯……本來有留意……因此我在網上領了免費體驗券,但過來之後手機卻載入不出來了,看來今天是按摩不了了。",
+ "PartnerTalk_Chat_PartnerAria_330500010_14": "一個上面印著:我在綺夢度假村很想你。",
"PartnerTalk_Chat_PartnerAria_330500012_18": "是不是很恐怖!裡面有個小機器人被追得滿場跑,最後還是被砸出了場外!",
"PartnerTalk_Chat_PartnerAria_330500012_22": "是……雖然被稱為機器人,但其實智慧水平並不高,主要是透過無線遙控器來控制的機械。",
"PartnerTalk_Chat_PartnerAria_330500015_13": "{M#哲}{F#鈴},真沒想到會在這裡遇見你!",
diff --git a/TextMap/TextMap_DEOverwriteTemplateTb.json b/TextMap/TextMap_DEOverwriteTemplateTb.json
index 7ec240e6..d73ac2c0 100644
--- a/TextMap/TextMap_DEOverwriteTemplateTb.json
+++ b/TextMap/TextMap_DEOverwriteTemplateTb.json
@@ -169,6 +169,9 @@
"AbyssText_OnceDuty_Des_1238000030": "Bestehe mit „Mächtige Unterstützung“ die Operation „Matrix“ bei Ätheraktivität 8 oder höher {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "Einführung\n· Die Höhle Null ist die weiträumigste und einflussreichste Großhöhle von New Eridu. Als spezielle unabhängige Ermittlungseinheit wurdest du offiziell damit beauftragt, die Ermittlung und Niederhaltung der Höhle Null zu unterstützen.\n\nTeilnahmebedingungen\n· Schließ die Agentengeschichte Maulwurf in der Höhle (I) ab, um die Auftragsreihe Verschollene Leere anzunehmen.\n\nSpielmodus-Belohnung\n· Beim Erkunden von „Verschollene Leere“ kannst du Schattenkristalldaten erhalten, mit denen du den Ermittlungsfortschritt erhöhen kannst, um mehr Belohnungen zu erhalten.\n· Schließ die wöchentlichen, zeitlich limitierten Kopfgeldaufträge ab, um tolle Belohnungen zu erhalten.\n· Schließ die Aufträge in den Erkundungsaufzeichnungen ab, um entsprechende Belohnungen zu erhalten.\n· In Verschollene Leere und Verwelkte Stadt können wöchentlich max. 45-mal Berechnungsbelohnungen erhalten werden. Nach Überschreiten des Limits können keine Gegenstandbelohnungen mehr aus den regulären Belohnungen erhalten werden.\n\nÄtheraktivität\nAktiviere verschiedene Ätheraktivität–Modifikatoren, um den Schwierigkeitsgrad der Level zu erhöhen und gleichzeitig mehr Schattenkristalldaten zu erhalten.\n\nKampfkraft-Anpassung\n· Wenn Stufen, Fähigkeiten, W-Motoren und Laufwerke von Agenten die Bedingungen erfüllen, können sie verbessert werden. Agenten-Sinnbilder und Rang-S-W-Motoren bleiben erhalten.\n· Diese Verbesserungen gelten nur in bestimmten Modi.",
"AbyssText_S2Talent_PreActivate": "Vorige Knoten nicht aktiviert",
+ "AbyssText_SweepNumMaxReminder": "Die Anzahl der Ätherbatterien nähert sich dem Limit von 400. Bitte verbrauche zuerst einige, bevor du neue Belohnungen entgegennimmst.",
+ "AbyssText_SweepNumMaxReminder_All": "Die Anzahl der Ätherbatterien nähert sich dem Limit von 400. Möchtest du trotzdem andere Belohnungen annehmen?",
+ "AbyssText_SweepNumUnlockReminder": "Die Anzahl der Ätherbatterien nähert sich dem Limit von 400. Bitte verbrauche zuerst einige, bevor du neue Belohnungen entgegennimmst.",
"AbyssText_TalentName_1_59": "Autorisierung – Resonium-Unterstützung",
"AbyssText_Talent_PreActivate": "Vorige Knoten nicht aktiviert",
"AbyssVersionReminder_S2_Content_260": "Neue Inhalte\n \n• Erweiterung der Belohnungen: Das Ermittlungsfortschrittslimit erhöht sich von Stufe 220 auf Stufe 260. „Operation ‚Matrix‘ > Erkundungsauftrag“ wurde hinzugefügt. Außerdem gibt es neue Ziele und entsprechende Belohnungen in „Erkundungssammlung“ und „Erfolge > Taktik > Verschollene Leere“, die darauf warten, von dir erkundet zu werden.\n\n• Neuer Spielmodus: Operation „Matrix“ verfügbar! In dieser Ermittlungsoperation werden jede Woche Höhlen in unterschiedlichen Umgebungen erkundet. Manche Erkundungen gewähren dir einen Anfangsvorrat. Wenn du aktuell gefeaturte Agenten zum Bestehen verwendet, kannst du zusätzliche Belohnungen erhalten. Außerdem kannst du in Operation „Matrix“ Erkundungsaufträge für Hauptagenten und Kampfhilfe-Agenten freischalten, deren Abschluss zusätzliche Belohnungen gewährt.\n \n• Kampfhilfe-Agent und Kampfhilfe-Ausrüstung: In der Operation „Matrix“ wurde die Auswahl eines 4. Agenten hinzugefügt. Dieser 4. Agent ist ein Kampfhilfe-Agent und nimmt nicht an den regulären Kämpfen der 3 Hauptagenten teil. Du kannst bei der Höhlenerkundung die „Kampfhilfe-Fähigkeit“ nutzen, um den Kampfhilfe-Agenten herbeizurufen. Gleichzeitig hat die Verteidigungsmacht die bisherige allgemeine Ausrüstung überarbeitet und neue Kampfhilfe-Ausrüstung für unabhängige Ermittler vorbereitet. Jede Kampfhilfe-Ausrüstung ist einem bestimmten Kampfhilfe-Agenten zugeordnet.\n\n• Die Seite „Belohnungsfortschritt“ wurde hinzugefügt. Dort wird der Erhalt von Polychrom-Belohnungen in den Spielmodi und Missionseinträgen von „Verschollene Leere“, „Verwelkte Stadt“, „Rätsel um die Arpeggio-Verwerfung“ in Höhle Null erfasst wird.\n\n• Die Funktion „Schnellabschluss“ wurde hinzugefügt. Durch den Verbrauch einer „Tiefenreinigung“-Servicekarte können verschiedene Spielmodi und Missionseinträge in Verwelkte Stadt & Rätsel um die Arpeggio-Verwerfung nun schnell abgeschlossen werden. „Tiefenreinigung“-Servicekarten sind durch den Abschluss von Kopfgeldaufträgen erhältlich (nach der periodischen Aktualisierung am 9. Februar verfügbar) oder können bei der Außenposten-Logistik eingetauscht werden.\n \n• Neue taktische Prismapläne: Neue taktische Prismapläne für die Agentinnen Sunna und Aria wurden hinzugefügt.",
@@ -309,20 +312,21 @@
"ActivityDetail_BetaOB2.6_V4_A": "【Hinweise】\n• Dieser Test ist vertraulich. Es ist strengstens untersagt, Informationen über diesen Test in irgendeiner Form weiterzugeben (einschließlich, aber nicht beschränkt auf das Testpaket und dessen Inhalte, Informationen zur Testgruppe, Testvorteile usw.).\n• Während des vertraulichen Tests könnt ihr als Proxys die Testmissionen auf diesem Panel abschließen. Der Abschluss der Testmissionen wirkt sich auf die endgültigen Belohnungen aus, die ihr als Proxys erhalten könnt.\n• Einige Funktionen und Ressourcen werden nach und nach freigeschaltet. Für Details beachte bitte die Ankündigungen im Spiel oder in der Gruppe.\n• Wenn du auf schwerwiegende Blockaden, Abstürze oder andere gravierende Probleme stößt, kannst du dich privat an die Gruppenadministratoren wenden.\n• Dieses Panel ist eine Liste von Missionen, die abgeschlossen werden können. Bitte schließe sie entsprechend der tatsächlichen Missionsliste ab.",
"ActivityDetail_BetaOB2.6_V4_B": "【Wichtige Hinweise】\n• Dieser Test ist vertraulich. Es ist strengstens verboten, Informationen über diesen Test in irgendeiner Form weiterzugeben (einschließlich, aber nicht beschränkt auf das Testpaket und dessen Inhalte, Informationen zur Testgruppe, Test-Belohnungen etc.).\n• Während des vertraulichen Tests könnt ihr die Testaufgaben auf diesem Panel abschließen. Der Abschluss der Testaufgaben wirkt sich auf die endgültigen Belohnungen aus, die ihr als Proxys erhalten könnt.\n• Einige Funktionen und Ressourcen werden nach und nach freigeschaltet und verteilt. Für Details achtet bitte auf die Ankündigungen im Spiel oder in der Gruppe.\n• Solltet ihr auf schwerwiegende Fehler, Abstürze oder andere gravierende Probleme stoßen, könnt ihr den Gruppen-Admins eine private Nachricht schicken.\n• Dieses Panel ist eine Liste von Aufgaben, die abgeschlossen werden können. Bitte schließt sie entsprechend der tatsächlichen Aufgabenliste ab.",
"ActivityDetail_BetaOB2.6_V4_Overseas": "【Hinweise】\n• Dies ist ein vertraulicher Test. Es ist strengstens untersagt, Informationen zu diesem Test in jeglicher Form weiterzugeben (einschließlich u. a. des Test-Clients und seiner Inhalte, Discord-Informationen, Test-Belohnungen usw.).\n• Während des vertraulichen Tests können Proxys die Testmissionen auf diesem Panel abschließen. Der Abschlussstatus der Missionen beeinflusst die finalen Belohnungen, die die Proxys erhalten können.\n• Einige Funktionen und Ressourcen werden nach und nach freigeschaltet. Für Details beachte bitte die Ankündigungen auf dem Discord-Server oder im Spiel sowie E-Mails.\n• Solltest du auf schwerwiegende Fehler, Abstürze oder andere gravierende Probleme stoßen, kannst du Feedback im Spiel geben oder eine Privatnachricht an Bangboo oder die Staff-Mitglieder auf dem Discord-Server senden.\n• Dieses Panel ist eine Liste von Missionen, die abgeschlossen werden können. Bitte schließe sie entsprechend der tatsächlichen Missionsliste ab.\n• Einige Missionen werden nach Abschluss nicht sofort als abgeschlossen im Aktionspanel angezeigt. Die Belohnungen werden basierend auf dem tatsächlichen Abschlussstatus vergeben. Das Panel dient nur als Referenz für die Missionsliste.",
- "ActivityFlipCardGameHIA_Bottominfo": "Heute doppelte Beute bei „Kampfsimulation“ erhalten",
- "ActivityFlipCardGameHIA_CardSubTitle_01": "Karten aufdecken und jede Menge Überraschungen gewinnen!",
- "ActivityFlipCardGameHIA_CardSubTitle_02": "Dein Glück für heute wird geladen. Denk daran, es entgegenzunehmen!",
- "ActivityFlipCardGameHIA_CardSubTitle_03": "Beginne einen farbenfrohen Tag!",
- "ActivityFlipCardGameHIA_CardSubTitle_04": "Sammle gute Karten, um dein Glück zu verdoppeln!",
- "ActivityFlipCardGameHIA_CardSubTitle_05": "Eine einzigartige Sammlung, ganz allein für dich!",
- "ActivityFlipCardGameHIA_CardTitle_02": "Die Karten sind aufgedeckt",
- "ActivityFlipCardGameHIA_CardTitle_03": "Die Karten sind aufgedeckt",
- "ActivityFlipCardGameHIA_CardTitle_04": "Die Karten sind aufgedeckt",
- "ActivityFlipCardGameHIA_CardTitle_05": "Die Karten sind aufgedeckt",
+ "ActivityFlipCardGameHIA_Bottominfo": "Heute durch doppelte Beute bei Kampfsimulation erhalten",
+ "ActivityFlipCardGameHIA_CardSubTitle_01": "Deck Karten auf und entdecke jede Menge Überraschungen!",
+ "ActivityFlipCardGameHIA_CardSubTitle_02": "Heutiges Glück lädt ... Bleib dran und erhalte etwas ganz Besonderes!",
+ "ActivityFlipCardGameHIA_CardSubTitle_03": "Beginne einen farbenfrohen Tag~",
+ "ActivityFlipCardGameHIA_CardSubTitle_04": "Sammle gute Karten und decke dein Glück auf!",
+ "ActivityFlipCardGameHIA_CardSubTitle_05": "Ein einzigartiger Schatz, ganz allein für dich!",
+ "ActivityFlipCardGameHIA_CardTitle_01": "Deck die jeweilige Karte auf",
+ "ActivityFlipCardGameHIA_CardTitle_02": "Deck die jeweilige Karte auf",
+ "ActivityFlipCardGameHIA_CardTitle_03": "Deck die jeweilige Karte auf",
+ "ActivityFlipCardGameHIA_CardTitle_04": "Deck die jeweilige Karte auf",
+ "ActivityFlipCardGameHIA_CardTitle_05": "Deck die jeweilige Karte auf",
"ActivityFlipCardGameNanGong_Complete": "Geschenk beim Kartenaufdecken",
"ActivityFlipCardGameNanGong_FlipCard": "Wähle die Karte, die du aufdecken möchtest.",
"ActivityFlipCardGameNanGong_HasFlipedAllCard": "Alle Karten aufgedeckt.",
- "ActivityFlipCardGameNanGong_HasNoFlipTimes": "Erhalte „Stempelsiegel“, um weiter neue Karten aufzudecken.",
+ "ActivityFlipCardGameNanGong_HasNoFlipTimes": "Erhalte Stempelsiegel, um mehr Karten aufzudecken.",
"ActivityFlipCardGameNanGong_SpecialRewardProgress": "Decke noch {0} Karte(n) auf, um ein Geschenk zu erhalten.",
"ActivityIdolLive_CountdownLive01_OB2.6": "Livestream-Countdown: {0}",
"ActivityIdolLive_CountdownLive02_OB2.6": "Livestream-Countdown: {0}",
@@ -421,6 +425,9 @@
"ActivityTeamTrial_QuestName_12740005": "Schwert der Schatten",
"ActivityTeamTrial_QuestName_12740006": "Symphonie des Sternenlichts",
"Activity_BubbleStory_ActivityCombatKachaV3_40060043_01": "Was der Preis wohl ist ...?",
+ "Activity_BubbleStory_ActivityDailycheckHIA_600324101_01": "Kommt und schaut ruhig vorbei ...",
+ "Activity_BubbleStory_ActivityDailycheckHIA_600324199_01": "Die Kartenaufdecken-Aktion der HIA ...",
+ "Activity_BubbleStory_ActivityDailycheckHIA_600324201_01": "Hehe~",
"Activity_BubbleStory_ActivityLivehouse_43360001_02": "Die Probe war diesmal sehr erfolgreich~",
"Activity_BubbleStory_ActivityLivehouse_43360001_03": "So viel Energie, so viel Leidenschaft und so viele Träume – das Lied eben kam echt gut an!",
"Activity_BubbleStory_ActivityLivehouse_43360002_01": "Die Probe war diesmal sehr erfolgreich~",
@@ -521,7 +528,7 @@
"Activity_Chat_ActivityCombatKachaV3_30060071_07": "Okay, mach dich bereit fürs Foto.",
"Activity_Chat_ActivityCombatKachaV3_30060071_09": "Typisch du – du findest in New Eridu immer solch interessante Dinge.",
"Activity_Chat_ActivityCombatKachaV3_30060071_10": "Sieh mal einer an, Chef Wise! Was für einen Blumenstrauß möchtest du heute haben? Oder vielleicht ... suchst du mich aus einem anderen Grund auf?",
- "Activity_Chat_ActivityCombatKachaV3_30060073_01": "Das Foto ist echt gut geworden! Willst du dir einen Blumenstrauß aussuchen, bevor mit deinem Stempelheft weiterziehst?",
+ "Activity_Chat_ActivityCombatKachaV3_30060073_01": "Das Foto ist echt gut geworden! Willst du dir einen Blumenstrauß aussuchen, bevor du mit deinem Stempelheft weiterziehst?",
"Activity_Chat_ActivityCombatKachaV3_30060073_04": "Das merke ich mir – bis zum nächsten Mal, Belle.",
"Activity_Chat_ActivityCombatKachaV3_30060073_05": "Das merke ich mir – bis zum nächsten Mal, Wise.",
"Activity_Chat_ActivityCombatKachaV3_30060074_03": "Hm? Was denn? Hast du jetzt etwa eine Radiofunktion, Herr Klick?",
@@ -530,7 +537,7 @@
"Activity_Chat_ActivityCombatKachaV3_30060075_05": "Ja, du kennst mich zu gut, Mausepups. Der Groll der toten Seelen hat es mir verraten – ich habe einen mächtigen Gegner besiegt ... Ich bin einfach zu stark!",
"Activity_Chat_ActivityCombatKachaV3_30060075_06": "Siehst du, wie schnell er sich wieder erholt hat? Ich habe doch gesagt, du brauchst dir keine Sorgen um ihn zu machen, haha.",
"Activity_Chat_ActivityCombatKachaV3_30060075_07": "Ich habe mich entschieden! Ich kann nicht zulassen, dass du weiter so auf der Ersatzbank sitzt, Mausepups! Ich werde dich diese packenden Kämpfe auch erleben lassen!",
- "Activity_Chat_ActivityCombatKachaV3_30060075_09": "Ja, Mausepups! Ich habe schon eine zweifelslos fantastische Idee! Du kannst dich darauf freuen!",
+ "Activity_Chat_ActivityCombatKachaV3_30060075_09": "Ja, Mausepups! Ich habe schon eine zweifellos fantastische Idee! Du kannst dich darauf freuen!",
"Activity_Chat_ActivityCombatKachaV3_30060075_10": "Das ist doch nicht nötig! Hauptsache, du hast Spaß! Für mich ist das nichts!",
"Activity_Chat_ActivityCombatKachaV3_30060076_04": "Ich weiß, du bist so aufgeregt, weil du, sobald ich den geheimnisvollen Preis habe, Tag und Nacht nach Herzenslust kämpfen kannst!",
"Activity_Chat_ActivityCombatKachaV3_30060077_01": "Willkommen bei Richard-Teemilch ... Oh! Du bist es, Super-Cineast{F#in}! Was möchtest du heute trinken?",
@@ -630,7 +637,53 @@
"Activity_Chat_ActivityCombatKachaV3_30060091_09": "Das war alles schon lange geplant, Mausepups! Schließlich war ich dein Geburtstagsgeschenk! Dass ein Geburtstagsgeschenk für gute Laune sorgt, ist doch selbstverständlich!",
"Activity_Chat_ActivityCombatKachaV3_30060091_10": "Danke, Herr Klick ... Das gefällt mir sehr! Ich kann zwar nicht mit dir kämpfen, aber ... wann immer du kämpfen und Äthereale erledigen willst, werde ich dir helfen, einen Weg dafür zu finden!",
"Activity_Chat_ActivityCombatKachaV3_30060091_13": "Nein, erst mal ruhen wir uns aus!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_01": "Hey, hallo! Komm ruhig her! Das willst du dir nicht entgehen lassen!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_02": "Gerade läuft die besondere Kartenaufdecken-Aktion der HIA. Mach ruhig mit – wir freuen uns auf deine Teilnahme!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_06": "Jedes Mal, wenn du an VR-Kämpfen teilnimmst, erhältst du Stempelsiegel. Wenn du eine bestimmte Anzahl an Stempelsiegeln gesammelt hast, kannst du zu mir kommen und Karten aufdecken! Je nach Karte kannst du alle möglichen Belohnungen erhalten!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_07": "Und nebenbei bemerkt, sind die Preise bei dieser Aktion meiner Meinung nach wirklich großzügig~",
"Activity_Chat_ActivityDailycheckHIA_600323101_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_01": "Die HIA-Kartenaufdecken-Aktion wartet auf dich ... Ah, du bist’s! Wie sieht’s aus? Läuft das Sammeln der Stempelsiegel gut? Soll ich mal nachsehen, ob du genug gesammelt hast, um Karten aufzudecken?",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_04": "Die HIA-Kartenaufdecken-Aktion wartet auf dich ... Ah, du bist’s! Wie sieht’s aus? Läuft das Sammeln der Stempelsiegel gut? Soll ich mal nachsehen, ob du genug gesammelt hast, um Karten aufzudecken?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_02": "Ähm, die Karte, die du gerade aufgedeckt hast ... scheint keine zu sein, die für die Aktion gedacht war ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_03": "Entschuldige, warte einen Moment – lass mich kurz den Club kontaktieren!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_04": "Ah, ja, stimmt, so ist das ... Das ist also ein Preis aus der letzten Aktion? Alles klar ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_06": "Es tut mir wirklich leid, aber diese Karte war nicht zum Aufdecken gedacht – es ist eine limitierte Sammelkarte, die bei der letzten Aktion ausgegeben wurde ... Es scheint, dass sie versehentlich in den Kartenstapel geraten ist ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_07": "Um diese Karte zu erhalten, muss man im Club 5 Millionen Denny auf einmal ausgeben. Deshalb werden die Preise normalerweise direkt bei der Aufladung vergeben. Ich hätte nicht gedacht, dass so etwas hier reingeraten könnte ... Das ist wirklich unser Fehler!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_08": "Der Club hat bereits das Mitglied kontaktiert, an das diese Karte geliefert werden sollte. Die Person scheint gerade in der Nähe zu sein und kommt gleich vorbei ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_09": "Tut mir echt leid. Wenn du’s eilig hast, musst du nicht extra bleiben. Ich melde mich bei dir, sobald ich das hier erledigt habe ... Ich werde im Rahmen meiner Befugnisse versuchen, eine möglichst großzügige Entschädigung für dich herauszuholen!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_12": "Danke für dein Verständnis! Dann warte bitte kurz, bis ich das erledigt habe ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_13": "Es dauert nicht lange, bis das Mitglied, dem der Preis nicht ausgehändigt wurde, am Veranstaltungsort ankommt ...\nAber wer auf dich zukommt, ist tatsächlich eine vertraute Gestalt ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_14": "Ich habe gerade einen Anruf bekommen. Da ich zufällig in der Nähe war, bin ich gleich vorbeigekommen ...\nDu bist bestimmt die erwähnte Mitarbeiterin der HIA, oder?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_17": "W... Was? {M#Chef}{F#Chefin}?! Was machst du denn hier?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_18": "Ah, diese junge Dame ist die Person, die während der Kartenaufdecken-Aktion deine Karte gefunden hat ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_19": "Gibt es schon wieder eine neue Aktion? Aha, dann ist diese Karte wohl noch das Geschenk von der letzten Aktion, hm.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_20": "Ah, ja, ich erinnere mich, dass ich damals so einige Geschenke bekommen habe, wie diese limitierte rosa Puppe, die Sunna so gern mag, und das Maschinenpflegeöl für Aria ... Diese Karte war damals also auch dabei.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_21": "J... Ja! Da nicht viele Leute fünf Millionen Denny auf einmal aufladen, sind die Sammelkarten ziemlich selten ... Ich kann nicht glauben, dass wir vergessen haben, dir damals eine zu schicken. Das tut mir wirklich leid!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_22": "Macht nichts. Schließlich haben wir die Puppe bekommen, die Sunna haben wollte. Wenn wir also irgendeine Karte nicht bekommen haben, ist das auch kein Beinbruch.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_23": "Da ich oft in die Höhlen gehe, um Geld zu verdienen, dachte ich, es wäre aus Sicherheitsgründen besser, mehr HIA-Simulationstraining zu machen ... Deshalb habe ich gleich eine ordentliche Summe eingezahlt.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_24": "Eigentlich dachte ich, diese Karte wäre eine einfache Beigabe. Ich wollte sie gar nicht, aber am Telefon meinten sie gerade etwas davon, dass man „nicht gegen die Regeln verstoßen“ dürfe oder so ... Da ich sowieso gerade mit dem Training fertig war, bin ich also einfach vorbeigekommen.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_25": "Es tut mir wirklich leid, dass wir dir Umstände bereitet haben ... Hier ist deine Karte, Fräulein Nangong!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_27": "{M#Chef}{F#Chefin}, wie wär’s, wenn du diese Karte nimmst?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_29": "Äh, warum ...?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_30": "Diese Karte hast du doch gefunden. Sie scheint also für dich bestimmt zu sein – nimm sie!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_31": "Äh, d... diese Karte wird momentan auf Auktionsseiten für 5,1 Millionen Denny gehandelt, Fräulein Nangong ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_32": "Wow, so viel? Da hab ich ja echt ordentlich was gewonnen!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_34": "Oh, dann sollte ich sie nicht annehmen.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_35": "Nangong, behalte du sie lieber ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_36": "Hmm, meinst du, das ist zu viel Geld, {M#Chef}{F#Chefin}? Dann ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_37": "Diese Karte ist momentan 5,1 Millionen Dennys wert, richtig? Da ich damals 5 Millionen aufgeladen habe, müsste ich jetzt ungefähr einhunderttausend Dennys Gewinn gemacht haben.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_38": "Wenn das so ist, dann teile ich diese einhunderttausend Denny zur Hälfte mit dir. Das ist dein Finderlohn~",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_42": "Hehe, {M#Chef}{F#Chefin}, du siehst so glücklich aus~",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_43": "Wer hätte gedacht, dass die Auflade-Aktion, an der ich damals bei der HIA teilgenommen habe, noch so ein Geschenk beinhalten würde ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_44": "Ah, dieser junge Herr ist die Person, die während der Kartenaufdecken-Aktion deine Karte gefunden hat ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_45": "Tut mir echt leid. Wenn du’s eilig hast, musst du nicht extra bleiben. Ich melde mich bei dir, sobald ich das hier erledigt habe ... Ich werde im Rahmen meiner Befugnisse versuchen, eine möglichst großzügige Entschädigung für dich herauszuholen!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_46": "Es tut mir wirklich leid, aber diese Karte war nicht zum Aufdecken gedacht – es ist eine limitierte Sammelkarte, die bei der letzten Aktion ausgegeben wurde ... Es scheint, dass sie versehentlich in den Kartenstapel geraten ist ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323202_01": "Hehe, du grinst wie ein Honigkuchenpferd! Wer hätte gedacht, dass die Auflade-Aktion, an der ich damals bei der HIA teilgenommen habe, noch so ein Geschenk beinhalten würde ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323202_02": "Hm? Wenn ich mir dein Gesicht so ansehe, {M#Chef}{F#Chefin}, scheinst du eine Erklärung zu wollen?",
+ "Activity_Chat_ActivityDailycheckHIA_600323202_03": "Hach, {M#Chef}{F#Chefin}, du verstehst wirklich genauso wenig von Gefühlen wie Sunna~",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_01": "Ich weiß nicht warum, aber euch zwei so glücklich zu sehen ... macht mich auch ein bisschen glücklich!",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_03": "A... Ach ja, wegen deiner Belohnung fürs Kartenaufdecken – die beantrage ich sofort für dich!",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_04": "Sollen wir bei der Gelegenheit gleich mal nach deinem Fortschritt beim Stempelsiegelsammeln schauen?",
"Activity_Chat_ActivityLivehouse_33360001_02": "Huch, ein Notfall?",
"Activity_Chat_ActivityLivehouse_33360001_05": "Es scheint, als hätten sie einen neuen Plan und wollten an einem Wettbewerb teilnehmen ... Worum es aber genau geht, hat Aria nicht im Detail erwähnt.",
"Activity_Chat_ActivityLivehouse_33360001_06": "In zehn Minuten werden sie bei der Videothek ankommen, Belle ...",
@@ -1347,7 +1400,8 @@
"Activity_Chat_Cinema_39960015_06": "Aber natürlich! Die Hintertür der Sicherheitsbehörde. Wegen der skrupellosen Verbrecher und meines noch skrupelloseren Vorgesetzten gehe ich ständig dorthin~",
"Activity_Chat_Cinema_39960015_07": "Nur ein Scherz. Wo genau dieser besondere Ort liegt, verrate ich dir ein andermal.",
"Activity_Chat_Cinema_39960015_08": "Egal, ob wir uns im Kino oder bei der Sicherheitsbehörde wiedersehen, bis zum nächsten Mal, {M#Chef}{F#Chefin}~",
- "Activity_Chat_Cinema_39960016_05": "„Die Tragödie liegt nicht in der Zerstörung des Fleisches, sondern darin, wie gründlich unser vermeintlicher ‚Sinn‘ vom Nichts verschlungen wird.“",
+ "Activity_Chat_Cinema_39960016_04": "Ich würde es nicht unbedingt eine Vorliebe nennen, nur etwas, das ich einst beim Vorbeigehen überhört habe.",
+ "Activity_Chat_Cinema_39960016_05": "„Die Tragödie liegt nicht in der Zerstörung des Körpers, sondern darin, wie vollkommen unser vermeintlicher ‚Sinn‘ vom Nichts verschlungen wird.“",
"Activity_Chat_Cinema_39960017_03": "Ein guter Vorschlag. Klassiker sind wohl deshalb Klassiker, weil man sie immer wieder genießen kann.",
"Activity_Chat_Cinema_39960018_01": "Ein Werk, das das ultimative Nichts darstellt, doch einen dazu bewegt, sich noch fester an das klammern zu wollen, was echt ist, sobald man sich von der Leinwand abwendet ...",
"Activity_Chat_Cinema_39960018_02": "Wie eine Tasse schwarzer Tee mit der perfekten Temperatur, und ein Gefährte, dem es sich lohnt, die Treue zu halten.",
@@ -1385,7 +1439,7 @@
"Activity_Chat_Cinema_39960026_01": "„Stray Paws“! Den Film kenne ich doch!",
"Activity_Chat_Cinema_39960026_03": "Genau!",
"Activity_Chat_Cinema_39960026_04": "Juhu! Von solchen Spezialermittlungen, die ich bei meinem Boss abrechnen kann und bei denen ich nur im Kino sitzen muss, kann es gar nicht genug geben~",
- "Activity_Chat_Cinema_39960027_01": "Der streunende Welpe Ross hat zwar ein Herrchen gefunden, muss aber trotzdem in noch gefährlichere Höhlen, um dort zu schuften ... Hach, er hat es wirklich schwer.",
+ "Activity_Chat_Cinema_39960027_01": "Armer kleiner Ross. Er hat zwar ein Herrchen gefunden, muss ihm jetzt aber in noch gefährlichere Höhlen folgen, um dort zu schuften ... Hach, er hat es wirklich schwer.",
"Activity_Chat_Cinema_39960027_02": "Nicht so wie meine kleine Chalky hier an meinem Hals. Ist sie nicht süß? Seit Chalky und ich eine Familie geworden sind, habe ich sie noch nie selbst nach Futter suchen lassen.",
"Activity_Chat_Cinema_39960027_03": "Du bist wohl ein gutes Frauchen.",
"Activity_Chat_Cinema_39960027_04": "Dann musst du sie auch in Zukunft gut behandeln.",
@@ -1652,7 +1706,7 @@
"Activity_Chat_TheDivineMaze_32260061_07": "Ich frage Wise, wenn ich zu Hause bin ... Er hat doch hoffentlich keinen Auftrag hinter meinem Rücken angenommen?",
"Activity_Chat_TheDivineMaze_32260061_08": "Warum hat jemand von HAND den Ausleihbeleg für die Sammleredition von „Return to Giallo City“?",
"Activity_Chat_TheDivineMaze_32260061_Name_01": "Nanson",
- "Activity_CinemaFinish_Describe": "Wähle deine bevorzugte Figur für das gemeinsame Filmanschauen. Nach dem Film kannst du im Gefährten-Guide den persönlichen Begleitungs-Stil aktualisieren.",
+ "Activity_CinemaFinish_Describe": "Wähle deinen bevorzugten Gefährten für das gemeinsame Filmanschauen. Nach dem Film kannst du im Gefährten-Guide den persönlichen Begleitungs-Stil aktualisieren.",
"Activity_CinemaPhaseFinish_Describe": "Das aktuelle Filmprogramm ist abgeschlossen. Warte auf die nächste Phase mit neuen Begegnungen.",
"Activity_CinemaProperty_Btn_01": "Titel aktualisieren",
"Activity_CinemaProperty_Btn_02": "Bericht erstellen",
@@ -2211,7 +2265,7 @@
"Activity_OngoingCinema_Cinema_115": "Du erwiderst ihren Handdruck im selben Maß und holst Seed aus ihren Gedanken zurück in die Wirklichkeit.\nSie lässt deine Hand sanft los und wirkt ein wenig verlegen.",
"Activity_OngoingCinema_Cinema_116": "Immer mit der Ruhe, es ist nur ein Film!",
"Activity_OngoingCinema_Cinema_118": "Während der Verfolgungsszene starrt Seed gebannt auf die Leinwand.\nErst als 7710 und Katie der Gefahr entkommen, atmet sie erleichtert auf ...",
- "Activity_OngoingCinema_Cinema_119": "Du schaust „7710 und seine Katze“ zusammen mit Seed zu Ende ...",
+ "Activity_OngoingCinema_Cinema_119": "Du schaust „7710 and Its Cat“ zusammen mit Seed zu Ende ...",
"Activity_OngoingCinema_Cinema_120": "Bildest du dir das nur ein, oder wirkt Seed viel offener mit ihren Gefühlen als beim ersten Kennenlernen?",
"Activity_OngoingCinema_Cinema_121": "Vielleicht stellt sie sich vor, sie sei eine der Figuren, die versuchen, die Herzen anderer zu verstehen ... Frag sie doch einmal danach.",
"Activity_OngoingCinema_Cinema_122": "7710 ist so ein großartiges Bangboo.",
@@ -2378,7 +2432,7 @@
"Activity_OngoingCinema_Cinema_345": "(Alle scheinen bestens vorbereitet.)",
"Activity_OngoingCinema_Cinema_346": "(Nangong Yu dreht sich zur Seite und beginnt, mit Sunna und Aria zu flüstern.)",
"Activity_OngoingCinema_Cinema_347": "(Zeit, mich in ihr Geflüster einzuklinken ...)",
- "Activity_OngoingCinema_Cinema_348": "(Über den neuen Song reden ...)",
+ "Activity_OngoingCinema_Cinema_348": "(Über neue Songs reden ...)",
"Activity_OngoingCinema_Cinema_349": "(Über den Film sprechen ...)",
"Activity_OngoingCinema_Cinema_351": "Kaum hat Nangong Yu zu Ende gesprochen, ertönt eine sanfte, aber melancholische Eröffnungsmelodie aus den Lautsprechern.",
"Activity_OngoingCinema_Cinema_352": "Der Film beginnt ... Lilian gerät versehentlich in ein geheimnisvolles Wunderland und bricht zu einer Reise durch die Märchenwelt auf.",
@@ -2476,7 +2530,7 @@
"Activity_OngoingCinema_Cinema_464": "Lohnt sich das dann überhaupt?",
"Activity_OngoingCinema_Cinema_465": "(Manchmal ist Nangong Yus Gedankengang einfach unmöglich nachzuvollziehen ...)",
"Activity_OngoingCinema_Cinema_466": "(Aber sie ist definitiv an diesem Film interessiert. Sollen wir weiter darüber sprechen?)",
- "Activity_OngoingCinema_Cinema_467": "(Über den neuen Song sprechen ...)",
+ "Activity_OngoingCinema_Cinema_467": "(Über neue Songs reden ...)",
"Activity_OngoingCinema_Cinema_468": "(Weiter über den Film sprechen.)",
"Activity_OngoingCinema_Cinema_470": "Kaum hat Nangong Yu zu Ende gesprochen, ertönt eine sanfte, aber melancholische Eröffnungsmelodie aus den Lautsprechern.",
"Activity_OngoingCinema_Cinema_471": "„Wow ...“\nSchwach hört ihr Sunna und Aria hinter euch seufzen.",
@@ -2487,7 +2541,7 @@
"Activity_OngoingCinema_Cinema_476": "Lohnt sich das dann überhaupt?",
"Activity_OngoingCinema_Cinema_477": "(Manchmal ist Nangong Yus Gedankengang einfach unmöglich nachzuvollziehen ...)",
"Activity_OngoingCinema_Cinema_478": "(Aber sie ist definitiv an diesem Film interessiert. Sollen wir weiter darüber sprechen?)",
- "Activity_OngoingCinema_Cinema_479": "(Über den neuen Song reden ...)",
+ "Activity_OngoingCinema_Cinema_479": "(Über neue Songs reden ...)",
"Activity_OngoingCinema_Cinema_480": "(Weiter über den Film sprechen.)",
"Activity_OngoingCinema_Cinema_482": "Kaum hat Nangong Yu zu Ende gesprochen, ertönt eine sanfte, aber melancholische Eröffnungsmelodie aus den Lautsprechern.",
"Activity_OngoingCinema_Cinema_483": "„Wow ...“\nSchwach hört ihr Sunna und Aria hinter euch seufzen.",
@@ -2498,7 +2552,7 @@
"Activity_OngoingCinema_Cinema_488": "Lohnt sich das dann überhaupt?",
"Activity_OngoingCinema_Cinema_489": "(Manchmal ist Nangong Yus Gedankengang einfach unmöglich nachzuvollziehen ...)",
"Activity_OngoingCinema_Cinema_490": "(Aber sie ist definitiv an diesem Film interessiert. Sollen wir weiter darüber sprechen?)",
- "Activity_OngoingCinema_Cinema_491": "(Über den neuen Song reden ...)",
+ "Activity_OngoingCinema_Cinema_491": "(Über neue Songs reden ...)",
"Activity_OngoingCinema_Cinema_492": "(Weiter über den Film sprechen.)",
"Activity_OngoingCinema_Cinema_494": "Kaum hat Nangong Yu zu Ende gesprochen, ertönt eine sanfte, aber melancholische Eröffnungsmelodie aus den Lautsprechern.",
"Activity_OngoingCinema_Cinema_495": "„Wow ...“\nSchwach hört ihr Sunna und Aria hinter euch seufzen.",
@@ -2595,7 +2649,7 @@
"Activity_OngoingCinema_Cinema_610030084_01": "Tatsächlich habe ich gerade sein Gegenstück in der Wirklichkeit nachgeschlagen ... Es wurde nicht nur von niemandem adoptiert, sondern sogar als fehlerhaftes Produkt zurückgerufen ...",
"Activity_OngoingCinema_Cinema_610030085_01": "In gewisser Weise bin ich genauso ein fehlerhaftes Produkt wie es. Wenigstens hat der Film ihm ein besseres Ende gegeben.",
"Activity_OngoingCinema_Cinema_610030086_01": "{M#Und genau so ein Ende in der Wirklichkeit zu schaffen, ist, was wir tun sollten! Nicht wahr, Wise?}{F#Und genau so ein Ende in der Wirklichkeit zu schaffen, ist, was wir tun sollten! Nicht wahr, Belle?}",
- "Activity_OngoingCinema_Cinema_610030087_01": "Hm ... Interessierst du dich mehr für das Kätzchen? Mich macht eigentlich dieses kleine Bangboo namens 7710 neugierig~",
+ "Activity_OngoingCinema_Cinema_610030087_01": "Hm ... Interessierst du dich mehr für das kleine Kätzchen? Mich macht eigentlich dieses kleine Bangboo namens 7710 neugieriger~",
"Activity_OngoingCinema_Cinema_610030088_01": "Vielleicht, weil wir uns ähneln. Wir haben beide Mühe zu verstehen, wie die Gefühle anderer funktionieren ... Ich hoffe wirklich, dass es eine eigene Familie findet.",
"Activity_OngoingCinema_Cinema_610030089_01": "Aber ... ich habe gerade seinen Prototypen aus der wirklichen Welt nachgeschlagen ... Am Ende wurde es von der Assoziation als fehlerhaftes Produkt zurückgerufen.",
"Activity_OngoingCinema_Cinema_610030090_01": "Also interessieren sich die Leute wohl eher für ein Kätzchen, das Gefühle spüren kann, als für ein fehlerhaftes Produkt, hm ...?",
@@ -2646,7 +2700,7 @@
"Activity_OngoingCinema_Cinema_610030135_01": "Kein Sternenlichtritter-Fan darf diesen Film verpassen!",
"Activity_OngoingCinema_Cinema_610030136_01": "An all euch Sternenlichtritter-Fans da draußen: Dieser Film wird euren Erwartungen ganz sicher gerecht!",
"Activity_OngoingCinema_Cinema_610030137_01": "Und für alle, die noch keine Sternenlichtritter-Fans sind: Das ist eure perfekte Gelegenheit, einer zu werden!",
- "Activity_OngoingCinema_Cinema_610030138_01": "Alles in allem empfehle ich allen sehr, sich „Starlight Knight: The First Heroes“ anzusehen! ßßß",
+ "Activity_OngoingCinema_Cinema_610030138_01": "Alles in allem empfehle ich allen sehr, sich „Starlight Knight: The First Heroes“ anzusehen!",
"Activity_OngoingCinema_Cinema_610030139_01": "Kein schlechter Streifen ... und die Kinositze waren sehr bequem!",
"Activity_OngoingCinema_Cinema_610030140_01": "Tut mir leid, Proxy ... Ich war zu sehr im Film versunken!",
"Activity_OngoingCinema_Cinema_610030141_01": "Ah ... Ich hatte nicht mal die Chance, dir ein paar wichtige Gefühle mitzuteilen ...",
@@ -2892,47 +2946,47 @@
"Activity_OngoingCinema_Cinema_610030379_01": "Das ist kein Spiel der Wahrscheinlichkeit, sondern ein Countdown, der bereits begonnen hat. Wir dürfen nicht einfach wegsehen, nur weil es unser Verständnis übersteigt.",
"Activity_OngoingCinema_Cinema_610030379_Name_01": "Protagonistin in „Nihility“",
"Activity_OngoingCinema_Cinema_610030380_01": "Wenn die Katastrophe zuschlägt, lasst uns hoffen, dass diese Datenmodelle, auf die ihr so stolz seid, Alarm schlagen, bevor es meine „Wahnvorstellungen“ tun!",
- "Activity_OngoingCinema_Cinema_610030381_01": "Bevor wir uns entschieden haben, den Film zu sehen, haben wir viele Rezensionen gelesen, und alle meinten, er sei gut.",
+ "Activity_OngoingCinema_Cinema_610030381_01": "Bevor wir entschieden haben, den Film zu sehen, haben wir viele Rezensionen gelesen, und alle meinten, er sei gut.",
"Activity_OngoingCinema_Cinema_610030382_01": "Oh! Oh! Soll ich dir diese Rezensionen schicken, {M#Chef}{F#Chefin}?",
"Activity_OngoingCinema_Cinema_610030383_01": "Ich habe sie nicht mal geöffnet ... aber ich weiß jetzt schon, dass Nangong wieder spoilern würde!",
"Activity_OngoingCinema_Cinema_610030384_01": "Erwischt! Schon gut, schon gut, ich schwärze alle Schlüsselwörter, bevor ich sie dir schicke ...",
- "Activity_OngoingCinema_Cinema_610030385_01": "... Oh Moment, hat Aria etwa alle Bilder entschlüsselt und ausgewertet?",
+ "Activity_OngoingCinema_Cinema_610030385_01": "... Oh Moment, hat Aria alle Bilder entschlüsselt und ausgewertet?",
"Activity_OngoingCinema_Cinema_610030386_01": "Nun, selbst wenn ich in die geschwärzten Stellen heimlich Schlechtes über dich schreibe ... würdest du es nie erfahren.",
- "Activity_OngoingCinema_Cinema_610030387_01": "Andererseits, selbst wenn ich heimlich so etwas wie „Ich mag dich, {M#Chef}{F#Chefin}“ einbauen würde, würdest du es auch nicht merken~ ",
- "Activity_OngoingCinema_Cinema_610030388_01": "Neue Songs ... Sunna schreibt in letzter Zeit tatsächlich eine Menge.",
+ "Activity_OngoingCinema_Cinema_610030387_01": "Andererseits, selbst wenn ich heimlich so etwas wie „Ich mag dich, {M#Chef}{F#Chefin}“ einbauen würde, würdest du es auch nicht herausfinden~",
+ "Activity_OngoingCinema_Cinema_610030388_01": "Neue Songs, hm ... Sunna schreibt in letzter Zeit tatsächlich eine Menge.",
"Activity_OngoingCinema_Cinema_610030389_01": "Aber sie hat sie praktisch alle zu Papierkugeln zerknüllt und den Mülleimer rammelvoll gestopft~",
"Activity_OngoingCinema_Cinema_610030390_01": "Aria hat ein paar heimlich zurückgeholt und mich hören lassen, während sie zur Partitur mitsummte. Ich muss sagen, die waren wirklich nicht schlecht.",
- "Activity_OngoingCinema_Cinema_610030391_01": "In dem Tempo braucht Sunna nur noch ein paar Tage, dann sollte sie schon echt bald etwas haben, mit dem sie zufrieden ist ...",
+ "Activity_OngoingCinema_Cinema_610030391_01": "In dem Tempo braucht Sunna nur noch ein paar Tage, dann sollte sie sehr bald endlich etwas haben, mit dem sie zufrieden ist ...",
"Activity_OngoingCinema_Cinema_610030392_01": "Sobald es so weit ist, lasse ich Aria ein paar Zeilen aufnehmen und schicke sie dir zum Anhören, ja?",
"Activity_OngoingCinema_Cinema_610030393_01": "Bevor wir uns für diesen Film entschieden haben, habe ich letzte Nacht davon geträumt ...",
"Activity_OngoingCinema_Cinema_610030394_01": "In meinem Traum kam der Produzent des Films tatsächlich zu uns, damit wir den Titelsong singen!",
- "Activity_OngoingCinema_Cinema_610030395_01": "Aria und Sunna waren so glücklich und haben vor Freude geschrien ... und dann bin ich aufgewacht.",
- "Activity_OngoingCinema_Cinema_610030396_01": "Auch wenn der Traum ziemlich durchschnittlich war, ist es wohl trotzdem ein gutes Zeichen~",
- "Activity_OngoingCinema_Cinema_610030397_01": "Wollen wir wetten, ob Sunna und Aria am Ende Rotz und Wasser wegen des Films heulen?",
+ "Activity_OngoingCinema_Cinema_610030395_01": "Aria und Sunna waren so glücklich und haben beide vor Freude geschrien ... und dann bin ich aufgewacht.",
+ "Activity_OngoingCinema_Cinema_610030396_01": "Auch wenn sich der Traum ziemlich durchschnittlich angefühlt hat, ist es wohl trotzdem ein gutes Zeichen~",
+ "Activity_OngoingCinema_Cinema_610030397_01": "Na? Wollen wir wetten, ob Sunna und Aria am Ende Rotz und Wasser wegen des Films heulen?",
"Activity_OngoingCinema_Cinema_610030398_01": "Wow ...",
"Activity_OngoingCinema_Cinema_610030399_01": "Wow ...",
"Activity_OngoingCinema_Cinema_610030400_01": "Wow ...",
- "Activity_OngoingCinema_Cinema_610030401_01": "Sie werden schon emotional, bevor die Wette überhaupt begonnen hat ... *seufz*",
+ "Activity_OngoingCinema_Cinema_610030401_01": "Sie werden emotional, bevor die Wette überhaupt begonnen hat ... *seufz*",
"Activity_OngoingCinema_Cinema_610030402_01": "Der Hasenbaron, der aus dem Nichts auftaucht, die Blumen im Garten, lebendig, aber stumm ...",
"Activity_OngoingCinema_Cinema_610030403_01": "Alles an diesem Ort schreit: „Falle!“",
"Activity_OngoingCinema_Cinema_610030404_01": "Die Kameraführung des Regisseurs ist so detailliert. Ich kann total dieses Gefühl von Krise spüren.",
"Activity_OngoingCinema_Cinema_610030405_01": "... Schau! Lilian ist wirklich in den Hasenbau gefallen!",
"Activity_OngoingCinema_Cinema_610030406_01": "Bei der Menge an Filmen, die du gesehen hast, {M#Chef}{F#Chefin}, hast du vermutlich schon erraten, was als Nächstes passiert, oder? Gilt das als Spoiler?",
- "Activity_OngoingCinema_Cinema_610030407_01": "Ups, tut mir leid~",
+ "Activity_OngoingCinema_Cinema_610030407_01": "Ups, das tut mir leid~",
"Activity_OngoingCinema_Cinema_610030408_01": "... Hehe, erwischt.",
- "Activity_OngoingCinema_Cinema_610030409_01": "Man kann niemandem verdenken, etwas kneifen zu wollen, das so weich aussieht ...",
+ "Activity_OngoingCinema_Cinema_610030409_01": "Man kann niemandem verdenken, etwas kneifen zu wollen, das so weich aussieht~",
"Activity_OngoingCinema_Cinema_610030410_01": "Ich habe das Gefühl, Sunna und Aria würde dieser Teil wirklich gefallen ...",
"Activity_OngoingCinema_Cinema_610030411_01": "Diese Musik trifft die Stimmung perfekt. Ich muss den Soundtrack in die Hände bekommen, wenn ich nach Hause komme.",
"Activity_OngoingCinema_Cinema_610030412_01": "Äh ... Danke.",
- "Activity_OngoingCinema_Cinema_610030413_01": "Ich war so im Film vertieft, dass ich vergessen habe, dass ich noch den Snack halte, den Sunna mir gegeben hat ...",
+ "Activity_OngoingCinema_Cinema_610030413_01": "Ich war so in den Film vertieft, dass ich vergessen habe, dass ich noch den Snack halte, den Sunna mir gegeben hat ...",
"Activity_OngoingCinema_Cinema_610030414_01": "Moment, jetzt, wo du’s sagst ...",
"Activity_OngoingCinema_Cinema_610030415_01": "Wie erwartet! Sunna und Aria haben ihre Schokolade auch nicht gegessen!",
- "Activity_OngoingCinema_Cinema_610030416_01": "Aber wie soll ich es sagen ... Irgendwie hat das einen „Die ‚Angels of Delusion‘ sind alle Idioten“-Vibe...",
+ "Activity_OngoingCinema_Cinema_610030416_01": "Aber ... Wie soll ich das sagen ...? Irgendwie hat das einen „Die ‚Angels of Delusion‘ sind alle Idioten“-Vibe...",
"Activity_OngoingCinema_Cinema_610030417_01": "{M#Chef}{F#Chefin}, das musst du geheim halten! Für immer! Okay?",
- "Activity_OngoingCinema_Cinema_610030418_01": "Oh, keine Sorge, keine Sorge. Ich habe Taschentücher dabei – die kommen jetzt gerade recht~",
+ "Activity_OngoingCinema_Cinema_610030418_01": "Oh, keine Sorge! Ich habe Taschentücher parat – die kommen jetzt gerade recht~",
"Activity_OngoingCinema_Cinema_610030419_01": "Die visuellen Effekte sind besser, als ich mir vorgestellt habe! ... Ich frage mich, wie viel sie für die Postproduktion ausgegeben haben.",
"Activity_OngoingCinema_Cinema_610030420_01": "Zeit, Sunnas Sparschwein zu prüfen, wenn wir zurück sind, und einen Plan auszutüfteln, es ein bisschen fetter zu machen~",
- "Activity_OngoingCinema_Cinema_610030421_01": "Oh, {M#Chef}{F#Chefin}, was ich gerade gesagt habe – sag es Sunna und Aria nicht weiter~",
+ "Activity_OngoingCinema_Cinema_610030421_01": "Oh, {M#Chef}{F#Chefin}, was ich gerade gesagt habe – lass das Sunna und Aria nicht wissen~",
"Activity_OngoingCinema_Cinema_610030422_01": "... Iieh, die Schokolade ist in meiner Hand geschmolzen ...!",
"Activity_OngoingCinema_Cinema_610030423_01": "Ich muss schnell ein Taschentuch aus Sunnas Rucksack holen und das hier sauber machen!",
"Activity_OngoingCinema_Cinema_610030424_01": "Nur schade, dass ich nie sonderlich an „tiefgründigen Wahrheiten“ interessiert war, egal, wie man sie auch präsentiert.",
@@ -2941,7 +2995,7 @@
"Activity_OngoingCinema_Cinema_610030427_01": "Ist das nicht, worum es bei Märchen geht? Die Leute glauben zu lassen, dass die Welt ein besserer Ort sein kann?",
"Activity_OngoingCinema_Cinema_610030428_01": "Du lächelst auch. Das heißt ... du stimmst mir zu, oder?",
"Activity_OngoingCinema_Cinema_610030429_01": "Weil Bild und Musik einander wirklich großartig komplementieren.",
- "Activity_OngoingCinema_Cinema_610030430_01": "Manchmal, obwohl ich weiß, dass es nicht echt ist, fangen diese Gefühle an, mir ans Herz zu gehen ...",
+ "Activity_OngoingCinema_Cinema_610030430_01": "Manchmal, obwohl ich weiß, dass es nicht real ist, fangen diese Gefühle an, mir ans Herz zu gehen ...",
"Activity_OngoingCinema_Cinema_610030431_01": "*seufz* ... Und dann werde ich am Ende ganz emotional~",
"Activity_OngoingCinema_Cinema_610030432_01": "Aber wenn ich mir dann Sunnas und Arias Gesichtsausdrücke anschaue und sie wirklich gerührt aussehen ... ist das auch schön.",
"Activity_OngoingCinema_Cinema_610030433_01": "Ich könnte mir definitiv mehr solcher Filme ansehen ...",
@@ -2986,7 +3040,7 @@
"Activity_OngoingCinema_Cinema_610030472_01": "Und weil das ist, was ich will, habe ich beschlossen, es einfach auszuprobieren!",
"Activity_OngoingCinema_Cinema_610030473_01": "Und? Hast du’s gespürt? Ich hätte dich eben fast mit mir fortgezogen~",
"Activity_OngoingCinema_Cinema_610030474_01": "... Was? Komm schon, spuck’s aus, spuck’s aus!",
- "Activity_OngoingCinema_Cinema_610030475_01": "N... Natürlich nicht! Das ist doch nur eine weitere typische Geschichte, die in der Höhle spielt, oder?",
+ "Activity_OngoingCinema_Cinema_610030475_01": "N... Natürlich nicht! Das ist doch nur eine weitere typische Geschichte, die in einer Höhle spielt, oder?",
"Activity_OngoingCinema_Cinema_610030476_01": "Aber solche Äthereale habe ich in der Höhle noch nie gesehen ...",
"Activity_OngoingCinema_Cinema_610030477_01": "Freiheit? Warum bräuchte ein Äthereal ... Ach so, jetzt kapiere ich es!",
"Activity_OngoingCinema_Cinema_610030478_01": "Sie haben sie absichtlich niedlich aussehen lassen, damit sie die Leute nicht erschrecken ...",
@@ -3027,7 +3081,7 @@
"Activity_OngoingCinema_Cinema_610030513_01": "Und halt dich fest! Ich habe einen Blick auf die Haltbarkeitsdaten von all dem Essen erhascht, das sie mitgebracht haben – nichts als Kauderwelsch!",
"Activity_OngoingCinema_Cinema_610030514_01": "Es ist alles erfunden ...! Warum behaupten Filme also trotzdem, sie seien „nach einer wahren Begebenheit“?",
"Activity_OngoingCinema_Cinema_610030515_01": "So seltsam. Das ist so schwer zu verstehen ...! Hmm, lass uns von hier verschwinden – mein Kopf bringt mich gleich um!",
- "Activity_OngoingCinema_Cinema_610030516_01": "„Ein Bangboo, das Kätzchen für Rettungsziele hält, ist offensichtlich defekt. Es tut mir leid, aber wir müssen es zurückrufen.“",
+ "Activity_OngoingCinema_Cinema_610030516_01": "„Ein Bangboo, das Kätzchen für Rettungsziele hält, ist eindeutig defekt. Es tut mir leid, aber wir müssen es zurückrufen.“",
"Activity_OngoingCinema_Cinema_610030517_01": "„Keine Sorge, wir löschen nur seinen Speicher und programmieren es von Grund auf neu ...! Hey, was machst du da?!“",
"Activity_OngoingCinema_Cinema_610030518_01": "„Es hat Katie gerettet und sie aus der Höhle herausgebracht! Ihr könnt nicht so mit ihm umgehen! Katie, nimm 7710 und renn!“",
"Activity_OngoingCinema_Cinema_610030518_Name_01": "Katies Adoptivfrauchen",
@@ -3113,7 +3167,7 @@
"Activity_OngoingCinema_Cinema_610030610_01": "Selbst wenn es bedeuten würde, mich immenser Gefahr stellen zu müssen, würde ich trotzdem nach einem Weg suchen, sie zu retten.",
"Activity_OngoingCinema_Cinema_610030611_01": "Hehe ... Natürlich. Sie werden alle problemlos nach ganz oben aufsteigen und zu den strahlendsten Engeln überhaupt werden~",
"Activity_OngoingCinema_Cinema_610030612_01": "Leute in den Bann ziehen, die Grenze zwischen Realität und Fiktion verwischen – vielleicht ist das die Magie des Kinos.",
- "Activity_OngoingCinema_Cinema_610030613_01": "Es ist eine Geschichte über die kreativen Ambitionen des Regisseurs ...",
+ "Activity_OngoingCinema_Cinema_610030613_01": "Es ist eine Geschichte über die kreativen Bestrebungen des Regisseurs ...",
"Activity_OngoingLevel_ActivityLivehouse_610033003_01": "... Sunna, das habe ich dir nie erzählt.",
"Activity_OngoingLevel_ActivityLivehouse_610033003_02": "Ich erinnere mich noch ... an diesen Tag vor all den Jahren ...",
"Activity_OngoingLevel_ActivityLivehouse_610033003_03": "An diesem sonnigen Nachmittag habe ich deine Noten gehört, als ich gerade am Einschlafen war ...",
@@ -3857,7 +3911,7 @@
"Cinema_DoubleDate_Tips_2010_01": "Du siehst den Film mit den „Angels of Delusion“ bis zum Ende an ...\nNach der Hälfte des Films können sie nicht anders, als miteinander zu flüstern, und vergessen allmählich sogar, dass sie überhaupt einen Film schauen.",
"Cinema_DoubleDate_Tips_21": "„Nihility“ ... Das muss der Film sein, von dem ich zuvor gehört habe.",
"Cinema_Double_PropertyCreate": "Guide generieren",
- "Cinema_Double_PropertyDes": "Basierend auf deinem Verhalten während dieser Filmreise mit deinen Gefährten in „Silberleinwand-Einladung“ wird dein Begleitungs-Stil definiert.\n\n(Sobald du die Filmanschauen-Aufträge für alle Figuren abgeschlossen hast, kannst du unter „Belohnungen“ einen exklusiven Titel erhalten und den Stil-Bericht freischalten.)",
+ "Cinema_Double_PropertyDes": "Basierend auf deinem Verhalten während dieser Filmreise mit deinen Gefährten in „Silberleinwand-Einladung“ wird dein Begleitungs-Stil definiert.\n\n(Sobald du die Filmanschauen-Aufträge für alle Gefährten abgeschlossen hast, kannst du unter „Belohnungen“ einen exklusiven Titel erhalten und den Stil-Bericht freischalten.)",
"Cinema_Double_TaskDes_2000_1": "Erreich die Kinobesuchstufe A „Kinoliebhaber“.",
"Cinema_Double_TaskDes_2000_2": "Erreich die Kinobesuchstufe S „Popcorn-Partner“.",
"ClothItemDesc_Common_Head": "„Eous, Eous, was passiert, wenn du keine Ohren hast?“\n„Mhne? (Dann kann ich keine Brille mehr tragen?)“\n„... So tragen Bangboos also Brillen?!“",
@@ -4515,6 +4569,7 @@
"Item_ActivityBlindBox_Jackpot_Day07_Name": "Goldene Möhre: Glücksbringerboo",
"Item_ActivityBlindBox_Jackpot_Day07_Story": "„Das Licht in dieser Laterne ist schön warm ... als ob es das ganze Neujahr erhellen kann!“\n– Das Mhne eines kleinen Bangboos, das mit einer Laterne herumhüpft.",
"Item_ActivityBlindBox_Jackpot_Day08_Desc": "Die limitierten Bangboo-Abzeichen der Aktion „Goldene Überraschung, wunderbare Booni“ bestehen aus den zwei Reihen „Vermögensglück“ und „Goldene Möhre“. Da sie so gut zur festlichen Atmosphäre passen, sind sie äußerst beliebt.",
+ "Item_ActivityDailyCheckHIA_Token_Desc_Story": "Sammle genug Stempelsiegel und erhalte einen Preis – in deiner Schublade haben sich bereits zu viele „Andenken“ aus solchen Aktionen angesammelt. Aber vielleicht kannst du ... diesmal wirklich etwas eintauschen?",
"Item_ActivityLivehouse_Level_Desc": "Sammle Sternenpunkte, um den Sternenfortschritt zu erhöhen und Beliebtheit für „Einziges offizielles Konto der ‚Angels of Delusion‘“ hinzuzufügen.",
"Item_AvatarAwaken_1041_Story": "Eine scharfe, klare Silhouette, die das potenzielle „ideale Selbst“ einfängt.\n\nSie hält immer noch an ihrer alten Trainingsroutine fest, wie eine hartnäckige Flamme, die die Nacht hindurch brennt. Doch nachdem sich ihre Wege so oft unbemerkt mit deinen gekreuzt haben, hat sie endlich einen Grund, nach ihrer eigenen „Identität“ zu suchen.",
"Item_AvatarAwaken_1141_Story": "Eine scharfe, klare Silhouette, die das potenzielle „ideale Selbst“ einfängt.\n\nUm den Hausservice präzise und elegant zu erledigen, um die innere Gerechtigkeit durchzusetzen und um alles zu schützen, was er schätzt – der elegante Bedienstete hat nie nachgelassen.",
@@ -7381,6 +7436,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500027_01": "Früher bin ich mit Sunna oft hier Snacks kaufen gegangen. Die drei Bangboos sind immer super herzlich.",
"PartnerTalk_BubbleStory_PartnerAria_340500027_02": "Ich kann mir aber nie merken, welches wie heißt ...",
"PartnerTalk_BubbleStory_PartnerAria_340500028_01": "Ich frage mich immer noch, wie Nudeln wirklich schmecken ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Vielleicht sollte ich mal einen Lebensmittelprozessor nachrüsten ...",
"PartnerTalk_BubbleStory_PartnerAria_340500029_01": "Nach Höhlenaufträgen in dieser Gegend gehen wir hier oft essen.",
"PartnerTalk_BubbleStory_PartnerAria_340500029_02": "Ich weiß zwar nicht, wie’s schmeckt, aber die Preise sind hier wirklich günstiger als in der Innenstadt.",
"PartnerTalk_BubbleStory_PartnerAria_340500030_01": "Hm, wollen wir reingehen?",
@@ -7394,6 +7450,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500037_01": "Früher bin ich mit Sunna oft hier Snacks kaufen gegangen. Die drei Bangboos sind immer super herzlich.",
"PartnerTalk_BubbleStory_PartnerAria_340500037_02": "Ich kann mir aber nie merken, welches wie heißt ...",
"PartnerTalk_BubbleStory_PartnerAria_340500038_01": "Ich frage mich immer noch, wie Nudeln wirklich schmecken ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Vielleicht sollte ich mal einen Lebensmittelprozessor nachrüsten ...",
"PartnerTalk_BubbleStory_PartnerAria_340500039_01": "Nach Höhlenaufträgen in dieser Gegend gehen wir hier oft essen.",
"PartnerTalk_BubbleStory_PartnerAria_340500039_02": "Ich weiß zwar nicht, wie’s schmeckt, aber die Preise sind hier wirklich günstiger als in der Innenstadt.",
"PartnerTalk_BubbleStory_PartnerAria_340500040_01": "Hm, wollen wir reingehen?",
@@ -7407,6 +7464,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500047_01": "Früher bin ich mit Sunna oft hier Snacks kaufen gegangen. Die drei Bangboos sind immer super herzlich.",
"PartnerTalk_BubbleStory_PartnerAria_340500047_02": "Ich kann mir aber nie merken, welches wie heißt ...",
"PartnerTalk_BubbleStory_PartnerAria_340500048_01": "Ich frage mich immer noch, wie Nudeln wirklich schmecken ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Vielleicht sollte ich mal einen Lebensmittelprozessor nachrüsten ...",
"PartnerTalk_BubbleStory_PartnerAria_340500049_01": "Nach Höhlenaufträgen in dieser Gegend gehen wir hier oft essen.",
"PartnerTalk_BubbleStory_PartnerAria_340500049_02": "Ich weiß zwar nicht, wie’s schmeckt, aber die Preise sind hier wirklich günstiger als in der Innenstadt.",
"PartnerTalk_BubbleStory_PartnerAria_340500050_01": "Hm, wollen wir reingehen?",
@@ -7420,6 +7478,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500057_01": "Früher bin ich mit Sunna oft hier Snacks kaufen gegangen. Die drei Bangboos sind immer super herzlich.",
"PartnerTalk_BubbleStory_PartnerAria_340500057_02": "Ich kann mir aber nie merken, welches wie heißt ...",
"PartnerTalk_BubbleStory_PartnerAria_340500058_01": "Ich frage mich immer noch, wie Nudeln wirklich schmecken ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Vielleicht sollte ich mal einen Lebensmittelprozessor nachrüsten ...",
"PartnerTalk_BubbleStory_PartnerAria_340500059_01": "Nach Höhlenaufträgen in dieser Gegend gehen wir hier oft essen.",
"PartnerTalk_BubbleStory_PartnerAria_340500059_02": "Ich weiß zwar nicht, wie’s schmeckt, aber die Preise sind hier wirklich günstiger als in der Innenstadt.",
"PartnerTalk_BubbleStory_PartnerAria_340500060_01": "Hm, wollen wir reingehen?",
@@ -7433,6 +7492,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500067_01": "Früher bin ich mit Sunna oft hier Snacks kaufen gegangen. Die drei Bangboos sind immer super herzlich.",
"PartnerTalk_BubbleStory_PartnerAria_340500067_02": "Ich kann mir aber nie merken, welches wie heißt ...",
"PartnerTalk_BubbleStory_PartnerAria_340500068_01": "Ich frage mich immer noch, wie Nudeln wirklich schmecken ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Vielleicht sollte ich mal einen Lebensmittelprozessor nachrüsten ...",
"PartnerTalk_BubbleStory_PartnerAria_340500069_01": "Nach Höhlenaufträgen in dieser Gegend gehen wir hier oft essen.",
"PartnerTalk_BubbleStory_PartnerAria_340500069_02": "Ich weiß zwar nicht, wie’s schmeckt, aber die Preise sind hier wirklich günstiger als in der Innenstadt.",
"PartnerTalk_BubbleStory_PartnerAria_340500070_01": "Hm, wollen wir reingehen?",
@@ -7569,7 +7629,7 @@
"PartnerTalk_Chat_PartnerAria_330500004_01": "Ugh, was für ein peinlicher Irrtum ...",
"PartnerTalk_Chat_PartnerAria_330500004_03": "Mach dir keinen Kopf.",
"PartnerTalk_Chat_PartnerAria_330500005_05": "Ich helfe dem 141 beim Bewerben ihres frittierten Hähnchens, aber mir sind eben die Infokarten mit den Sorten runtergefallen und jetzt sind sie ganz durcheinander. Ich weiß nicht mehr, welches Hähnchen wie gewürzt ist ...",
- "PartnerTalk_Chat_PartnerAria_330500005_06": "Der Inhaber meinte, die höllenscharfe Sorte dürfe nicht zum Probieren raus. Aber ich habe keine Schmerz- oder Geschmackssensoren, deshalb kann ich selbst nicht einschätzen, welche gemeint ist ...",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "Der Inhaber meinte, die höllenscharfe Sorte dürfe nicht zum Probieren raus. Aber ich habe keine Schmerzsensoren, deshalb kann ich selbst nicht einschätzen, welche gemeint ist ...",
"PartnerTalk_Chat_PartnerAria_330500005_08": "Du riechst an den Hähnchensorten, aber bei der dicken Sauce lässt sich nichts erschnüffeln. Du musst wohl anhand von Farbe und Geschmack entscheiden.",
"PartnerTalk_Chat_PartnerAria_330500005_09": "Du musst dich wohl durchprobieren, um zu bestimmen, welches das höllenscharfe Hähnchen ist – hoffentlich durch ein Ausschlussverfahren. Welche Sorte kostest du zuerst?",
"PartnerTalk_Chat_PartnerAria_330500005_10": "(Das tiefrote Hähnchen probieren.)",
@@ -7626,7 +7686,7 @@
"PartnerTalk_Chat_PartnerAria_330500007_11": "Cyber-Schäfchen?",
"PartnerTalk_Chat_PartnerAria_330500007_12": "Schlafproblem-Massagen?",
"PartnerTalk_Chat_PartnerAria_330500007_13": "Ich weiß gar nicht, was ich zuerst kommentieren soll ...",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "Nun, ich wollte es einfach mal ausprobieren. Jedenfalls hab mir online ein kostenloses Erlebnis-Ticket geholt, aber jetzt lädt es nicht mehr ... Das wird wohl heute nichts.",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Nun, ich hatte es im Auge ... Jedenfalls hab mir online ein kostenloses Erlebnis-Ticket geholt, aber jetzt lädt es nicht mehr ... Das wird wohl heute nichts.",
"PartnerTalk_Chat_PartnerAria_330500007_15": "Lass mich mal mit meinem Handy versuchen.",
"PartnerTalk_Chat_PartnerAria_330500007_16": "Nimm einfach mein Ticket.",
"PartnerTalk_Chat_PartnerAria_330500007_18": "Der alte Duyi prüft das Ticket und bittet Aria dann in den Behandlungsbereich. Etwa eine halbe Stunde später kommt sie strahlend wieder raus.",
@@ -11542,7 +11602,7 @@
"Tips_205011141": "Hier ist der Bedienbereich für den linken Bildschirm.",
"Tips_205011142": "Gut gemacht! Versuche es als nächstes mit einer kombinierten Übung!",
"Tips_205012060": "Die Filme zum Tag der goldenen Möhre laufen aktuell.",
- "Tips_205012061": "Hier kannst du deinen bevorzugten Agenten zu einem Film einladen.",
+ "Tips_205012061": "Hier kannst du deinen bevorzugten Gefährten zu einem Film einladen.",
"Tips_205012062": "Wenn der Film zu Ende ist, kannst du dir hier die Filmbewertung ansehen.",
"Tips_205012063": "Diesmal kannst du je nach Film-Optionen auch deinen eigenen Begleitungs-Stil freischalten.",
"Tips_205012064": "Bitte entscheide ganz nach deinem tatsächlichen Gefühl~",
@@ -11551,7 +11611,7 @@
"Tips_205012067": "Berichte und Titel können unbegrenzt oft aktualisiert werden. Genieße das Filmerlebnis ganz entspannt!",
"Tips_205034901": "Diese Aktion findet gleichzeitig mit der Aktion Kampfsimulation – Doppelte Beute statt.",
"Tips_205034902": "Nimm täglich an der Aktion teil, um ein Stempelsiegel zu erhalten.",
- "Tips_205034903": "Die erhaltenen „Stempelsiegel“ können verwendet werden, um Karten aufzudecken und Belohnungen zu erhalten.",
+ "Tips_205034903": "Die erhaltenen Stempelsiegel können verwendet werden, um Karten aufzudecken und Belohnungen zu erhalten.",
"Tips_205034904": "{M#Meister}{F#Meisterin}, lass uns jetzt aufbrechen, um das Stempelsiegel zu holen.",
"Tips_5401001": "Mhne! Mhne! (Zugabe! Zugabe!)",
"Tips_5401002": "Mhnene! (Folge dem Takt des Rhythmus!)",
@@ -11577,7 +11637,7 @@
"Tips_74135001": "Tippe hier, um die Fotoeffekte zu öffnen.",
"Tips_74135002": "Wähle den Tab Sticker.",
"Tips_74135003": "Wähle einen Sticker aus, der dir gefällt, und mach ein Foto!",
- "Tips_74135004": "Gehen wir zuerst in diese Zone! Dort gibt es bestimmt viele Äthereale, die darauf warten, fotografiert zu werden!",
+ "Tips_74135004": "Gehen wir zuerst in dieses Gebiet! Dort gibt es bestimmt viele Äthereale, die darauf warten, fotografiert zu werden!",
"Tips_74136001": "Wechsle zum Sticker-Tab.",
"Tips_74136002": "Such dir einen schönen Sticker aus!",
"Tips_74136003": "Zieh die Taste, um den Winkel und die Größe des Stickers zu ändern!",
diff --git a/TextMap/TextMap_ENOverwriteTemplateTb.json b/TextMap/TextMap_ENOverwriteTemplateTb.json
index f9837c1a..9df0ea5e 100644
--- a/TextMap/TextMap_ENOverwriteTemplateTb.json
+++ b/TextMap/TextMap_ENOverwriteTemplateTb.json
@@ -155,6 +155,9 @@
"AbyssText_OnceDuty_Des_1238000029": "Bring Backup Barge-In with you, and level it up to Lv. 4 in Operation Matrix {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "Bring Backup Barge-In with you, and clear Operation Matrix at Ether Activity 8 or above {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "[Introduction]\n· Hollow Zero is the largest and most influential giant Hollow in New Eridu. You will assist and support the investigation and suppression actions of Hollow Zero as an officially recruited Independent Investigation Team.\n\n[Requirements]\n· You can start the Lost Void series of quests after completing the Agent Story \"Mole in the Hole (I)\".\n\n[Gameplay Rewards]\n· Exploring the Lost Void will yield Shadow Crystal Data, which can be used to increase Investigation Progress and obtain more rewards.\n· Completing the weekly limited-time Bounty Commissions will reward you with generous rewards.\n· Completing tasks in the Exploration Log will grant corresponding rewards.\n· Rewards for Lost Void and Withered Domain can be claimed up to 45 times every week, after which Regular Rewards cannot be obtained anymore.\n\n[Ether Activity]\nActivate different Ether Activity modifiers to increase the stage difficulty while obtaining more Shadow Crystal Data.\n\n[Power Adaptation]\n· Agent levels, skills, W-Engines, and Drive Discs will be improved if they meet the requirements. Agent Mindscapes and S-Rank W-Engines will be preserved.\n· These improvements will only apply in specific modes.",
+ "AbyssText_SweepNumMaxReminder": "You are about to reach the 400-Battery limit for Ether Batteries. Please use some before claiming this reward.",
+ "AbyssText_SweepNumMaxReminder_All": "You are about to reach the 400-Battery limit for Ether Batteries. Claim other rewards instead?",
+ "AbyssText_SweepNumUnlockReminder": "You are about to reach the 400-Battery limit for Ether Batteries. Please use some before claiming this reward.",
"AbyssVersionReminder_S2_Content_260": "[New Content]\n \n• Reward Expansion: Investigation Progress level cap is increased from 220 to 260. At the same time, Proxies can also look forward to new objectives and corresponding rewards for Operation Matrix - Exploration Mission, Exploration Collection, and Achievements > Tactics > Lost Void.\n\n• New Gameplay Mode Unlocked: Operation Matrix is now live! In this investigative operation, Proxies will explore Hollows in different environments each week. In certain explorations, Proxies can obtain initial supplies, and clearing with featured Agents grants additional rewards. Furthermore, you will also unlock Exploration Missions for Primary Agents and Auxiliary Agents in Operation Matrix, with additional rewards available upon completion.\n \n• 4th Auxiliary Agent & Auxiliary Gear: In Operation Matrix, a 4th Agent is now available. This 4th Agent is an Auxiliary Agent and will not participate in regular combat alongside your 3 Primary Agents. Proxies can summon Auxiliary Agents during Hollow exploration using Auxiliary Assist. Meanwhile, the Defense Force has iterated upon the previous General Gear, preparing new Auxiliary Gear for independent investigators. Auxiliary Gear corresponds with a specific Auxiliary Agent.\n\n• New \"Reward Progress\" page added, which tracks Polychrome reward acquisition across gameplay modes and mission entries in Hollow Zero's Lost Void, Withered Domain, and The Mystery of Arpeggio Fault.\n\n• New \"Quick Complete\" Function added: Use \"Deep Cleaning\" Service Cards to quickly complete various gameplay activities and mission entries in Withered Domain and The Mystery of Arpeggio Fault. \"Deep Cleaning\" Service Cards can be obtained by completing Bounty Commissions (available after the period refresh on February 9) or redeemed at Outpost Logistics.\n \n• New Tactical Prism Programs: Added Tactical Prism Programs for Agents Sunna and Aria.",
"Accessoriy_412011128": "Delulu Emblem",
"Accessoriy_412011129": "Angelic Voice",
@@ -637,6 +640,12 @@
"Activity_Chat_ActivityLivehouse_33360071_03": "...Once this is all over, I'll have to tell you about it!",
"Activity_Chat_ActivityLivehouse_33360071_04": "Let's head out right now.",
"Activity_Chat_ActivityLivehouse_33360071_05": "Maybe later.",
+ "Activity_Chat_Cinema_39960001_08": "Collect all the special ticket stubs from \"Gravitational Storytime\" to redeem extra rewards.",
+ "Activity_Chat_Cinema_39960003_10": "Nangong! Not everyone's got your crazy good luck, always running into Dennies falling from the sky... It's important to save where you can and spend wisely!",
+ "Activity_Chat_Cinema_39960003_13": "N—Not yet... I just can't seem to get the part where the rabbit hole collapses at the end right...",
+ "Activity_Chat_Cinema_39960003_15": "The truth is, thanks to the Manager and that movie, the original melody was created a while back.",
+ "Activity_Chat_Cinema_39960003_25": "Let's watch a movie together again next time.",
+ "Activity_Chat_Cinema_39960003_29": "A—Anyway! Once I've polished up the arrangement and settled on a title, you'll be the first one to hear it, Manager!",
"Activity_Chat_Cinema_39960010_01": "Oh, little Master, is that you? Running into an old friend far from home is an even nicer surprise than I expected.",
"Activity_Chat_Cinema_39960010_02": "The clerks at Simmer just gave me a few movie tickets. They said there's a good film showing and urged me to come take a look!",
"Activity_Chat_Cinema_39960010_03": "Sweety, did you just come from hot pot?",
@@ -700,7 +709,7 @@
"Activity_Chat_TheDivineMaze_32260061_05": "Why does HAND have a receipt stub for the collector's edition of Return to Giallo City?",
"Activity_Chat_TheDivineMaze_32260061_07": "I should ask Wise when I get home... He didn't take on some commission behind my back, did he?",
"Activity_Chat_TheDivineMaze_32260061_08": "How did a receipt stub for the collector's edition of Return to Giallo City end up with HAND?",
- "Activity_CinemaFinish_Describe": "Pick your favorite Agent to watch with! After the movie, you can refresh your personal companion style in the Companion Guide.",
+ "Activity_CinemaFinish_Describe": "Pick your favorite companion to watch with! After the movie, you can refresh your personal companion style in the Companion Guide.",
"Activity_CinemaPhaseFinish_Describe": "You've reached the end of the viewing. Stay tuned for the next chapter and fresh encounters.",
"Activity_CinemaProperty_Btn_01": "Refresh Title",
"Activity_CinemaProperty_Btn_02": "Generate Report",
@@ -1425,11 +1434,11 @@
"Activity_OngoingCinema_Cinema_345": "(Everyone looks fully prepared.)",
"Activity_OngoingCinema_Cinema_346": "(Nangong Yu turns to the side and starts whispering with Sunna and Aria.)",
"Activity_OngoingCinema_Cinema_347": "(Time to join their whispered conversation...)",
- "Activity_OngoingCinema_Cinema_348": "(Talk about the new song...)",
+ "Activity_OngoingCinema_Cinema_348": "(Talk about new songs...)",
"Activity_OngoingCinema_Cinema_349": "(Talk about the movie...)",
"Activity_OngoingCinema_Cinema_350": "Time's up.",
"Activity_OngoingCinema_Cinema_351": "As soon as Nangong Yu finishes speaking, a gentle yet melancholic opening melody drifts from the screen.",
- "Activity_OngoingCinema_Cinema_352": "The movie begins... Lillian accidentally enters a mysterious wonderland and embarks on a journey through the fairy tale world.",
+ "Activity_OngoingCinema_Cinema_352": "The movie begins... Lilian accidentally enters a mysterious wonderland and embarks on a journey through the fairy tale world.",
"Activity_OngoingCinema_Cinema_353": "The red rabbit Baron hops to her side, bowing politely, drawing a smile from the audience.",
"Activity_OngoingCinema_Cinema_354": "...But Nangong Yu's smile doesn't look quite so innocent.",
"Activity_OngoingCinema_Cinema_355": "Looks like Lilian's in trouble.",
@@ -1437,13 +1446,13 @@
"Activity_OngoingCinema_Cinema_357": "You wanna yank the rabbit's tail?",
"Activity_OngoingCinema_Cinema_358": "Time's up.",
"Activity_OngoingCinema_Cinema_359": "In this cinematic wonderland, even the colors come alive and flow.",
- "Activity_OngoingCinema_Cinema_360": "Countless paper butterflies fly toward Lillian, catching her shoulders and carrying her into the sky.",
+ "Activity_OngoingCinema_Cinema_360": "Countless paper butterflies fly toward Lilian, catching her shoulders and carrying her into the sky.",
"Activity_OngoingCinema_Cinema_361": "The freedom and beauty of this scene draw soft gasps of admiration from the audience.",
"Activity_OngoingCinema_Cinema_362": "Nangong Yu is so focused she's completely forgotten about the chocolate in her hand... Looks like it's about to melt.",
"Activity_OngoingCinema_Cinema_363": "(Use a tissue to take the chocolate from her.)",
"Activity_OngoingCinema_Cinema_364": "(So even Nangong has moments like this...)",
"Activity_OngoingCinema_Cinema_365": "Time's up.",
- "Activity_OngoingCinema_Cinema_366": "You finish watching \"Dreamland Journey\" with the Angels of Delusion...",
+ "Activity_OngoingCinema_Cinema_366": "You finish watching \"Dreamland Journey\" with the Angels of Delusion...",
"Activity_OngoingCinema_Cinema_367": "Even fairy tales hold profound truths.",
"Activity_OngoingCinema_Cinema_368": "Even fairy tales can be moving sometimes.",
"Activity_OngoingCinema_Cinema_369": "Time's up.",
@@ -1685,28 +1694,28 @@
"Activity_OngoingCinema_Cinema_610030369_01": "In collective chaos, the light of reason shines as faintly as a firefly...",
"Activity_OngoingCinema_Cinema_610030370_01": "But those who remained steadfast in their duty and loyalty until the very end — their stance itself was the strongest response to \"nihility.\"",
"Activity_OngoingCinema_Cinema_610030374_01": "Sorry, I seem to have been a little too absorbed in my own thoughts and did not engage with you as much as I should have.",
- "Activity_OngoingCinema_Cinema_610030381_01": "Before deciding to see the movie, we read a lot of reviews beforehand, and they all said it was good.",
+ "Activity_OngoingCinema_Cinema_610030381_01": "Before deciding to see the movie, we read a lot of reviews, and they all said it was good.",
"Activity_OngoingCinema_Cinema_610030382_01": "Right! Right! Do you want me to send you those reviews, Manager?",
"Activity_OngoingCinema_Cinema_610030383_01": "I didn't even open it... but I just know Nangong would be spoiling again!",
"Activity_OngoingCinema_Cinema_610030384_01": "You got me~ Okay, okay, I'll black out all the key words before sending it to you...",
"Activity_OngoingCinema_Cinema_610030385_01": "...Oh wait, did Aria decode and process all the images?",
"Activity_OngoingCinema_Cinema_610030386_01": "Well, even if I secretly write bad things about you in the blacked-out parts... you'll never know.",
"Activity_OngoingCinema_Cinema_610030387_01": "Then again, even if I snuck in things like \"I like you, Manager,\" you wouldn't find out either~",
- "Activity_OngoingCinema_Cinema_610030388_01": "New songs... Sunna's actually been writing a lot of lately.",
+ "Activity_OngoingCinema_Cinema_610030388_01": "New songs huh... Sunna's actually been writing a lot lately.",
"Activity_OngoingCinema_Cinema_610030389_01": "But she basically crumpled 'em all into paper balls and stuffed the trash can full–",
- "Activity_OngoingCinema_Cinema_610030390_01": "Aria snuck a couple back and had me listen while she hummed along to the sheet music— gotta say, they were not bad at all.",
+ "Activity_OngoingCinema_Cinema_610030390_01": "Aria snuck a couple back and had me listen while she hummed along to the sheet music— gotta say, they weren't bad at all.",
"Activity_OngoingCinema_Cinema_610030391_01": "At this rate, just give Sunna a couple more days, she should finally have something she's happy with real soon...",
"Activity_OngoingCinema_Cinema_610030392_01": "Once she does, I'll have Aria record a few lines and send them to you for a listen, yeah?",
"Activity_OngoingCinema_Cinema_610030393_01": "Before deciding to watch this movie, I had a dream about it last night...",
"Activity_OngoingCinema_Cinema_610030394_01": "In my dream, this movie's producer actually came to us to sing the theme song!",
"Activity_OngoingCinema_Cinema_610030395_01": "Aria and Sunna were so happy and both screamed with joy... and then I woke up.",
"Activity_OngoingCinema_Cinema_610030396_01": "Even though the dream felt pretty average, I guess it's still a good sign–",
- "Activity_OngoingCinema_Cinema_610030397_01": "Wanna bet on whether Sunna and Aria will end up crying their eyes out over the movie?",
+ "Activity_OngoingCinema_Cinema_610030397_01": "So... wanna bet on whether Sunna and Aria will end up crying their eyes out over the movie?",
"Activity_OngoingCinema_Cinema_610030398_01": "Wow...",
"Activity_OngoingCinema_Cinema_610030398_Name_01": "Sunna & Aria",
"Activity_OngoingCinema_Cinema_610030399_01": "Wow...",
"Activity_OngoingCinema_Cinema_610030400_01": "Wow...",
- "Activity_OngoingCinema_Cinema_610030401_01": "They're already getting emotional before the bet even started... *sigh*",
+ "Activity_OngoingCinema_Cinema_610030401_01": "They're getting emotional before the bet even started... *sigh*",
"Activity_OngoingCinema_Cinema_610030402_01": "The rabbit Baron appearing out of nowhere... the flowers in the garden, alive but silent...",
"Activity_OngoingCinema_Cinema_610030402_Name_01": "Nangong Yu",
"Activity_OngoingCinema_Cinema_610030403_01": "Everything about this place is screaming trap.",
@@ -1954,7 +1963,7 @@
"Aria_Skill_ParryAid_Title": "Defensive Assist: Clutch Save",
"Aria_Skill_QTE_Desc": "When a Chain Attack is triggered, select the character to activate:\nLaunches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.\nCharacter is invulnerable while using this skill.",
"Aria_Skill_QTE_Title": "Chain Attack: Dream Collab",
- "Aria_Skill_Rush_Desc": "Press during a dodge to activate:\nFlies forward with a swift slashing attack, dealing Ether DMG.\nIf activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.",
+ "Aria_Skill_Rush_Desc": "Press during a dodge to activate:\nLaunches a swift slashing attack forward, dealing Ether DMG.\nIf activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.",
"Aria_Skill_Rush_Title": "Dash Attack: Silky-Smooth Combo",
"Aria_Skill_Special_01_Desc": "Press to activate:\nDelivers a forward kick, dealing Ether DMG.\nAnti-Interrupt level is increased while using this skill.",
"Aria_Skill_Special_01_Title": "Special Attack: Full-Sugar Electronica",
@@ -2341,8 +2350,10 @@
"Cinema_DoubleDate_Tips_17": "\"Starlight Knight: The First Heroes\"... Wonder where I can get my hands on a signed poster from the director...",
"Cinema_DoubleDate_Tips_2002_01": "You finish watching the movie with Jane.\nShe kept smiling the entire time, but something felt off... like her mind was somewhere else.",
"Cinema_DoubleDate_Tips_2004": "Let's go with \"Starlight Knight: The First Heroes\" next time.",
+ "Cinema_DoubleDate_Tips_2006_01": "You finish watching the movie with Cissia.\nShe leans back in her seat and yawns...",
+ "Cinema_DoubleDate_Tips_2009_01": "You finish watching the movie with Sweety.\nShe kept sneaking yawns the whole time... guess the story didn't grab her?",
"Cinema_DoubleDate_Tips_22": "Let's go with \"Small Body Big Crisis\"! I trust your eye for these things~",
- "Cinema_Double_PropertyDes": "Based on your actions in the Silver Screen Invitation, define the role of your companion during this movie-watching journey with your Agents.\n\n(After completing movie viewing with all Agents, head to Exclusive Rewards to claim your exclusive title and unlock the Guide report)",
+ "Cinema_Double_PropertyDes": "Based on your actions in the Silver Screen Invitation, define the role of your companion during this movie-watching journey.\n\n(After completing movie viewing with all companions, head to Exclusive Rewards to claim your exclusive title and unlock the Guide report)",
"ClothItemName_1342131": "Rumored Stardom",
"ClothItemName_1342132": "Revolving Stardom",
"ClothItemName_1342133": "Holding Stardom",
@@ -5106,6 +5117,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500012_01": "Hmm... which one should I go with?",
"PartnerTalk_BubbleStory_PartnerAria_340500025_02": "But looking at the price... feels like I'd have to grind forever just to afford it...",
"PartnerTalk_BubbleStory_PartnerAria_340500028_01": "Still curious what ramen actually tastes like, though...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Maybe I could try installing a food processor...",
"PartnerTalk_BubbleStory_PartnerAria_340500029_02": "Not sure what they taste like, but the prices here are way lower than downtown.",
"PartnerTalk_BubbleStory_PartnerAria_340500033_01": "Oh, this is the salon Nangong loves to hit up. Every time she gets her hair done, I end up waiting forever and ever...",
"PartnerTalk_BubbleStory_PartnerAria_340500033_02": "Now that I think about it, being able to switch up the hologram's hairstyle on a whim is pretty handy...",
@@ -5117,7 +5129,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500037_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.",
"PartnerTalk_BubbleStory_PartnerAria_340500037_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...",
"PartnerTalk_BubbleStory_PartnerAria_340500038_01": "Still curious what ramen actually tastes like, though...",
- "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Maybe I could try installing a taste sensor...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Maybe I could try installing a food processor...",
"PartnerTalk_BubbleStory_PartnerAria_340500039_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.",
"PartnerTalk_BubbleStory_PartnerAria_340500039_02": "Not sure what they taste like, but the prices here are way lower than downtown.",
"PartnerTalk_BubbleStory_PartnerAria_340500041_02": "Now I get why everyone's all about those beach vacations.",
@@ -5132,7 +5144,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500047_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.",
"PartnerTalk_BubbleStory_PartnerAria_340500047_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...",
"PartnerTalk_BubbleStory_PartnerAria_340500048_01": "Still curious what ramen actually tastes like, though...",
- "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Maybe I could try installing a taste sensor...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Maybe I could try installing a food processor...",
"PartnerTalk_BubbleStory_PartnerAria_340500049_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.",
"PartnerTalk_BubbleStory_PartnerAria_340500049_02": "Not sure what they taste like, but the prices here are way lower than downtown.",
"PartnerTalk_BubbleStory_PartnerAria_340500051_02": "Now I get why everyone's all about those beach vacations.",
@@ -5145,7 +5157,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500056_02": "But these Public Security Bangboo on patrol duty, bouncing around all cute like that—they're absolutely adorable.",
"PartnerTalk_BubbleStory_PartnerAria_340500057_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.",
"PartnerTalk_BubbleStory_PartnerAria_340500057_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...",
- "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Maybe I could try installing a taste sensor...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Maybe I could try installing a food processor...",
"PartnerTalk_BubbleStory_PartnerAria_340500059_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.",
"PartnerTalk_BubbleStory_PartnerAria_340500059_02": "Not sure what they taste like, but the prices here are way lower than downtown.",
"PartnerTalk_BubbleStory_PartnerAria_340500060_01": "Hmm, heading out already?",
@@ -5161,7 +5173,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500067_01": "I used to come here all the time when I'd tag along with Sunna to grab snacks—those three were always super friendly.",
"PartnerTalk_BubbleStory_PartnerAria_340500067_02": "Though I've always had a hard time remembering which one's \"Buy\" and which one's \"Give Change\"...",
"PartnerTalk_BubbleStory_PartnerAria_340500068_01": "Still curious what ramen actually tastes like, though...",
- "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Maybe I could try installing a taste sensor...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Maybe I could try installing a food processor...",
"PartnerTalk_BubbleStory_PartnerAria_340500069_01": "After we'd wrap up Hollow commissions, Nangong would always bring us around here to grab a bite.",
"PartnerTalk_BubbleStory_PartnerAria_340500069_02": "Not sure what they taste like, but the prices here are way lower than downtown.",
"PartnerTalk_BubbleStory_PartnerAria_340500070_01": "Hmm, heading out already?",
@@ -5214,7 +5226,7 @@
"PartnerTalk_Chat_PartnerAria_330500005_02": "Hey, could you do me a favor? I've got a problem I can't crack on my own.",
"PartnerTalk_Chat_PartnerAria_330500005_03": "Hold on a sec.",
"PartnerTalk_Chat_PartnerAria_330500005_05": "I'm helping 141 promote their instant fried chicken, but I just accidentally lost the product info cards, so now I can't really tell these chicken flavors apart.",
- "PartnerTalk_Chat_PartnerAria_330500005_06": "The boss said one of these is the ultra-spicy flavor that customers aren't supposed to sample, but I don't have pain or taste sensors installed, so I can't tell which one it is...",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "The boss said one of these is the ultra-spicy flavor that customers aren't supposed to sample, but I don't have pain sensors installed, so I can't tell which one it is...",
"PartnerTalk_Chat_PartnerAria_330500005_08": "You lean in close to sniff the fried chicken, and the thick coating of sauce makes it impossible to tell which one is spicier by smell alone—only the colors can give you some clues.",
"PartnerTalk_Chat_PartnerAria_330500005_09": "Considering the shop's flyer says \"Mega Epic Spicy Fried Chicken,\" it'd probably be safer to find this crazy spicy chicken through a process of elimination. But which one should I try first?",
"PartnerTalk_Chat_PartnerAria_330500005_10": "(Try the dark red fried chicken)",
@@ -5265,7 +5277,7 @@
"PartnerTalk_Chat_PartnerAria_330500007_09": "Sunna suggested I try counting sheep... I gave it a go, but it still takes three or four hours to drift off, and these cyber sheep keep popping up in my head.",
"PartnerTalk_Chat_PartnerAria_330500007_10": "Then Nangong suggested if I was dealing with insomnia and constant dreams, I should try a massage from Old Duyi. Said it works wonders. So I figured I'd give it a shot.",
"PartnerTalk_Chat_PartnerAria_330500007_13": "I honestly don't know what I should even comment on first...",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "Yeah... just wanted to give it a shot... So I grabbed a free trial coupon online, but when I got here my phone wouldn't load it. Guess no massage for me today.",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Yeah... I had my eye on it... So I grabbed a free trial coupon online, but when I got here, my phone wouldn't load it. Guess no massage for me today.",
"PartnerTalk_Chat_PartnerAria_330500007_15": "I can grab a trial voucher on my phone.",
"PartnerTalk_Chat_PartnerAria_330500007_16": "Just use mine.",
"PartnerTalk_Chat_PartnerAria_330500007_17": "Oh, really? Thanks!",
@@ -5319,6 +5331,7 @@
"PartnerTalk_Chat_PartnerAria_330500012_27": "No act of kindness is ever too small. Thank you for your civic spirit, citizen!",
"PartnerTalk_Chat_PartnerAria_330500012_28": "Mhm! You too, Officer!",
"PartnerTalk_Chat_PartnerAria_330500015_13": "{M#Wise}{F#Belle}, I didn't expect to run into you here!",
+ "PartnerTalk_Chat_PartnerAria_330500016_05": "Ms. Cecilia gave it to me when I came to visit...",
"PartnerTalk_Chat_PartnerAria_330500016_07": "Hold on a sec.",
"PartnerTalk_Chat_PartnerAria_330500018_24": "And {M#Wise}{F#Belle}, thanks for helping Aria work through all that mess...",
"PartnerTalk_Chat_PartnerAria_330500022_01": "Oh, Manager, you're here. I brought around 30,000 Dennies, Ihope that's enough for the deposit...",
@@ -5393,7 +5406,7 @@
"PartnerTalk_Chat_PartnerAria_330500030_07": "We can finally go to the beach. I just hope my virtual projection doesn't glitch out on me...",
"PartnerTalk_Chat_PartnerAria_330500031_02": "You sure about this? I'm worried something's gonna go wrong with my virtual projection...",
"PartnerTalk_Chat_PartnerAria_330500031_03": "Don't worry about it.",
- "PartnerTalk_Chat_PartnerAria_330500031_04": "How're you feeling right now?",
+ "PartnerTalk_Chat_PartnerAria_330500031_04": "How're you feeling right now?",
"PartnerTalk_Chat_PartnerAria_330500031_05": "Hmm... I don't know if it's my temperature sensor or what, but it's feeling kinda chilly in here...",
"PartnerTalk_Chat_PartnerAria_330500031_06": "The sand underwater feels completely different from dry sand — it's way more solid and compact.",
"PartnerTalk_Chat_PartnerAria_330500031_07": "It feels so strange...",
@@ -5412,7 +5425,7 @@
"PartnerTalk_Chat_PartnerAria_330500031_21": "Ehn-nha, nhu ne... (Trust the science, there's nothing to worry about. There's only {M#a guy and a girl}{F#two girls} around, and what could {M#they}{F#they} suddenly turn into...?)",
"PartnerTalk_Chat_PartnerAria_330500031_22": "Nhe-nhu! Nha en-na! (A cyber ghost! AHHHHHHHHH!!)",
"PartnerTalk_Chat_PartnerAria_330500031_23": "Nhu-nha en! (I told you something was off! But you just HAD to come here!)",
- "PartnerTalk_Chat_PartnerAria_330500031_24": "Mm-hmm... Nngh!! (Step one, level it out. Step two, zero it. Reverse the nut, tighten from above. Left side's the sample, right side's the weight — pay attention, pay attention!)",
+ "PartnerTalk_Chat_PartnerAria_330500031_24": "En-en... Nah-na!! (Step one, level it out. Step two, zero it. Reverse the nut, tighten from above. Left side's the sample, right side's the weight — pay attention, pay attention!)",
"PartnerTalk_Chat_PartnerAria_330500031_25": "Nhu? Nha ne? (Huh? What are you doing?)",
"PartnerTalk_Chat_PartnerAria_330500031_26": "Na-ehn! Nhu-nha! (You don't get it, normal ghosts fear talismans and incantations, so cyber ghosts obviously fear scientific formulas!)",
"PartnerTalk_Chat_PartnerAria_330500031_27": "Nhe... Ehn-ne nhu? (Ah... is that really gonna work?)",
@@ -5450,7 +5463,7 @@
"PartnerTalk_Chat_PartnerAria_330500033_17": "It's nothing that dramatic!",
"PartnerTalk_Chat_PartnerAria_330500033_18": "It's fine, Manager, you don't need to comfort me...",
"PartnerTalk_Chat_PartnerAria_330500033_19": "Sunna twisted her toe, Nangong's luck with side hustles went bust, and my voice went haywire...",
- "PartnerTalk_Chat_PartnerAria_330500033_20": "All the signs lately point to one thing... maybe we weren't meant to take part in this performance...",
+ "PartnerTalk_Chat_PartnerAria_330500033_20": "All the signs lately point to one thing... maybe we weren't meant to take part in this performance...",
"PartnerTalk_Chat_PartnerAria_330500033_21": "In the midst of the chaos, a familiar voice rings out nearby.",
"PartnerTalk_Chat_PartnerAria_330500033_22": "Hey! {M#Wise}{F#Belle}! Brought a friend to check out the store?",
"PartnerTalk_Chat_PartnerAria_330500033_25": "Oh? They're not lost!",
@@ -5794,7 +5807,7 @@
"PopUp_Content_999441302": "Successfully countering enemy attacks grants Beat!\nWhen Beat is maxed out, you can enter Rhythm Realm, during which the character's Parry skill is replaced by more powerful skills!",
"PopUp_Content_999441401": "A more powerful enemy has appeared in VR training!\nIn combat, deal DMG to earn extra points.",
"PopUp_Content_999441402": "When the music hits its climax, the enemy will unleash a series of powerful consecutive attacks.\nAfter finishing the consecutive attacks, the enemy will be Weakened. This is when Sunna takes the stage to help Aria finish the practice!\n\nTap the button to attack the enemy!",
- "PopUp_Content_999441501": "{LAYOUT_MOBILE#This is a rapid-tap note that must be completed by tapping repeatedly. Tapping either the left or right side of the screen will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!}\n{LAYOUT_KEYBOARD#This is a rapid-press note that must be completed by pressing repeatedly. Pressing either a left key (such as ) or a right key (such as ) will perform the note.}\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!\n(You can also press // and //) {LAYOUT_CONTROLLER#This is a rapid-press note that must be completed by pressing repeatedly. Pressing either the left or right buttons will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!}",
+ "PopUp_Content_999441501": "{LAYOUT_MOBILE#This is a rapid-tap note that must be completed by tapping repeatedly. Tapping either the left or right side of the screen will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!}\n{LAYOUT_KEYBOARD#This is a rapid-press note that must be completed by pressing repeatedly. Pressing either a left key (such as ) or a right key (such as ) will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!\n(You can also press // and //)}{LAYOUT_CONTROLLER#This is a rapid-press note that must be completed by pressing repeatedly. Pressing either the left or right buttons will perform the note.\nYou must reach a certain number of hits to complete the action, so tap as quickly as possible to successfully play the track!}",
"PopUp_Content_999441601": "During live recording, performances must be played on different note lanes to help the trio complete the show together!",
"PopUp_Content_999441602": "In this mode, the trio will take turns serving as the lead vocalist.\nThe note lane exclusive to the current lead vocalist will begin flashing.\nUse this cue to help them complete the segment's performance!",
"PopUp_Content_999441701": "When a long note block appears, press and hold the corresponding button until it passes through the judgment area to achieve a perfect hit.",
diff --git a/TextMap/TextMap_ESOverwriteTemplateTb.json b/TextMap/TextMap_ESOverwriteTemplateTb.json
index 9fe973ee..4c1206fa 100644
--- a/TextMap/TextMap_ESOverwriteTemplateTb.json
+++ b/TextMap/TextMap_ESOverwriteTemplateTb.json
@@ -179,6 +179,9 @@
"AbyssText_PeriodDuty_Progress": "Progreso de encargos recompensados:\u00A0",
"AbyssText_RewardBar_Name": "Nivel de la licencia",
"AbyssText_Rule_Des_S2_Main": "Descripción\n• La Cavidad Cero es la Cavidad más grande y con la mayor influencia en Nueva Eridu. Como miembro del «equipo de investigación independiente» oficial, ayudarás en la investigación y el control de la Cavidad Cero.\n\nRequisitos de participación\n• Completa el encargo de agente «Topo de la Cavidad (I)» para poder aceptar la serie de encargos del vacío de la perdición.\n\nRecompensas del modo de juego\n• Explora el vacío de la perdición para obtener datos de cristal sombrío y mejorar el progreso de la investigación para obtener aún más recompensas.\n· Completa los encargos recompensados publicados semanalmente por tiempo limitado para obtener generosas recompensas.\n· Completa los encargos para mejorar el progreso de la investigación y obtener las recompensas correspondientes.\n· Cada semana, puedes obtener un máximo de 45 recompensas en el vacío de la perdición y la ciudad marchita. Al superar el límite, ya no podrás obtener las recompensas normales.\n\nActividad etérea\nTras activar diferentes opciones de actividad etérea, la dificultad de las etapas aumentará considerablemente, pero también podrás obtener más datos de cristal sombrío\n\nAdaptación al combate\n· El nivel y las habilidades de los agentes, así como los amplificadores y las pistas de disco, mejorarán cuando se cumplan los requisitos. Las escenas de los agentes y los amplificadores de grado S se conservarán.\n· Estas mejoras solo se aplicarán en algunos modos.",
+ "AbyssText_SweepNumMaxReminder": "Estás a punto de alcanzar el límite de 400 Baterías etéreas. Consúmelas antes de reclamar esta recompensa.",
+ "AbyssText_SweepNumMaxReminder_All": "Estás a punto de alcanzar el límite de 400 Baterías etéreas. ¿Quieres reclamar esta recompensa?",
+ "AbyssText_SweepNumUnlockReminder": "Estás a punto de alcanzar el límite de 400 Baterías etéreas. Consúmelas antes de reclamar esta recompensa.",
"AbyssVersionReminder_S2_Content_160": "Contenido nuevo\n· Expansión de recompensas: el límite del progreso de la investigación se ha expandido del nivel 80 al 120. Además, se han añadido nuevas entradas y las recompensas correspondientes a las secciones de «Registro de investigación», «Colección de exploración» en el vacío de la perdición y «Estrategias - Vacío de la perdición» en los logros.\n· Actualización de equipamientos: los equipamientos exclusivos de las agentes Astra Yao, Evelyn, Jane y Corin ya están disponibles. Además, se han añadido etapas correspondientes para las cuatro agentes en el exterminio de alborotadores.\n· Nueva dificultad disponible: ya está disponible la purga en el frente de batalla: dificultad 6 con 12 bonificaciones semanales, actividad etérea más desafiante y el nuevo enemigo Geppetto. Además, en la última área de intercambio cordial en purga en el frente de batalla: dificultad 5 podrás elegir enfrentarte al sacrificio de Bringer o a Geppetto.\n· Actualización del modo de juego: la operación encubierta dará inicio el 17 de marzo a las 04:00 (hora del servidor). Los proxies podrán eliminar las amenazas en áreas de combate con diferentes entornos.\n· Actualización de áreas: se ha añadido la nueva área desafío de recolección; derrota el mayor número de enemigos dentro del límite de tiempo para obtener mayores recompensas.\n· Actualización de eventos: se han añadido nuevos eventos en las áreas de evento de encuentro y diferencia de precio. Además, en las áreas de combate: resonio y combate: mecamonedas, los proxies tendrán una probabilidad de encontrarse con ayudantes misteriosos y probar nuevo contenido.\n· Actualización de mecánicas: se ha añadido la mecánica de serendipia en la Cavidad. Los proxies tienen una probabilidad de toparse información de bangbús dorados o reliquia replicada: Geppetto, por lo que los proxies deberán estar preparados. Además, se ha añadido la mecánica de iteración de ruta, con la cual podrán actualizar el mapa con Marlene en el área de intercambio cordial.\n· Actualización de encargos: se ha añadido el nuevo encargo «Bailando sobre los hilos» en la Cavidad Cero. La información de la reliquia replicada ha hecho que Ray vuelva a abrir la investigación sobre Geppetto.\n· Actualización de las estrategias de investigación: se han añadido 3 nuevas estrategias de investigación, las cuales ayudarán a los proxies durante su exploración en la Cavidad Cero.\n\nContenido modificado\n· Se ha optimizado la lógica de visualización de las estrategias de investigación y las medallas de investigación.\n· Se ha ajustado la ubicación de la entrada a la interfaz del registro de investigación y se ha desplazado a la purga en el frente de batalla.\n· Se ha optimizado el escenario del área de intercambio cordial.",
"AbyssVersionReminder_S2_Content_170": "Nuevo contenido\n\n• Expansión de recompensas: el límite del progreso de la investigación se ha expandido del nivel 120 al nivel 160. Además, se han añadido nuevas entradas y las recompensas correspondientes a las secciones de «Registro de investigación», «Colección de exploración» en el vacío de la perdición y «Estrategias - Vacío de la perdición» en los logros.\n\n• Nuevo modo de juego: ¡se ha habilitado la investigación de las Fuerzas de Intervención! En esta investigación, los equipamientos, la tienda, los resonios y los eventos tendrán cambios. Completa la etapa con los agentes designados para obtener recompensas adicionales. Además, los proxies desbloquearán encargos de agente en la investigación de las Fuerzas de Intervención, que otorgarán recompensas adicionales al completarlos.\n\n• Actualización de equipamientos: en la investigación de las Fuerzas de Intervención, el Ministerio de Defensa ha actualizado los equipamientos exclusivos anteriores y ha preparado los nuevos programas del prisma táctico para investigadores independientes. En una sola investigación de las Fuerzas de Intervención, los proxies podrán desbloquear los programas derivados del prisma táctico correspondientes para múltiples agentes. Además, durante la investigación, tendrán la oportunidad de desbloquear ramificaciones de los programas y mejorar su capacidad de combate. Los equipamientos generales también se han actualizado: los equipamientos de la serie portátil ya están disponibles.\n\n• Actualización de la tienda: En la investigación de las Fuerzas de Intervención, las tiendas que encuentres ofrecerán el producto especial selección cero. Los proxies podrán consultar la selección cero para comprar equipamiento general o programas del prisma táctico.\n\n• Actualización de resonios: En la investigación de las Fuerzas de Intervención, los proxies tendrán la posibilidad de obtener la serie especial de resonios sopletes de succión, que puede subir directamente el nivel del equipamiento general correspondiente al máximo.\n\n• Actualización de eventos: en la investigación de las Fuerzas de Intervención, se ha añadido nuevo contenido en las áreas de evento de encuentro. Además, se han actualizado los eventos de ayudantes misteriosos en las áreas de combate: resonio y combate: mecamonedas.\n\n• Actualización del desafío del área de maratón: al comenzar una investigación de las Fuerzas de Intervención, los proxies pueden activar el desafío de área de maratón en puesto de investigación. Completar el desafío otorgará una recompensa de mejora del programa del prisma táctico adicional.\n\n• Actualización de enemigos: en la investigación de las Fuerzas de Intervención, los proxies encontrarán enemigos afectados por miasma. Al completar ciertos eventos, podrán obtener resonios miasmáticos con efectos especiales contra estos enemigos.",
"AbyssVersionReminder_S2_Content_260": "Nuevo contenido\n \n• Expansión de recompensas: el límite del progreso de la investigación se ha ampliado del nivel 220 al nivel 260. Asimismo, se han añadido nuevas entradas y las correspondientes recompensas a las secciones de «Encargos de exploración» en la operación «Matriz», la colección de la exploración en el vacío de la perdición y «Estrategias - Vacío de la perdición» en los logros.\n\n• Nuevo modo de juego disponible: ¡el nuevo modo de juego de la operación «Matriz» ya está disponible! Durante esta investigación, cada semana podrás explorar diferentes entornos de la Cavidad. En algunas exploraciones, podrás obtener suministros iniciales. Además, al completar la modalidad con los agentes con probabilidad aumentada del período actual, se otorgarán recompensas adicionales. Por otro lado, podrás desbloquear encargos de exploración de los agentes principales y agentes de apoyo en combate en la operación «Matriz». Al completarlos, obtendrás recompensas adicionales.\n\n• Agente de apoyo en combate (cuarto agente en combate) y equipamiento de apoyo en combate: en la operación «Matriz» se añade la opción de seleccionar un cuarto agente. Este cuarto agente será un agente de apoyo en combate, que no entrará en combate regular con los 3 agentes principales. Podrás invocar al agente de apoyo en combate durante la exploración de la Cavidad con la técnica de apoyo en combate. Al mismo tiempo, el Ministerio de Defensa ha actualizado el antiguo equipamiento general y ha preparado un nuevo equipamiento de apoyo en combate para los investigadores independientes. El equipamiento de apoyo en combate se corresponde individualmente con cada agente de apoyo en combate.\n\n• Se ha añadido la interfaz de «progreso de las recompensas», que hace un seguimiento de la obtención de Películas en los distintos modos de juego y entradas de encargo dentro del vacío de la perdición, la ciudad marchita y el enigma de la Falla Arpegio de la Cavidad Cero.\n\n• Se ha añadido la función de «completado rápido», que permite consumir tarjetas de servicio «Limpieza en profundidad» para completar rápidamente distintos modos de juego y entradas de encargo en la ciudad marchita y el enigma de la Falla Arpegio. Las tarjetas de servicio «Limpieza en profundidad» se pueden obtener al completar encargos recompensados (disponibles tras la actualización del ciclo el 9 de febrero) o canjearse en el puesto de avanzada logístico..\n \n• Nuevos programas del prisma táctico: se han añadido los programas del prisma táctico de las agentes Sunna y Aria.",
@@ -285,7 +288,7 @@
"ActivityCombatKachaV3_Day4_Target02": "Usa la pegatina «Aguante»",
"ActivityCombatKachaV3_Day4_Target03": "Usa el encuadre «Carta de Zenless Zone Zero»",
"ActivityCombatKachaV3_Day5_Target01": "Fotografía a Susie",
- "ActivityCombatKachaV3_Day5_Target02": "Usa la pegatina «Nocaut»",
+ "ActivityCombatKachaV3_Day5_Target02": "Usa la pegatina «K.O.»",
"ActivityCombatKachaV3_Day5_Target03": "Usa el encuadre «El juego de tu vida»",
"ActivityCombatKachaV3_Day6_Target01": "Toma una foto grupal",
"ActivityCombatKachaV3_Day6_Target02": "Usa la pegatina «Bocadillos»",
@@ -919,7 +922,7 @@
"Activity_Chat_YanagiVR_702253002_04": "¡Ahn ñah! ¡Ñueñ ño!\n(¡Acabo de recibir la noticia de que el mecanismo inteligente ha despertado! Aún está bajo observación, ¡pero ha vuelto a su cuerpo original!)",
"Activity_Chat_YanagiVR_702253002_06": "Ñeh ñoo... Eñ...\n(Pero el médico le ha dicho que no se fuerce intentando recordar lo que vio en sus sueños... Los de TOPS no han querido darme más información sobre el mecanismo...)",
"Activity_CheckinGame_GoBtn": "Obtener",
- "Activity_CinemaFinish_Describe": "¡Elige al agente que quieras para ver una película! Tras terminar de verla, podrás actualizar el estilo de acompañante del compendio de acompañante.",
+ "Activity_CinemaFinish_Describe": "¡Elige al acompañante que quieras para ver una película! Tras terminar de verla, podrás actualizar el estilo de acompañante del compendio de acompañante.",
"Activity_CinemaPhaseFinish_Describe": "Ya has completado la sesión de cine actual. Espera a que comience la siguiente fase para disfrutar de un nuevo encuentro.",
"Activity_CinemaProperty_Btn_03": "Volver a generar",
"Activity_CinemaProperty_Describe_01": "Entusiasta y divertid{M#o}{F#a}, tienes un talento especial para animar el ambiente. Con tus oportunas interacciones, haces que la conversación sea dinámica y entretenida. Eres un motor de vitalidad indispensable.",
@@ -927,6 +930,8 @@
"Activity_CinemaProperty_Describe_03": "Amable y considerad{M#o}{F#a}, te centras en los detalles del cuidado observando en silencio las necesidades de tus compañeros mientras los acompañas y transmitiendo tranquilidad y apoyo a través de acciones tangibles.",
"Activity_CinemaProperty_Describe_04": "Destacas en el análisis racional. Eres perspicaz para percibir la esencia de la trama y disfrutas desmenuzando las técnicas narrativas y los detalles de las películas. Eres {M#un}{F#una} compañer{M#o}{F#a} de conversación capaz de abordar temas profundos.",
"Activity_CinemaProperty_Describe_05": "De pensamiento divergente y lleno de imaginación, eres capaz de trascender la película y asociarla con temas más amplios, como la creatividad y la vida, despertando la chispa de inspiración en tus compañeros.",
+ "Activity_CinemaProperty_Name_02": "{M#Resonador}{F#Resonadora} Emocional",
+ "Activity_CinemaProperty_Name_05": "{M#Catalizador}{F#Catalizadora} de Inspiración",
"Activity_CinemaProperty_Title": "Completado",
"Activity_CinemaS2_OB2.6_Period01": "Ve una película con Cecilia",
"Activity_CinemaS2_OB2.6_Period02": "Ve una película con Jane",
@@ -1229,11 +1234,12 @@
"Activity_Livehouse_Calibration_Confirm": "Jugar",
"Activity_Livehouse_Calibration_Title": "Se ha detectado que el dispositivo actual carece de datos de calibración. ¿Quieres ir a calibrarlo para obtener una mejor experiencia de juego?",
"Activity_MainLinePopup_SpringShow_OB2.6": "¡El evento temático «Una armonía de delusiones» ya está disponible!",
- "Activity_NanGong_DailyItem_Progress": "Sellos coleccionables obtenidos hoy:\u00A0",
+ "Activity_NanGong_DailyItem_Progress": "Sello coleccionable obtenido hoy:\u00A0",
"Activity_NanGong_DoubleBuff_Progress": "Ganancias dobles de la HIA de hoy: {0}/{1}",
"Activity_NanGong_FlipCard_Complete": "Se han girado todas las cartas",
- "Activity_NanGong_FlipCard_Progress": "Cantida de cartas giradas:\u00A0",
+ "Activity_NanGong_FlipCard_Progress": "Cantidad de cartas giradas:\u00A0",
"Activity_NanGong_TaskRow_GotoBtnText": "Ir a la Asociación",
+ "Activity_OngoingCinema_Cinema_055": "Contigo a mi lado, no le temo a nada.",
"Activity_OngoingCinema_Cinema_056": "Acercarte a la maestra.",
"Activity_OngoingCinema_Cinema_058": "Las luces de alrededor se apagan poco a poco, empieza a sonar el preludio de fondo y, entre la respiración ligeramente tensa de varias personas, comienza la película.",
"Activity_OngoingCinema_Cinema_062": "Los espectadores de alrededor parecen nerviosos. Algunos dejan escapar un grito ahogado.",
@@ -1366,6 +1372,9 @@
"Activity_OngoingCinema_Cinema_462": "(Nangong te tira de la ropa con suavidad.)",
"Activity_OngoingCinema_Cinema_463": "Eso debería considerarse un spoiler, ¿no?",
"Activity_OngoingCinema_Cinema_465": "(A veces, la forma de pensar de Nangong es tan impredecible que es imposible comprenderla...)",
+ "Activity_OngoingCinema_Cinema_470": "En cuanto Nangong termina de hablar, una música de introducción melancólica y a la vez tierna se escucha desde la pantalla.",
+ "Activity_OngoingCinema_Cinema_471": "Entre los murmullos de admiración de la gente, se escuchan los pequeños suspiros de Sunna y Aria.",
+ "Activity_OngoingCinema_Cinema_474": "(Nangong te tira de la ropa con suavidad.)",
"Activity_OngoingCinema_Cinema_475": "Eso debería considerarse un spoiler, ¿no?",
"Activity_OngoingCinema_Cinema_478": "(Aunque es evidente que está realmente interesada en esta película. ¿Debería seguir hablando de este tema?)",
"Activity_OngoingCinema_Cinema_482": "En cuanto Nangong termina de hablar, una música de introducción melancólica y a la vez tierna se escucha desde la pantalla.",
@@ -1464,6 +1473,7 @@
"Activity_OngoingCinema_Cinema_610030259_01": "Oh, lo siento, parece que me he emocionado un poco... La película está a punto de comenzar, así que hablemos de ello luego.",
"Activity_OngoingCinema_Cinema_610030260_01": "¿Yo? Je, je, pensé que estarías más interesad{M#o}{F#a} en hablar sobre los Ángeles de la Delusión.",
"Activity_OngoingCinema_Cinema_610030261_01": "Últimamente he estado aprendiendo una técnica especial con Sunna... A ella le encantan las velas aromáticas, así que yo también he hecho unas para perfumar la ropa.",
+ "Activity_OngoingCinema_Cinema_610030263_01": "Ay, se me ha olvidado comprar palomitas o algún tentempié de paso...",
"Activity_OngoingCinema_Cinema_610030264_01": "¿Tienes hambre, {M#Wise}{F#Belle}? Si aguantas un poco, podemos ir a comer algo después de la película.",
"Activity_OngoingCinema_Cinema_610030268_01": "Como era de esperar {M#del}{F#de la} dependient{M#e}{F#a} de un videoclub, conoces muy bien la trama de la película...",
"Activity_OngoingCinema_Cinema_610030270_01": "Supongo que ha sido para asegurar mi experiencia cinematográfica, ¿verdad? Gracias.",
@@ -1479,6 +1489,7 @@
"Activity_OngoingCinema_Cinema_610030299_01": "Menos mal que al final todo ha salido bien, porque si no, me habría pasado la noche dando vueltas sin poder dormir...",
"Activity_OngoingCinema_Cinema_610030300_01": "El entrenamiento de Aria y las demás está a punto de terminar. Es hora de que vuelva a ver cómo les ha ido... Nos vemos, {M#Wise}{F#Belle}.",
"Activity_OngoingCinema_Cinema_610030301_01": "Gracias por acompañarme a ver esta película, {M#Wise}{F#Belle}.",
+ "Activity_OngoingCinema_Cinema_610030303_01": "Después de todo, es solo una película, no es que vayamos a toparnos realmente con sucesos extraños e inexplicables.",
"Activity_OngoingCinema_Cinema_610030309_01": "A juzgar por el ritmo de la historia, parece que ahora viene lo importante.",
"Activity_OngoingCinema_Cinema_610030312_01": "Pero su fortaleza radica en evocar el miedo en el corazón de las personas a través de múltiples insinuaciones, dejándolas intranquilas.",
"Activity_OngoingCinema_Cinema_610030316_01": "Si te interesa, puedo acompañarte a ver otra película.",
@@ -1694,7 +1705,7 @@
"Aria_Skill_ParryAid_Desc": "Pulsa para usarlo cuando el personaje en el campo de batalla esté a punto de recibir un golpe.\nBloquea el ataque enemigo, lo que provoca una gran cantidad de Aturdimiento.\nDurante la ejecución de la habilidad, la agente se vuelve invulnerable.",
"Aria_Skill_ParryAid_Title": "Apoyo defensivo: Salvando la actuación",
"Aria_Skill_QTE_Desc": "Elige el avatar de personaje al ejecutar una técnica en cadena para usarla.\nEjecuta ataques consecutivos hacia delante, lo que inflige una gran cantidad de daño etéreo. Al ejecutar la habilidad, se genera 4 de energía del fandom en el campo de batalla.\nDurante la ejecución de la habilidad, la agente se vuelve invulnerable.",
- "Aria_Skill_Rush_Desc": "Pulsa durante una evasión para usarlo.\nVuela hacia delante y ejecuta un rápido corte, lo que inflige daño etéreo.\nSi se ejecuta durante el ataque normal: Dulce melodía, esta acción no restablece la secuencia de movimientos del ataque normal.",
+ "Aria_Skill_Rush_Desc": "Pulsa durante una evasión para usarlo.\nEjecuta un rápido corte hacia delante, lo que inflige daño etéreo.\nSi se ejecuta durante el ataque normal: Dulce melodía, esta acción no restablece la secuencia de movimientos del ataque normal.",
"Aria_Skill_Rush_Title": "Ataque rápido: Combo como la seda",
"Aria_Skill_Special_01_Desc": "Pulsa para usarla.\nEjecuta una patada hacia delante, lo que inflige daño etéreo.\nDurante la ejecución de la habilidad, el nivel de resistencia a interrupción aumenta.",
"Aria_Skill_Special_01_Title": "Técnica especial: Tecno edulcorado",
@@ -2205,7 +2216,7 @@
"Cinema_DoubleDate_Context_20": "Los deberes de Yuzuha no deben de ser muy exigentes últimamente. Quizá sea un buen momento para ir con ella al cine y disfrutar de este raro descanso.",
"Cinema_DoubleDate_Context_21": "El itinerario de Lycaon siempre está completamente lleno... Aunque tal vez tenga tiempo para ver una película junt{M#o}{F#a}s.",
"Cinema_DoubleDate_Context_22": "El Té Inmortal parece no estar tan lleno últimamente. Quizá sea un buen momento para invitar a Dulce al cine. Seguro que no se negará, ¿verdad?",
- "Cinema_DoubleDate_Context_23": "Ahora que el ensayo de las Ángeles de la Delusión ha llegado a su fin, ¡debe ser un buen momento para invitarlas a ver una película ligera y divertida!",
+ "Cinema_DoubleDate_Context_23": "Ahora que el ensayo de los Ángeles de la Delusión ha llegado a su fin, ¡debe ser un buen momento para invitarlas a ver una película ligera y divertida!",
"Cinema_DoubleDate_Tips_2001_01": "Terminas de ver la película con Cecilia.\nPor educación, ella se ha mantenido atenta a la pantalla durante toda la proyección, pero no parecía poder ocultar su decepción...",
"Cinema_DoubleDate_Tips_2002_01": "Terminas de ver la película con Jane.\nJane ha sonreído durante toda la proyección, pero has notado que estaba algo distraída...",
"Cinema_DoubleDate_Tips_2004_01": "Terminas de ver la película con Billy.\nNo ha parado de hablar sobre la película de los Caballeros Estelares que se ha perdido.",
@@ -2218,7 +2229,7 @@
"Cinema_DoubleDate_Tips_2010": "La próxima vez será mejor ver «Un viaje por el país de los sueños». ¡Esa historia de fantasía similar a un cuento de hadas parece muy interesante!",
"Cinema_DoubleDate_Tips_2010_01": "Terminas de ver la película con los Ángeles de la Delusión...\nA mitad de la película, no han podido evitar empezar a cuchichear entre ellas y han ido olvidando gradualmente que estaban en el cine.",
"Cinema_DoubleDate_Tips_22": "Entonces veamos «Cuerpo pequeño, crisis grande». ¡Confío en tu ojo crítico!",
- "Cinema_Double_PropertyDes": "Con base en tu comportamiento en «Invitación cinematográfica», define el papel de acompañante desempeñado en este viaje cinematográfico compartido con los agentes.\n\n(Una vez completado el contenido cinematográfico de todos los agentes, puedes dirigirte a «Recompensas temporales» para recibir un título exclusivo y desbloquear el informe del compendio.)",
+ "Cinema_Double_PropertyDes": "Con base en tu comportamiento en «Invitación cinematográfica», define el papel de acompañante desempeñado en este viaje cinematográfico compartido.\n\n(Una vez completado el contenido cinematográfico de todos los acompañantes, puedes dirigirte a «Recompensas temporales» para recibir un título exclusivo y desbloquear el informe del compendio.)",
"Cinema_SpeakerName_610200040": "Perrito Ross",
"Clara_Property_Special_Desc_BreakStunRatio_01": "Multiplicador de Aturdimiento de 1 nivel de carga",
"Clara_Property_Special_Desc_BreakStunRatio_02": "Multiplicador de Aturdimiento de 2 niveles de carga",
@@ -5521,6 +5532,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500027_01": "Antes, cuando acompañaba a Sunna a comprar aperitivos, solíamos venir aquí. Los tres son superamables.",
"PartnerTalk_BubbleStory_PartnerAria_340500027_02": "Aunque nunca me queda claro quién es Compra y quién es Cambio.",
"PartnerTalk_BubbleStory_PartnerAria_340500028_01": "Todavía me pregunto qué sabor tendrán los fideos.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Creo que podría intentar instalar un procesador de alimentos...",
"PartnerTalk_BubbleStory_PartnerAria_340500029_01": "Antes, cuando terminábamos los encargos de Cavidad, Nangong solía traernos por aquí a comer.",
"PartnerTalk_BubbleStory_PartnerAria_340500033_01": "Vaya, esta es la peluquería que le gusta a Nangong. Cada vez que viene a cortarse el pelo, tengo que quedarme un buen rato esperándola.",
"PartnerTalk_BubbleStory_PartnerAria_340500035_01": "Vaya... Uno, dos, tres, cuatro... Hay un montón de ceros. Nangong dice que tenemos que esforzarnos mucho para ganar dinero y comprar un estudio de grabación.",
@@ -5528,6 +5540,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500037_01": "Antes, cuando acompañaba a Sunna a comprar aperitivos, solíamos venir aquí. Los tres son superamables.",
"PartnerTalk_BubbleStory_PartnerAria_340500037_02": "Aunque nunca me queda claro quién es Compra y quién es Cambio.",
"PartnerTalk_BubbleStory_PartnerAria_340500038_01": "Todavía me pregunto qué sabor tendrán los fideos.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Creo que podría intentar instalar un procesador de alimentos...",
"PartnerTalk_BubbleStory_PartnerAria_340500039_01": "Antes, cuando terminábamos los encargos de Cavidad, Nangong solía traernos por aquí a comer.",
"PartnerTalk_BubbleStory_PartnerAria_340500043_01": "Vaya, esta es la peluquería que le gusta a Nangong. Cada vez que viene a cortarse el pelo, tengo que quedarme un buen rato esperándola.",
"PartnerTalk_BubbleStory_PartnerAria_340500045_01": "Vaya... Uno, dos, tres, cuatro... Hay un montón de ceros. Nangong dice que tenemos que esforzarnos mucho para ganar dinero y comprar un estudio de grabación.",
@@ -5535,6 +5548,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500047_01": "Antes, cuando acompañaba a Sunna a comprar aperitivos, solíamos venir aquí. Los tres son superamables.",
"PartnerTalk_BubbleStory_PartnerAria_340500047_02": "Aunque nunca me queda claro quién es Compra y quién es Cambio.",
"PartnerTalk_BubbleStory_PartnerAria_340500048_01": "Todavía me pregunto qué sabor tendrán los fideos.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Creo que podría intentar instalar un procesador de alimentos...",
"PartnerTalk_BubbleStory_PartnerAria_340500049_01": "Antes, cuando terminábamos los encargos de Cavidad, Nangong solía traernos por aquí a comer.",
"PartnerTalk_BubbleStory_PartnerAria_340500053_01": "Vaya, esta es la peluquería que le gusta a Nangong. Cada vez que viene a cortarse el pelo, tengo que quedarme un buen rato esperándola.",
"PartnerTalk_BubbleStory_PartnerAria_340500055_01": "Vaya... Uno, dos, tres, cuatro... Hay un montón de ceros. Nangong dice que tenemos que esforzarnos mucho para ganar dinero y comprar un estudio de grabación.",
@@ -5542,6 +5556,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500057_01": "Antes, cuando acompañaba a Sunna a comprar aperitivos, solíamos venir aquí. Los tres son superamables.",
"PartnerTalk_BubbleStory_PartnerAria_340500057_02": "Aunque nunca me queda claro quién es Compra y quién es Cambio.",
"PartnerTalk_BubbleStory_PartnerAria_340500058_01": "Todavía me pregunto qué sabor tendrán los fideos.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Creo que podría intentar instalar un procesador de alimentos...",
"PartnerTalk_BubbleStory_PartnerAria_340500059_01": "Antes, cuando terminábamos los encargos de Cavidad, Nangong solía traernos por aquí a comer.",
"PartnerTalk_BubbleStory_PartnerAria_340500063_01": "Vaya, esta es la peluquería que le gusta a Nangong. Cada vez que viene a cortarse el pelo, tengo que quedarme un buen rato esperándola.",
"PartnerTalk_BubbleStory_PartnerAria_340500065_01": "Vaya... Uno, dos, tres, cuatro... Hay un montón de ceros. Nangong dice que tenemos que esforzarnos mucho para ganar dinero y comprar un estudio de grabación.",
@@ -5549,6 +5564,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500067_01": "Antes, cuando acompañaba a Sunna a comprar aperitivos, solíamos venir aquí. Los tres son superamables.",
"PartnerTalk_BubbleStory_PartnerAria_340500067_02": "Aunque nunca me queda claro quién es Compra y quién es Cambio.",
"PartnerTalk_BubbleStory_PartnerAria_340500068_01": "Todavía me pregunto qué sabor tendrán los fideos.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Creo que podría intentar instalar un procesador de alimentos...",
"PartnerTalk_BubbleStory_PartnerAria_340500069_01": "Antes, cuando terminábamos los encargos de Cavidad, Nangong solía traernos por aquí a comer.",
"PartnerTalk_BubbleStory_PartnerAria_340500074_01": "Creo que «Café para dos» no está nada mal.",
"PartnerTalk_BubbleStory_PartnerAria_340500076_01": "Creo que «Café para dos» no está nada mal.",
@@ -5579,19 +5595,17 @@
"PartnerTalk_Chat_Orpheus_330300701_12": "¡¿Qué has dicho?! ¡¿Estás sugiriendo que yo, un mecanismo inteligente que lidera un equipo de élite y que puede dar en el blanco a cientos de metros de distancia, soy solo una cola?!",
"PartnerTalk_Chat_PartnerAria_330500001_04": "¡Los niños son los que eligen!",
"PartnerTalk_Chat_PartnerAria_330500001_05": "¡A los adultos les gustan todos!",
- "PartnerTalk_Chat_PartnerAria_330500001_09": "222 es un juego ficticio ambientado en Riridu, una ciudad sumida en una crisis por culpa de un agujero negro en la que los ciudadanos sobreviven a duras penas. Consiste principalmente en buscar recursos, derrotar a los malos y evacuar el agujero negro.",
+ "PartnerTalk_Chat_PartnerAria_330500001_09": "222 es un juego ficticio ambientado en Rilidu, una ciudad sumida en una crisis por culpa de un agujero negro en la que los ciudadanos sobreviven a duras penas. Consiste principalmente en buscar recursos, derrotar a los malos y evacuar el agujero negro.",
"PartnerTalk_Chat_PartnerAria_330500001_10": "Vaya, eso suena igual que mi vida cotidiana.",
- "PartnerTalk_Chat_PartnerAria_330500001_11": "Otro se llama Final Delusion. Es un juego de rol ambientado en un mundo fantástico en el que el jugador controla a tres aventureras que sueñan con convertirse en ángeles, al mismo tiempo que se enfrentan a Hombretón, el director ejecutivo de una agencia sin escrúpulos.",
+ "PartnerTalk_Chat_PartnerAria_330500001_11": "Otro se llama «Delusión final». Es un juego de rol ambientado en un mundo fantástico en el que controlas a tres aventureras que sueñan con convertirse en ángeles mientras se enfrentan a un director ejecutivo de una agencia sin escrúpulos conocido como «El Hombretón».",
"PartnerTalk_Chat_PartnerAria_330500001_12": "No entiendo qué tienen que ver unas aventureras con una agencia, pero supongo que el juego debe ser bastante divertido.",
- "PartnerTalk_Chat_PartnerAria_330500001_13": "El último juego se llama Caníbal. Es un juego competitivo en línea asimétrico para cuatro jugadores. Uno de ellos asume el papel de un enemigo tímido con cara de hambriento, mientras que los otros tres son pequeñas albóndigas a las que persigue, que buscan salir de un laberinto estrecho.",
+ "PartnerTalk_Chat_PartnerAria_330500001_13": "El último juego se llama «Caníbal». Es un juego competitivo en línea asimétrico para cuatro jugadores. Uno de ellos asume el papel de un enemigo tímido con cara de hambriento, mientras que los otros tres son pequeñas albóndigas a las que persigue, que buscan salir de un laberinto estrecho.",
"PartnerTalk_Chat_PartnerAria_330500001_14": "Humm... Tiene pinta de dar miedo.",
"PartnerTalk_Chat_PartnerAria_330500001_16": "222.",
- "PartnerTalk_Chat_PartnerAria_330500001_17": "Final Delusion.",
- "PartnerTalk_Chat_PartnerAria_330500001_18": "Caníbal.",
+ "PartnerTalk_Chat_PartnerAria_330500001_17": "«Delusión final».",
"PartnerTalk_Chat_PartnerAria_330500001_19": "Oh, ¿quieres llevarte 222? No sabía que les gustaban los juegos tan populares.",
"PartnerTalk_Chat_PartnerAria_330500001_20": "¿Es un juego muy popular? Si más adelante empiezo a hacer directos mientras juego, supongo que 222 no sería una mala opción.",
- "PartnerTalk_Chat_PartnerAria_330500001_26": "¿Final Delusion? La historia de este juego es todo un clásico. Deberías comprobarla en primera persona.",
- "PartnerTalk_Chat_PartnerAria_330500001_28": "¿Te decantas por Caníbal? Desde luego que tienes buen ojo. Fue el juego que estableció el género competitivo asimétrico. Es todo un clásico.",
+ "PartnerTalk_Chat_PartnerAria_330500001_26": "¿«Delusión final»? La historia de este juego es todo un clásico. Deberías comprobarla en primera persona.",
"PartnerTalk_Chat_PartnerAria_330500003_04": "Una sombra oscura me persigue desde que salí de Error 404. Al final me he desorientado y he acabado en el puerto...",
"PartnerTalk_Chat_PartnerAria_330500003_08": "¿Quién es? ¡Voy ahora mismo a darle una lección!",
"PartnerTalk_Chat_PartnerAria_330500003_09": "¡Muchísimas gracias, {M#Wise}{F#Belle}! Es ese grandullón marrón peludo... ¿Eh? ¿Dónde se ha metido? Hace un momento estaba aquí...",
@@ -5601,6 +5615,7 @@
"PartnerTalk_Chat_PartnerAria_330500003_20": "Ay... Con la condición física que tienes, ¡soy yo quien debería tenerte miedo a ti!",
"PartnerTalk_Chat_PartnerAria_330500003_21": "Eres incluso más rápida que las máquinas que tenemos en la zona en obras. Has venido corriendo desde el Barrio N.º\u00A06 hasta el Puerto Elpis sin despeinarte. Das miedo...",
"PartnerTalk_Chat_PartnerAria_330500003_26": "Lo siento, {M#Wise}{F#Belle}, confundí a tu amigo con un tipo aterrador.",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "El jefe dice que hay un pollo frito que es superpicante y no se le puede dar a probar a los clientes, pero yo no tengo instalado un sensor de dolor, así que no sé cuál es...",
"PartnerTalk_Chat_PartnerAria_330500005_28": "Sunna y Nangong deben estar muy ocupadas en la Cavidad ahora mismo. Luego vamos a reunirnos en Error 404 para ensayar.",
"PartnerTalk_Chat_PartnerAria_330500005_34": "Cof... (Rayos, no puedo hablar.)",
"PartnerTalk_Chat_PartnerAria_330500005_51": "Cof... (Rayos, no puedo hablar.)",
@@ -5609,7 +5624,7 @@
"PartnerTalk_Chat_PartnerAria_330500007_09": "Sunna me recomendó que probara a contar ovejas, pero sigo tardando tres o cuatro horas hasta poder entrar en el modo de hibernación, y no dejan de aparecer ovejas cibernéticas en mi mente.",
"PartnerTalk_Chat_PartnerAria_330500007_11": "¿Los mecanismos inteligentes también sufren de insomnio?",
"PartnerTalk_Chat_PartnerAria_330500007_12": "¿Los mecanismos inteligentes también necesitan masajes?",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "Humm... Quería venir a probar porque conseguí un cupón gratis en la red proxy, pero el teléfono me está dando problemas, así que parece que hoy no podrá ser.",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Humm... Le tenía echado el ojo, así que conseguí un cupón gratis en la red proxy. Pero el teléfono me está dando problemas, así que parece que hoy no podrá ser.",
"PartnerTalk_Chat_PartnerAria_330500007_15": "Puedes usar mi teléfono para obtener el cupón.",
"PartnerTalk_Chat_PartnerAria_330500007_22": "Duyi me ha dicho que mi situación era un poco especial, así que ha usado sus dispositivos de mantenimiento para limpiarme el sistema de refrigeración y ordenarme los cables. He quedado como nueva.",
"PartnerTalk_Chat_PartnerAria_330500008_02": "Gracias, {M#Wise}{F#Belle}. Quizás sea esa la sensación de desbloquear los meridianos de la que habla Nangong.",
@@ -5623,6 +5638,7 @@
"PartnerTalk_Chat_PartnerAria_330500010_19": "Seguro que les encantará tu detalle.",
"PartnerTalk_Chat_PartnerAria_330500010_24": "¡Vale, decidido entonces! Seguro que a Sunna le encantará.",
"PartnerTalk_Chat_PartnerAria_330500012_09": "Me temo que sea una grabación de un club de la lucha clandestino dentro de una Cavidad. Puede que alguna facción malvada se esconda detrás de esto.",
+ "PartnerTalk_Chat_PartnerAria_330500012_17": "Aria saca una cinta de video que tiene escrito en la portada «Duelo de superrobots», junto con una imagen de dos niños controlando a unos robots que luchan intensamente sobre una mesa.",
"PartnerTalk_Chat_PartnerAria_330500012_20": "Si no me equivoco, es una cinta de un programa de televisión de la época de la antigua civilización.",
"PartnerTalk_Chat_PartnerAria_330500012_21": "¿Eh? ¿Es de un programa de televisión?",
"PartnerTalk_Chat_PartnerAria_330500012_23": "¿Te has fijado en que el cochecito tenía una antena?",
@@ -5877,6 +5893,8 @@
"PartnerTalk_GalGame_PartnerAria_10044703_053": "¡No faltaremos al próximo concierto de los Ángeles de la Delusión!",
"PartnerTalk_GalGame_PartnerAria_10044703_054": "Al ver a la fan alejarse poco a poco, por fin pueden relajarse y dejar que su cerebro no vaya a mil por hora.",
"PartnerTalk_GalGame_PartnerAria_10044703_057": "Por cierto, ¿qué te ha susurrado al oído hace un momento?",
+ "PartnerTalk_GalGame_PartnerAria_10044703_061": "¡Hola a todos, soy Aria, de los Ángeles de la Delusión!",
+ "PartnerTalk_GalGame_PartnerAria_10044703_062": "¡Hola a todos, soy Aria, de los Ángeles de la Delusión!",
"PartnerTalk_GalGame_PartnerAria_10044703_Name_004": "Fan de los Ángeles de la Delusión",
"PartnerTalk_GalGame_PartnerEvelyn_10042702_004": "¿Cómo se practica el... reconocimiento facial? No eres un mecanismo inteligente, Evelyn...",
"PartnerTalk_GalGame_PartnerEvelyn_10042702_005": "¿Cómo se practica el... reconocimiento facial? No eres un mecanismo inteligente, Evelyn...",
@@ -7401,7 +7419,7 @@
"StrickerName008": "¡Blam!",
"StrickerName010": "¡Oooh!",
"StrickerName011": "A dormir",
- "StrickerName014": "Nocaut",
+ "StrickerName014": "K.O.",
"StrickerName015": "Bigote",
"StrickerName016": "Lindo conejito",
"StrickerName017": "Bocadillos",
@@ -7411,8 +7429,9 @@
"StrickerName021": "Adorable",
"StrickerName024": "Inigualable",
"StrickerName025": "¡¡Lucha!!",
- "StrickerName027": "Yuju",
- "StrickerName028": "Rosas para ti",
+ "StrickerName026": "Gesto de la Z",
+ "StrickerName027": "Gesto de la V",
+ "StrickerName028": "Regalo de rosas",
"Summer_MathSkill_Desc": "Si en el equipo hay personajes atacantes o de la misma afiliación que Sunna:\nCuando un personaje se encuentra bajo el efecto de velo etéreo: bis de la delusión y golpea al enemigo, la tasa de vulnerabilidad de Aturdimiento del objetivo aumenta en un 30\u00A0% durante 40\u00A0s.\nAl entrar en combate, Sunna recupera 15 ptos. de Energía. En el modo expedición, este efecto puede activarse un máximo de una vez cada 180\u00A0s.",
"Summer_MathSkill_Title": "Técnica adicional: Contrapunto de ensoñación",
"Summer_Property_ExQTE_HPRecover_Desc_01": "Recuperación de PV",
diff --git a/TextMap/TextMap_FROverwriteTemplateTb.json b/TextMap/TextMap_FROverwriteTemplateTb.json
index 6cf2edd2..b2c2e70c 100644
--- a/TextMap/TextMap_FROverwriteTemplateTb.json
+++ b/TextMap/TextMap_FROverwriteTemplateTb.json
@@ -166,6 +166,9 @@
"AbyssText_OnceDuty_Des_1238000029": "Prenez le Renfort d'urgence et améliorez-le jusqu'au Niv.\u00A04 dans l'Opération Matrice {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "Prenez le Renfort d'urgence et terminez l'Opération Matrice à une activité éthérique de niveau 8 ou supérieure {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "[Introduction]\n• La Néantre Zéro est la plus grande et la plus importante des Néantres de la Nouvelle-Eridu. En tant que membre de l'Équipe d'inspection indépendante, vous apporterez votre soutien lors des missions d'inspection et de neutralisation à l'intérieur de la Néantre Zéro.\n\n[Conditions]\n• Vous pouvez lancer la série de missions Néant perdu après avoir accompli l'histoire d'agent «\u00A0Mission : Taupissime\u00A0I\u00A0».\n\n[Récompenses]\n• Explorez le Néant perdu pour obtenir des données de cristal sombre qui vous permettront de faire avancer la Progression de l'enquête et d'obtenir davantage de récompenses.\n• Terminez les commissions de traque hebdomadaires à durée limitée pour gagner de généreuses récompenses.\n• Terminez les tâches du Journal d'exploration pour obtenir les récompenses correspondantes.\n· Les récompenses du Néant perdu et du District dévasté peuvent être récupérées jusqu'à 45 fois chaque semaine. Une fois la limite dépassée, vous ne pourrez plus obtenir les objets dans les récompenses ordinaires.\n\n[Activité éthérique]\nActivez les différents modificateurs d'activité éthérique pour augmenter la difficulté du niveau et obtenir davantage de données de cristal sombre.\n\n[Adaptation de puissance]\n· Les niveaux des agents, des compétences, des moteurs-amplis et des disques de poussée seront augmentés pour atteindre le niveau requis. La Psyché et les moteurs-amplis de rang\u00A0S resteront inchangés.\n· Ces améliorations s'appliqueront uniquement dans des modes spécifiques.",
+ "AbyssText_SweepNumMaxReminder": "Vous êtes sur le point d'atteindre la limite de 400\u00A0batteries d'éther. Veuillez les utiliser avant de récupérer cette récompense.",
+ "AbyssText_SweepNumMaxReminder_All": "Vous êtes sur le point d'atteindre la limite de 400\u00A0batteries d'éther. Récupérer les autres récompenses à la place\u00A0?",
+ "AbyssText_SweepNumUnlockReminder": "Vous êtes sur le point d'atteindre la limite de 400\u00A0batteries d'éther. Veuillez les utiliser avant de récupérer cette récompense.",
"AbyssVersionReminder_S2_Content_260": "[Nouveau contenu]\n \n• Extension des récompenses\u00A0: La limite maximale de Progression de l'enquête passe de 220 à 260. De plus, vous pouvez également accepter de nouveaux objectifs et leurs récompenses correspondantes pour Opération Matrice - Mission d'exploration, Collecte d'exploration, et Succès > Tactiques > Néant perdu.\n\n• Nouveau mode débloqué\u00A0: Le nouveau mode Opération Matrice est désormais disponible\u00A0! Dans cette opération d'investigation, vous pouvez explorer la Néantre Zéro dans différents environnements chaque semaine. Dans certaines explorations, vous pouvez obtenir des provisions initiales, et vous obtiendrez des récompenses supplémentaires si vous terminez ces explorations avec les agents recommandés. De plus, vous débloquerez des missions d'exploration pour agents principaux et agents auxiliaires dans l'Opération Matrice, offrant des récompenses supplémentaires.\n \n• 4e\u00A0agent auxiliaire et Attirail auxiliaire\u00A0: Dans l'Opération Matrice, vous pouvez inclure un 4e\u00A0agent dans votre escouade. Ce 4e\u00A0agent est un agent auxiliaire et ne participera pas aux combats aux côtés de vos 3\u00A0agents principaux. Vous pouvez invoquer des agents auxiliaires lors de l'exploration de la Néantre en utilisant le soutien auxiliaire. Parallèlement, les Forces de défense ont perfectionné l'Attirail général, et préparé un nouvel Attirail auxiliaire pour les inspecteurs indépendants. Chaque Attirail auxiliaire correspond à un agent auxiliaire spécifique.\n\n• Ajout de la page «\u00A0Progression des récompenses\u00A0» qui permet de suivre l'acquisition des polychromes en récompense dans les différents modes de jeu et missions des modes Néant perdu, District dévasté et Le mystère de la Faille de l'Arpège de la Néantre Zéro.\n\n• Ajout de la fonctionnalité «\u00A0Complétion rapide\u00A0»\u00A0: Utilisez les cartes «\u00A0Nettoyage en profondeur\u00A0» pour terminer rapidement divers modes de jeu et missions dans les modes District dévasté et Le mystère de la Faille de l'Arpège. Les cartes «\u00A0Nettoyage en profondeur\u00A0» peuvent être obtenues en terminant des commissions de traque (disponibles après le renouvellement de phase le 9\u00A0février) ou échangées aux Stocks de l'avant-poste.\n\n• Nouveaux programmes de prisme tactique\u00A0: Ajout de programmes de prisme tactique pour les agents Sunniva et Aria.",
"Abyss_BossFight19_EnvBuff_01_Des": "Les DGT CRIT augmentent de 5\u00A0%, les DGT physiques augmentent de 5\u00A0% et les DGT électriques augmentent de {EXCEL:2}\u00A0%.",
"Abyss_BossFight26_EnvBuff_03_Des": "Réduit la DÉF de 8\u00A0%.",
@@ -356,11 +359,11 @@
"ActivityFlipCardGameHIA_CardSubTitle_03": "Commençons une journée haute en couleur\u00A0!",
"ActivityFlipCardGameHIA_CardSubTitle_04": "Récupérez la main gagnante et doublez votre fortune\u00A0!",
"ActivityFlipCardGameHIA_CardSubTitle_05": "Des trésors uniques, réservés aux VIP comme vous\u00A0!",
- "ActivityFlipCardGameHIA_CardTitle_01": "Cartes retournées",
- "ActivityFlipCardGameHIA_CardTitle_02": "Cartes retournées",
- "ActivityFlipCardGameHIA_CardTitle_03": "Cartes retournées",
- "ActivityFlipCardGameHIA_CardTitle_04": "Cartes retournées",
- "ActivityFlipCardGameHIA_CardTitle_05": "Cartes retournées",
+ "ActivityFlipCardGameHIA_CardTitle_01": "À obtenir en retournant la carte correspondante",
+ "ActivityFlipCardGameHIA_CardTitle_02": "À obtenir en retournant la carte correspondante",
+ "ActivityFlipCardGameHIA_CardTitle_03": "À obtenir en retournant la carte correspondante",
+ "ActivityFlipCardGameHIA_CardTitle_04": "À obtenir en retournant la carte correspondante",
+ "ActivityFlipCardGameHIA_CardTitle_05": "À obtenir en retournant la carte correspondante",
"ActivityFlipCardGameNanGong_Complete": "Cadeau de retournement de cartes",
"ActivityFlipCardGameNanGong_FlipCard": "Choisissez une carte à retourner",
"ActivityFlipCardGameNanGong_HasFlipedAllCard": "Toutes les cartes ont été retournées",
@@ -467,6 +470,7 @@
"ActivityTeamTrial_QuestName_12740002": "Chasse à l'écho énigmatique",
"ActivityTeamTrial_QuestName_12740004": "Percée à travers le vent",
"ActivityTeamTrial_QuestName_12740005": "Lame de l'ombre",
+ "Activity_BubbleStory_ActivityDailycheckHIA_600324199_01": "L'événement de retournement de cartes de l'AIN...",
"Activity_BubbleStory_ActivityLivehouse_43360001_02": "La répétition s'est plutôt bien passée~",
"Activity_BubbleStory_ActivityLivehouse_43360001_03": "Tant d'énergie, tant de passion, et tant de rêves... Cette chanson donne super bien\u00A0!",
"Activity_BubbleStory_ActivityLivehouse_43360004_01": "{M#L'Étoile montante de la Nouvelle-Eridu... Que faut-il préparer pour ça\u00A0?}{F#L'Étoile montante de la Nouvelle-Eridu... Que faut-il préparer pour ça\u00A0?}",
@@ -497,20 +501,23 @@
"Activity_Chat_ActivityCombatKachaV3_30060058_08": "J'ai une toute nouvelle coque, et mes fonctionnalités ont été améliorées\u00A0! C'est la consécration de ma victoire contre les Éthéréens\u00A0! Allez, ma petite citrouille, allons dézinguer de l'Éthéréen\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060058_13": "Mais non, t'as tout compris de travers\u00A0! On va d'abord récupérer les tampons, et ensuite on ira dans la Néantre\u00A0! On y trouvera les ennemis les plus balèses et... c'est parti pour la castagne\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060058_16": "Hors de question\u00A0! C'est bien trop dangereux là-bas, je ne veux pas te voir encore revenir couvert de bosses\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_19": "On pourrait juste utiliser la RV\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060058_23": "Et donner à M.\u00A0Clic le spectacle qu'il désire.",
"Activity_Chat_ActivityCombatKachaV3_30060058_25": "Tip top, ma petite citrouille\u00A0! Je savais que tu comprendrais pour quel genre de grand spectacle je brûle\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060058_Name_02": "M.\u00A0Clic",
+ "Activity_Chat_ActivityCombatKachaV3_30060059_01": "Jeune maître{F#sse}, à en juger par votre présence à Yum Cha Sin en dehors des heures de repas, j'imagine que vous n'êtes pas venu{F#e} pour manger.",
+ "Activity_Chat_ActivityCombatKachaV3_30060059_09": "Alors, {M#Wise}{F#Belle}\u00A0? Prêt{F#e} à dégainer votre appareil\u00A0? Si la photo est réussie, n'oubliez pas de me l'envoyer en souvenir.",
"Activity_Chat_ActivityCombatKachaV3_30060062_01": "On a réussi à obtenir le premier tampon\u00A0! Au fait... Puisqu'on est là, on pourrait peut-être manger quelques dim sum à Yum Cha Sin\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060062_07": "Je te fais confiance, ma petite citrouille\u00A0! Je suis sûr que tu trouveras une scène qui me permettra de me déchaîner\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060062_Name_02": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060063_01": "Un combat exaltant et sans retenue\u00A0! Même à un contre deux, j'ai totalement dominé\u00A0! M.\u00A0Clic est inarrêtable\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060063_02": "Des humains et des monstres... ma petite citrouille, tu es vraiment au top\u00A0! Tu sais toujours trouver le fond parfait pour me mettre en valeur\u00A0!",
- "Activity_Chat_ActivityCombatKachaV3_30060063_03": "Oui, oui, on a compris... M.\u00A0Clic est formidable, bla-bla-bla. Mais, maintenant tes flash sont en surchauffe\u00A0!",
- "Activity_Chat_ActivityCombatKachaV3_30060063_04": "C'est rien, ils faut juste qu'ils refroidissent un moment, mais mon cœur ne cessera jamais de brûler pour le spectacle\u00A0! Je veux encore plus de scènes palpitantes\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060063_03": "Oui, oui, on a compris... M.\u00A0Clic est formidable, bla-bla-bla. Mais, maintenant tes flashs sont en surchauffe\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060063_04": "C'est rien, il faut juste qu'ils refroidissent un moment, mais mon cœur ne cessera jamais de brûler pour le spectacle\u00A0! Je veux encore plus de scènes palpitantes\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060063_05": "Bien reçu, M.\u00A0Clic\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060063_06": "Des monstres comme ça, il y en a à la pelle\u00A0!",
- "Activity_Chat_ActivityCombatKachaV3_30060063_07": "{M#Wise}{F#Belle}, ne l'encourage pas trop... Il faut d'abord que je le ramène pour l'examiner, au cas où ses nouvelles fonctionnalités aient causé une panne. À la prochaine\u00A0!",
- "Activity_Chat_ActivityCombatKachaV3_30060063_08": "{M#Wise}{F#Belle}, ne l'encourage pas trop... Il faut d'abord que je le ramène pour l'examiner, au cas où ses nouvelles fonctionnalités aient causé une panne. À la prochaine\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060063_07": "{M#Wise}{F#Belle}, ne l'encourage pas trop... Il faut d'abord que je le ramène pour l'examiner, au cas où ses nouvelles fonctionnalités auraient causé une panne. À la prochaine\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060063_08": "{M#Wise}{F#Belle}, ne l'encourage pas trop... Il faut d'abord que je le ramène pour l'examiner, au cas où ses nouvelles fonctionnalités auraient causé une panne. À la prochaine\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060063_Name_01": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060064_02": "Avant ça, je voulais demander...",
"Activity_Chat_ActivityCombatKachaV3_30060064_Name_02": "M.\u00A0Clic",
@@ -522,6 +529,7 @@
"Activity_Chat_ActivityCombatKachaV3_30060069_06": "Au revoir, M.\u00A0Clic.",
"Activity_Chat_ActivityCombatKachaV3_30060069_07": "Au revoir, Sheila.",
"Activity_Chat_ActivityCombatKachaV3_30060069_Name_01": "M.\u00A0Clic",
+ "Activity_Chat_ActivityCombatKachaV3_30060070_02": "Aujourd'hui, notre destination est la place Lumina. Ce n'est pas aussi loin que les autres. Si tu n'as pas d'objection, on peut y aller tout de suite\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060070_07": "J'ai encore une chose à faire...",
"Activity_Chat_ActivityCombatKachaV3_30060070_Name_02": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060073_02": "Merci, Orchidée.",
@@ -550,8 +558,9 @@
"Activity_Chat_ActivityCombatKachaV3_30060081_08": "M.\u00A0Clic, arrête de penser à des choses irréalistes...",
"Activity_Chat_ActivityCombatKachaV3_30060081_Name_01": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060082_04": "Il y a de super concerts là-bas.",
+ "Activity_Chat_ActivityCombatKachaV3_30060082_07": "{M#Wise}{F#Belle}, allons vite à la boutique de gadgets\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060083_06": "Je dois dire que la campagne de promo des petites idoles de la 404 est plutôt intéressante. Si je ne devais pas tenir la boutique, moi aussi je serais partie à la recherche de ces tampons\u00A0!",
- "Activity_Chat_ActivityCombatKachaV3_30060085_02": "Nous proposons également quelques articles en collaborations avec les idoles de la 404. Il y a des bâtons lumineux, des serviettes, des porte-clés... Tu veux en prendre un de chaque, pendant que tu y es\u00A0?",
+ "Activity_Chat_ActivityCombatKachaV3_30060085_02": "Nous proposons également quelques articles en collaboration avec les idoles de la 404. Il y a des bâtons lumineux, des serviettes, des porte-clés... Tu veux en prendre un de chaque, pendant que tu y es\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060085_05": "C'est entendu\u00A0! Si tu gagnes un prix intéressant à la 404, n'oublie pas de me prévenir. Je fermerai la boutique pour aller collecter des tampons\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060086_01": "Allez, en avant\u00A0! On y va maintenant, immédiatement, sur-le-champ, illico presto\u00A0! C'est l'heure des bourre-pif\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060086_02": "Pourquoi es-tu si pressé aujourd'hui\u00A0?",
@@ -562,7 +571,7 @@
"Activity_Chat_ActivityCombatKachaV3_30060086_Name_01": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060087_01": "Quel adversaire\u00A0! Quel combat\u00A0! Seul un ennemi aussi redoutable peut me forcer à repousser mes limites\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060087_02": "Pourtant, l'ennemi avait l'air... moins puissant que les autres fois, non\u00A0?",
- "Activity_Chat_ActivityCombatKachaV3_30060087_03": "Ne te méprends pas, ma petite citrouille. C'était un duel entre bonhommes, et il n'y a que ça de vrai\u00A0! J'ai enregistré chaque instant de ce combat avec ma caméra\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060087_03": "Ne te méprends pas, ma petite citrouille. C'était un duel entre bonhommes, et il n'y a que ça de vrai\u00A0! J'ai enregistré chaque instant de ce combat avec mon objectif\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060087_04": "Qu'est-ce qui est le plus important\u00A0? Le combat ou la photographie\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060087_05": "Les deux sont importants, ma petite citrouille\u00A0! La photo est mon art martial, et le combat est la raison d'être de mon existence\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060087_06": "C'est ça, on a compris, ô grand photo-guerrier M.\u00A0Clic. Allez, il est l'heure de rentrer\u00A0!",
@@ -572,23 +581,35 @@
"Activity_Chat_ActivityCombatKachaV3_30060088_04": "Exactement\u00A0! Je viens de jeter un œil, la 404 devrait déjà être ouverte. Si tu n'as rien d'autre à régler, allons-y\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060089_04": "Récupérer le prix mystère\u00A0? Mais, la 404 ne décerne aucun prix à ce que je sache.",
"Activity_Chat_ActivityCombatKachaV3_30060089_06": "{M#Wise}{F#Belle}, la réception de la 404 m'a dit qu'elle n'était pas au courant pour les tampons\u00A0! On s'est fait arnaquer, non...?",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_09": "Bonjour {M#Wise}{F#Belle}, bonjour Mme\u00A0Cécilia\u00A0! Gardons les civilités pour plus tard. Je dois d'abord expliquer à notre cliente que la campagne de collecte de tampons existe bel et bien\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060089_10": "Bonjour, je m'appelle Sunniva. Je fais partie des Anges de l'illusion, un groupe d'idoles qui se produit ici à la 404.",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_15": "Quand j'étais encore à l'agence, j'ai vu plein d'autres idoles faire la promotion de leur groupe grâce à des collaborations avec toutes sortes de boutiques...",
"Activity_Chat_ActivityCombatKachaV3_30060089_26": "Sunniva sort de son sac... une liasse de billets, qu'elle dépose dans la main de Sheila.\nLe prix mystère était bien des billets de concert\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060089_28": "Pour cette fois, en plus des billets, vous avez droit à un véritable prix mystère\u00A0: l'occasion de prendre une photo avec la grande, l'illustre gérante de la 404, Mme\u00A0Cécilia, et avec... une membre pas si illustre des Anges de l'illusion.",
"Activity_Chat_ActivityCombatKachaV3_30060089_35": "Depuis quand tu es fan d'idoles\u00A0?! Attends... Arrête de surgir de nulle part et de faire peur aux gens\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060089_Name_04": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060090_03": "Possible.",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_08": "Tu es contente, n'est-ce pas\u00A0? Je ne m'y connais pas trop en idoles, et je ne vais jamais à la 404, mais tout le processus et le résultat étaient plutôt satisfaisants, tu ne trouves pas\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060090_14": "Que dirais-tu de la scène de la 404\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060090_15": "C'est possible, ma petite citrouille\u00A0? Existe-t-il une telle scène dans l'espace en réalité virtuelle\u00A0?",
"Activity_Chat_ActivityCombatKachaV3_30060090_Name_02": "M.\u00A0Clic",
"Activity_Chat_ActivityCombatKachaV3_30060091_06": "Tiens, ma petite citrouille. C'est pour toi\u00A0! Il y a tous les meilleurs moments de mes derniers combats\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060091_10": "Merci, M.\u00A0Clic... J'adore\u00A0! Même si je ne peux pas me battre à tes côtés... à l'avenir, chaque fois que tu voudras aller au combat ou affronter des Éthéréens, je t'aiderai à trouver une solution\u00A0!",
- "Activity_Chat_ActivityCombatKachaV3_30060091_12": "Je savais que vous étiez les meilleur{F#e}s, mes petites citrouilles\u00A0! Dans ce cas, retournous-y pour un autre coup d'éclat\u00A0! Il ne faudrait pas laisser cette énergie retomber\u00A0!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_12": "Je savais que vous étiez les meilleur{F#e}s, mes petites citrouilles\u00A0! Dans ce cas, retournons-y pour un autre coup d'éclat\u00A0! Il ne faudrait pas laisser cette énergie retomber\u00A0!",
"Activity_Chat_ActivityCombatKachaV3_30060091_Name_01": "M.\u00A0Clic",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_02": "L'événement spécial de retournement de cartes de l'AIN est lancé, venez y participer\u00A0!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_06": "En participant à des combats en réalité virtuelle, vous remportez des sceaux. Quand vous aurez suffisamment de sceaux, vous pourrez retourner des cartes\u00A0! En fonction des cartes que vous obtiendrez, vous recevrez une multitude de récompenses\u00A0!",
"Activity_Chat_ActivityDailycheckHIA_600323101_Name_01": "Rita",
"Activity_Chat_ActivityDailycheckHIA_600323102_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_01": "Le retournement de cartes de l'AIN vous attend... Ah, c'est encore vous, mademoiselle\u00A0!\nAlors, la collecte des sceaux avance bien\u00A0? Voulez-vous que je vérifie si vous avez assez de sceaux pour retourner des cartes\u00A0?",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_04": "Le retournement de cartes de l'AIN vous attend... Ah, c'est encore vous, monsieur\u00A0!\nAlors, la collecte des sceaux avance bien\u00A0? Voulez-vous que je vérifie si vous avez assez de sceaux pour retourner des cartes\u00A0?",
"Activity_Chat_ActivityDailycheckHIA_600323199_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_17": "Hein... {M#Wise}{F#Belle}\u00A0! Qu'est-ce que tu fais là\u00A0?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_18": "Ah, cette demoiselle est la personne qui a accidentellement retourné votre carte pour cet événement de retournement de cartes...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_19": "Il y a un nouvel événement\u00A0? Ah~ Dans ce cas, cette carte doit être un cadeau de l'événement précédent.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_44": "Ah, ce monsieur est la personne qui a accidentellement retourné votre carte pour cet événement de retournement de cartes...",
"Activity_Chat_ActivityDailycheckHIA_600323201_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_04": "Vous pouvez également jeter un coup d'œil sur la progression de votre collection de sceaux.",
"Activity_Chat_ActivityDailycheckHIA_600323203_Name_01": "Rita",
"Activity_Chat_ActivityLivehouse_33360001_09": "Mais non, comment peux-tu penser ça, Wise\u00A0?",
"Activity_Chat_ActivityLivehouse_33360002_01": "... {M#Wise}{F#Belle}, tu es arrivé{F#e} super vite\u00A0!",
@@ -995,39 +1016,55 @@
"Activity_Chat_ActivityLivehouse_33360071_Name_01": "Sunniva",
"Activity_Chat_Cinema_39960001_01": "Bonne Journée de la Carotte dorée\u00A0! Bienvenue au cinéma Gravité.",
"Activity_Chat_Cinema_39960001_02": "Pour célébrer la Journée de la Carotte dorée, nous avons une programmation spéciale «\u00A0Contes gravitationnels\u00A0»\u00A0!",
- "Activity_Chat_Cinema_39960001_03": "Les Contes gravitationnels\u00A0?",
+ "Activity_Chat_Cinema_39960001_03": "Contes gravitationnels\u00A0?",
"Activity_Chat_Cinema_39960001_04": "Une programmation spéciale\u00A0?",
- "Activity_Chat_Cinema_39960002_01": "(La machine à billets pour les Contes gravitationnels... Voulez-vous inviter quelqu'un à venir profiter de cette programmation avec vous\u00A0?)",
- "Activity_Chat_Cinema_39960002_02": "Voir la programmation des Contes gravitationnels.",
- "Activity_Chat_Cinema_39960002_Name_01": "Machine à billets",
- "Activity_Chat_Cinema_39960003_01": "Tu n'es pas un{F#e} invitée{F#e} des Anges de l'illusion\u00A0? Tu as fait tout ce chemin juste pour retenter ta chance\u00A0?",
+ "Activity_Chat_Cinema_39960001_05": "C'est ça\u00A0! Nous avons soigneusement sélectionné plusieurs classiques afin d'avoir le plus de variété possible. Il est recommandé de regarder et de discuter de ces films à deux, pour profiter de nos réductions à l'occasion des fêtes.",
+ "Activity_Chat_Cinema_39960001_06": "Regarder un film avec une personne qui nous est chère, cette «\u00A0compagnie\u00A0» est l'un des cadeaux de la Journée de la Carotte dorée que le cinéma Gravité est ravi d'offrir.",
+ "Activity_Chat_Cinema_39960001_07": "Pour faciliter les achats, vous pouvez prendre tous les billets lié à l'événement sur la borne dédiée qui se trouve là-bas\u00A0!",
+ "Activity_Chat_Cinema_39960001_08": "Récupérez tous les billets spéciaux de «\u00A0Contes gravitationnels\u00A0» pour obtenir des récompenses supplémentaires.",
+ "Activity_Chat_Cinema_39960001_09": "J'espère que ces beaux films seront un nouveau souvenir chaleureux pour vous et vos amis. Profitez bien de vos séances\u00A0!",
+ "Activity_Chat_Cinema_39960002_01": "(La borne à billets des Contes gravitationnels... Souhaitez-vous inviter quelqu'un à profiter du programme avec vous\u00A0?)",
+ "Activity_Chat_Cinema_39960002_02": "Programmation des Contes gravitationnels",
+ "Activity_Chat_Cinema_39960002_Name_01": "Borne à billets",
+ "Activity_Chat_Cinema_39960003_01": "Tu n'es pas un{F#e} invité{F#e} des Anges de l'illusion\u00A0? Tu as fait tout ce chemin juste pour retenter ta chance avec les sièges\u00A0?",
"Activity_Chat_Cinema_39960003_05": "Pas aujourd'hui~ Nous sommes là pour une «\u00A0Tournée nostalgique\u00A0».",
"Activity_Chat_Cinema_39960003_06": "Il paraît que certains films ne seront plus projetés après la Journée de la Carotte dorée, alors on voulait profiter un peu plus longtemps de l'ambiance d'ici.",
+ "Activity_Chat_Cinema_39960003_07": "Mm-hm. Après tout, c'est ici qu'un lapin a fait «\u00A0paf\u00A0!\u00A0» et a apporté de l'inspiration à la petite Sunniva.",
+ "Activity_Chat_Cinema_39960003_18": "Regarder Voyage au pays des rêves est l'un de nos souvenirs préférés de ces dernières semaines.",
"Activity_Chat_Cinema_39960003_19": "C'est aussi l'un de mes meilleurs souvenirs.",
"Activity_Chat_Cinema_39960003_20": "Moi aussi, j'ai passé un excellent moment à regarder tout ça.",
+ "Activity_Chat_Cinema_39960003_25": "On retournera voir un film à l'occasion.",
"Activity_Chat_Cinema_39960003_26": "On reparlera de films une autre fois.",
"Activity_Chat_Cinema_39960003_33": "Vous regardez les trois amies vous saluer de la main avant qu'elles s'éloignent côte à côte. Les grommellements de Sunniva sont encore audibles, accompagnés des réponses amusées de Nangong Yu et d'Aria.\nLa lumière chaleureuse du soleil se diffuse sur elles...",
"Activity_Chat_Cinema_39960004_01": "Oh\u00A0! {M#Wise}{F#Belle}...\nT'es là pour la première du Chevalier stellaire\u00A0: Les Premiers héros, toi aussi\u00A0?!",
"Activity_Chat_Cinema_39960005_01": "Un chef-d'œuvre comme Chevalier stellaire\u00A0: Les Premiers héros ne se regarde pas qu'une seule fois\u00A0!",
+ "Activity_Chat_Cinema_39960007_02": "C'est celui-ci que tu veux regarder, Yuzuha\u00A0?",
+ "Activity_Chat_Cinema_39960007_07": "On dirait que la prochaine séance va bientôt commencer... Tu veux prendre des billets\u00A0?",
+ "Activity_Chat_Cinema_39960009_01": "Il y a tellement de choses dans ce monde qu'il vaudrait mieux «\u00A0ne pas toucher\u00A0». Mais c'est nous qui choisissons toujours ce que nous touchons...",
+ "Activity_Chat_Cinema_39960009_04": "Ah, désolée~\u00A0! J'aime tellement ce film, alors quand je me lance dessus, je ne peux plus m'arrêter. Héhé...",
+ "Activity_Chat_Cinema_39960009_08": "J'ai passé un pur moment de bonheur à regarder ce film avec toi. Si on a l'occasion la prochaine fois, on se refait ça~\u00A0!",
"Activity_Chat_Cinema_39960010_01": "Oh, {M#Wise}{F#Belle}\u00A0? Tomber sur une connaissance aussi loin de chez soi, c'est une surprise encore plus agréable que prévu.",
- "Activity_Chat_Cinema_39960010_10": "C'est tout ce que j'avais besoin d'entendre~! Puisque vous tenez un vidéoclub, vous devez être un{F#e} expert{F#e}. Si ça vous va, je vous laisse choisir\u00A0!",
+ "Activity_Chat_Cinema_39960010_02": "Les employés du Chaudron frémissant viennent de me donner quelques billets de cinéma. Ils ont dit qu'il y avait un excellent film à l'affiche et m'ont vivement encouragée à aller le voir\u00A0!",
+ "Activity_Chat_Cinema_39960010_04": "Il y a des billets de ciné gratuits avec la fondue\u00A0?",
+ "Activity_Chat_Cinema_39960010_05": "Oh, vous avez tout faux. Ma boutique fait affaire avec le Chaudron frémissant, et comme c'est la Journée de la Carotte dorée, le patron m'a envoyée ici pour entretenir nos bonnes relations.",
+ "Activity_Chat_Cinema_39960010_10": "C'est tout ce que j'avais besoin d'entendre~\u00A0! Puisque vous tenez un vidéoclub, vous devez être un{F#e} expert{F#e}. Si ça vous va, je vous laisse choisir\u00A0!",
"Activity_Chat_Cinema_39960011_01": "Regarder un film avec un{F#e} client{F#e} fidèle... C'est une expérience inédite.",
"Activity_Chat_Cinema_39960011_02": "Il reste encore des billets. Et si on regardait un autre film\u00A0?",
"Activity_Chat_Cinema_39960011_03": "Je me disais la même chose\u00A0!",
"Activity_Chat_Cinema_39960011_04": "Les amis sont vraiment là quand on est loin de chez soi. Heureusement que vous êtes là, sinon je serais complètement perdue.",
"Activity_Chat_Cinema_39960012_01": "Puisque nous avons partagé cette expérience cinématographique, j'espère que vous reviendrez nous voir. Nous ferons de notre mieux pour vous offrir un accueil chaleureux à chaque visite.",
"Activity_Chat_Cinema_39960012_02": "C'est pour cette raison que vous m'avez donné ces billets de cinéma...",
- "Activity_Chat_Cinema_39960012_03": "On a jamais rien sans rien\u00A0!",
- "Activity_Chat_Cinema_39960012_04": "Oh, ne le prenez pas comme ça\u00A0! J'ai vraiment envie de regarder un film avec vous, tout comme j'ai envie que vous veniez plus souvent au Yum Cha Sin aussi~",
+ "Activity_Chat_Cinema_39960012_03": "On n'a jamais rien sans rien\u00A0!",
+ "Activity_Chat_Cinema_39960012_04": "Oh, ne le prenez pas comme ça\u00A0! J'avais vraiment envie de regarder un film avec vous, tout comme j'ai envie que vous veniez plus souvent au Yum Cha Sin aussi~\u00A0!",
"Activity_Chat_Cinema_39960012_05": "Après tout, j'aime vraiment le lien que nous avons tissé. Donner et recevoir, c'est ce qui maintient une amitié, pas vrai\u00A0?",
- "Activity_Chat_Cinema_39960013_01": "Il paraît que Café crème est un film tout mignon, sur un tendre distributeur à café éprit d'une cliente adorable...",
- "Activity_Chat_Cinema_39960013_02": "Un film tellement charmant... Tu l'as déjà vu avec une autre gente demoiselle\u00A0?",
- "Activity_Chat_Cinema_39960013_03": "N'oublie pas que je suis {M#un gérant}{F#une gérante} de vidéoclub...",
- "Activity_Chat_Cinema_39960013_04": "J'ai vu masse de films...",
- "Activity_Chat_Cinema_39960013_05": "Détends-toi, détends-toi, {M#mon petit Wise}{F#ma petite Belle}~ Que tu l'aies déjà vu avec quelqu'un ou pas, ce qui compte, c'est que regarder ce film avec toi sera un précieux souvenir pour moi.",
- "Activity_Chat_Cinema_39960013_06": "Tu ferais mieux de considérer le fait de le regarder avec moi comme quelque chose de vraiment spécial, mais en ayant vu avec d'autres personnes\u00A0!",
- "Activity_Chat_Cinema_39960013_07": "De la même manière, malgré le nombre de clients qui affluent, Angelina demeure particulière aux yeux de M.\u00A0Rob.",
- "Activity_Chat_Cinema_39960013_08": "Dépêchons-nous d'entrer. L'obscurité est parfaite pour cacher ce joli petit rougissement~",
+ "Activity_Chat_Cinema_39960013_01": "Il paraît que Café crème est un film tout à fait mignon, sur une tendre machine à café éprise d'une cliente adorable...",
+ "Activity_Chat_Cinema_39960013_02": "Un film tellement charmant... Tu l'as déjà vu avec une autre gente demoiselle, avoue-le {M#mon petit Wise}{F#ma petite Belle}\u00A0?",
+ "Activity_Chat_Cinema_39960013_03": "N'oublie pas que je suis {M#gérant}{F#gérante} de vidéoclub...",
+ "Activity_Chat_Cinema_39960013_04": "J'ai vu un paquet de films...",
+ "Activity_Chat_Cinema_39960013_05": "Détends-toi, détends-toi, {M#mon petit Wise}{F#ma petite Belle}~\u00A0! Que tu l'aies déjà vu avec quelqu'un d'autre ou pas, ce qui compte, c'est que regarder ce film avec toi sera un précieux souvenir pour moi.",
+ "Activity_Chat_Cinema_39960013_06": "Mais, que tu l'aies déjà vu avec quelqu'un d'autre ou non, tu as intérêt à considérer ce moment avec moi comme quelque chose de très spécial\u00A0!",
+ "Activity_Chat_Cinema_39960013_07": "De la même manière, malgré le nombre de clients qui vont et viennent, Angelina demeure particulière aux yeux de M.\u00A0Rob.",
+ "Activity_Chat_Cinema_39960013_08": "Dépêchons-nous d'entrer. L'obscurité est parfaite pour cacher ce joli petit rougissement sur ta petite bouille~\u00A0!",
"Activity_Chat_Cinema_39960014_01": "Ça te dit de regarder encore une fois Café crème avec moi, {M#mon petit Wise}{F#ma petite Belle}\u00A0?",
"Activity_Chat_Cinema_39960014_02": "Avec plaisir\u00A0!",
"Activity_Chat_Cinema_39960014_03": "Angelina ne se lasse jamais d'aller sans cesse au café de M.\u00A0Rob... J'éprouve la même chose avec Random Play, tu sais\u00A0?",
@@ -1036,18 +1073,18 @@
"Activity_Chat_Cinema_39960015_03": "Même la caféine, qui m'était autrefois insupportable, est devenue le doux parfum de souvenirs heureux.",
"Activity_Chat_Cinema_39960015_04": "Les souvenirs embellissent tout, pas vrai\u00A0?",
"Activity_Chat_Cinema_39960015_05": "Jane, tu as un endroit spécial comme celui-là\u00A0?",
- "Activity_Chat_Cinema_39960015_06": "Bien sûr\u00A0! La porte arrière du bureau de la Sécurité publique. Entre les criminels impitoyables et mon patron encore plus impitoyable, j'y finis tout le temps\u00A0!",
+ "Activity_Chat_Cinema_39960015_06": "Bien sûr\u00A0! L'entrée de service du bureau de la Sécurité publique. Entre les criminels impitoyables et mon patron encore plus impitoyable, c'est là-bas que je me retrouve la plupart du temps\u00A0!",
"Activity_Chat_Cinema_39960015_07": "Je plaisante. En vrai, je te parlerai de mon endroit spécial un jour, quand le moment sera venu\u00A0!",
"Activity_Chat_Cinema_39960015_08": "Que ce soit au cinéma ou au bureau de la Sécurité publique. À la prochaine, {M#mon petit Wise}{F#ma petite Belle}~\u00A0!",
"Activity_Chat_Cinema_39960016_01": "Ce film, Néant... Je me demande s'il pourrait vous intéresser\u00A0?",
"Activity_Chat_Cinema_39960016_02": "C'est un film dramatique ayant pour thème les catastrophes.",
"Activity_Chat_Cinema_39960016_03": "C'est le genre de film que tu apprécies\u00A0?",
"Activity_Chat_Cinema_39960016_04": "Je ne le considère pas réellement comme une préférence. J'en ai seulement entendu parler.",
- "Activity_Chat_Cinema_39960016_05": "«\u00A0La tragédie ne réside pas dans la destruction d'un corps, mais dans la manière dont notre prétendu \"sens\" est complètement consumé par le néant...\u00A0»",
+ "Activity_Chat_Cinema_39960016_05": "«\u00A0La tragédie ne réside pas dans la destruction de la chair, mais dans la manière dont notre prétendu \"sens\" est si complètement dévoré par le néant...\u00A0»",
"Activity_Chat_Cinema_39960016_06": "Cette réplique m'a vraiment marqué. Cela me paraît être l'occasion parfaite de visionner ce film ensemble.",
- "Activity_Chat_Cinema_39960017_01": "Je suis surpris qu'ils diffusent toujours Néant...",
- "Activity_Chat_Cinema_39960017_02": "Tu veux qu'on le regarde à. nouveau ensemble\u00A0?",
- "Activity_Chat_Cinema_39960017_03": "Excellent choix. Les classiques le sont pour une raison. Ils sont faits pour être revus encore et encore.",
+ "Activity_Chat_Cinema_39960017_01": "Je suis surpris qu'ils passent toujours Néant...",
+ "Activity_Chat_Cinema_39960017_02": "Tu veux qu'on le regarde à nouveau ensemble\u00A0?",
+ "Activity_Chat_Cinema_39960017_03": "Excellent choix. Les classiques ne sont pas des classiques pour rien. Ils sont faits pour être revus encore et encore.",
"Activity_Chat_Cinema_39960018_02": "Comme une tasse de thé à la température idéale en compagnie une personne digne de votre loyauté.",
"Activity_Chat_Cinema_39960018_05": "Je me sens bien en ta compagnie.",
"Activity_Chat_Cinema_39960018_07": "Les choses ont été un peu précipitées cette fois-ci. Je n'ai pas eu le temps de me préparer correctement. La prochaine fois, j'apporterai des collations faites maison et du thé.",
@@ -1063,9 +1100,9 @@
"Activity_Chat_Cinema_39960019_08": "C'est donc un vote à l'unanimité\u00A0! Les Anges de l'illusion partent au Pays des rêves avec {M#Wise}{F#Belle}.",
"Activity_Chat_Cinema_39960019_09": "... Ah, au fait, {M#Wise}{F#Belle}, ferme les yeux et choisis un billet de cinéma. On a pas pu avoir des sièges qui se suivaient, alors prends-en un en premier\u00A0!",
"Activity_Chat_Cinema_39960019_10": "Vous prenez simplement un billet parmi ceux que Nangong Yu tend.\nElle en garde un pour elle et donne les autres à Sunniva et Aria.",
- "Activity_Chat_Cinema_39960019_11": "C'est l'heure du verdict\u00A0! {M#Wise}{F#Belle}et moi sommes assis ensemble, Sunniva et Aria sont toutes les deux. Allons-y\u00A0!",
+ "Activity_Chat_Cinema_39960019_11": "C'est l'heure du verdict\u00A0! {M#Wise}{F#Belle} et moi sommes assis ensemble, Sunniva et Aria sont toutes les deux. Allons-y\u00A0!",
"Activity_Chat_Cinema_39960020_01": "Après avoir vu le film, Sunniva a eu un éclair de génie pour une chanson. On ferait mieux de le revoir avant qu'elle ne perde son inspiration.",
- "Activity_Chat_Cinema_39960020_02": "Oui\u00A0! J'ai l'impression qu'en le regardant une fois de plus, j'arriverais à saisir d'autres détails...",
+ "Activity_Chat_Cinema_39960020_02": "Oui\u00A0! J'ai l'impression qu'en le regardant une fois de plus, j'arriverai à saisir d'autres détails...",
"Activity_Chat_Cinema_39960020_03": "Pas de souci, j'ai noté tous les moments que Sunniva a mentionnés, et je ferai particulièrement attention à ces scènes aussi\u00A0!",
"Activity_Chat_Cinema_39960020_04": "Comptez-moi dans l'équipe.",
"Activity_Chat_Cinema_39960020_05": "Alors, c'est parti\u00A0!",
@@ -1074,7 +1111,7 @@
"Activity_Chat_Cinema_39960021_03": "C'était le plan, mais l'inspiration vient de me frapper... J'ai vraiment envie de rentrer et d'écrire cette chanson maintenant\u00A0!",
"Activity_Chat_Cinema_39960021_05": "Pas de souci\u00A0! Nangong et moi, on part devant pour la répétition\u00A0!",
"Activity_Chat_Cinema_39960021_06": "Ouais, la prochaine fois que tu nous rendras visite, {M#Wise}{F#Belle}, tu pourras peut-être entendre notre toute nouvelle chanson ayant un thème de fantasy. Sunniva, tu ne vas pas nous lâcher, hein\u00A0?",
- "Activity_Chat_Cinema_39960021_07": "Ne t'inquiète pas\u00A0! Je vous décevrai pas cette fois\u00A0!",
+ "Activity_Chat_Cinema_39960021_07": "Ne t'inquiète pas\u00A0! Je ne vous décevrai pas cette fois\u00A0!",
"Activity_Chat_Cinema_39960022_02": "Ce film, 100 000 Battements par minute, a l'air vraiment bien.",
"Activity_Chat_Cinema_39960022_03": "Cécilia\u00A0!",
"Activity_Chat_Cinema_39960022_04": "Vous voulez regarder ce film\u00A0?",
@@ -1089,17 +1126,17 @@
"Activity_Chat_Cinema_39960024_01": "Merci d'être {M#resté}{F#restée} avec moi pendant tout le film, {M#Wise}{F#Belle}.",
"Activity_Chat_Cinema_39960024_02": "100 000 Battements par minute... c'est vraiment le titre parfait...",
"Activity_Chat_Cinema_39960024_03": "En regardant le film... j'ai partagé des centaines de milliers de battements de cœur avec toi, {M#Wise}{F#Belle}.",
- "Activity_Chat_Cinema_39960024_04": "Mais... Est-ce que tu penses que je devrais recommander celui-ci à mes petits Anges\u00A0?",
+ "Activity_Chat_Cinema_39960024_04": "Mais... Est-ce que tu penses que je devrais le recommander à mes petits Anges\u00A0?",
"Activity_Chat_Cinema_39960024_05": "L'histoire est géniale, mais je pense qu'Aria et Sunniva passeraient leur temps à pleurer...",
"Activity_Chat_Cinema_39960024_06": "On le regardera ensemble un autre jour.",
- "Activity_Chat_Cinema_39960024_07": "Hmm... En fait, ça me semble être une bonne idée.",
+ "Activity_Chat_Cinema_39960024_07": "Hmm... Tu sais quoi\u00A0? C'est une excellente idée.",
"Activity_Chat_Cinema_39960024_08": "Le moment venu, j'aurai besoin de ton aide pour gérer les émotions de mes petits Anges, {M#Wise}{F#Belle}\u00A0!",
- "Activity_Chat_Cinema_39960025_01": "Je le savais\u00A0!... Tu es toujours {M#vivant}{F#vivante}, hein~\u00A0?\nJe suis venue de très loin. J'ai senti ton odeur et je l'ai traquée jusqu'à ce cinéma.",
+ "Activity_Chat_Cinema_39960025_01": "Je le savais...! Alors, comme ça, tu es toujours {M#vivant}{F#vivante}~\u00A0?\nJe suis venue de très loin. J'ai senti ton odeur et je l'ai pistée jusqu'à ce cinéma.",
"Activity_Chat_Cinema_39960025_02": "(Je n'avais pas revu Cissia depuis qu'elle est partie seule dans la Néantre la dernière fois...)",
"Activity_Chat_Cinema_39960025_03": "Très bien, c'est décidé. Tu seras le sujet de mon enquête aujourd'hui, toi, {M#le gérant}{F#la gérante} louche de ce vidéoclub. Quoi que tu manigances, je t'ai à l'œil\u00A0!",
"Activity_Chat_Cinema_39960025_04": "Je vais regarder un film.",
"Activity_Chat_Cinema_39960025_05": "On le regarde ensemble\u00A0?",
- "Activity_Chat_Cinema_39960025_06": "Pattes errantes, ça te dit\u00A0? Le scénario se porte sur un petit chien errant dans la Néantre et le protagoniste le recueille pour l'entraîner comme chien de sauvetage...",
+ "Activity_Chat_Cinema_39960025_06": "Pattes errantes, ça te dit\u00A0? Le scénario porte sur un petit chien errant dans la Néantre, et le protagoniste le recueille pour l'entraîner comme chien de sauvetage...",
"Activity_Chat_Cinema_39960025_07": "Le héros semble être un citadin suspect et malveillant... Oui, je comprends maintenant. C'est trop un film d'horreur\u00A0!",
"Activity_Chat_Cinema_39960025_08": "C'est l'histoire d'un chiot et d'un humain qui deviennent amis\u00A0!",
"Activity_Chat_Cinema_39960025_09": "Il n'y a aucune scène qui fait peur\u00A0!",
@@ -1107,14 +1144,14 @@
"Activity_Chat_Cinema_39960025_11": "Tu le découvriras une fois que le film sera terminé\u00A0!",
"Activity_Chat_Cinema_39960025_12": "Aucun spoil de ma part\u00A0!",
"Activity_Chat_Cinema_39960025_13": "Ah, prenons les billets et installons-nous dans la salle. Je commence à en avoir marre de rester plantée ici.",
- "Activity_Chat_Cinema_39960025_14": "Cette histoire me semble effrayante. Enlever des chiots pour les faire bosser... Vous autres, les citadins, vous êtes vraiment impressionnants de pouvoir regarder ce genre de film si tranquillement.",
+ "Activity_Chat_Cinema_39960025_14": "Cette histoire me semble effrayante. Enlever des chiots pour les faire bosser... Vous autres, les citadins, vous avez vraiment des nerfs d'acier pour regarder ce genre de film si tranquillement.",
"Activity_Chat_Cinema_39960026_01": "J'ai déjà vu Pattes errantes\u00A0!",
- "Activity_Chat_Cinema_39960026_02": "Puisque tu es là... Ça te dis de le regarder avec moi\u00A0?",
+ "Activity_Chat_Cinema_39960026_02": "Puisque tu es là... Ça te dit de le regarder avec moi\u00A0?",
"Activity_Chat_Cinema_39960026_03": "Bien sûr\u00A0!",
"Activity_Chat_Cinema_39960026_04": "Super\u00A0! Ces enquêtes spéciales que je peux facturer à mon patron, y a rien de mieux\u00A0! Rester assise dans un cinéma et appeler ça du travail. Plus il y en a, mieux c'est.",
"Activity_Chat_Cinema_39960026_Name_01": "Cissia",
"Activity_Chat_Cinema_39960027_01": "Pauvre petit Ross. Il a enfin trouvé un propriétaire, et maintenant il doit le suivre dans des Néantres encore plus dangereuses pour travailler... *soupir* Quelle poisse...",
- "Activity_Chat_Cinema_39960027_02": "Pas comme mon petit Nuage ici, celui sur mon cou. Il est pas chou\u00A0? Depuis que Nuage fait partie de ma famille, je ne l'ai jamais laissé chercher de la nourriture tout seul.",
+ "Activity_Chat_Cinema_39960027_02": "Pas comme mon petit Nuage sur mon cou. Il est pas chou\u00A0? Depuis que Nuage fait partie de ma famille, je ne l'ai jamais laissé chercher de la nourriture tout seul.",
"Activity_Chat_Cinema_39960027_03": "On dirait que tu es une bien meilleure maîtresse.",
"Activity_Chat_Cinema_39960027_04": "Alors, tu ferais mieux d'en prendre bien soin à partir de maintenant.",
"Activity_Chat_Cinema_39960027_05": "... Comment ça «\u00A0maîtresse\u00A0»\u00A0? Elle fait partie de ma famille. Nuage est peut-être un serpent, mais à mes yeux, elle mérite de vivre bien plus que beaucoup d'humains.",
@@ -1123,8 +1160,8 @@
"Activity_Chat_Cinema_39960027_08": "Ce n'était déjà pas évident\u00A0? Nuage est le membre le plus important de ma famille\u00A0!",
"Activity_Chat_Cinema_39960027_Name_01": "Cissia",
"Activity_Chat_Cinema_39960028_01": "Hmm... Le Rouge hanté a l'air pas mal.",
- "Activity_Chat_Cinema_39960028_02": "Ce film a été tourné sur place à la péninsule Waifei... Même si ce sont des décors familiers, les voir sur grand écran, c'est pas pareil.",
- "Activity_Chat_Cinema_39960028_03": "Regarder un thriller aussi tard... ça pourrait mettre un peu mal à l'aise.",
+ "Activity_Chat_Cinema_39960028_02": "Ce film a été tourné en situation réelle à la péninsule Waifei... Même si ce sont des décors familiers, les voir sur grand écran, ce n'est pas pareil.",
+ "Activity_Chat_Cinema_39960028_03": "Regarder un thriller aussi tard... ça pourrait te mettre un peu mal à l'aise.",
"Activity_Chat_Cinema_39960028_04": "Si ça ne t'emballe pas, on peut partir sur autre chose. Tu n'as pas besoin de te forcer.",
"Activity_Chat_Cinema_39960028_05": "Non, ça me va\u00A0!",
"Activity_Chat_Cinema_39960028_06": "Oh\u00A0? Tu es de bonne humeur aujourd'hui... Très bien, regardons ce film.",
@@ -1134,8 +1171,8 @@
"Activity_Chat_Cinema_39960029_04": "C'est exactement ce que je me disais\u00A0!",
"Activity_Chat_Cinema_39960030_01": "Il se fait tard maintenant, il est temps de rentrer pour se reposer.",
"Activity_Chat_Cinema_39960030_02": "Je me demande si tu vas repenser à ces scènes cette nuit... Si tu commences à te sentir mal à l'aise...",
- "Activity_Chat_Cinema_39960030_03": "Je me rappelle de tes enseignements, shifu\u00A0!",
- "Activity_Chat_Cinema_39960030_04": "Un léger sourire apparaît au coin des yeux de Yixuan.",
+ "Activity_Chat_Cinema_39960030_03": "Je me rappelle tes enseignements, shifu\u00A0!",
+ "Activity_Chat_Cinema_39960030_04": "Une petite lueur apparaît au coin des yeux de Yixuan.",
"Activity_Chat_Cinema_39960030_05": "Tu apprends vite... Encore quelques séances d'entraînement, et tu pourras explorer ce vieux manoir dans tes rêves.",
"Activity_Chat_Cinema_39960030_06": "Je vais rêver d'y aller avec toi, shifu\u00A0!",
"Activity_Chat_Cinema_39960030_07": "Si je pouvais vraiment apparaître dans tes rêves, ce serait un peu du gâchis de se balader ensemble dans un vieux manoir poussiéreux, tu ne crois pas\u00A0?",
@@ -1145,13 +1182,13 @@
"Activity_Chat_Cinema_39960031_01": "Youhou, proxy\u00A0! Tu es {M#venu}{F#venue} voir un film, toi aussi\u00A0?",
"Activity_Chat_Cinema_39960031_02": "L'autre jour, Orphie est allée au cinéma et elle est revenue le visage couvert de larmes... Du coup, je suis vraiment curieuse de savoir de quoi parle le film 7710 et son chat\u00A0!",
"Activity_Chat_Cinema_39960031_03": "Puisqu'on est ici, proxy... Ça te dirait qu'on regarde un film\u00A0? Le mélange miel-café est étonnamment bon, tu sais\u00A0?",
- "Activity_Chat_Cinema_39960031_04": "C'est une drôle de façon de présenter les choses, mais oui, je suis {M#partant}{F#partante}.",
+ "Activity_Chat_Cinema_39960031_04": "Drôle de façon de présenter les choses, mais oui, je suis {M#partant}{F#partante}.",
"Activity_Chat_Cinema_39960031_05": "Pourquoi pas... Mais c'est une façon bizarre de présenter la chose.",
- "Activity_Chat_Cinema_39960031_06": "Oh, ne t'inquiète pas\u00A0! Alors pour les prochaines heures, tu es {M#tout à moi}{F#toute à moi}, prox...",
- "Activity_Chat_Cinema_39960031_07": "... Hmm, parler autant de ton activité secondaire en public n'est peut-être pas une bonne idée, hein\u00A0? Et si on utilisait un nom qui colle mieux à l'ambiance\u00A0?",
+ "Activity_Chat_Cinema_39960031_06": "Oh, n'y pense pas trop\u00A0! Alors pour les prochaines heures, tu es {M#tout à moi}{F#toute à moi}, prox...",
+ "Activity_Chat_Cinema_39960031_07": "... Hmm, t'appeler comme ça en public n'est peut-être pas une bonne idée, hein\u00A0? Et si on utilisait un nom qui colle mieux à l'ambiance\u00A0?",
"Activity_Chat_Cinema_39960031_08": "Alors, allons-y, Wise\u00A0!",
"Activity_Chat_Cinema_39960031_09": "Alors, allons-y, Belle\u00A0!",
- "Activity_Chat_Cinema_39960032_01": "Proxy, proxy, ce film qu'on a vu ensemble l'autre jour, 7710 et son chat, il envahit mes rêves ces derniers jours\u00A0!",
+ "Activity_Chat_Cinema_39960032_01": "Proxy, proxy, ce film qu'on a vu ensemble l'autre jour, 7710 et son chat, je n'arrête pas de le revoir en rêve, ces jours-ci.",
"Activity_Chat_Cinema_39960032_02": "Dedans, 7710 a commencé à parler et n'arrêtait pas d'appeler la petite Katie «\u00A0Wise\u00A0». Qu'est-ce que tu en penses\u00A0?",
"Activity_Chat_Cinema_39960032_03": "Miaou... Miaou\u00A0?",
"Activity_Chat_Cinema_39960032_04": "Bon, allons-y, Wise\u00A0!",
@@ -1159,9 +1196,9 @@
"Activity_Chat_Cinema_39960032_06": "Dans mes rêves, 7710 a commencé à parler et n'arrêtait pas d'appeler la petite Katie «\u00A0Belle\u00A0». Qu'est-ce que tu en penses\u00A0?",
"Activity_Chat_Cinema_39960033_01": "Mon cœur bat la chamade... Quel film. Maintenant je comprends pourquoi Orphie a fini en larmes.",
"Activity_Chat_Cinema_39960033_02": "Dis... Tu ressens la même chose, Wi... proxy\u00A0?",
- "Activity_Chat_Cinema_39960033_03": "Euh... Tu m'interpelles comme avant...",
- "Activity_Chat_Cinema_39960033_04": "Héhé~ Ce nom ne fera pas son retour avant que tu acceptes de regarder un autre film avec moi, proxy\u00A0!",
- "Activity_Chat_Cinema_39960033_05": "La prochaine fois, c'est toi qui devras m'inviter, d'accord\u00A0?",
+ "Activity_Chat_Cinema_39960033_03": "Erf... Tu m'appelles comme avant...",
+ "Activity_Chat_Cinema_39960033_04": "Héhé, si tu veux m'entendre t'appeler par ton prénom, il va falloir que tu m'invites à regarder un autre film, proxy\u00A0!",
+ "Activity_Chat_Cinema_39960033_05": "Et il y a intérêt à ce que ce soit toi qui invites~\u00A0!",
"Activity_Chat_Cinema_39960033_06": "Dis... tu ressens la même chose, Bel... proxy\u00A0?",
"Activity_Chat_ForbiddenArea_600213107_09": "(Accepter le renforcement.)",
"Activity_Chat_SpringGoGo_600433104_02": "C'est un véritable honneur pour moi de participer à ce banquet avec les maîtres du temple Suibian~\u00A0!",
@@ -1246,17 +1283,17 @@
"Activity_Chat_TheDivineMaze_32260061_08": "Pourquoi est-ce que MAIN a un reçu de location de l'édition collector de Retour à Giallo\u00A0?",
"Activity_Chat_TheDivineMaze_32260061_Name_01": "Nanson",
"Activity_CheckinGame_RemainDays": "Obtention quotidienne (reste {0}\u00A0j)",
- "Activity_CinemaFinish_Describe": "Choisissez l'agent avec qui vous voulez regarder un film\u00A0! Après la séance, vous pouvez actualiser votre style de partenaire dans le Guide du partenaire.",
+ "Activity_CinemaFinish_Describe": "Choisissez qui vous voulez inviter au cinéma\u00A0! Après la séance, vous pouvez actualiser votre style de partenaire dans le Guide du partenaire.",
"Activity_CinemaPhaseFinish_Describe": "Vous avez terminé le visionnage. Revenez plus tard pour le prochain chapitre et de nouvelles rencontres\u00A0!",
"Activity_CinemaProperty_Btn_01": "Actualiser le titre",
- "Activity_CinemaProperty_Btn_02": "Générer un rapport",
+ "Activity_CinemaProperty_Btn_02": "Générer un compte-rendu",
"Activity_CinemaProperty_Btn_03": "Regénérer",
"Activity_CinemaProperty_Btn_04": "Généré",
"Activity_CinemaProperty_Describe_01": "Vous créez une atmosphère inoubliable. Passé{F#e} maître en humour et création d'ambiance, vous ponctuez chaque sortie de rires et de bons moments.\nVous taquinez, blaguez, sans laisser passer ma moindre occasion de rire. Toutes vos interactions se passent dans une ambiance détendue et la bonne humeur.",
"Activity_CinemaProperty_Describe_02": "Vous êtes un{F#e} véritable empathe, une caisse de résonance à émotions. Doté{F#e} d'un sixième sens, vous ressentez immédiatement les changements émotionnels de vos agents, et êtes toujours prompt{F#e} à célébrer leurs victoires et à les soutenir dans leurs défaites.\nVous choisissez toujours des répliques réconfortantes et encourageantes, et ne rechignez jamais à partager vos sentiments. Vous vous concentrez sur le noyau émotionnel et les arcs narratifs centrés sur les personnages dans les films.",
"Activity_CinemaProperty_Describe_03": "Réfléchi{F#e} et pragmatique, vous pesez chacun de vos mots. Vous montrez votre soutien à vos compagnons via des observations pleines de finesse et des actions rationnelles. On vous voit comme quelqu'un de fiable, sur qui l'on peut compter.\nDans vos interactions, vous choisissez toujours de veiller sur les autres, comme proposer des casse-croûte ou des mouchoirs au moment opportun. Vous vous enquérez souvent de l'état de vos compagnons, et proposez toujours des solutions pratiques.",
"Activity_CinemaProperty_Describe_04": "Vous avez un esprit d'analyse, qui aime décortiquer un sujet jusqu'au bout. Vous avez une passion pour les procédés narratifs et les tournures d'intrigue. Une sortie au cinéma avec vous est forcément ponctuée de discussions profondes et intellectuelles.\nDans vos interactions, vous choisissez surtout d'analyser la logique de l'intrigue, de spéculer sur les intentions du réalisateur ou encore d'essayer de prédire la suite de l'histoire.",
- "Activity_CinemaProperty_Describe_05": "Un esprit ouvert et imaginatif. Capable de vous détacher du film pour établir des connexions avec la vraie vie et des sujets plus large, vous êtes une véritable source d'inspiration pour vos compagnons.\nDans vos interactions, vous choisissez surtout de faire des liens entre le film et la passion des agents (comme la chanson ou l'entraînement). Vos pensées sont tournées vers l'avenir, vous êtes toujours force de nouvelles idées.",
+ "Activity_CinemaProperty_Describe_05": "Un esprit ouvert et imaginatif. Capable de vous détacher du film pour établir des connexions avec la vraie vie et des sujets plus larges, vous êtes une véritable source d'inspiration pour vos compagnons.\nDans vos interactions, vous choisissez surtout de faire des liens entre le film et la passion des agents (comme la chanson ou l'entraînement). Vos pensées sont tournées vers l'avenir, vous êtes toujours force de nouvelles idées.",
"Activity_CinemaProperty_Name_01": "Boute-en-train",
"Activity_CinemaProperty_Name_02": "Empathique",
"Activity_CinemaProperty_Name_03": "Sentinelle pragmatique",
@@ -1862,7 +1899,7 @@
"Activity_OngoingCinema_Cinema_063": "Shifu n'a pas l'air effrayée du tout, elle semble presque... amusée\u00A0?",
"Activity_OngoingCinema_Cinema_064": "Pourquoi j'ai l'impression que tu t'emballes, shifu...?",
"Activity_OngoingCinema_Cinema_065": "Moi\u00A0?",
- "Activity_OngoingCinema_Cinema_066": "(Secouer rapidement la tête et s'éloigner de la shifu.)",
+ "Activity_OngoingCinema_Cinema_066": "(Secouer rapidement la tête et s'éloigner de Yixuan.)",
"Activity_OngoingCinema_Cinema_067": "Shifu, tu es sérieuse\u00A0?",
"Activity_OngoingCinema_Cinema_068": "Le temps est écoulé.",
"Activity_OngoingCinema_Cinema_069": "Dans la seconde moitié du film, l'histoire devient plus inquiétante, certains spectateurs commencent à crier.",
@@ -1886,23 +1923,23 @@
"Activity_OngoingCinema_Cinema_087": "Il y a bien un Bangbou et un chat, mais l'intrigue...",
"Activity_OngoingCinema_Cinema_088": "Ce film contient pas mal de scènes en Néantre merveilleuses.",
"Activity_OngoingCinema_Cinema_090": "(Je n'arrive toujours pas à comprendre ce qui pourrait lui plaire là-dedans...)",
- "Activity_OngoingCinema_Cinema_091": "Le film s'ouvre sur le Bangbou IGC-7710 qui a été abandonné par son maître inspecteur et qui erre seul.",
- "Activity_OngoingCinema_Cinema_092": "Après être tombé sur un chat errant nommé Katie, il donne une mauvaise interprétation aux derniers mots que son maître lui a adressés\u00A0: «\u00A0Reste dans la Néantre avec les bêtes\u00A0», et décide de prendre soin du petit chat.",
- "Activity_OngoingCinema_Cinema_093": "7710, n'ayant jamais eu affaire qu'à des humains auparavant, commet pas mal de bévues avec Katie au début, ce qui provoque des vagues de rires dans toute la salle de cinéma...",
+ "Activity_OngoingCinema_Cinema_091": "Le film s'ouvre sur le Bangbou IGC-7710. Abandonné par son maître inspecteur, il erre seul dans la Néantre.",
+ "Activity_OngoingCinema_Cinema_092": "Lorsqu'il tombe sur un chat errant nommé Katie, il donne une mauvaise interprétation aux dernières paroles que son maître lui a adressées\u00A0: «\u00A0Reste dans la Néantre avec les bêtes\u00A0», et décide de prendre soin du petit chat.",
+ "Activity_OngoingCinema_Cinema_093": "N'ayant jamais eu affaire qu'à des humains auparavant, 7710 commet bévue sur bécue avec Katie au début, ce qui ne manque pas de provoquer l'hilarité dans toute la salle de cinéma...",
"Activity_OngoingCinema_Cinema_094": "Seed semble plutôt absorbée par le film, mais ne sourit pas du tout... À quoi peut-elle bien penser\u00A0?",
"Activity_OngoingCinema_Cinema_095": "Au fur et à mesure de l'histoire, le chaton prudent Katie comprend finalement que 7710 ne lui veut aucun mal.\nPar une nuit pluvieuse, alors que 7710 est à court de batterie, Katie lui apporte une batterie d'éther abandonnée.",
"Activity_OngoingCinema_Cinema_096": "Vous entendez Seed laisser échapper un petit soupir. Lorsque vous vous tournez vers elle, vous constatez qu'elle s'est aussi tournée dans votre direction.\nVos regards se croisent, et ses yeux cristallins, teintés d'amusement, ondulent comme l'eau, vous laissant momentanément désemparé{F#e}.",
- "Activity_OngoingCinema_Cinema_097": "(On dirait que Seed ne souriait pas, parce qu'elle s'inquiétait de la tournure que prenaient les choses entre le Bangbou et le chat...)",
+ "Activity_OngoingCinema_Cinema_097": "(On dirait que Seed ne souriait pas, parce qu'elle s'inquiétait de savoir si le Bangbou et le chat allaient s'entendre...)",
"Activity_OngoingCinema_Cinema_098": "7710 a su toucher le cœur de Katie.",
"Activity_OngoingCinema_Cinema_099": "Ouais, ça donne vraiment à réfléchir...",
- "Activity_OngoingCinema_Cinema_100": "Seed se rapproche en silence jusqu'à ce que vos épaules se touchent. Elle sourit sans rien ajouter.\nD'une certaine manière, le son des battements de votre cœur et de sa respiration étouffent le film dans votre esprit...",
+ "Activity_OngoingCinema_Cinema_100": "Seed se rapproche en silence jusqu'à ce que vos épaules se touchent. Elle sourit sans rien ajouter.\nD'une certaine manière, le son des battements de votre cœur et de sa respiration étouffe le film dans votre esprit...",
"Activity_OngoingCinema_Cinema_101": "(Contempler le sourire de Seed.)",
"Activity_OngoingCinema_Cinema_102": "Non, j'ai juste remarqué que tu souris enfin.",
"Activity_OngoingCinema_Cinema_104": "7710 quitte enfin la Néantre avec la petite Katie et retrouve son ancien foyer\u00A0: l'Association d'inspection des Néantres.",
"Activity_OngoingCinema_Cinema_105": "L'Association trouve une famille pour adopter Katie, mais prévoit d'envoyer 7710 au rebut car elle le considère comme défectueux.",
- "Activity_OngoingCinema_Cinema_106": "Trouvant cela suspect, le nouveau propriétaire de Katie retient l'inspecteur, permettant à 7710 et à Katie de s'enfuir pour partir à la recherche d'indices...",
+ "Activity_OngoingCinema_Cinema_106": "Trouvant cela injuste, la nouvelle maîtresse de Katie retient l'inspecteur pour permettre à 7710 et Katie de s'enfuir pour partir à la recherche d'indices...",
"Activity_OngoingCinema_Cinema_107": "Repartant une fois de plus à l'aventure, ils retournent au mystérieux bâtiment qu'ils avaient découvert dans la Néantre, et qui semble lié à l'Association d'inspection...",
- "Activity_OngoingCinema_Cinema_108": "7710 et Katie se retrouvent dans une scène de poursuite épique, où ils échappent à l'inspecteur qui les poursuit.\nLe public retient son souffle devant cette évasion palpitante, et à cet instant, vous sentez Seed serrer fermement la main...",
+ "Activity_OngoingCinema_Cinema_108": "7710 et Katie se retrouvent dans une scène de poursuite épique, où ils échappent à l'inspecteur qui les poursuit.\nLe public retient son souffle devant cette évasion palpitante, et à cet instant, vous sentez Seed vous serrer fermement la main...",
"Activity_OngoingCinema_Cinema_109": "(Seed est complètement absorbée par le film... Je devrais peut-être l'encourager à exprimer ses sentiments\u00A0?)",
"Activity_OngoingCinema_Cinema_110": "(Encourager les protagonistes discrètement.)",
"Activity_OngoingCinema_Cinema_111": "Ce n'est pas ce genre d'histoire...",
@@ -1914,12 +1951,12 @@
"Activity_OngoingCinema_Cinema_118": "Pendant la scène de poursuite, Seed observe attentivement.\nC'est seulement lorsque 7710 et Katie arrivent en sécurité qu'elle pousse enfin un soupir de soulagement...",
"Activity_OngoingCinema_Cinema_119": "Vous terminez de regarder 7710 et son chat en compagnie de Seed...",
"Activity_OngoingCinema_Cinema_120": "(C'est juste moi ou est-ce que Seed est-elle bien plus à l'aise avec ses émotions qu'à notre première rencontre\u00A0?)",
- "Activity_OngoingCinema_Cinema_121": "(Peut-être qu'elle s'imagine dans le rôle d'un des personnages pour tenter de comprendre le cœur des gens... Essayons de lui poser la question.)",
+ "Activity_OngoingCinema_Cinema_121": "(Peut-être qu'elle s'identifie à un personnage qui tente de comprendre le cœur des autres... Essayons de lui poser la question.)",
"Activity_OngoingCinema_Cinema_122": "7710 est un Bangbou incroyable.",
- "Activity_OngoingCinema_Cinema_123": "La réalité n'est pas si jolie que dans le film...",
+ "Activity_OngoingCinema_Cinema_123": "La réalité n'est pas aussi jolie que dans le film...",
"Activity_OngoingCinema_Cinema_124": "La petite Katie laisse une sacrée impression.",
"Activity_OngoingCinema_Cinema_125": "Beaucoup de gens adorent 7710\u00A0!",
- "Activity_OngoingCinema_Cinema_127": "Vous regardez « 7710 et son chat » avec Seed...\nBien qu'il s'agisse d'un film d'aventure touchant, mêlant rires et larmes, Seed ne semble pas avoir beaucoup apprécier. Au contraire, elle paraît encore un peu perplexe après la fin du film...",
+ "Activity_OngoingCinema_Cinema_127": "Vous regardez « 7710 et son chat » avec Seed...\nBien qu'il s'agisse d'un film d'aventure touchant, mêlant rires et larmes, Seed ne semble pas avoir beaucoup apprécié. Au contraire, elle paraît encore un peu perplexe après la fin du film...",
"Activity_OngoingCinema_Cinema_128": "(Billy se tient bien droit devant le grand écran. Il est clairement enthousiaste à l'idée de voir ce film.)",
"Activity_OngoingCinema_Cinema_129": "(Le film n'a même pas commencé, mais Billy brûle déjà d'impatience.)",
"Activity_OngoingCinema_Cinema_130": "(Profitons-en pour discuter d'un sujet qui l'intéresse.)",
@@ -1963,7 +2000,7 @@
"Activity_OngoingCinema_Cinema_173": "Les films ont toujours leur lot d'incohérences.",
"Activity_OngoingCinema_Cinema_175": "M.\u00A0Rob, la machine a café, délivre un monologue tellement monotone qu'Angelina finit par éclater de rire.",
"Activity_OngoingCinema_Cinema_176": "À vos côtés, vous entendez Jane qui laisse échapper un petit rire... Les dialogues sont un peu ridicules, mais touchants malgré tout.",
- "Activity_OngoingCinema_Cinema_177": "C'est comme si ces répliques clichées tirées d'un vieux film romantique pour lycéens, des répliques utilisées par les couples à outrance, semblent prendre vie d'une manière nouvelle lorsqu'elles sortent du module vocal d'une machine à café.",
+ "Activity_OngoingCinema_Cinema_177": "Ce sont comme des répliques clichées tirées d'un vieux film romantique pour lycéens, des répliques utilisées par les couples à outrance, qui semblent pourtant prendre vie d'une manière nouvelle lorsqu'elles sortent du module vocal d'une machine à café.",
"Activity_OngoingCinema_Cinema_178": "Je voulais juste voir ta réaction.",
"Activity_OngoingCinema_Cinema_179": "M—Mais non, pas du tout\u00A0!",
"Activity_OngoingCinema_Cinema_180": "Ça me rappelle Maître Zinc...",
@@ -1985,7 +2022,7 @@
"Activity_OngoingCinema_Cinema_2002": "(Yixuan shifu semble très intéressée par le film...)",
"Activity_OngoingCinema_Cinema_2005": "(Seed attend avec impatience que la séance commence. Elle se balance de droite à gauche inconsciemment...)",
"Activity_OngoingCinema_Cinema_201": "Au moment où le tentacule touche une poupée posée sur la table, il commence à se tordre et à se contracter, se transformant progressivement pour prendre la forme de la poupée...",
- "Activity_OngoingCinema_Cinema_202": "Le Dr\u00A0Samier dirige une équipe d'investigation pour étudier ces créatures extraterrestres capables de se métamorphoser en d'autres objets.",
+ "Activity_OngoingCinema_Cinema_202": "Le Dr\u00A0Samier dirige une équipe d'enquête pour étudier ces créatures extraterrestres capables de se métamorphoser en d'autres objets.",
"Activity_OngoingCinema_Cinema_203": "Alors que le docteur examine au microscope les échantillons de tissus des extraterrestres, vous sentez soudain Yuzuha vous donner un petit coup discret.",
"Activity_OngoingCinema_Cinema_204": "Ils ont l'air parfaits pour faire une farce.",
"Activity_OngoingCinema_Cinema_205": "Je parie que Kama serait jaloux.",
@@ -1994,7 +2031,7 @@
"Activity_OngoingCinema_Cinema_209": "Un amas d'images bizarres se rassemble, créant un collage vertigineux.",
"Activity_OngoingCinema_Cinema_210": "Le visage du Dr\u00A0Samier se déforme sans cesse sous l'objectif fisheye, et se transforme parfois en visages d'autres personnes...",
"Activity_OngoingCinema_Cinema_211": "Et autour de lui, des objets dansent, tournent et se balancent sur place... telle une danse d'objets inanimés.",
- "Activity_OngoingCinema_Cinema_212": "Il s'avère que le Dr\u00A0Samier, qui dirige l'équipe d'investigation, n'est pas du tout humain... mais est en réalité la créature extraterrestre qu'il étudiait lui-même...",
+ "Activity_OngoingCinema_Cinema_212": "Il s'avère que le Dr\u00A0Samier, qui dirige l'équipe d'enquête, n'est pas du tout humain... mais est en réalité la créature extraterrestre qu'il étudiait lui-même...",
"Activity_OngoingCinema_Cinema_213": "Mais les aliens ont-ils remplacé le docteur, ou ce dernier n'a-t-il jamais existé...? Personne ne le sait.",
"Activity_OngoingCinema_Cinema_214": "En regardant bien, vous voyez le visage de Yuzuha rayonner de joie, ses yeux remplis d'étoiles. Elle est complètement hypnotisée, comme si elle avait été aspirée dans la scène...",
"Activity_OngoingCinema_Cinema_215": "(Discuter de l'intrigue avec Yuzuha.)",
@@ -2007,10 +2044,10 @@
"Activity_OngoingCinema_Cinema_223": "C'était un film vraiment spécial...",
"Activity_OngoingCinema_Cinema_224": "Je n'ai pas très bien compris ce film...",
"Activity_OngoingCinema_Cinema_226": "Vous terminez de regarder le film avec Yuzuha.\nElle a l'air un peu distraite, probablement parce qu'elle n'a pas pu voir celui qu'elle voulait...",
- "Activity_OngoingCinema_Cinema_227": "Plutôt que de recommander d'autres films, vous devriez regarder celui qui intéresse Yuzuha\u00A0: Impalpables.",
+ "Activity_OngoingCinema_Cinema_227": "Plutôt que de recommander d'autres films, vous devriez regarder celui qui intéresse Yuzuha\u00A0: Impalpables.",
"Activity_OngoingCinema_Cinema_228": "Vous terminez de regarder «\u00A0Impalpables\u00A0» en compagnie de Yuzuha...",
"Activity_OngoingCinema_Cinema_229": "Vous terminez de regarder le film avec Yuzuha.\nElle a l'air un peu distraite, probablement parce qu'elle n'a pas pu voir celui qu'elle voulait...",
- "Activity_OngoingCinema_Cinema_230": "Plutôt que de recommander d'autres films, vous devriez regarder celui qui intéresse Yuzuha\u00A0: Impalpables.",
+ "Activity_OngoingCinema_Cinema_230": "Plutôt que de recommander d'autres films, vous devriez regarder celui qui intéresse Yuzuha\u00A0: Impalpables.",
"Activity_OngoingCinema_Cinema_231": "(Cécilia s'installe gracieusement dans son siège, impatiente de voir le film.)",
"Activity_OngoingCinema_Cinema_232": "(Il reste encore du temps avant le début du film. Je devrais discuter avec Cécilia de quelque chose qui l'intéresse.)",
"Activity_OngoingCinema_Cinema_233": "(Bien que ses activités quotidiennes tournent autour des Anges de l'illusion, n'a-t-elle pas besoin d'un peu de temps pour elle\u00A0?)",
@@ -2019,17 +2056,17 @@
"Activity_OngoingCinema_Cinema_236": "Cécilia lève le poignet, et un léger parfum s'échappe de sa manche.",
"Activity_OngoingCinema_Cinema_238": "Le film commence, et la vie quotidienne autrefois chaleureuse et confortable est soudainement brisée par un incident au cours duquel un enfant tombe dans une Néantre.",
"Activity_OngoingCinema_Cinema_239": "Sa mère pénètre résolument dans la Néantre, suivant les tracés d'électrocardiogramme tremblants sur l'écran de son téléphone alors qu'elle cherche des traces de son enfant.",
- "Activity_OngoingCinema_Cinema_240": "Séparée de l'enquêteur et acculée contre des murs en ruines, la mère se retrouve encerclée par des Éthéréens sans aucune issue...",
+ "Activity_OngoingCinema_Cinema_240": "Séparée de l'inspecteur et acculée contre des murs en ruines, la mère se retrouve encerclée par des Éthéréens sans aucune issue...",
"Activity_OngoingCinema_Cinema_241": "Quand son téléphone tombe au moment où elle est emportée dans la Néantre, vous sentez la respiration de Cécilia s'étouffer.",
"Activity_OngoingCinema_Cinema_242": "(Attendre que l'histoire progresse.)",
"Activity_OngoingCinema_Cinema_243": "(Mieux vaut ne rien lui révéler de l'histoire, laissons Cécilia découvrir la suite par elle-même...)",
- "Activity_OngoingCinema_Cinema_244": "Le téléphone tombe dans la faille de la Néantre avec sa mère... mais elle parvient à le récupérer de justesse.",
+ "Activity_OngoingCinema_Cinema_244": "Le téléphone tombe dans la faille de la Néantre avec la mère... mais elle parvient à le récupérer de justesse.",
"Activity_OngoingCinema_Cinema_245": "Oui, c'est vrai.",
"Activity_OngoingCinema_Cinema_246": "(Lui dire que c'est une fausse alerte.)",
"Activity_OngoingCinema_Cinema_248": "L'enfant est transporté à travers la Néantre encore et encore, ce qui le rend impossible à localiser, et sa mère se retrouve elle aussi prise au piège...",
"Activity_OngoingCinema_Cinema_249": "L'atmosphère devient tendue. À cet instant, tout le monde est préoccupé par le destin de cette mère et de son enfant...",
"Activity_OngoingCinema_Cinema_250": "Tout le monde retient son souffle alors que la courbe de l'électrocardiogramme sur l'écran du téléphone retrouve son rythme normal.",
- "Activity_OngoingCinema_Cinema_251": "Cécilia semble inhabituellement silencieuse, sa respiration est à peine perceptible...\nVous tournez la tête pour apercevoir la tête qu'elle fait...",
+ "Activity_OngoingCinema_Cinema_251": "Cécilia semble inhabituellement silencieuse, sa respiration est à peine perceptible...\nVous tournez la tête pour apercevoir son visage...",
"Activity_OngoingCinema_Cinema_252": "Une larme coule sur la joue de Cécilia...\nSous la lumière tamisée du cinéma, elle scintille d'une iridescence nacrée.",
"Activity_OngoingCinema_Cinema_253": "Après un long moment, un sanglot solitaire finit par lui échapper.",
"Activity_OngoingCinema_Cinema_254": "(Tendre discrètement un mouchoir.)",
@@ -2042,7 +2079,7 @@
"Activity_OngoingCinema_Cinema_262": "Cet enfant est vraiment fort.",
"Activity_OngoingCinema_Cinema_263": "Vous terminez de regarder 100\u00A0000\u00A0Battements par minute en compagnie de Cécilia...",
"Activity_OngoingCinema_Cinema_264": "Avec toi à mes côtés, shifu, je n'ai pas peur.",
- "Activity_OngoingCinema_Cinema_265": "(Se rapprocher de la shifu.)",
+ "Activity_OngoingCinema_Cinema_265": "Vous vous rapprochez de Yixuan.",
"Activity_OngoingCinema_Cinema_266": "Une lueur discrète scintille dans les yeux de Yixuan.",
"Activity_OngoingCinema_Cinema_267": "Les lumières se tamisent lentement tandis que la musique d'ouverture commence. Les respirations nerveuses et discrètes du public s'y mêlent. Le film commence.",
"Activity_OngoingCinema_Cinema_268": "J'ai l'impression que je risque d'avoir peur...",
@@ -2051,14 +2088,14 @@
"Activity_OngoingCinema_Cinema_272": "Shifu n'a pas l'air effrayée du tout, elle semble presque... amusée\u00A0?",
"Activity_OngoingCinema_Cinema_273": "Pourquoi j'ai l'impression que tu t'emballes, shifu...?",
"Activity_OngoingCinema_Cinema_274": "Euh... C'est de moi que tu parles\u00A0?",
- "Activity_OngoingCinema_Cinema_275": "(Secouer rapidement la tête et s'éloigner de la shifu.)",
+ "Activity_OngoingCinema_Cinema_275": "(Secouer rapidement la tête et s'éloigner de Yixuan.)",
"Activity_OngoingCinema_Cinema_276": "Shifu, tu es sérieuse\u00A0?",
"Activity_OngoingCinema_Cinema_278": "Dans la seconde moitié du film, l'histoire devient plus inquiétante, certains spectateurs commencent à crier.",
"Activity_OngoingCinema_Cinema_279": "Vous vous crispez sans vous en rendre compte, comme si la prochaine scène pouvait vous faire sursauter à tout moment.",
"Activity_OngoingCinema_Cinema_280": "Vous sentez une légère tape sur votre bras. Lorsque vous tournez la tête, votre shifu vous observe avec un regard empli de douceur.",
"Activity_OngoingCinema_Cinema_281": "Yixuan shifu se penche et prend votre main. Elle la tapote légèrement de ses doigts et une sensation de chaleur se propage dans votre poitrine.",
"Activity_OngoingCinema_Cinema_283": "Merci, shifu. Je me sens beaucoup mieux maintenant\u00A0!",
- "Activity_OngoingCinema_Cinema_284": "(Prendre la main de shifu.)",
+ "Activity_OngoingCinema_Cinema_284": "(Prendre la main de la shifu.)",
"Activity_OngoingCinema_Cinema_286": "Quand le film se termine, votre shifu semble avoir beaucoup de choses à dire.",
"Activity_OngoingCinema_Cinema_287": "On dirait que tu n'as pas eu peur du tout, shifu.",
"Activity_OngoingCinema_Cinema_288": "J'ai compris\u00A0! Tu aimes les histoires à suspense, shifu\u00A0!",
@@ -2111,7 +2148,7 @@
"Activity_OngoingCinema_Cinema_339": "C'est un film pesant à regarder, mais important.",
"Activity_OngoingCinema_Cinema_340": "La fin semble un peu trop désespérée...",
"Activity_OngoingCinema_Cinema_342": "Vous terminez de regarder Néant en compagnie de Lycaon...",
- "Activity_OngoingCinema_Cinema_343": "(À côté de vous, Nangong Yu ajuste sa posture, et s'installe dans la position la plus confortable pour profiter du film.)",
+ "Activity_OngoingCinema_Cinema_343": "À côté de vous, Nangong Yu ajuste sa posture, et s'installe dans la position la plus confortable pour profiter du film.",
"Activity_OngoingCinema_Cinema_344": "(Du même temps, Sunniva et Aria sortent toutes sortes de casse-croûte de leurs sacs.)",
"Activity_OngoingCinema_Cinema_345": "(Tout le monde a l'air fin prêt.)",
"Activity_OngoingCinema_Cinema_346": "(Nangong Yu se tourne sur le côté et se met à chuchoter avec Sunniva et Aria.)",
@@ -2142,11 +2179,11 @@
"Activity_OngoingCinema_Cinema_375": "Si tu croisais un chiot errant...",
"Activity_OngoingCinema_Cinema_376": "As-tu déjà recueilli un chien errant\u00A0?",
"Activity_OngoingCinema_Cinema_378": "(Cissia sursaute lorsque l'écran du cinéma s'allume soudainement.)",
- "Activity_OngoingCinema_Cinema_379": "Le film commence... Le personnage principal, Ross, un chiot, vagabonde seul à travers la Néantre et rencontre sur sa route des péripéties périlleuses.",
+ "Activity_OngoingCinema_Cinema_379": "Le film commence... Le personnage principal, Ross, un chiot, vagabonde seul à travers la Néantre et rencontre sur sa route tout un tas de dangers.",
"Activity_OngoingCinema_Cinema_380": "Dans la scène suivante, une ombre imposante d'une créature qui se tapit hors cadre se rapproche progressivement de lui.",
"Activity_OngoingCinema_Cinema_381": "Quant à Cissia... Elle semble entièrement plongée dans le point de vue de Ross, le petit chien, et recroqueville ses jambes sur le siège, visiblement inquiète.",
"Activity_OngoingCinema_Cinema_382": "Puis, la caméra pivote pour révéler la vérité...",
- "Activity_OngoingCinema_Cinema_383": "Cette fois, on voit qu'il ne s'agissait pas d'un Éthéréen terrifiant, mais d'un inspecteur en Néantres.",
+ "Activity_OngoingCinema_Cinema_383": "Cette fois, on voit qu'il ne s'agissait pas d'un Éthéréen terrifiant, mais d'un inspecteur de Néantres.",
"Activity_OngoingCinema_Cinema_384": "Ne t'en fais pas, l'inspecteur est un gentil.",
"Activity_OngoingCinema_Cinema_385": "On dirait que tu es totalement plongée dans le point de vue de Ross.",
"Activity_OngoingCinema_Cinema_386": "Tu te fais vraiment du souci pour Ross\u00A0?",
@@ -2184,11 +2221,11 @@
"Activity_OngoingCinema_Cinema_423": "Étant terriblement nul en communication, il finit toujours par s'attirer des problèmes. Pourtant, il arrive tant bien que mal à arranger les choses de façon impeccable et inattendue à chaque fois.",
"Activity_OngoingCinema_Cinema_424": "Bob n'arrête pas de se faire passer pour un client juste pour l'embêter, mais en tant que Bangbou, c'est lui qui trinque. Il continue d'être en colère, sans pouvoir y faire quoi que ce soit.",
"Activity_OngoingCinema_Cinema_425": "En jetant un coup d'œil, vous voyez que Douceline rit tellement fort que des larmes coulent au coin de ses yeux.",
- "Activity_OngoingCinema_Cinema_426": "(Un serveur... Est-ce que cette partie de l'intrigue parle à Douceline, puisqu'elle travaille à Yum Cha Sin\u00A0?)",
+ "Activity_OngoingCinema_Cinema_426": "(Un serveur... Est-ce que cette partie de l'intrigue parle à Douceline, parce qu'elle travaille à Yum Cha Sin\u00A0?)",
"Activity_OngoingCinema_Cinema_427": "Vous avez déjà eu affaire à des clients comme ça\u00A0?",
"Activity_OngoingCinema_Cinema_428": "Douceline tourne la tête et se penche plus près.\nSes yeux se plissent et son visage affiche un sourire tandis que ses pupilles captent la lumière de l'écran, qui les fait étinceler.",
"Activity_OngoingCinema_Cinema_429": "Quel client difficile...",
- "Activity_OngoingCinema_Cinema_430": "L'échange de corps, c'est une sujet intéressant...",
+ "Activity_OngoingCinema_Cinema_430": "L'échange de corps, c'est un sujet intéressant...",
"Activity_OngoingCinema_Cinema_431": "Le temps est écoulé.",
"Activity_OngoingCinema_Cinema_432": "Vous terminez de regarder Grande crise dans un petit corps en compagnie de Douceline.\nÀ la fin, Bob et le Bangbou reprennent leur vie quotidienne.",
"Activity_OngoingCinema_Cinema_433": "Mais cette vie quotidienne n'est plus la même.\nIls ont retrouvé quelque chose de précieux au fond de leur cœur, une passion acquise en vivant une autre vie. Ainsi s'ouvre un tout nouveau chapitre de leur histoire.",
@@ -2202,7 +2239,7 @@
"Activity_OngoingCinema_Cinema_441": "C'est vrai, leur attitude est plutôt positive...",
"Activity_OngoingCinema_Cinema_442": "Le temps est écoulé.",
"Activity_OngoingCinema_Cinema_443": "Vous terminez de regarder le film en copagnie de Douceline.",
- "Activity_OngoingCinema_Cinema_444": "Vous terminez de regarder le film en compagnie de Douceline.\nElle n'a cessé de bâiller discrètement pendant toute la séance... L'histoire ne l'a pas intéressée, apparemment\u00A0?",
+ "Activity_OngoingCinema_Cinema_444": "Vous terminez de regarder le film en compagnie de Douceline.\nElle n'a pas cessé de bâiller discrètement pendant toute la séance... L'histoire ne l'a pas intéressée, apparemment\u00A0?",
"Activity_OngoingCinema_Cinema_445": "La prochaine fois, il vaudrait mieux choisir quelque chose de plus léger et entraînant.",
"Activity_OngoingCinema_Cinema_446": "Vous terminez de regarder 100\u00A0000\u00A0Battements par minute en compagnie de Cécilia...",
"Activity_OngoingCinema_Cinema_447": "(En tant qu'agent des Anges de l'illusion, Cécilia doit vraiment s'identifier à la mère du film.)",
@@ -2212,17 +2249,17 @@
"Activity_OngoingCinema_Cinema_451": "Le temps est écoulé.",
"Activity_OngoingCinema_Cinema_452": "Le film commence, et la vie quotidienne autrefois chaleureuse et confortable est soudainement brisée par un incident au cours duquel un enfant tombe dans une Néantre.",
"Activity_OngoingCinema_Cinema_453": "Sa mère pénètre résolument dans la Néantre, suivant les tracés d'électrocardiogramme tremblants sur l'écran de son téléphone alors qu'elle cherche des traces de son enfant.",
- "Activity_OngoingCinema_Cinema_454": "Séparée de l'enquêteur et acculée contre des murs en ruines, la mère se retrouve encerclée par des Éthéréens sans aucune issue...",
+ "Activity_OngoingCinema_Cinema_454": "Séparée de l'inspecteur et acculée contre des murs en ruines, la mère se retrouve encerclée par des Éthéréens sans aucune issue...",
"Activity_OngoingCinema_Cinema_455": "Quand son téléphone tombe au moment où elle est emportée dans la Néantre, vous sentez la respiration de Cécilia s'étouffer.",
"Activity_OngoingCinema_Cinema_456": "(Attendre que l'histoire progresse.)",
"Activity_OngoingCinema_Cinema_457": "(Mieux vaut ne rien lui révéler de l'histoire, laissons Cécilia découvrir la suite par elle-même...)",
- "Activity_OngoingCinema_Cinema_458": "Le téléphone tombe dans la faille de la Néantre avec sa mère... mais elle parvient à le récupérer de justesse.",
+ "Activity_OngoingCinema_Cinema_458": "Le téléphone tombe dans la faille de la Néantre avec la mère... mais elle parvient à le récupérer de justesse.",
"Activity_OngoingCinema_Cinema_459": "Oui, c'est vrai.",
"Activity_OngoingCinema_Cinema_460": "(Lui dire que c'est juste une fausse alerte.)",
"Activity_OngoingCinema_Cinema_461": "Le temps est écoulé.",
"Activity_OngoingCinema_Cinema_462": "(Nangong Yu tire sur votre manche.)",
"Activity_OngoingCinema_Cinema_463": "C'est un spoiler ça, non\u00A0?",
- "Activity_OngoingCinema_Cinema_464": "Alors il n'y a probablement rien d'intéressant à regarder.",
+ "Activity_OngoingCinema_Cinema_464": "Dans ce cas, il n'y aurait rien d'intéressant à y lire.",
"Activity_OngoingCinema_Cinema_465": "(Parfois, il est impossible de suivre le raisonnement de Nangong Yu...)",
"Activity_OngoingCinema_Cinema_466": "(Mais elle est clairement intéressée par ce film. Faut-il continuer d'en parler\u00A0?)",
"Activity_OngoingCinema_Cinema_467": "(Parler de la nouvelle chanson...)",
@@ -2234,7 +2271,7 @@
"Activity_OngoingCinema_Cinema_473": "Waouh...",
"Activity_OngoingCinema_Cinema_474": "(Nangong Yu tire sur votre manche.)",
"Activity_OngoingCinema_Cinema_475": "C'est un spoiler ça, non\u00A0?",
- "Activity_OngoingCinema_Cinema_476": "Alors il n'y a probablement rien d'intéressant à regarder.",
+ "Activity_OngoingCinema_Cinema_476": "Dans ce cas, il n'y aurait rien d'intéressant à y lire.",
"Activity_OngoingCinema_Cinema_477": "(Parfois, il est impossible de suivre le raisonnement de Nangong Yu...)",
"Activity_OngoingCinema_Cinema_478": "(Mais elle est clairement intéressée par ce film. Faut-il continuer d'en parler\u00A0?)",
"Activity_OngoingCinema_Cinema_479": "(Parler de la nouvelle chanson...)",
@@ -2246,7 +2283,7 @@
"Activity_OngoingCinema_Cinema_485": "Waouh...",
"Activity_OngoingCinema_Cinema_486": "(Nangong Yu tire sur votre manche.)",
"Activity_OngoingCinema_Cinema_487": "C'est un spoiler ça, non\u00A0?",
- "Activity_OngoingCinema_Cinema_488": "Alors il n'y a probablement rien d'intéressant à regarder.",
+ "Activity_OngoingCinema_Cinema_488": "Dans ce cas, il n'y aurait rien d'intéressant à y lire.",
"Activity_OngoingCinema_Cinema_489": "(Parfois, il est impossible de suivre le raisonnement de Nangong Yu...)",
"Activity_OngoingCinema_Cinema_490": "(Mais elle est clairement intéressée par ce film. Faut-il continuer d'en parler\u00A0?)",
"Activity_OngoingCinema_Cinema_491": "(Parler de la nouvelle chanson...)",
@@ -2317,24 +2354,24 @@
"Activity_OngoingCinema_Cinema_610030054_01": "Si tu ne te sens pas bien, ne te force pas et dis-le-moi immédiatement.",
"Activity_OngoingCinema_Cinema_610030055_01": "...!",
"Activity_OngoingCinema_Cinema_610030056_01": "Si tu veux me tenir la main, vas-y... Tant que tu ressens cette chaleur à l'intérieur, la peur disparaîtra.",
- "Activity_OngoingCinema_Cinema_610030057_01": "Tu t'en souviens encore\u00A0? Sinon, je peux toujours te la réapprendre.",
+ "Activity_OngoingCinema_Cinema_610030057_01": "Tu t'en souviens maintenant\u00A0? Sinon, je peux toujours te la réapprendre.",
"Activity_OngoingCinema_Cinema_610030058_01": "C'est ça... Courez, plus vite... 7710, Katie...",
"Activity_OngoingCinema_Cinema_610030059_01": "Tu te sens mieux\u00A0?",
"Activity_OngoingCinema_Cinema_610030060_01": "N'oublie pas que je suis là avec toi.",
"Activity_OngoingCinema_Cinema_610030061_01": "Semez-le, 7710, Katie\u00A0! Votre famille vous attend à la maison\u00A0! Vite\u00A0!",
"Activity_OngoingCinema_Cinema_610030062_01": "Tu n'étais pas {M#le seul}{F#la seule} à être tendu{F#e}. Pas mal de gens autour de nous ont aussi sursauté.",
"Activity_OngoingCinema_Cinema_610030063_01": "La créature du film n'était finalement pas si effrayante...",
- "Activity_OngoingCinema_Cinema_610030064_01": "Prendre soin les uns des autres et de notre famille nous donne une nouvelle force\u00A0! Allez, passe à ta deuxième forme et bombarde-le avec tes lasers\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030064_01": "Prendre soin les uns des autres et de notre famille, c'est ça qui nous donne de la force\u00A0! Allez, passe à ta deuxième forme et bombarde-le avec tes lasers\u00A0!",
"Activity_OngoingCinema_Cinema_610030065_01": "Je n'ai pas eu peur, mais c'est vrai que l'intrigue était sympa. Certains plans ont bien réussi à créer du suspense.",
"Activity_OngoingCinema_Cinema_610030066_01": "Cela dit... j'aurais aimé qu'ils explorent davantage le côté imprévisible de la créature.",
- "Activity_OngoingCinema_Cinema_610030067_01": "Si j'étais la réalisatrice, j'aurais ajouté une scène comme ça... C'est ce que mérite le méchant qui a essayé de les séparer tous les trois\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030067_01": "À la place du réalisateur, j'aurais ajouté une scène comme ça... C'est ce que mérite le méchant qui a essayé de les séparer tous les trois\u00A0!",
"Activity_OngoingCinema_Cinema_610030068_01": "Si l'apparence de la créature avait été représentée avec plus de nuance et de réalisme, le film aurait eu plus de valeur pratique.",
"Activity_OngoingCinema_Cinema_610030069_01": "Cela aurait pu servir de leçon pour toi, Fufu et les autres sur comment éloigner le mauvais œil.",
"Activity_OngoingCinema_Cinema_610030070_01": "Si c'est toi qui le dis... alors ils vont s'en sortir\u00A0! Après tout, c'est toi l'expert{F#e} en films~\u00A0!",
"Activity_OngoingCinema_Cinema_610030071_01": "Ça va, ça va, je plaisante. Je ne veux pas que tu secoues la tête et que tu t'éloignes de moi à nouveau.",
"Activity_OngoingCinema_Cinema_610030072_01": "Il se fait tard et regarder un film d'épouvante le soir fatigue l'esprit et le corps.",
"Activity_OngoingCinema_Cinema_610030073_01": "Une fois qu'on aura quitté le cinéma, tu devrais rentrer chez toi te reposer.",
- "Activity_OngoingCinema_Cinema_610030074_01": "... Pour une raison qui m'échappe, voir ces trois personnes séparées me serre le cœur, comme une Araignée explosive piégée dans un tonneau en bois...",
+ "Activity_OngoingCinema_Cinema_610030074_01": "... Pour une raison qui m'échappe, voir ces trois-là séparés me serre le cœur, comme une Araignée explosive piégée dans un tonneau en bois...",
"Activity_OngoingCinema_Cinema_610030075_01": "Alors je me disais qu'on pourrait ramener Seed Senior et traverser l'écran pour aller les aider~\u00A0!",
"Activity_OngoingCinema_Cinema_610030076_01": "Les tentatives d'intimidation aussi simples ne marchent pas vraiment sur moi.",
"Activity_OngoingCinema_Cinema_610030077_01": "Dommage que le réalisateur n'ait pas fait preuve d'un peu plus de créativité sur l'aspect étrange et imprévisible de la créature.",
@@ -2408,8 +2445,8 @@
"Activity_OngoingCinema_Cinema_610030145_01": "La Nouvelle-Eridu a déjà assez de complots et d'intrigues sombres comme ça. Gardons nos histoires fictives un peu plus légères, d'accord\u00A0?",
"Activity_OngoingCinema_Cinema_610030146_01": "Après tout, ma propre histoire peut difficilement être qualifiée de comédie, pas vrai\u00A0?",
"Activity_OngoingCinema_Cinema_610030147_01": "Oh là là~\u00A0! Quelle question\u00A0! Je vais rougir, {M#mon~ petit~ Wise~}{F#ma~ petite~ Belle~}\u00A0!",
- "Activity_OngoingCinema_Cinema_610030148_01": "Romantiques, hein...? Ce concept me paraît tellement étranger, si diffile à comprendre.",
- "Activity_OngoingCinema_Cinema_610030149_01": "Pour être franche, plutôt que d'écouter les confessions de quelqu'un, je préférerais secrètement capter le son d'un cœur qui bat la chamade.",
+ "Activity_OngoingCinema_Cinema_610030148_01": "Les films romantiques, hein...? Ce concept me paraît tellement étranger, si difficile à comprendre.",
+ "Activity_OngoingCinema_Cinema_610030149_01": "Pour être franche, plutôt que d'écouter les confessions passionnées de quelqu'un, je préférerais secrètement capter le son d'un cœur qui bat la chamade.",
"Activity_OngoingCinema_Cinema_610030150_01": "Hmm... C'est moi ou tu es bien {M#silencieux}{F#silencieuse} aujourd'hui, {M#mon petit Wise}{F#ma petite Belle}\u00A0?",
"Activity_OngoingCinema_Cinema_610030151_01": "Hmm... Tu n'as pas toujours besoin de prendre les films aussi sérieusement, tu sais\u00A0?",
"Activity_OngoingCinema_Cinema_610030152_01": "Le chocolat et le sirop masquent complètement le goût des grains de café... En réalité, Angelina n'a aucun attrait pour le café, n'est-ce pas\u00A0?",
@@ -2418,7 +2455,7 @@
"Activity_OngoingCinema_Cinema_610030155_01": "Et Angelina est un peu cruche parfois, un peu comme moi.",
"Activity_OngoingCinema_Cinema_610030156_01": "Parfois encore plus qu'Éous.",
"Activity_OngoingCinema_Cinema_610030157_01": "Des incohérences...? Je ne vois pas vraiment ça comme ça.",
- "Activity_OngoingCinema_Cinema_610030158_01": "Une fille qui n'aime pas le café insiste pour se rendre dans un café tous les jours, tout ça pour finir par avoir le béguin pour une machine à café calme et timide...",
+ "Activity_OngoingCinema_Cinema_610030158_01": "Une fille qui n'aime pas le café s'évertue à se rendre au café tous les jours, et finit par avoir le béguin pour une machine à café calme et timide...",
"Activity_OngoingCinema_Cinema_610030159_01": "Un automate simplet qui exécute le même programme pour chaque client jour après jour développe soudain un programme inattendu. Un programme d'amour déclenché uniquement pour cette fille.",
"Activity_OngoingCinema_Cinema_610030160_01": "Mais ce sont justement ces petits moments irrationnels qui rendent les émotions de la vraie vie si spéciales.",
"Activity_OngoingCinema_Cinema_610030161_01": "Hmm...",
@@ -2449,7 +2486,7 @@
"Activity_OngoingCinema_Cinema_610030186_01": "Tu vois\u00A0? Les gens mimis sont toujours d'accord avec bibi sur ce qui est mimi~\u00A0!",
"Activity_OngoingCinema_Cinema_610030187_01": "Trop mimi\u00A0!",
"Activity_OngoingCinema_Cinema_610030188_01": "Plutôt que des dialogues alambiqués et une intrigue beaucoup trop compliquée, je préfère cent fois ce genre de friandises pour l'âme~\u00A0!",
- "Activity_OngoingCinema_Cinema_610030189_01": "La prochaine fois que tu tomberas sur une petite surcrerie pareille, n'oublie pas de me la recommander, {M#mon petit Wise}{F#ma petite Belle}~\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030189_01": "La prochaine fois que tu tomberas sur une petite sucrerie pareille, n'oublie pas de me la recommander, {M#mon petit Wise}{F#ma petite Belle}~\u00A0!",
"Activity_OngoingCinema_Cinema_610030190_01": "Je n'arrive pas à me résigner à éteindre le lecteur ou à éteindre la télévision...",
"Activity_OngoingCinema_Cinema_610030191_01": "Je n'arrive pas à me résigner à sortir du cinéma... Tout ça, c'est la même chose à mes yeux.",
"Activity_OngoingCinema_Cinema_610030192_01": "Les critiques de films\u00A0? Tous ces trucs profonds et intellos, c'est peut-être mieux de te laisser t'en occuper, non\u00A0?",
@@ -2477,7 +2514,7 @@
"Activity_OngoingCinema_Cinema_610030212_01": "Mais tu as raison... imagine si cette créature se transformait en couverts, tu les prendrais pour manger, et là...",
"Activity_OngoingCinema_Cinema_610030213_01": "En croquant ta nourriture, tu les croquerais avec...!",
"Activity_OngoingCinema_Cinema_610030214_01": "Héhé, je t'ai encore fichu la trouille~\u00A0!",
- "Activity_OngoingCinema_Cinema_610030215_01": "Je viens de te taper dans le dos, et tu ne t'en es même pas rendu compte. Tu es vraiment tête-en-l'air\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030215_01": "Je viens de te taper dans le dos, et tu ne t'en es même pas rendu compte. Tu es vraiment deux de tension\u00A0!",
"Activity_OngoingCinema_Cinema_610030216_01": "Laisse-moi deviner... Tu es hyperconcentré{F#e} sur le film\u00A0? Ou alors tu m'ignores délibérément...",
"Activity_OngoingCinema_Cinema_610030217_01": "Hmm... ne t'en fais pas, on arrive au meilleur moment\u00A0!",
"Activity_OngoingCinema_Cinema_610030217_Name_01": "Ukinami Yuzuha",
@@ -2530,14 +2567,14 @@
"Activity_OngoingCinema_Cinema_610030257_Name_01": "Cécilia",
"Activity_OngoingCinema_Cinema_610030258_01": "Les performances sur scène d'Aria et Nangong n'ont cessé de s'améliorer, et Sunniva a écrit des chansons vraiment magnifiques... Elles méritent une vraie récompense.",
"Activity_OngoingCinema_Cinema_610030259_01": "Oh, pardon, je me suis un peu emportée... Le film va commencer, on reparlera de ça plus tard.",
- "Activity_OngoingCinema_Cinema_610030260_01": "Tu veux parler de moi...? Je penserais que tu t'intéresserais davantage aux Anges de l'illusion.",
- "Activity_OngoingCinema_Cinema_610030261_01": "J'ai récemment appris un petite technique spéciale avec Sunniva... Elle aime beaucoup les bougies parfumées, alors j'ai fini par en fabriquer aussi pour parfumer les vêtements.",
- "Activity_OngoingCinema_Cinema_610030262_01": "Alors, qu'en penses-tu\u00A0? C'est un parfum apaisant, n'est-ce pas\u00A0? J'en ai fait un paquet, je pourrai t'en donner un jour, {M#Wise}{F#Belle}.",
+ "Activity_OngoingCinema_Cinema_610030260_01": "Tu veux parler de moi...? Je pensais que tu t'intéresserais davantage aux Anges de l'illusion.",
+ "Activity_OngoingCinema_Cinema_610030261_01": "Il y a peu, Sunniva m'a appris à fabriquer des bougies... Elle aime beaucoup les bougies parfumées, alors j'ai fini par en fabriquer aussi pour parfumer les vêtements.",
+ "Activity_OngoingCinema_Cinema_610030262_01": "Alors, qu'en penses-tu\u00A0? C'est un parfum apaisant, n'est-ce pas\u00A0? J'en ai fait un paquet, je pourrai t'en donner un autre jour, {M#Wise}{F#Belle}.",
"Activity_OngoingCinema_Cinema_610030263_01": "Oh là là, je viens de me rendre compte que j'ai oublié de prendre du popcorn ou des encas tout à l'heure...",
"Activity_OngoingCinema_Cinema_610030264_01": "Tu as faim, {M#Wise}{F#Belle}\u00A0? Tiens bon, on ira manger quelque chose après le film~\u00A0!",
"Activity_OngoingCinema_Cinema_610030265_01": "...!",
"Activity_OngoingCinema_Cinema_610030265_Name_01": "Cécilia",
- "Activity_OngoingCinema_Cinema_610030266_01": "... Quel soulagement, j'avais peur que son téléphone retombe là où il était avant et qu'elle ne le retrouve jamais.",
+ "Activity_OngoingCinema_Cinema_610030266_01": "... Quel soulagement, j'avais peur que son téléphone retombe là où elle était avant et qu'elle ne le retrouve jamais.",
"Activity_OngoingCinema_Cinema_610030267_01": "À en juger par ton expression, {M#Wise}{F#Belle}, tu savais déjà ce qui allait se passer, pas vrai\u00A0?",
"Activity_OngoingCinema_Cinema_610030268_01": "Tu es {M#gérant}{F#gérante} de vidéoclub après tout, tu dois connaître l'intrigue de ce film sur le bout des doigts...",
"Activity_OngoingCinema_Cinema_610030269_01": "Pourtant, même si tu savais comment l'histoire allait se dérouler, tu ne me l'as pas dit...",
@@ -2556,7 +2593,7 @@
"Activity_OngoingCinema_Cinema_610030281_01": "Parce que je ne peux m'empêcher de croire... qu'une telle possibilité existera toujours.",
"Activity_OngoingCinema_Cinema_610030282_01": "... Merci de t'inquiéter pour moi, {M#Wise}{F#Belle}. Je me sens beaucoup mieux maintenant.",
"Activity_OngoingCinema_Cinema_610030283_01": "Même quand les chances de survie de l'enfant étaient minces, la mère cherchait encore à renverser le cours du destin.",
- "Activity_OngoingCinema_Cinema_610030284_01": "Face à ses questions incessantes, même la Néantre a fini par révéler une sorte de clémence...",
+ "Activity_OngoingCinema_Cinema_610030284_01": "Face à ses doutes incessants, même la Néantre a fini par révéler une sorte de clémence...",
"Activity_OngoingCinema_Cinema_610030285_01": "...",
"Activity_OngoingCinema_Cinema_610030286_01": "Le ciel soit loué, ils ont réussi à surmonter cette crise...",
"Activity_OngoingCinema_Cinema_610030287_01": "C'est vrai. Qu'il s'agisse d'une maladie cardiaque ou d'être emporté dans une Néantre, ce sont les pires catastrophes qu'une personne ordinaire puisse imaginer.",
@@ -2570,7 +2607,7 @@
"Activity_OngoingCinema_Cinema_610030294_01": "Face à la Néantre, les humains sont insignifiants... pourtant la Néantre ne peut effacer les liens émotionnels.",
"Activity_OngoingCinema_Cinema_610030294_Name_01": "Cécilia",
"Activity_OngoingCinema_Cinema_610030295_01": "Face au désastre, la mère s'est accrochée à ce lien invisible, qui lui a permis de retrouver son enfant grâce au son de ses battements de cœur.",
- "Activity_OngoingCinema_Cinema_610030296_01": "C'était un super film. Je suis tellement contente d'avoir pu le regarder avec toi.",
+ "Activity_OngoingCinema_Cinema_610030296_01": "C'était un très bon film. Je suis tellement contente d'avoir pu le regarder avec toi.",
"Activity_OngoingCinema_Cinema_610030297_01": "Merci, {M#Wise}{F#Belle}, d'avoir regardé ce film avec moi.",
"Activity_OngoingCinema_Cinema_610030297_Name_01": "Cécilia",
"Activity_OngoingCinema_Cinema_610030298_01": "Le destin de cette mère et de son fils est vraiment touchant...",
@@ -2584,12 +2621,12 @@
"Activity_OngoingCinema_Cinema_610030304_01": "Si ça devient vraiment trop intense, je t'aiderai à te calmer.",
"Activity_OngoingCinema_Cinema_610030305_01": "Aussi effrayant que cela puisse être, ce n'est qu'une histoire inventée.",
"Activity_OngoingCinema_Cinema_610030306_01": "Si quelque chose d'effrayant survient, surtout ne panique pas.",
- "Activity_OngoingCinema_Cinema_610030307_01": "Pas très intense, mais sait envoyer de la poudre aux yeux.",
+ "Activity_OngoingCinema_Cinema_610030307_01": "Elle n'a pas l'air très forte, mais sait envoyer de la poudre aux yeux pour faire peur.",
"Activity_OngoingCinema_Cinema_610030308_01": "Voilà une bonne occasion d'appliquer les techniques que je t'ai enseignées.",
"Activity_OngoingCinema_Cinema_610030309_01": "Étant donné le rythme de l'histoire, on arrive bientôt au point culminant.",
- "Activity_OngoingCinema_Cinema_610030310_01": "Pas très intense, mais sait faire peur aux gens.",
+ "Activity_OngoingCinema_Cinema_610030310_01": "Elle n'a pas l'air très forte, mais a quelques tours dans son sac pour donner la chair de poule.",
"Activity_OngoingCinema_Cinema_610030311_01": "Reste concentré{F#e} et ressens le flux d'énergie.",
- "Activity_OngoingCinema_Cinema_610030312_01": "Mais il utilise bien les indices subtiles et l'atmosphère pour susciter la peur et perturber l'esprit des spectateurs.",
+ "Activity_OngoingCinema_Cinema_610030312_01": "Mais elle utilise bien les indices subtils et l'atmosphère pour susciter la peur et perturber l'esprit des spectateurs.",
"Activity_OngoingCinema_Cinema_610030313_01": "Pas vraiment.",
"Activity_OngoingCinema_Cinema_610030314_01": "C'est vrai que c'est différent de regarder un film avec toi.",
"Activity_OngoingCinema_Cinema_610030315_01": "Avec une personne de confiance à ses côtés, on a l'impression que toutes ces choses étranges à l'écran se passent juste à côté de nous.",
@@ -2606,14 +2643,14 @@
"Activity_OngoingCinema_Cinema_610030326_01": "Je pense être plutôt doué pour garder mes émotions sous contrôle. Après tout, la retenue est une vertu fondamentale.",
"Activity_OngoingCinema_Cinema_610030327_01": "Les membres de la société d'entretien Victoria se doivent de posséder de vastes connaissances dans de nombreux domaines...",
"Activity_OngoingCinema_Cinema_610030328_01": "... Afin de fournir la meilleure compagnie possible pendant le visionnage d'un film.",
- "Activity_OngoingCinema_Cinema_610030329_01": "On dirait qu'il reste encore quelques miettes de popcorn qui n'ont pas été nettoyées par terre...",
+ "Activity_OngoingCinema_Cinema_610030329_01": "On dirait qu'il reste encore quelques miettes de popcorn qui n'ont pas été nettoyées par terre...",
"Activity_OngoingCinema_Cinema_610030330_01": "Ah... toutes mes excuses. Le film est sur le point de commencer, je devrais rester concentré en votre compagnie.",
"Activity_OngoingCinema_Cinema_610030331_01": "Les visionnaires en avance sur leur époque sont rarement compris, mais souvent seuls...",
"Activity_OngoingCinema_Cinema_610030332_01": "En effet... Peu importe que l'on soit fait de chair ou d'acier, une fois qu'on a trouvé la bonne personne, on lui est fidèle pour la vie.",
"Activity_OngoingCinema_Cinema_610030333_01": "Cette loyauté seule peut suffire à défier le néant.",
"Activity_OngoingCinema_Cinema_610030334_01": "Fidèle à la vérité, mais mise à l'écart par les autres... L'ordre a toujours rejeté toute forme de dissidence.",
"Activity_OngoingCinema_Cinema_610030335_01": "Quand toute retraite est coupée, avancer devient la seule solution. Mais le prix à payer...",
- "Activity_OngoingCinema_Cinema_610030336_01": "J'espère que notre protagoniste aura assez de courage et de détermination pour tenir jusqu'au moment où elle pourra laver son nom.",
+ "Activity_OngoingCinema_Cinema_610030336_01": "Effectivement. J'espère que notre protagoniste aura assez de courage et de détermination pour tenir jusqu'au moment où elle pourra laver son nom.",
"Activity_OngoingCinema_Cinema_610030337_01": "Pardonnez-moi, je parle trop. J'espère que cela n'a pas gâché votre visionnage.",
"Activity_OngoingCinema_Cinema_610030338_01": "Continuons à regarder, ce qui va arriver risque d'être intéressant.",
"Activity_OngoingCinema_Cinema_610030339_01": "Je vous prie de m'excuser de me présenter devant vous dans un état aussi... perturbé.",
@@ -2628,14 +2665,14 @@
"Activity_OngoingCinema_Cinema_610030348_01": "Au final, même la volonté inébranlable d'une personne ne peut inverser le cours du destin lorsque la conscience collective s'effondre.",
"Activity_OngoingCinema_Cinema_610030349_01": "La force de cette œuvre réside dans le fait qu'elle oblige les spectateurs à affronter leurs contradictions les plus fondamentales.",
"Activity_OngoingCinema_Cinema_610030350_01": "Il ne s'agit pas de savoir «\u00A0si on peut y arriver\u00A0», mais «\u00A0si cela en vaut la peine\u00A0».",
- "Activity_OngoingCinema_Cinema_610030351_01": "Il s'agit d'ordre, de loyauté, du... sens de persister dans une bataille vouée à l'échec.",
- "Activity_OngoingCinema_Cinema_610030352_01": "Merci d'avoir regardé cette œuvre si captivante avec moi. Elle m'a vraiment touché.",
+ "Activity_OngoingCinema_Cinema_610030351_01": "Il s'agit d'ordre, de loyauté, du... sens de la persévérance dans une bataille vouée à l'échec.",
+ "Activity_OngoingCinema_Cinema_610030352_01": "Merci d'avoir regardé cette œuvre si profonde avec moi. Elle m'a vraiment touché.",
"Activity_OngoingCinema_Cinema_610030353_01": "Je vous prie de bien vouloir m'excuser, j'avais juste besoin d'un instant pour reprendre mes esprits...",
"Activity_OngoingCinema_Cinema_610030354_01": "J'espère que cela n'a pas gâché votre visionnage.",
"Activity_OngoingCinema_Cinema_610030355_01": "Oui, c'est une œuvre qui nie complètement tout espoir...",
"Activity_OngoingCinema_Cinema_610030356_01": "Mais elle oblige également les spectateurs à réfléchir au sens de tous les efforts déployés face au néant absolu.",
- "Activity_OngoingCinema_Cinema_610030357_01": "Ce qui m'a le plus frappé dans ce film, ce n'était pas la catastrophe elle-même.",
- "Activity_OngoingCinema_Cinema_610030358_01": "Mais comment notre protagoniste, la scientifique, a choisi de porter seule le poids du monde après que ses avertissements adressés à l'humanité sont restés sans réponse.",
+ "Activity_OngoingCinema_Cinema_610030357_01": "Ce qui m'a le plus frappé dans ce film, ce n'était pas la catastrophe en elle-même.",
+ "Activity_OngoingCinema_Cinema_610030358_01": "Mais comment notre protagoniste, la scientifique, a choisi de porter seule le poids du monde après que ses avertissements adressés à l'humanité sont restés lettres mortes.",
"Activity_OngoingCinema_Cinema_610030359_01": "Et la loyauté manifestée par sa partenaire mécanique... une amitié qui a transcendé ce pour quoi elle était programmée.",
"Activity_OngoingCinema_Cinema_610030360_01": "Emprunter un chemin dont on sait qu'il ne mène nulle part, et le suivre jusqu'au bout... Cette résolution seule surpasse de loin toute notion de victoire ou de défaite.",
"Activity_OngoingCinema_Cinema_610030361_01": "Merci de m'avoir accompagné pour voir ce film. Même s'il était dur à regarder, le film transmet un message profond et important.",
@@ -2646,12 +2683,12 @@
"Activity_OngoingCinema_Cinema_610030366_01": "Après tout, le sens même de notre rencontre est de nous opposer à ce néant.",
"Activity_OngoingCinema_Cinema_610030367_01": "«\u00A0La tragédie ne réside pas dans la destruction de la chair, mais dans la manière dont notre prétendu \"sens\" est si complètement dévoré par le néant...\u00A0»",
"Activity_OngoingCinema_Cinema_610030368_01": "Une fin cruelle en effet...",
- "Activity_OngoingCinema_Cinema_610030369_01": "Bien que plongée dans le chaos collectif, la lumière de la raison brille aussi faiblement qu'une luciole...",
- "Activity_OngoingCinema_Cinema_610030370_01": "Mais ceux qui sont restés fermes dans leur devoir et leur loyauté jusqu'à la toute fin représentent la réponse la plus forte face au «\u00A0néant\u00A0».",
+ "Activity_OngoingCinema_Cinema_610030369_01": "Lorsque le chaos règne, la lumière de la raison brille aussi faiblement qu'une luciole...",
+ "Activity_OngoingCinema_Cinema_610030370_01": "Mais ceux qui sont restés fermes dans leur devoir et leur loyauté jusqu'à la toute fin incarnent la réponse la plus forte face au «\u00A0néant\u00A0».",
"Activity_OngoingCinema_Cinema_610030371_01": "Merci d'avoir partagé ce moment profond avec moi.",
"Activity_OngoingCinema_Cinema_610030372_01": "Merci de m'avoir invité à regarder ce film. C'était vraiment enrichissant.",
"Activity_OngoingCinema_Cinema_610030373_01": "Une œuvre vraiment stimulante sur le plan intellectuel.",
- "Activity_OngoingCinema_Cinema_610030374_01": "Veuillez m'excuser, je me suis laissé absorber par mes pensées et j'ai manqué à mon devoir de mieux vous accompagner dans le partage de nos impressions.",
+ "Activity_OngoingCinema_Cinema_610030374_01": "Veuillez m'excuser, je me suis laissé absorber par mes pensées et je n'ai pas conversé avec vous autant que je l'aurais dû.",
"Activity_OngoingCinema_Cinema_610030375_01": "La société d'entretien Victoria a encore quelques affaires nécessitant mon attention. Veuillez m'excuser, je vais devoir prendre congé.",
"Activity_OngoingCinema_Cinema_610030376_01": "J'ai hâte de passer davantage de moments agréables et détendus avec vous.",
"Activity_OngoingCinema_Cinema_610030377_01": "Merci de m'avoir invité à regarder ce film. C'était vraiment enrichissant.",
@@ -2668,8 +2705,8 @@
"Activity_OngoingCinema_Cinema_610030384_01": "Grillée~\u00A0! Bon, d'accord, je te les enverrai après avoir masqué tous les mots-clés...",
"Activity_OngoingCinema_Cinema_610030384_Name_01": "Nangong Yu",
"Activity_OngoingCinema_Cinema_610030385_01": "... Oh attends. Aria, tu as déjà analysé et décodé toutes les images\u00A0?",
- "Activity_OngoingCinema_Cinema_610030386_01": "Heh, même si j'écrivais des crasses sur {M#Wise}{F#Belle} dans les parties noircies... il n'en saurait jamais rien.",
- "Activity_OngoingCinema_Cinema_610030387_01": "De la même façon, même si j'écrivais «\u00A0{F#t'es la meilleure, Belle}{M#t'es le meilleur, Wise}\u00A0», il en s'en apercevrait pas non plus~\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030386_01": "Heh, même si j'écrivais des crasses sur toi dans les parties noircies... tu n'en saurais jamais rien.",
+ "Activity_OngoingCinema_Cinema_610030387_01": "De la même façon, même si j'écrivais «\u00A0{F#t'es la meilleure, Belle}{M#t'es le meilleur, Wise}\u00A0», tu ne t'en apercevrais pas non plus~\u00A0!",
"Activity_OngoingCinema_Cinema_610030388_01": "De nouvelles chansons... En effet, Sunniva en écrit des tas en ce moment.",
"Activity_OngoingCinema_Cinema_610030389_01": "Mais à chaque fois, elle prend la feuille de papier, la froisse en boule et la jette à la poubelle\u00A0! Elle est pleine à craquer, maintenant\u00A0!",
"Activity_OngoingCinema_Cinema_610030390_01": "Aria en a récupéré discrètement une ou deux, elle me les a fait écouter en fredonnant la partition, et c'était plutôt pas mal.",
@@ -2693,7 +2730,7 @@
"Activity_OngoingCinema_Cinema_610030406_01": "Avec le nombre de films que tu as vus, tu as probablement déjà deviné ce qui va se passer ensuite, non\u00A0? Est-ce que ça compte comme un spoiler\u00A0?",
"Activity_OngoingCinema_Cinema_610030407_01": "Oups, désolée~\u00A0!",
"Activity_OngoingCinema_Cinema_610030408_01": "... Hé, comment tu sais\u00A0?",
- "Activity_OngoingCinema_Cinema_610030409_01": "Eh bien, difficile de résister en voyant des créatures aussi mignonnes~!",
+ "Activity_OngoingCinema_Cinema_610030409_01": "Eh bien, difficile de résister en voyant des créatures aussi mignonnes~\u00A0!",
"Activity_OngoingCinema_Cinema_610030410_01": "J'ai l'impression que Sunniva et Aria aimeraient beaucoup cette partie du film...",
"Activity_OngoingCinema_Cinema_610030411_01": "Cette musique crée vraiment une ambiance parfaite. Il faut que je mette la main sur la BO quand je rentrerai.",
"Activity_OngoingCinema_Cinema_610030412_01": "Euh... merci.",
@@ -2703,7 +2740,7 @@
"Activity_OngoingCinema_Cinema_610030415_01": "Je m'en doutais, Sunniva et Aria n'ont pas mangé leurs chocolats non plus\u00A0!",
"Activity_OngoingCinema_Cinema_610030416_01": "Erf, comment dire... Ça donne l'impression que les Anges de l'illusion sont un peu bébêtes...",
"Activity_OngoingCinema_Cinema_610030417_01": "{M#Wise}{F#Belle}, tu ne dois jamais en parler à personne\u00A0! Jamais\u00A0! D'accord\u00A0?",
- "Activity_OngoingCinema_Cinema_610030418_01": "Oh~ Ne t'en fais surtout pas. Je suis venue préparée, j'ai des mouchoirs~\u00A0! Ils vont s'avérer utiles maintenant~\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030418_01": "Oh~\u00A0! Ne t'en fais surtout pas. Je suis venue préparée, j'ai des mouchoirs~\u00A0! Ils vont s'avérer utiles maintenant~\u00A0!",
"Activity_OngoingCinema_Cinema_610030419_01": "Les effets visuels sont meilleurs que ce que j'avais imaginé... Je me demande combien ils ont dépensé en post-production\u00A0?",
"Activity_OngoingCinema_Cinema_610030420_01": "Il faudra que je jette un œil à la tirelire de Sunniva en rentrant, et que je trouve un moyen de l'engraisser...",
"Activity_OngoingCinema_Cinema_610030421_01": "Oh, {M#Wise}{F#Belle}... Surtout ne dis rien à Sunniva et Aria~\u00A0!",
@@ -2763,15 +2800,15 @@
"Activity_OngoingCinema_Cinema_610030467_01": "J'ai entendu beaucoup de gens chuchoter entre eux.",
"Activity_OngoingCinema_Cinema_610030467_Name_01": "Cissia",
"Activity_OngoingCinema_Cinema_610030468_01": "Alors... puisque tu ne me chuchotes rien à l'oreille, est-ce que ça ne fait pas de toi quelqu'un de bizarre\u00A0?",
- "Activity_OngoingCinema_Cinema_610030469_01": "Il faut absolument que je te parle pour que tu ne sois pas bizarre\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030469_01": "Alors, il faut absolument que je te parle pour que tu ne sois pas bizarre\u00A0!",
"Activity_OngoingCinema_Cinema_610030470_01": "Oh, et dans le film, quand l'Éthéréen poursuivait les personnages principaux, je me disais que...",
"Activity_OngoingCinema_Cinema_610030471_01": "S'il sautait à travers l'écran, je t'enroulerais avec ma queue et on filerait d'ici.",
"Activity_OngoingCinema_Cinema_610030472_01": "Et comme c'était exactement ce que je voulais, j'ai décidé d'essayer\u00A0!",
- "Activity_OngoingCinema_Cinema_610030473_01": "A—Alors, tu l'as senti\u00A0? J'ai failli t'emporter avec moi tout à l'heure~\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030473_01": "A—Alors, tu l'as senti\u00A0? J'ai failli t'emporter avec moi à l'instant~\u00A0!",
"Activity_OngoingCinema_Cinema_610030474_01": "... Qu'est-ce qu'il y a\u00A0? Allez, accouche\u00A0!",
"Activity_OngoingCinema_Cinema_610030475_01": "B—Bien sûr que non\u00A0! C'est juste une autre histoire ordinaire qui se déroule dans une Néantre, pas vrai\u00A0?",
"Activity_OngoingCinema_Cinema_610030476_01": "Mais je n'ai jamais vu ce genre d'Éthéréens dans la Néantre auparavant...",
- "Activity_OngoingCinema_Cinema_610030477_01": "Une licence\u00A0? Pourqui un Éthéréen aurait-il besoin d'une... Oh, j'ai compris\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030477_01": "Une licence\u00A0? Pourquoi un Éthéréen aurait-il besoin d'une... Oh, j'ai compris\u00A0!",
"Activity_OngoingCinema_Cinema_610030478_01": "Ils les ont faits mignons exprès pour qu'ils ne fassent pas peur aux spectateurs~\u00A0!",
"Activity_OngoingCinema_Cinema_610030479_01": "{M#Wise}{F#Belle}, si tu sais où ils tournent des films comme ça, il faut absolument que tu me mettes dans le coup.",
"Activity_OngoingCinema_Cinema_610030480_01": "Je suis FAITE pour ce genre de rôle de méchante\u00A0!",
@@ -2784,7 +2821,7 @@
"Activity_OngoingCinema_Cinema_610030486_Name_01": "Cissia",
"Activity_OngoingCinema_Cinema_610030487_01": "L'inspecteur du film n'arrête pas de souffrir parce que ce bon à rien de Ross ne peut rien faire correctement.",
"Activity_OngoingCinema_Cinema_610030488_01": "Si seulement cet inspecteur pouvait tomber sur un mercenaire comme il a adopté ce chien.",
- "Activity_OngoingCinema_Cinema_610030489_01": "Si on cherche bien, qui sait\u00A0: on pourrait même tomber recruter un Chasseur du néant capable de trancher les Éthéréens en un seul coup...",
+ "Activity_OngoingCinema_Cinema_610030489_01": "Si on cherche bien, qui sait\u00A0: on pourrait même recruter un Chasseur du néant capable de trancher les Éthéréens en un seul coup...",
"Activity_OngoingCinema_Cinema_610030490_01": "Hmpf, comment le savoir si on essaie pas\u00A0? J'ai une sorte de don pour apprendre de nouvelles choses.",
"Activity_OngoingCinema_Cinema_610030491_01": "Comme ça, on pourrait se la couler douce en arrière-plan, et prendre un bain de soleil en attendant de récolter le butin~\u00A0!",
"Activity_OngoingCinema_Cinema_610030492_01": "Après tout, je ne suis pas une casse-cou sans cervelle qui se jette sciemment dans le danger en risquant de me faire tuer.",
@@ -2795,7 +2832,7 @@
"Activity_OngoingCinema_Cinema_610030497_01": "Et, devine ce que j'ai vu\u00A0? Rien. Y avait rien en face de lui, encore moi un Éthéréen.",
"Activity_OngoingCinema_Cinema_610030498_01": "À la fin, le petit Ross devient chien de sauvetage pour l'Association d'inspection des Néantres...",
"Activity_OngoingCinema_Cinema_610030499_01": "Mais franchement, le décor faisait plus penser à un bureau de la Sécurité publique.",
- "Activity_OngoingCinema_Cinema_610030500_01": "... Est-ce que ça veut dire que ce petit toutou a fini entre les mains de la Sécurité publique\u00A0?! Oh non\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030500_01": "Attends... Est-ce que ça veut dire que ce petit toutou a fini entre les mains de la Sécurité publique\u00A0?! Oh non\u00A0!",
"Activity_OngoingCinema_Cinema_610030501_01": "Repérer ce genre de petits détails, c'est du gâteau pour moi~\u00A0!",
"Activity_OngoingCinema_Cinema_610030502_01": "Sans ça, on ne m'aurait pas forcée à rejoindre la Sécurité publique...",
"Activity_OngoingCinema_Cinema_610030503_01": "Hmpf, mais ne parlons pas de choses qui fâchent\u00A0!",
@@ -2810,7 +2847,7 @@
"Activity_OngoingCinema_Cinema_610030510_Name_01": "Cissia",
"Activity_OngoingCinema_Cinema_610030511_01": "Tu as remarqué\u00A0? Il y a tellement de plans bizarres dans ce film.",
"Activity_OngoingCinema_Cinema_610030511_Name_01": "Cissia",
- "Activity_OngoingCinema_Cinema_610030512_01": "Genre, est constamment en train de s'enfuir, mais tout ce qu'il fait c'est tourner en rond au même endroit...",
+ "Activity_OngoingCinema_Cinema_610030512_01": "Genre, le personnage principal est constamment en train de s'enfuir, mais tout ce qu'il fait c'est tourner en rond au même endroit...",
"Activity_OngoingCinema_Cinema_610030513_01": "Et tiens-toi bien, j'ai jeté un œil aux dates d'expiration des rations qu'ils avaient avec eux. C'était du grand n'importe quoi\u00A0!",
"Activity_OngoingCinema_Cinema_610030514_01": "Si tout a été inventé, alors... pourquoi le film prétend être «\u00A0inspiré de faits réels\u00A0»\u00A0?",
"Activity_OngoingCinema_Cinema_610030515_01": "C'est tellement bizarre que j'ai du mal à comprendre... Sortons d'ici, j'ai mal à la tête\u00A0!",
@@ -2829,25 +2866,25 @@
"Activity_OngoingCinema_Cinema_610030537_01": "Le décor de ce cinéma est à la fois pratique et élégant. Il n'a rien à envier à la salle de banquet du Yum Cha Sin.",
"Activity_OngoingCinema_Cinema_610030537_Name_01": "Douceline",
"Activity_OngoingCinema_Cinema_610030538_01": "Et les encas que ces gens sont en train de grignoter\u00A0? Ça doit être... du popcorn, non\u00A0?",
- "Activity_OngoingCinema_Cinema_610030539_01": "Des client m'en avaient parlé, mais c'est la première fois que j'en vois de mes propres yeux. Ça sent délicieusement bon. Je parie que c'est aussi délicieux\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030539_01": "Des clients m'en ont parlé, mais c'est la première fois que j'en vois de mes propres yeux. Ça sent délicieusement bon. Je parie que c'est aussi délicieux\u00A0!",
"Activity_OngoingCinema_Cinema_610030540_01": "Je ne dirais pas que je meurs d'envie d'y goûter, mais c'est assez intrigant. Après tout, ce genre d'encas est difficile à trouver là d'où je viens.",
"Activity_OngoingCinema_Cinema_610030541_01": "Comparé aux encas délicats et rafraîchissants des Hauts de Failume, les habitants du quartier Janus semblent préférer des gourmandises avec un profil de saveurs beaucoup plus riche.",
- "Activity_OngoingCinema_Cinema_610030542_01": "D'ailleurs... Pour améliorer la carte du Yum Cha Sin, mon patron m'a envoyée goûter des saveurs venant d'ailleurs.",
+ "Activity_OngoingCinema_Cinema_610030542_01": "D'ailleurs... Pour améliorer la carte du Yum Cha Sin, mon patron m'a envoyée goûter des saveurs venues d'ailleurs.",
"Activity_OngoingCinema_Cinema_610030543_01": "Mais chaque endroit a sa propre ambiance. Je ne peux pas comprendre pleinement la culture culinaire de la Nouvelle-Eridu en seulement quelques jours...",
"Activity_OngoingCinema_Cinema_610030544_01": "Comme ce popcorn, par exemple. Je n'ai jamais eu l'occasion d'y goûter\u00A0!",
"Activity_OngoingCinema_Cinema_610030545_01": "Oh là là, merci pour la proposition~\u00A0!",
- "Activity_OngoingCinema_Cinema_610030546_01": "Mais si je sors chercher des encas maintenant, je vais probablement rater une bonne partie du film. Ce sera pour la prochaine fois.",
+ "Activity_OngoingCinema_Cinema_610030546_01": "Mais si je sors chercher des encas maintenant, je vais probablement rater les meilleures scènes du film. Ce sera pour la prochaine fois.",
"Activity_OngoingCinema_Cinema_610030547_01": "Oh là là, vous cherchez à me flatter\u00A0? Entendre ça de votre part me rassure vraiment\u00A0!",
"Activity_OngoingCinema_Cinema_610030548_01": "La salle de banquet est la vitrine de notre établissement, après tout. De nombreuses personnalités importantes y passent.",
"Activity_OngoingCinema_Cinema_610030549_01": "C'est pourquoi je me suis occupée personnellement des lumières, des décorations et de la formation du personnel à l'étiquette du service. Je ne me suis pas relâchée une seule seconde\u00A0!",
- "Activity_OngoingCinema_Cinema_610030550_01": "On ne parle pas pendant les repas, ni à l'heure du coucher et encore moins dans une salle de cinéma... Quelle discipline digne d'un{F#e} véritable shifu des Cimes de Yunkui...",
- "Activity_OngoingCinema_Cinema_610030551_01": "Il ne me reste plus qu'à attendre que le filme commence, alors.",
+ "Activity_OngoingCinema_Cinema_610030550_01": "On ne parle pas pendant les repas, ni à l'heure du coucher et encore moins dans une salle de cinéma... Quelle discipline digne d'un{F#e} véritable disciple des Cimes de Yunkui...",
+ "Activity_OngoingCinema_Cinema_610030551_01": "Il ne me reste plus qu'à attendre que le film commence, alors.",
"Activity_OngoingCinema_Cinema_610030552_01": "Tout le monde rit et sursaute en même temps... Ça me rappelle un peu quand j'allais au cinéma en plein air quand j'étais petite...",
"Activity_OngoingCinema_Cinema_610030552_Name_01": "Douceline",
"Activity_OngoingCinema_Cinema_610030553_01": "Je me demande si vous avez connu ça. C'était très en vogue à l'époque~\u00A0!",
"Activity_OngoingCinema_Cinema_610030554_01": "À l'époque, il n'y avait pas beaucoup de cinémas, alors tout le monde se rassemblait sur la place pour regarder des films...",
"Activity_OngoingCinema_Cinema_610030555_01": "Les salles de cinéma sont plutôt calmes, n'est-ce pas\u00A0? Mais les projections en plein air, c'est une toute autre ambiance. C'est toujours très animé\u00A0!",
- "Activity_OngoingCinema_Cinema_610030556_01": "Grignoter des graines de tournesol, papoter à n'en plus finir, rire tous ensemble... C'est le bazar, c'est sûr, mais c'est tellement chaleureuse et réconfortant.",
+ "Activity_OngoingCinema_Cinema_610030556_01": "Grignoter des graines de tournesol, papoter à n'en plus finir, rire tous ensemble... C'est le bazar, c'est sûr, mais c'est tellement chaleureux et réconfortant.",
"Activity_OngoingCinema_Cinema_610030557_01": "Mais quand l'intrigue devient émouvante, tout le monde se tait d'un coup...",
"Activity_OngoingCinema_Cinema_610030558_01": "À l'époque, j'essuyais toujours mes larmes en cachette dans le noir. J'avais tellement peur que quelqu'un le remarque et se moque de moi.",
"Activity_OngoingCinema_Cinema_610030559_01": "Mais regardez-moi à parler sans arrêt\u00A0! Vous m'avez fait raconter mes anecdotes d'enfance...",
@@ -2874,7 +2911,7 @@
"Activity_OngoingCinema_Cinema_610030579_01": "Au fait, je viens de me rappeler que le Bangbou que vous avez envoyé tenir le stand était vraiment sage... Il s'appelle 20, c'est ça\u00A0?",
"Activity_OngoingCinema_Cinema_610030580_01": "Si seulement il pouvait échanger son corps avec mon petit farceur. Je ne l'ai jamais vu rester tranquille une seule seconde\u00A0!",
"Activity_OngoingCinema_Cinema_610030581_01": "Hmm...? Pourquoi vous ne riez pas\u00A0? Vous trouvez cette histoire ennuyeuse\u00A0?",
- "Activity_OngoingCinema_Cinema_610030582_01": "On dirait que vous avez un sacré sens de l'humour. Ne me dites pas que... le défi «\u00A0essayer de ne pas rire\u00A0» fait partie de l'entraînement des Cimes de Yunkui\u00A0?",
+ "Activity_OngoingCinema_Cinema_610030582_01": "On dirait que vous avez un sens de l'humour assez exigeant. Ne me dites pas que... le défi «\u00A0essayer de ne pas rire\u00A0» fait partie de l'entraînement des Cimes de Yunkui\u00A0?",
"Activity_OngoingCinema_Cinema_610030583_01": "Hmm... Si vous cherchez des réflexions détaillées ou une analyse super poussée, vous allez sûrement être {M#déçu}{F#déçue}~\u00A0!",
"Activity_OngoingCinema_Cinema_610030583_Name_01": "Douceline",
"Activity_OngoingCinema_Cinema_610030584_01": "Mon avis\u00A0? C'était vivant, passionnant et ça réchauffe le cœur. Ça m'a laissé un sentiment de bonheur.",
@@ -2907,7 +2944,7 @@
"Activity_OngoingCinema_Cinema_610030608_01": "Je comprends totalement... ce sentiment quand on est prêt à tout risquer pour protéger quelqu'un...",
"Activity_OngoingCinema_Cinema_610030609_01": "S'il arrivait quoi que ce soit aux Anges de l'illusion, je sais que je réagirais exactement comme cette mère...",
"Activity_OngoingCinema_Cinema_610030610_01": "Même si cela implique de faire face à un immense danger, je chercherais quand même un moyen de les sauver.",
- "Activity_OngoingCinema_Cinema_610030611_01": "Hé hé… bien sûr. Elles vont toutes s'envoler en douceur jusqu'au sommet et devenir les anges les plus éblouissants qui soient~\u00A0!",
+ "Activity_OngoingCinema_Cinema_610030611_01": "Hé hé.. bien sûr. Elles vont toutes s'envoler en douceur jusqu'au sommet et devenir les anges les plus éblouissants qui soient~\u00A0!",
"Activity_OngoingCinema_Cinema_610030612_01": "Attirer les gens, brouiller la frontière entre réalité et fiction... c'est peut-être ça, la magie du cinéma.",
"Activity_OngoingCinema_Cinema_610030613_01": "C'est une histoire sur les aspirations créatives du réalisateur...",
"Activity_OngoingLevel_ActivityLivehouse_610033003_01": "... Sunniva, je ne te l'ai jamais dit.",
@@ -3025,7 +3062,7 @@
"Aria_Skill_ParryAid_Title": "Soutien défensif\u00A0: Sauvetage in extremis",
"Aria_Skill_QTE_Desc": "Lors du déclenchement d'un enchaînement, sélectionnez le personnage pour activer\u00A0:\nAssène une série d'attaques frontales, infligeant d'importants DGT éthériques. 4\u00A0Puissances du fandom sont générées sur le terrain à l'activation de la compétence.\nLe personnage est invulnérable pendant l'utilisation de cette compétence.",
"Aria_Skill_QTE_Title": "Enchaînement\u00A0: Collab' de rêve",
- "Aria_Skill_Rush_Desc": "Appuyez sur pendant une esquive pour activer\u00A0:\nFonce en avant avec une entaille rapide, infligeant des DGT éthériques.\nSi activée pendant le combo d'Attaque normale\u00A0: Douce mélodie, cette action ne réinitialise pas le compteur d'attaques normales.",
+ "Aria_Skill_Rush_Desc": "Appuyez sur pendant une esquive pour activer\u00A0:\nLance une entaille rapide frontale, infligeant des DGT éthériques.\nSi activée pendant le combo d'Attaque normale\u00A0: Douce mélodie, cette action ne réinitialise pas le compteur d'attaques normales.",
"Aria_Skill_Rush_Title": "Attaque de bond\u00A0: Combo tout en douceur",
"Aria_Skill_Special_01_Desc": "Appuyez sur pour activer\u00A0:\nAssène un coup de pied frontal, infligeant des DGT éthériques.\nLe niveau de RÉS à l'interruption augmente lors de l'utilisation de cette compétence.",
"Aria_Skill_Special_01_Title": "Attaque spéciale\u00A0: Électro ultra sucrée",
@@ -3556,7 +3593,7 @@
"Choice_1340033_des": "Obtenir 1 résonium aléatoire de la série Défense et partir.",
"Choice_1340034_des": "Obtenir 1 résonium aléatoire de la série Rupture et partir.",
"Cinema_CinemaConfig_01_Description": "À la suite d'une pluie de météorites, la ville n'est plus aussi paisible qu'elle ne l'était. L'apparition de monstres maléfiques aux intentions inconnues a plongé l'humanité dans une crise sans précédent. Au même moment, les ennemis jurés des monstres, les Chevaliers stellaires font leur apparition\u00A0!\nCette série populaire aux effets spéciaux à outrance a réalisé une part d'audience de 11,8\u00A0% pour son dernier épisode. Initialement destinée aux enfants, la série a attiré un grand nombre de fans chez les jeunes grâce à l'allure extrêmement bien pensée des monstres et à des répliques hyper classes.",
- "Cinema_CinemaConfig_14_Description": "La visite inopinée d'êtres venus d'ailleurs ne suscite pas le conflit escompté\u00A0: ces extraterrestres sont finalement longs à agir et inférieurs intellectuellement. Le Dr Samier, responsable de l'enquête, découvre qu'ils possèdent une capacité très spéciale, le toucher. Dès qu'ils entrent en contact avec quoi que ce soit, ils sont capables de l'imiter et de se transformer pour lui ressembler. L'équipe d'enquêteurs dirigée par le Dr Samier entame donc un nouveau programme de recherche visant à transformer les extraterrestres en «\u00A0outils\u00A0» contrôlables par les humains, voire même en «\u00A0ressources\u00A0». Ce que l'équipe ignorait, c'est que la première cible avec laquelle les extraterrestres sont entrés en contact en arrivant sur Terre se trouve être le Dr Samier en personne.",
+ "Cinema_CinemaConfig_14_Description": "La visite inopinée d'êtres venus d'ailleurs ne suscite pas le conflit escompté\u00A0: ces extraterrestres sont finalement longs à agir et inférieurs intellectuellement. Le Dr\u00A0Samier, responsable de l'enquête, découvre qu'ils possèdent une capacité très spéciale, le toucher. Dès qu'ils entrent en contact avec quoi que ce soit, ils sont capables de l'imiter et de se transformer pour lui ressembler. L'équipe d'enquêteurs dirigée par le Dr\u00A0Samier entame donc un nouveau programme de recherche visant à transformer les extraterrestres en «\u00A0outils\u00A0» contrôlables par les humains, voire en «\u00A0ressources\u00A0». Ce que l'équipe ignore, c'est que la première cible avec laquelle les extraterrestres sont entrés en contact en arrivant sur Terre se trouve être le Dr\u00A0Samier lui-même.",
"Cinema_CinemaConfig_15_Description": "Un film de catastrophe fictionnel inspiré d'images datant de la période de l'ancienne civilisation. Une scientifique découvre la possibilité de l'apparition imminente d'une Néantre et tente d'empêcher la catastrophe par ses propres moyens après que ses avertissements n'ont pas été écoutés. Finalement, on découvre qu'elle n'est pas assez forte pour arrêter la catastrophe...",
"Cinema_CinemaConfig_16_Description": "Inspiré d'une histoire vraie. Abandonné dans une Néantre par un inspecteur, le Bangbou IGC-7710 fait équipe avec un chat de gouttière, Katie, pour embarquer dans une aventure pleine de malentendus dans la Néantre, qui le conduira jusqu'à sa nouvelle famille.",
"Cinema_CinemaConfig_17_Description": "Un blockbuster à effets spéciaux. Un film d'action divertissant tourné dans le style des séries à effets spéciaux de l'ancienne civilisation. Il raconte l'histoire des vaillants Chevaliers stellaires qui combattent des monstres humanoïdes pour protéger la ville.",
@@ -3637,7 +3674,7 @@
"Cinema_Comment_2704_Name": "Super mirage",
"Cinema_Comment_2705_Content": "Vous autres, les jeunes artistes, vous pouvez arrêter de coller autant d'étiquettes sur les films de suspense\u00A0? Pourquoi autant d'arrogance\u00A0?!",
"Cinema_Comment_2705_Name": "Consultez le Top\u00A010",
- "Cinema_Comment_2801_Content": "C'est la première fois que je vois un générique de fin aussi long après un film. J'imagine qu'ils voulaient laisser le temps à tout le monde de se remettre de ses émotions.",
+ "Cinema_Comment_2801_Content": "C'est la première fois que je vois un générique de fin aussi long après un film. J'imagine qu'ils voulaient laisser le temps aux spectateurs de se remettre de leurs émotions.",
"Cinema_Comment_2801_Name": "Belle",
"Cinema_Comment_2802_Content": "La raison me dit que c'est un drame, mais les choix que la protagoniste et la fille mécanique ont faits face au néant... m'ont étrangement donné cette sensation de calme.",
"Cinema_Comment_2802_Name": "Wise",
@@ -3654,7 +3691,7 @@
"Cinema_Comment_2903_Content": "Après avoir fait le plein de nourriture, il est important de se faire plaisir avec un dessert de temps en temps\u00A0!",
"Cinema_Comment_2903_Name": "Douceline",
"Cinema_Comment_2904_Content": "Dément\u00A0! Un humain qui se transforme en Bangbou... Quel genre d'oreiller je dois acheter pour avoir des rêves comme ça\u00A0?!",
- "Cinema_Comment_2904_Name": "Fan de Bangbou",
+ "Cinema_Comment_2904_Name": "Fan de Bangbous",
"Cinema_Comment_2905_Content": "Si un Bangbou peut faire ce boulot, alors je devrais en être capable aussi...",
"Cinema_Comment_2905_Name": "Cinq ans de stage",
"Cinema_Comment_3001_Content": "Je sens que je vais faire le plus doux des rêves cette nuit\u00A0!",
@@ -3724,8 +3761,8 @@
"Cinema_DoubleDate_Tips_18": "Aujourd'hui, j'ai envie de regarder 7710 et son chat~\u00A0!",
"Cinema_DoubleDate_Tips_19": "Pattes errantes, on dirait le titre de la biographie de Dame Cissia... J'adore\u00A0!",
"Cinema_DoubleDate_Tips_20": "Impalpables... Mais oui, c'est celui-là que je veux regarder à nouveau\u00A0!",
- "Cinema_DoubleDate_Tips_2001": "Je suppose que je vais regarder 100 000 Battements par minute avec elle.",
- "Cinema_DoubleDate_Tips_2001_01": "Vous terminez de regarder le film en compagnie Cécilia.\nElle a gardé les yeux rivés sur l'écran par politesse, mais n'a pas pu cacher sa déception...",
+ "Cinema_DoubleDate_Tips_2001": "Je suppose que je vais regarder 100\u00A0000\u00A0Battements par minute avec elle.",
+ "Cinema_DoubleDate_Tips_2001_01": "Vous terminez de regarder le film en compagnie de Cécilia.\nElle a gardé les yeux rivés sur l'écran par politesse, mais n'a pas pu cacher sa déception...",
"Cinema_DoubleDate_Tips_2002": "Peut-être que Jane préfère Café crème aux autres films\u00A0?",
"Cinema_DoubleDate_Tips_2002_01": "Vous terminez de regarder le film en compagnie de Jane.\nElle ne s'est pas arrêtée de sourire pendant toute la projection, mais quelque chose semblait clocher... Comme si elle avait l'esprit ailleurs.",
"Cinema_DoubleDate_Tips_2003": "Allons voir le film qu'elle meurt d'envie de regarder\u00A0: Le Rouge hanté.",
@@ -3733,23 +3770,23 @@
"Cinema_DoubleDate_Tips_2004": "La prochaine fois, on regardera Chevalier stellaire\u00A0: Les Premiers héros.",
"Cinema_DoubleDate_Tips_2004_01": "Vous terminez de regarder le film en compagnie de Billy, mais il n'arrête pas de parler de la sortie en salle du nouvel opus du Chevalier stellaire qu'il a manquée.",
"Cinema_DoubleDate_Tips_2005": "Il vaudrait mieux choisir 7710 et son chat la prochaine fois.",
- "Cinema_DoubleDate_Tips_2005_01": "Vous terminez de regarder le film avec Seed.\nElle a souri tout du long, mais ne semblait pas vraiment à fond dedans. Elle a à peine participé à la discussion après le visionnage...",
+ "Cinema_DoubleDate_Tips_2005_01": "Vous terminez de regarder le film en compagnie de Seed.\nElle a souri tout du long, mais ne semblait pas vraiment à fond dedans. Elle a à peine participé à la discussion après le visionnage...",
"Cinema_DoubleDate_Tips_2006": "Parmi tous les films, Pattes errantes est peut-être celui qui correspond le mieux à Cissia.",
"Cinema_DoubleDate_Tips_2006_01": "Vous terminez de regarder le film en compagnie de Cissia.\nElle s'enfonce dans son siège et bâille...",
"Cinema_DoubleDate_Tips_2006_02": "Ce n'est pas tant qu'elle n'aime pas le film, c'est plutôt qu'elle est BEAUCOUP trop bien installée dans ce fauteuil\u00A0!",
- "Cinema_DoubleDate_Tips_2007": "Plutôt que de recommander d'autres films, vous devriez regarder celui qui intéresse Yuzuha\u00A0: Impalpables.",
+ "Cinema_DoubleDate_Tips_2007": "Plutôt que de recommander d'autres films, vous devriez regarder celui qui intéresse Yuzuha\u00A0: Impalpables.",
"Cinema_DoubleDate_Tips_2007_01": "Vous terminez de regarder le film en compagnie de Yuzuha.\nElle a l'air un peu distraite, probablement parce qu'elle n'a pas pu voir celui qu'elle voulait...",
"Cinema_DoubleDate_Tips_2008": "On dirait que le film ne lui a pas plu. Vous devriez plutôt choisir Néant la prochaine fois.",
"Cinema_DoubleDate_Tips_2008_01": "Vous terminez de regarder le film en compagnie de Lycaon.\nIl n'a pas fait beaucoup de commentaires, il a juste conservé ses manières raffinées habituelles.",
"Cinema_DoubleDate_Tips_2009": "La prochaine fois, il vaudrait mieux choisir quelque chose de plus léger et entraînant.",
- "Cinema_DoubleDate_Tips_2009_01": "Vous terminez de regarder le film en compagnie de Douceline.\nElle n'a cessé de bâiller discrètement pendant toute la séance... L'histoire ne l'a pas intéressée, apparemment\u00A0?",
+ "Cinema_DoubleDate_Tips_2009_01": "Vous terminez de regarder le film en compagnie de Douceline.\nElle n'a pas cessé de bâiller discrètement pendant toute la séance... L'histoire ne l'a pas intéressée, apparemment\u00A0?",
"Cinema_DoubleDate_Tips_2010": "La prochaine fois, essayez Voyage au pays des rêves. Les contes de fées fantastiques ont l'air bien plus intéressants.",
"Cinema_DoubleDate_Tips_2010_01": "Vous terminez de regarder le film en compagnie des Anges de l'illusion...\nAu milieu de la projection, elles n'ont pas pu s'empêcher de chuchoter entre elles, oubliant petit à petit qu'elles étaient au cinéma.",
"Cinema_DoubleDate_Tips_21": "Néant... Ce doit être celui dont j'ai entendu parler.",
"Cinema_DoubleDate_Tips_22": "Va pour Grande crise dans un petit corps\u00A0! Je vous fais confiance pour ce genre de choses~\u00A0!",
"Cinema_DoubleDate_Tips_23": "Voyage au pays des rêves, c'est parfait pour se détendre. Il n'y a pas à hésiter~\u00A0!",
"Cinema_Double_PropertyCreate": "Générer un guide",
- "Cinema_Double_PropertyDes": "En fonction de vos actions dans Invitation au grand écran, définissez le rôle de votre compagnon pendant vos virées ciné en compagnie de vos agents.\n\n(Après avoir terminé le visionnage avec tous les agents, allez dans Récompenses exclusives pour récupérer votre titre et débloque le rapport du Guide.)",
+ "Cinema_Double_PropertyDes": "En fonction de vos actions dans Invitation au grand écran, définissez votre rôle de partenaire pendant vos virées ciné en compagnie de vos invités.\n\n(Après avoir terminé le visionnage avec tous les invités, allez dans Récompenses pour récupérer votre titre et débloquer le compte-rendu du Guide.)",
"Cinema_Double_PropertyTitle": "Guide du partenaire",
"Cinema_Double_TaskDes_2000_1": "Lien cinéphile atteint le rang\u00A0A\u00A0: Camarades cinéphiles",
"Cinema_Double_TaskDes_2000_2": "Lien cinéphile atteint le rang\u00A0S\u00A0: Partageurs de popcorn",
@@ -4390,7 +4427,7 @@
"Item_ActivityBlindBox_Jackpot_Day08_Desc": "Badges Bangbou exclusifs à l'événement «\u00A0Surprise dorée, finissons en bou-té\u00A0», comprenant les séries «\u00A0Prospérité\u00A0» et «\u00A0Carotte dorée\u00A0». Ces badges ont remporté un énorme succès grâce à leur ambiance festive.",
"Item_ActivityBlindBox_Jackpot_Day08_Story": "Personne ne sait quelle surprise l'attend avant d'ouvrir la boîte. Le cœur battant d'anticipation et de rêves festifs, avancez et embrassez l'éclat doré de la bonne fortune\u00A0!",
"Item_ActivityDailyCheckHIA_Token_Desc": "Un objet spécial fabriqué sur mesure par l'agence de l'AIN pour cet événement. Peut être échangé contre une opportunité de retourner une carte.",
- "Item_ActivityDailyCheckHIA_Token_Desc_Story": "Collectez suffisamment de tampons et vous pourrez réclamer un prix... même si votre tiroir déborde déjà de «\u00A0souvenirs\u00A0» d'événements périmés depuis bien longtemps. Mais cette fois... peut-être pourrez-vous vraiment récupérer quelque chose d'intéressant\u00A0?",
+ "Item_ActivityDailyCheckHIA_Token_Desc_Story": "Collectez suffisamment de sceaux et vous pourrez réclamer un prix... même si votre tiroir déborde déjà de «\u00A0souvenirs\u00A0» d'événements périmés depuis bien longtemps. Mais cette fois... peut-être pourrez-vous vraiment récupérer quelque chose d'intéressant\u00A0?",
"Item_ActivityDailyCheckHIA_Token_Name": "Sceau à cacheter",
"Item_ActivityLivehouse_Level_Desc": "Accumulez des points étoilés pour augmenter la progression étoilée et la popularité du compte officiel des Anges de l'illusion.",
"Item_ActivityLivehouse_Level_Name": "Points étoilés",
@@ -4549,13 +4586,13 @@
"Lycaon_Skill_AssaultAid_Enhance_Desc": "Maintenez enconfé après un soutien défensif pour activer\u00A0:\nAssène plusieurs frappes rapides aux ennemis en face, infligeant des DGT de glace.\nLe personnage est invulnérable pendant l'utilisation de cette compétence.",
"Lycaon_Skill_AssaultAid_Enhance_Title": "Soutien de suivi\u00A0: Contre vengeur - Valse glacée",
"Lycaon_Skill_ParryAid_Enhance_Desc": "Lorsque le personnage sur le terrain est sur le point d'être attaqué, appuyez sur pour activer\u00A0:\nPare l'attaque de l'ennemi et inflige une confusion importante.\nCette compétence est idéale pour parer les attaques ennemies et réduire la consommation de points de soutien lorsque le personnage subit des assauts intenses.\nLe personnage est invulnérable pendant l'utilisation de cette compétence.",
- "Lycaon_UniqueSkill_01_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 40\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
- "Lycaon_UniqueSkill_02_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 46,6\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
- "Lycaon_UniqueSkill_03_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 53,3\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
- "Lycaon_UniqueSkill_04_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 60\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
- "Lycaon_UniqueSkill_05_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 66,6\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
- "Lycaon_UniqueSkill_06_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 73,3\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
- "Lycaon_UniqueSkill_07_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 80\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène exécutera simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lancé simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_01_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 40\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_02_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 46,6\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_03_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 53,3\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_04_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 60\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_05_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 66,6\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_06_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 73,3\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
+ "Lycaon_UniqueSkill_07_Upgrade_Desc": "Lorsque Lycaon finit de charger pendant une attaque normale, ou lance un contre d'esquive ou une attaque de bond, la confusion infligée par la compétence augmente de 80\u00A0%.\nLorsque Attaque spéciale EX\u00A0: Frisson de la chasse, Soutien de suivi\u00A0: Contre vengeur ou Soutien de suivi\u00A0: Contre vengeur - Valse glacée touche un ennemi, la RÉS à la glace de la cible est réduite de 25\u00A0% et les DGT qu'il subit de la part des autres attributs augmentent de 30\u00A0% pendant 30\u00A0s.\nEn entrant sur le terrain, Lycaon obtient une chance d'activation de Proie encerclée.\nAvec des chances d'activation de Proie encerclée, lorsque vous touchez un ennemi à l'aide de Soutien de suivi\u00A0: Contre vengeur - Valse glacée, le soutien rapide du personnage précédent dans l'escouade est déclenché. Lorsqu'un autre personnage entre sur le terrain pendant la compétence à l'aide du soutien rapide, Lycaon entre dans l'état Proie encerclée pendant 8\u00A0s.\nChaque fois qu'un ennemi d'élite ou un boss subit un Étourdissement, il obtient 1\u00A0chance d'activation de Proie encerclée. Une seule chance d'activation de Proie encerclée peut être détenue à la fois.\nÀ la fin de l'état Proie encerclée, Lycaon lance automatiquement Soutien de suivi\u00A0: Contre vengeur - Valse glacée. Si Proie encerclée prend fin prématurément, pour chaque 1\u00A0s de durée restante, la confusion infligée par le prochain Soutien de suivi\u00A0: Contre vengeur - Valse glacée augmente de 6\u00A0%.\nLorsque le personnage contrôlé arrête d'attaquer ou lance un enchaînement ou un ultime, l'état Proie encerclée de Lycaon prend fin prématurément.\nLorsque Lycaon lance manuellement Soutien de suivi\u00A0: Contre vengeur - Valse glacée, l'état Proie encerclée prend fin prématurément aussi, mais Soutien de suivi\u00A0: Contre vengeur - Valse glacée n'est pas déclenché automatiquement.\nDans l'état Proie encerclée, Lycaon lance des attaques normales, des esquives, des attaques de bond et des contres d'esquive en fonction des compétences utilisées par le personnage contrôlé.\nLorsque le personnage contrôlé lance une attaque normale ou une attaque spéciale EX, Lycaon assène simultanément son attaque normale du 1er au 3e\u00A0coups.\nLorsque le personnage contrôlé exécute une esquive ou un contre d'esquive, Lycaon lance simultanément une esquive ou un contre d'esquive. Après un contre d'esquive dans l'état Proie encerclée, Lycaon peut enchaîner directement avec le 3e\u00A0coup de son attaque normale.\nDans l'état Proie encerclée, lorsque Lycaon n'est pas le personnage contrôlé, ses attaques infligent uniquement des DGT et de la confusion. Lorsque Lycaon est le personnage contrôlé, la durée de Proie encerclée ne diminue pas.",
"MainCitySwitchRole_ChangeForm": "Changer de forme",
"MainCitySwitchRole_ChangeFormInfo": "Les formes peuvent être changées librement en ville.",
"MainLineS2_LeapDetail": "[Visionnage anticipé]\n• Après avoir terminé l'amélioration de réputation dans l'Intermission du Chapitre 1 de la saison 1 de l'histoire principale, vous pouvez débloquer la fonctionnalité de Visionnage anticipé, ce qui permet de débloquer un accès anticipé à une certaine partie du contenu de l'histoire principale.\n• Grâce au Visionnage anticipé, vous pouvez accéder à l'avance au contenu du Chapitre\u00A06 de la saison\u00A02 de l'histoire principale, tout en débloquant et en accédant normalement à de nouvelles zones et en rencontrant de nouveaux agents au fil de la progression de l'histoire principale. Après avoir terminé le Chapitre\u00A06 de la Saison\u00A02, vous pourrez accepter normalement la commission d'histoire de l'Interlude de la Saison\u00A02 «\u00A0Un bis pour un vieux rêve\u00A0».\n• L'activation du Visionnage anticipé n'affecte pas la progression de l'histoire principale ni les récompenses. Vous pouvez réclamer normalement toutes les récompenses de commission et les récompenses exclusives.\n\n[Détails de la fonctionnalité]\n• Après avoir utilisé le Visionnage anticipé pour débloquer le Chapitre\u00A06 de la saison\u00A02 de l'histoire principale, vous recevrez la première mission de ce chapitre. Au fur et à mesure de la progression de l'histoire principale, vous continuerez de recevoir toutes les missions suivantes une fois leurs conditions remplies, y compris les missions d'événement, les missions d'exploration et les commissions de combat.\n• Après l'activation du Visionnage anticipé, vous pourrez suivre la progression des autres commissions principales via Inter-nœud – Agenda pour découvrir le contenu des chapitres précédents.\n• Le Visionnage anticipé permet d'accéder à l'avance à des chapitres spécifiques de l'histoire principale. Vous pouvez consulter votre chapitre actuel dans l'histoire principale, les informations détaillées et tous les détails liés au Visionnage anticipé via Inter-nœud – Périple.",
@@ -7018,7 +7055,7 @@
"Main_OngoingMainCity_Chapter170_111701024_01": "{F#Avant de faire une pause, je devrais saluer la shifu et les autres...}{M#Avant de faire une pause, je devrais saluer la shifu et les autres...}",
"Main_OngoingMainCity_Chapter170_111701025_01": "Salut, proxy\u00A0! Tu es {M#venu}{F#venue} avec ces adorables petites qui se trouvent là-bas\u00A0?",
"Main_OngoingMainCity_Chapter170_111701026_01": "Je n'arrive pas à croire que j'ai été déconnecté pile en plein suspense\u00A0! Qu'est-ce qu'elle a bien pu voir...?!",
- "Main_OngoingMainCity_Chapter170_111701026_01_01": "{F#(Il se fait tard. Je ferais mieux d'en rester là pour aujourd'hui...)}{F#(Il se fait tard. Je ferais mieux d'en rester là pour aujourd'hui...)}",
+ "Main_OngoingMainCity_Chapter170_111701026_01_01": "{F#(Il se fait tard. Je ferais mieux d'en rester là pour aujourd'hui...)}{M#(Il se fait tard. Je ferais mieux d'en rester là pour aujourd'hui...)}",
"Main_OngoingMainCity_Chapter170_111701026_02": "Oh non\u00A0! J'étais à deux doigts de battre le record\u00A0!!",
"Main_OngoingMainCity_Chapter170_111701026_03": "Ah, on dirait que je ne peux pas régler en ligne. Mais j'ai déjà fini mon repas, comment je vais faire...",
"Main_OngoingMainCity_Chapter170_111701026_04": "{F#Qu'est-ce qui se passe... Ne me dites pas que Fairy a activé ce mode Force maximale\u00A0!}{M#Qu'est-ce qui se passe... Ne me dites pas que Fairy a activé ce mode Force maximale\u00A0!}",
@@ -7082,7 +7119,7 @@
"MedalTipsText9003": "Terminer la fin «\u00A0La vérité enfouie dans le néant\u00A0» en mode difficile de la «\u00A0Simulation de seuil\u00A0: Myriade de fins\u00A0» pour afficher ce badge. Ne peut être obtenu que pendant la période de l'événement.",
"MemoryName_10151": "Amélioration des pièces",
"MemoryName_10152": "Café et compagnie",
- "MemoryName_10153": "À l'aide, {M#chef}{F#cheffe}",
+ "MemoryName_10153": "À l'aide, {M#Wise}{F#Belle}",
"MessageItem_4000001_detail": "· Témoignage de citoyen :\n Au cours de l'après-midi, j'ai vu un petit bonhomme avec les larmes aux yeux au bout de la rue.\n\n· Signalement anonyme :\n Quelqu'un a signalé la présence d'un «\u00A0fantôme\u00A0» près du kiosque à journaux en pleine nuit...\n\n· Plainte de citoyen :\n Quelqu'un serait tombé sur un sac en papier près de l'atelier de tuning au petit matin.\n\n· Bruit qui court\u00A0:\n « Venez voir ! Il y a un Bangbou qui se bat contre un chat, j'ai déjà vu ça ce matin à la supérette 141 !\u00A0»\n\n· Indice fourni par des citoyens\u00A0:\n Observation d'un carton étrange près d'une bouche d'incendie au coin de la rue durantl'après-midi·\n\n· Tuyau anonyme :\n Pendant la nuit, verrouillez bien vos portes, une ombre suspecte se terre près de Soupe en cascade.\n\n· Retour de citoyen :\n Au milieu de la nuit, j'ai vu un «\u00A0fantôme\u00A0» au bout d'une ruelle, mais je n'ai pas eu peur...\n\n· Signalement de citoyen :\n Il y a un événement en cours à la salle de concert Erreur 404\u00A0? On y a vu deux Bangbous murmurer dans le coin pendant la nuit.",
"MessageItem_4000003_detail": "· Avertissement du chef de chantier :\n Le matin, avant d'entamer les travaux, éloignez toute personne non autorisée à proximité du monte-charge.\n\n· Plainte d'un employé :\n Demande de trouver quelqu'un pour se charger des Bangbous récalcitrants se regroupant souvent l'après-midi autour des caisses de cargaison empilées.\n\n· Commentaire anonyme :\n « Je suis aux anges. J'ai rencontré un ami qui aime aussi observer les chats la nuit. On s'est mis d'accord pour se retrouver au tas de sable.\u00A0»\n\n· Formulaire d'inscription :\n Horaire de service des assistants\u00A0: nuit, lieu : zone de stockage inondée.\n\n· Note du chef de chantier\u00A0:\n Afin d'empêcher les personnes extérieures d'accéder aux fournitures du chantier, quelqu'un doit surveiller la fenêtre du conteneur le matin.\n\n· Réclamation des employés : \n « J'ai été réprimandé par le contremaître cet après-midi parce que je marchais sous les supports de montage sans casque de protection\u00A0!\u00A0»\n\n· Plainte d'employé :\n La nuit dernière, un petit bonhomme inconscient s'est introduit dans la zone de stockage des matériaux.\n\nRemarques\u00A0:\n « Je vais le redire, nous avons un excellent collègue qui garde l'entrée du bureau des grues à tour tard dans la nuit. N'ayez pas peur s'il crie.\u00A0»",
"MessageItem_4000004_detail": "· Retour de citoyen :\n Durant lanuit, un pauvre petit abandonné a été repéré près du grillage métallique.\n\n· Témoignage de citoyen :\n « Il existe aussi des groupes de voyous parmi les Bangbous ? J'en ai vu trois au deuxième niveau en pleine nuit sur la route des Jumelles Ballet...\u00A0»\n\n· Plainte de citoyen :\n « Je vous assure, ce matin, j'ai vu un requin dans la cour en contrebas de la route des Jumelles Ballet !\u00A0»\n\n· Avis de recherche :\n Recherche un élégant gentleman que j'ai rencontré cet après-midi près des escaliers de la route des Jumelles Ballet.\n\n· Commentaire anonyme :\n Un étrange carton ayant besoin d'aide a été vu à la place Lumina près de la station de métro.\n\n· Ressenti du public :\n Tard dans la nuit, des pleurs ont été entendus dans la rue sur la route des Jumelles Ballet.\n\n· Message d'un membre du public de la nuit dernière\u00A0:\n Dans les eaux de la route des Jumelles Ballet, un petit requin cherche à regagner la mer.\n\n· Plainte de citoyen\u00A0:\n Il a rapporté quetard dans la nuit, des fruits étranges lorgnent sur sa moto...",
@@ -7182,9 +7219,9 @@
"Message_45000322": "Hein\u00A0?! Vraiment\u00A0? Mais il n'y aura pas trop de monde sur la plage en pleine journée\u00A0?! Et si au contact de l'eau ma projection bug... les gens vont me voir\u00A0!",
"Message_45000324": "Oh... ça pourrait le faire\u00A0! Tu es fantastique\u00A0!",
"Message_45000325": "Alors, on peut y faire un tour ce soir\u00A0?",
- "Message_45000328": "Les Hauts de Failume, hmm... Mais partir si loin sur un coup de tête, ça me stress un peu...",
+ "Message_45000328": "Les Hauts de Failume, hmm... Mais partir si loin sur un coup de tête, ça me stresse un peu...",
"Message_45000329": "La vraie saison... euh, raison... c'est qu'on a une malchance terrible ces derniers temps\u00A0!",
- "Message_45000330": "Sunniva s'est blessé l'orteil en dansant, les cartes à gratter de Nangong ne rapportent plus rien, notre chance de se faire de l'argent en plus est complètement fichue\u00A0!",
+ "Message_45000330": "Sunniva s'est blessé l'orteil en dansant, les cartes à gratter de Nangong ne rapportent plus rien, sa chance de se faire de l'argent en plus est complètement fichue\u00A0!",
"Message_45000331": "Et pour couronner le tout, le courant électrique de mon corps fait des siennes ces derniers temps. Mes membres refusent de coopérer, et maintenant ma voix a ce grésillement parasite...",
"Message_45000332": "Qu'est-ce que tu penses que je devrais faire\u00A0? Honnêtement, je ne sais pas si je devrais accepter ce contrat ou non...",
"Message_45000334": "Prédire l'avenir\u00A0? On n'avait jamais pensé à ça...",
@@ -7197,14 +7234,14 @@
"Message_45000404": "C'est trop bête que tu ne sois pas venu{F#e}...",
"Message_45000406": "T'inquiète, j'ai eu ce que je voulais de toute façon...",
"Message_45000407": "Par contre... si quelque chose se passe la prochaine fois, pense à m'envoyer un message pour me prévenir, d'accord...?",
- "Message_45000501": "{M#Wise}{F#Belle}, t'as oublié la séance de divination\u00A0?",
+ "Message_45000501": "{M#Wise}{F#Belle}, t'as oublié notre rendez-vous\u00A0?",
"Message_45000503": "Ne t'inquiète pas. Comme avant, j'ai chanté quelques chansons pour mes trois «\u00A0petits auditeurs\u00A0»...",
"Message_45000504": "J'aurais juste aimé que tu sois là pour écouter aussi...",
"Message_45000506": "C'est bon, je me sens beaucoup mieux maintenant\u00A0!",
"Message_45000507": "Par contre... s'il se passe quelque chose, tu pourrais m'envoyer un message pour me prévenir\u00A0?",
"Message_45000601": "{M#Wise}{F#Belle}, j'ai fait quelque chose de mal\u00A0?",
- "Message_45000603": "Je t'ai attendu sur la plage pendant des plombes... Le soleil était sur le point de se lever sans que tu pointes le bout de ton nez...",
- "Message_45000605": "C'est pas grave\u00A0! La prochaine fois, on ira se balader à la plage ensemble. C'est quand même plus spécial quand on est tous les deux.",
+ "Message_45000603": "Je t'ai attendu{F#e} sur la plage pendant des plombes... Le soleil était sur le point de se lever sans que tu pointes le bout de ton nez...",
+ "Message_45000605": "C'est pas grave\u00A0! La prochaine fois, on ira se balader à la plage ensemble. C'est quand même plus spécial quand on est tou{F#te}s les deux.",
"Message_45000606": "La prochaine fois que tu as un empêchement et que tu ne peux pas venir, envoie-moi un message\u00A0!",
"Message_45000701": "Tu n'aurais pas oublié quelque chose hier, par hasard...?",
"Message_45000703": "C'est rien... quand j'étais au temple Suibian, un disciple thirien panda a prédit mon avenir...",
@@ -7223,6 +7260,7 @@
"MiddleTips_200028": "Lancez une autre attaque spéciale EX pour activer un Voile éthérique",
"MiddleTips_200029": "Maintenez enfoncé pour lancer le 3e\u00A0coup d'Attaque normale\u00A0: Oreille absolue sur les ennemis souffrant d'une anomalie pour déclencher Floraison spéciale.",
"MiddleTips_200030": "Attention\u00A0: Tomber dans l'eau est éliminatoire\u00A0!",
+ "MiniScape_Collectable_UI_2": "Progression",
"Monster_ZeroMazingerGoldenBomb": "Bangbou mécha doré",
"MonthlyCardDetail": "[Récupération des récompenses]\nChaque fois que vous achetez un Abonnement Inter-nœud, vous recevez immédiatement 300\u00A0monochromes et un abonnement de 30\u00A0jours.\nPendant toute la durée de votre abonnement, vous recevrez 90\u00A0polychromes chaque jour en vous connectant au jeu.\n※ La récompense de connexion quotidienne s'actualise quotidiennement à 04 h 00\u00A0(heure du serveur).\nPendant la durée de validité de l'Abonnement Inter-nœud, les polychromes qui n'auront pas été récupérés en raison de l'absence de connexion ne seront pas remboursés.\n[Remarques]\n• Vous pouvez uniquement acheter et prolonger votre Abonnement Inter-nœud lorsque sa période de validité est inférieure à 179\u00A0jours.\n• Si la période de validité de votre abonnement est supérieure ou égale à 179\u00A0jours, vous ne pourrez pas le prolonger. Dans le cas exceptionnel d'achats répétés, la validité de votre abonnement ne sera pas étendue, et vous recevrez 330\u00A0monochromes en compensation.",
"MusicBattle_StageName2": "MORDRE\u00A0! À pleines dents",
@@ -7654,7 +7692,7 @@
"Option02_32700108": "Je ne m'y connais pas vraiment en performance scénique non plus...",
"Option02_32700113": "C'est compris. Je serai là pour toi",
"Option02_401901406": "Tu veux aller à l'Erreur 404\u00A0?",
- "Option02_45000103": "Bien sûr, nous avons le dernier épisode de La platine noire\u00A0?",
+ "Option02_45000103": "Bien sûr, nous avons le dernier épisode de La platine noire",
"Option02_45000106": "Sucre ou lait\u00A0?",
"Option02_45000110": "Pas de problème\u00A0!",
"Option02_45000201": "T'es là\u00A0?",
@@ -7830,18 +7868,19 @@
"PartnerTalk_BubbleStory_PartnerAria_340500002_01": "Faudra que j'emprunte la console de Sunniva quand je rentrerai pour vraiment m'y mettre\u00A0!",
"PartnerTalk_BubbleStory_PartnerAria_340500003_01": "Argh... qu'est-ce que je vais faire\u00A0?",
"PartnerTalk_BubbleStory_PartnerAria_340500003_02": "La fuite est impossible...",
- "PartnerTalk_BubbleStory_PartnerAria_340500004_01": "Argh... J'avais pas senti venir le truc...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500004_01": "Argh... Je ne m'attendais pas à ça...",
"PartnerTalk_BubbleStory_PartnerAria_340500005_01": "Ah... que faire\u00A0? Que vais-je\u00A0faire\u00A0?",
"PartnerTalk_BubbleStory_PartnerAria_340500006_01": "Je dois encore trier tout ce poulet frit...",
"PartnerTalk_BubbleStory_PartnerAria_340500007_01": "Euh, un instant... Je vais me reconnecter rapidement...",
"PartnerTalk_BubbleStory_PartnerAria_340500008_01": "Ah... Ça fait vraiment du bien...",
"PartnerTalk_BubbleStory_PartnerAria_340500009_01": "Hmm... à qui je pourrais demander une telle chose\u00A0?",
- "PartnerTalk_BubbleStory_PartnerAria_340500011_01": "Hein, alors je me serai trompée\u00A0?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500011_01": "Hein, alors je me suis trompée...",
"PartnerTalk_BubbleStory_PartnerAria_340500012_01": "Hmm... lequel devrais-je prendre\u00A0?",
"PartnerTalk_BubbleStory_PartnerAria_340500013_01": "C'est le bon\u00A0!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500018_01": "Ah... on n'a toujours pas trouvé...?",
"PartnerTalk_BubbleStory_PartnerAria_340500023_01": "Oh, Nangong ne jure que par ce salon. À chaque fois qu'elle se fait coiffer, je l'attends pendant des heures...",
"PartnerTalk_BubbleStory_PartnerAria_340500023_02": "Maintenant que j'y pense, pouvoir changer la coiffure de la projection, c'est plutôt commode...",
- "PartnerTalk_BubbleStory_PartnerAria_340500024_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pieds...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500024_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pied...",
"PartnerTalk_BubbleStory_PartnerAria_340500024_02": "Sunniva et les autres ont utilisé un transformateur modifié pour me brancher à une station de recharge Bangbou...",
"PartnerTalk_BubbleStory_PartnerAria_340500025_01": "Hmm, un, deux, trois, quatre... ça en fait des zéros... Nangong a dit qu'on devait bosser dur et économiser un max pour racheter le studio d'enregistrement...",
"PartnerTalk_BubbleStory_PartnerAria_340500025_02": "Mais quand je vois le montant... j'ai l'impression que je vais devoir cravacher pendant des siècles pour me l'offrir...",
@@ -7850,7 +7889,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500027_01": "Je venais tout le temps ici quand j'accompagnais Sunniva pour acheter des encas, ces trois-là étaient toujours super sympas.",
"PartnerTalk_BubbleStory_PartnerAria_340500027_02": "Mais j'ai toujours eu du mal à différencier «\u00A0Achats\u00A0» de «\u00A0Monnaie\u00A0»...",
"PartnerTalk_BubbleStory_PartnerAria_340500028_01": "Mais je me demande toujours quel goût ont les nouilles...",
- "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Je pourrais envisager d'installer un capteur de saveurs...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Je pourrais envisager d'installer un module alimentaire...",
"PartnerTalk_BubbleStory_PartnerAria_340500029_01": "Quand nos commissions en Néantre étaient terminées, Nangong nous amenait toujours ici pour manger un bout.",
"PartnerTalk_BubbleStory_PartnerAria_340500029_02": "J'ignore le goût qu'elles ont, mais les prix ici sont bien en dessous de ceux du centre-ville.",
"PartnerTalk_BubbleStory_PartnerAria_340500030_01": "Hmm, tu pars déjà\u00A0?",
@@ -7861,7 +7900,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500032_02": "J'envie tellement ceux qui peuvent nager...",
"PartnerTalk_BubbleStory_PartnerAria_340500033_01": "Oh, Nangong ne jure que par ce salon. À chaque fois qu'elle se fait coiffer, je l'attends pendant des heures...",
"PartnerTalk_BubbleStory_PartnerAria_340500033_02": "Maintenant que j'y pense, pouvoir changer la coiffure de la projection, c'est plutôt commode...",
- "PartnerTalk_BubbleStory_PartnerAria_340500034_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pieds...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500034_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pied...",
"PartnerTalk_BubbleStory_PartnerAria_340500034_02": "Sunniva et les autres ont utilisé un transformateur modifié pour me brancher à une station de recharge Bangbou...",
"PartnerTalk_BubbleStory_PartnerAria_340500035_01": "Hmm, un, deux, trois, quatre... ça en fait des zéros... Nangong a dit qu'on devait bosser dur et économiser un max pour racheter le studio d'enregistrement...",
"PartnerTalk_BubbleStory_PartnerAria_340500035_02": "Mais quand je vois le montant... j'ai l'impression que je vais devoir cravacher pendant des siècles pour me l'offrir...",
@@ -7870,7 +7909,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500037_01": "Je venais tout le temps ici quand j'accompagnais Sunniva pour acheter des encas, ces trois-là étaient toujours super sympas.",
"PartnerTalk_BubbleStory_PartnerAria_340500037_02": "Mais j'ai toujours eu du mal à différencier «\u00A0Achats\u00A0» de «\u00A0Monnaie\u00A0»...",
"PartnerTalk_BubbleStory_PartnerAria_340500038_01": "Mais je me demande toujours quel goût ont les nouilles...",
- "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Je pourrais envisager d'installer un capteur de saveurs...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Je pourrais envisager d'installer un module alimentaire...",
"PartnerTalk_BubbleStory_PartnerAria_340500039_01": "Quand nos commissions en Néantre étaient terminées, Nangong nous amenait toujours ici pour manger un bout.",
"PartnerTalk_BubbleStory_PartnerAria_340500039_02": "J'ignore le goût qu'elles ont, mais les prix ici sont bien en dessous de ceux du centre-ville.",
"PartnerTalk_BubbleStory_PartnerAria_340500040_01": "Hmm, tu pars déjà\u00A0?",
@@ -7881,7 +7920,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500042_02": "J'envie tellement ceux qui peuvent nager...",
"PartnerTalk_BubbleStory_PartnerAria_340500043_01": "Oh, Nangong ne jure que par ce salon. À chaque fois qu'elle se fait coiffer, je l'attends pendant des heures...",
"PartnerTalk_BubbleStory_PartnerAria_340500043_02": "Maintenant que j'y pense, pouvoir changer la coiffure de la projection, c'est plutôt commode...",
- "PartnerTalk_BubbleStory_PartnerAria_340500044_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pieds...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500044_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pied...",
"PartnerTalk_BubbleStory_PartnerAria_340500044_02": "Sunniva et les autres ont utilisé un transformateur modifié pour me brancher à une station de recharge Bangbou...",
"PartnerTalk_BubbleStory_PartnerAria_340500045_01": "Hmm, un, deux, trois, quatre... ça en fait des zéros... Nangong a dit qu'on devait bosser dur et économiser un max pour racheter le studio d'enregistrement...",
"PartnerTalk_BubbleStory_PartnerAria_340500045_02": "Mais quand je vois le montant... j'ai l'impression que je vais devoir cravacher pendant des siècles pour me l'offrir...",
@@ -7890,7 +7929,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500047_01": "Je venais tout le temps ici quand j'accompagnais Sunniva pour acheter des encas, ces trois-là étaient toujours super sympas.",
"PartnerTalk_BubbleStory_PartnerAria_340500047_02": "Mais j'ai toujours eu du mal à différencier «\u00A0Achats\u00A0» de «\u00A0Monnaie\u00A0»...",
"PartnerTalk_BubbleStory_PartnerAria_340500048_01": "Mais je me demande toujours quel goût ont les nouilles...",
- "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Je pourrais envisager d'installer un capteur de saveurs...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Je pourrais envisager d'installer un module alimentaire...",
"PartnerTalk_BubbleStory_PartnerAria_340500049_01": "Quand nos commissions en Néantre étaient terminées, Nangong nous amenait toujours ici pour manger un bout.",
"PartnerTalk_BubbleStory_PartnerAria_340500049_02": "J'ignore le goût qu'elles ont, mais les prix ici sont bien en dessous de ceux du centre-ville.",
"PartnerTalk_BubbleStory_PartnerAria_340500050_01": "Hmm, tu pars déjà\u00A0?",
@@ -7901,7 +7940,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500052_02": "J'envie tellement ceux qui peuvent nager...",
"PartnerTalk_BubbleStory_PartnerAria_340500053_01": "Oh, Nangong ne jure que par ce salon. À chaque fois qu'elle se fait coiffer, je l'attends pendant des heures...",
"PartnerTalk_BubbleStory_PartnerAria_340500053_02": "Maintenant que j'y pense, pouvoir changer la coiffure de la projection, c'est plutôt commode...",
- "PartnerTalk_BubbleStory_PartnerAria_340500054_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pieds...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500054_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pied...",
"PartnerTalk_BubbleStory_PartnerAria_340500054_02": "Sunniva et les autres ont utilisé un transformateur modifié pour me brancher à une station de recharge Bangbou...",
"PartnerTalk_BubbleStory_PartnerAria_340500055_01": "Hmm, un, deux, trois, quatre... ça en fait des zéros... Nangong a dit qu'on devait bosser dur et économiser un max pour racheter le studio d'enregistrement...",
"PartnerTalk_BubbleStory_PartnerAria_340500055_02": "Mais quand je vois le montant... j'ai l'impression que je vais devoir cravacher pendant des siècles pour me l'offrir...",
@@ -7910,7 +7949,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500057_01": "Je venais tout le temps ici quand j'accompagnais Sunniva pour acheter des encas, ces trois-là étaient toujours super sympas.",
"PartnerTalk_BubbleStory_PartnerAria_340500057_02": "Mais j'ai toujours eu du mal à différencier «\u00A0Achats\u00A0» de «\u00A0Monnaie\u00A0»...",
"PartnerTalk_BubbleStory_PartnerAria_340500058_01": "Mais je me demande toujours quel goût ont les nouilles...",
- "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Je pourrais envisager d'installer un capteur de saveurs...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Je pourrais envisager d'installer un module alimentaire...",
"PartnerTalk_BubbleStory_PartnerAria_340500059_01": "Quand nos commissions en Néantre étaient terminées, Nangong nous amenait toujours ici pour manger un bout.",
"PartnerTalk_BubbleStory_PartnerAria_340500059_02": "J'ignore le goût qu'elles ont, mais les prix ici sont bien en dessous de ceux du centre-ville.",
"PartnerTalk_BubbleStory_PartnerAria_340500060_01": "Hmm, tu pars déjà\u00A0?",
@@ -7921,7 +7960,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500062_02": "J'envie tellement ceux qui peuvent nager...",
"PartnerTalk_BubbleStory_PartnerAria_340500063_01": "Oh, Nangong ne jure que par ce salon. À chaque fois qu'elle se fait coiffer, je l'attends pendant des heures...",
"PartnerTalk_BubbleStory_PartnerAria_340500063_02": "Maintenant que j'y pense, pouvoir changer la coiffure de la projection, c'est plutôt commode...",
- "PartnerTalk_BubbleStory_PartnerAria_340500064_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pieds...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500064_01": "Une fois, lors d'un concert, on a fait plein de rappels... À la fin, j'étais tellement à plat que je n'avais pas assez d'énergie pour rentrer à pied...",
"PartnerTalk_BubbleStory_PartnerAria_340500064_02": "Sunniva et les autres ont utilisé un transformateur modifié pour me brancher à une station de recharge Bangbou...",
"PartnerTalk_BubbleStory_PartnerAria_340500065_01": "Hmm, un, deux, trois, quatre... ça en fait des zéros... Nangong a dit qu'on devait bosser dur et économiser un max pour racheter le studio d'enregistrement...",
"PartnerTalk_BubbleStory_PartnerAria_340500065_02": "Mais quand je vois le montant... j'ai l'impression que je vais devoir cravacher pendant des siècles pour me l'offrir...",
@@ -7930,7 +7969,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500067_01": "Je venais tout le temps ici quand j'accompagnais Sunniva pour acheter des encas, ces trois-là étaient toujours super sympas.",
"PartnerTalk_BubbleStory_PartnerAria_340500067_02": "Mais j'ai toujours eu du mal à différencier «\u00A0Achats\u00A0» de «\u00A0Monnaie\u00A0»...",
"PartnerTalk_BubbleStory_PartnerAria_340500068_01": "Mais je me demande toujours quel goût ont les nouilles...",
- "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Je pourrais envisager d'installer un capteur de saveurs...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Je pourrais envisager d'installer un module alimentaire...",
"PartnerTalk_BubbleStory_PartnerAria_340500069_01": "Quand nos commissions en Néantre étaient terminées, Nangong nous amenait toujours ici pour manger un bout.",
"PartnerTalk_BubbleStory_PartnerAria_340500069_02": "J'ignore le goût qu'elles ont, mais les prix ici sont bien en dessous de ceux du centre-ville.",
"PartnerTalk_BubbleStory_PartnerAria_340500070_01": "Hmm, tu pars déjà\u00A0?",
@@ -7943,7 +7982,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500074_01": "Café crème... Ça m'a l'air sympa.",
"PartnerTalk_BubbleStory_PartnerAria_340500075_01": "Hmm, celui-là... Il me semble que c'est le film préféré de Sunniva...",
"PartnerTalk_BubbleStory_PartnerAria_340500076_01": "Café crème... Ça m'a l'air sympa.",
- "PartnerTalk_BubbleStory_PartnerAria_340500077_01": "C'est parti\u00A0!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500077_01": "Allons-y\u00A0!",
"PartnerTalk_BubbleStory_PartnerAria_340500078_01": "On dirait qu'il y a un emplacement spécial juste pour les Bangbous à l'avant du véhicule de la Sécurité publique...",
"PartnerTalk_BubbleStory_PartnerAria_340500078_02": "C'est pour lancer un Bangbou comme un boulet de canon\u00A0?",
"PartnerTalk_BubbleStory_PartnerAria_340500079_01": "C'est là.",
@@ -7991,7 +8030,7 @@
"PartnerTalk_Chat_PartnerAria_330500001_08": "Ah, si vous voulez mes recommandations, ces trois jeux se vendent comme des petits pains en ce moment.",
"PartnerTalk_Chat_PartnerAria_330500001_09": "222 se déroule dans la ville fictive de Rilidu dans laquelle les citoyens luttent pour leur survie engloutie par une catastrophe de trous noirs. Le gameplay consiste à récupérer des provisions, à vaincre des méchants et à échapper aux trous noirs...",
"PartnerTalk_Chat_PartnerAria_330500001_10": "Euh, pourquoi ça ressemble autant à ma vie de tous les jours\u00A0?",
- "PartnerTalk_Chat_PartnerAria_330500001_11": "Le deuxième s'appelle Illusion finale, un RPG dans un monde fantastique. Les joueurs contrôlent trois aventuriers rêvant de devenir des anges qui s'affrontent sans relâche contre un patron d'entreprise impitoyable réputé pour être «\u00A0l'homme le plus viril du monde\u00A0».",
+ "PartnerTalk_Chat_PartnerAria_330500001_11": "Le deuxième s'appelle Illusion finale, un RPG dans un monde fantastique. Les joueurs contrôlent trois aventuriers rêvant de devenir des anges qui s'affrontent sans relâche contre un patron d'agence d'artistes impitoyable réputé pour être «\u00A0l'homme le plus viril du monde\u00A0».",
"PartnerTalk_Chat_PartnerAria_330500001_12": "Je ne vois pas trop pourquoi des aventuriers s'en prendraient à une agence d'artistes, mais bon, ça m'a l'air plutôt sympa. Ça devrait être amusant.",
"PartnerTalk_Chat_PartnerAria_330500001_13": "Enfin, il y a Carnassier, un jeu en ligne asymétrique pour quatre joueurs où l'un d'entre eux incarne une petite nouille vorace, tandis que les trois autres tiennent le rôle de petites boulettes de viande pourchassées, tentant de trouver une issue dans un labyrinthe étroit.",
"PartnerTalk_Chat_PartnerAria_330500001_14": "Argh... Je ne sais pas pourquoi, mais celui-là me fait un peu flipper...",
@@ -8013,7 +8052,7 @@
"PartnerTalk_Chat_PartnerAria_330500001_Name_01": "Själ",
"PartnerTalk_Chat_PartnerAria_330500001_Name_02": "Aria",
"PartnerTalk_Chat_PartnerAria_330500002_01": "Merci beaucoup, {M#Wise}{F#Belle}\u00A0!",
- "PartnerTalk_Chat_PartnerAria_330500002_02": "Je repasserai pour vraiment essayer\u00A0!",
+ "PartnerTalk_Chat_PartnerAria_330500002_02": "Je rentrerai pour vraiment essayer\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500002_Name_01": "Aria",
"PartnerTalk_Chat_PartnerAria_330500003_01": "Mm... Qu'est-ce que je vais faire\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500003_02": "Qu'est-ce qu'il y a, Aria\u00A0?",
@@ -8035,8 +8074,8 @@
"PartnerTalk_Chat_PartnerAria_330500003_18": "Haa... J'ai vraiment failli y rester... Si je continue de courir, je suis sûr que mon cœur ne tiendra pas la secousse...",
"PartnerTalk_Chat_PartnerAria_330500003_19": "Hein\u00A0? J'ai juste eu un peu peur, c'est tout...",
"PartnerTalk_Chat_PartnerAria_330500003_20": "Ouah... Avec un corps comme le vôtre, mademoiselle, c'est moi qui devrais vous craindre\u00A0!",
- "PartnerTalk_Chat_PartnerAria_330500003_21": "Plus rapide que les engins à chenilles de mon chantier... A courir sans s'essouffler de la Sixième rue jusqu'au port Elpis... Vraiment terrifiant...",
- "PartnerTalk_Chat_PartnerAria_330500003_22": "Donc... attends, tu es en train de me dire que ce monsieur a trouvé ma carte d'accès et m'a suivie tout ce temps simplement pour me la rendre\u00A0?",
+ "PartnerTalk_Chat_PartnerAria_330500003_21": "Plus rapide que les engins à chenilles de mon chantier... À courir sans s'essouffler de la Sixième rue jusqu'au port Elpis... Vraiment terrifiant...",
+ "PartnerTalk_Chat_PartnerAria_330500003_22": "Donc... vous avez trouvé ma carte d'accès et m'avez suivie tout ce temps simplement pour me la rendre\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500003_23": "Toutes mes excuses\u00A0! Je vous ai vraiment prise pour une personne bizarre. Je vous remercie sincèrement\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500003_24": "Pas de soucis... Je suis juste content que vous ayez récupéré ce que vous aviez perdu. Sur ce, je dois retourner sur le chantier, j'ai quelques comptes à régler avec les contremaîtres.",
"PartnerTalk_Chat_PartnerAria_330500003_25": "Ben tend la carte d'accès à Aria et se retire rapidement.",
@@ -8045,7 +8084,7 @@
"PartnerTalk_Chat_PartnerAria_330500003_28": "Ce n'est pas ce que tu crois... C'est un comptable.",
"PartnerTalk_Chat_PartnerAria_330500003_29": "Des comptes financiers, j'imagine...",
"PartnerTalk_Chat_PartnerAria_330500003_Name_01": "Aria",
- "PartnerTalk_Chat_PartnerAria_330500004_01": "Je l'avais pas vu comme ça...",
+ "PartnerTalk_Chat_PartnerAria_330500004_01": "Je ne m'y attendais pas...",
"PartnerTalk_Chat_PartnerAria_330500004_02": "La prochaine fois que je croiserai ce Ben, il faudra que je lui présente mes excuses comme il se doit...",
"PartnerTalk_Chat_PartnerAria_330500004_03": "C'est bon.",
"PartnerTalk_Chat_PartnerAria_330500004_04": "Il ne t'en tiendra pas rigueur.",
@@ -8055,7 +8094,7 @@
"PartnerTalk_Chat_PartnerAria_330500005_03": "Attends une minute.",
"PartnerTalk_Chat_PartnerAria_330500005_04": "Dis-moi, quel est le problème\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500005_05": "J'aide 141 à promouvoir leur plat préparé de poulet frit, mais j'ai perdu les fiches produits par mégarde, alors maintenant je ne suis plus en mesure de distinguer les saveurs de poulet.",
- "PartnerTalk_Chat_PartnerAria_330500005_06": "Le patron a dit qu'un de ces produits est la version extra-épicée que les clients ne sont pas censés goûter, mais je n'ai pas de capteurs de douleur ou de goût, alors je ne peux pas savoir lequel c'est...",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "Le patron a dit qu'un de ces produits est la version extra-épicée que les clients ne sont pas censés goûter, mais je n'ai pas de capteurs de douleur, alors je ne peux pas savoir lequel c'est...",
"PartnerTalk_Chat_PartnerAria_330500005_07": "C'est bon, je m'en occupe.",
"PartnerTalk_Chat_PartnerAria_330500005_08": "Vous vous approchez pour renifler le poulet frit, cependant la sauce consistante qui le recouvre rend impossible de distinguer lequel est le plus épicé en se basant sur l'odeur. Seules les teintes peuvent vous fournir quelques indications.",
"PartnerTalk_Chat_PartnerAria_330500005_09": "Sachant que la publicité du magasin annonce un «\u00A0Poulet frit extra-épicé méga puissant\u00A0», il serait plus judicieux de repérer ce poulet particulièrement épicé par élimination. Lequel vaut-il mieux tester en premier\u00A0?",
@@ -8122,20 +8161,20 @@
"PartnerTalk_Chat_PartnerAria_330500007_06": "Toi\u00A0? Pour un massage\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500007_07": "Oui, mon mode veille fait des siennes ces derniers temps. Je suis censée passer en hibernation pour vider mon cache, mais pour une raison quelconque, il ne fonctionne pas.",
"PartnerTalk_Chat_PartnerAria_330500007_08": "À l'instar des personnes qui souffrent d'insomnie, il me faut souvent trois ou quatre heures avant de pouvoir passer en mode veille.",
- "PartnerTalk_Chat_PartnerAria_330500007_09": "Sunniva m'a conseillée d'essayer de compter les moutons... J'ai tenté, mais il me faut toujours trois ou quatre heures avant de m'endormir, et ces moutons cybernétiques n'arrêtent pas de se manifester dans ma tête.",
+ "PartnerTalk_Chat_PartnerAria_330500007_09": "Sunniva m'a conseillé d'essayer de compter les moutons... J'ai tenté, mais il me faut toujours trois ou quatre heures avant de m'endormir, et ces moutons cybernétiques n'arrêtent pas de se manifester dans ma tête.",
"PartnerTalk_Chat_PartnerAria_330500007_10": "Alors Nangong m'a suggéré d'aller tenter un massage chez le Vieux Duyi pour régler mes insomnies. Elle a dit que ça faisait des merveilles. Du coup, je me suis dit que j'allais tenter le coup.",
"PartnerTalk_Chat_PartnerAria_330500007_11": "Les automates intelligents rêvent-ils\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500007_12": "Les automates intelligents ont-ils besoin de massages\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500007_13": "Franchement, je ne sais même pas par où commencer...",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "Oui... je voulais juste voir ce que ça donnerait... Alors j'ai pris un coupon d'essai gratuit en ligne, mais quand je suis arrivée ici, mon téléphone ne voulait pas le charger. J'imagine que je n'aurai pas de massage aujourd'hui...",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Oui... Ça fait un moment que je veux voir ce que ça donne. Alors j'ai pris un coupon d'essai gratuit en ligne, mais quand je suis arrivée ici, mon téléphone ne voulait pas le charger. J'imagine que je n'aurai pas de massage aujourd'hui...",
"PartnerTalk_Chat_PartnerAria_330500007_15": "Je peux prendre un coupon d'essai sur mon téléphone.",
"PartnerTalk_Chat_PartnerAria_330500007_16": "Utilise mon téléphone.",
"PartnerTalk_Chat_PartnerAria_330500007_17": "Oh, t'es sûr{F#e}\u00A0? Merci\u00A0!",
- "PartnerTalk_Chat_PartnerAria_330500007_18": "Le vieux Duyi vérifie le coupon d'essai et laisse Aria entrer dans l'espace de massage. Environ une demi-heure plus tard, Aria ressort avec un air ravi sur le visage.",
+ "PartnerTalk_Chat_PartnerAria_330500007_18": "Le Vieux Duyi vérifie le coupon d'essai et laisse Aria entrer dans l'espace de massage. Environ une demi-heure plus tard, Aria ressort avec un air ravi sur le visage.",
"PartnerTalk_Chat_PartnerAria_330500007_19": "Ouah... c'est bizarre...",
"PartnerTalk_Chat_PartnerAria_330500007_20": "Comment s'est passée ta première expérience de massage\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500007_21": "Je ne sais pas si on peut vraiment appeler ça un massage...",
- "PartnerTalk_Chat_PartnerAria_330500007_22": "Le vieux Duyi m'a expliqué que mon état était particulier, alors il a utilisé son propre équipement d'entretien pour nettoyer mon système de refroidissement et réorganiser mes câbles. Maintenant je me sens complètement revigorée...",
+ "PartnerTalk_Chat_PartnerAria_330500007_22": "Le Vieux Duyi m'a expliqué que mon état était particulier, alors il a utilisé son propre équipement d'entretien pour nettoyer mon système de refroidissement et réorganiser mes câbles. Maintenant je me sens complètement revigorée...",
"PartnerTalk_Chat_PartnerAria_330500007_23": "Le Vieux Duyi est incroyable\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500007_24": "Ouais, avec l'enchaînement des répétitions ces dernières semaines, j'ai complètement négligé mon entretien...",
"PartnerTalk_Chat_PartnerAria_330500007_25": "Mais bon, merci pour le coupon d'essai, {M#Wise}{F#Belle}\u00A0!",
@@ -8143,7 +8182,7 @@
"PartnerTalk_Chat_PartnerAria_330500008_01": "Ahh... ça fait vraiment du bien...",
"PartnerTalk_Chat_PartnerAria_330500008_02": "Merci, {M#Wise}{F#Belle}. Je crois que c'est ce que Nangong voulait dire par «\u00A0débloquer les méridiens\u00A0».",
"PartnerTalk_Chat_PartnerAria_330500008_Name_01": "Aria",
- "PartnerTalk_Chat_PartnerAria_330500009_01": "Hein, alors je me serai trompée\u00A0?",
+ "PartnerTalk_Chat_PartnerAria_330500009_01": "Hein, alors je me suis trompée...",
"PartnerTalk_Chat_PartnerAria_330500009_02": "Mais bon, désolée de t'avoir dérangé{F#e}, {M#Wise}{F#Belle}. J'avais tellement la trouille que je ne savais même pas comment aborder le sujet...",
"PartnerTalk_Chat_PartnerAria_330500009_03": "Ce n'est rien\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500009_04": "Je suis {M#ravi}{F#ravie} d'avoir pu t'aider\u00A0!",
@@ -8176,7 +8215,7 @@
"PartnerTalk_Chat_PartnerAria_330500011_01": "Merci, {M#Wise}{F#Belle}. Je pensais que j'allais passer la journée à chercher.",
"PartnerTalk_Chat_PartnerAria_330500011_02": "Maintenant je peux rentrer l'esprit tranquille\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500011_Name_01": "Aria",
- "PartnerTalk_Chat_PartnerAria_330500012_01": "Euh... vers... vers quel officier de la sécurité publique je pourrais me tourner...?",
+ "PartnerTalk_Chat_PartnerAria_330500012_01": "Euh... vers... vers quel officier de la Sécurité publique je pourrais me tourner...?",
"PartnerTalk_Chat_PartnerAria_330500012_02": "Oh\u00A0? {M#Wise}{F#Belle}\u00A0! Je ne m'attendais pas à te croiser ici\u00A0! Tu peux me donner un coup de main\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500012_03": "J—J'ai trouvé la cassette d'un crime\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500012_04": "Hein\u00A0? De quoi\u00A0?",
@@ -8205,17 +8244,24 @@
"PartnerTalk_Chat_PartnerAria_330500012_27": "Tous les gestes de gentillesse comptent. Merci pour cette preuve de civisme, aimable citoyenne\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500012_28": "Hmm\u00A0! Merci à vous, Mlle l'officière\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500012_Name_01": "Aria",
+ "PartnerTalk_Chat_PartnerAria_330500015_23": "Vérifions d'abord du côté des canapés\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500016_07": "Attends une minute.",
- "PartnerTalk_Chat_PartnerAria_330500018_24": "Et merci d'avoir aidé Aria à se sortir de tout ce pétrin...",
+ "PartnerTalk_Chat_PartnerAria_330500017_01": "Ah... on n'a toujours pas trouvé...?",
+ "PartnerTalk_Chat_PartnerAria_330500017_09": "Merci à tous de m'avoir aidée à le chercher...",
+ "PartnerTalk_Chat_PartnerAria_330500017_15": "Ah... Vous êtes celle qui nous a fait la présentation hier... Mlle\u00A0Hazel...",
+ "PartnerTalk_Chat_PartnerAria_330500017_17": "Mlle\u00A0Cersea vous cherche... On dirait qu'elle souhaite vous parler.",
+ "PartnerTalk_Chat_PartnerAria_330500017_20": "Mlle\u00A0Cersea est venue pour le concert, mais quand elle a appris que vous étiez présente, elle m'a expressément demandé de vous inviter à monter.",
+ "PartnerTalk_Chat_PartnerAria_330500017_24": "Ah, auriez-vous du temps libre tou{F#te}s les deux pour rencontrer Mlle\u00A0Cersea dans la loge VIP\u00A0?",
+ "PartnerTalk_Chat_PartnerAria_330500018_24": "Et merci d'avoir aidé Aria à se sortir de tout ce pétrin, {M#Wise}{F#Belle}...",
"PartnerTalk_Chat_PartnerAria_330500022_01": "Oh, {M#Wise}{F#Belle}, tu es là\u00A0! J'ai apporté environ 30\u00A0000\u00A0dennies, j'espère que c'est suffisant pour la caution...",
- "PartnerTalk_Chat_PartnerAria_330500022_02": "Une caution n'est pas requise pour emprunter des films\u00A0!",
+ "PartnerTalk_Chat_PartnerAria_330500022_02": "Pas besoin de caution pour toi\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500022_03": "Oh\u00A0! Merci\u00A0! Je peux regarder Café crème alors\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500022_04": "Je vais le chercher.",
"PartnerTalk_Chat_PartnerAria_330500022_Name_01": "Aria",
"PartnerTalk_Chat_PartnerAria_330500023_01": "Merci beaucoup, {M#Wise}{F#Belle}. J'espère avoir l'occasion de revenir regarder un film un de ces jours.",
"PartnerTalk_Chat_PartnerAria_330500023_Name_01": "Aria",
"PartnerTalk_Chat_PartnerAria_330500024_01": "Oh, {M#Wise}{F#Belle}, tu es là\u00A0! J'ai apporté environ 30\u00A0000\u00A0dennies, j'espère que c'est suffisant pour la caution...",
- "PartnerTalk_Chat_PartnerAria_330500024_02": "Une caution n'est pas requise pour emprunter des films\u00A0!",
+ "PartnerTalk_Chat_PartnerAria_330500024_02": "Pas besoin de caution pour toi\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500024_03": "Oh\u00A0! Merci\u00A0! Je peux regarder Café crème alors\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500024_04": "Je vais le chercher.",
"PartnerTalk_Chat_PartnerAria_330500024_Name_01": "Aria",
@@ -8234,12 +8280,12 @@
"PartnerTalk_Chat_PartnerAria_330500027_05": "Vous deux, tout est prêt{F#e}s\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500027_06": "Latthé Richard, riche en lait, riche en thé, des mélodies romantiques qui livrent l'amour à 100\u00A0%\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500027_07": "Désolée, mais ce n'est pas bon...",
- "PartnerTalk_Chat_PartnerAria_330500027_08": "En récitant la phrase, il faut faire un cœur avec ses mains\u00A0!",
+ "PartnerTalk_Chat_PartnerAria_330500027_08": "En récitant la phrase, il faut faire un cœur avec vos mains\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500027_09": "Quoi... Je dois faire un cœur, moi aussi\u00A0? Non merci...",
"PartnerTalk_Chat_PartnerAria_330500027_10": "Hé, ne partez pas maintenant\u00A0! Il faut juste faire un petit cœur, c'est rapide, promis.",
"PartnerTalk_Chat_PartnerAria_330500027_11": "Hors de question, c'est bien trop gênant\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500027_12": "Le type à l'air sérieux fait demi-tour et repart, ne laissant au client audacieux d'autre choix que de le suivre...",
- "PartnerTalk_Chat_PartnerAria_330500027_13": "Hein... tu te lances dans un défi sans te préparer en amont\u00A0?",
+ "PartnerTalk_Chat_PartnerAria_330500027_13": "Hein... il se lance dans un défi sans se préparer en amont\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500027_14": "Je pense que j'ai compris...",
"PartnerTalk_Chat_PartnerAria_330500027_15": "Pourquoi Sunniva avait refusé...",
"PartnerTalk_Chat_PartnerAria_330500027_16": "Alors tu veux bien m'aider, {M#Wise}{F#Belle}\u00A0?",
@@ -8266,8 +8312,8 @@
"PartnerTalk_Chat_PartnerAria_330500027_Name_03": "Client audacieux",
"PartnerTalk_Chat_PartnerAria_330500027_Name_04": "Client sérieux",
"PartnerTalk_Chat_PartnerAria_330500028_01": "{M#Wise}{F#Belle}\u00A0! Par ici, par ici\u00A0!",
- "PartnerTalk_Chat_PartnerAria_330500028_02": "Je n'aurais jamais pensé que tu aimerais te rendre à la couronne extérieure.",
- "PartnerTalk_Chat_PartnerAria_330500028_03": "Il y a même une base secrète ici.",
+ "PartnerTalk_Chat_PartnerAria_330500028_02": "Je n'aurais jamais pensé que tu aimerais te rendre à la couronne extérieure...",
+ "PartnerTalk_Chat_PartnerAria_330500028_03": "Et que tu aurais même une base secrète ici.",
"PartnerTalk_Chat_PartnerAria_330500028_04": "En fait, je suis venue ici par hasard après une commission.",
"PartnerTalk_Chat_PartnerAria_330500028_05": "Quand tu seras {M#prêt}{F#prête}, mettons-nous en route\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500028_Name_01": "Aria",
@@ -8282,7 +8328,7 @@
"PartnerTalk_Chat_PartnerAria_330500029_09": "Paillie, Boisie et...",
"PartnerTalk_Chat_PartnerAria_330500029_10": "Hein\u00A0? Où est Briquie\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500029_11": "*groin* *groin*\u00A0!",
- "PartnerTalk_Chat_PartnerAria_330500029_12": "Tu dis que ta grande sœur l'a appelé\u00A0?!",
+ "PartnerTalk_Chat_PartnerAria_330500029_12": "Tu dis que votre grande sœur l'a appelé\u00A0?!",
"PartnerTalk_Chat_PartnerAria_330500029_13": "*groin* *groin* *groin*\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500029_14": "Elle s'est fâchée parce que vous avez filé en douce pour venir voir mes concerts\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500029_15": "Oh là là, il y a aussi la grande sœur porcine ici...",
@@ -8348,11 +8394,11 @@
"PartnerTalk_Chat_PartnerAria_330500031_21": "Ehn-nha, nhu ne... (Fais confiance à la science, il n'y a rien à craindre. Il n'y a {M#qu'un gars et une fille}{F#que deux filles} dans les parages, et en quoi {M#ils}{F#elles} pourraient subitement se transformer...?)",
"PartnerTalk_Chat_PartnerAria_330500031_22": "Nhe-nhu\u00A0! Nha en-na\u00A0! (Un cyber fantôme\u00A0! Ahhhhh\u00A0!!)",
"PartnerTalk_Chat_PartnerAria_330500031_23": "Nhu-nha en\u00A0! (Je t'avais dit que quelque chose clochait\u00A0! Mais non, il a fallu que tu insistes pour venir ici\u00A0!)",
- "PartnerTalk_Chat_PartnerAria_330500031_24": "En-nhe... Nah\u00A0! (Première étape, je mets à niveau. Deuxième étape, je remets à zéro. J'inverse l'écrou, je serre par le dessus. L'échantillon à gauche, le poids à droite, fais gaffe\u00A0!)",
+ "PartnerTalk_Chat_PartnerAria_330500031_24": "En-en... Nah-na\u00A0! (Première étape, je mets à niveau. Deuxième étape, je remets à zéro. J'inverse l'écrou, je serre par le dessus. L'échantillon à gauche, le poids à droite, fais gaffe\u00A0!)",
"PartnerTalk_Chat_PartnerAria_330500031_25": "Nhu\u00A0? Nha ne\u00A0? (Hein\u00A0? Qu'est-ce que tu fabriques\u00A0?)",
"PartnerTalk_Chat_PartnerAria_330500031_26": "Na-ehn\u00A0! Nhu-nha\u00A0! (Tu ne comprends pas, les fantômes normaux ont peur des talismans et des incantations, donc les cyber fantômes ont forcément peur des formules scientifiques\u00A0!)",
"PartnerTalk_Chat_PartnerAria_330500031_27": "Nhe... Ehn-ne nhu\u00A0? (Ah... ça va vraiment marcher\u00A0?)",
- "PartnerTalk_Chat_PartnerAria_330500031_28": "Ehn-nhe-nhe\u00A0? (Impair reste impair, pair reste pair... et le signe dépend du quadrant\u00A0?)",
+ "PartnerTalk_Chat_PartnerAria_330500031_28": "Ehn-nhe-nhe\u00A0? (Deux moins ça fait plus, un moins et un plus ça fait moins et deux plus ça fait toujours plus\u00A0?)",
"PartnerTalk_Chat_PartnerAria_330500031_29": "Qu'est-ce qu'ils font\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500031_30": "Si je m'avance, ils doivent penser qu'on est une sorte de démons mécaniques et ils essaient de nous exorciser\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500031_31": "Fichons le camp pendant qu'ils sont encore occupés à... ce qu'ils sont en train de faire...",
@@ -8362,7 +8408,7 @@
"PartnerTalk_Chat_PartnerAria_330500031_35": "C'était effrayant...",
"PartnerTalk_Chat_PartnerAria_330500031_36": "Cela dit, c'était plutôt cool tout à l'heure... Je ne m'attendais pas à ce qu'une simple balade sur la plage se transforme en une telle aventure.",
"PartnerTalk_Chat_PartnerAria_330500031_37": "Alors, tu es contente\u00A0?",
- "PartnerTalk_Chat_PartnerAria_330500031_38": "Bien sûr, cette première fois où j'ai senti l'océan et où j'ai failli voir ma véritable identité révélée par un Bangbou. C'est une expérience dont je me souviendrai toute ma vie\u00A0!",
+ "PartnerTalk_Chat_PartnerAria_330500031_38": "Bien sûr, cette première fois où j'ai senti l'océan et où j'ai failli voir ma véritable identité révélée par des Bangbous. C'est une expérience dont je me souviendrai toute ma vie\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500031_39": "Toute ta vie...",
"PartnerTalk_Chat_PartnerAria_330500031_40": "Nul doute que ça durera très, très longtemps\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500031_41": "Hahaha... Merci, {M#Wise}{F#Belle}\u00A0!",
@@ -8374,7 +8420,7 @@
"PartnerTalk_Chat_PartnerAria_330500032_02": "C'est peut-être ça que Nangong sous-entendait par style de vie décontracté\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500032_03": "Les Hauts de Failume sont bénéfiques pour la santé.",
"PartnerTalk_Chat_PartnerAria_330500032_04": "Je sens que cette escapade va m'apporter les réponses que je cherche...",
- "PartnerTalk_Chat_PartnerAria_330500032_05": "Direction le temple Suibian\u00A0! Disciple {M#Wise}{F#Belle}\u00A0!",
+ "PartnerTalk_Chat_PartnerAria_330500032_05": "Direction le temple Suibian\u00A0! Mystique {M#Wise}{F#Belle}\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500032_Name_01": "Aria",
"PartnerTalk_Chat_PartnerAria_330500033_01": "Je suis là\u00A0! Dis, {M#Wise}{F#Belle}, tu veux bien prédire mon avenir\u00A0?",
"PartnerTalk_Chat_PartnerAria_330500033_02": "Je ne fais pas de divination.",
@@ -8408,7 +8454,7 @@
"PartnerTalk_Chat_PartnerAria_330500033_30": "Ouah\u00A0! Félicitations, jeune fille\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500033_31": "C'est un bon présage\u00A0! La chance est de votre côté, brillant aussi fort que les cieux. Vous allez profiter d'une période de chance\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500033_32": "Ah... merci, quel soulagement...",
- "PartnerTalk_Chat_PartnerAria_330500033_33": "Cela dit, ne soyez pas impatiente. En se basant sur la prédiction\u00A0: «\u00A0Laissez-vous porter par le courant et la richesse suivra. Des pas réguliers, un jour à la fois, mènent au véritable succès.\u00A0»",
+ "PartnerTalk_Chat_PartnerAria_330500033_33": "Cela dit, ne soyez pas impatiente. En se basant sur la prédiction\u00A0: «\u00A0Suivez votre instinct, la fortune est déjà en chemin.\u00A0»",
"PartnerTalk_Chat_PartnerAria_330500033_34": "Laissez-vous aller, travaillez durement tous les jours et vous atteindrez vos objectifs.",
"PartnerTalk_Chat_PartnerAria_330500033_35": "Merci pour votre aide et vos conseils, Yinhu\u00A0!",
"PartnerTalk_Chat_PartnerAria_330500033_36": "Il n'y a pas de quoi\u00A0! Repassez quand vous voulez\u00A0!",
@@ -8467,11 +8513,18 @@
"PartnerTalk_Chat_PartnerSunna_330490032_15": "D—D'accord. Je te fais confiance pour cette fois, {M#Wise}{F#Belle}...",
"PartnerTalk_Chat_PartnerSunna_330490034_08": "{M#Wise}{F#Belle}...! J'ai fini le montage brut\u00A0!",
"PartnerTalk_Chat_PartnerSunna_330490035_01": "Merci de m'avoir aidée à enregistrer ces sons, {M#Wise}{F#Belle}...!",
+ "PartnerTalk_GalGame_PartnerAria_10044701_001": "{M#Wise}{F#Belle}, tu l'as trouvée\u00A0?",
+ "PartnerTalk_GalGame_PartnerAria_10044701_002": "C'est là !",
+ "PartnerTalk_GalGame_PartnerAria_10044701_006": "En fait, il m'a attirée après que j'ai lu une recommandation de Café crème dans un magazine.",
+ "PartnerTalk_GalGame_PartnerAria_10044701_010": "On a tout l'équipement nécessaire ici. Ça te dit de le regarder au vidéoclub\u00A0? C'est un film assez court.",
"PartnerTalk_GalGame_PartnerAria_10044701_028": "Ehn-ne, ehn-nu-ne-ne... (Même si ça fait bien longtemps que je n'ai pas eu de nouvelle batterie...)",
"PartnerTalk_GalGame_PartnerAria_10044701_029": "(Changer de sujet)",
- "PartnerTalk_GalGame_PartnerAria_10044701_040": "Que ce soit mécanique ou organique, données ou chair, nous pouvons toujours être une famille. On se taquine, on révèle nos défauts respectifs et on se serre les uns avec les autres pour regarder un film... C'est vraiment merveilleux.",
- "PartnerTalk_GalGame_PartnerAria_10044701_041": "Si j'avais des canaux lacrymaux, je suis certaine que je ne pourrais retenir mes larmes...",
+ "PartnerTalk_GalGame_PartnerAria_10044701_032": "La fin du film arrive rapidement. Tandis que le générique de fin résonne, Éous, à moitié endormi, passe en veille. Aria, quant à elle, semble perdue par les émotions du film, incapable de s'en détacher pour l'instant...",
+ "PartnerTalk_GalGame_PartnerAria_10044701_040": "Que ce soit mécanique ou organique, données ou chair, nous pouvons toujours être une famille. On se taquine, on révèle nos défauts respectifs et on se serre les uns avec les autres pour regarder un film... C'est vraiment merveilleux.",
+ "PartnerTalk_GalGame_PartnerAria_10044701_041": "Si j'avais des canaux lacrymaux, je suis certaine que je ne pourrais retenir mes larmes...",
+ "PartnerTalk_GalGame_PartnerAria_10044702_001": "Un plastron... et un protège-bras\u00A0?",
"PartnerTalk_GalGame_PartnerAria_10044702_005": "Euh... C'est pour une amie...",
+ "PartnerTalk_GalGame_PartnerAria_10044702_009": "Oh... Une amie... Attends, ce serait...? Ah, OK, j'ai pigé...",
"PartnerTalk_GalGame_PartnerAria_10044702_011": "Non...",
"PartnerTalk_GalGame_PartnerAria_10044702_012": "Non, non. Vous vous faites des films...",
"PartnerTalk_GalGame_PartnerAria_10044702_013": "Non, vous vous prenez la tête. Je fais juste des courses...",
@@ -8480,8 +8533,10 @@
"PartnerTalk_GalGame_PartnerAria_10044702_017": "C'est bon.",
"PartnerTalk_GalGame_PartnerAria_10044702_018": "Ce n'est pas grave.",
"PartnerTalk_GalGame_PartnerAria_10044702_021": "À peine vous avez fini de parler qu'Enzo ouvre la porte.",
+ "PartnerTalk_GalGame_PartnerAria_10044702_030": "Comment ça, «\u00A0parler normalement\u00A0»\u00A0? Je parle normalement\u00A0! Je suis totalement normal...",
"PartnerTalk_GalGame_PartnerAria_10044702_031": "Continuez vos emplettes tous les deux. Wise est un jeune homme parfaitement normal. On ne peut plus normal\u00A0!",
"PartnerTalk_GalGame_PartnerAria_10044702_032": "Ahem... Mais un jeune homme normal devrait comprendre que les automates intelligents sont des compagnons qu'il ne faut pas négliger...",
+ "PartnerTalk_GalGame_PartnerAria_10044702_035": "Bon, j'ai fini de parler. Je vais retourner au magasin\u00A0!",
"PartnerTalk_GalGame_PartnerAria_10044702_036": "Enzo retourne à la boutique, une expression grave sur le visage. Aria semble touchée par ses paroles.",
"PartnerTalk_GalGame_PartnerAria_10044702_040": "(Répondre à Aria)",
"PartnerTalk_GalGame_PartnerAria_10044702_041": "Oui. Quand un de nos Bangbou du magasin rencontre un problème matériel, Enzo s'en occupe. Il les traite presque comme ses propres enfants.",
@@ -8489,9 +8544,10 @@
"PartnerTalk_GalGame_PartnerAria_10044702_Name_001": "Enzo",
"PartnerTalk_GalGame_PartnerAria_10044703_001": "Ah\u00A0! {M#Wise}{F#Belle}\u00A0! T—T'es là depuis quand\u00A0?!",
"PartnerTalk_GalGame_PartnerAria_10044703_002": "Je suis là depuis le premier couplet.",
+ "PartnerTalk_GalGame_PartnerAria_10044703_005": "Ah\u00A0! Tu étais là depuis le début\u00A0!",
"PartnerTalk_GalGame_PartnerAria_10044703_008": "C'est bon. Je vais trouver une solution.",
- "PartnerTalk_GalGame_PartnerAria_10044703_009": "(Chuchote) C'est bon. Je vais trouver une solution../color>",
- "PartnerTalk_GalGame_PartnerAria_10044703_011": "(Chuchote) C'est bon. Je vais trouver une solution../color>",
+ "PartnerTalk_GalGame_PartnerAria_10044703_009": "(Chuchote) C'est bon. Je vais trouver une solution..",
+ "PartnerTalk_GalGame_PartnerAria_10044703_011": "(Chuchote) C'est bon. Je vais trouver une solution...",
"PartnerTalk_GalGame_PartnerAria_10044703_013": "C'était moi... qui chantais.",
"PartnerTalk_GalGame_PartnerAria_10044703_015": "(Chuchote) Aria, reste derrière moi. Quand j'ouvrirai la bouche, tu te mettras à parler.",
"PartnerTalk_GalGame_PartnerAria_10044703_016": "En fait, c'était ma voix... Ouais, c'est ça, j'adore imiter les célébrités depuis que je suis petite\u00A0! Je peux faire une démonstration\u00A0!",
@@ -8508,12 +8564,15 @@
"PartnerTalk_GalGame_PartnerAria_10044703_034": "(Chuchote) Ah... C'est foutu...",
"PartnerTalk_GalGame_PartnerAria_10044703_038": "Oui, oui, tout à fait\u00A0!",
"PartnerTalk_GalGame_PartnerAria_10044703_039": "C'est bien vrai\u00A0!",
+ "PartnerTalk_GalGame_PartnerAria_10044703_045": "J'espère vous croiser au prochain concert. Dites-le aussi à votre amie automate intelligente...",
"PartnerTalk_GalGame_PartnerAria_10044703_046": "La fan se penche avec un air mystérieux et chuchote doucement.",
"PartnerTalk_GalGame_PartnerAria_10044703_047": "(Chuchote) J'espère qu'elle pourra chanter comme elle veut, où que ce soit, sur scène ou en dehors, nous l'aimerons de la même manière.",
"PartnerTalk_GalGame_PartnerAria_10044703_049": "(Saluer la fan d'Aria)",
"PartnerTalk_GalGame_PartnerAria_10044703_054": "En regardant la fan s'éloigner, votre esprit finit par s'apaiser après ce moment de panique intense...",
- "PartnerTalk_GalGame_PartnerAria_10044703_058": "Répondre à Aria.",
+ "PartnerTalk_GalGame_PartnerAria_10044703_055": "Oh là là... J'ai eu les jetons... La fréquence de ma sortie de puissance a failli surcharger...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_058": "(Répondre à Aria)",
"PartnerTalk_GalGame_PartnerAria_10044703_059": "Mm... Elle a dit qu'elle espérait que tu pourras chanter de tout ton soûl quand tu veux, où tu veux et comme tu veux... Et que tu pourras exprimer avec courage ce que tu ressens vraiment avec ta voix...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_060": "Mm... Elle a dit qu'elle espère que tu pourras chanter de ton soûl quand tu veux, où tu veux et comme tu veux... Et que tu pourras exprimer avec courage ce que tu ressens vraiment avec ta voix...",
"PartnerTalk_GalGame_PartnerAria_10044703_061": "Coucou tout le monde\u00A0! Je suis Aria des Anges de l'illusion\u00A0!",
"PartnerTalk_GalGame_PartnerAria_10044703_062": "Coucou tout le monde\u00A0! Je suis Aria des Anges de l'illusion\u00A0!",
"PartnerTalk_GalGame_PartnerAria_10044703_Name_004": "Fan des Anges de l'illusion",
@@ -8531,6 +8590,7 @@
"PartnerTalk_GalGame_PartnerSunna_10044602_036": "Comment oses-tu insulter Sunniva\u00A0?",
"PartnerTalk_GalGame_PartnerSunna_10044602_056": "J'ai tout entendu.",
"PartnerTalk_GalGame_PartnerSunna_10044602_057": "Sunniva, tu as été très courageuse.",
+ "PartnerTalk_GalGame_PartnerSunna_10044602_061": "{M#Wise}{F#Belle}, ne dis rien\u00A0! Garde ça pour toi, je t'en supplie...!",
"PartnerTalk_GalGame_PartnerSunna_10044603_002": "Hein\u00A0?",
"PartnerTalk_GalGame_PartnerSunna_10044603_003": "Ça ne te ressemble pas de dire ça...",
"PartnerTalk_GalGame_PartnerSunna_10044603_008": "Ne te fâche pas.",
@@ -8592,12 +8652,15 @@
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491047_01": "Si je m'entraîne dur pendant plusieurs nuits, je suis certaine que j'épaterai tout le monde et laisserai Nangong sans voix\u00A0!",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491048_01": "Ah... Il ne fait pas un peu... frisquet ici la nuit\u00A0? J'ai des frissons...",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491049_01": "Euh... Après réflexion, ne restons pas ici. Allons plutôt ailleurs\u00A0!",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501001_01": "C'est toi qui décides où on va, {M#Wise}{F#Belle}.",
"PartnerTalk_OngoingMainCity_PartnerAria_511501016_01": "Deux secondes\u00A0! Laisse-moi ajuster mon expression... C'est bon... On prend la photo\u00A0!",
"PartnerTalk_OngoingMainCity_PartnerAria_511501021_03": "On passait nos journées à écrire des chansons et à répéter.",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_01": "Cet endroit est nostalgique...",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_02": "Des fois, après nos concerts, je coupais ma projection virtuelle pour me faufiler dans le public afin d'épier leurs conversations.",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_03": "Observer nos fans émus s'attarder longuement après la fin du concert...",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501022_05": "Tout comme tu nous as aidées à l'époque...",
"PartnerTalk_OngoingMainCity_PartnerAria_511501023_02": "Une fois, je suis tombée dessus par hasard après une commission en Néantre...",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_08": "Si on retourne en ville, je n'en aurais plus le courage...",
"PartnerTalk_OngoingMainCity_PartnerAria_511501024_06": "Oui... Je pense que tôt ou tard, ce jour viendra...",
"PartnerTalk_OngoingMainCity_PartnerAria_511501025_01": "Oh... Je me souviens de cet endroit. {M#Wise}{F#Belle}, tu veux bien qu'on marche encore un peu plus loin\u00A0?",
"PartnerTalk_OngoingMainCity_PartnerAria_511501025_04": "J'ai toujours cru qu'il s'agissait d'un groupe de voyous qui dérobait ou se bagarrait avec quelqu'un.",
@@ -9843,7 +9906,7 @@
"QuestDesc_1205421001": "Aria trouve qu'elle manque de chance dernièrement. Accompagnez-la pour une séance de divination dans les Hauts de Failume.",
"QuestDesc_1205421101": "Aria parle à Éous, à l'entrée de Turbo. Allez voir ce qui se passe\u00A0!",
"QuestDesc_1205421201": "Aria semble être bloquée par quelqu'un à l'entrée de l'ascenseur de l'Anneau étoilé. Vous feriez mieux d'aller voir ça\u00A0!",
- "QuestDesc_1205421202": "Aria a décidé de commencer par fouiller du côté du canapé pour retrouver son objet perdu. Vous devriez lui donner un coup de main.",
+ "QuestDesc_1205421202": "Aria a décidé de commencer par fouiller du côté des canapés pour retrouver son objet perdu. Vous devriez lui donner un coup de main.",
"QuestDesc_1205421203": "Aria veut se rendre à l'étage pour vérifier la loge VIP et interroger le personnel.",
"QuestDesc_1205421204": "On dirait que Cécilia veut discuter avec Aria. Allez l'accompagner à la loge VIP pour voir ce qu'il en est...",
"QuestDesc_1205421301": "En pleine insomnie nocturne, Aria se retrouve assise dans un coin de la place Lumina sous sa vraie forme. Vous devriez aller la saluer.",
@@ -10036,7 +10099,7 @@
"QuestDesc_600310703": "Le mystérieux prix n'est pas vraiment ce qu'attendait Sheila, mais... prenez une photo d'elle avec Sunniva et Cécilia pour commencer.",
"QuestDesc_600310705": "M.\u00A0Clic est prêt à entrer dans l'arène, il est survolté.",
"QuestDesc_600310706": "Sur la scène la plus éblouissante, M.\u00A0Clic obtient son grand moment et offre à Sheila un autre prix mystère qu'il avait préparé pour l'occasion...",
- "QuestDesc_600320101": "On dirait que l'AIN organise une sorte d'événement de retournement de cartes. Je ferais bien de me renseigner auprès du personnel.",
+ "QuestDesc_600320101": "On dirait que l'AIN organise une sorte d'événement de retournement de cartes. Renseignez-vous auprès du personnel.",
"QuestDesc_600330201": "Cette pub à la télé me paraît intéressante\u00A0! Je devrais la regarder avec {F#Wise}{M#Belle}.",
"QuestDesc_600330202": "L'Étoile montante de la Nouvelle-Eridu est un concours super important\u00A0! Il vaut mieux aviser de la stratégie afin de gérer le compte avec {F#Wise}{M#Belle}.",
"QuestDesc_600330203": "Rendez-vous à la salle de concert Erreur 404 pour rejoindre les Anges.",
@@ -10139,7 +10202,7 @@
"QuestName_12054210": "Séance de divination",
"QuestName_12054211": "Amélioration des pièces",
"QuestName_12054212": "Les rêves de l'Anneau étoilé",
- "QuestName_12054213": "«\u00A0À l'aide, {M#Wise}{F#Belle}\u00A0»",
+ "QuestName_12054213": "À l'aide, {M#Wise}{F#Belle}",
"QuestName_12054214": "Café et compagnie",
"QuestName_12054907": "Comment soigner son animal de compagnie numérique",
"QuestName_12054908": "Diagnostic\u00A0: illusions",
@@ -10213,7 +10276,7 @@
"QuestName_6003105": "Son carnet, sa castagne\u00A03",
"QuestName_6003106": "Son carnet, sa castagne\u00A04",
"QuestName_6003107": "Le gros lot\u00A0: La plus éblouissante des scènes",
- "QuestName_6003201": "Retournez les cartes pour gagner des récompenses.",
+ "QuestName_6003201": "Récompenses à obtenir en retournant des cartes",
"QuestName_6003302": "Lumière stellaire\u00A0! Illusions\u00A0? Cap vers les rêves\u00A0!",
"QuestName_6003303": "Fracture\u00A0! Espoir\u00A0? Des souhaits inchangés\u00A0!",
"QuestName_6003304": "Lueur\u00A0! Éclosion\u00A0? Échos des rêves les plus fous\u00A0!",
@@ -10232,7 +10295,7 @@
"QuestTarget_1205421001": "Retrouvez Aria dans les Hauts de Failume.",
"QuestTarget_1205421101": "Parlez à Aria de ce qu'il s'est passé.",
"QuestTarget_1205421201": "Allez écouter la discussion d'Aria avec cette personne.",
- "QuestTarget_1205421202": "Rejoignez Aria dans la loge de l'Anneau étoilé.",
+ "QuestTarget_1205421202": "Rejoignez Aria du côté du canapé de l'Anneau étoilé.",
"QuestTarget_1205421203": "Rejoignez Aria à la Loge VIP de l'Anneau étoilé.",
"QuestTarget_1205421204": "Allez à la loge VIP pour rejoindre Cécilia.",
"QuestTarget_1205421301": "Allez voir ce que fait Aria au beau milieu de la nuit.",
@@ -11353,9 +11416,9 @@
"Tips_205012060": "Le film de la Journée de la Carotte dorée est à l'affiche en ce moment\u00A0!",
"Tips_205012061": "Vous pouvez inviter votre agent préféré au cinéma ici\u00A0!",
"Tips_205012062": "Après le film, vous pourrez consulter les critiques ciné ici.",
- "Tips_205012063": "Cette fois, vous pouvez également débloquer votre propre style de compagnon en fonction de vos choix de visionnage.",
+ "Tips_205012063": "Cette fois, vous pouvez également débloquer votre propre style de partenaire en fonction de vos choix de visionnage.",
"Tips_205012064": "Choisissez simplement ce qui vous semble le plus juste\u00A0!",
- "Tips_205012065": "Différentes branches de dialogue dans Invitation au grand écran peuvent augmenter les statistiques de style du compagnon correspondantes.",
+ "Tips_205012065": "Dans Invitation au grand écran, vos choix de dialogue peuvent augmenter les stats de style de partenaire correspondantes.",
"Tips_205012066": "Après avoir regardé tous les films, vous pouvez générer un rapport basé sur votre stat la plus élevée et obtenir le titre correspondant.",
"Tips_205012067": "Les rapports et titres peuvent être actualisés à l'infini, alors profitez-en\u00A0!",
"Tips_205034901": "Cet événement se déroule en même temps que l'événement aux récompenses doublées de la Simulation de combat.",
@@ -11365,6 +11428,8 @@
"Tips_5401001": "Ehn-na\u00A0! Ehn-na\u00A0! (Encore\u00A0! Encore\u00A0!)",
"Tips_5401002": "En-nah ne\u00A0! (Suivez le rythme\u00A0!)",
"Tips_5401003": "Uhn-en-na, uhn-en\u00A0! (Suivez les Anges de l'illusion sur les réseaux\u00A0! Merci\u00A0!)",
+ "Tips_74040064": "Chaque zone comporte différents objectifs de photo\u00A0!",
+ "Tips_74040065": "Chaque fois que tu termines un objectif, tu gagnes un bonus de filtre\u00A0!",
"Tips_74090097": "Toutes mes félicitations, {M#Maître}{F#Maîtresse}\u00A0! Vous avez remporté le gros lot, ce qui vous octroie un supplément de 300\u00A0% de pièces rouages ({0})\u00A0!",
"Tips_74090098": "{M#Maître}{F#Maîtresse}, la chance est de votre côté\u00A0! 150\u00A0% de pièces rouages supplémentaires ({0}) vous ont été octroyés.",
"Tips_74090099": "Vous avez obtenu 50\u00A0% de pièces rouages supplémentaires ({0}). Gardez le rythme\u00A0!",
@@ -11379,17 +11444,17 @@
"Tips_74132009": "Augmentation des DGT d'attaque spéciale\u00A0: {0}\u00A0%\u00A0!",
"Tips_74132010": "Photographie un agent lançant un Contrecoup.",
"Tips_74132011": "Photographie un agent lançant un ultime.",
- "Tips_74132012": "Photographiez un agent infligeant une anomalie d'attribut.",
- "Tips_74132013": "Photographiez un agent lançant un soutien défensif.",
- "Tips_74132015": "Photographiez un agent lançant une attaque spéciale EX.",
+ "Tips_74132012": "Photographie un agent infligeant une anomalie d'attribut.",
+ "Tips_74132013": "Photographie un agent lançant un soutien défensif.",
+ "Tips_74132015": "Photographie un agent lançant une attaque spéciale EX.",
"Tips_74134005": "Clic-clic\u00A0! Prenons quelques photos avec le cadrage Combat aujourd'hui\u00A0!",
"Tips_74135001": "Appuyez ici pour activer les effets photo.",
"Tips_74135002": "Sélectionner l'onglet Autocollants",
"Tips_74135003": "Choisissez l'autocollant qui vous plaît et prenez une photo\u00A0!",
"Tips_74135004": "Allons d'abord dans cette zone\u00A0! Il y aura certainement plein d'Éthéréens «\u00A0impatients d'être photographiés\u00A0»\u00A0!",
- "Tips_74136001": "Passez à l'onglet Autocollants.",
- "Tips_74136002": "Choisissez un autocollant sympa\u00A0!",
- "Tips_74136003": "Faites glisser le bouton pour modifier l'angle et la taille de l'autocollant\u00A0!",
+ "Tips_74136001": "Passe à l'onglet Autocollants.",
+ "Tips_74136002": "Choisis un autocollant sympa\u00A0!",
+ "Tips_74136003": "Fais glisser le bouton pour modifier l'angle et la taille de l'autocollant\u00A0!",
"Tips_74136004": "C'est la première journée de shooting\u00A0!",
"Tips_74490003": "On a suffisamment répété pour aujourd'hui... Allons nous amuser un peu\u00A0!",
"Tips_74490008": "Si seulement jouer aux jeux vidéo était aussi facile que de jouer du piano. Après tout, il suffit juste d'appuyer sur des touches avec ses doigts\u00A0!",
@@ -11448,7 +11513,7 @@
"Tips_74500032": "Gêne",
"Tips_74500033": "Gêne",
"Tips_74500034": "Gêne",
- "Tips_74500035": "C'est toi qui décide où on va, {M#Wise}{F#Belle}.",
+ "Tips_74500035": "C'est toi qui décides où on va, {M#Wise}{F#Belle}.",
"Tips_74500036": "Je n'ai pas l'habitude des endroits bondés... mais avec toi, je peux aller n'importe où.",
"Tips_74500037": "Prêt{F#e} à y aller\u00A0? Attends, je dois d'abord régler mon système audio...",
"Tips_74500038": "C'est bon\u00A0! Il y a tellement d'endroits que j'aimerais visiter\u00A0!",
@@ -11470,7 +11535,7 @@
"TitleText_380021501": "Boute-en-train",
"TitleText_380021502": "Empathique",
"TitleText_380021503": "Sentinelle pragmatique",
- "TitleText_380021504": "Rabat-joie",
+ "TitleText_380021504": "Analyste de scénarios",
"TitleText_380021505": "Source d'inspiration",
"TitleText_3800216": "Vous êtes tous dans mon cœur\u00A0!",
"TitleText_3800217": "Fan de scène",
@@ -11679,7 +11744,7 @@
"UIText_47224": "Meilleur joueur",
"UIText_47225": "Objectif du défi",
"UIText_47226": "Difficulté du niveau",
- "UIText_47227": "Films de la Journée de la Carotte dorée à l'affiche... Ne venez pas en retard.",
+ "UIText_47227": "Films de la Carotte dorée à l'affiche... Prière de venir en avance.",
"UIText_47228": "Principal",
"UIText_47229": "Auxiliaire",
"UIText_47230": "Détails de l'Attirail auxiliaire",
@@ -11689,7 +11754,7 @@
"UIText_47235": "Agent ",
"UIText_47236": "Terminez avec n'importe quel agent pour récupérer",
"UIText_47237": "+42\u00A0jours",
- "UIText_47238": "Possédé",
+ "UIText_47238": "Possédé :",
"UIText_47239": "Aller",
"UIText_47240": "Aperçu des récompenses",
"UIText_47241": "Auxiliaire",
diff --git a/TextMap/TextMap_IDOverwriteTemplateTb.json b/TextMap/TextMap_IDOverwriteTemplateTb.json
index edf1ed73..52b2f301 100644
--- a/TextMap/TextMap_IDOverwriteTemplateTb.json
+++ b/TextMap/TextMap_IDOverwriteTemplateTb.json
@@ -160,6 +160,9 @@
"AbyssText_OnceDuty_Des_1238000029": "Bawa Backup Barge-In dan tingkatkan hingga Level 4 di Operasi Matriks {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "Bawa Backup Barge-In dan selesaikan Operasi Matriks - Konsentrasi Ether 8 (atau lebih) {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "[Pengenalan]\n· Hollow Zero adalah Hollow dengan skala terbesar yang paling berpengaruh di New Eridu. Sebagai anggota dari Tim Investigasi Independen Spesial yang telah direkrut oleh pihak berwenang, kamu akan membantu dalam pemeriksaan dan penekanan terhadap Hollow Zero.\n \n[Syarat Partisipasi]\n· Serangkaian kontrak Dimensi Tanpa Arah dapat diambil setelah menyelesaikan Rahasia Agen \"Mata-mata dalam Hollow (I)\".\n \n[Hadiah Gameplay]\n· Jelajahi Dimensi Tanpa Arah untuk mendapatkan Shadow Crystal Data yang dapat digunakan untuk meningkatkan Progres Investigasi yang akan memberikan lebih banyak hadiah.\n· Selesaikan Kontrak Bounty terbatas yang tersedia setiap minggunya untuk mendapatkan hadiah yang berlimpah.\n· Selesaikan misi yang tertera dalam Catatan Investigasi untuk mendapatkan hadiah terkait.\n· Hadiah untuk Dimensi Tanpa Arah dan Kota yang Layu bisa diambil hingga 45 kali setiap minggunya. Setelah itu, Proxy tidak bisa mendapatkan material dari Hadiah Reguler lagi.\n\n[Konsentrasi Ether]\nMengaktifkan konsentrasi Ether akan meningkatkan tingkat kesulitan stage secara drastis, namun juga dapat memperoleh lebih banyak Shadow Crystal Data.\n\n[Mode Penyesuaian]\n· Level, Skill, W-Engine, dan Drive Disc Agen akan mendapatkan peningkatan jika memenuhi persyaratan tertentu. Mindscape Cinema Agen dan W-Engine Tier-S tidak akan mendapatkan peningkatan.\n· Peningkatan ini hanya berlaku di sebagian mode.",
+ "AbyssText_SweepNumMaxReminder": "Jumlah Ether Battery yang dimiliki akan melebihi batas 400 buah. Silakan gunakan terlebih dulu sebelum mengambil.",
+ "AbyssText_SweepNumMaxReminder_All": "Jumlah Ether Battery yang dimiliki akan melebihi batas 400 buah. Apakah ingin mengambil hadiah lainnya?",
+ "AbyssText_SweepNumUnlockReminder": "Jumlah Ether Battery yang dimiliki akan melebihi batas 400 buah. Silakan gunakan terlebih dulu sebelum mengambil.",
"AbyssVersionReminder_S2_Content_260": "[Konten Baru]\n\n• Perluasan Hadiah: Batas level Progres Investigasi ditingkatkan dari Lv. 220 ke Lv. 260, menambahkan \"Operasi Matriks\" - Misi Eksplorasi, serta Koleksi Eksplorasi dan \"Pencapaian - Taktik Pertarungan - Dimensi Tanpa Arah\" juga menambahkan entri baru dan hadiah yang sesuai yang menunggu untuk dijelajahi oleh Proxy.\n\n• Gameplay Baru: Gameplay baru Operasi Matriks telah hadir! Dalam investigasi kali ini, Proxy dapat menjelajahi Hollow Zero dengan lingkungan yang berbeda setiap minggu. Di sebagian penjelajahan, Proxy dapat memperoleh Suplai Awal. Menggunakan Agen Rekomendasi yang sesuai pada periode tersebut untuk menyelesaikan stage juga akan memberikan hadiah tambahan. Selain itu, Proxy juga dapat membuka Misi Eksplorasi Agen Utama dan Agen Pendukung di Operasi Matriks. Selesaikan misi tersebut untuk mendapatkan hadiah tambahan.\n \n• Agen Pendukung Ke-4 dan Senjata Pendukung: Dalam Operasi Matriks, pilihan untuk Agen ke-4 telah ditambahkan. Agen ke-4 adalah Agen Pendukung yang tidak akan berpartisipasi ke dalam pertarungan 3 Agen utama. Proxy dapat memanggil Agen Pendukung menggunakan \"Assist Pendukung\" saat menjalani eksplorasi Hollow. Sementara itu, Defense Force juga telah melakukan iterasi pada Senjata Umum sebelumnya dan menyiapkan Senjata Pendukung baru untuk para Investigator Independen. Senjata Pendukung berkorespondensi satu banding satu dengan Agen Pendukung.\n\n• Menambahkan halaman \"Progres Hadiah\" yang mencatat perolehan hadiah Polychrome dari berbagai gameplay dan misi di Hollow Zero Dimensi Tanpa Arah, Kota yang Layu, dan Misteri Fraktur Arpegio.\n\n• Menambahkan fitur \"Selesaikan Instan\". Proxy dapat menggunakan Kartu Layanan \"Pembersihan Total\" untuk menyelesaikan berbagai gameplay dan misi di Kota yang Layu dan Misteri Fraktur Arpegio dengan cepat. Kartu Layanan \"Pembersihan Total\" dapat diperoleh dengan menyelesaikan Kontrak Bounty (tersedia setelah reset periode pada 9 Februari), atau ditukarkan di Logistik Outpost.\n\n• Skema Prisma Taktis Baru: Menambahkan Skema Prisma Taktis untuk Agen Sunna dan Aria.",
"Abyss_BossFight19_EnvBuff_01_Des": "CRIT DMG meningkat 5%, Physical DMG meningkat 5%, Electric DMG meningkat 5%.",
"Accessoriy_412011127": "Met Tahun Baru",
@@ -861,7 +864,7 @@
"Activity_Chat_TheDivineMaze_32260061_07": "Pulang dulu ah, tanya Kakak... Jangan-jangan dia diam-diam nerima kontrak apa gitu tanpa kasih tahu aku?",
"Activity_Chat_TheDivineMaze_32260061_08": "Kok struk sewa \"Kembali ke Kota Giallo\" edisi kolektor ada di tangan orang HAND?",
"Activity_CheckinGame_RemainDays": "Perolehan Harian (Sisa {0} hari)",
- "Activity_CinemaFinish_Describe": "Pilih Agen favoritmu untuk menonton bersama! Setelah selesai, kamu bisa memperbarui gaya Jalan Bersama di Arsip Rekan.",
+ "Activity_CinemaFinish_Describe": "Pilih Rekan favoritmu untuk menonton bersama! Setelah selesai, kamu bisa memperbarui gaya Jalan Bersama di Arsip Rekan.",
"Activity_CinemaPhaseFinish_Describe": "Konten tontonan ini sudah berakhir. Mohon tunggu tahap berikutnya untuk memulai pertemuan baru.",
"Activity_CinemaProperty_Btn_01": "Refresh Gelar",
"Activity_CinemaProperty_Btn_02": "Buat Laporan",
@@ -2190,7 +2193,7 @@
"Aria_Skill_ParryAid_Title": "Defensive Assist: Clutch Save",
"Aria_Skill_QTE_Desc": "Saat Chain Attack terpicu, pilih Aria untuk melancarkan Skill ini.\nMelancarkan serangan beruntun ke depan, mengakibatkan Ether DMG dalam jumlah besar, dan menciptakan 4 Fandom Power di medan pertarungan saat Skill dilancarkan.\nKarakter akan menjadi kebal selama melancarkan Skill ini.",
"Aria_Skill_QTE_Title": "Chain Attack: Dream Collab",
- "Aria_Skill_Rush_Desc": "Tekan saat melakukan Dodge untuk melancarkan Skill ini.\nTerbang ke depan dan melancarkan Slash cepat, mengakibatkan Ether DMG.\nJika dilancarkan saat melancarkan Basic Attack: Sweet Melody, aksi ini tidak akan mereset penghitungan tahap Basic Attack.",
+ "Aria_Skill_Rush_Desc": "Tekan saat melakukan Dodge untuk melancarkan Skill ini.\nMelancarkan Slash cepat ke depan dan mengakibatkan Ether DMG.\nJika dilancarkan saat melancarkan Basic Attack: Sweet Melody, aksi ini tidak akan mereset penghitungan tahap Basic Attack.",
"Aria_Skill_Rush_Title": "Dash Attack: Silky-Smooth Combo",
"Aria_Skill_Special_01_Desc": "Tekan untuk melancarkan Skill ini.\nMelancarkan tendangan ke depan dan mengakibatkan Ether DMG.\nLevel Anti-Interrupt akan meningkat selama melancarkan Skill ini.",
"Aria_Skill_Special_01_Title": "Special Attack: Full-Sugar Electronica",
@@ -2569,7 +2572,7 @@
"Cinema_DoubleDate_Context_21": "Jadwal Lycaon selalu padat merayap... Tapi mungkin dia masih bersedia meluangkan waktu untuk menonton film bersamaku?",
"Cinema_DoubleDate_Context_22": "Sepertinya belakangan ini Yum Cha Sin tidak terlalu sibuk. Seharusnya Sweety tidak akan menolak kalau diajak nonton.",
"Cinema_DoubleDate_Context_23": "Pelatihan Angels of Delusion sudah selesai. Saatnya mengajak tiga idola cilik untuk menonton film yang ringan dan seru bersama!",
- "Cinema_Double_PropertyDes": "Berdasarkan perilaku yang ditunjukkan dalam \"Undangan Bioskop\", tentukan peran rekan yang kamu mainkan selama menemani Agen menonton bersama dalam perjalanan ini.\n\n(Setelah menyelesaikan semua konten menonton bersama Agen, kamu dapat pergi ke \"Hadiah Terbatas\" untuk mengklaim gelar eksklusif dan membuka laporan Arsip)",
+ "Cinema_Double_PropertyDes": "Berdasarkan tindakanmu dalam Undangan Layar Perak, tentukan peran Rekan pendampingmu selama menemaninya dalam perjalanan menonton bersama.\n\n(Setelah menyelesaikan menonton film dengan semua Rekan, kamu dapat pergi ke \"Hadiah Terbatas\" untuk mengklaim gelar eksklusif dan membuka laporan Arsip)",
"Cinema_Double_PropertyTitle": "Arsip Rekan",
"ClothItemName_1342131": "Telinga Bintang",
"ClothItemName_1342132": "Syal Bintang",
@@ -6339,6 +6342,11 @@
"POText_12740005": "Terbuka setelah menyelesaikan kontrak event Absen dan Pertarungan (IV)",
"POText_12740006": "Terbuka setelah menyelesaikan kontrak event Tukar Hadiah! \"Adegan\" Paling Gemilang",
"PartnerBg_CampAngelsofDelusion": "A.O.D.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Aku jadi ingin coba pasang alat pemroses makanan...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Aku jadi ingin coba pasang alat pemroses makanan...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Aku jadi ingin coba pasang alat pemroses makanan...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Aku jadi ingin coba pasang alat pemroses makanan...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Aku jadi ingin coba pasang alat pemroses makanan...",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "Aku tidak sadar sebelumnya, ternyata di Outer Ring juga ada mesin penjual otomatis ya!",
"PartnerTalk_BubbleStory_PartnerSunna_340490016_02": "Kalimat ini terdengar keren kan saat diucapkan!?",
"PartnerTalk_BubbleStory_PartnerSunna_340490024_02": "Eh ternyata dia pindahin ke mangkukku tanpa ada yang tahu...",
@@ -6355,6 +6363,8 @@
"PartnerTalk_Chat_PartnerAria_330500001_26": "\"Ultimate Fantasy\"? Game ini menceritakan kisah yang sangat dalam dan klasik lho, bisa dinikmati dengan baik.",
"PartnerTalk_Chat_PartnerAria_330500001_28": "Mau yang \"Carnivore\"? Seleramu bagus ya, ini adalah game pengejaran yang legendaris, yang paling klasik.",
"PartnerTalk_Chat_PartnerAria_330500003_13": "{M#Tuan}{F#Nona} Proxy, tidak kusangka kamu juga di sini!",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "Bos bilang salah satunya ada ayam goreng ekstra pedas yang tidak boleh dicicipi sama pelanggan, tapi aku tidak punya sensor rasa sakit, jadi aku tidak bisa membedakannya...",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Hm... aku tadinya sudah mau coba... Makanya aku ambil kupon gratis dari internet, tapi begitu sampai sini, ponselku malah tidak bisa loading, sepertinya hari ini tidak jadi pijat deh.",
"PartnerTalk_Chat_PartnerAria_330500012_14": "Manajer... jadi ini yang kalian sebut \"videotape pertarungan\" itu?",
"PartnerTalk_Chat_PartnerAria_330500031_16": "(Berbisik) Hmm... baiklah...",
"PartnerTalk_Chat_PartnerAria_330500031_Name_02": "Resonaboo",
diff --git a/TextMap/TextMap_JAOverwriteTemplateTb.json b/TextMap/TextMap_JAOverwriteTemplateTb.json
index cb4ed1b6..503c1619 100644
--- a/TextMap/TextMap_JAOverwriteTemplateTb.json
+++ b/TextMap/TextMap_JAOverwriteTemplateTb.json
@@ -65,7 +65,7 @@
"AbyssS2Item_Genre_ThirdLoop_Stun": "撃破:叩きつけ",
"AbyssS2Newmod_Des_001": "・ 毎週ダンジョンの初回クリアで2倍の基本シャドウ結晶のデータ報酬を獲得できます。\n・ 「コード・スクエア」解放後は、「戦線掃討」の2倍ボーナスシステムが「コード・スクエア」へ移行されます。",
"AbyssS2RewardBarUpgrade_Reminder": "「全体清掃」サービスカードが足りないため、これ以上レベルアップできません",
- "AbyssS2TarotCard_Des_1000990": "アリアの心象映画[元気な音波]が喚起された。\n[元気な音波]:アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。また、自身が「狂咲」を発動した時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
+ "AbyssS2TarotCard_Des_1000990": "アリアの心象映画[元気な音波]が喚起された。\n[元気な音波]:アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。また、自身が「狂咲」を発動させた時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
"AbyssS2TarotCard_Des_1000991": "千夏の心象映画[『猫のまにまに』]が喚起された。\n[『猫のまにまに』]:千夏がいずれかの「エーテルベール」の効果を受けている時、メンバー全員の攻撃力+10%、千夏は10秒ごとに「爪とぎチャンス」を1つ獲得する。「ねこにらみ」の発動に必要な攻撃回数が減少する。「ねこにらみ」効果発動時のダメージ倍率が以下のようにアップする。\n「強攻」メンバーの場合:ダメージ倍率+200%;\n「異常」メンバーの場合:ダメージ倍率+300%。",
"AbyssS2_NewMod_HeatEffect21": "すべてのエネミーのHP+10%、攻撃力+5%、ブレイク値上限+15%",
"AbyssS2_NewMod_HeatEffect22": "すべてのエネミーのHP+30%、攻撃力+10%、ブレイク値上限+30%",
@@ -171,6 +171,9 @@
"AbyssText_OnceDuty_Des_1238000029": "「熱心な救援」を装着し、「コード・スクエア」でレベル4にあげる {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "「熱心な救援」を装着し、エーテル活性8以上で「コード・スクエア」をクリアする {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "【紹介】\n新エリー都において、零号ホロウは規模、影響のどちらにおいても最大とされている巨大ホロウです。あなたはこれより、公式に募集された特例の「独立調査チーム」として、零号ホロウの調査並びに鎮圧行動をサポートします。\n\n【参加条件】\n・エージェント秘話「ホロウ:インポッシブル(上)」をクリアすると、「迷いの地」のシリーズ依頼を受けられるようになります。\n\n【報酬について】\n・迷いの地を探索すると、「調査進捗」を上げるための「シャドウ結晶のデータ」を獲得できます。進捗を上げて、さらに多くの報酬を獲得しましょう。\n・週ごとに公開される「懸賞依頼」を達成すると、豪華な報酬を獲得できます。\n・「探索記録」の任務を達成すると、対応する報酬を獲得できます。\n・「迷いの地」および「枯渇の都」では、毎週最大で45回リザルト報酬を獲得できます。獲得回数が上限に達した後は、通常報酬のアイテム報酬を獲得できなくなります。\n\n【エーテル活性】\n・各種「エーテル活性」の項目にチェックを入れると、ステージの難易度が大幅に上昇すると同時に、より多くの「シャドウ結晶のデータ」を獲得できるようになります。\n\n【戦力適応】\n・条件を満たしている場合、エージェントのレベル、スキル、音動機、およびドライバディスクが強化されます。心象映画とS級音動機は元の状態のままになります。\n・この強化は一部モード内でのみ有効です。",
+ "AbyssText_SweepNumMaxReminder": "エーテル電池の所持数が上限(400個)を超えています。消費してから報酬を受け取ってください。",
+ "AbyssText_SweepNumMaxReminder_All": "エーテル電池の所持数が上限(400個)を超えています。他の報酬を受け取りますか?",
+ "AbyssText_SweepNumUnlockReminder": "エーテル電池の所持数が上限(400個)を超えています。消費してから報酬を受け取ってください。",
"AbyssVersionReminder_S2_Content_260": "【追加コンテンツ】\n \n• 報酬の拡張:調査進捗の上限をLv.220からLv.260に拡張。また、「コード・スクエア」-[探索任務]、[探索収集]、[アチーブメント-戦術-迷いの地]に新規項目および対応する報酬が追加されます。どうぞお楽しみください。\n\n• 新コンテンツ開放:新モード「コード・スクエア」が開放!今回の調査行動では、毎週異なる環境でホロウを探索することになります。一部の探索では初期補給が支給され、期間中にピックアップエージェントを使用してクリアすると、追加報酬を獲得できます。さらに、「コード・スクエア」にてメインエージェントおよびサポートエージェントの探索任務が開放され、完了することで追加報酬を獲得できます。\n \n• 4人目のサポートエージェントおよびサポート武装:「コード・スクエア」では、4人目のエージェントを編成できます。この4人目はサポートエージェントとなり、メインエージェント3名による通常の戦闘には参加しません。ホロウ探索中に「サポート支援スキル」を発動すると、サポートエージェントを召喚できます。同時に、防衛軍はこれまでの「汎用武装」を改良し、独立調査員のために新たな「サポート武装」を用意しました。「サポート」エージェントには、それぞれに対応した「サポート武装」があります。\n\n• 「報酬進捗」画面の追加:零号ホロウ-迷いの地、枯渇の都、断層の謎における各コンテンツ、任務項目でのポリクローム報酬の獲得状況が集計・表示されます。\n\n• 「クイッククリア」機能の追加:「全体清掃」サービスカードを消費することで、枯渇の都、断層の謎内の各コンテンツおよび任務を即座に完了できます。「全体清掃」サービスカードは「懸賞依頼」の達成(2月9日の周期更新後より入手可能)、または「前哨兵站」での交換で獲得できます。\n \n• 戦術プリズム構想の追加:エージェント「千夏」、「アリア」の戦術プリズム構想を追加しました。",
"Abyss_BossFight19_EnvBuff_01_Des": "会心ダメージ+5%、物理属性ダメージ+5%、電気属性ダメージ+{EXCEL:2}%。",
"Abyss_BossFight26_EnvBuff_03_Des": "防御力-8%。",
@@ -797,7 +800,7 @@
"Activity_Chat_ActivityDailycheckHIA_600323201_08": "本部はすでにその会員様ご本人に連絡を取りました。\nちょうど近くにいらっしゃるようで、\nすぐにお見えになりそうです…",
"Activity_Chat_ActivityDailycheckHIA_600323201_09": "申し訳ございません。何か急用がございましたら、\nどうぞ先にお戻りください。この件を処理したのち、\n改めてご連絡差し上げます…権限の及ぶ範囲内とはなりますが、\n最大限のお詫びもご用意させていただきますので!",
"Activity_Chat_ActivityDailycheckHIA_600323201_10": "{M#大丈夫だ}{F#大丈夫だよ}",
- "Activity_Chat_ActivityDailycheckHIA_600323201_11": "{M#ちょうど暇してるから待つさ}{F#ちょうど暇してるから待つよ}",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_11": "{M#ちょうど暇しているから待つさ}{F#ちょうど暇してるから待つよ}",
"Activity_Chat_ActivityDailycheckHIA_600323201_12": "ご理解いただき、ありがとうございます!\nでは、例のお客様の件を先に処理して参りますね…",
"Activity_Chat_ActivityDailycheckHIA_600323201_13": "程なくして、特典をもらい損ねた会員がやってきた…\nこっちに向かって歩いてくるのは、\nなんと見覚えのある人物だった…",
"Activity_Chat_ActivityDailycheckHIA_600323201_14": "さっき電話をもらった南宮羽だよん。\nちょうど近くにいたからついでに寄ったけど…\nキミがHIAのスタッフさん?",
@@ -821,7 +824,7 @@
"Activity_Chat_ActivityDailycheckHIA_600323201_32": "えっ、そんなに?儲けだね!",
"Activity_Chat_ActivityDailycheckHIA_600323201_33": "はい。数が少ない上に、\n販売されておらず、販売予定もない描き下ろしなので、\nコレクションとしての希少価値が高くて…",
"Activity_Chat_ActivityDailycheckHIA_600323201_34": "{M#遠慮しておくよ}{F#遠慮しとく…}",
- "Activity_Chat_ActivityDailycheckHIA_600323201_35": "{M#やっぱり羽が持っててくれ}{F#やっぱり羽が持ってて!}",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_35": "{M#やっぱり羽が持っていてくれ}{F#やっぱり羽が持ってて!}",
"Activity_Chat_ActivityDailycheckHIA_600323201_36": "うーん…もしかしなくても、高すぎて遠慮してるの?\nじゃあ、こうしようよ…",
"Activity_Chat_ActivityDailycheckHIA_600323201_37": "このカード、今は510万ディニーの価値があるんだよね?\nボクは500万チャージしたはずだから…\nこれって、10万儲かったってこと?",
"Activity_Chat_ActivityDailycheckHIA_600323201_38": "それならこの10万ディニー、店長に半分あげるよ。\n幸運のおすそ分けってことで~",
@@ -1360,19 +1363,19 @@
"Activity_Chat_ActivityLivehouse_33360071_02": "ほんまのこと言うとな…\nめっちゃ複雑…ではないかもやけど、\n色々いきさつがあんねん。",
"Activity_Chat_ActivityLivehouse_33360071_03": "…ぜんぶ済んだら、その話もしてあげるわ!",
"Activity_Chat_ActivityLivehouse_33360071_05": "{M#もう少し待ってくれ}{F#もうちょっと待って}",
- "Activity_Chat_Cinema_39960001_01": "ハッピーニューイヤー!\nグラビティ・シアターへようこそ。",
+ "Activity_Chat_Cinema_39960001_01": "ハッピーホリデー!\nグラビティ・シアターへようこそ。",
"Activity_Chat_Cinema_39960001_02": "黄金の日を記念して、\n最新特集「グラビティが綴る時間」が絶賛上映中ですよ!",
"Activity_Chat_Cinema_39960001_03": "「グラビティが綴る時間」?",
"Activity_Chat_Cinema_39960001_04": "特集?",
"Activity_Chat_Cinema_39960001_05": "はい!バラエティ豊かな名作を揃えています。\nぜひ黄金の日の特別割引をご利用し、\nお連れ様とご一緒にお楽しみくださいね。",
"Activity_Chat_Cinema_39960001_06": "大切な方と、心通わせる映画のひとときを——\nその時間もまた、私たちグラビティ・シアターから\n皆様に贈る黄金の日のプレゼントですから。",
- "Activity_Chat_Cinema_39960001_07": "皆様のご利便のため、イベントチケットはすべて\nあちらの専用券売機にてお求めいただけます!",
- "Activity_Chat_Cinema_39960001_08": "また、「グラビティが綴る時間」の半券を\n全種類お集めいただくと、\nボーナスの特典とも交換できますよ。",
+ "Activity_Chat_Cinema_39960001_07": "皆様が便利なよう、イベントチケットはすべて\nあちらの専用券売機にてお求めいただけます!",
+ "Activity_Chat_Cinema_39960001_08": "また、「グラビティが綴る時間」の半券を\n全種類お集めいただくと、ボーナスの特典とも交換できますよ。",
"Activity_Chat_Cinema_39960001_09": "素敵な作品が、皆様にきらびやかな思い出を添えますように。\nでは改めて…どうぞお楽しみください!",
"Activity_Chat_Cinema_39960001_Name_01": "ハレイ",
"Activity_Chat_Cinema_39960002_01": "(「グラビティが綴る時間」の券売機だ…\n誰かを誘って観に{M#いってみようか}{F#いこうかな}?)",
"Activity_Chat_Cinema_39960002_02": "上映プログラムを見よう",
- "Activity_Chat_Cinema_39960002_03": "{M#また今度、来ることにしよう}{F#また今度にしよっか}",
+ "Activity_Chat_Cinema_39960002_03": "また今度に{M#しよう}{F#しよっか}",
"Activity_Chat_Cinema_39960002_Name_01": "券売機",
"Activity_Chat_Cinema_39960003_01": "おや~?「妄想エンジェルVIP席」に座ってた店長さんじゃん。\nもしかして…ボクの隣が忘れられなくて、またここに来ちゃった?",
"Activity_Chat_Cinema_39960003_02": "羽、ちゃんと挨拶せな…!\n店長さん、また会うたな!",
@@ -1383,7 +1386,7 @@
"Activity_Chat_Cinema_39960003_07": "うんうん。それに、ここはちなっちゃんの\nひらめきが降りてきた場所でもあるし。\nうさぎ伯爵を見てたら…「ぽんっ」てね?",
"Activity_Chat_Cinema_39960003_08": "そうだね!だから私たち、最後にうさぎさんの\n形のポップコーンバケットも買っちゃったの!\n今日の思い出にしようね、って!",
"Activity_Chat_Cinema_39960003_09": "いや~我らがちなっちゃん先生は\n財布の紐がお固いことで有名だけど…\nこういう時の記念はちゃんとするんだよね、\nえらいえらい。",
- "Activity_Chat_Cinema_39960003_10": "せ、節約は大事やもん!\nそりゃ羽くらい運がよかったら、うちかて言わへんけど…!\nほんま、羽にだけ空からディニーが降ってきてるんかと思うわ…",
+ "Activity_Chat_Cinema_39960003_10": "せ、節約は大事やねん!\nそりゃ羽くらい運がよかったら、うちかて言わへんけど…!\nほんま、羽にだけ空からディニーが降ってきてるんかと思うわ…",
"Activity_Chat_Cinema_39960003_11": "千夏、新曲の進捗はどう{M#だい}?",
"Activity_Chat_Cinema_39960003_12": "ほら、ちなっちゃん…\n優しい店長さんからも催促が来ちゃったよ。\nボツの山から、羽ばたいてけそうなアイデアは見つかった?",
"Activity_Chat_Cinema_39960003_13": "ま、まだ…\n最後…うさぎの穴が崩れるとこがしっくりこんくて…",
@@ -1403,7 +1406,7 @@
"Activity_Chat_Cinema_39960003_27": "「妄想エンジェルVIP席」は、\n店長さんのためにずっと空けとくからね!",
"Activity_Chat_Cinema_39960003_28": "うちのお財布担当大臣がハンコ押してくれたら、\nボクはいつでも付き合うからさ。",
"Activity_Chat_Cinema_39960003_29": "と、とにかく!\nカンペキにアレンジ仕上げて、曲名も決まったら、\n店長さんにいちばんに聴かせるから!",
- "Activity_Chat_Cinema_39960003_30": "今度は…みんなで先にチョコを食べてから、\n映画に集中するようにしようねっ。",
+ "Activity_Chat_Cinema_39960003_30": "今度は…先にチョコを食べてから、\n映画に集中するようにしようねっ。",
"Activity_Chat_Cinema_39960003_31": "んじゃ、そろそろ「思い出巡り」を再開しよっかな?\nあの日の思い出を色褪せさせない、最高の曲に仕上げるためにさ。",
"Activity_Chat_Cinema_39960003_32": "店長さん、約束忘れないでよ!\n新曲が完成したら、また一緒に映画だからねー!",
"Activity_Chat_Cinema_39960003_33": "三人は肩を並べて手を振り、去っていった。\n千夏のぼやきと、羽とアリアの笑い交じりの\n相槌がかすかに聞こえてくる。\n三人に降り注ぐ日差しは、温もりに満ちて{M#い}た…",
@@ -1416,7 +1419,7 @@
"Activity_Chat_Cinema_39960004_07": "クゥーッ!迷ってる暇はねぇ!\n店長、はやく入場しようぜ!",
"Activity_Chat_Cinema_39960005_01": "『スターライトナイト:ザ・ファースト・ヒーロー』…\n名作すぎるぜ、一回観て終わりなんてわけにはいかねぇよな!",
"Activity_Chat_Cinema_39960005_02": "あと…一億回観よう!",
- "Activity_Chat_Cinema_39960005_03": "店長…くぅっ…!やっぱ分かってやがるな!\nそれでこそ俺のベストパートナーだぜ!",
+ "Activity_Chat_Cinema_39960005_03": "店長…くぅっ…!やっぱ分かってやがるな!\nそれでこそ俺の相棒だぜ!",
"Activity_Chat_Cinema_39960006_01": "フッフッフ…店長と一緒に最高の映画を観るなんてよ、\nマジで一生モンの思い出だな!",
"Activity_Chat_Cinema_39960006_02": "ビリー、大げさだ{M#よ}{F#って!}",
"Activity_Chat_Cinema_39960006_03": "確かに、大げさだったか…\n俺たちには、まだ他の『スターライトナイト』があるんだからな!\n店長、他のもまた一緒に観ようぜ!約束だ!",
@@ -1425,12 +1428,12 @@
"Activity_Chat_Cinema_39960007_02": "柚葉、これが観たいの{M#かい}?",
"Activity_Chat_Cinema_39960007_03": "確かに柚葉が好きそうだ{M#な}{F#ね}",
"Activity_Chat_Cinema_39960007_04": "えっへへ、でしょ?どのジャンルも魅力あるけど、\nやっぱり先の読めないサスペンスが一番だよね!",
- "Activity_Chat_Cinema_39960007_05": "この映画、ジャンルとしてはファンタジーになんだけど…\n実は考察しがいのあるシーンが多くってね。\nそれにラストが…っとと!ネタバレはダメダメ!",
+ "Activity_Chat_Cinema_39960007_05": "この映画、ジャンルとしてはファンタジーなんだけど…\n実は考察しがいのあるシーンが多くってね。\nそれにラストが…っとと!ネタバレはダメダメ!",
"Activity_Chat_Cinema_39960007_06": "ふぅ、危ない…\n興奮して{M#アキラくん}{F#リンちゃん}との映画鑑賞、\n台無しにしちゃうとこだった…",
"Activity_Chat_Cinema_39960007_07": "あ、もうすぐ次の上映だって。\nチケット買って、もう入っちゃおっか?",
"Activity_Chat_Cinema_39960008_01": "わっ!『ドント・タッチ』、まだ上映中なんだって…\nねぇ、もう一回観てみない?",
"Activity_Chat_Cinema_39960008_02": "{M#ああ、いいよ}{F#もちろん!}",
- "Activity_Chat_Cinema_39960008_03": "んふふ、見落としてる細かいとこ、\nまだありそうなんだよね~\nちょーっと付き合ってね?",
+ "Activity_Chat_Cinema_39960008_03": "んふふ、見落としてる細かいとこ、\nまだありそうなんだよね。\nちょーっと付き合ってね?",
"Activity_Chat_Cinema_39960009_01": "「触れちゃいけない」ものはたくさんあるけど、\nそれでも私たちは、「触れる」ことを選ぶんだよね…",
"Activity_Chat_Cinema_39960009_02": "触れ合うことで、新しい可能性が生まれるかもしれないのに…\n怖いからって諦めちゃったら、もったいないから。",
"Activity_Chat_Cinema_39960009_03": "……",
@@ -1439,11 +1442,11 @@
"Activity_Chat_Cinema_39960009_06": "むしろ、もっと聞かせて{M#ほしい}{F#!}",
"Activity_Chat_Cinema_39960009_07": "もう、おだてても何も出ないんだからね!",
"Activity_Chat_Cinema_39960009_08": "{M#アキラくん}{F#リンちゃん}と一緒に観れて楽しかった!\nまた今度、一緒に遊ぼうね~",
- "Activity_Chat_Cinema_39960010_01": "おや、{M#アキラ}{F#リン}先生じゃない?\nこんなところで常連さんに会えるなんて、\n嬉しいサプライズってやつかな?",
+ "Activity_Chat_Cinema_39960010_01": "おや、若先生じゃない?\nこんなところで常連さんに会えるなんて、\n嬉しいサプライズってやつかな?",
"Activity_Chat_Cinema_39960010_02": "「煮釜」の店員さんから映画のチケットを何枚か貰ってさ、\n今特集をやってるから、ぜひ観てきなって言われたんだ!",
"Activity_Chat_Cinema_39960010_03": "火鍋を食べてきたの{M#かい}?",
"Activity_Chat_Cinema_39960010_04": "火鍋を食べると、チケットが…?",
- "Activity_Chat_Cinema_39960010_05": "あ、いやいや、誤解誤解!\n実は「飲茶仙」と「煮釜」にはちょっとした付き合いがあってね。\nちょうど「黄金の日」だし、オーナーから挨拶にいけって言われて。",
+ "Activity_Chat_Cinema_39960010_05": "あ、いやいや、誤解誤解!\n実はうちと「煮釜」にはちょっとした付き合いがあってね。\nちょうど「黄金の日」だし、オーナーから挨拶にいけって言われて。",
"Activity_Chat_Cinema_39960010_06": "この世は持ちつ持たれつ。\nそれでうちの点心と交換で、\nチケットをくれたってわけ!",
"Activity_Chat_Cinema_39960010_07": "ただ、何枚もあるのに一緒に観る人がこっちにいなくてね…\n若先生、どう?もしよかったら紅豆さんのお顔を立ててくれない?",
"Activity_Chat_Cinema_39960010_08": "{M#ああ}{F#うん}、もちろん{F#!}",
@@ -1458,18 +1461,18 @@
"Activity_Chat_Cinema_39960011_02": "映画のチケット、まだ余ってるんだよね。\nよかったらもう一本、どう?",
"Activity_Chat_Cinema_39960011_03": "{M#僕}{F#私}もそう考えて{M#い}た{M#よ}{F#!}",
"Activity_Chat_Cinema_39960011_04": "旅は道連れっていうけど、若先生がいてくれてよかったよ。\nじゃないと途方に暮れちゃうところだった!",
- "Activity_Chat_Cinema_39960012_01": "いやはや、映画鑑賞の縁までできちゃったね。\n{M#アキラ}{F#リン}先生、これからもどうぞ飲茶仙をご贔屓に。\n心を込めておもてなしするから!",
+ "Activity_Chat_Cinema_39960012_01": "いやはや、映画鑑賞の縁までできちゃったね。\n{M#アキラ}{F#リン}先生、これからもどうぞうちをご贔屓に。\n心を込めておもてなしするから!",
"Activity_Chat_Cinema_39960012_02": "それが目的だった{M#のか}{F#んだ}…",
"Activity_Chat_Cinema_39960012_03": "{M#ただでランチとはいかないようだね}{F#タダでご飯とはいかないね…}",
"Activity_Chat_Cinema_39960012_04": "いやいや!若先生と映画を観たいのは本当だし、\nうちの店にたくさん来てほしいのも本当だよ!",
- "Activity_Chat_Cinema_39960012_05": "だってわたしは、{M#アキラ}{F#リン}先生との関係を大切にしたいからね。\nこの世は持ちつ持たれつ…だからこそ縁も末永く、だよ?",
- "Activity_Chat_Cinema_39960013_01": "聞いたんだけど…『コーヒー・ラバーズ』って映画が、\nすっごく可愛い作品なんですって。\nおまぬけで優しいコーヒーマシンが、\n可愛いお客に恋しちゃう…なんていうね。",
+ "Activity_Chat_Cinema_39960012_05": "だってわたしは、若先生との関係を大切にしたいからね。\nこの世は持ちつ持たれつ…だからこそ縁も末永く、だよ?",
+ "Activity_Chat_Cinema_39960013_01": "聞いたんだけど…『コーヒー・ラバーズ』って映画が、\nすっごく可愛い作品なんですって。\nおまぬけで優しいコーヒーマシンが、\n可愛いお客さんに恋しちゃう…なんていうね。",
"Activity_Chat_Cinema_39960013_02": "そんな可愛い映画…カワイイ店長ちゃんだもの、\n他の可愛いコと一緒に観たことも、あるんじゃないかしら?",
"Activity_Chat_Cinema_39960013_03": "一応ビデオ屋の店長だから…",
"Activity_Chat_Cinema_39960013_04": "映画はたくさん観ているけ{M#れ}ど…",
"Activity_Chat_Cinema_39960013_05": "あら、安心してちょうだい、店長ちゃん?\n他の誰かと観たことがあってもなくても、\nアタイには、アンタと一緒に観るこの思い出が残るんだもの。",
"Activity_Chat_Cinema_39960013_06": "でもね…アンタも、アタイと観たこの時間を特別、って思うのよ。",
- "Activity_Chat_Cinema_39960013_07": "どれだけお客さんが来ようと、\nあるコーヒーマシンにとって\nあるお客は、ずーっと特別なまま…\nそれと同じでね。",
+ "Activity_Chat_Cinema_39960013_07": "どれだけお客さんが来ようと、\n一台のコーヒーマシンにとって、\n一人のお客さんが、ずーっと特別なまま…\nそれと同じでね。",
"Activity_Chat_Cinema_39960013_08": "さ、シアターに入りましょ——\nその真っ赤なほっぺ…\n暗いトコなら目立たないんじゃない?",
"Activity_Chat_Cinema_39960014_01": "店長ちゃん、どう?\nアタイと一緒に、カワイイ映画でももう一回観ない?",
"Activity_Chat_Cinema_39960014_02": "{M#ああ}{F#もちろん}、喜んで{F#!}",
@@ -1497,12 +1500,12 @@
"Activity_Chat_Cinema_39960018_03": "あなた様とこのひとときを共にできたこと…\nこれもまた…虚無でない、確かな喜びでございます。",
"Activity_Chat_Cinema_39960018_04": "{M#僕}{F#私}も楽しかった{F#よ}",
"Activity_Chat_Cinema_39960018_05": "最高の従者で、最高の{M#友人}{F#友達}だった",
- "Activity_Chat_Cinema_39960018_06": "そのように仰っていただけたこと、誠に光栄です。\n次回また、このような作品を鑑賞なさる際、\nもし従者が必要でしたら仰ってくださいませ。\n喜んでお供いたしましょう。",
+ "Activity_Chat_Cinema_39960018_06": "そのように仰っていただけること、誠に光栄です。\n次回また、このような作品を鑑賞なさる際、\nもし従者が必要でしたら仰ってくださいませ。\n喜んでお供いたしましょう。",
"Activity_Chat_Cinema_39960018_07": "今回は少々慌ただしく、十分なご準備ができませんでしたので、\n次回は、私の方で紅茶と甘味をご用意いたします。",
"Activity_Chat_Cinema_39960018_08": "深い余韻ののち、日の当たる場所で\n心を落ち着かせるお供とさせていただければ。",
"Activity_Chat_Cinema_39960018_09": "『虚無』が描いていたのは、\n絶望的な光景ではありましたが…",
"Activity_Chat_Cinema_39960018_10": "あなた様と共にそれを見届け、\nそれにいかに抗うべきかを思索できたこと自体が…\n私にとって、絶望への確かな処方でございました。",
- "Activity_Chat_Cinema_39960019_01": "店長さん、こっちこっち!\nじゃじゃん、『ドリームランド・ジャーニー』のチケットだよん。\nちなっちゃんとアリアちゃんが、みんなで観る映画だからって\nインターノットまで使って一生懸命調べてくれてね。",
+ "Activity_Chat_Cinema_39960019_01": "店長さん、こっちこっち!\nじゃじゃーん、『ドリームランド・ジャーニー』のチケットだよん。\nちなっちゃんとアリアちゃんが、みんなで観る映画だからって\nインターノットまで使って一生懸命調べてくれてね。",
"Activity_Chat_Cinema_39960019_02": "せや!いろいろ候補出して…\n決勝戦行きのを何本かを残して…\n最後は三人で投票して…\nやっとこの一本に決まってん。",
"Activity_Chat_Cinema_39960019_03": "羽ちゃんは、「上映時間的にも、お家でゲームする時間は\n確保できそうだし」って言ってて…ちなつちゃんも\n「童話モチーフなら、もし好きやなかったとしても、\n嫌いまではいかんはずやから」って…",
"Activity_Chat_Cinema_39960019_04": "それでアリアちゃんは、どれも観たことないし、\nぜんぶ興味あるから、票が集まったやつにするんだってさ。",
@@ -1512,12 +1515,12 @@
"Activity_Chat_Cinema_39960019_08": "それじゃ、満場一致だね!\n「妄想エンジェル」と店長さんで、\nドリームランドへしゅっぱ~つ!",
"Activity_Chat_Cinema_39960019_09": "…あっ、そうだ、店長さん。\nちょっと目をつぶってチケットを引いてみて。\n4席ぶんの連番では取れなかったんだけどさ、先に一枚どーぞ!",
"Activity_Chat_Cinema_39960019_10": "羽の手の中で扇状に広げられたチケットの中から、\n深く考えることもなく、一枚を抜き取った。\n羽は自分用の一枚を残し、残りを千夏とアリアに配った。",
- "Activity_Chat_Cinema_39960019_11": "鑑賞パートナーの結果はっぴょ~う!\n店長さんとボク、ちなっちゃんとアリアちゃんが隣同士の席だね。\nじゃ、行こっか!",
+ "Activity_Chat_Cinema_39960019_11": "鑑賞パートナーの結果発表!\n店長さんとボク、ちなっちゃんとアリアちゃんが隣同士の席だね。\nじゃ、行こっか!",
"Activity_Chat_Cinema_39960020_01": "ちなっちゃん、観てたらひらめきが降りてきたんだって。\n折角だし、ひらめきが逃げちゃう前にもっかい観てみる?",
"Activity_Chat_Cinema_39960020_02": "せ、せやねん!\nもっかい観たら細かいとこスッキリするかも…",
"Activity_Chat_Cinema_39960020_03": "安心して!\nちなつちゃんが言ってたとこは覚えてるから、\nそのカットはしっかりチェックしておくね!",
"Activity_Chat_Cinema_39960020_04": "{M#チーム仕事だな、僕も力になるよ}{F#チーム仕事だね、私も混ぜて!}",
- "Activity_Chat_Cinema_39960020_05": "オッケー、それじゃ出発しんこ~う。",
+ "Activity_Chat_Cinema_39960020_05": "オッケー、それじゃ出発進行!",
"Activity_Chat_Cinema_39960021_01": "一緒に観てくれてありがとね、店長さん。",
"Activity_Chat_Cinema_39960021_02": "{M#皆は練習に戻るのかい?}{F#みんなは練習に戻るの?}",
"Activity_Chat_Cinema_39960021_03": "そのつもりやったんやけど、\n映画観てたら、ひらめきが降りてきてん…\nすぐ…すぐ戻って曲にしたいわ…!",
@@ -1545,18 +1548,18 @@
"Activity_Chat_Cinema_39960024_06": "今度は{M#皆}{F#みんな}で一緒に観よう{F#よ}",
"Activity_Chat_Cinema_39960024_07": "そうね…それはいい考えだわ。",
"Activity_Chat_Cinema_39960024_08": "その時は、店長さんにも\n天使ちゃんたちの涙を拭いたり、落ち着かせたり…\n手伝ってもらわないとね?",
- "Activity_Chat_Cinema_39960025_01": "ちゃおっす~、やっぱキミ生きてたんだぁ?\nキミの匂いを見っけたから、ここまで追ってきたんだけどさぁ…\nめ~ちゃくちゃ遠かったんですけど?",
+ "Activity_Chat_Cinema_39960025_01": "ちゃおっす~、やっぱキミ生きてたんじゃんね!\nキミの匂いを見っけたから、ここまで追ってきたんだけどさ…\nめ~ちゃくちゃ遠かったんですけど?どう責任取ってくれるワケ?",
"Activity_Chat_Cinema_39960025_02": "(そういえば、シーシィアさんに会うの{M#は}{F#って}、\nこの前ホロウの手前で別れて以来{M#だな}{F#かな}…)",
- "Activity_Chat_Cinema_39960025_03": "にしし…いいこと思いついちゃった!\n今日の治安調査の対象は、\n怪しげなビデオ屋の店長くんにけってーい!\nキミが何しよーが、あーしから逃げられると思わないでよね!",
+ "Activity_Chat_Cinema_39960025_03": "あっ…イイこと思いついちゃった!\n今日の治安調査の対象は…、\nこの怪しげなビデオ屋の店長くんにけってーい!\nキミが何しよーが、あーしから逃げられると思わないでよね!",
"Activity_Chat_Cinema_39960025_04": "映画を観るつもりだった{M#んだ}{F#の}",
"Activity_Chat_Cinema_39960025_05": "一緒に観る{M#かい}?",
"Activity_Chat_Cinema_39960025_06": "ふーん?なになに…『流浪の足跡』?\nあらすじは…ホロウでワンコが迷子になってて…\n主人公に拾われて…救助犬になるぅ…?",
- "Activity_Chat_Cinema_39960025_07": "なにこれ、この主人公って街のアヤシイ勧誘とかそっち系のヤツ…?\nあ、そーゆーことね…つまりこれって——ズバリ、ホラー映画っしょ!",
+ "Activity_Chat_Cinema_39960025_07": "なにこれ、この主人公って街のアヤシイ勧誘とかそーゆーヤツ…?\nあっ!つまりこれって——ズバリ、ホラー映画っしょ!",
"Activity_Chat_Cinema_39960025_08": "{M#子犬と人間が友達になる物語さ}{F#子犬と人が友達になるお話だよ}",
"Activity_Chat_Cinema_39960025_09": "{M#怖いシーンはないよ}{F#怖いシーンなんてないから!}",
- "Activity_Chat_Cinema_39960025_10": "マ?仲間ってこと?…いや、わかってたってば!ヨユーだし!\n郊外にいた時、あーしだってワンコニャンコと一緒にホロウで\n食べ物漁ってたことあるんですけど!そーゆー話じゃんね?",
- "Activity_Chat_Cinema_39960025_11": "{M#観たら分かるさ}{F#観たら分かるよ}",
- "Activity_Chat_Cinema_39960025_12": "{M#ネタバレはしないでおくよ}{F#ネタバレはしないでおこうかな}",
+ "Activity_Chat_Cinema_39960025_10": "マ?仲間ってこと?…いや、わかってたってば!ヨユーだし!\n郊外にいた頃、あーしだってワンコニャンコと一緒にホロウで\n食べ物漁ってたことあるんですけど!そーゆー話っしょ?",
+ "Activity_Chat_Cinema_39960025_11": "{M#観たら分かるさ}{F#観たらわかるよ}",
+ "Activity_Chat_Cinema_39960025_12": "ネタバレはしないで{M#おくよ}{F#おこうかな}",
"Activity_Chat_Cinema_39960025_13": "おっけおっけ!とりま、チケット買って入ろ!\nこんなとこで立ちっぱとか、あーしもうげんか~い…",
"Activity_Chat_Cinema_39960025_14": "でもさぁ…やっぱ話聞くカンジはコワイ系だよね?\nワンコ攫ってきて働かせるとか…\nこーゆーの街のみんなは平気なわけ?\nメンタルつよつよってゆーか、えぐすぎっしょ…",
"Activity_Chat_Cinema_39960025_Name_01": "シーシィア",
@@ -1565,27 +1568,27 @@
"Activity_Chat_Cinema_39960026_03": "{M#ああ、いいよ}{F#うん、いいよ!}",
"Activity_Chat_Cinema_39960026_04": "いぇーい!特別調査、ゲット!\nふわふわの席に座って、終わったら経費で落として…\nこんなの、あればあるだけ最高じゃんね!",
"Activity_Chat_Cinema_39960026_Name_01": "シーシィア",
- "Activity_Chat_Cinema_39960027_01": "ロスさぁ…\nせっかく扶養に入れたかと思ったら、\nホロウに連れてかれるとか、はぁ…\nまーじで運悪すぎ…ほんとぴえんだよ…",
- "Activity_Chat_Cinema_39960027_02": "あーしんちのシロピとは大違い。\nほら、この首にいるこのコ…カワイイっしょ?\n言っとくケド、家族になってから、このコひとりに\n食べ物探させたことなんてないんだからね。",
+ "Activity_Chat_Cinema_39960027_01": "ロスさぁ…\nせっかく扶養に入れたかと思ったら、\nホロウに連れてかれるとか、はぁ…\nまーじで運悪すぎなんですケド…",
+ "Activity_Chat_Cinema_39960027_02": "あーしんちのシロピとは大違い。\nほら、この首にいるこのコ…カワイイっしょ?\n言っとくケド、家族になってから、このコひとりに\n食べ物探させたことなんてないんだかんね。",
"Activity_Chat_Cinema_39960027_03": "いい飼い主{M#じゃないか}{F#じゃん}",
"Activity_Chat_Cinema_39960027_04": "これからも大切にね",
- "Activity_Chat_Cinema_39960027_05": "…飼い主じゃないし!家族だよ、か・ぞ・く!\nシロピはヘビだけど、あーしにとっては、\nその辺のヒトよりずっと生きててほしいわけ。",
+ "Activity_Chat_Cinema_39960027_05": "…飼ってないし!家族だよ、か・ぞ・く!\nシロピはヘビだけど、あーしにとっては、\nその辺のヒトよりずっと生きててほしいわけ。",
"Activity_Chat_Cinema_39960027_06": "キミんちにだって、いっぱいボンプいたじゃん。\nちょっと考えたらわかるっしょ、そーゆー気持ち!",
- "Activity_Chat_Cinema_39960027_07": "——って、ヤバっ!もうあいつに報告する時間じゃん!\nマジ急いで戻んなきゃ…!\nんじゃ、{M#アキラくん}{F#リンちゃん}、まったね~!",
+ "Activity_Chat_Cinema_39960027_07": "——って、ヤバっ!もうあいつに報告する時間じゃん!\nマジ、ガンダで戻んなきゃ…!\nんじゃ、{M#アキラくん}{F#リンちゃん}、まったね~!",
"Activity_Chat_Cinema_39960027_08": "にしし…言われるまでもないんですけど?\nシロピはあーしの——いっちばん大事な家族なんだし!",
"Activity_Chat_Cinema_39960027_Name_01": "シーシィア",
"Activity_Chat_Cinema_39960028_01": "『冥き屋敷の花嫁』…\nふむ、これは悪くなさそうだ。",
"Activity_Chat_Cinema_39960028_02": "撮影は…衛非地区か。\n見慣れた風景のはずだが…\nやはり映画になると趣が変わって見えるな。",
- "Activity_Chat_Cinema_39960028_03": "まあ、ホラーを観るにはちと遅くもあるか…\nお前さんの寝つきが悪くなってもいかんだろう。",
- "Activity_Chat_Cinema_39960028_04": "ダメそうなら遠慮なく言え。\n無理はするな、他のでも私は構わん。",
- "Activity_Chat_Cinema_39960028_05": "{M#…大丈夫さ!}{F#ぜんぜん、へっちゃらだよ!}",
+ "Activity_Chat_Cinema_39960028_03": "まあ、ホラーを観るにはちと遅いか…\nお前さんの寝つきが悪くなってもいかん。",
+ "Activity_Chat_Cinema_39960028_04": "ダメそうなら遠慮なく言え。\n無理はするな、他のでも私は構わない。",
+ "Activity_Chat_Cinema_39960028_05": "{M#…大丈夫さ!}{F#へっちゃらだよ!}",
"Activity_Chat_Cinema_39960028_06": "ほう、言うじゃないか?\nなかなか興が乗ってるようだな。\nなら、これにしよう。",
"Activity_Chat_Cinema_39960029_01": "ほう、『冥き屋敷の花嫁』…まだ上映中だったとはな。",
"Activity_Chat_Cinema_39960029_02": "これも何かの縁か。もう一度観れば、\n前は見落としてた細かいところにも気づくかもしれんな。",
"Activity_Chat_Cinema_39960029_03": "{M#一緒に観よう、師匠}{F#一緒に観ようよ、師匠!}",
"Activity_Chat_Cinema_39960029_04": "ああ、ちょうどそう思ってたところだ。",
"Activity_Chat_Cinema_39960030_01": "夜も更けたな、そろそろ戻って休むとするか。",
- "Activity_Chat_Cinema_39960030_02": "夢に、またあの場面を見るかもしれん。\nもし心のざわつきが収まらんようなら…",
+ "Activity_Chat_Cinema_39960030_02": "夢に、またあの場面を見るかもしれん。\nもし心のざわつきが収まらないようなら…",
"Activity_Chat_Cinema_39960030_03": "師匠に教わった方法、だね",
"Activity_Chat_Cinema_39960030_04": "(師匠の瞳に、かすかな笑みが浮かんだ。)",
"Activity_Chat_Cinema_39960030_05": "お前さんは、相変わらず飲み込みが早いな…\nあと数回も練習すれば、\n夢であの屋敷だって探検できるようになるさ。",
@@ -1599,7 +1602,7 @@
"Activity_Chat_Cinema_39960031_03": "ここでプロキシ君と会えたのも、縁ってやつなのかな?\nねぇねぇ、一緒に観ようよ~\nお花の蜜とコーヒーで、もっと美味しくなるかもよ~?",
"Activity_Chat_Cinema_39960031_04": "比喩はよく分からないけど…いいよ",
"Activity_Chat_Cinema_39960031_05": "もちろん。変な誘い文句だけど…",
- "Activity_Chat_Cinema_39960031_06": "気にしない気にしないンナ~!\nじゃあ、これから君の時間は僕が預かるからね、プロ…",
+ "Activity_Chat_Cinema_39960031_06": "気にしない気にしないンナ~!\nじゃあ、これから君の時間は僕のものだからね、プロ…",
"Activity_Chat_Cinema_39960031_07": "…あ、お外で君の「副業」のお話するのって、\nあんまりよくないんだよね?じゃあせっかくだし…\n今にぴったりの、期間限定の呼び方で偽装しちゃおっか~",
"Activity_Chat_Cinema_39960031_08": "それじゃあ入場しよ~、「お兄ちゃん」?",
"Activity_Chat_Cinema_39960031_09": "それじゃあ入場しよ~、「お姉ちゃん」?",
@@ -1730,7 +1733,7 @@
"Activity_Chat_TheDivineMaze_32260061_Name_01": "ナンソン",
"Activity_CheckinGame_GoBtn": "獲得へ",
"Activity_CheckinGame_RemainDays": "毎日獲得(残り{0}日)",
- "Activity_CinemaFinish_Describe": "好きなエージェントを選んで一緒に映画鑑賞を楽しみましょう!鑑賞後は、同行者図鑑の「同行者タイプ」を更新できます。",
+ "Activity_CinemaFinish_Describe": "好きな「仲間」を選んで一緒に映画鑑賞を楽しみましょう!鑑賞後は、同行者図鑑の「同行者タイプ」を更新できます。",
"Activity_CinemaPhaseFinish_Describe": "現在ある鑑賞内容は完了いたしました。次の段階で、新たな出会いが訪れるのをお待ちください。",
"Activity_CinemaProperty_Btn_01": "称号を更新する",
"Activity_CinemaProperty_Btn_02": "レポートを生成する",
@@ -3278,7 +3281,7 @@
"Activity_OngoingCinema_Cinema_234": "(「妄想エンジェル」について話す)",
"Activity_OngoingCinema_Cinema_235": "(セシリアさん自身について話す)",
"Activity_OngoingCinema_Cinema_236": "セシリアさんが手首を上げると、袖からふわりと淡い香りが漂ってきた。",
- "Activity_OngoingCinema_Cinema_237": "もう時間だ",
+ "Activity_OngoingCinema_Cinema_237": "タイムアップ(選択肢を選べずに時間切れ)",
"Activity_OngoingCinema_Cinema_238": "映画が始まった。温かく穏やかだったはずの日常は、一人の子供がホロウに墜ちたことで、あっけなく打ち砕かれてしまう。",
"Activity_OngoingCinema_Cinema_239": "母親は毅然とホロウに足を踏み入れ、アプリに映る心電図を頼りに、我が子の痕跡を探索する。",
"Activity_OngoingCinema_Cinema_240": "調査員とはぐれ、エーテリアスに囲まれた母親は、崩れた壁の一角に追い詰められ、もはや逃げ場はなかった…",
@@ -3459,7 +3462,7 @@
"Activity_OngoingCinema_Cinema_415": "入れ替わった最初、どちらも数々のトラブルを引き起こし…観客たちも思わず笑い出した。",
"Activity_OngoingCinema_Cinema_416": "笑い声が響く中、紅豆さんはどこか浮かない顔で、考え事をして{M#い}る様子だった…",
"Activity_OngoingCinema_Cinema_417": "野外映画?",
- "Activity_OngoingCinema_Cinema_418": "紅豆さんにそんな一面があったとはね",
+ "Activity_OngoingCinema_Cinema_418": "紅豆さんにそんな一面が{M#あったとは}{F#あるんだ}",
"Activity_OngoingCinema_Cinema_419": "(部屋で観る派だと言う)",
"Activity_OngoingCinema_Cinema_420": "タイムアップ(選択肢を選べずに時間切れ)",
"Activity_OngoingCinema_Cinema_421": "紅豆さんは一瞬物思いに耽って{M#い}たけ{M#れ}ど、すぐに楽しそうな空気につられて、笑みをこぼした…",
@@ -3872,7 +3875,7 @@
"Activity_OngoingCinema_Cinema_610030309_01": "そろそろ山場みたいだからな",
"Activity_OngoingCinema_Cinema_610030310_01": "力こそ大したことないが、人を怖がらせる手練はなかなかのものだ",
"Activity_OngoingCinema_Cinema_610030311_01": "雑念を取り払って、気の流れを感じろ…",
- "Activity_OngoingCinema_Cinema_610030312_01": "だがやつは暗示を重ね、人々を不安に陥れた。そういう強さもある",
+ "Activity_OngoingCinema_Cinema_610030312_01": "だがやつは暗示を重ね、人々を不安に陥れた。そういう強さもある",
"Activity_OngoingCinema_Cinema_610030313_01": "いや、別にそうでもない",
"Activity_OngoingCinema_Cinema_610030314_01": "お前さんと一緒に観る映画は、やはり少し違って感じるな",
"Activity_OngoingCinema_Cinema_610030315_01": "よく知ったやつが隣にいるもんだから、まるで目の前で起きてるようだった",
@@ -4355,17 +4358,17 @@
"Aria_Skill_AssaultAid_Title": "支援突撃:アンコールだよっ!",
"Aria_Skill_BeHitAid_Desc": "操作しているメンバーが吹き飛ばされた時に、 を押して発動:\nターゲットに強力な斬撃を放ち、エーテル属性ダメージを与える。\nスキル発動後、そのまま『通常攻撃:スイートリズム』の3段目に繋げることが可能。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_BeHitAid_Title": "クイック支援:夢から夢へ",
- "Aria_Skill_ChargeAttack_Desc": " を長押しして発動:\nアリアがチャージ状態に入る、この状態では最大3段階までチャージできる。 を離す、または最大チャージ時間に達すると、アリアは現在のチャージ段数に応じて、前方に強力な落下攻撃を放ち、エーテル属性ダメージを大量に与える。\nアリアのチャージ中、自身の近くに「応援エネルギー」がある場合、それを吸収する。「応援エネルギー」を1つ吸収するたびに、即座にチャージレベルが1段階アップし、次の『通常攻撃:絶対音感』によるエーテル属性の状態異常蓄積値+10%。この倍率バフは最大2重まで重ね掛け可能、攻撃終了後に解除される。\n『通常攻撃:スイートリズム』の4段目、『特殊スキル:シロップエレクトロ・氷抜き』、『強化特殊スキル』、『通常攻撃:絶対音感』の3段目、『クイック支援』、『連携スキル』、『終結スキル』発動後、近くに「応援エネルギー」が2つ以上ある場合、を長押しすることで、「応援エネルギー」を2つ消費して『通常攻撃:絶対音感』の3段目を素早く発動できる。『通常攻撃:絶対音感』の3段目、『連携スキル』、『終結スキル』発動後、近くに「応援エネルギー」が2つ以上ある場合、一定時間内にを短押しすることでも、「応援エネルギー」を2つ消費して『通常攻撃:絶対音感』の3段目を素早く発動できる。\nチャージ中、中断耐性レベルがアップし、被ダメージ-40%。攻撃発動中、無敵効果を得る。",
+ "Aria_Skill_ChargeAttack_Desc": " を長押しして発動:\nアリアがチャージ状態に入り、最大3段までチャージできる。 を離す、または最大チャージ時間に達すると、アリアは現在のチャージ段数に応じて、前方に強力な落下攻撃を放ち、エーテル属性ダメージを大量に与える。\nチャージ中、アリアは自身の近くにある「応援エネルギー」を受け取る。「応援エネルギー」を1つ受け取るたびに、即座にチャージレベルが1段アップし、次の『通常攻撃:絶対音感』によるエーテル属性の状態異常蓄積値+10%。この倍率バフは最大2重まで重ね掛け可能、攻撃終了後に解除される。\n『通常攻撃:スイートリズム』の4段目、『特殊スキル:シロップエレクトロ・氷抜き』、『強化特殊スキル』、『通常攻撃:絶対音感』の3段目、『クイック支援』、『連携スキル』、『終結スキル』発動後、近くに「応援エネルギー」が2つ以上ある場合、 を長押しすることで、「応援エネルギー」を2つ消費して『通常攻撃:絶対音感』の3段目を素早く発動できる。『通常攻撃:絶対音感』の3段目、『連携スキル』、『終結スキル』発動後、近くに「応援エネルギー」が2つ以上ある場合、一定時間内に を短押しすることでも、「応援エネルギー」を2つ消費して『通常攻撃:絶対音感』の3段目を素早く発動できる。\nチャージ中、中断耐性レベルがアップし、被ダメージ-40%。攻撃発動中、無敵効果を得る。",
"Aria_Skill_ChargeAttack_Title": "通常攻撃:絶対音感",
"Aria_Skill_Counter_Desc": "『極限回避』後に を押して発動:\nターゲットに強力な斬撃を放ち、エーテル属性ダメージを与える。\nスキル発動後、そのまま『通常攻撃:スイートリズム』の3段目に繋げることが可能。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_Counter_Title": "回避反撃:なめらかな変奏",
- "Aria_Skill_Evade_Desc": " を押して発動:\nダッシュで高速回避する。\n『通常攻撃:スイートリズム』発動中に回避を発動した場合、発動直前の通常攻撃の段数から攻撃を継続できる。\nスキル発動中、無敵効果を得る。",
+ "Aria_Skill_Evade_Desc": " を押して発動:\nダッシュで高速回避する。\n『通常攻撃:スイートリズム』中に発動した場合、この動作中は『通常攻撃』の段数がリセットされない。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_Evade_Title": "回避:音ハメばっちり",
- "Aria_Skill_ExQTE_Desc": "デシベルレートが『Maximum』に達した時に を押して発動:\nアリアは全ての力を解放して「モーソータイム」に突入し、ターゲットに強力な多段射撃を行い、エーテル属性ダメージを大量に与える。\n「モーソータイム」に突入時、アリアは「フィーバー」効果を3重獲得し、同時に「エーテルベール・妄想協奏曲」を展開する。「エーテルベール・妄想協奏曲」展開中、メンバー全員の攻撃力が追加で+50Pt、継続時間30秒。アリアが「エーテルベール・妄想協奏曲」を重複して展開する際、既存の「エーテルベール・妄想協奏曲」は解除される。\nアリアのチャージ中、「フィーバー」効果を所持している場合、優先的に「フィーバー」を消費してチャージを行う。消費した「フィーバー」1重につき、チャージレベルは2段階アップする。\n「モーソータイム」に入る際、既に「フィーバー」効果を所持している場合、残りの「フィーバー」は「応援エネルギー」に変換され、フィールドに生成される。「フィーバー」1重につき、「応援エネルギー」は2つ生成できる。\n「モーソータイム」の最大継続時間は15秒。「モーソータイム」継続中、アリアの『通常攻撃:絶対音感』の3段目は強化される。\n「モーソータイム」終了時に「フィーバー」効果を所持している場合でも、残りの「フィーバー」は「応援エネルギー」に変換され、フィールドに生成される。「フィーバー」1重につき、「応援エネルギー」は2つ生成できる。\nスキル発動中、無敵効果を得る。",
+ "Aria_Skill_ExQTE_Desc": "デシベルレートが『Maximum』に達した時に を押して発動:\nアリアは全ての力を解放して「モーソータイム」に突入し、ターゲットに強力な多段射撃を行い、エーテル属性ダメージを大量に与える。\n「モーソータイム」突入時、アリアは「フィーバー」効果を3重獲得し、同時に「エーテルベール・妄想協奏曲」を展開する。「エーテルベール・妄想協奏曲」展開中、メンバー全員の攻撃力が追加で+50Pt、継続時間30秒。アリアが「エーテルベール・妄想協奏曲」を重複して展開する際、既存の「エーテルベール・妄想協奏曲」は解除される。\nチャージ中、アリアが「フィーバー」効果を所持している場合、優先的に「フィーバー」を消費してチャージを行う。消費した「フィーバー」1重につき、チャージレベルは2段アップする。\n「モーソータイム」に入る際、既に「フィーバー」効果を所持している場合、残りの「フィーバー」は「応援エネルギー」に変換され、フィールドに生成される。「フィーバー」1重につき、「応援エネルギー」は2つ生成される。\n「モーソータイム」の最大継続時間は15秒。「モーソータイム」継続中、アリアの『通常攻撃:絶対音感』の3段目は強化される。\n「モーソータイム」終了時に「フィーバー」効果を所持している場合でも、残りの「フィーバー」は「応援エネルギー」に変換され、フィールドに生成される。「フィーバー」1重につき、「応援エネルギー」は2つ生成される。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_ExQTE_Title": "終結スキル:元気満タン100パーセント!",
- "Aria_Skill_ExSpecial_01_Desc": "エネルギーが十分な時、を押して発動:\n前方に強力な蹴りと音波攻撃を放ち、エーテル属性ダメージを与える。攻撃が敵に命中すると、攻撃終了時にフィールド上に「応援エネルギー」を3つ生成する。\nスキル発動中、無敵効果を得る。",
+ "Aria_Skill_ExSpecial_01_Desc": "エネルギーが十分な時、 を押して発動:\n前方に強力な蹴り技を放ったのち、音波攻撃で追い打ちをかけ、エーテル属性ダメージを与える。この攻撃が敵に命中した場合、攻撃終了後、フィールド上に「応援エネルギー」を3つ生成する。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_ExSpecial_01_Title": "強化特殊スキル:モーソーに落ちて",
- "Aria_Skill_ExSpecial_02_Desc": "『強化特殊スキル:モーソーに落ちて』発動後、エネルギーが十分な時、 を押して発動:\n追加で前方に強力な落下攻撃を発動し、エーテル属性ダメージを与える。攻撃が敵に命中すると、攻撃終了後にフィールド上に「応援エネルギー」を3つ生成する。\nスキル発動中、無敵効果を得る。",
+ "Aria_Skill_ExSpecial_02_Desc": "『強化特殊スキル:モーソーに落ちて』発動後、エネルギーが十分な時、 を押して発動:\n追加で前方に強力な落下攻撃を放ち、エーテル属性ダメージを与える。この攻撃が敵に命中した場合、攻撃終了後、フィールド上に「応援エネルギー」を3つ生成する。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_ExSpecial_02_Title": "強化特殊スキル:秒でハマって",
"Aria_Skill_Normal_Desc": " を押して発動:\n前方に最大4段の攻撃を放ち、エーテル属性ダメージを与える。\n4段目の攻撃が敵に命中すると、攻撃終了時にフィールド上に「応援エネルギー」を1つ生成する。",
"Aria_Skill_Normal_Title": "通常攻撃:スイートリズム",
@@ -4373,19 +4376,19 @@
"Aria_Skill_ParryAid_Title": "パリィ支援:ギリギリセーフ…!",
"Aria_Skill_QTE_Desc": "『連携スキル』開始時に、対応するエージェントを選択して発動:\n前方に連続攻撃を放ち、エーテル属性ダメージを大量に与える。スキル発動時、フィールド上に「応援エネルギー」を4つ生成する。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_QTE_Title": "連携スキル:夢のコラボ",
- "Aria_Skill_Rush_Desc": "回避時に を押して発動:\n前方に突進して素早く斬撃を放ち、エーテル属性ダメージを与える。\n『通常攻撃:スイートリズム』の途中で発動した場合、このスキルの発動中は『通常攻撃』の段数がリセットされない。",
+ "Aria_Skill_Rush_Desc": "回避時に を押して発動:\n前方に素早く斬撃を放ち、エーテル属性ダメージを与える。\n『通常攻撃:スイートリズム』中に発動した場合、この動作中は『通常攻撃』の段数がリセットされない。",
"Aria_Skill_Rush_Title": "ダッシュ攻撃:レガートステップ",
"Aria_Skill_Special_01_Desc": " を押して発動:\n前方に蹴り技を放ち、エーテル属性ダメージを与える。\nスキル発動中、中断耐性レベルがアップする。",
"Aria_Skill_Special_01_Title": "特殊スキル:シロップエレクトロ",
- "Aria_Skill_Special_02_Desc": "『通常攻撃:スイートリズム』の4段目、『支援突撃』、『連携スキル』、『終結スキル』の発動後に を押して発動:\n前方により素早い蹴り技を放ち、エーテル属性ダメージを与える。この攻撃が敵に命中した場合、攻撃終了後、フィールド上に「応援エネルギー」を1つ生成する。\nスキル発動中、無敵効果を得る。",
+ "Aria_Skill_Special_02_Desc": "『通常攻撃:スイートリズム』の4段目、『支援突撃』、『連携スキル』、『終結スキル』発動後に を押して発動:\n前方により素早い蹴り技を放ち、エーテル属性ダメージを与える。この攻撃が敵に命中した場合、攻撃終了後、フィールド上に「応援エネルギー」を1つ生成する。\nスキル発動中、無敵効果を得る。",
"Aria_Skill_Special_02_Title": "特殊スキル:シロップエレクトロ・氷抜き",
- "Aria_Talent_01_Desc_01": "アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。また、自身が「狂咲」を発動した時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
- "Aria_Talent_01_Desc_01_Realign": "アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。\nまた、自身が「狂咲」を発動した時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
+ "Aria_Talent_01_Desc_01": "アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。また、自身が「狂咲」を発動させた時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
+ "Aria_Talent_01_Desc_01_Realign": "アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。\nまた、自身が「狂咲」を発動させた時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
"Aria_Talent_01_Desc_02": "「羽ちゃん、ちなつちゃん…ここから見える?\nみんな、私たちのことをすっごく楽しみにしてくれてるよ…\nだからスポットライトが点いたら、\nぜったいに元気いっぱいのところを見せてあげようね!\nだって私たち、アイドルだから!」\n――ステージに上がる直前、ひそひそ声で。",
"Aria_Talent_01_Title": "元気な音波",
"Aria_Talent_01_Title_Realign": "元気な音波",
- "Aria_Talent_02_Desc_01": "アリアは攻撃時、または「狂咲」を発動した時、ターゲットの防御力を16%無視する。「モーソータイム」継続中、アリアは攻撃時、または「狂咲」を発動した時、追加でターゲットの防御力を8%無視する。",
- "Aria_Talent_02_Desc_01_Realign": "アリアは攻撃時、または「狂咲」を発動した時、ターゲットの防御力を16%無視する。「モーソータイム」継続中、アリアは攻撃時、または「狂咲」を発動した時、追加でターゲットの防御力を8%無視する。",
+ "Aria_Talent_02_Desc_01": "アリアは攻撃時、または「狂咲」を発動させた時、ターゲットの防御力を16%無視する。「モーソータイム」継続中、アリアは攻撃時、または「狂咲」を発動させた時、追加でターゲットの防御力を8%無視する。",
+ "Aria_Talent_02_Desc_01_Realign": "アリアは攻撃時、または「狂咲」を発動させた時、ターゲットの防御力を16%無視する。「モーソータイム」継続中、アリアは攻撃時、または「狂咲」を発動させた時、追加でターゲットの防御力を8%無視する。",
"Aria_Talent_02_Desc_02": "「まずは、私たちだけで聴いてみよ。\n目を閉じて、感じて、受け入れるの…\nそしたら本番では、私たちを通して\n会場のみんなを夢中にできるから」",
"Aria_Talent_02_Title": "夢の拍動",
"Aria_Talent_02_Title_Realign": "夢の拍動",
@@ -4393,8 +4396,8 @@
"Aria_Talent_03_Desc_02": "「夢でも、妄想でも…もっと素敵な自分になるために\n走り続けてるなら…それはすごいことだよ。\nゼッタイに覚えてくれてる誰かがいるからね!」",
"Aria_Talent_03_Title": "妄想する女の子",
"Aria_Talent_03_Title_Realign": "妄想する女の子",
- "Aria_Talent_04_Desc_01": "アリアが「狂咲」を発動した時、自身のエネルギーが4Pt、デシベル値が70Pt回復する。この効果は10秒に1回のみ発動可能。",
- "Aria_Talent_04_Desc_01_Realign": "アリアが「狂咲」を発動した時、自身のエネルギーが4Pt、デシベル値が70Pt回復する。この効果は10秒に1回のみ発動可能。",
+ "Aria_Talent_04_Desc_01": "アリアが「狂咲」を発動させた時、自身のエネルギーが4Pt、デシベル値が70Pt回復する。この効果は10秒に1回のみ発動可能。",
+ "Aria_Talent_04_Desc_01_Realign": "アリアが「狂咲」を発動させた時、自身のエネルギーが4Pt、デシベル値が70Pt回復する。この効果は10秒に1回のみ発動可能。",
"Aria_Talent_04_Desc_02": "アリアの翼は、鋼で出来たお月様の光、\nその羽ばたきはデータで制御されています。\n回転する歯車が運命のビートを刻み…\nボディの中で、電流が静かに音を立てる。",
"Aria_Talent_04_Title": "機械仕掛けの天使",
"Aria_Talent_04_Title_Realign": "機械仕掛けの天使",
@@ -4407,13 +4410,13 @@
"Aria_Talent_06_Desc_02": "覚えていますか?愛が芽生えた、\nあの9月の夜を。\n覚えてる?どんどんモーソーに落ちてくなか、\nステージの上で踊ってた日々を。",
"Aria_Talent_06_Title": "構造体の夢",
"Aria_Talent_06_Title_Realign": "構造体の夢",
- "Aria_UniqueSkill_01_Desc": "アリアの異常マスタリー+45Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの13.8%/7.2%/17.9%/1.25%/1.8%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
- "Aria_UniqueSkill_02_Desc": "アリアの異常マスタリー+52Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの16%/8.3%/20.8%/1.46%/2.1%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
- "Aria_UniqueSkill_03_Desc": "アリアの異常マスタリー+60Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの18.3%/9.5%/23.8%/1.67%/2.4%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
- "Aria_UniqueSkill_04_Desc": "アリアの異常マスタリー+67Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの20.6%/10.7%/26.8%/1.88%/2.7%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
- "Aria_UniqueSkill_05_Desc": "アリアの異常マスタリー+75Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの22.9%/11.9%/29.8%/2.08%/3%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
- "Aria_UniqueSkill_06_Desc": "アリアの異常マスタリー+82Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの25.2%/13.1%/32.7%/2.29%/3.3%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
- "Aria_UniqueSkill_07_Desc": "アリアの異常マスタリー+90Pt。\nアリアの『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの27.5%/14.3%/35.7%/2.5%/3.6%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_01_Desc": "アリアの異常マスタリー+45Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの13.8%/7.2%/17.9%/1.25%/1.8%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_02_Desc": "アリアの異常マスタリー+52Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの16%/8.3%/20.8%/1.46%/2.1%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_03_Desc": "アリアの異常マスタリー+60Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの18.3%/9.5%/23.8%/1.67%/2.4%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_04_Desc": "アリアの異常マスタリー+67Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの20.6%/10.7%/26.8%/1.88%/2.7%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_05_Desc": "アリアの異常マスタリー+75Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの22.9%/11.9%/29.8%/2.08%/3%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_06_Desc": "アリアの異常マスタリー+82Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの25.2%/13.1%/32.7%/2.29%/3.3%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
+ "Aria_UniqueSkill_07_Desc": "アリアの異常マスタリー+90Pt。\nアリアの『通常攻撃:絶対音感』3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ダメージ量はアリアの開幕異常掌握10Ptにつき、元の状態異常ダメージの27.5%/14.3%/35.7%/2.5%/3.6%となる。ブレイク状態のターゲットに対し、このダメージは追加で+50%。",
"Aria_UniqueSkill_Title": "コアパッシブ:スポットライトの中心",
"Aria_VHS": "私が販促? ええっと——ライブの物販コーナーみたいにすればいいのかな? お客さんにサインして…列の誘導をして…もしかしたら、その映画のテーマソングを歌ってみるのもいいかも!",
"Artifact_1339823_briefdes": "現在のHPがHP上限の30%を超えると、30%まで減少し、チーム全体の被ダメージがアップする。その代わり、攻撃が必ず会心になり、攻撃力、透徹ダメージ、異常マスタリーがアップする。溢れた会心率は一定の比率で会心ダメージに変換される。",
@@ -4890,7 +4893,7 @@
"Cinema_Comment_2201_Name": "リン",
"Cinema_Comment_2202_Content": "何回か観たけれど、18号ちゃんに惚れてしまうお客さんが現れるか、心配になってしまうな。",
"Cinema_Comment_2202_Name": "アキラ",
- "Cinema_Comment_2203_Content": "ふふ、あたいも喫茶店を開きたくなっちゃった。",
+ "Cinema_Comment_2203_Content": "ふふ、アタイも喫茶店を開きたくなっちゃった。",
"Cinema_Comment_2203_Name": "ジェーン",
"Cinema_Comment_2204_Content": "なんか、家のコーヒーメーカーで作ったコーヒーのほうが、外の手挽きコーヒーよりも美味しく感じるんだよな…\nまさか、こいつも俺に気があるんじゃ…",
"Cinema_Comment_2204_Name": "蒸留したコーヒーの跡",
@@ -5027,8 +5030,8 @@
"Cinema_DoubleDate_Context_22": "「飲茶仙」は最近、そこまで忙しくなさそう{M#だ。}{F#だし、}紅豆さんを映画に誘っても、断られないんじゃない{M#か}{F#かな}?",
"Cinema_DoubleDate_Context_23": "「妄想エンジェル」のトレーニングもひと段落したことだし、3人を誘ってリラックスできる映画でも観に行こう!",
"Cinema_DoubleDate_Tips_14": "『10万回の拍動』…なかなか素敵そうな映画ね。",
- "Cinema_DoubleDate_Tips_15": "『コーヒー・ラバーズ』…かわいい映画じゃない。",
- "Cinema_DoubleDate_Tips_16": "ふむ…この『冥き屋敷の花嫁』、悪くなさそうだな。",
+ "Cinema_DoubleDate_Tips_15": "『コーヒー・ラバーズ』…\nかわいい映画じゃない。",
+ "Cinema_DoubleDate_Tips_16": "ふむ…この『冥き屋敷の花嫁』、\n悪くなさそうだな。",
"Cinema_DoubleDate_Tips_17": "『スターライトナイト:ザ・ファースト・ヒーロー』…監督のサイン入りポスターはどうすれば手に入るんだ…?",
"Cinema_DoubleDate_Tips_18": "今日は、『7710と彼の猫』が観たいキブンかな~",
"Cinema_DoubleDate_Tips_19": "『流浪の足跡』…シーシィア様の伝説!って感じじゃん!これ好き!",
@@ -5058,7 +5061,7 @@
"Cinema_DoubleDate_Tips_22": "若先生のセンスに信じて、『小さな体、大きなトラブル』で!",
"Cinema_DoubleDate_Tips_23": "『ドリームランド・ジャーニー』…楽しそうだし、これにしよっか!",
"Cinema_Double_PropertyCreate": "図鑑を生成する",
- "Cinema_Double_PropertyDes": "「銀幕へのお誘い」での選択によって、エージェントとの映画鑑賞において、どのタイプの同行者であったかを分析します。\n\n(全エージェントとの鑑賞を完了し、「期間限定報酬」にて限定称号を受け取ると、図鑑レポートが開放されます)",
+ "Cinema_Double_PropertyDes": "「銀幕へのお誘い」での選択によって、仲間との映画鑑賞において、どのタイプの同行者であったかを分析します。\n\n(全仲間との鑑賞を完了し、「期間限定報酬」にて限定称号を受け取ると、図鑑レポートが開放されます)",
"Cinema_Double_PropertyTitle": "同行者図鑑",
"Cinema_Double_TaskDes_2000_1": "鑑賞評価A級達成:映画仲間",
"Cinema_Double_TaskDes_2000_2": "鑑賞評価S級達成:映画のマブダチ",
@@ -5082,6 +5085,7 @@
"Cinema_GetReview_SSS_Content2008": "ライカンさんとの鑑賞評価が「映友は映友を知る」に到達した!\nライカンさんのコメントは…",
"Cinema_GetReview_SSS_Content2009": "紅豆さんとの鑑賞評価が「映友は映友を知る」に到達した!\n紅豆さんのコメントは…",
"Cinema_GetReview_SSS_Content2010": "羽との鑑賞評価が「映友は映友を知る」に到達した!\n羽のコメントは…",
+ "Cinema_ReviewTimeTitle": "レビュータイム",
"ClothItemName_1342131": "遥かに聴く星の旅路",
"ClothItemName_1342132": "讃歌めぐる星の旅路",
"ClothItemName_1342133": "引き寄せて抱く星の旅路",
@@ -5184,7 +5188,7 @@
"Comic_8669bce02ead442dbcadd819d345eab6": "{M#やっぱり病院で診てもらお?\nそれでもどんな病気かは、\nわかんないかもしんないけど…}{F#やはり病院で診てもらおうか?\nそれでも病名は、\nわからないかもしれないけれど…}",
"Comic_878d8b89e1054900b1c0adf5767b0b52": "でも、ある日夢を見たんや。\n暗闇の中で唯一、\n眩しい光と熱を放つ夢を…",
"Comic_88b709daa25f4df7aa61b6657b910885": "ふぅ…やーっとこっちは\n終わりだ…\nおい、腸粉買ってきたか!?",
- "Comic_89f028666acd489fa2acde9a0b8d7316": "急に出てきた\nヘリコプター、\nすっごく豪華な機内…\nお辞儀で迎えてくれる\nスーツの人たち…",
+ "Comic_89f028666acd489fa2acde9a0b8d7316": "急に出てきた\nプライベートジェット、\nすっごく豪華な機内…\nお辞儀で迎えてくれる\nスーツの人たち…",
"Comic_8afc3dbd4c0d4b85a819f9f6513f67cb": "してないから!",
"Comic_8d0668eb22084a92932d6bed075cbe47": "{M#価値だって?\n照は大事な仲間なんだ。\n当たり前のことだろう?}{F#価値って…\n照ちゃんは大事な仲間でしょ!\nそんなの当たり前じゃん!}",
"Comic_95bfde9b258a4203baabf90d3739ed4b": "でも最近、\n暴走する事件が多いし…\nちょっと怖いかも。",
@@ -7015,7 +7019,7 @@
"Main_GalGame_Chapter170_11700020_022": "…検討に値しないな。バックグラウンドで続けてもらおう。",
"Main_GalGame_Chapter170_11700020_023": "バックグラウンド!今すぐバックグラウンドに切り替えて!",
"Main_GalGame_Chapter170_11700020_024": "バックグラウンド処理へ移行中。",
- "Main_GalGame_Chapter170_11700020_025": "今のうちに、マスターのスケジュールを最適化いたします。\nマスターおよび助手二号の外出データを参照し、\n以下のイベントへの参加を推奨―—",
+ "Main_GalGame_Chapter170_11700020_025": "今のうちに、マスターのスケジュールを最適化いたします。\nマスターおよび助手二号の外出データを参照し、\n推奨リストを生成——",
"Main_GalGame_Chapter170_11700020_026": "「『シッポをぶん回せ!』イヌ科シリオンのパフォーマンス大会」、\n「大決戦@ルミナ——『デブネコ』の頂」…",
"Main_GalGame_Chapter170_11700020_027": "…Fairy?完全にリンの好みで選んでいないかい。\nどちらもモフモフ系だし、僕としては\n正直食指が伸びないな。",
"Main_GalGame_Chapter170_11700020_028": "はいはい",
@@ -11297,7 +11301,7 @@
"Option01_45000313": "海辺はどう{M#だい}?",
"Option01_45000316": "{M#それなら一緒に行こうか}{F#それじゃ一緒に行こ!}",
"Option01_45000321": "見たいなら今すぐ行こ{M#う}{F#!}",
- "Option01_45000323": "夜ならそんなに人がいないはず{M#だ}",
+ "Option01_45000323": "夜ならそんなに人がいないはず{M#だ}{F#!}",
"Option01_45000326": "{M#もちろん、それじゃファンタジィ・リゾートで}{F#いいよ!ファンタジィ・リゾートで会お!}",
"Option01_45000333": "適当観で占って{M#みようか}{F#みない}?",
"Option01_45000337": "もちろん{M#。}{F#!}朔はプロだし、信用していい{F#よ!}",
@@ -11534,157 +11538,157 @@
"PartDesc_Quest_31": "メインストーリー第一章「猫の落とし物」で「模擬実戦」を開放",
"PartnerBg_CampAngelsofDelusion": "A.O.D.",
"PartnerCamp_Name_13": "妄想エンジェル",
- "PartnerTalk_BubbleStory_PartnerAria_340500001_01": "「GOD FINGER」感謝キャンペーン実施中!ゲームカセットは3本買うと1本おまけ、抽選イベントもあるよー!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500001_01": "「GOD FINGER」感謝キャンペーン中!カセットは3本買うと1本おまけ!抽選イベントもあるよー!",
"PartnerTalk_BubbleStory_PartnerAria_340500001_02": "えっと…あの…",
- "PartnerTalk_BubbleStory_PartnerAria_340500002_01": "帰ったらちなつちゃんのゲーム機を借りて、思いっきり遊ぼっと!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500002_01": "帰ったらちなつちゃんのゲーム機を借りて、いっぱい遊ぼっと!",
"PartnerTalk_BubbleStory_PartnerAria_340500003_01": "うぅ…どうしよう…",
- "PartnerTalk_BubbleStory_PartnerAria_340500003_02": "もう隠れる場所がないよぉ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500004_01": "うぅ…ぜんぶ私の勘違いだったなんて…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500003_02": "もう隠れる場所がないよ…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500004_01": "うぅ…ぜんぶ勘違いだったなんて…",
"PartnerTalk_BubbleStory_PartnerAria_340500005_01": "あぅ…どうしよう、どうしよう…",
- "PartnerTalk_BubbleStory_PartnerAria_340500006_01": "このフライドチキン、もう1回ちゃんと分け直さないと…",
- "PartnerTalk_BubbleStory_PartnerAria_340500007_01": "えっと、ちょっと待って、もう1回ネットに繋ぎ直すから…",
- "PartnerTalk_BubbleStory_PartnerAria_340500008_01": "ああ…スッキリしたぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500009_01": "うーん…こういうのって…誰に頼めばいいんだろ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500011_01": "これ、私の勘違いだったんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500012_01": "うーん…どれにしようかな…",
- "PartnerTalk_BubbleStory_PartnerAria_340500013_01": "これに決めた!",
- "PartnerTalk_BubbleStory_PartnerAria_340500014_01": "うーん、どうしよう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500006_01": "ちゃんと分けて、わかるようにしとかなくちゃ…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500007_01": "ちょっと待って、もう1回ネットに繋ぎ直すね…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500008_01": "は~…スッキリ…!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500009_01": "どこに持ってけばいいんだろう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500011_01": "うぅ、また勘違いしちゃってた…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500012_01": "うーん…どれにしよっかな…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500013_01": "これで決まりっ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500014_01": "うーん、どうしたらいいんだろう…?",
"PartnerTalk_BubbleStory_PartnerAria_340500015_01": "ありがとね、店長さん!",
"PartnerTalk_BubbleStory_PartnerAria_340500016_01": "その…これには事情が…",
- "PartnerTalk_BubbleStory_PartnerAria_340500017_01": "店長さん、こっちだよ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500018_01": "はぁ…どこにもない…",
- "PartnerTalk_BubbleStory_PartnerAria_340500019_01": "せ…先生…",
- "PartnerTalk_BubbleStory_PartnerAria_340500020_01": "ありがとう、店長さん!",
- "PartnerTalk_BubbleStory_PartnerAria_340500021_01": "いいなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500022_01": "ふぅ…ビックリしましたぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500023_01": "あ、ここは羽ちゃんのお気に入りのお店だね。羽ちゃんがここでヘアセットする時、いつもすっごい長い間待つことになるんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500023_02": "そう考えると、私のホログラムなら髪型はすぐに変えられるし、けっこう便利かも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500024_01": "この間、ライブのアンコールが長引いちゃったことがあって…終わったあとは電力が全然残ってなくて、歩いて帰ることもできなかったんだよね…",
- "PartnerTalk_BubbleStory_PartnerAria_340500024_02": "あの時、ちなつちゃんたちが改造された変換プラグを持ってきて、ボンプの充電スタンドに繋いで、充電させてくれてたっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500025_01": "うーん…いち、に、さん、し…ゼロがいっぱいあるね…前に羽ちゃん、頑張ってお金稼いで、自分たちのレコーディングスタジオを作りたいって言ってたけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500025_02": "このお値段って…何十年稼いだら払えるかな…いや、それでも足りないかも…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500017_01": "店長さん、こっち!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500018_01": "うぅ…見つからない…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500019_01": "せ、先生…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500020_01": "ありがとう、店長さん…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500021_01": "いい気持ち…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500022_01": "ふぅ…ビックリしました…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500023_01": "あ、ここ羽ちゃんのお気に入りのお店だね。羽ちゃんのセットって、す~っごく時間かかるの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500023_02": "そう考えると、ホログラムですぐ髪型を変えられるのって便利なのかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500024_01": "前ね、ライブのアンコールが長引いちゃって…帰りのバッテリーが足りないことがあったの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500024_02": "ちなつちゃんたちが変換プラグで、ボンプの充電スタンドに繋いでくれたから充電できたんだけど…ヒヤヒヤしちゃった…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500025_01": "えっと、いち、に、さん、し…ゼロがいっぱい…前に羽ちゃん、頑張って稼いで、自前の録音スタジオを買おうよって言ってたけど…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500025_02": "こんなにするんだ…うぅ、すっごく先になっちゃいそう…",
"PartnerTalk_BubbleStory_PartnerAria_340500026_01": "これ、言っていいのかわからないけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500026_02": "勤務中の治安局のボンプたちって、いつもポヨンポヨンしてて、すっごくかわいいんだよね…!",
- "PartnerTalk_BubbleStory_PartnerAria_340500027_01": "ここ、ちなつちゃんに付き合ってお菓子を買う時によく来るの。あのボンプたちは、いつも親切に接してくれるんだ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500027_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」なのか、今でも見分けがついてないけどね…えへへ",
- "PartnerTalk_BubbleStory_PartnerAria_340500028_01": "ラーメンっていったいどんな味なのか、やっぱり気になっちゃうなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "私も味覚センサーを増設しようかな…",
- "PartnerTalk_BubbleStory_PartnerAria_340500029_01": "前にね、ホロウの依頼が終わった後、羽ちゃんが私たちをここに連れてきて、ごはんを奢ってくれてたんだ。",
- "PartnerTalk_BubbleStory_PartnerAria_340500029_02": "どんな味かは私にはわからないけど、お値段は街のほうよりだいぶお得だったね。",
- "PartnerTalk_BubbleStory_PartnerAria_340500030_01": "え?もう行っちゃうの?",
- "PartnerTalk_BubbleStory_PartnerAria_340500030_02": "その…お土産でも買ってかない?",
- "PartnerTalk_BubbleStory_PartnerAria_340500031_01": "わぁ…きれいな景色…",
- "PartnerTalk_BubbleStory_PartnerAria_340500031_02": "みんながリゾートでのバカンスが好きな理由、わかっちゃったかも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500032_01": "あっ…どうしよう…さっきの波で足がショートしちゃったみたい…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500026_02": "お仕事中の治安局のボンプって、ポヨンポヨンしてて、すっごくかわいいよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500027_01": "ちなつちゃんがお菓子を買う時、よく一緒にここに来るの。三匹ともすっごく親切だよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500027_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」か、今でも見分けがついてないんだけど…えへへ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_01": "ラーメンってほんと、どんな味がするんだろう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "私も食べ物が処理できるモジュールとか搭載してみようかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500029_01": "ホロウの依頼が終わった後、よく羽ちゃんがここに連れて来てくれたんだ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500029_02": "味は…食べてないからわかんないんだけど…でもお値段は街のほうよりずっとお得だったよ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500030_01": "あ、もう行っちゃう?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500030_02": "その、お土産とかどうかな…?って。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500031_01": "わぁ、キレイな景色…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500031_02": "みんな海辺のバカンスが好きな理由、わかっちゃったかも。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500032_01": "あっ…ど、どうしよう…さっきの波のせいかな、足がちょっと…",
"PartnerTalk_BubbleStory_PartnerAria_340500032_02": "泳げる人がうらやましいなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500033_01": "あ、ここは羽ちゃんのお気に入りのお店だね。羽ちゃんがここでヘアセットする時、いつもすっごい長い間待つことになるんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500033_02": "そう考えると、私のホログラムなら髪型はすぐに変えられるし、けっこう便利かも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500034_01": "この間、ライブのアンコールが長引いちゃったことがあって…終わったあとは電力が全然残ってなくて、歩いて帰ることもできなかったんだよね…",
- "PartnerTalk_BubbleStory_PartnerAria_340500034_02": "あの時、ちなつちゃんたちが改造された変換プラグを持ってきて、ボンプの充電スタンドに繋いで、充電させてくれてたっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500035_01": "うーん…いち、に、さん、し…ゼロがいっぱいあるね…前に羽ちゃん、頑張ってお金稼いで、自分たちのレコーディングスタジオを作りたいって言ってたけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500035_02": "このお値段って…何十年稼いだら払えるかな…いや、それでも足りないかも…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500033_01": "あ、ここ羽ちゃんのお気に入りのお店だね。羽ちゃんのセットって、す~っごく時間かかるの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500033_02": "そう考えると、ホログラムですぐ髪型を変えられるのって便利なのかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500034_01": "前ね、ライブのアンコールが長引いちゃって…帰りのバッテリーが足りないことがあったの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500034_02": "ちなつちゃんたちが変換プラグで、ボンプの充電スタンドに繋いでくれたから充電できたんだけど…ヒヤヒヤしちゃった…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500035_01": "えっと、いち、に、さん、し…ゼロがいっぱい…前に羽ちゃん、頑張って稼いで、自前の録音スタジオを買おうよって言ってたけど…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500035_02": "こんなにするんだ…うぅ、すっごく先になっちゃいそう…",
"PartnerTalk_BubbleStory_PartnerAria_340500036_01": "これ、言っていいのかわからないけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500036_02": "勤務中の治安局のボンプたちって、いつもポヨンポヨンしてて、すっごくかわいいんだよね…!",
- "PartnerTalk_BubbleStory_PartnerAria_340500037_01": "ここ、ちなつちゃんに付き合ってお菓子を買う時によく来るの。あのボンプたちは、いつも親切に接してくれるんだ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500037_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」なのか、今でも見分けがついてないけどね…えへへ",
- "PartnerTalk_BubbleStory_PartnerAria_340500038_01": "ラーメンっていったいどんな味なのか、やっぱり気になっちゃうなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "私も味覚センサーを増設しようかな…",
- "PartnerTalk_BubbleStory_PartnerAria_340500039_01": "前にね、ホロウの依頼が終わった後、羽ちゃんが私たちをここに連れてきて、ごはんを奢ってくれてたんだ。",
- "PartnerTalk_BubbleStory_PartnerAria_340500039_02": "どんな味かは私にはわからないけど、お値段は街のほうよりだいぶお得だったね。",
- "PartnerTalk_BubbleStory_PartnerAria_340500040_01": "え?もう行っちゃうの?",
- "PartnerTalk_BubbleStory_PartnerAria_340500040_02": "その…お土産でも買ってかない?",
- "PartnerTalk_BubbleStory_PartnerAria_340500041_01": "わぁ…きれいな景色…",
- "PartnerTalk_BubbleStory_PartnerAria_340500041_02": "みんながリゾートでのバカンスが好きな理由、わかっちゃったかも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500042_01": "あっ…どうしよう…さっきの波で足がショートしちゃったみたい…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500036_02": "お仕事中の治安局のボンプって、ポヨンポヨンしてて、すっごくかわいいよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500037_01": "ちなつちゃんがお菓子を買う時、よく一緒にここに来るの。三匹ともすっごく親切だよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500037_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」か、今でも見分けがついてないんだけど…えへへ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_01": "ラーメンってほんと、どんな味がするんだろう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "私も食べ物が処理できるモジュールとか搭載してみようかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500039_01": "ホロウの依頼が終わった後、よく羽ちゃんがここに連れて来てくれたの。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500039_02": "味は…食べてないからわかんないんだけど…でもお値段は街のほうよりずっとお得だったよ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500040_01": "あ、もう行っちゃう?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500040_02": "その、お土産とかどうかな…?って。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500041_01": "わぁ、キレイな景色…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500041_02": "みんな海辺のバカンスが好きな理由、わかっちゃったかも。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500042_01": "あっ…ど、どうしよう…さっきの波のせいかな、足がちょっと…",
"PartnerTalk_BubbleStory_PartnerAria_340500042_02": "泳げる人がうらやましいなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500043_01": "あ、ここは羽ちゃんのお気に入りのお店だね。羽ちゃんがここでヘアセットする時、いつもすっごい長い間待つことになるんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500043_02": "そう考えると、私のホログラムなら髪型はすぐに変えられるし、けっこう便利かも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500044_01": "この間、ライブのアンコールが長引いちゃったことがあって…終わったあとは電力が全然残ってなくて、歩いて帰ることもできなかったんだよね…",
- "PartnerTalk_BubbleStory_PartnerAria_340500044_02": "あの時、ちなつちゃんたちが改造された変換プラグを持ってきて、ボンプの充電スタンドに繋いで、充電させてくれてたっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500045_01": "うーん…いち、に、さん、し…ゼロがいっぱいあるね…前に羽ちゃん、頑張ってお金稼いで、自分たちのレコーディングスタジオを作りたいって言ってたけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500045_02": "このお値段って…何十年稼いだら払えるかな…いや、それでも足りないかも…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500043_01": "あ、ここ羽ちゃんのお気に入りのお店だね。羽ちゃんのセットって、す~っごく時間かかるの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500043_02": "そう考えると、ホログラムですぐ髪型を変えられるのって便利なのかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500044_01": "前ね、ライブのアンコールが長引いちゃって…帰りのバッテリーが足りないことがあったの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500044_02": "ちなつちゃんたちが変換プラグで、ボンプの充電スタンドに繋いでくれたから充電できたんだけど…ヒヤヒヤしちゃった…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500045_01": "えっと、いち、に、さん、し…ゼロがいっぱい…前に羽ちゃん、頑張って稼いで、自前の録音スタジオを買おうよって言ってたけど…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500045_02": "こんなにするんだ…うぅ、すっごく先になっちゃいそう…",
"PartnerTalk_BubbleStory_PartnerAria_340500046_01": "これ、言っていいのかわからないけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500046_02": "勤務中の治安局のボンプたちって、いつもポヨンポヨンしてて、すっごくかわいいんだよね…!",
- "PartnerTalk_BubbleStory_PartnerAria_340500047_01": "ここ、ちなつちゃんに付き合ってお菓子を買う時によく来るの。あのボンプたちは、いつも親切に接してくれるんだ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500047_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」なのか、今でも見分けがついてないけどね…えへへ",
- "PartnerTalk_BubbleStory_PartnerAria_340500048_01": "ラーメンっていったいどんな味なのか、やっぱり気になっちゃうなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "私も味覚センサーを増設しようかな…",
- "PartnerTalk_BubbleStory_PartnerAria_340500049_01": "前にね、ホロウの依頼が終わった後、羽ちゃんが私たちをここに連れてきて、ごはんを奢ってくれてたんだ。",
- "PartnerTalk_BubbleStory_PartnerAria_340500049_02": "どんな味かは私にはわからないけど、お値段は街のほうよりだいぶお得だったね。",
- "PartnerTalk_BubbleStory_PartnerAria_340500050_01": "え?もう行っちゃうの?",
- "PartnerTalk_BubbleStory_PartnerAria_340500050_02": "その…お土産でも買ってかない?",
- "PartnerTalk_BubbleStory_PartnerAria_340500051_01": "わぁ…きれいな景色…",
- "PartnerTalk_BubbleStory_PartnerAria_340500051_02": "みんながリゾートでのバカンスが好きな理由、わかっちゃったかも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500052_01": "あっ…どうしよう…さっきの波で足がショートしちゃったみたい…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500046_02": "お仕事中の治安局のボンプって、ポヨンポヨンしてて、すっごくかわいいよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500047_01": "ちなつちゃんがお菓子を買う時、よく一緒にここに来るの。三匹ともすっごく親切だよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500047_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」か、今でも見分けがついてないんだけど…えへへ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_01": "ラーメンってほんと、どんな味がするんだろう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "私も食べ物が処理できるモジュールとか搭載してみようかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500049_01": "ホロウの依頼が終わった後、よく羽ちゃんがここに連れて来てくれたの。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500049_02": "味は…食べてないからわかんないんだけど…でもお値段は街のほうよりずっとお得だったよ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500050_01": "あ、もう行っちゃう?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500050_02": "その、お土産とかどうかな…?って。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500051_01": "わぁ、キレイな景色…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500051_02": "みんな海辺のバカンスが好きな理由、わかっちゃったかも。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500052_01": "あっ…ど、どうしよう…さっきの波のせいかな、足がちょっと…",
"PartnerTalk_BubbleStory_PartnerAria_340500052_02": "泳げる人がうらやましいなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500053_01": "あ、ここは羽ちゃんのお気に入りのお店だね。羽ちゃんがここでヘアセットする時、いつもすっごい長い間待つことになるんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500053_02": "そう考えると、私のホログラムなら髪型はすぐに変えられるし、けっこう便利かも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500054_01": "この間、ライブのアンコールが長引いちゃったことがあって…終わったあとは電力が全然残ってなくて、歩いて帰ることもできなかったんだよね…",
- "PartnerTalk_BubbleStory_PartnerAria_340500054_02": "あの時、ちなつちゃんたちが改造された変換プラグを持ってきて、ボンプの充電スタンドに繋いで、充電させてくれてたっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500055_01": "うーん…いち、に、さん、し…ゼロがいっぱいあるね…前に羽ちゃん、頑張ってお金稼いで、自分たちのレコーディングスタジオを作りたいって言ってたけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500055_02": "このお値段って…何十年稼いだら払えるかな…いや、それでも足りないかも…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500053_01": "あ、ここ羽ちゃんのお気に入りのお店だね。羽ちゃんのセットって、す~っごく時間かかるの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500053_02": "そう考えると、ホログラムですぐ髪型を変えられるのって便利なのかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500054_01": "前ね、ライブのアンコールが長引いちゃって…帰りのバッテリーが足りないことがあったの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500054_02": "ちなつちゃんたちが変換プラグで、ボンプの充電スタンドに繋いでくれたから充電できたんだけど…ヒヤヒヤしちゃった…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500055_01": "えっと、いち、に、さん、し…ゼロがいっぱい…前に羽ちゃん、頑張って稼いで、自前の録音スタジオを買おうよって言ってたけど…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500055_02": "こんなにするんだ…うぅ、すっごく先になっちゃいそう…",
"PartnerTalk_BubbleStory_PartnerAria_340500056_01": "これ、言っていいのかわからないけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500056_02": "勤務中の治安局のボンプたちって、いつもポヨンポヨンしてて、すっごくかわいいんだよね…!",
- "PartnerTalk_BubbleStory_PartnerAria_340500057_01": "ここ、ちなつちゃんに付き合ってお菓子を買う時によく来るの。あのボンプたちは、いつも親切に接してくれるんだ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500057_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」なのか、今でも見分けがついてないけどね…えへへ",
- "PartnerTalk_BubbleStory_PartnerAria_340500058_01": "ラーメンっていったいどんな味なのか、やっぱり気になっちゃうなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "私も味覚センサーを増設しようかな…",
- "PartnerTalk_BubbleStory_PartnerAria_340500059_01": "前にね、ホロウの依頼が終わった後、羽ちゃんが私たちをここに連れてきて、ごはんを奢ってくれてたんだ。",
- "PartnerTalk_BubbleStory_PartnerAria_340500059_02": "どんな味かは私にはわからないけど、お値段は街のほうよりだいぶお得だったね。",
- "PartnerTalk_BubbleStory_PartnerAria_340500060_01": "え?もう行っちゃうの?",
- "PartnerTalk_BubbleStory_PartnerAria_340500060_02": "その…お土産でも買ってかない?",
- "PartnerTalk_BubbleStory_PartnerAria_340500061_01": "わぁ…きれいな景色…",
- "PartnerTalk_BubbleStory_PartnerAria_340500061_02": "みんながリゾートでのバカンスが好きな理由、わかっちゃったかも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500062_01": "あっ…どうしよう…さっきの波で足がショートしちゃったみたい…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500056_02": "お仕事中の治安局のボンプって、ポヨンポヨンしてて、すっごくかわいいよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500057_01": "ちなつちゃんがお菓子を買う時、よく一緒にここに来るの。三匹ともすっごく親切だよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500057_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」か、今でも見分けがついてないんだけど…えへへ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_01": "ラーメンってほんと、どんな味がするんだろう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "私も食べ物が処理できるモジュールとか搭載してみようかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500059_01": "ホロウの依頼が終わった後、よく羽ちゃんがここに連れて来てくれたの。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500059_02": "味は…食べてないからわかんないんだけど…でもお値段は街のほうよりずっとお得だったよ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500060_01": "あ、もう行っちゃう?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500060_02": "その、お土産とかどうかな…?って。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500061_01": "わぁ、キレイな景色…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500061_02": "みんな海辺のバカンスが好きな理由、わかっちゃったかも。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500062_01": "あっ…ど、どうしよう…さっきの波のせいかな、足がちょっと…",
"PartnerTalk_BubbleStory_PartnerAria_340500062_02": "泳げる人がうらやましいなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500063_01": "あ、ここは羽ちゃんのお気に入りのお店だね。羽ちゃんがここでヘアセットする時、いつもすっごい長い間待つことになるんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500063_02": "そう考えると、私のホログラムなら髪型はすぐに変えられるし、けっこう便利かも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500064_01": "この間、ライブのアンコールが長引いちゃったことがあって…終わったあとは電力が全然残ってなくて、歩いて帰ることもできなかったんだよね…",
- "PartnerTalk_BubbleStory_PartnerAria_340500064_02": "あの時、ちなつちゃんたちが改造された変換プラグを持ってきて、ボンプの充電スタンドに繋いで、充電させてくれてたっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500065_01": "うーん…いち、に、さん、し…ゼロがいっぱいあるね…前に羽ちゃん、頑張ってお金稼いで、自分たちのレコーディングスタジオを作りたいって言ってたけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500065_02": "このお値段って…何十年稼いだら払えるかな…いや、それでも足りないかも…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500063_01": "あ、ここ羽ちゃんのお気に入りのお店だね。羽ちゃんのセットって、す~っごく時間かかるの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500063_02": "そう考えると、ホログラムですぐ髪型を変えられるのって便利なのかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500064_01": "前ね、ライブのアンコールが長引いちゃって…帰りのバッテリーが足りないことがあったの…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500064_02": "ちなつちゃんたちが変換プラグで、ボンプの充電スタンドに繋いでくれたから充電できたんだけど…ヒヤヒヤしちゃった…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500065_01": "えっと、いち、に、さん、し…ゼロがいっぱい…前に羽ちゃん、頑張って稼いで、自前の録音スタジオを買おうよって言ってたけど…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500065_02": "こんなにするんだ…うぅ、すっごく先になっちゃいそう…",
"PartnerTalk_BubbleStory_PartnerAria_340500066_01": "これ、言っていいのかわからないけど…",
- "PartnerTalk_BubbleStory_PartnerAria_340500066_02": "勤務中の治安局のボンプたちって、いつもポヨンポヨンしてて、すっごくかわいいんだよね…!",
- "PartnerTalk_BubbleStory_PartnerAria_340500067_01": "ここ、ちなつちゃんに付き合ってお菓子を買う時によく来るの。あのボンプたちは、いつも親切に接してくれるんだ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500067_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」なのか、今でも見分けがついてないけどね…えへへ",
- "PartnerTalk_BubbleStory_PartnerAria_340500068_01": "ラーメンっていったいどんな味なのか、やっぱり気になっちゃうなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "私も味覚センサーを増設しようかな…",
- "PartnerTalk_BubbleStory_PartnerAria_340500069_01": "前にね、ホロウの依頼が終わった後、羽ちゃんが私たちをここに連れてきて、ごはんを奢ってくれてたんだ。",
- "PartnerTalk_BubbleStory_PartnerAria_340500069_02": "どんな味かは私にはわからないけど、お値段は街のほうよりだいぶお得だったね。",
- "PartnerTalk_BubbleStory_PartnerAria_340500070_01": "え?もう行っちゃうの?",
- "PartnerTalk_BubbleStory_PartnerAria_340500070_02": "その…お土産でも買ってかない?",
- "PartnerTalk_BubbleStory_PartnerAria_340500071_01": "わぁ…きれいな景色…",
- "PartnerTalk_BubbleStory_PartnerAria_340500071_02": "みんながリゾートでのバカンスが好きな理由、わかっちゃったかも…",
- "PartnerTalk_BubbleStory_PartnerAria_340500072_01": "あっ…どうしよう…さっきの波で足がショートしちゃったみたい…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500066_02": "お仕事中の治安局のボンプって、ポヨンポヨンしてて、すっごくかわいいよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500067_01": "ちなつちゃんがお菓子を買う時、よく一緒にここに来るの。三匹ともすっごく親切だよね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500067_02": "ただ、どっちが「コウニュウ」で、どっちが「オツリ」か、今でも見分けがついてないんだけど…えへへ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_01": "ラーメンってほんと、どんな味がするんだろう…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "私も食べ物が処理できるモジュールとか搭載してみようかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500069_01": "ホロウの依頼が終わった後、よく羽ちゃんがここに連れて来てくれたの。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500069_02": "味は…食べてないからわかんないんだけど…でもお値段は街のほうよりずっとお得だったよ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500070_01": "あ、もう行っちゃう?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500070_02": "その、お土産とかどうかな…?って。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500071_01": "わぁ、キレイな景色…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500071_02": "みんな海辺のバカンスが好きな理由、わかっちゃったかも。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500072_01": "あっ…ど、どうしよう…さっきの波のせいかな、足がちょっと…",
"PartnerTalk_BubbleStory_PartnerAria_340500072_02": "泳げる人がうらやましいなぁ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500073_01": "これ、たしか…ちなつちゃんが一番好きな映画だったっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500074_01": "『コーヒー・ラバーズ』…いい映画だったね!",
- "PartnerTalk_BubbleStory_PartnerAria_340500075_01": "これ、たしか…ちなつちゃんが一番好きな映画だったっけ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500076_01": "『コーヒー・ラバーズ』…いい映画だったね!",
- "PartnerTalk_BubbleStory_PartnerAria_340500077_01": "行こっか!",
- "PartnerTalk_BubbleStory_PartnerAria_340500078_01": "治安局の車って、ボンプを乗せるための穴があるんだ…",
- "PartnerTalk_BubbleStory_PartnerAria_340500078_02": "もしかして、ボンプを砲弾みたいに発射できちゃったりして…?",
- "PartnerTalk_BubbleStory_PartnerAria_340500079_01": "着いたよ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500080_01": "ホントにありがとね!店長さん!",
- "PartnerTalk_BubbleStory_PartnerAria_340500081_01": "出発しよっか!",
- "PartnerTalk_BubbleStory_PartnerAria_340500082_01": "今まで気づかなかったけど、郊外にも自販機があるんだね!",
- "PartnerTalk_BubbleStory_PartnerAria_340500083_01": "着いた、ここだよ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500084_01": "小さなリスナーさんたちに、こんなに豪快なアネゴがいるなんて…",
- "PartnerTalk_BubbleStory_PartnerAria_340500085_01": "あっちに行ってみよっか!",
- "PartnerTalk_BubbleStory_PartnerAria_340500086_01": "あれは…海上射的の露店?",
- "PartnerTalk_BubbleStory_PartnerAria_340500086_02": "射撃の腕前と反射神経が試されるって感じだね!",
- "PartnerTalk_BubbleStory_PartnerAria_340500087_01": "着いたよ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500088_01": "うーん…あとでもう1回砂を踏んでこよっかな…?",
- "PartnerTalk_BubbleStory_PartnerAria_340500088_02": "いやいや、やっぱり防水処理してからにしよ…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500073_01": "これ、たしか…ちなつちゃんが一番好きな映画って…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500074_01": "ステキな映画だったね…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500075_01": "これ、たしか…ちなつちゃんが一番好きな映画って…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500076_01": "ステキな映画だったね…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500077_01": "行こっ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500078_01": "治安局の車って、ボンプ専用のくぼみがあるんだ…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500078_02": "もしかして…砲弾みたいに発射できちゃったりして…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500079_01": "着いたよっ。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500080_01": "本当にありがとうね!店長さん!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500081_01": "しゅっぱーつ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500082_01": "そういえば気にしてなかったけど…郊外にも自販機ってあるんだね。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500083_01": "着いた、ここだよっ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500084_01": "リスナーさんたちに、こんな豪快な「アネゴ」さんがいたなんて…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500085_01": "あっちに行ってみよっ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500086_01": "海で射的できるお店もあるんだ…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500086_02": "技術も反射神経も、どっちも試されそう…!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500087_01": "着いたねっ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500088_01": "もう一回、海に行ってみよっかな…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500088_02": "いやいや、ちゃんと防水加工してからだよね…",
"PartnerTalk_BubbleStory_PartnerAria_340500089_01": "行こっ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500090_01": "あの彫像って…一体何を表現したいのかな…?",
- "PartnerTalk_BubbleStory_PartnerAria_340500090_02": "車がローラーコースターになって…空に昇ってく…みたいな?",
- "PartnerTalk_BubbleStory_PartnerAria_340500091_01": "今日は潘さんのおかげで助かった!",
- "PartnerTalk_BubbleStory_PartnerAria_340500091_02": "大凶を引いちゃったかと思って、ずっとヒヤヒヤしてたんだよね…えへへ…",
+ "PartnerTalk_BubbleStory_PartnerAria_340500090_01": "あの像…どういう意味があるのかな…?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500090_02": "くるくるー…くるりん?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500091_01": "えへへ…潘さんのおかげだね!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500091_02": "ずっと不運が続くのかなって、不安になっちゃってたけど…",
"PartnerTalk_BubbleStory_PartnerAria_340500092_01": "店長さん!ここだよ!",
- "PartnerTalk_BubbleStory_PartnerAria_340500093_01": "こっちこっち!店長さん!こっち見て!",
- "PartnerTalk_BubbleStory_PartnerAria_340500094_01": "店長さん、なんか忙しそう…とりあえず待ってよっかな。",
- "PartnerTalk_BubbleStory_PartnerAria_340500095_01": "着いた着いた!適当観っ!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500093_01": "こっちこっち!店長さん、見て!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500094_01": "店長さん、忙しそう…とりあえず待とっかな。",
+ "PartnerTalk_BubbleStory_PartnerAria_340500095_01": "着いたっ!適当観っ!",
"PartnerTalk_BubbleStory_PartnerSunna_340490003_01": "店長さん…",
"PartnerTalk_BubbleStory_PartnerSunna_340490004_01": "その…",
"PartnerTalk_BubbleStory_PartnerSunna_340490005_01": "千夏さん最高!",
@@ -11782,555 +11786,555 @@
"PartnerTalk_BubbleStory_PartnerSunna_340490053_01": "お、お、置いてかんといて!",
"PartnerTalk_BubbleStory_PartnerSunna_340490054_01": "もしかして店長さんも、気が散るタイプなん?",
"PartnerTalk_BubbleStory_PartnerYeshunguang_340430706_01": "歩くときは、ちゃんと集中しないとダメよ。",
- "PartnerTalk_Chat_PartnerAria_330500001_01": "こんにちは、かわいいお客さん!\nやってみたいゲームはあるかな?",
- "PartnerTalk_Chat_PartnerAria_330500001_02": "こちらのゲームは無料で体験できるよ!",
- "PartnerTalk_Chat_PartnerAria_330500001_03": "あっ、私、あまりゲームをやったことがなくって…\n店長さん、何かオススメはないかな?",
- "PartnerTalk_Chat_PartnerAria_330500001_04": "{M#選ぶなんて子供のすることさ}{F#選ぶなんて子供のすること!}",
- "PartnerTalk_Chat_PartnerAria_330500001_05": "{M#大人は全部やるの一択だ}{F#大人は全部やるの一択!}",
- "PartnerTalk_Chat_PartnerAria_330500001_06": "えっ、ダメだって…\n私、今日はそんなにお金持ってきてないし…\nディニーを使いすぎたら、羽ちゃんを困らせちゃう…",
- "PartnerTalk_Chat_PartnerAria_330500001_07": "{M#なら、ショウルのおすすめは?}{F#じゃあ、ショウルのおすすめは?}",
- "PartnerTalk_Chat_PartnerAria_330500001_08": "ええと、オススメといえば…この3本!\nどれも最近よく売れてるよ!",
- "PartnerTalk_Chat_PartnerAria_330500001_09": "まずはこれ、『222』…架空の都市「リリー都」が\nブラックホールの危機に陥って、そこの市民になって\nサバイバルするゲームだよ。物資を探して、悪者を倒して、\nブラックホールから脱出するって感じで…",
- "PartnerTalk_Chat_PartnerAria_330500001_10": "うーん…私たちの日常とだいたい同じかも?",
- "PartnerTalk_Chat_PartnerAria_330500001_11": "そして『ファイナルモーソー』、ファンタジーRPGだよ!\nエンジェルになることを夢見る3人の冒険者になって、\nめちゃくちゃ髪の長いブラック芸能事務所の社長に\n全力で立ち向かうってゲームなんだ。",
- "PartnerTalk_Chat_PartnerAria_330500001_12": "どうして冒険者が芸能事務所と張り合うかは\nちょっとわからないけど…\nなんかかっこいいし、面白そう!",
- "PartnerTalk_Chat_PartnerAria_330500001_13": "最後は『ミートマン』、4人用のオンライン非対称型対戦ゲームだよ。\n1人はお腹を空かせた「腹ペコ悪面」を、\n残り3人はそれに追われる「ミートボール」になって、\n狭い迷路の中で出口を探すんだ。",
+ "PartnerTalk_Chat_PartnerAria_330500001_01": "こんにちは、かわいいお客さん!\nやってみたいゲームはある?",
+ "PartnerTalk_Chat_PartnerAria_330500001_02": "ここのはぜんぶ無料でお試しプレイできるからね!",
+ "PartnerTalk_Chat_PartnerAria_330500001_03": "その…私、あんまりいろんなゲームしたことなくて…\nあ、店長さん!そうだ、いい機会だし…\n店長さんは何かオススメのゲームってある?",
+ "PartnerTalk_Chat_PartnerAria_330500001_04": "ハズレても次のゲームを買えばいい",
+ "PartnerTalk_Chat_PartnerAria_330500001_05": "それが、大人の特権だ{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500001_06": "だ、ダメだよっ!\nお試しは無料でも、買うのはお金がかかるんだよ…\nディニーを使いすぎちゃったら、羽ちゃんを困らせちゃうもん。",
+ "PartnerTalk_Chat_PartnerAria_330500001_07": "ショウルの{M#おすすめ}{F#オススメ}も聞こ{M#う}{F#っ}か?",
+ "PartnerTalk_Chat_PartnerAria_330500001_08": "そうだね、オススメでいえば…この3本かな!\nどれも最近よく売れてるよ!",
+ "PartnerTalk_Chat_PartnerAria_330500001_09": "まずはこれ、『222』!架空の都市「リリー都」が、\nブラックホール災害の危機に陥ってて…そこの市民たちが\n必死に生き延びるってゲームだよ。物資を探して、\n敵と戦って、ブラックホールから脱出する、って感じ!",
+ "PartnerTalk_Chat_PartnerAria_330500001_10": "うーん…なんでだろう、\n私たちの普段の生活と変わらないような…?",
+ "PartnerTalk_Chat_PartnerAria_330500001_11": "もう一本は『ファイナルモーソー』、ファンタジーRPGだね!\nプレイヤーはエンジェルになりたい三人の冒険者を操作して、\n悪徳芸能プロダクションの社長——「片翼のエンジェル」に\n立ち向かうってお話なんだ。",
+ "PartnerTalk_Chat_PartnerAria_330500001_12": "なんで冒険者が芸能プロダクションと戦うのかはわかんないけど…\nなんだかカッコいいし、面白そうだね!",
+ "PartnerTalk_Chat_PartnerAria_330500001_13": "最後は『パクパクマン』、4人参加型のオンライン対戦ゲームだよ。\n一人がお腹を空かせた「恥じらうペコ面」に、\n残り三人は追いかけられる側の「ミートボール」になって、\n狭い迷路の中で脱出を目指すゲームなんだ。",
"PartnerTalk_Chat_PartnerAria_330500001_14": "うぅ…なんでかわからないけど、ちょっと怖いかも…",
- "PartnerTalk_Chat_PartnerAria_330500001_15": "店長さんはどう思う?\n私にピッタリなゲームはあるかな?",
+ "PartnerTalk_Chat_PartnerAria_330500001_15": "店長さんはどう思った?\nどのゲームなら私に合いそうかな?",
"PartnerTalk_Chat_PartnerAria_330500001_16": "『222』かな",
"PartnerTalk_Chat_PartnerAria_330500001_17": "『ファイナルモーソー』かな",
- "PartnerTalk_Chat_PartnerAria_330500001_18": "『ミートマン』かな",
- "PartnerTalk_Chat_PartnerAria_330500001_19": "おっ、『222』にするの?\n店長たちがこういうメジャーで人気なタイトルに\n興味があるの、ちょっと意外かも!",
- "PartnerTalk_Chat_PartnerAria_330500001_20": "えっ、これメジャーなんだ?\nじゃあ、今度ゲーム配信をやることになったら、\nこれを試してみるのもいいかもね…",
- "PartnerTalk_Chat_PartnerAria_330500001_21": "ショウルはゲームカセットをラッピングして、\nアリアに渡した。",
- "PartnerTalk_Chat_PartnerAria_330500001_22": "ありがとね、店長さん。\n私、あまりゲームをやったことがないから、\nどれがいいのか、正直わからなかったの…",
- "PartnerTalk_Chat_PartnerAria_330500001_23": "店長さんが選んでくれなかったら、\nきっと、長い間悩んでたと思うんだ!",
- "PartnerTalk_Chat_PartnerAria_330500001_24": "{M#大したことじゃないさ}{F#大したことじゃないよ}",
- "PartnerTalk_Chat_PartnerAria_330500001_25": "{M#お安いご用さ}{F#お安いご用だよ}",
- "PartnerTalk_Chat_PartnerAria_330500001_26": "『ファイナルモーソー』だね?\nこれのストーリーはすっごく奥深くて本格的だから、\nじっくり味わうことができると思うよ!",
- "PartnerTalk_Chat_PartnerAria_330500001_27": "うん!\n今の説明でもう興味が湧いてきちゃった!",
- "PartnerTalk_Chat_PartnerAria_330500001_28": "『ミートマン』にするの?見る目あるねぇ!\nこれは鬼ごっこゲームの元祖で、\n定番中の定番なんだ!",
- "PartnerTalk_Chat_PartnerAria_330500001_29": "そんなにすごいゲームだったの!?\nでも、4人いないと遊べないなら…\n店長さん、今度一緒に遊ぼ!\nミートボール役お願いね!",
+ "PartnerTalk_Chat_PartnerAria_330500001_18": "『パクパクマン』かな",
+ "PartnerTalk_Chat_PartnerAria_330500001_19": "おっ、『222』にするの?\nへぇ、店長も意外と流行りに敏感なんだね!",
+ "PartnerTalk_Chat_PartnerAria_330500001_20": "これっていま流行りのゲームだったの?\nじゃあ、もしゲーム配信やることがあったら、これもいいかも!",
+ "PartnerTalk_Chat_PartnerAria_330500001_21": "ショウルはカセットをラッピングして、アリアに渡した。",
+ "PartnerTalk_Chat_PartnerAria_330500001_22": "ありがとね、店長さん。\nゲームのこと、まだぜんぜん知らなくて…\n買いに来たのに、どれがいいのかわからなかったの。",
+ "PartnerTalk_Chat_PartnerAria_330500001_23": "店長さんが選んでくれてよかった!\n私だけだと、たぶんずっと迷っちゃってたから。",
+ "PartnerTalk_Chat_PartnerAria_330500001_24": "大したことじゃない{M#さ}{F#って}",
+ "PartnerTalk_Chat_PartnerAria_330500001_25": "お安いご用だ{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500001_26": "『ファイナルモーソー』だね?\nこれは王道だけど、すっごい深いストーリーだからね…\n存分に楽しんで!",
+ "PartnerTalk_Chat_PartnerAria_330500001_27": "うん、ありがとう!\nさっきの紹介で、もうすっごく気になっちゃった!",
+ "PartnerTalk_Chat_PartnerAria_330500001_28": "『パクパクマン』にするの?いやぁ、見る目あるね!\nこれは非対称型対戦ゲーム…\nつまり鬼ごっこ系ゲームの元祖で、定番中の定番なんだ!",
+ "PartnerTalk_Chat_PartnerAria_330500001_29": "そんなすごいゲームだったんだ…!\nでも4人必要だから…今度、店長さんも一緒にやろっ!\n店長さんは「ミートボール」でお願い!…ダメ?",
"PartnerTalk_Chat_PartnerAria_330500001_Name_01": "ショウル",
"PartnerTalk_Chat_PartnerAria_330500001_Name_02": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500002_01": "ありがとう、店長さん!",
+ "PartnerTalk_Chat_PartnerAria_330500002_01": "いろいろありがとう、店長さん!",
"PartnerTalk_Chat_PartnerAria_330500002_02": "帰ったらじっくり遊んでみるね!",
"PartnerTalk_Chat_PartnerAria_330500002_Name_01": "アリア",
"PartnerTalk_Chat_PartnerAria_330500003_01": "うぅ…どうしよう…",
- "PartnerTalk_Chat_PartnerAria_330500003_02": "アリア?{M#どうかしたかい?}{F#どうしたの?}",
- "PartnerTalk_Chat_PartnerAria_330500003_03": "あっ!店長さん!お願い助けて!!",
- "PartnerTalk_Chat_PartnerAria_330500003_04": "「404」から出た後、ずっと黒い影に後をつけられてて、\n走っても走っても追いかけてくるの…\n逃げてる間に道がわからなくなっちゃって、\n気付いたら、港のあたりまで来ちゃったんだ…",
- "PartnerTalk_Chat_PartnerAria_330500003_05": "店長さん、もしかして私…\nストーカーに出会っちゃった?",
- "PartnerTalk_Chat_PartnerAria_330500003_06": "インターノットで見たんだけど、\nアイドルが使った物を集めたり、物陰から盗撮したり、\nこっそり家までついてきたりするみたいで…\nうぅ…私こわい…",
- "PartnerTalk_Chat_PartnerAria_330500003_07": "{M#僕が力になろう}{F#私、力になるよ!}",
- "PartnerTalk_Chat_PartnerAria_330500003_08": "{M#どこにいるんだ?僕が追い払ってやる}{F#どこにいるの?私が追い払ってあげる!}",
- "PartnerTalk_Chat_PartnerAria_330500003_09": "うん!ありがとう店長さん!\nあの人はすぐ近くにいるの、\n茶色のモフモフでおっきいシリオンの…って、\nあれ?さっきまでそこにいたのに…",
- "PartnerTalk_Chat_PartnerAria_330500003_10": "アリアが話し終えると、\n見覚えのある茶色でモフモフの巨体が、\nいきなり彼女のそばに現れた。",
- "PartnerTalk_Chat_PartnerAria_330500003_11": "ひぃいいっ!!\n茶色のおっきいモフモフさん、私おいしくないから…!",
- "PartnerTalk_Chat_PartnerAria_330500003_12": "えっ、それ誰のことだ…?\n茶色のおっきいモフモフさんって…まさか俺か?",
- "PartnerTalk_Chat_PartnerAria_330500003_13": "って、店長さんじゃないか!\nきみもここにいたとは…",
+ "PartnerTalk_Chat_PartnerAria_330500003_02": "アリア、{M#どうかしたのかい?}{F#どうしたの?}",
+ "PartnerTalk_Chat_PartnerAria_330500003_03": "あっ!店長さん!お願い、助けて…!!",
+ "PartnerTalk_Chat_PartnerAria_330500003_04": "「404」を出てから、ずっと誰かに追いかけられてるの…!\nどれだけ逃げても追いかけてきて…\nいつの間にか道もわからなくなっちゃって、\nここまで来ちゃった…",
+ "PartnerTalk_Chat_PartnerAria_330500003_05": "店長さん…これって、もしかして…そういう…",
+ "PartnerTalk_Chat_PartnerAria_330500003_06": "インターノットで見たんだけど…\nその…私物を集めたり…物陰から写真を撮ったり…\nこ、こっそり家までついてくることもある、って…\n…うぅ…こ、怖いよ…",
+ "PartnerTalk_Chat_PartnerAria_330500003_07": "{M#必ず助けるから、安心してくれ}{F#絶対に助けるから、安心して!}",
+ "PartnerTalk_Chat_PartnerAria_330500003_08": "{M#どこだい?「話し合い」してくるよ}{F#どいつ!?私がやっつけるから!}",
+ "PartnerTalk_Chat_PartnerAria_330500003_09": "て、店長さん…ありがとう…\nあそこの、茶色で、モフモフで、大きくて…\nあれ?さっきまでそこにいたはずなんだけど…",
+ "PartnerTalk_Chat_PartnerAria_330500003_10": "アリアが言い終わるや否や、\n見覚えのある、茶色でモフモフの大きな体が、\nそばにさっと現れた。",
+ "PartnerTalk_Chat_PartnerAria_330500003_11": "きゃあぁぁ!!\n茶色のモフモフさん…!\nわ、私、食べてもおいしくないからっ…!",
+ "PartnerTalk_Chat_PartnerAria_330500003_12": "えっ、誰のことだ…?\n茶色のモフモフって…まさか俺か?",
+ "PartnerTalk_Chat_PartnerAria_330500003_13": "って、店長さんじゃないか!\nこんなところで会うなんてな!",
"PartnerTalk_Chat_PartnerAria_330500003_14": "ベンさん?",
- "PartnerTalk_Chat_PartnerAria_330500003_15": "{M#アリアの後をつけてきたのか?}{F#アリアの後をずっとつけてたの?}",
- "PartnerTalk_Chat_PartnerAria_330500003_16": "えっ、このお嬢さんとは知り合いなのか…?\nその、彼女はライブハウス「404」のカードキーを\n落としていてな、それを俺が拾ったんだ。\n返そうと思って、ここまで追いかけてきたんだが…",
- "PartnerTalk_Chat_PartnerAria_330500003_17": "だが、このお嬢さんはどういうわけか、\n俺が呼びかけた途端に逃げ出して…\n俺が追いかければ向こうは逃げるしで、\nポート・エルピスでやっと止まってくれたんだ…",
+ "PartnerTalk_Chat_PartnerAria_330500003_15": "アリアを追いかけて{M#い}たの{M#か}…?",
+ "PartnerTalk_Chat_PartnerAria_330500003_16": "おや、このお嬢さんとは知り合いなのか?\nいやぁ、この子がライブハウス「404」の\nカードキーを落とすのをたまたま見かけてな、\nなんとか渡したかったんだが…",
+ "PartnerTalk_Chat_PartnerAria_330500003_17": "俺が呼びかけたら、なぜか逃げてしまって…\n追いかけっこになってしまったんだ。\nそれでポート・エルピスくんだりまで来て、\nようやく立ち止まってくれた、というわけだ…",
"PartnerTalk_Chat_PartnerAria_330500003_18": "ふぅ…さすがに疲れたよ…\nこれ以上走ったら、心臓が止まってしまいそうだ…",
- "PartnerTalk_Chat_PartnerAria_330500003_19": "えっ?\nいや、私、ただ怖かっただけで…",
- "PartnerTalk_Chat_PartnerAria_330500003_20": "いやいや…こんな身体能力を見せられて、\nむしろ俺のほうが怖くなってきたんだぞ!",
- "PartnerTalk_Chat_PartnerAria_330500003_21": "現場のクローラー付きロボットよりも速いし…\n六分街からポート・エルピスまで一気に走り抜けて、\n息ひとつ切らしていないとはな…\n恐れ入ったものだよ…",
- "PartnerTalk_Chat_PartnerAria_330500003_22": "それで、その…ベンさん?だよね…\nあなたがずっと私の後をつけてたの、\nカードキーを届けるためだったんだ…",
- "PartnerTalk_Chat_PartnerAria_330500003_23": "ごめんなさい!私、変な人だと勘違いしちゃって…!\n届けてくれて、本当にありがとう!",
- "PartnerTalk_Chat_PartnerAria_330500003_24": "いいんだいいんだ、気にしないでくれ…\nものは届けられたし、現場のやつらのことで、\n色々清算しないといけないから、\n他に用がないなら、俺はもう戻るよ。",
- "PartnerTalk_Chat_PartnerAria_330500003_25": "ベンさんはカードキーをアリアに渡すと、\nそそくさと立ち去った。",
- "PartnerTalk_Chat_PartnerAria_330500003_26": "ごめんなさい、店長さん…\nお友達のこと、怖い人だと勘違いしちゃって…",
- "PartnerTalk_Chat_PartnerAria_330500003_27": "待って、「色々清算しないと」って言ってたし…\nもしかして勘違いじゃなかったり…?",
- "PartnerTalk_Chat_PartnerAria_330500003_28": "いや、彼は会計士だから…",
- "PartnerTalk_Chat_PartnerAria_330500003_29": "文字通りの清算なんじゃないかな…",
+ "PartnerTalk_Chat_PartnerAria_330500003_19": "えっ…あ、あれ?\nその、私…怖くて、逃げちゃって…",
+ "PartnerTalk_Chat_PartnerAria_330500003_20": "いやいや…むしろ俺のほうが驚いたよ!\nお嬢さんだし、そうかからずに追いつけると思ったんだが…",
+ "PartnerTalk_Chat_PartnerAria_330500003_21": "現場のクローラー式作業車より足は速いし…\n六分街からポート・エルピスまで一気に走り抜けて、\n息ひとつ切らしていないんだからな…恐れ入ったよ…",
+ "PartnerTalk_Chat_PartnerAria_330500003_22": "あ、それはその…\nえっと!ベンさんが私のカードキーを見つけてくれて、\n届けようとしてくれたんだよね…",
+ "PartnerTalk_Chat_PartnerAria_330500003_23": "ご…ごめんなさい!\n私、ヘンな人かもって勘違いしちゃってて…\n届けてくれて、本当にありがとう!",
+ "PartnerTalk_Chat_PartnerAria_330500003_24": "いいんだいいんだ、無事に届けられてよかった。\nさて、俺は戻るとするよ。現場のやつらのことで、\n色々清算しなきゃいけないこともあるんでな。",
+ "PartnerTalk_Chat_PartnerAria_330500003_25": "ベンさんはカードキーをアリアに渡すと、\n急いで立ち去っていった。",
+ "PartnerTalk_Chat_PartnerAria_330500003_26": "ごめんなさい、店長さん…\nお友達のこと、怖い人かなって勘違いしちゃってた…",
+ "PartnerTalk_Chat_PartnerAria_330500003_27": "あれ、でも…さっき「色々清算しないと」って…\nも、もしかして、そっちの…!?",
+ "PartnerTalk_Chat_PartnerAria_330500003_28": "いや、ベンさんは会計士だから…",
+ "PartnerTalk_Chat_PartnerAria_330500003_29": "文字通りの「清算」だと思うよ…",
"PartnerTalk_Chat_PartnerAria_330500003_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500004_01": "ぜんぶ私の勘違いだったなんて…",
- "PartnerTalk_Chat_PartnerAria_330500004_02": "今度そのベンさんに会ったら、\nきちんと謝らないと…",
- "PartnerTalk_Chat_PartnerAria_330500004_03": "大丈夫{M#だ}{F#大丈夫}",
- "PartnerTalk_Chat_PartnerAria_330500004_04": "彼ならそこまで気にしない{M#さ}{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500004_01": "うぅぅ…あんな勘違いしちゃってたなんて…",
+ "PartnerTalk_Chat_PartnerAria_330500004_02": "今度ベンさんに会ったら、もっとちゃんと謝らないと…",
+ "PartnerTalk_Chat_PartnerAria_330500004_03": "大丈夫{M#だよ}{F#大丈夫}",
+ "PartnerTalk_Chat_PartnerAria_330500004_04": "ベンさんならそこまで気にしない{M#さ}{F#よ}",
"PartnerTalk_Chat_PartnerAria_330500004_Name_01": "アリア",
"PartnerTalk_Chat_PartnerAria_330500005_01": "て、店長さん…",
- "PartnerTalk_Chat_PartnerAria_330500005_02": "ちょっと手伝ってもらえないかな…?\nその、自分だけではどうにもならない問題があって…",
- "PartnerTalk_Chat_PartnerAria_330500005_03": "{M#まず落ち着いてくれ}{F#まず落ち着いて}",
- "PartnerTalk_Chat_PartnerAria_330500005_04": "{M#どんな問題か教えてくれ}{F#どんな問題か教えて}",
- "PartnerTalk_Chat_PartnerAria_330500005_05": "えっと、「141」の即席フライドチキンの宣伝を\n手伝ってるけど、うっかり商品の説明カードをなくしちゃって…\n今はどれがどの味かが分からなくなっちゃったの…",
- "PartnerTalk_Chat_PartnerAria_330500005_06": "この中にひとつだけ、試食させてはいけない\n激辛フライドチキンがあるってオーナーさんが言ってたけど、\n私、痛覚と味覚のセンサーを付けてないから、\nどれがそれなのか全然わからないんだ…",
- "PartnerTalk_Chat_PartnerAria_330500005_07": "{M#大丈夫、手伝うよ}{F#大丈夫、手伝ってあげる}",
- "PartnerTalk_Chat_PartnerAria_330500005_08": "フライドチキンに近づいて、匂いを嗅いでみた。\nどれも濃厚なソースがたっぷりかかっていて、\nパッと嗅いだだけでは、どれがより辛いのかは判別できない…\n色で見分けるしかなさそう{M#だ}。",
- "PartnerTalk_Chat_PartnerAria_330500005_09": "店のチラシには、\n「スーパー無敵地獄激辛フライドチキン」と書かれて{M#い}る…\n消去法で特定していくのが無難かも{M#しれない}。\nとはいえ、どれからにしようか{F#な}…",
- "PartnerTalk_Chat_PartnerAria_330500005_10": "(真っ赤のを食べてみる)",
+ "PartnerTalk_Chat_PartnerAria_330500005_02": "た、助けてほしいの…\n私ひとりじゃたぶん難しくて…",
+ "PartnerTalk_Chat_PartnerAria_330500005_03": "まずは落ち着こう{F#ね}",
+ "PartnerTalk_Chat_PartnerAria_330500005_04": "何があったか話して{M#くれ}{F#みて}",
+ "PartnerTalk_Chat_PartnerAria_330500005_05": "今ね、「141」のフライドチキンの宣伝をお手伝いしてるんだけど、\nうっかり商品の説明カードをなくしちゃって…\nどれがどの味かわからなくなっちゃったの…",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "オーナーさんから、ひとつだけ試食させちゃダメな\n激辛フライドチキンがあるって言われてるんだけど、\nでも私、痛覚センサーがないから、\nどれがそのチキンなのかわからなくて…",
+ "PartnerTalk_Chat_PartnerAria_330500005_07": "大丈夫、{M#手伝うよ}{F#手伝ってあげる!}",
+ "PartnerTalk_Chat_PartnerAria_330500005_08": "フライドチキンに近づいて、匂いを嗅いでみた。\nどれも濃厚なソースがたっぷりかかって{M#い}て、\n匂いからはどれが辛そうか、はっきりとしない…\n色を手掛かりにしつつ、試食するしかな{M#さそうだ}{F#いかも}。",
+ "PartnerTalk_Chat_PartnerAria_330500005_09": "{F#お}店のチラシには、\n「スーパー無敵地獄激辛フライドチキン」と書かれて{M#い}る。\nこれを直接食べて確かめるのはさすがに怖い{F#し}…\n消去法で行くべき{M#だろう}{F#だよね}、どれからにしようか{F#な}…",
+ "PartnerTalk_Chat_PartnerAria_330500005_10": "(真っ赤なのを食べてみる)",
"PartnerTalk_Chat_PartnerAria_330500005_11": "(やや赤いのを食べてみる)",
"PartnerTalk_Chat_PartnerAria_330500005_12": "(金色のを食べてみる)",
- "PartnerTalk_Chat_PartnerAria_330500005_13": "恐る恐る真っ赤なフライドチキンをひと口食べてみると、\n意外にも甘くて香ばしく、爽やかな果物の香りがした。\n大量のチリパウダーで赤くなったと思いきや、\nただのソースの色だったなんて…",
+ "PartnerTalk_Chat_PartnerAria_330500005_13": "恐る恐る真っ赤なフライドチキンをひと口食べてみると、\n意外にも甘くて香ばしい、爽やかな香りがした。\n大量のチリパウダーの赤かと思いきや、\nそういうソースの色だった{M#とは}{F#なんて}。",
"PartnerTalk_Chat_PartnerAria_330500005_14": "店長さん、どう?辛い?",
- "PartnerTalk_Chat_PartnerAria_330500005_15": "いや、これは梅肉ソースの味かな",
- "PartnerTalk_Chat_PartnerAria_330500005_16": "うーん…じゃあ、他のを試してみよっか?",
+ "PartnerTalk_Chat_PartnerAria_330500005_15": "いや、これは梅肉ソース{M#のようだ}{F#みたい}",
+ "PartnerTalk_Chat_PartnerAria_330500005_16": "それじゃあ…もうひとつ食べる?",
"PartnerTalk_Chat_PartnerAria_330500005_17": "(やや赤いのを食べてみる)",
"PartnerTalk_Chat_PartnerAria_330500005_18": "(金色のを食べてみる)",
- "PartnerTalk_Chat_PartnerAria_330500005_19": "疑わしげに、やや赤いフライドチキンをひと口かじってみた…\nそしてすぐ、口の中に塩味が広がった。噛んでいくうちに、\n辛味が徐々に解き放たれていく…でも、そこには不快感がなく、\nむしろソースの味わいと絶妙に調和しているように感じた。",
- "PartnerTalk_Chat_PartnerAria_330500005_20": "どう、店長さん?\nちょっと眉をひそめたみたいだけど、\nもしかしてすっごく辛かったとか…?",
- "PartnerTalk_Chat_PartnerAria_330500005_21": "多分これじゃないと思う",
+ "PartnerTalk_Chat_PartnerAria_330500005_19": "どうだろうと思いつつ、やや赤いフライドチキンをかじってみた。\n口にした瞬間、塩気と旨味が口を満たしていく…\n噛んでいくうちに辛味もじんわりと広がってきたが、\nその辛さも嫌ではなく、むしろソースと相まって絶妙な味わいだ。",
+ "PartnerTalk_Chat_PartnerAria_330500005_20": "どう、店長さん?\nちょっと眉毛をひそめてたけど…\nもしかして、すっごく辛かったとか…?",
+ "PartnerTalk_Chat_PartnerAria_330500005_21": "多分これ{M#では}{F#じゃ}ないと思う",
"PartnerTalk_Chat_PartnerAria_330500005_22": "辛いけ{M#れ}ど、そこまでじゃない",
- "PartnerTalk_Chat_PartnerAria_330500005_23": "うん!じゃあ消去法で、\n残ったこれが激辛フライドチキン、ってことになるね!",
- "PartnerTalk_Chat_PartnerAria_330500005_24": "ふぅ…店長さん、本当にありがとね!\n店長さんがいなかったら、\n私、今でも途方に暮れてると思うから!",
- "PartnerTalk_Chat_PartnerAria_330500005_25": "むしろ試食させてくれてありがとう",
- "PartnerTalk_Chat_PartnerAria_330500005_26": "そういえば、どうしてここでバイトを?",
- "PartnerTalk_Chat_PartnerAria_330500005_27": "気に入ってくれたなら、バイトが終わった後に持ってくね!\nあっ、バイトってのは、新曲でシンセサイザーの音を\n入れてみたいねって話になって、でも新しい機材は\nすっごく高いから、こうして日払いのバイトを始めたの。",
- "PartnerTalk_Chat_PartnerAria_330500005_28": "ちなつちゃんと羽ちゃんも、\n今はホロウで忙しくしてると思う。\nそれからこのあとはみんなで「404」に集まって、\n練習する予定なんだ。",
- "PartnerTalk_Chat_PartnerAria_330500005_29": "わかった、じゃあ邪魔しないでおく{M#よ}{F#ね}",
- "PartnerTalk_Chat_PartnerAria_330500005_30": "がんばって{M#くれ}{F#ね!}",
- "PartnerTalk_Chat_PartnerAria_330500005_31": "うん!改めてありがとね、店長さん!バイバイ!",
- "PartnerTalk_Chat_PartnerAria_330500005_32": "金色に輝くフライドチキンを気軽にひと口かじった瞬間、\n地獄の業火が口から噴き出した…\nどうやら味付けに黄色の激辛チリパウダーが使われたらしく、\nあまりの辛さに、目の前が真っ暗になった…",
- "PartnerTalk_Chat_PartnerAria_330500005_33": "あああ…!店長さん大丈夫!?\n目が真っ赤になってて、今にも倒れそうになってるよ!",
- "PartnerTalk_Chat_PartnerAria_330500005_34": "ゲホッ…({M#まずい}{F#やばっ}、声が出ない…)",
- "PartnerTalk_Chat_PartnerAria_330500005_35": "ゲホゲホッ…(誰か、助け…)",
- "PartnerTalk_Chat_PartnerAria_330500005_36": "{M#これ…激辛だ…}{F#これ…激辛だよ…}",
- "PartnerTalk_Chat_PartnerAria_330500005_37": "あっ…激辛フライドチキンって、食べたらこうなるんだ…",
- "PartnerTalk_Chat_PartnerAria_330500005_38": "疑わしげに、やや赤いフライドチキンをひと口かじってみた…\nそしてすぐ、口の中に塩味が広がった。噛んでいくうちに、\n辛味が徐々に解き放たれていく…でも、そこには不快感がなく、\nむしろソースの味わいと絶妙に調和しているように感じた。",
- "PartnerTalk_Chat_PartnerAria_330500005_39": "どう、店長さん?\nちょっと眉をひそめたみたいだけど、\nもしかしてすっごく辛かったとか…?",
- "PartnerTalk_Chat_PartnerAria_330500005_40": "多分これじゃないと思う",
+ "PartnerTalk_Chat_PartnerAria_330500005_23": "やった!じゃあ消去法で、\n残ってるこれが激辛チキンってことだよね!",
+ "PartnerTalk_Chat_PartnerAria_330500005_24": "ふぅー…店長さん、本当にありがとう!\n店長さんがいなかったら、私、今でも\nチキンの前でおろおろしちゃってるままだったと思う…",
+ "PartnerTalk_Chat_PartnerAria_330500005_25": "試食できたから、むしろ感謝だよ",
+ "PartnerTalk_Chat_PartnerAria_330500005_26": "{M#ところで}{F#そういえば}、バイトを増やしたの{M#かい}{F#?}",
+ "PartnerTalk_Chat_PartnerAria_330500005_27": "気に入った味のチキンがあったら、\nバイトの後、持ってってあげるねっ。\nそれで、ここのバイトは…新曲にシンセを使いたいねって\n話になったんだけど、欲しい機材がけっこうして…",
+ "PartnerTalk_Chat_PartnerAria_330500005_28": "ちなつちゃんと羽ちゃんも、今ごろホロウで頑張ってるはず…\nでも、終わったらこのあと「404」で練習する予定なんだ。",
+ "PartnerTalk_Chat_PartnerAria_330500005_29": "なるほど、なら邪魔しないでおく{M#よ}{F#ね}",
+ "PartnerTalk_Chat_PartnerAria_330500005_30": "{M#頑張ってくれ!}{F#ファイト!}",
+ "PartnerTalk_Chat_PartnerAria_330500005_31": "うん!ありがとう店長さん、またねっ!",
+ "PartnerTalk_Chat_PartnerAria_330500005_32": "金色に輝くフライドチキンを、軽くひと口かじると…\n刹那!口から火を噴き出しそうな、地獄の痛みが襲ってきた!\n金色と思って{M#い}たこれは…チリパウダーが黄色だった{M#のか}{F#んだ}…!\nあまりの辛さに、めのまえが\u3000まっくらに\u3000なった…",
+ "PartnerTalk_Chat_PartnerAria_330500005_33": "きゃっ…!て、店長さん、大丈夫!?\nさっき目が真っ赤になって、倒れそうになってたよ!?",
+ "PartnerTalk_Chat_PartnerAria_330500005_34": "ゲホッ…(こ、声が出ない…)",
+ "PartnerTalk_Chat_PartnerAria_330500005_35": "ゲホゲホッ…(し、死にそう{M#だ}…)",
+ "PartnerTalk_Chat_PartnerAria_330500005_36": "これが…激辛…だ{F#よ}…",
+ "PartnerTalk_Chat_PartnerAria_330500005_37": "こ、これが「スーパー無敵地獄激辛フライドチキン」…!",
+ "PartnerTalk_Chat_PartnerAria_330500005_38": "どうだろうと思いつつ、やや赤いフライドチキンをかじってみた。\n口にした瞬間、塩気と旨味が口を満たしていく…\n噛んでいくうちに辛味もじんわりと広がってきたが、\nその辛さも嫌ではなく、むしろソースと相まって絶妙な味わいだ。",
+ "PartnerTalk_Chat_PartnerAria_330500005_39": "どう、店長さん?\nちょっと眉毛をひそめてたけど、\nもしかして、すっごく辛かったとか…?",
+ "PartnerTalk_Chat_PartnerAria_330500005_40": "多分これ{M#では}{F#じゃ}ないと思う",
"PartnerTalk_Chat_PartnerAria_330500005_41": "辛いけ{M#れ}ど、そこまでじゃない",
- "PartnerTalk_Chat_PartnerAria_330500005_42": "うーん…じゃあ、他のを試してみよっか?",
- "PartnerTalk_Chat_PartnerAria_330500005_43": "(真っ赤のを食べてみる)",
+ "PartnerTalk_Chat_PartnerAria_330500005_42": "それじゃあ…もうひとつ食べる?",
+ "PartnerTalk_Chat_PartnerAria_330500005_43": "(真っ赤なのを食べてみる)",
"PartnerTalk_Chat_PartnerAria_330500005_44": "(金色のを食べてみる)",
- "PartnerTalk_Chat_PartnerAria_330500005_45": "恐る恐る真っ赤なフライドチキンをひと口食べてみると、\n意外にも甘くて香ばしく、爽やかな果物の香りがした。\n大量のチリパウダーで赤くなったと思いきや、\nただのソースの色だったなんて…",
+ "PartnerTalk_Chat_PartnerAria_330500005_45": "恐る恐る真っ赤なフライドチキンをひと口食べてみると、\n意外にも甘くて香ばしい、爽やかな香りがした。\n大量のチリパウダーの赤かと思いきや、\nそういうソースの色だった{M#とは}{F#なんて}。",
"PartnerTalk_Chat_PartnerAria_330500005_46": "店長さん、どう?辛い?",
- "PartnerTalk_Chat_PartnerAria_330500005_47": "いや、これは梅肉ソースの味かな",
- "PartnerTalk_Chat_PartnerAria_330500005_48": "うん!じゃあ消去法で、\n残ったこれが激辛フライドチキン、ってことになるね!",
- "PartnerTalk_Chat_PartnerAria_330500005_49": "金色に輝くフライドチキンを気軽にひと口かじった瞬間、\n地獄の業火が口から噴き出した…\nどうやら味付けに黄色の激辛チリパウダーが使われたらしく、\nあまりの辛さに、目の前が真っ暗になった…",
- "PartnerTalk_Chat_PartnerAria_330500005_50": "あああ…!店長さん大丈夫!?\n目が真っ赤になってて、今にも倒れそうになってるよ!",
- "PartnerTalk_Chat_PartnerAria_330500005_51": "ゲホッ…({M#まずい}{F#やばっ}、声が出ない…)",
- "PartnerTalk_Chat_PartnerAria_330500005_52": "ゲホゲホッ…(誰か、助け…)",
- "PartnerTalk_Chat_PartnerAria_330500005_53": "{M#これ…激辛だ…}{F#これ…激辛だよ…}",
- "PartnerTalk_Chat_PartnerAria_330500005_54": "あっ…激辛フライドチキンって、食べたらこうなるんだ…",
- "PartnerTalk_Chat_PartnerAria_330500005_55": "金色に輝くフライドチキンを気軽にひと口かじった瞬間、\n地獄の業火が口から噴き出した…\nどうやら味付けに黄色の激辛チリパウダーが使われたらしく、\nあまりの辛さに、目の前が真っ暗になった…",
- "PartnerTalk_Chat_PartnerAria_330500005_56": "あああ…!店長さん大丈夫!?\n目が真っ赤になってて、今にも倒れそうになってるよ!",
- "PartnerTalk_Chat_PartnerAria_330500005_57": "ゲホッ…({M#まずい}{F#やばっ}、声が出ない…)",
- "PartnerTalk_Chat_PartnerAria_330500005_58": "ゲホゲホッ…(誰か、助け…)",
- "PartnerTalk_Chat_PartnerAria_330500005_59": "{M#これ…激辛だ…}{F#これ…激辛だよ…}",
- "PartnerTalk_Chat_PartnerAria_330500005_60": "あっ…激辛フライドチキンって、食べたらこうなるんだ…",
+ "PartnerTalk_Chat_PartnerAria_330500005_47": "いや、これは梅肉ソース{M#のようだ}{F#みたい}",
+ "PartnerTalk_Chat_PartnerAria_330500005_48": "やった!じゃあ消去法で、\n残ってるこれが激辛チキンってことだよね!",
+ "PartnerTalk_Chat_PartnerAria_330500005_49": "金色に輝くフライドチキンを、軽くひと口かじると…\n刹那!口から火を噴き出しそうな、地獄の痛みが襲ってきた!\n金色と思って{M#い}たこれは…チリパウダーが黄色だった{M#のか}{F#んだ}…!\nあまりの辛さに、めのまえが\u3000まっくらに\u3000なった…",
+ "PartnerTalk_Chat_PartnerAria_330500005_50": "きゃっ…!て、店長さん、大丈夫!?\nさっき目が真っ赤になって、倒れそうになってたよ!?",
+ "PartnerTalk_Chat_PartnerAria_330500005_51": "ゲホッ…(こ、声が出ない…)",
+ "PartnerTalk_Chat_PartnerAria_330500005_52": "ゲホゲホッ…(し、死にそう{M#だ}…)",
+ "PartnerTalk_Chat_PartnerAria_330500005_53": "これが…激辛…だ{F#よ}…",
+ "PartnerTalk_Chat_PartnerAria_330500005_54": "こ、これが「スーパー無敵地獄激辛フライドチキン」…!",
+ "PartnerTalk_Chat_PartnerAria_330500005_55": "金色に輝くフライドチキンを、軽くひと口かじると…\n刹那!口から火を噴き出しそうな、地獄の痛みが襲ってきた!\n金色と思って{M#い}たこれは…チリパウダーが黄色だった{M#のか}{F#んだ}…!\nあまりの辛さに、めのまえが\u3000まっくらに\u3000なった…",
+ "PartnerTalk_Chat_PartnerAria_330500005_56": "きゃっ…!て、店長さん、大丈夫!?\nさっき目が真っ赤になって、倒れそうになってたよ!?",
+ "PartnerTalk_Chat_PartnerAria_330500005_57": "ゲホッ…(こ、声が出ない…)",
+ "PartnerTalk_Chat_PartnerAria_330500005_58": "ゲホゲホッ…(し、死にそう{M#だ}…)",
+ "PartnerTalk_Chat_PartnerAria_330500005_59": "これが…激辛…だ{F#よ}…",
+ "PartnerTalk_Chat_PartnerAria_330500005_60": "こ、これが「スーパー無敵地獄激辛フライドチキン」…!",
"PartnerTalk_Chat_PartnerAria_330500005_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500006_01": "あっ、店長さん。\nまだフライドチキンを分けてる途中なの。",
- "PartnerTalk_Chat_PartnerAria_330500006_02": "もしもっと食べたかったら、\nバイトが終わって後、ビデオ屋に持ってくね!",
+ "PartnerTalk_Chat_PartnerAria_330500006_01": "ちゃんとどれがどの味かわかるように、分けとかなくちゃ。",
+ "PartnerTalk_Chat_PartnerAria_330500006_02": "もしもっと食べたいのがあったら、\nバイトの後、ビデオ屋さんにいくつか持ってってあげるねっ。",
"PartnerTalk_Chat_PartnerAria_330500006_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500007_01": "ちょっと待って、おやじさん…\n私のスマホも調子が悪いみたいで…",
+ "PartnerTalk_Chat_PartnerAria_330500007_01": "ちょっと待ってね、おやじさん…\nスマホもなんだか調子悪いみたいで…",
"PartnerTalk_Chat_PartnerAria_330500007_02": "アリア?",
- "PartnerTalk_Chat_PartnerAria_330500007_03": "整体スタジオでバイト{M#かい}?",
- "PartnerTalk_Chat_PartnerAria_330500007_04": "あっ、店長さん!\n違うの、マッサージしに来たんだ。",
- "PartnerTalk_Chat_PartnerAria_330500007_05": "えっ…{M#待った}{F#待って}…",
- "PartnerTalk_Chat_PartnerAria_330500007_06": "マッサージ?アリアが?",
- "PartnerTalk_Chat_PartnerAria_330500007_07": "うん、最近スリーププログラムがおかしくって…\n普段はスリープモードに入って、\nキャッシュをクリアするんだけど、\nなぜか入れないんだよね…",
- "PartnerTalk_Chat_PartnerAria_330500007_08": "店長さんたちにとっての…不眠症?みたいな感じかな。\n何時間経ってもスリープモードに入れなかったりするの。",
- "PartnerTalk_Chat_PartnerAria_330500007_09": "ちなつちゃんに「ひつじでも数えてみたら?」って言われて、\nやってみたけど…それでもスリープモードに入るまで\n何時間はかかるし、いつも頭の中に\nサイバーひつじが出てきたりするし…",
- "PartnerTalk_Chat_PartnerAria_330500007_10": "そのあと羽ちゃんにも聞いたら、眠れなかったり、\n夢見が悪かったりした時は、デュイのおやじさんのところで\nマッサージしてもらうといいよって言われて…\nだから、試しに来てみたんだ。",
- "PartnerTalk_Chat_PartnerAria_330500007_11": "知能構造体でも夢を見るの{M#か}…?",
- "PartnerTalk_Chat_PartnerAria_330500007_12": "知能構造体にマッサージって…",
- "PartnerTalk_Chat_PartnerAria_330500007_13": "{M#すまない}{F#ごめん}、どこからツッコめばいいか…",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "う、うん…まあ、私も一回試してみよって思っただけだから…\nそれで、ネットで無料体験チケットを受け取ったけど、\nスマホが読み込んでくれないの…\n今日はマッサージを受けられそうにないかも…",
- "PartnerTalk_Chat_PartnerAria_330500007_15": "{M#僕}{F#私}のスマホならできると思う",
- "PartnerTalk_Chat_PartnerAria_330500007_16": "{M#僕のを使えばいい}{F#私のを使っていいよ!}",
- "PartnerTalk_Chat_PartnerAria_330500007_17": "え、いいの?助かる!ほんとありがとね!",
- "PartnerTalk_Chat_PartnerAria_330500007_18": "デュイのおやじさんは体験チケットを確認した後、\nアリアをマッサージルームへと案内した。\nそれから約30分後、\nアリアはとても満足したような表情で出てきた。",
- "PartnerTalk_Chat_PartnerAria_330500007_19": "ふぅ…なんだか、すごく不思議な気分…",
- "PartnerTalk_Chat_PartnerAria_330500007_20": "どうだった?初めてのマッサージ",
- "PartnerTalk_Chat_PartnerAria_330500007_21": "これがマッサージなのかは、\n私もよくわからないけど…",
- "PartnerTalk_Chat_PartnerAria_330500007_22": "おやじさん、私の状況はちょっと特殊だって言って、\n自分用のメンテ機材を使って、\n冷却システムの掃除と配線整理をしてくれたの。\n今はもう、体の芯までスッキリしたぁ!って感じで…!",
- "PartnerTalk_Chat_PartnerAria_330500007_23": "{M#すごいな、さすがおやじさんだ}{F#すごい!さすがおやじさん!}",
- "PartnerTalk_Chat_PartnerAria_330500007_24": "うん!ここ数週間はリハでずっと忙しくて、\n機体のメンテを疎かにしてたから\nこうなったのかも…",
- "PartnerTalk_Chat_PartnerAria_330500007_25": "でも、体験チケットこと\n改めてありがとね、店長さん!",
+ "PartnerTalk_Chat_PartnerAria_330500007_03": "整体スタジオの{F#お}手伝い{M#かい}?",
+ "PartnerTalk_Chat_PartnerAria_330500007_04": "あっ、店長さん!\nううん、今日はね、マッサージしてもらいに来たの。",
+ "PartnerTalk_Chat_PartnerAria_330500007_05": "それ{M#は}{F#って}…",
+ "PartnerTalk_Chat_PartnerAria_330500007_06": "体がどこか悪いの{M#か}?",
+ "PartnerTalk_Chat_PartnerAria_330500007_07": "うん、スリープモードがちょっと変で…\n普段は寝てる間にキャッシュをクリアしてるんだけど、\n最近、なんでか上手くスリープモードに移行できないんだ。",
+ "PartnerTalk_Chat_PartnerAria_330500007_08": "店長さんたちにとっての不眠症…みたいな感じなのかな。\n夜中、何時間経っても眠れなかったりするの。",
+ "PartnerTalk_Chat_PartnerAria_330500007_09": "ちなつちゃんの提案で、ひつじさんを数えたりもしてみたんだけど…\nそれでもすっごく時間がかかっちゃうんだよね。\nそれに、なんだかデジタルなひつじさんの夢を見ちゃったりして…",
+ "PartnerTalk_Chat_PartnerAria_330500007_10": "羽ちゃんにも聞いたら、眠れなかったり、夢見が悪かったら、\nデュイのおやじさんのところでマッサージしてもらうといいよ、って。\nそれで試しに来たの。",
+ "PartnerTalk_Chat_PartnerAria_330500007_11": "知能構造体がデジタル羊の夢を…",
+ "PartnerTalk_Chat_PartnerAria_330500007_12": "それでマッサージを受けに?",
+ "PartnerTalk_Chat_PartnerAria_330500007_13": "ツッコミたいところもあるけ{M#れ}ど…",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "う、うん…でも、私も前から気になってはいたの。\nそれで、ネットで無料体験のチケットがもらえたんだけど、\n来てみたらスマホの調子が悪くなっちゃって…\nちょっと今日は、間が悪かったみたいだね…",
+ "PartnerTalk_Chat_PartnerAria_330500007_15": "{M#僕}{F#私}のスマホで無料券を取{M#ろう}{F#るよ}",
+ "PartnerTalk_Chat_PartnerAria_330500007_16": "それを使{M#うといい}{F#って!}",
+ "PartnerTalk_Chat_PartnerAria_330500007_17": "えっ、そ、そんな…ほんとにいいの?\nありがとう、店長さん…!",
+ "PartnerTalk_Chat_PartnerAria_330500007_18": "デュイのおやじさんはチケットを確認し、\nアリアをマッサージルームへと案内した。\nそれから約30分後、\nアリアはとても満足そうな表情で出てきた。",
+ "PartnerTalk_Chat_PartnerAria_330500007_19": "うーん…!すっごく不思議な気分…",
+ "PartnerTalk_Chat_PartnerAria_330500007_20": "体験コースはどうだった?",
+ "PartnerTalk_Chat_PartnerAria_330500007_21": "店長さんの思ってる「マッサージ」の\nイメージとは違うかもだけど…",
+ "PartnerTalk_Chat_PartnerAria_330500007_22": "私の状況、ちょっと特殊だったみたいで…\nおやじさん、自分用のメンテ機材を取ってきて、\n冷却システムのクリーニングと、配線の整理をしてくれたの。\n今は、うーん…!本当にスッキリ…!",
+ "PartnerTalk_Chat_PartnerAria_330500007_23": "{M#すごいな、さすがおやじさんだ}{F#すごい!さっすがおやじさん!}",
+ "PartnerTalk_Chat_PartnerAria_330500007_24": "うん!ここ最近ずっとリハで忙しくて、\nメンテが疎かになってたから、こうなったのかも…",
+ "PartnerTalk_Chat_PartnerAria_330500007_25": "チケット使わせてくれて…\n本当にありがとうね、店長さん!",
"PartnerTalk_Chat_PartnerAria_330500007_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500008_01": "ああ…スッキリしたぁ…",
- "PartnerTalk_Chat_PartnerAria_330500008_02": "ありがとね、店長さん!\n羽ちゃんの言ってた「血行が良くなる」って、\nこの感覚なのかも!",
+ "PartnerTalk_Chat_PartnerAria_330500008_01": "うーん!いい気持ち…!",
+ "PartnerTalk_Chat_PartnerAria_330500008_02": "ありがとね、店長さん!\n羽ちゃんが言ってた「血行が良くなる」って、\nこういう感じなのかも!",
"PartnerTalk_Chat_PartnerAria_330500008_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500009_01": "これ、私の勘違いだったんだ…",
- "PartnerTalk_Chat_PartnerAria_330500009_02": "手伝ってくれてありがとね、店長さん…\n私、ビックリしすぎて言葉もままならない感じだったから…",
+ "PartnerTalk_Chat_PartnerAria_330500009_01": "うぅ、勘違いだったんだ…",
+ "PartnerTalk_Chat_PartnerAria_330500009_02": "店長さんもわざわざごめんね…\n私、頭が真っ白になっちゃってた…",
"PartnerTalk_Chat_PartnerAria_330500009_03": "{M#気にしないでくれ}{F#いいっていいって!}",
- "PartnerTalk_Chat_PartnerAria_330500009_04": "{M#いつでも喜んで力になるさ}{F#いつだって喜んで力になるよ!}",
+ "PartnerTalk_Chat_PartnerAria_330500009_04": "{M#いつでも喜んで力になるさ}{F#いつだって喜んで力になるから!}",
"PartnerTalk_Chat_PartnerAria_330500009_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500010_01": "うーん…どれにしようかな…",
+ "PartnerTalk_Chat_PartnerAria_330500010_01": "うーん…どれにしよっかな…",
"PartnerTalk_Chat_PartnerAria_330500010_02": "{M#アリア、何を見てるんだい?}{F#アリア、何を見てるの?}",
- "PartnerTalk_Chat_PartnerAria_330500010_03": "あっ、店長さん!\nごめんね、近くにいるのに気づいてなくて…",
- "PartnerTalk_Chat_PartnerAria_330500010_04": "今日はせっかくリゾートに来たから、\nお土産を買っとこって思ってるんだ。\n羽ちゃんの分はもう選んであるけど、\nちなつちゃんのをどれにするか迷ってて…",
- "PartnerTalk_Chat_PartnerAria_330500010_05": "いくつか候補を選んでみたけど、\n店長さん、一緒に選んでくれる?",
- "PartnerTalk_Chat_PartnerAria_330500010_06": "{M#もちろんだ、見せてくれ}{F#もちろん!見せてみて!}",
- "PartnerTalk_Chat_PartnerAria_330500010_07": "まずはこの帽子、デザインがかわいいのもそうだけど、\nそれよりも売り場のおじいちゃんがね、\n上にある貝殻で、「深海の妖精」を\n召喚できるって言ってたんだ!",
- "PartnerTalk_Chat_PartnerAria_330500010_08": "{M#うーん…なんだか怪しいな…}{F#うーん…なんか胡散臭い…}",
- "PartnerTalk_Chat_PartnerAria_330500010_09": "他には?",
- "PartnerTalk_Chat_PartnerAria_330500010_10": "じゃあ、この輝磁防護ソックスはどうかな?\nこれなら、ホロウに行く時は\n足が侵蝕される心配がないし…",
- "PartnerTalk_Chat_PartnerAria_330500010_11": "もっと守るべき部位があるんじゃ…",
- "PartnerTalk_Chat_PartnerAria_330500010_12": "{M#余計に怪しいな…}{F#余計に怪しくない…?}",
- "PartnerTalk_Chat_PartnerAria_330500010_13": "うっ…じゃあ、あとはこの2つの冷蔵庫用マグネットだけかな。\n店主さんは1つ買ったら1つおまけって言ってたけど、\nあと2つしか残ってなくて…",
- "PartnerTalk_Chat_PartnerAria_330500010_14": "ひとつには、\n「ファンタジィ・リゾートで、あなたを想う」って書かれてて…",
- "PartnerTalk_Chat_PartnerAria_330500010_15": "もうひとつは、\n「君を想う風が、ファンタジィ・リゾートを吹き抜けた」…",
- "PartnerTalk_Chat_PartnerAria_330500010_16": "えーっと…",
- "PartnerTalk_Chat_PartnerAria_330500010_17": "あっ…その反応だと、\nどれもイマイチだったみたいだね…",
- "PartnerTalk_Chat_PartnerAria_330500010_18": "{M#いや、そんなことは…}{F#いやいやそんな…}",
- "PartnerTalk_Chat_PartnerAria_330500010_19": "きっとアリアの気持ちに喜んでくれる{M#さ}{F#よ}",
- "PartnerTalk_Chat_PartnerAria_330500010_20": "うん…そうかもね!\nじゃあ店長さん、ちなつちゃんへのお土産…\n決めてもらってもいい?",
+ "PartnerTalk_Chat_PartnerAria_330500010_03": "あっ、店長さん!\nごめんね、夢中になってて気づかなかった…",
+ "PartnerTalk_Chat_PartnerAria_330500010_04": "せっかくリゾートに来たから、\nお土産を買って帰ろうって思ってて。\n羽ちゃんの分はもう決めたんだけど、\nちなつちゃんのをどれにするかが、まだで…",
+ "PartnerTalk_Chat_PartnerAria_330500010_05": "いくつか候補にまでは絞れたんだけど…\n店長さん、一緒に選んでくれない?",
+ "PartnerTalk_Chat_PartnerAria_330500010_06": "{M#もちろんだ、見せてくれ}{F#もちろん!見せて見せて!}",
+ "PartnerTalk_Chat_PartnerAria_330500010_07": "まずはこの帽子、デザインがかわいいよねっ。\nでも何より…売り場のおじいちゃんが言ってたんだけど、\n上についてる貝殻で「深海の妖精」さんを呼べるんだって!",
+ "PartnerTalk_Chat_PartnerAria_330500010_08": "うーん…なんだか怪しい{M#な}…",
+ "PartnerTalk_Chat_PartnerAria_330500010_09": "他の候補は?",
+ "PartnerTalk_Chat_PartnerAria_330500010_10": "じゃあ、これはどうかな?輝磁安全ソックスだって!\nこれさえあれば、ホロウに行っても足の侵食を心配する必要が——",
+ "PartnerTalk_Chat_PartnerAria_330500010_11": "頭とかを守った方がいいんじゃ…",
+ "PartnerTalk_Chat_PartnerAria_330500010_12": "余計に怪しい{F#かも}…",
+ "PartnerTalk_Chat_PartnerAria_330500010_13": "うっ…じゃあ、最後になっちゃったけど…\nこの二つの冷蔵庫マグネットはどう?\nひとつ買ったら、もうひとつおまけしてくれるんだって!\n…在庫がこの二つで最後だったから、とかじゃないはず…",
+ "PartnerTalk_Chat_PartnerAria_330500010_14": "ひとつには、\n「ファンタジィ・リゾートで、君を想う」って書かれてて…",
+ "PartnerTalk_Chat_PartnerAria_330500010_15": "もうひとつには、\n「君を想う風が、ファンタジィ・リゾートに届く」って…",
+ "PartnerTalk_Chat_PartnerAria_330500010_16": "えー、っと…",
+ "PartnerTalk_Chat_PartnerAria_330500010_17": "あっ…候補、ぜんぶダメだったかな…",
+ "PartnerTalk_Chat_PartnerAria_330500010_18": "いやいやいや、そんなことは…!",
+ "PartnerTalk_Chat_PartnerAria_330500010_19": "アリアの気持ちが伝わればいい{M#んだ}{F#の!}",
+ "PartnerTalk_Chat_PartnerAria_330500010_20": "確かに…それもそうだよね!\n店長さん、じゃあちなつちゃんへのお土産…\n決めてもらってもいい、かな?",
"PartnerTalk_Chat_PartnerAria_330500010_21": "帽子で{F#!}",
"PartnerTalk_Chat_PartnerAria_330500010_22": "ソックスで{F#!}",
- "PartnerTalk_Chat_PartnerAria_330500010_23": "冷蔵庫用マグネットで{F#!}",
- "PartnerTalk_Chat_PartnerAria_330500010_24": "うん!じゃあこれに決めた!\nちなつちゃん、気に入ってくれるといいな!",
+ "PartnerTalk_Chat_PartnerAria_330500010_23": "マグネットで{F#!}",
+ "PartnerTalk_Chat_PartnerAria_330500010_24": "うん、じゃあこれで決まりだねっ!\nちなつちゃん…喜んでくれたらいいなっ。",
"PartnerTalk_Chat_PartnerAria_330500010_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500011_01": "ありがとう、店長さん!\nもっと選ぶのに時間がかかると思ってたけど…",
- "PartnerTalk_Chat_PartnerAria_330500011_02": "これなら安心して帰られるよ!",
+ "PartnerTalk_Chat_PartnerAria_330500011_01": "ありがとね、店長さん。\n店長さんがいなかったら、ずーっと迷っちゃってたかも…",
+ "PartnerTalk_Chat_PartnerAria_330500011_02": "これで安心して帰れるよ!",
"PartnerTalk_Chat_PartnerAria_330500011_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500012_01": "うーん…ええと…これってどの治安官に頼めばいいの…?",
- "PartnerTalk_Chat_PartnerAria_330500012_02": "あれっ?店長さん!\nこんなところにいたんだ!\nお願い!ちょっと助けてくれないかな?",
- "PartnerTalk_Chat_PartnerAria_330500012_03": "…あのね、犯行のビデオを見つけちゃったの!",
- "PartnerTalk_Chat_PartnerAria_330500012_04": "{M#ん?なんだって?}{F#え?なに?}",
- "PartnerTalk_Chat_PartnerAria_330500012_05": "犯行のビデオ?",
- "PartnerTalk_Chat_PartnerAria_330500012_06": "うん!実は…",
- "PartnerTalk_Chat_PartnerAria_330500012_07": "ホロウでこのビデオを見つけたんだけど、\n持ち帰って再生してみたら、\n中身はロボット同士の決闘ばかりで…",
- "PartnerTalk_Chat_PartnerAria_330500012_08": "闘技場でパーツが飛び交うくらいやり合っているのに、\nそれを見た周りの人たちは怖がらないどころか、\n大興奮してるの!",
- "PartnerTalk_Chat_PartnerAria_330500012_09": "これはきっと、どこかのホロウにある\n地下闘技場の映像だと思うんだ…\n裏にとんでもない悪の組織が絡んでいるのかも…",
- "PartnerTalk_Chat_PartnerAria_330500012_10": "だから、一刻も早く治安局に通報しないとって、\n走ってきたんだ!",
- "PartnerTalk_Chat_PartnerAria_330500012_11": "{M#そんなにひどいのか?}{F#そんなにひどいの?}",
- "PartnerTalk_Chat_PartnerAria_330500012_12": "{M#僕が聞いてくるよ}{F#私が聞いてくるね!}",
- "PartnerTalk_Chat_PartnerAria_330500012_13": "治安官に通報の手順を尋ねようと思ったところ、\nたまたまパトロール帰りの青衣と出会った。\nそこで、手短に状況を伝えた…",
+ "PartnerTalk_Chat_PartnerAria_330500012_01": "うぅ…治安局の…どこに行けばいいんだろ…?",
+ "PartnerTalk_Chat_PartnerAria_330500012_02": "あれ、店長さん!こんなところで会えるなんて!\nお願い、ちょっと助けてほしくて…",
+ "PartnerTalk_Chat_PartnerAria_330500012_03": "私…犯行現場のビデオを見つけちゃったの!",
+ "PartnerTalk_Chat_PartnerAria_330500012_04": "{M#…なんだって?}{F#…な、なんて?}",
+ "PartnerTalk_Chat_PartnerAria_330500012_05": "犯行現場のビデオ?",
+ "PartnerTalk_Chat_PartnerAria_330500012_06": "うん、実は…",
+ "PartnerTalk_Chat_PartnerAria_330500012_07": "ホロウでビデオテープを見つけたんだ。\n持って帰って、再生してみたら…\nロボット同士が戦ってる映像だったの!",
+ "PartnerTalk_Chat_PartnerAria_330500012_08": "場所は…闘技場みたいなとこだと思う。\nパーツが飛び散るくらい激しい戦いで…なのに、\n周りの人たちはそれを見て大盛り上がりしてて…!",
+ "PartnerTalk_Chat_PartnerAria_330500012_09": "これ、どこかのホロウにある\n地下闘技場の映像なんじゃないかな…\n裏にとんでもない闇の組織が関わってるかも…",
+ "PartnerTalk_Chat_PartnerAria_330500012_10": "だから…すぐ治安局に届けないとって走ってきたんだ!",
+ "PartnerTalk_Chat_PartnerAria_330500012_11": "深刻な映像だった{M#ようだな}{F#みたいだね}…",
+ "PartnerTalk_Chat_PartnerAria_330500012_12": "一緒に聞いてこよう{F#!}",
+ "PartnerTalk_Chat_PartnerAria_330500012_13": "治安官に届け出の手順を尋ねようとして{M#い}たところ、\nたまたまパトロール帰りだった青衣に会えたので、\n手短に状況を伝えた…",
"PartnerTalk_Chat_PartnerAria_330500012_14": "店長どの…これがぬしらの言う\n「闘技場のビデオ」であるか?",
- "PartnerTalk_Chat_PartnerAria_330500012_15": "そうなの、治安官さん!\n中の映像はすっごく残酷で恐ろしいものなの!",
- "PartnerTalk_Chat_PartnerAria_330500012_16": "ふむ、承知した、真剣に取り扱うとしよう。\nまずはこれを再生してみようぞ…",
- "PartnerTalk_Chat_PartnerAria_330500012_17": "アリアがビデオを取り出した。\nパッケージには『スーパーロボットデュエル』と書かれており、\n2人の子供が卓上のロボットを操作して\n激しくぶつけ合う様子が描かれている。",
- "PartnerTalk_Chat_PartnerAria_330500012_18": "すっごく怖いよね!?\n小さなロボットが追いかけ回されてて、\n最後は場外に叩き出されちゃってるし!",
- "PartnerTalk_Chat_PartnerAria_330500012_19": "む…",
- "PartnerTalk_Chat_PartnerAria_330500012_20": "我の判断が正しければ、\nこれは旧文明時代のテレビ番組であろう。",
- "PartnerTalk_Chat_PartnerAria_330500012_21": "えっ…?\nこれ、テレビ番組だったの?",
- "PartnerTalk_Chat_PartnerAria_330500012_22": "いかにも…ロボットと称されてこそおるが、\nその知能は高くなく、察するに\nワイヤレスコントローラーで操縦される\n機械の類であるな。",
- "PartnerTalk_Chat_PartnerAria_330500012_23": "ほれ、その小さな車に、\nアンテナがついておるであろ?",
- "PartnerTalk_Chat_PartnerAria_330500012_24": "ああ…そうだったんだ…\n私が勝手に勘違いしてたみたい…\nごめんなさい、治安官さん…",
- "PartnerTalk_Chat_PartnerAria_330500012_25": "案ずるでない、同じ知能構造体として、\nこうした映像に共感を覚えるのも\n無理のないことよ。",
- "PartnerTalk_Chat_PartnerAria_330500012_26": "それに、いつの日か…その善良さと共感が、\n囚われの身にある知能構造体の同胞を\n救うことになるやもしれぬ。",
- "PartnerTalk_Chat_PartnerAria_330500012_27": "「善の小なるを以って為さざること勿かれ」…\nぬしの心意気に感謝するぞ、市民の方よ。",
- "PartnerTalk_Chat_PartnerAria_330500012_28": "うん!治安官さんも、ありがとね!",
+ "PartnerTalk_Chat_PartnerAria_330500012_15": "うん…治安官さん!\n本当に残酷で、がいそ——じゃなくてっ、\n身の毛もよだっちゃうようなビデオで…",
+ "PartnerTalk_Chat_PartnerAria_330500012_16": "ふむ…承知した、必ずや厳粛に対処しようぞ。\nでは、まずは再生してみるとしよう…",
+ "PartnerTalk_Chat_PartnerAria_330500012_17": "アリアがビデオテープを取り出した。\nパッケージには『スーパーロボットデュエル』と書かれて{M#おり}{F#て}…\n二人の子供が机の上のロボットを操作して、\n激しく戦わせあう様子が描かれて{M#い}る。",
+ "PartnerTalk_Chat_PartnerAria_330500012_18": "うぅ…や、やっぱり怖いよ…\nほら、小さなロボットがずっと追われてる…\nああっ、場外に叩き出されちゃった…!",
+ "PartnerTalk_Chat_PartnerAria_330500012_19": "むぅ…",
+ "PartnerTalk_Chat_PartnerAria_330500012_20": "我の判断に相違なければ…\n恐らく、これは旧文明時代のテレビ番組であろう。",
+ "PartnerTalk_Chat_PartnerAria_330500012_21": "えっ…?て、テレビ番組…?",
+ "PartnerTalk_Chat_PartnerAria_330500012_22": "いかにも…ロボットと称されてこそおるが、\nその知能は自律するに足らず、映像より察するに、\n無線機器で操縦される機械の類であるな。",
+ "PartnerTalk_Chat_PartnerAria_330500012_23": "ほれ、その小型の機械にアンテナがついておるであろ?",
+ "PartnerTalk_Chat_PartnerAria_330500012_24": "あ、ほんとだ…わ、私の思い込みだったんだ…\nごめんなさい、治安官さん…お手数おかけしちゃいました…",
+ "PartnerTalk_Chat_PartnerAria_330500012_25": "案ずるでない、こうした映像に感情を動かされるのは\n無理からぬことよ——同じ知能構造体としても、な。",
+ "PartnerTalk_Chat_PartnerAria_330500012_26": "それに、いつの日か…その善良さと共感こそが、\n同胞が真の窮地に陥った時、その危機をいち早く察し、\n救うことになるやもしれぬではないか。",
+ "PartnerTalk_Chat_PartnerAria_330500012_27": "「善の小なるを以って為さざること勿かれ」…\nぬしの心意気に感謝するぞ、市民どの。",
+ "PartnerTalk_Chat_PartnerAria_330500012_28": "うん…うん!治安官さんもありがとうっ!",
"PartnerTalk_Chat_PartnerAria_330500012_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500013_01": "うーん、どうしよう…",
+ "PartnerTalk_Chat_PartnerAria_330500013_01": "うーん、どうしたらいいんだろう…?",
"PartnerTalk_Chat_PartnerAria_330500013_02": "ンナ、ンナナ!\n(ちょっと待ってて、{M#アキラ}{F#リン}を呼んでくる!)",
- "PartnerTalk_Chat_PartnerAria_330500013_03": "{M#どうしたんだい?何かあったかい?}{F#どうしたの?何かあった?}",
+ "PartnerTalk_Chat_PartnerAria_330500013_03": "何かあった{M#のかい?}",
"PartnerTalk_Chat_PartnerAria_330500013_04": "あ、店長さん!ちょうどいいところに!",
- "PartnerTalk_Chat_PartnerAria_330500013_05": "あのね…私、そろそろ交換しなきゃいけない\nパーツがいくつかあって…\nいつもなら羽ちゃんとちなつちゃんが\n代わりに買ってきてくれるけど…",
- "PartnerTalk_Chat_PartnerAria_330500013_06": "今日は二人とも用事で忙しいし…\n私、こういうのをどう買ったらいいかわからなくって…\nイアスにも聞いてみたけど、いつも店長さんに買ってもらってるから、\nどうすればいいかわからないんだって…",
- "PartnerTalk_Chat_PartnerAria_330500013_07": "{M#僕が手を貸そう}{F#私が手伝ってあげる!}",
- "PartnerTalk_Chat_PartnerAria_330500013_08": "{M#どんなパーツが必要なんだい?}{F#どんなパーツが必要なの?}",
- "PartnerTalk_Chat_PartnerAria_330500013_09": "えーっと、胸部フレームが1つ、腕部カバーが1つ、\nあとホロウの位置測定プラグインが1つかな。\nリストにまとめておいたから、お願い!",
- "PartnerTalk_Chat_PartnerAria_330500013_10": "{M#分かった、任せてくれ!}{F#わかった、どんと任せて!}",
- "PartnerTalk_Chat_PartnerAria_330500013_11": "そう言い終えると、カスタムショップの中へ入り、\nエンゾウおじさんにオーダーシートを渡した。",
- "PartnerTalk_Chat_PartnerAria_330500014_01": "ありがとね、店長さん!\nすぐ戻って、パーツを付け替えてみるね!",
- "PartnerTalk_Chat_PartnerAria_330500015_01": "その…これには事情が…",
- "PartnerTalk_Chat_PartnerAria_330500015_02": "申し訳ありません、\n身につけている金属類を全部外してください。\n安全検査を行いますので…",
- "PartnerTalk_Chat_PartnerAria_330500015_03": "それは…ちょっと外しにくくって…",
- "PartnerTalk_Chat_PartnerAria_330500015_04": "{M#どうしたんだい?}{F#どうしたの?}",
- "PartnerTalk_Chat_PartnerAria_330500015_05": "{M#手伝おうか?}{F#手伝おっか?}",
- "PartnerTalk_Chat_PartnerAria_330500015_06": "あっ!店長さん!手伝って欲しいの!",
- "PartnerTalk_Chat_PartnerAria_330500015_07": "昨日、セシリア先生と一緒に、\nスターループを見学しに来たんだけど、\nここに忘れちゃったものがあって…",
- "PartnerTalk_Chat_PartnerAria_330500015_08": "それを探すためにもう一回入りたいんだけど、\n警備員さんに止められちゃって…",
- "PartnerTalk_Chat_PartnerAria_330500015_09": "{M#こんにちは、1回だけ通してくれれば…}{F#こんにちは!一回だけでいいから…}",
- "PartnerTalk_Chat_PartnerAria_330500015_10": "探し物が見つかったら、すぐに出るから…",
- "PartnerTalk_Chat_PartnerAria_330500015_11": "そういうわけにはいかないんです、\n金属探知機が反応した以上…",
- "PartnerTalk_Chat_PartnerAria_330500015_12": "言い争って{M#い}ると、\n後ろから優しい挨拶の声が聞こえてきた…",
- "PartnerTalk_Chat_PartnerAria_330500015_13": "あっ、{M#アキラ}{F#リン}じゃない!\nここで会えるなんて思わなかったわ!",
- "PartnerTalk_Chat_PartnerAria_330500015_14": "{M#アストラさん!助けてくれ…}{F#アストラさん!お願い助けて!}",
- "PartnerTalk_Chat_PartnerAria_330500015_15": "安心して、今の話は全部聞こえてたから。",
- "PartnerTalk_Chat_PartnerAria_330500015_16": "警備員さん、この二人は私のお友達よ。",
- "PartnerTalk_Chat_PartnerAria_330500015_17": "芸能人のスタッフや関係者は、\n安全検査を免除できるでしょう?\nということで、二人を通してくれないかしら?",
- "PartnerTalk_Chat_PartnerAria_330500015_18": "アストラさんがそうおっしゃるなら…\nわかりました、どうぞお入りください。",
- "PartnerTalk_Chat_PartnerAria_330500015_19": "先程のことは、職務上避けられない手順ですので、\nどうか悪しからず…",
- "PartnerTalk_Chat_PartnerAria_330500015_20": "ええ、わかっているわ。\nそれじゃ、私はまだお仕事があるから、\n先に落とし物を探してて!",
- "PartnerTalk_Chat_PartnerAria_330500015_21": "うん!本当にありがとう、アストラさん!",
- "PartnerTalk_Chat_PartnerAria_330500015_22": "店長さんの人脈って、本当にすごいね!",
- "PartnerTalk_Chat_PartnerAria_330500015_23": "それじゃ、ソファの方から探してみよ!",
+ "PartnerTalk_Chat_PartnerAria_330500013_05": "あのね…パーツの交換時期がそろそろなの。\n今まではずっと羽ちゃんとちなつちゃんが、\nそういうの、買ってきてくれてたんだけど…",
+ "PartnerTalk_Chat_PartnerAria_330500013_06": "最近、二人とも忙しいみたいで。\nでも、私も注文の仕方とかぜんぜんわからないから…\nそれでイアスにも話を聞いてもらってたんだ。ただ、\nイアスも店長さんに任せてるから、あんまり、って…",
+ "PartnerTalk_Chat_PartnerAria_330500013_07": "そういうことなら手伝うよ{F#!}",
+ "PartnerTalk_Chat_PartnerAria_330500013_08": "どんなパーツが必要{M#なんだい}{F#なの}?",
+ "PartnerTalk_Chat_PartnerAria_330500013_09": "えーっと、胸部フレームが1つ、腕部カバーが1つ、\nあとホロウの位置測定プラグインが1つだね。\nリストにはまとめておいたんだけど…お願い、できるかな…?",
+ "PartnerTalk_Chat_PartnerAria_330500013_10": "{M#分かった、任せてくれ}{F#わかった、どんと任せて!}",
+ "PartnerTalk_Chat_PartnerAria_330500013_11": "そう言い終えると、カスタムショップの中へ入り、\nエンゾウおじさんに注文リストを渡した。",
+ "PartnerTalk_Chat_PartnerAria_330500014_01": "ありがとねっ、店長さん!\nすぐ戻って、パーツを付け替えてみるね。",
+ "PartnerTalk_Chat_PartnerAria_330500015_01": "こ、これには事情があって…",
+ "PartnerTalk_Chat_PartnerAria_330500015_02": "申し訳ありませんが、\nお手回りの金属品はすべてお取り外しください。\n保安検査にご協力いただけますと…",
+ "PartnerTalk_Chat_PartnerAria_330500015_03": "その…ぜんぶ外すのはちょっと難しいかもで…",
+ "PartnerTalk_Chat_PartnerAria_330500015_04": "どうした{M#んだい?}{F#の?}",
+ "PartnerTalk_Chat_PartnerAria_330500015_05": "アリア、助けが必要{M#かい}?",
+ "PartnerTalk_Chat_PartnerAria_330500015_06": "あっ、店長さん!ちょ、ちょっと助けて…!",
+ "PartnerTalk_Chat_PartnerAria_330500015_07": "昨日、セシリア先生がここを見学させてくれたの。\nでもその時、落とし物しちゃったみたいで…",
+ "PartnerTalk_Chat_PartnerAria_330500015_08": "もう一度、中で探したいんだけど、\n警備員さんに止められちゃって…",
+ "PartnerTalk_Chat_PartnerAria_330500015_09": "大目に見てくれない{M#だろうか}{F#かな}…",
+ "PartnerTalk_Chat_PartnerAria_330500015_10": "探し物が見つかればすぐ出る{M#んだ}{F#から}…",
+ "PartnerTalk_Chat_PartnerAria_330500015_11": "金属探知機が反応した以上、\nこちらといたしましても、\nそういうわけにはいかず…",
+ "PartnerTalk_Chat_PartnerAria_330500015_12": "押し問答をして{M#い}ると、\n後ろから優しい声のあいさつが聞こえてきた…",
+ "PartnerTalk_Chat_PartnerAria_330500015_13": "あら、{M#アキラ}{F#リン}じゃない!\nここで会えるなんて思ってなかったわ!",
+ "PartnerTalk_Chat_PartnerAria_330500015_14": "アストラさん…!",
+ "PartnerTalk_Chat_PartnerAria_330500015_15": "安心して、話は聞かせてもらったから。",
+ "PartnerTalk_Chat_PartnerAria_330500015_16": "警備員さん、この二人は私の友達よ。",
+ "PartnerTalk_Chat_PartnerAria_330500015_17": "タレントのスタッフや関係者は、\nセキュリティチェックを免除できるでしょう?\n私が保証するから、この二人は通してあげられないかしら?",
+ "PartnerTalk_Chat_PartnerAria_330500015_18": "はっ…アストラさんがそう仰るのであれば…\n分かりました、どうぞお通りください。",
+ "PartnerTalk_Chat_PartnerAria_330500015_19": "先ほどのことは、職務上避けられないものですので、\nどうか悪しからずお思いいただけますと…",
+ "PartnerTalk_Chat_PartnerAria_330500015_20": "ええ、わかっているわ。\nそれじゃ、私はまだお仕事があるから\n行かなきゃいけないんだけど…\n探し物、見つかるといいわね?",
+ "PartnerTalk_Chat_PartnerAria_330500015_21": "ひゃ、ひゃい…!\nあ、アストラさん、本当にありがとうございます…!",
+ "PartnerTalk_Chat_PartnerAria_330500015_22": "ち、ちなつちゃんから聞いてたけど…\n店長さん、本当にアストラさんとお友達なんだね…\nすごすぎるよ!",
+ "PartnerTalk_Chat_PartnerAria_330500015_23": "それじゃ…ソファの方から探してみよっか!",
"PartnerTalk_Chat_PartnerAria_330500015_Name_02": "スターループの警備員",
- "PartnerTalk_Chat_PartnerAria_330500016_01": "うーん…ここに落ちてないっぽいね…",
- "PartnerTalk_Chat_PartnerAria_330500016_02": "店長さん、隣のソファを見てみてくれない?",
- "PartnerTalk_Chat_PartnerAria_330500016_03": "その前に、まず何を探して{M#いるんだ}{F#るの}?",
- "PartnerTalk_Chat_PartnerAria_330500016_04": "えっとね、ギターのピックで…",
+ "PartnerTalk_Chat_PartnerAria_330500016_01": "うーん…ここにはないのかな…",
+ "PartnerTalk_Chat_PartnerAria_330500016_02": "店長さん、隣のソファも見てみてくれない?",
+ "PartnerTalk_Chat_PartnerAria_330500016_03": "その前に…何を落とした{M#んだい}{F#の}?",
+ "PartnerTalk_Chat_PartnerAria_330500016_04": "えっとね、ギターのピックなんだけど…",
"PartnerTalk_Chat_PartnerAria_330500016_05": "見学してた時、セシリア先生からもらったものなんだ…",
- "PartnerTalk_Chat_PartnerAria_330500016_06": "それなのに、すぐ落としちゃうなんて思ってもみなくて…",
- "PartnerTalk_Chat_PartnerAria_330500016_07": "{M#まだ焦らないでくれ}{F#まぁまぁ焦んないで!}",
- "PartnerTalk_Chat_PartnerAria_330500016_08": "{M#もう少し探してみよう}{F#もうちょっと探してみよ}",
- "PartnerTalk_Chat_PartnerAria_330500016_09": "アリアと一緒に、すべてのソファをくまなく探したけ{M#れ}ど、\nなくしたピックは見つからなかった…",
- "PartnerTalk_Chat_PartnerAria_330500016_10": "うぅ…",
+ "PartnerTalk_Chat_PartnerAria_330500016_06": "なのに…すぐ落としちゃうなんて…",
+ "PartnerTalk_Chat_PartnerAria_330500016_07": "まだ慌てることはない{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500016_08": "もう一度探そう",
+ "PartnerTalk_Chat_PartnerAria_330500016_09": "アリアと一緒に、すべてのソファをくまなく探したけ{M#れ}ど、\nピックは見つからなかった…",
+ "PartnerTalk_Chat_PartnerAria_330500016_10": "う、うぅ…",
"PartnerTalk_Chat_PartnerAria_330500016_11": "だめ…ぜったい見つけなきゃ…",
- "PartnerTalk_Chat_PartnerAria_330500016_12": "{M#えっと…アリア}{F#えーっと…アリア}",
- "PartnerTalk_Chat_PartnerAria_330500016_13": "{M#それってかなり貴重なピックなのか?}{F#それってすごく貴重なピックなの?}",
- "PartnerTalk_Chat_PartnerAria_330500016_14": "うん…素材自体はそこまで珍しくないけど、\n先生が何年も使ってたピックだから…",
- "PartnerTalk_Chat_PartnerAria_330500016_15": "演奏者にとってピックは、\n自分と音楽を繋いでくれるパートナーみたいなものだよ。",
- "PartnerTalk_Chat_PartnerAria_330500016_16": "そんな大事なものを私にくれたってことは、\nこれは先生が私を信じてくれてる証…",
- "PartnerTalk_Chat_PartnerAria_330500016_17": "それなのに、私はその信頼を裏切っちゃって…",
- "PartnerTalk_Chat_PartnerAria_330500016_18": "いやいや、そんな…",
- "PartnerTalk_Chat_PartnerAria_330500016_19": "ここ以外でどこかに行った{M#かい}?",
- "PartnerTalk_Chat_PartnerAria_330500016_20": "えーと…確か先生はVIPボックス席で、\nショーケースの中からピックを取り出して、\n私にくれたんだっけ…",
- "PartnerTalk_Chat_PartnerAria_330500016_21": "上の階で探してみよっか?",
+ "PartnerTalk_Chat_PartnerAria_330500016_12": "その…アリア…",
+ "PartnerTalk_Chat_PartnerAria_330500016_13": "そのピックは…貴重なものなの{M#かい}{F#?}",
+ "PartnerTalk_Chat_PartnerAria_330500016_14": "うん…素材が珍しいとか、そういうわけじゃないんだけど、\nでも、先生が何年も使ってたピックだから…",
+ "PartnerTalk_Chat_PartnerAria_330500016_15": "ミュージシャンにとってピックは、\n音楽と自分を結びつけてくれる、\nパートナーみたいなものなの。",
+ "PartnerTalk_Chat_PartnerAria_330500016_16": "そんな大事なものなのに、\n私を信じてくれたから、くれたはずなのに…",
+ "PartnerTalk_Chat_PartnerAria_330500016_17": "私、その信頼を…裏切っちゃった…",
+ "PartnerTalk_Chat_PartnerAria_330500016_18": "それとこれとは、話が別だ{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500016_19": "ここ以外に見学した場所は?",
+ "PartnerTalk_Chat_PartnerAria_330500016_20": "ええっと…VIPボックス席には行ったよ。\n先生がそこでショーケースからピックを\n取り出して、私にくれたから…",
+ "PartnerTalk_Chat_PartnerAria_330500016_21": "上の階でもう一度…探してもいい?",
"PartnerTalk_Chat_PartnerAria_330500016_22": "{M#ああ、行こう}{F#うん、行こ!}",
- "PartnerTalk_Chat_PartnerAria_330500016_23": "{M#VIPボックス席で探そう}{F#VIPボックス席で探そ}",
- "PartnerTalk_Chat_PartnerAria_330500017_01": "はぁ…どこにもない…",
- "PartnerTalk_Chat_PartnerAria_330500017_02": "すみません、アリアさん…",
- "PartnerTalk_Chat_PartnerAria_330500017_03": "先ほどマネージャーの指示で、\n清掃スタッフと一緒に探してみたんですが、\nピックのようなものは見つかりませんでした…",
- "PartnerTalk_Chat_PartnerAria_330500017_04": "と言うのも、\nあまりにサイズが小さすぎましたので…",
+ "PartnerTalk_Chat_PartnerAria_330500016_23": "VIPボックス席で探そう",
+ "PartnerTalk_Chat_PartnerAria_330500017_01": "うぅ…見つからない…",
+ "PartnerTalk_Chat_PartnerAria_330500017_02": "失礼します、アリアさん…",
+ "PartnerTalk_Chat_PartnerAria_330500017_03": "先ほどマネージャーの指示で、\n清掃スタッフと一緒に探してみたのですが、\nピックらしきものは見つかりませんでした…",
+ "PartnerTalk_Chat_PartnerAria_330500017_04": "というのもやはり、小さな物品ですので…",
"PartnerTalk_Chat_PartnerAria_330500017_05": "アリア…",
- "PartnerTalk_Chat_PartnerAria_330500017_06": "{M#僕がもう一回探してこようか…?}{F#私がもう一回探してこよっか…?}",
+ "PartnerTalk_Chat_PartnerAria_330500017_06": "もう一度探してこようか…?",
"PartnerTalk_Chat_PartnerAria_330500017_07": "ううん、もう大丈夫…",
- "PartnerTalk_Chat_PartnerAria_330500017_08": "ごめんね、手間をかけさせて…\nちゃんとしまわなかった私が悪いのに…",
- "PartnerTalk_Chat_PartnerAria_330500017_09": "みんなに一緒に探してもらっちゃって…",
- "PartnerTalk_Chat_PartnerAria_330500017_10": "いえいえ、お気になさらず。\nアストラさんのご友人ですし…",
- "PartnerTalk_Chat_PartnerAria_330500017_11": "先程、入り口で引き止めてしまったことで、\n私も申し訳ないと思っておりますので…",
- "PartnerTalk_Chat_PartnerAria_330500017_12": "そういえば、\nヘーゼルさんがあなたを探していました。\n何か用事があるようです。",
- "PartnerTalk_Chat_PartnerAria_330500017_13": "言い終わるや否や、\n身なりの整った女性が歩み寄ってきた。",
- "PartnerTalk_Chat_PartnerAria_330500017_14": "アリアさん!やっと来てくれたのですね!",
- "PartnerTalk_Chat_PartnerAria_330500017_15": "あっ…昨日案内してくれたヘーゼルさん…",
- "PartnerTalk_Chat_PartnerAria_330500017_16": "何をしているのですか?\nとても慌てていらっしゃるようですが…",
- "PartnerTalk_Chat_PartnerAria_330500017_17": "セルシーさんがずっとあなたを探していましたよ、\nなにか伝えたいことがあるようで…",
- "PartnerTalk_Chat_PartnerAria_330500017_18": "えっ?先生が?\nまさかバレちゃってたり…",
- "PartnerTalk_Chat_PartnerAria_330500017_19": "え?何がですか?",
- "PartnerTalk_Chat_PartnerAria_330500017_20": "セルシーさんはコンサートの鑑賞でいらしたのですが、\nアリアさんが来られたと聞いて、\n上へお連れするよう頼まれました。",
- "PartnerTalk_Chat_PartnerAria_330500017_21": "ただ、先ほどより\n下のソファをずっと見ているようですが…",
- "PartnerTalk_Chat_PartnerAria_330500017_22": "{M#えっと…それは僕が…}{F#えっと…それは私が…}",
- "PartnerTalk_Chat_PartnerAria_330500017_23": "新しいソファの参考に{M#と思って}{F#って思って}…",
- "PartnerTalk_Chat_PartnerAria_330500017_24": "差し支えなければ、\nセルシーさんにお会いするお時間だけいただいても…?",
- "PartnerTalk_Chat_PartnerAria_330500017_25": "その…あまりあのお方を待たせないほうがいいかと…",
+ "PartnerTalk_Chat_PartnerAria_330500017_08": "ごめんね店長さん、また迷惑かけちゃったね。\n私がちゃんとしまってたらよかっただけなのに…",
+ "PartnerTalk_Chat_PartnerAria_330500017_09": "みんなにも探してもらって…\nありがとう…それに、ごめんなさい…",
+ "PartnerTalk_Chat_PartnerAria_330500017_10": "いえ、お気になさらず。\nアストラさんのご友人のためとあらば…",
+ "PartnerTalk_Chat_PartnerAria_330500017_11": "それに、先ほど入り口でお引き止めしてしまったこと、\n私も申し訳なく思っておりますので…",
+ "PartnerTalk_Chat_PartnerAria_330500017_12": "ところで…先ほどヘーゼルさんが、\nあなたを探しておられました。\n何かご用件があるようでしたが。",
+ "PartnerTalk_Chat_PartnerAria_330500017_13": "そう言い終わらないうちに、\n身なりの整った女性がこちらへ歩み寄ってきた。",
+ "PartnerTalk_Chat_PartnerAria_330500017_14": "アリアさん、ここにいらっしゃったんですね!",
+ "PartnerTalk_Chat_PartnerAria_330500017_15": "あっ、ヘーゼルさん…?\n昨日、私たちを案内してくれた…",
+ "PartnerTalk_Chat_PartnerAria_330500017_16": "何かご用の最中でしたか?\n少しバタバタされているようでしたが…",
+ "PartnerTalk_Chat_PartnerAria_330500017_17": "それより、セルシーさんがあなたをお探しなんです。\n何か、伝えたいことがあるそうで…",
+ "PartnerTalk_Chat_PartnerAria_330500017_18": "えっ?先生が?\nま、まさか、もう知られちゃったのかな…",
+ "PartnerTalk_Chat_PartnerAria_330500017_19": "…?ちょっと、どういったお話かは分かりませんが…",
+ "PartnerTalk_Chat_PartnerAria_330500017_20": "セルシーさんは本日、\nコンサートの鑑賞にいらしていたのですが、\nアリアさんがスターループにいると耳にして、\n私に、ぜひお招きするよう頼まれたのです。",
+ "PartnerTalk_Chat_PartnerAria_330500017_21": "しかし…先ほどからずっとソファを気にされていましたよね?\nそちら、何か気になることでもございましたか…?",
+ "PartnerTalk_Chat_PartnerAria_330500017_22": "{M#えっと…それは僕が…}{F#えーっと、それは私が…!}",
+ "PartnerTalk_Chat_PartnerAria_330500017_23": "新しいソファの参考に、{M#と…}{F#って…!}",
+ "PartnerTalk_Chat_PartnerAria_330500017_24": "な、なるほど…では、もし差し支えないようでしたら、\n先にセルシーさんにお会いしてはいかがでしょうか。",
+ "PartnerTalk_Chat_PartnerAria_330500017_25": "お待ちいただくより、その方がよろしいのでは、と…",
"PartnerTalk_Chat_PartnerAria_330500017_26": "えっと、店長さん…",
- "PartnerTalk_Chat_PartnerAria_330500017_27": "そこまで言われたら、会いに行くしかないよね…\n先生にバレてないといいけど…",
- "PartnerTalk_Chat_PartnerAria_330500017_28": "{M#安心してくれ}{F#安心して!}",
- "PartnerTalk_Chat_PartnerAria_330500017_29": "{M#僕がなんとかするさ}{F#私がなんとかするね!}",
+ "PartnerTalk_Chat_PartnerAria_330500017_27": "これって会いにいった方がいいよね…\n先生に知られてなかったら、いいんだけど…",
+ "PartnerTalk_Chat_PartnerAria_330500017_28": "大丈夫{M#だ}",
+ "PartnerTalk_Chat_PartnerAria_330500017_29": "なんとかする{F#よ}",
"PartnerTalk_Chat_PartnerAria_330500017_Name_02": "スターループの警備員",
"PartnerTalk_Chat_PartnerAria_330500017_Name_03": "ヘーゼル",
- "PartnerTalk_Chat_PartnerAria_330500018_01": "アリア、どうしたの?\nだいぶ慌てているようだけど…",
+ "PartnerTalk_Chat_PartnerAria_330500018_01": "アリア、どうしたの?\nなんだか落ち込んでるように見えるけど…",
"PartnerTalk_Chat_PartnerAria_330500018_02": "先生…その、ごめんなさい…",
"PartnerTalk_Chat_PartnerAria_330500018_03": "先生がくれたピック、失くしちゃった…",
- "PartnerTalk_Chat_PartnerAria_330500018_04": "{M#えっ…?}{F#えっ!?}",
+ "PartnerTalk_Chat_PartnerAria_330500018_04": "アリア!?",
"PartnerTalk_Chat_PartnerAria_330500018_05": "どうして自分から…",
- "PartnerTalk_Chat_PartnerAria_330500018_06": "え?ピック?",
- "PartnerTalk_Chat_PartnerAria_330500018_07": "ああ、昨日あげたピックのことね…",
- "PartnerTalk_Chat_PartnerAria_330500018_08": "アリアったら、そこまで悲しまなくてもいいのに…\nぜんぜん大丈夫だからね!",
- "PartnerTalk_Chat_PartnerAria_330500018_09": "でも、あれは…\n先生がずっと前から使ってたピックだし…",
- "PartnerTalk_Chat_PartnerAria_330500018_10": "先生と一緒に、たくさんの曲を歌ってきた\n大事なピックだから…\n失くしたら、きっとすっごく怒られちゃうし、\n悲しい思いをさせちゃうって…",
- "PartnerTalk_Chat_PartnerAria_330500018_11": "そんな…ほら、顔を上げて、私を見てごらん?\n怒っていないでしょう?",
- "PartnerTalk_Chat_PartnerAria_330500018_12": "それにしても、ヘーゼルさんが言っていた\n「下でずっとソファを見ていた」というのは、\nこれが原因だったのね…",
- "PartnerTalk_Chat_PartnerAria_330500018_13": "{M#そうなんだ…}{F#そうなの…}",
- "PartnerTalk_Chat_PartnerAria_330500018_14": "ソファの参考にって誤魔化そうと…",
- "PartnerTalk_Chat_PartnerAria_330500018_15": "あっはは…\nそんなにピリピリしなくても大丈夫よ!",
- "PartnerTalk_Chat_PartnerAria_330500018_16": "アリア、壁にあるレコードを見てごらん。",
- "PartnerTalk_Chat_PartnerAria_330500018_17": "ここに並んでいるレコードにはね、\n一世を風靡した歌手の歌もあれば、\n災難の中でみんなに力を与えた作曲家の曲もある。",
- "PartnerTalk_Chat_PartnerAria_330500018_18": "けれど、人間という存在に頼らず、\n楽器やピックそのものから生まれた曲なんて、\n一曲もないはずよ。",
- "PartnerTalk_Chat_PartnerAria_330500018_19": "楽器、ピック、マイク…\n確かに、そういった物は私たちにとって、\nステージ上のパートナーだけれど…",
- "PartnerTalk_Chat_PartnerAria_330500018_20": "それよりも大切なのは、\n私たち自身が音楽を通して何を伝えたいか、だと思うわ。",
- "PartnerTalk_Chat_PartnerAria_330500018_21": "たとえ口笛だけでメロディーを奏で、\n手拍子だけでリズムを刻むとしても、\n素晴らしい音楽は自ずと、\n私たちの魂から流れ出るのよ。",
- "PartnerTalk_Chat_PartnerAria_330500018_22": "うん…先生の言いたいこと、私わかったかも。",
- "PartnerTalk_Chat_PartnerAria_330500018_23": "ええ、伝わったなら嬉しいわ!\n私、いつか天使ちゃんたちの作品がここに飾られる日を\n楽しみにしているからね!",
- "PartnerTalk_Chat_PartnerAria_330500018_24": "それと、{M#アキラ}{F#リン}もありがとうね、\nアリアに付き合ってくれて…",
- "PartnerTalk_Chat_PartnerAria_330500018_25": "{M#大したことないさ}{F#大したことないって!}",
- "PartnerTalk_Chat_PartnerAria_330500018_26": "{M#平気さ、また喜んで手伝うとも}{F#全然いいよ!いつでも喜んで手伝うから!}",
- "PartnerTalk_Chat_PartnerAria_330500019_01": "今回はずいぶん手間を取らせちゃったね…\n本当にありがとう、店長さん!",
- "PartnerTalk_Chat_PartnerAria_330500019_02": "私、もっともっと頑張って練習するね!\nいつか私たちのレコードを、\nここに飾ってもらえるように!",
- "PartnerTalk_Chat_PartnerAria_330500020_01": "アリアは目を閉じたまま、手すりに寄りかかっている。\nまるで、頬を撫でる風を感じて{M#い}るかのように…",
+ "PartnerTalk_Chat_PartnerAria_330500018_06": "あら、ピック?",
+ "PartnerTalk_Chat_PartnerAria_330500018_07": "ああ、昨日あげたあのピックのことね…",
+ "PartnerTalk_Chat_PartnerAria_330500018_08": "あらあら、そんなに悲しまなくていいのに…\nなにも気にすることなんてないんだから。",
+ "PartnerTalk_Chat_PartnerAria_330500018_09": "でも、あれは…先生がずっと使ってたピックでしょ…?",
+ "PartnerTalk_Chat_PartnerAria_330500018_10": "先生と一緒に、たくさんの曲を演奏してきた大事なものだから…\n失くしたら、きっと先生のこと悲しませちゃう、って…",
+ "PartnerTalk_Chat_PartnerAria_330500018_11": "そう、そうだったのね…でもねアリア、顔を上げてごらんなさい。\n私の顔を見て…どう、悲しんでいるように見える?\nピックはピックよ。そのことで、あなたに悲しんでほしくないわ。",
+ "PartnerTalk_Chat_PartnerAria_330500018_12": "それにしても…ヘーゼルさんから、\nあなたたちがずっとソファを見たり触ったりしている\nって聞いたんだけど、そういうことだったのね…",
+ "PartnerTalk_Chat_PartnerAria_330500018_13": "新しいソファの参考にって",
+ "PartnerTalk_Chat_PartnerAria_330500018_14": "ごまかそうともした{M#のだけれど}{F#んだけど}…",
+ "PartnerTalk_Chat_PartnerAria_330500018_15": "うふふ…もう、そんなに身構えなくてもよかったのに。",
+ "PartnerTalk_Chat_PartnerAria_330500018_16": "アリア、そこの壁に飾ってあるレコードをごらんなさい?",
+ "PartnerTalk_Chat_PartnerAria_330500018_17": "ここには、かつて時代の寵児だった歌手の歌もあるし、\n災害の時、人々に力を与え続けた作曲家の曲もあるわ。",
+ "PartnerTalk_Chat_PartnerAria_330500018_18": "けれど、この中のどれひとつとして…人の存在なしに、\n楽器やピックそのものから生まれた作品なんてないの。",
+ "PartnerTalk_Chat_PartnerAria_330500018_19": "楽器も、ピックも、マイクも…もちろん、大切よ。\n私たちが音楽を紡ぐ上で、欠かせないパートナーだもの。",
+ "PartnerTalk_Chat_PartnerAria_330500018_20": "でもね、もっと大切なのは…\n私たちが、音楽で何を伝えたいか…じゃないかしら。",
+ "PartnerTalk_Chat_PartnerAria_330500018_21": "メロディーは口笛だけ、リズムは手拍子だけ…\nもしそれしか使えなくなったとしても、それでも…\n素晴らしい音楽は、私たちの魂から流れ出てくるはずだもの。",
+ "PartnerTalk_Chat_PartnerAria_330500018_22": "うん、先生の言いたいこと…私、わかったかも。",
+ "PartnerTalk_Chat_PartnerAria_330500018_23": "そう、いい子ね…\nあなたたちの作品がここに飾られる日が…本当に待ち遠しいわ。",
+ "PartnerTalk_Chat_PartnerAria_330500018_24": "それと、{M#アキラ}{F#リン}もありがとう。\nアリアのそばにいてくれて…",
+ "PartnerTalk_Chat_PartnerAria_330500018_25": "大したことはして{M#い}ない{M#さ}{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500018_26": "{M#何かあれば、また喜んで手伝うとも}{F#何かあったらいつでも手伝うから!}",
+ "PartnerTalk_Chat_PartnerAria_330500019_01": "今日はたくさん店長さんに助けてもらっちゃった…\n本当にありがとうね。",
+ "PartnerTalk_Chat_PartnerAria_330500019_02": "私、もっともっと頑張って練習する!\nいつか私たちのアルバムも——ここに飾ってもらえるように!",
+ "PartnerTalk_Chat_PartnerAria_330500020_01": "アリアは目を閉じたまま、手すりに寄りかかって{M#い}る。\nまるで、頬を撫でる風を感じて{M#いるかのように}{F#るみたいに}…",
"PartnerTalk_Chat_PartnerAria_330500020_02": "ラララ…",
"PartnerTalk_Chat_PartnerAria_330500020_03": "(アリアの歌が終わるまで待つ)",
- "PartnerTalk_Chat_PartnerAria_330500020_04": "アリアは楽しそうに一曲を歌い終えると、\nゆっくりと目を開けた。\nそして初めて、そばにいる人の存在に気づいた…",
- "PartnerTalk_Chat_PartnerAria_330500021_01": "あ…ありがとうございます!\n今日助けてくれたこと、ぜったいに忘れません!",
- "PartnerTalk_Chat_PartnerAria_330500021_02": "今日のことは…\nどうかみんなには言わないでください!",
- "PartnerTalk_Chat_PartnerAria_330500022_01": "あっ、店長さん、来てくれたんだ!\n私、3万ディニーくらい用意したけど、\n預り金はこれで足りるかな…",
+ "PartnerTalk_Chat_PartnerAria_330500020_04": "アリアは楽しそうに一曲を歌い終えると、\nゆっくりと目を開けた。そして初めて、\nそばにいる人の存在に気づいた…",
+ "PartnerTalk_Chat_PartnerAria_330500021_01": "ありがとうございました…\nアリア、今日のことはきっと忘れないと思います。",
+ "PartnerTalk_Chat_PartnerAria_330500021_02": "…けど、店長さん…アリアのことは、\nまだみなさんにはナイショにしておいてくださいね…!",
+ "PartnerTalk_Chat_PartnerAria_330500022_01": "あっ、店長さん!\nその、預り金ってどれくらいかよくわからなくて…\n3万ディニー持ってきたんだけど、これで足りるかな…?",
"PartnerTalk_Chat_PartnerAria_330500022_02": "アリアのことだし、いらないよ{F#!}",
- "PartnerTalk_Chat_PartnerAria_330500022_03": "えっ、ほんとに!?ありがとう!\nじゃあ『コーヒー・ラバーズ』、\n持ってきてもらってもいいかな?",
- "PartnerTalk_Chat_PartnerAria_330500022_04": "{M#ああ、すぐ取ってくるよ}{F#うん、今取ってくるね!}",
- "PartnerTalk_Chat_PartnerAria_330500023_01": "今日はありがとう、店長さん!\nまた機会があったら、映画を観に来るね!",
- "PartnerTalk_Chat_PartnerAria_330500024_01": "あっ、店長さん、来てくれたんだ!\n私、3万ディニーくらい用意したけど、\n預り金はこれで足りるかな…",
+ "PartnerTalk_Chat_PartnerAria_330500022_03": "そ、そんな…本当にいいの?\nでも、すっごく助かるから…お言葉に甘えちゃうね?\nそれじゃあ『コーヒー・ラバーズ』、借りてってもいい?",
+ "PartnerTalk_Chat_PartnerAria_330500022_04": "{M#すぐに取ってこよう}{F#すぐ取ってくるね!}",
+ "PartnerTalk_Chat_PartnerAria_330500023_01": "今日はありがとう、店長さん!\nまた今度…観たい映画ができたら来るからね。",
+ "PartnerTalk_Chat_PartnerAria_330500024_01": "あっ、店長さん!\nその、預り金ってどれくらいかよくわからなくて…\n3万ディニー持ってきたんだけど、これで足りるかな…?",
"PartnerTalk_Chat_PartnerAria_330500024_02": "アリアのことだし、いらないよ{F#!}",
- "PartnerTalk_Chat_PartnerAria_330500024_03": "えっ、ほんとに!?ありがとう!\nじゃあ『コーヒー・ラバーズ』、\n持ってきてもらってもいいかな?",
- "PartnerTalk_Chat_PartnerAria_330500024_04": "{M#ああ、すぐ取ってくるよ}{F#うん、今取ってくるね!}",
- "PartnerTalk_Chat_PartnerAria_330500025_01": "今日はありがとう、店長さん!\nまた機会があったら、映画を観に来るね!",
- "PartnerTalk_Chat_PartnerAria_330500026_01": "あ、店長さん、来てくれたんだね!",
- "PartnerTalk_Chat_PartnerAria_330500026_02": "それじゃ、私と一緒に歌う準備はできた?",
- "PartnerTalk_Chat_PartnerAria_330500026_03": "{M#えっ、歌う必要があるのかい…?}{F#えっ、歌う必要があるの…?}",
- "PartnerTalk_Chat_PartnerAria_330500026_04": "それは…お楽しみにってことで!",
- "PartnerTalk_Chat_PartnerAria_330500026_05": "とりあえず、私と一緒に来てね!",
+ "PartnerTalk_Chat_PartnerAria_330500024_03": "そ、そんな…本当にいいの?\nでも、すっごく助かるから…お言葉に甘えちゃうね?\nそれじゃあ『コーヒー・ラバーズ』、借りてってもいい?",
+ "PartnerTalk_Chat_PartnerAria_330500024_04": "{M#すぐに取ってこよう}{F#すぐ取ってくるね!}",
+ "PartnerTalk_Chat_PartnerAria_330500025_01": "今日はありがとう、店長さん!\nまた今度…観たい映画ができたら来るからね。",
+ "PartnerTalk_Chat_PartnerAria_330500026_01": "あっ、店長さん!来てくれたんだね!",
+ "PartnerTalk_Chat_PartnerAria_330500026_02": "それじゃ…私とデュエットする準備もしてくれた?",
+ "PartnerTalk_Chat_PartnerAria_330500026_03": "えっ、歌う必要があるの{M#かい}…?",
+ "PartnerTalk_Chat_PartnerAria_330500026_04": "えへへ、それはね…行ってみてのお楽しみ、だよ。",
+ "PartnerTalk_Chat_PartnerAria_330500026_05": "こっちこっち、一緒に行こっ!",
"PartnerTalk_Chat_PartnerAria_330500026_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500027_01": "みんな、順番を守ってね…\nティーミルクを買った後、大声で合言葉を言ってくれれば、\n有名シンガーの記念バッジがもらえるから…",
+ "PartnerTalk_Chat_PartnerAria_330500027_01": "み、みんな、順番に並んで…ティーミルクを買って、\n合言葉がちゃんと言えたら、記念バッジは貰えるから…",
"PartnerTalk_Chat_PartnerAria_330500027_02": "待っ{M#た}{F#て}…合言葉?",
- "PartnerTalk_Chat_PartnerAria_330500027_03": "あっ、えーっと、あっはは…",
- "PartnerTalk_Chat_PartnerAria_330500027_04": "これが、ちなつちゃんが付き合ってくれない理由なんだ…",
+ "PartnerTalk_Chat_PartnerAria_330500027_03": "えっと…えへへ…",
+ "PartnerTalk_Chat_PartnerAria_330500027_04": "ちなつちゃんが付き合ってくれない理由がね、これなの…",
"PartnerTalk_Chat_PartnerAria_330500027_05": "それじゃお客さん、準備はできたかな…?",
"PartnerTalk_Chat_PartnerAria_330500027_06": "ティーもミルクもリチャードで、\n100%のラブを召し上がれ!",
"PartnerTalk_Chat_PartnerAria_330500027_07": "ご、ごめんなさい…不合格で…",
"PartnerTalk_Chat_PartnerAria_330500027_08": "合言葉を言う時は、2人で手を合わせて\nハートを作ってもらわないと…!",
- "PartnerTalk_Chat_PartnerAria_330500027_09": "えっ…お前とハートを作んなきゃダメかよ…?\nさすがに嫌なんだけど…",
+ "PartnerTalk_Chat_PartnerAria_330500027_09": "えっ…お前とハート作んの…?\nさすがに嫌なんだけど…",
"PartnerTalk_Chat_PartnerAria_330500027_10": "ちょっ、まだ行くなって!\nハート作るだけだし、秒で終わるから、ほら!",
- "PartnerTalk_Chat_PartnerAria_330500027_11": "だから嫌だって、恥ずかしいにもほどがあんだろ…",
- "PartnerTalk_Chat_PartnerAria_330500027_12": "真面目そうな少年は踵を返して立ち去り、\nもうひとりの大胆な少年は、その後を追うしかなかった…",
- "PartnerTalk_Chat_PartnerAria_330500027_13": "あっ…まだ心の準備ができてないのかな…?",
- "PartnerTalk_Chat_PartnerAria_330500027_14": "どうりで…",
- "PartnerTalk_Chat_PartnerAria_330500027_15": "千夏が断るわけだ{F#ね}…",
- "PartnerTalk_Chat_PartnerAria_330500027_16": "じゃあ店長さん、手伝ってくれる…よね?",
- "PartnerTalk_Chat_PartnerAria_330500027_17": "あっ、じゃあこっちのお二人さん、\n合言葉の準備はできたかな…?",
- "PartnerTalk_Chat_PartnerAria_330500027_18": "ティーミルクの海で人生を過ごそう!",
- "PartnerTalk_Chat_PartnerAria_330500027_19": "ティーとミルクの出会いを楽しもう!",
+ "PartnerTalk_Chat_PartnerAria_330500027_11": "だから嫌だっつーの、\n恥ずいとかそういうレベルじゃないだろ…",
+ "PartnerTalk_Chat_PartnerAria_330500027_12": "真面目そうな少年が踵を返して立ち去ったので、\nもうひとりの少年も、その後を追うしかなかった…",
+ "PartnerTalk_Chat_PartnerAria_330500027_13": "あっ…まだ心の準備ができてなかったのかな…?",
+ "PartnerTalk_Chat_PartnerAria_330500027_14": "なるほど…",
+ "PartnerTalk_Chat_PartnerAria_330500027_15": "千夏は「ヤだ」{M#と}{F#って}言うだろうね…",
+ "PartnerTalk_Chat_PartnerAria_330500027_16": "店長さん…\n店長さんは手伝ってくれる、よね?",
+ "PartnerTalk_Chat_PartnerAria_330500027_17": "あっ、じゃあこっちのお二人さんは、準備できた…?",
+ "PartnerTalk_Chat_PartnerAria_330500027_18": "ティーミルクの海で人生謳歌!",
+ "PartnerTalk_Chat_PartnerAria_330500027_19": "ティーとミルクの出会いを堪能!",
"PartnerTalk_Chat_PartnerAria_330500027_20": "ティーもミルクもリチャードで…",
- "PartnerTalk_Chat_PartnerAria_330500027_21": "違う違う、合言葉はそれじゃないよ!\nほら、もう1回やろっ!",
+ "PartnerTalk_Chat_PartnerAria_330500027_21": "ちがうちがう、合言葉はそれじゃないよ!\nもう1回やろっ!",
"PartnerTalk_Chat_PartnerAria_330500027_22": "100%のラブを召し上がれっ!",
"PartnerTalk_Chat_PartnerAria_330500027_23": "(手でハートの片側を作る)",
"PartnerTalk_Chat_PartnerAria_330500027_24": "(親指を立てていいねをする)",
- "PartnerTalk_Chat_PartnerAria_330500027_25": "アリアはハートのもう片側を作って、合体させた。",
- "PartnerTalk_Chat_PartnerAria_330500027_26": "おめでとう、お二人さん!合格だよ!",
- "PartnerTalk_Chat_PartnerAria_330500027_27": "あなたたちがゲットした記念バッジは…!",
- "PartnerTalk_Chat_PartnerAria_330500027_28": "あっ、このバッジ、歌姫「セルシー」のアルバムの…",
- "PartnerTalk_Chat_PartnerAria_330500027_29": "そ、その…\nもっと最近でトレンドのシンガーのに変えたかったら…\n全然交換できるから…",
- "PartnerTalk_Chat_PartnerAria_330500027_30": "いやいやいや!",
- "PartnerTalk_Chat_PartnerAria_330500027_31": "これがいい!私、これが欲しかったの!!\nホントにホントにありがとねっ!!!",
- "PartnerTalk_Chat_PartnerAria_330500027_32": "店長さんも、ホントにホントにありがとう!!!",
- "PartnerTalk_Chat_PartnerAria_330500027_33": "いいねありがと~…じゃなくって!\n一緒にハートを作るんだよ、店長さん!",
- "PartnerTalk_Chat_PartnerAria_330500027_34": "アリアと何度も挑戦した末、ついにハートを作れた…",
+ "PartnerTalk_Chat_PartnerAria_330500027_25": "アリアはハートのもう片側を作って、ぴたりと合わせた。",
+ "PartnerTalk_Chat_PartnerAria_330500027_26": "おめでとう、二人とも…!合格だよ!",
+ "PartnerTalk_Chat_PartnerAria_330500027_27": "景品の記念バッジは…",
+ "PartnerTalk_Chat_PartnerAria_330500027_28": "わっ、これ、歌姫「セルシー」のアルバムの…",
+ "PartnerTalk_Chat_PartnerAria_330500027_29": "あ…で、でも…\nもし、今流行りの歌手に変えたかったら…\nぜんぜん交換とかもできるから…",
+ "PartnerTalk_Chat_PartnerAria_330500027_30": "ううんっ!",
+ "PartnerTalk_Chat_PartnerAria_330500027_31": "これがいい!私、これが欲しかったの!!\nホントのホントにありがとうっ!!",
+ "PartnerTalk_Chat_PartnerAria_330500027_32": "店長さんも…本当に、ありがとうねっ!!",
+ "PartnerTalk_Chat_PartnerAria_330500027_33": "いいねありがと~…じゃなくて!\n一緒にハートを作るんだよっ、店長さん!",
+ "PartnerTalk_Chat_PartnerAria_330500027_34": "アリアと何度も挑戦して、ついにハートを作れた…",
"PartnerTalk_Chat_PartnerAria_330500027_Name_01": "ココ",
"PartnerTalk_Chat_PartnerAria_330500027_Name_02": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500027_Name_03": "大胆な客",
+ "PartnerTalk_Chat_PartnerAria_330500027_Name_03": "思い切った客",
"PartnerTalk_Chat_PartnerAria_330500027_Name_04": "まじめな客",
"PartnerTalk_Chat_PartnerAria_330500028_01": "店長さん!こっちこっち!",
- "PartnerTalk_Chat_PartnerAria_330500028_02": "{M#君が郊外に来るなんてな}{F#アリアが郊外に来るなんて!}",
- "PartnerTalk_Chat_PartnerAria_330500028_03": "しかも秘密基地まで…",
- "PartnerTalk_Chat_PartnerAria_330500028_04": "えへへ、偶然の巡り合わせって言うべきかな?\nある依頼を終えた後、たまに来るようになったんだ!",
+ "PartnerTalk_Chat_PartnerAria_330500028_02": "アリアが郊外に縁がある{M#とは}{F#なんて}ね",
+ "PartnerTalk_Chat_PartnerAria_330500028_03": "ここで秘密の練習をして{M#いたのか}{F#たんだ}",
+ "PartnerTalk_Chat_PartnerAria_330500028_04": "えへへ…依頼が終わった後に、\nふらっと立ち寄ったことがあって、\nそれからたまに来るようになったの。",
"PartnerTalk_Chat_PartnerAria_330500028_05": "それじゃ、準備ができたら出発しよっ!",
"PartnerTalk_Chat_PartnerAria_330500028_Name_01": "アリア",
"PartnerTalk_Chat_PartnerAria_330500029_01": "店長さん!店長さん!",
- "PartnerTalk_Chat_PartnerAria_330500029_02": "3人のリスナーさんはすぐそこにいるよ!\n今から声をかけるけど…",
- "PartnerTalk_Chat_PartnerAria_330500029_03": "心の準備は…いいかな?",
- "PartnerTalk_Chat_PartnerAria_330500029_04": "あの3人はすっごく特別な種族で、\n街の人たちだと、あんまり見かけたことないかもだから…!",
+ "PartnerTalk_Chat_PartnerAria_330500029_02": "リスナーさんたちはすぐそこだよ。\nいつでも呼べるけど…",
+ "PartnerTalk_Chat_PartnerAria_330500029_03": "その…もう呼んじゃっても大丈夫かな?",
+ "PartnerTalk_Chat_PartnerAria_330500029_04": "3人ともすっごく珍しい種族で、\n街の方だとあんまり見かけないかもだから…!",
"PartnerTalk_Chat_PartnerAria_330500029_05": "{M#大丈夫だ、紹介してくれ}{F#大丈夫、紹介してほしいな!}",
- "PartnerTalk_Chat_PartnerAria_330500029_06": "{M#準備はできているさ}{F#準備バッチリだよ!}",
- "PartnerTalk_Chat_PartnerAria_330500029_07": "それじゃ紹介するね!この子たちが、\n郊外に住んでる熱心なリスナーさんの…",
- "PartnerTalk_Chat_PartnerAria_330500029_08": "建物の裏から、\n見慣れた「小さな影」が2つ現れた…",
- "PartnerTalk_Chat_PartnerAria_330500029_09": "ヘルバ!アルボル!ラ…",
+ "PartnerTalk_Chat_PartnerAria_330500029_06": "いつでもオッケー{M#さ}{F#よ!}",
+ "PartnerTalk_Chat_PartnerAria_330500029_07": "それじゃ紹介するね!この子たちが、\n郊外にいる熱心なリスナーさんの…",
+ "PartnerTalk_Chat_PartnerAria_330500029_08": "建物の裏から、二つの見慣れた「小さな影」が現れた…",
+ "PartnerTalk_Chat_PartnerAria_330500029_09": "ヘルバ!アルボル!ラテ…",
"PartnerTalk_Chat_PartnerAria_330500029_10": "って、あれ…?ラテレムは?",
"PartnerTalk_Chat_PartnerAria_330500029_11": "ブヒブヒッ!",
- "PartnerTalk_Chat_PartnerAria_330500029_12": "えっ、アネゴに連れてかれちゃった!?",
+ "PartnerTalk_Chat_PartnerAria_330500029_12": "えっ、「アネゴ」さんに連れてかれちゃった!?",
"PartnerTalk_Chat_PartnerAria_330500029_13": "ブヒ、ブヒブヒッ!",
- "PartnerTalk_Chat_PartnerAria_330500029_14": "みんなが私の歌を聴くために\nいつもサボって出てくるから、\nアネゴがめっちゃ怒ってる!?",
- "PartnerTalk_Chat_PartnerAria_330500029_15": "あちゃ…イノシシのアネゴもいたんだ…",
- "PartnerTalk_Chat_PartnerAria_330500029_16": "それならもっと早く紹介して、\n一緒に歌を聞いたらいいのに!",
- "PartnerTalk_Chat_PartnerAria_330500029_17": "ブヒ、ブヒ、ブヒッ!",
- "PartnerTalk_Chat_PartnerAria_330500029_18": "えっ、アネゴが今から落とし前をつけに来る?\n逃げた方がいい??",
- "PartnerTalk_Chat_PartnerAria_330500029_19": "アネゴは私のこと、\n子供を誘拐する悪い人だと思ってる…って、ええ!?\nなんで???",
- "PartnerTalk_Chat_PartnerAria_330500029_20": "ううん、大丈夫だから、\nあとで私がちゃんと説明するね…",
+ "PartnerTalk_Chat_PartnerAria_330500029_14": "みんなが私の歌を聴きに抜け出すから、\n「アネゴ」さんがカンカン、って…ほんと!?",
+ "PartnerTalk_Chat_PartnerAria_330500029_15": "そ、そうだったんだ…\nイノシシさんの「アネゴ」さんもいたんだね…",
+ "PartnerTalk_Chat_PartnerAria_330500029_16": "それなら早く紹介してくれてもよかったのに。\n「アネゴ」さんと一緒に聴いてくれたら…",
+ "PartnerTalk_Chat_PartnerAria_330500029_17": "ブヒ、ブヒブヒッ!",
+ "PartnerTalk_Chat_PartnerAria_330500029_18": "えっ、「アネゴ」さんが今から落とし前をつけに…\nに、逃げた方がいいって?",
+ "PartnerTalk_Chat_PartnerAria_330500029_19": "「アネゴ」さんは私のこと、\n音楽で子供をさらってく悪いヤツだって思ってる…\nって、ええ!?な、なんでっ!?",
+ "PartnerTalk_Chat_PartnerAria_330500029_20": "う、ううん、大丈夫っ!\n私がしっかり説明するからっ…",
"PartnerTalk_Chat_PartnerAria_330500029_21": "ブヒブヒしか言って{M#い}ないのに…",
- "PartnerTalk_Chat_PartnerAria_330500029_22": "どこからその情報量が…",
- "PartnerTalk_Chat_PartnerAria_330500029_23": "話し終わるや否や、\n見覚えのある人影がバットを振り回しながら、\n建物の裏から現れた…",
- "PartnerTalk_Chat_PartnerAria_330500029_24": "ラテレム!例の女って彼女のことですの!?",
- "PartnerTalk_Chat_PartnerAria_330500029_25": "は、はじめまして!\nじゃあ、あなたがイノシシのアネゴ…じゃなくって、\nイノシシたちのお姉ちゃん?",
+ "PartnerTalk_Chat_PartnerAria_330500029_22": "どこからそれだけの情報が…",
+ "PartnerTalk_Chat_PartnerAria_330500029_23": "話がひと段落した直後、建物の裏から、\nこれも見覚えのある人影が、バットを振りかざしながら現れた…",
+ "PartnerTalk_Chat_PartnerAria_330500029_24": "ラテレム!これが例の女ですの!?",
+ "PartnerTalk_Chat_PartnerAria_330500029_25": "は、はじめまして!\nあなたがイノシシさんの「アネゴ」さん…じゃなくって…\nイノシシさんたちの、お姉ちゃん…?",
"PartnerTalk_Chat_PartnerAria_330500029_26": "誰がイノシシで、誰がお姉ちゃんですって!?",
- "PartnerTalk_Chat_PartnerAria_330500029_27": "あなた!よくも私のイノシシたちを騙し…!",
+ "PartnerTalk_Chat_PartnerAria_330500029_27": "あなた!よくも私のイノシシどもを騙し…!",
"PartnerTalk_Chat_PartnerAria_330500029_28": "って、えっ、プロキシさん!?\nど、どうしてあなたが、ここにいるんですの…?",
- "PartnerTalk_Chat_PartnerAria_330500029_29": "{M#やあ、ルーシー…}{F#こんにちは、ルーシー…}",
- "PartnerTalk_Chat_PartnerAria_330500029_30": "{M#彼女は友人のアリアだ}{F#この子は友達のアリアだよ}",
- "PartnerTalk_Chat_PartnerAria_330500029_31": "はじめまして…\nその、私、本当に悪気はなくって…",
- "PartnerTalk_Chat_PartnerAria_330500029_32": "それと、あなたのイノシシを\n騙したりなんてしてないの…!この子たちにはただ、\nリスナーになってもらってるだけで…",
- "PartnerTalk_Chat_PartnerAria_330500029_33": "ブヒブヒブヒ!",
+ "PartnerTalk_Chat_PartnerAria_330500029_29": "{M#やあ}{F#こんにちは}、ルーシー…",
+ "PartnerTalk_Chat_PartnerAria_330500029_30": "{M#紹介するよ、友人のアリアだ}{F#紹介するね、友達のアリアだよ}",
+ "PartnerTalk_Chat_PartnerAria_330500029_31": "こ、こんにちは…\nごめんなさい、その、\n私、本当に悪気はなくて…",
+ "PartnerTalk_Chat_PartnerAria_330500029_32": "それに、あなたのイノシシさんを騙してるつもりもなくって…!\nただ、私の歌を聴いてくれる、大切なリスナーさんたちなの…",
+ "PartnerTalk_Chat_PartnerAria_330500029_33": "ブヒ、ブヒブヒッ!",
"PartnerTalk_Chat_PartnerAria_330500029_34": "えっ、そう…ですの?…って、待ちなさい、\nあなたのことは知ってましてよ!",
- "PartnerTalk_Chat_PartnerAria_330500029_35": "ネットでオリ曲を投稿してる3人組でしょう?\nシーザーが昨日、あなたたちの動画を見ていましたわ…",
+ "PartnerTalk_Chat_PartnerAria_330500029_35": "ネットで歌を投稿してる3人組でしょう?\nシーザーが昨日、あなたたちの動画にかじりついてましたわ…",
"PartnerTalk_Chat_PartnerAria_330500029_36": "私としたことが、失礼な真似をしてしまいましたわね…\nごめんあそばせ。",
"PartnerTalk_Chat_PartnerAria_330500029_37": "ほらラテレム!\n早く客人にドリンクを持ってきなさい!",
- "PartnerTalk_Chat_PartnerAria_330500029_38": "ヘルバとアルボル!ボサッとしてないで、\nお客様に椅子を出しなさい!\nただで何曲も歌を聴かせて、\nお返しの一つもできないんですの!?",
- "PartnerTalk_Chat_PartnerAria_330500029_39": "いいのいいの!\nそんなに気を遣わなくたって…",
- "PartnerTalk_Chat_PartnerAria_330500029_40": "いいえ、ここに来た者はみな私たちの客人、\nとことんもてなして差し上げますわ!",
- "PartnerTalk_Chat_PartnerAria_330500029_41": "ルーシーは郊外の流儀で、\nアリアを存分にもてなしたが、\nその歓待ぶりに、アリアは終始おじおじしていた…",
- "PartnerTalk_Chat_PartnerAria_330500029_42": "その後、\nルーシーはシーザー用と自分用にサインをもらい、\nみんなで好きな音楽について語り合った…",
+ "PartnerTalk_Chat_PartnerAria_330500029_38": "ヘルバ、アルボル!\nボサッとしてないで、椅子でも出したらどうですの!\nただで何曲も聴いてきたんでしょう!?\n礼のひとつも返さず済ますおつもり!?",
+ "PartnerTalk_Chat_PartnerAria_330500029_39": "あ、そんなそんな…気を遣ってもらわなくても…!",
+ "PartnerTalk_Chat_PartnerAria_330500029_40": "いいえ、ここに来たからには私たちの客人、\nとことんもてなして差し上げますわ!",
+ "PartnerTalk_Chat_PartnerAria_330500029_41": "ルーシーは郊外の流儀で、アリアを存分にもてなしたが、\nその歓待ぶりに、アリアはすっかり恐縮してしまって{M#い}た…",
+ "PartnerTalk_Chat_PartnerAria_330500029_42": "途中、ルーシーはシーザー用と自分用にサインをもらい、\nその後、みんなで好きな音楽について語り合った…",
"PartnerTalk_Chat_PartnerAria_330500029_Name_01": "アリア",
"PartnerTalk_Chat_PartnerAria_330500029_Name_02": "ヘルバ",
"PartnerTalk_Chat_PartnerAria_330500029_Name_03": "アルボル",
"PartnerTalk_Chat_PartnerAria_330500029_Name_04": "ラテレム",
- "PartnerTalk_Chat_PartnerAria_330500030_01": "店長さん!来てくれたんだね!",
- "PartnerTalk_Chat_PartnerAria_330500030_02": "さっき、ここのスタッフさんに聞いてみたんだけど、\n今夜は平日だから、海辺には\nちっちゃなボンプが2匹しかいませんって言ってた。",
- "PartnerTalk_Chat_PartnerAria_330500030_03": "やっぱり店長さんの言った通り、\n夜はあんまり人がいないっぽいね…",
- "PartnerTalk_Chat_PartnerAria_330500030_04": "{M#もちろんさ}{F#もちろんだよ!}",
- "PartnerTalk_Chat_PartnerAria_330500030_05": "{M#じゃあ、ビーチを満喫しようか}{F#それじゃ、ビーチを満喫しに行こ!}",
+ "PartnerTalk_Chat_PartnerAria_330500030_01": "店長さん!こんばんは!",
+ "PartnerTalk_Chat_PartnerAria_330500030_02": "さっきここのスタッフさんに聞いてみたんだけどね、\n平日の夜なのもあって、今はボンプが2匹いるだけなんだって。",
+ "PartnerTalk_Chat_PartnerAria_330500030_03": "店長さんの言う通りだったね、夜なら人がいないんだ…",
+ "PartnerTalk_Chat_PartnerAria_330500030_04": "そういうこと{M#さ}{F#!}",
+ "PartnerTalk_Chat_PartnerAria_330500030_05": "{M#それじゃあ、ビーチを満喫しようか}{F#それじゃ、ビーチを満喫しに行こ!}",
"PartnerTalk_Chat_PartnerAria_330500030_06": "うん、行こっ!",
- "PartnerTalk_Chat_PartnerAria_330500030_07": "やっと海に行けるね!\nホログラムに不具合が出ないといいな…",
+ "PartnerTalk_Chat_PartnerAria_330500030_07": "ずっと、海に来てみたかったの。\nエラーが出ないといいな…",
"PartnerTalk_Chat_PartnerAria_330500030_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500031_01": "うーん…",
- "PartnerTalk_Chat_PartnerAria_330500031_02": "本当に大丈夫かな?\nホログラムがいきなりおかしくなったりしたら…",
- "PartnerTalk_Chat_PartnerAria_330500031_03": "{M#大丈夫だ、リラックス}{F#リラックスリラックス}",
- "PartnerTalk_Chat_PartnerAria_330500031_04": "{M#今の気分はどうだい?}{F#今の気分はどう?}",
- "PartnerTalk_Chat_PartnerAria_330500031_05": "うーん…温度センサーのせいかな、\nちょっとだけ涼しい感じ…",
- "PartnerTalk_Chat_PartnerAria_330500031_06": "水の中の砂って、乾いてる砂と感触が全然違うね、\nもっとしっかりしてるっていうか…",
- "PartnerTalk_Chat_PartnerAria_330500031_07": "わぁ…不思議…",
- "PartnerTalk_Chat_PartnerAria_330500031_08": "{M#その調子だ、物は試しだ}{F#その調子!物は試しだよ!}",
- "PartnerTalk_Chat_PartnerAria_330500031_09": "うん!ちなつちゃんが言ってた、\n海辺にいると落ち着くって感覚…わかってきたかも!",
- "PartnerTalk_Chat_PartnerAria_330500031_10": "えっ、待って…\n何かがおかしい…\n私、ホログラムが…",
- "PartnerTalk_Chat_PartnerAria_330500031_11": "海水に触れたせいか、\nアリアのホログラムがいきなり消失し、\n構造体の身体が露わになった…",
- "PartnerTalk_Chat_PartnerAria_330500031_12": "さらに面倒なことに、\nその時、2匹の小さなボンプが近くにやってきた…",
- "PartnerTalk_Chat_PartnerAria_330500031_13": "ああああ!まままままずいですよっ!\nこのままだと見られちゃいますぅ…",
- "PartnerTalk_Chat_PartnerAria_330500031_14": "{M#アリア、静かに…}{F#しーっ!静かに…}",
- "PartnerTalk_Chat_PartnerAria_330500031_15": "{M#向こうは気付いていないようだ}{F#向こうは気付いてないみたいだよ}",
- "PartnerTalk_Chat_PartnerAria_330500031_16": "は、はいぃ…",
- "PartnerTalk_Chat_PartnerAria_330500031_17": "ンナ、ンナナ~\n(あ~夜の海辺~ロマンチックな星空~)",
- "PartnerTalk_Chat_PartnerAria_330500031_18": "ンナ?ンナ。\n(ねぇ、本当に大丈夫?\n前にこのビーチで心霊現象が起きたって、\nガブットボンプから聞いたけど…)",
+ "PartnerTalk_Chat_PartnerAria_330500031_01": "うぅ…",
+ "PartnerTalk_Chat_PartnerAria_330500031_02": "ほ、ほんとに大丈夫かな…?\nホログラムが急におかしくなっちゃったりしたら…",
+ "PartnerTalk_Chat_PartnerAria_330500031_03": "{M#人もいないんだ、大丈夫さ}{F#人もいないから、大丈夫だよ}",
+ "PartnerTalk_Chat_PartnerAria_330500031_04": "何か、感じることはある{M#かい}?",
+ "PartnerTalk_Chat_PartnerAria_330500031_05": "えっと…\n温感センサーの調子なのかわかんないけど、\nなんだか、ひんやりしてる感じはするかも…",
+ "PartnerTalk_Chat_PartnerAria_330500031_06": "水の中の砂って、乾いてる砂とはぜんぜん感触が違う…\nサラサラじゃなくて、ギュッてしてて…",
+ "PartnerTalk_Chat_PartnerAria_330500031_07": "すっごく…不思議な感じ…",
+ "PartnerTalk_Chat_PartnerAria_330500031_08": "何事もやってみるべき{M#だろう?}{F#でしょ?}",
+ "PartnerTalk_Chat_PartnerAria_330500031_09": "うん…うん!ちなつちゃんが言ってた、\n海辺にいると落ち着くって気持ち…今ならわかる気がする。",
+ "PartnerTalk_Chat_PartnerAria_330500031_10": "あれ?ちょっと待って、なんか変…\n私、ホログラムが…",
+ "PartnerTalk_Chat_PartnerAria_330500031_11": "海水に触れつづけたせいか、\nアリアのホログラムがいきなり消えて、\n構造体の体があらわになってしまった…",
+ "PartnerTalk_Chat_PartnerAria_330500031_12": "さらに厄介なことに、\nちょうど2匹のボンプがこっちに近づいて{M#い}る…!",
+ "PartnerTalk_Chat_PartnerAria_330500031_13": "ど、どうしましょう、どうしましょう…!\nこのままだと見られちゃいますっ…!",
+ "PartnerTalk_Chat_PartnerAria_330500031_14": "{M#アリア、静かに…}{F#アリア、しーっ…}",
+ "PartnerTalk_Chat_PartnerAria_330500031_15": "向こうは気付いて{M#いないようだ}{F#ないみたい}",
+ "PartnerTalk_Chat_PartnerAria_330500031_16": "えと…はぃ…",
+ "PartnerTalk_Chat_PartnerAria_330500031_17": "ンナ、ンナナ~\n(あぁ~夜の海辺~ロマンチックな星空~)",
+ "PartnerTalk_Chat_PartnerAria_330500031_18": "ンナ?ンナ。\n(ねぇ、本当に大丈夫?\nこのビーチ、前に心霊現象が起きたって、\nガブットボンプから聞いたんだけど…)",
"PartnerTalk_Chat_PartnerAria_330500031_19": "ン!ンナナ!\n(何が心霊現象だ!ボクたちボンプはな、\nマルセルグループの科学技術の結晶なんだぞ!\nそんな話を信じてどうする!)",
- "PartnerTalk_Chat_PartnerAria_330500031_20": "ンナ…\n(はいはいわかったよ…\nただなんとなくおかしい気がするってだけで…)",
- "PartnerTalk_Chat_PartnerAria_330500031_21": "ンナ、ンナ…\n(心配するな、科学を信じるんだ。ここはボクたち以外に\n{M#男女一人ずつ}{F#女の子二人}しかいないし、\nそれこそあの2人がサイバー幽霊でも…)",
- "PartnerTalk_Chat_PartnerAria_330500031_22": "ンナ——ナナ!\n(なけれっ…ばあああああああああ!!)",
- "PartnerTalk_Chat_PartnerAria_330500031_23": "ンナナ!\n(だから言ったじゃん!ここおかしいって!\nそんなに怖いならなんで来たのさ!)",
- "PartnerTalk_Chat_PartnerAria_330500031_24": "ンン…ナナ!!\n(皿は水平、針は中心、調整ネジは外側に…\n測れば左、分銅は右…逆にしないで要注意…!)",
- "PartnerTalk_Chat_PartnerAria_330500031_25": "ン?ナナ?\n(え…何してるの?)",
- "PartnerTalk_Chat_PartnerAria_330500031_26": "ンナ、ンナ!\n(分かってないな…幽霊ってだいたい呪言が怖いじゃん?\nだからこういうサイバー幽霊には、\n理系の口上が効くに決まってる!)",
- "PartnerTalk_Chat_PartnerAria_330500031_27": "ン!ンナナ?\n(ああ…ええ?\nこれ本当に効果あるのかな…?)",
- "PartnerTalk_Chat_PartnerAria_330500031_28": "ンナナ?\n(えっと…皿は水平、針は中心…?)",
- "PartnerTalk_Chat_PartnerAria_330500031_29": "{M#あれは何をしているんだろう…}{F#あれ、何をしてるのかな…}",
- "PartnerTalk_Chat_PartnerAria_330500031_30": "私の推測が合ってるなら、\n私たちのことを機械の悪魔か何かだと思って、\n祓おうとしてるかもですね…!",
- "PartnerTalk_Chat_PartnerAria_330500031_31": "あの子たちが頑張ってる隙に、\n早くここから逃げましょう…",
- "PartnerTalk_Chat_PartnerAria_330500031_32": "2匹のボンプが懸命に「まじない」をかけている隙に、\nアリアと一緒にここから離れ、\nショートの原因となった海水を拭き取り、\nホログラムもひとまず正常に戻った。",
- "PartnerTalk_Chat_PartnerAria_330500031_33": "うぅ…危うくバレちゃうとこだった…!",
- "PartnerTalk_Chat_PartnerAria_330500031_34": "まさかこうなるなんて…",
- "PartnerTalk_Chat_PartnerAria_330500031_35": "ビックリした…",
- "PartnerTalk_Chat_PartnerAria_330500031_36": "でも…さっきの、すごくスリリングだったね…!\n海辺を散歩してるだけで、\nこんなハプニングを経験するなんて…",
- "PartnerTalk_Chat_PartnerAria_330500031_37": "じゃあ、アリアは楽しかった{M#かい}?",
- "PartnerTalk_Chat_PartnerAria_330500031_38": "もちろん!初めて海水に足をつけたし、\nボンプに正体を知られそうになってたし…\n一生忘れられない思い出になっちゃうね!",
- "PartnerTalk_Chat_PartnerAria_330500031_39": "アリアの一生、か…",
- "PartnerTalk_Chat_PartnerAria_330500031_40": "{M#とても長くなりそうだ}{F#すっごく長くなりそうだね!}",
- "PartnerTalk_Chat_PartnerAria_330500031_41": "あっはは…\nありがとね、店長さん!",
- "PartnerTalk_Chat_PartnerAria_330500031_42": "最近、ずっと私に付き合って\n一緒に楽しい時間を過ごしてくれて…",
+ "PartnerTalk_Chat_PartnerAria_330500031_20": "ンナ…\n(はいはいわかったって…\nただちょっとヘンな感じがするってだけで…)",
+ "PartnerTalk_Chat_PartnerAria_330500031_21": "ンナ、ンナ…\n(科学を信じれば怖いことなんてない。ここはボクたち以外に\n{M#男女一人ずつ}{F#女の子二人}しかいないんだ。その二人が機械の幽霊でも…)",
+ "PartnerTalk_Chat_PartnerAria_330500031_22": "ンナ——ナナ!\n(ない限り…って、うわああぁぁぁぁ!!)",
+ "PartnerTalk_Chat_PartnerAria_330500031_23": "ンナナ!\n(言ったじゃん!ヘンな感じがするって言ったじゃん!\nキミがどうしてもって言うから来たのにぃ!)",
+ "PartnerTalk_Chat_PartnerAria_330500031_24": "ンン…ナナ!!\n(皿は水平、針はゼロ点、調節ネジは外回し…\n分銅、秤、慎重、念じろ!)",
+ "PartnerTalk_Chat_PartnerAria_330500031_25": "ン?ナナ?\n(え…何言ってるの?)",
+ "PartnerTalk_Chat_PartnerAria_330500031_26": "ンナ、ンナ!\n(分かってないな!幽霊はだいたいまじないに弱いんだ、\nだから機械の幽霊には、理系の知識が効くに決まってる!)",
+ "PartnerTalk_Chat_PartnerAria_330500031_27": "ン!ンナナ?\n(それ…本当に効果あるの…?)",
+ "PartnerTalk_Chat_PartnerAria_330500031_28": "ンナナ?\n(ええっと…サイン、コサイン、タンジェント…\n咲いた、コスモス、コスモス、咲いた…?)",
+ "PartnerTalk_Chat_PartnerAria_330500031_29": "何をして{M#いるのだろう…}{F#るんだろう…}",
+ "PartnerTalk_Chat_PartnerAria_330500031_30": "たぶん…私のことを、\n機械の幽霊か何かだと思って、\n除霊しようとしてるみたいです…",
+ "PartnerTalk_Chat_PartnerAria_330500031_31": "あの子たちが頑張ってる間に、\n早くここから逃げましょう…!",
+ "PartnerTalk_Chat_PartnerAria_330500031_32": "2匹のボンプが懸命に「まじない」をかけて{M#い}る隙に、\nアリアと一緒にその場を離れた。\nショートの原因となった海水を丁寧に取り除くと、\nホログラムもひとまず正常に戻った。",
+ "PartnerTalk_Chat_PartnerAria_330500031_33": "ふぅ…危うくバレちゃうとこだった…!",
+ "PartnerTalk_Chat_PartnerAria_330500031_34": "なんとかなった{M#ものの}{F#けど}…",
+ "PartnerTalk_Chat_PartnerAria_330500031_35": "{M#ハラハラさせてしまったね…}{F#ヒヤヒヤさせちゃったね…}",
+ "PartnerTalk_Chat_PartnerAria_330500031_36": "ううん!\nでも、さっきの…すっごくスリリングだったね…!\n海辺をお散歩してるだけで、こんなドキドキがあるなんて…",
+ "PartnerTalk_Chat_PartnerAria_330500031_37": "{M#なら}{F#じゃあ}、アリアは楽しめた{M#かい}?",
+ "PartnerTalk_Chat_PartnerAria_330500031_38": "もちろんだよっ!\n初めて海を感じることができて…\nボンプに構造体だってバレちゃいそうになって…\nきっと…一生忘れられない思い出になったと思う!",
+ "PartnerTalk_Chat_PartnerAria_330500031_39": "アリアの一生の思い出、か{F#ぁ}…",
+ "PartnerTalk_Chat_PartnerAria_330500031_40": "{M#ずっと、覚えてくれるんだな}{F#ずーっと…覚えてくれるんだね}",
+ "PartnerTalk_Chat_PartnerAria_330500031_41": "…うん、ぜったいに忘れないよ。\nありがとうね、店長さん。",
+ "PartnerTalk_Chat_PartnerAria_330500031_42": "最近、ずっと私に付き合ってくれて、\nたくさんの楽しい時間を過ごさせてくれて…",
"PartnerTalk_Chat_PartnerAria_330500031_Name_01": "アリア",
"PartnerTalk_Chat_PartnerAria_330500031_Name_02": "レゾナンボンプ",
"PartnerTalk_Chat_PartnerAria_330500031_Name_03": "アボカドボンプ",
- "PartnerTalk_Chat_PartnerAria_330500032_01": "私…澄輝坪に来るたび、\n体の電流が安定するような\n心地良さを感じるんだ。",
- "PartnerTalk_Chat_PartnerAria_330500032_02": "もしかしてこれって、羽ちゃんが言ってた、\n「まったりな生き方」ってやつ?",
- "PartnerTalk_Chat_PartnerAria_330500032_03": "澄輝坪は癒しにぴったりだ{F#よ}",
- "PartnerTalk_Chat_PartnerAria_330500032_04": "うん!今回のお出かけで、\n探してる答えが見つかる気がするね…",
- "PartnerTalk_Chat_PartnerAria_330500032_05": "じゃあ、適当観に行こっか!店長先生!",
+ "PartnerTalk_Chat_PartnerAria_330500032_01": "ふぅ…私、澄輝坪に来るとね、\n回路の電流までなんだか落ち着いてくる気がするの。",
+ "PartnerTalk_Chat_PartnerAria_330500032_02": "羽ちゃん、よく「まったりのんびり生きようよ」みたいに\n言うんだけど…もしかして、こういう感じなのかな?",
+ "PartnerTalk_Chat_PartnerAria_330500032_03": "澄輝坪は保養地でもあるからね",
+ "PartnerTalk_Chat_PartnerAria_330500032_04": "じゃあ今回のお出かけで、探してる答えも見つかるかもだね…",
+ "PartnerTalk_Chat_PartnerAria_330500032_05": "それじゃあ、適当観に行こっか!店長先生!",
"PartnerTalk_Chat_PartnerAria_330500032_Name_01": "アリア",
- "PartnerTalk_Chat_PartnerAria_330500033_01": "着いたよ!\nそれじゃ店長さん、占ってくれる?",
- "PartnerTalk_Chat_PartnerAria_330500033_02": "{M#僕が占うのではなく}{F#私が占うわけじゃなくて}",
- "PartnerTalk_Chat_PartnerAria_330500033_03": "{M#朔が占うんだ}{F#朔が占うんだよ}",
- "PartnerTalk_Chat_PartnerAria_330500033_04": "朔って、このワンちゃんのこと?",
- "PartnerTalk_Chat_PartnerAria_330500033_05": "えっ、この子って、占いができるの?",
- "PartnerTalk_Chat_PartnerAria_330500033_06": "{M#ああ}{F#うん}、心の中で願い事を唱えながら",
+ "PartnerTalk_Chat_PartnerAria_330500033_01": "着いたっ!\n店長さん、早速だけど…占ってほしいな!",
+ "PartnerTalk_Chat_PartnerAria_330500033_02": "{M#僕が占うのではなく}{F#私が占うんじゃなくて}",
+ "PartnerTalk_Chat_PartnerAria_330500033_03": "朔が占うんだ{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500033_04": "朔って…このワンちゃんのこと?",
+ "PartnerTalk_Chat_PartnerAria_330500033_05": "えっ…この子が占いをするの!?",
+ "PartnerTalk_Chat_PartnerAria_330500033_06": "{M#ああ}{F#うん}、声に出さず思いを念じて",
"PartnerTalk_Chat_PartnerAria_330500033_07": "占い箱を揺らしてみて{M#くれ}",
- "PartnerTalk_Chat_PartnerAria_330500033_08": "じゃあ、えっと…\n私たちのライブが成功しますか…",
- "PartnerTalk_Chat_PartnerAria_330500033_09": "あっ、ごめんごめん、\n心の中で唱えるんだった…",
- "PartnerTalk_Chat_PartnerAria_330500033_10": "アリアは占い箱を揺らした後、\n開けてみると、中は空っぽだった…",
- "PartnerTalk_Chat_PartnerAria_330500033_11": "えーっと…卦象録を見てみるね…",
- "PartnerTalk_Chat_PartnerAria_330500033_12": "あれっ?こういう卦象がないみたい…",
- "PartnerTalk_Chat_PartnerAria_330500033_13": "{M#えっ、どうしてないんだ?}{F#ええっ、どうしてないの?}",
- "PartnerTalk_Chat_PartnerAria_330500033_14": "待って{M#くれ}、何かおかしい…",
- "PartnerTalk_Chat_PartnerAria_330500033_15": "もしかして…運が悪すぎて、\n神様に見放されちゃったってこと…?",
- "PartnerTalk_Chat_PartnerAria_330500033_16": "違う違う…",
- "PartnerTalk_Chat_PartnerAria_330500033_17": "そんな大げさな…",
- "PartnerTalk_Chat_PartnerAria_330500033_18": "大丈夫だよ、店長さん…\n慰めてくれなくてもいいから…",
- "PartnerTalk_Chat_PartnerAria_330500033_19": "ちなつちゃんは足をくじいちゃうし、\n羽ちゃんはスクラッチが当たらないし、\n私は声がおかしくなっちゃってるし…",
- "PartnerTalk_Chat_PartnerAria_330500033_20": "きっとこれって、\nライブに参加しないほうがいいって\n神様が伝えようとしてくれてるからだよね…",
- "PartnerTalk_Chat_PartnerAria_330500033_21": "混乱の中、傍らから聞き覚えのある声が聞こえてきた。",
- "PartnerTalk_Chat_PartnerAria_330500033_22": "おおっ、{M#お弟子くん}{F#お弟子ちゃん}じゃないか!\n友達を連れて遊びに来たのか?",
- "PartnerTalk_Chat_PartnerAria_330500033_23": "{M#潘さん、助けてくれ…}{F#潘さん助けて…!}",
- "PartnerTalk_Chat_PartnerAria_330500033_24": "{M#占い箱のサイコロがなくなっている…}{F#占い箱のサイコロがなくなったの!}",
- "PartnerTalk_Chat_PartnerAria_330500033_25": "え?いや、失くなってなんかないぞ!",
- "PartnerTalk_Chat_PartnerAria_330500033_26": "ほら、全部おれの手元にあるんだ…\n朔に手伝って教え亭を掃除しろってお師さんに言われて、\nサイコロを見てみたら、もう相当汚くなっててな…",
- "PartnerTalk_Chat_PartnerAria_330500033_27": "長い時間をかけて洗ったり擦ったりして、\nやっときれいにできたんだ。",
- "PartnerTalk_Chat_PartnerAria_330500033_28": "ほら、入れてやったぞ。\nこれでもう一回占ってみろ。",
- "PartnerTalk_Chat_PartnerAria_330500033_29": "潘さんがサイコロを占い箱の中に入れた後、\nアリアは再びそれを振った。\nそして、今度は3つの太陽が出た…",
+ "PartnerTalk_Chat_PartnerAria_330500033_08": "それじゃあ…私たちのライブは、成こ——",
+ "PartnerTalk_Chat_PartnerAria_330500033_09": "あっ、ごめんごめん、声に出さないんだったね…",
+ "PartnerTalk_Chat_PartnerAria_330500033_10": "アリアは占い箱を揺らして…\n開けてみると、しかし——中は空っぽだった…",
+ "PartnerTalk_Chat_PartnerAria_330500033_11": "えーっと「卦象録」?って言うんだよね、どうかな…",
+ "PartnerTalk_Chat_PartnerAria_330500033_12": "あれっ?空っぽって…これはどういう…?",
+ "PartnerTalk_Chat_PartnerAria_330500033_13": "{M#何…?なぜサイコロがないんだ?}{F#えっ…?なんでサイコロがないの?}",
+ "PartnerTalk_Chat_PartnerAria_330500033_14": "待って{M#くれ}、おかしい{M#な}…",
+ "PartnerTalk_Chat_PartnerAria_330500033_15": "もしかして…私の運が悪すぎて、\n神様にまで見放されちゃったってこと?",
+ "PartnerTalk_Chat_PartnerAria_330500033_16": "違う、そうじゃない{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500033_17": "大げさに捉えすぎだ{F#よ}",
+ "PartnerTalk_Chat_PartnerAria_330500033_18": "大丈夫だよ、店長さん…無理に慰めようとしないで…",
+ "PartnerTalk_Chat_PartnerAria_330500033_19": "ちなつちゃんは足をくじいちゃって、\n羽ちゃんもクジ運がなくなっちゃって、\n私も声がおかしくなっちゃって…",
+ "PartnerTalk_Chat_PartnerAria_330500033_20": "ぜんぶ…ライブに出ない方がいいっていうサインなのかも…",
+ "PartnerTalk_Chat_PartnerAria_330500033_21": "アリアは見る見るうちに落ち込んでいって——その時、\nすぐそばから聞き馴染みのある声が聞こえてきた。",
+ "PartnerTalk_Chat_PartnerAria_330500033_22": "おおっ、お弟子{M#くん}{F#ちゃん}じゃないか!\n友達を連れて遊びに来たのか?",
+ "PartnerTalk_Chat_PartnerAria_330500033_23": "潘さん、助けて{M#くれ…}{F#…!}",
+ "PartnerTalk_Chat_PartnerAria_330500033_24": "占い箱のサイコロが{M#ないんだ}{F#なくなったの!}",
+ "PartnerTalk_Chat_PartnerAria_330500033_25": "えっ?いやいや、失くなってなんかないぞ!",
+ "PartnerTalk_Chat_PartnerAria_330500033_26": "ほら、今は全部おれが持ってるんだ。\nお師さんから教え亭の掃除をしろって言われてな。\n中のサイコロもずいぶん使い込まれてたもんだから…",
+ "PartnerTalk_Chat_PartnerAria_330500033_27": "洗っては擦って…傷つけないよう気をつけて…\nここまできれいにするのに、ずいぶんかかっちまった!",
+ "PartnerTalk_Chat_PartnerAria_330500033_28": "ほら、戻しといたぞ。\nこれでもう一回占ってみればいいさ。",
+ "PartnerTalk_Chat_PartnerAria_330500033_29": "潘さんがサイコロを占い箱の中に入れた後、\nアリアは再びそれを振って、今度は——\nなんと、「太陽」の目が三つ出た…!",
"PartnerTalk_Chat_PartnerAria_330500033_30": "おおっ!こりゃあすごいのを引いたな、お嬢ちゃん!",
- "PartnerTalk_Chat_PartnerAria_330500033_31": "こいつは最高の卦象、\n大大吉の「煌天耀世(こうてんようせ)」だ!\n近いうちに良いことがあるに違いない!",
- "PartnerTalk_Chat_PartnerAria_330500033_32": "あ…うん!ありがとう!\nそれなら安心かな…",
- "PartnerTalk_Chat_PartnerAria_330500033_33": "だが、焦りは禁物だぞ。\nほら、この卦象を見てみろ。\n「流れに従えば、財の道が開ける。\n一日一歩、積み重ねて功を成すべし」…",
- "PartnerTalk_Chat_PartnerAria_330500033_34": "流れに身を任せて、努力を怠らない、\nそれでこそ目標を達成できるって意味だ。",
- "PartnerTalk_Chat_PartnerAria_330500033_35": "うん!お手伝いとアドバイス、\nほんとありがとね、潘さん!",
- "PartnerTalk_Chat_PartnerAria_330500033_36": "なに、これくらいお安いご用さ!\n暇があったら、また遊びに来いよ!",
+ "PartnerTalk_Chat_PartnerAria_330500033_31": "こいつは最高の卦象、\n大大吉の「煌天耀世(こうてんようせい)」だ!\n近々きっと良いことがあるぞお!",
+ "PartnerTalk_Chat_PartnerAria_330500033_32": "あ、ありがとう…!\nそんなすごいのが…やっと、ほっとできたかも…",
+ "PartnerTalk_Chat_PartnerAria_330500033_33": "だが、油断は禁物だぞ。\nほら、この卦象の説明を見てみろ。\n「流れに従えば、財の道が開ける。\n一日一歩、積み重ねて功を成すべし」…",
+ "PartnerTalk_Chat_PartnerAria_330500033_34": "流れに身を任せ、日々の努力を怠らない、\nそうして初めて目標を達成できるって意味だ。",
+ "PartnerTalk_Chat_PartnerAria_330500033_35": "うん!潘さん…\n助けてくれて、アドバイスまでしてくれて…\n本当にありがとう!",
+ "PartnerTalk_Chat_PartnerAria_330500033_36": "なあに、これくらいお安いご用さ!\n暇があったら、また遊びに来るといい!",
"PartnerTalk_Chat_PartnerAria_330500033_Name_01": "アリア",
"PartnerTalk_Chat_PartnerSunna_330490001_01": "きききき来たで!",
"PartnerTalk_Chat_PartnerSunna_330490002_01": "ずーっと怖くて痛い思いしながら、べそかいて生きるより…\n音楽でいっぱいの世界を生きてたいわ。せやろ、店長さん?",
@@ -13036,7 +13040,7 @@
"PartnerTalk_Chat_PartnerYeshunguang_330431008_03": "どうしても決められないのであれば…\nご自身の心の声に耳を傾けて、\n「これ!」と思った花を選んでみてはいかがでしょう?",
"PartnerTalk_Chat_PartnerZhao_330340023_29": "ペットをひと通り見終え、照{F#ちゃん}はすっかり満足した。\n途中でケアン{F#ちゃん}にあの猫のことを聞いたら、\nどうやら病気ではなく、うっかりフードボウルを壊されたあげく、\n新しいのが気に入らなくて、\nご機嫌を損ねて{F#い}ただけだったらしい…",
"PartnerTalk_GalGame_PartnerAria_10044701_001": "店長さん、あの映画は…",
- "PartnerTalk_GalGame_PartnerAria_10044701_002": "ここにあるよ!",
+ "PartnerTalk_GalGame_PartnerAria_10044701_002": "ここにあるよ{F#!}",
"PartnerTalk_GalGame_PartnerAria_10044701_003": "どうしてこの映画を借りようと?",
"PartnerTalk_GalGame_PartnerAria_10044701_004": "ここにあるよ。そういえば、アリアは\nどうしてこれを借りようと思ったんだい?\nてっきり、音楽が題材の映画を観たがると思っていたけれど…",
"PartnerTalk_GalGame_PartnerAria_10044701_005": "ここにあるよ!ちなみに、\nアリアはどうしてこの映画を借りようと思ったの?\nもっと音楽が題材のやつとかを観たがるかなって、\n思ってたんだけど…",
@@ -13492,23 +13496,23 @@
"PartnerTalk_OngoingMainCity_PartnerAria_511501021_07": "でもまさか、こんなすぐみんなの前でライブできるようになるなんて",
"PartnerTalk_OngoingMainCity_PartnerAria_511501021_08": "いつか歌えるよね、もっと大きなステージで、私たちのモーソーを!",
"PartnerTalk_OngoingMainCity_PartnerAria_511501021_Name_01": "アリア",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501022_01": "ここに戻ってきちゃいましたね…",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501022_01": "ここに戻ってきちゃったね…",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_02": "この前、ライブ後にホログラムを切って、こっそり客席の方に行ったら…",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_03": "みんな終わった後も、余韻に浸りながら話し合ってるのが見えて…",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501022_04": "アリアのやってることが、誰かの助けになってるんだ、って思えたんです",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501022_05": "店長さんがあの時、アリアたちを助けてくれたみたいに",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501022_04": "私のやってることが、誰かの助けになってるんだ、って思えたの",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501022_05": "店長さんがあの時、私たちを助けてくれたみたいに",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_06": "人と人って、きっと…",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_07": "歌を通して、心と心が響きあうように",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501022_08": "一緒の経験を通じて、近づいていけるものなんです",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501022_08": "一緒の経験を通じて、近づいていけるものなんだよね!",
"PartnerTalk_OngoingMainCity_PartnerAria_511501022_Name_01": "アリア",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_01": "店長さん、アリアの秘密の練習場所を紹介します!",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_02": "以前、ホロウのバイト帰りにたまたま見つけたんですけど…",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_03": "人があまりいないので、大声で歌っても気にされずに済むんです…",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_04": "たまに3匹の赤いイノシシさんが来て、聴いて拍手してくれるんですけど",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_05": "イノシシさんですから、むしろ大自然に聴いてもらえてるみたいで!",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_06": "そうだ…店長さん、何かリクエストはありますか?",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_07": "店長さんが聴きたい曲なら、なんでも歌ってあげちゃいます!",
- "PartnerTalk_OngoingMainCity_PartnerAria_511501023_08": "街に戻った後だと、きっと恥ずかしくて、できませんから…",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_01": "店長さん、私の秘密の練習場所を紹介するね!",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_02": "前、ホロウのバイト帰りにたまたま見つけたんだけど…",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_03": "人があんまりいないから、大声で歌っても気にされずに済むの…",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_04": "たまに3匹の赤いイノシシさんが来て、聴いて拍手してくれるんだけど",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_05": "イノシシさんだから、むしろ大自然に聴いてもらえてるみたいで!",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_06": "そうだ…店長さん、何かリクエストはある?",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_07": "店長さんが聴きたい曲なら、なんでも歌ってあげちゃうよ!",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501023_08": "街に戻った後だと…ちょっと恥ずかしいかもだから…",
"PartnerTalk_OngoingMainCity_PartnerAria_511501023_Name_01": "アリア",
"PartnerTalk_OngoingMainCity_PartnerAria_511501024_01": "ここが、ちなつちゃんの言ってた場所だね",
"PartnerTalk_OngoingMainCity_PartnerAria_511501024_02": "「最前列でアストラさん観れて、抱き寄せられて写真撮ったんや!」って",
@@ -15197,9 +15201,9 @@
"PopUp_Content_40149101": "エネルギーが十分な時、千夏が『強化特殊スキル:バブルちゃんボンバー』を発動すると、チーム全体は「エンジェルハーモニー」状態に突入し、攻撃力アップ効果を獲得する。\n「エンジェルハーモニー」状態に入った後、千夏はエネルギーを消費せずに『強化特殊スキル:スペシャル・パシャリ』を発動し、「エーテルベール・妄想協奏曲」を展開する。\n を長押しすると、『強化特殊スキル:バブルちゃんボンバー』と『強化特殊スキル:スペシャル・パシャリ』を連続して素早く発動できる。",
"PopUp_Content_40149102": "千夏の『通常攻撃:いたずらにゃんこおでまし』、『強化特殊スキル:バブルちゃんボンバー』、『強化特殊スキル:スペシャル・パシャリ』、『連携スキル:ねこを怒らせたらアカンで!』、『終結スキル:ぜんぶ!ぶっ叩いたれ!』による攻撃が敵に命中した時、ターゲットに「ねこにらみ」を付与する。\n[強攻]または[異常]のメンバーが「ねこにらみ」を所持している敵を攻撃し続けると、「ねこにらみ」を消費して効果を発動させ、発動者の攻撃属性に基づいた範囲ダメージを与える。\nフィールドに「ねこにらみ」を所持している敵がいない場合、召喚物「バブルちゃん」は千夏の「爪とぎチャンス」を消費して『通常攻撃:いたずらにゃんこおでまし』を発動し、再度敵に「ねこにらみ」を付与する。\n任意のメンバーが「エーテルベール」を展開、またはフィールド上の敵が状態異常になった時、千夏は一定数の「爪とぎチャンス」を獲得する。",
"PopUp_Content_40149108": "『強化特殊スキル』を発動すると、チーム全体の攻撃力がアップする。再度『強化特殊スキル』を発動すると、「エーテルベール・妄想協奏曲」を展開できる。\n任意のメンバーが「エーテルベール」を展開、またはフィールド上の敵が状態異常になった時、千夏は「爪とぎチャンス」を獲得する。\n千夏が控えにいる時、「爪とぎチャンス」を消費することで、敵に「ねこにらみ」を継続的に付与できる。そこから攻撃を続けて「ねこにらみ」の効果を発動させると、敵に追加ダメージを与えられる。",
- "PopUp_Content_40150101": "アリアの『通常攻撃:スイートリズム』の4段目と『強化特殊スキル』が敵に命中すると、攻撃終了後にフィールド上に「応援エネルギー」を生成する。また、『連携スキル』を発動した後も、フィールド上に「応援エネルギー」を生成する。\n『通常攻撃:スイートリズム』の4段目、『支援突撃』、『連携スキル』および『終結スキル』発動後、『特殊スキル:シロップエレクトロ・氷抜き』に繋げることができる。この時に攻撃が敵に命中すると、攻撃終了後にフィールド上に「応援エネルギー」を1つ生成する。\n を長押しすると、アリアはチャージ状態に入る、最大3段階までチャージ可能。 を離すか、チャージ時間が最大に達すると、現在のチャージ段数に応じた強力な落下攻撃を前方に放つ。チャージ中、自身の近くに「応援エネルギー」がある場合、それを吸収する。「応援エネルギー」を1つ吸収するたびに、チャージレベル+1。",
- "PopUp_Content_40150102": "アリアがチャージして発動する『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」を1回発動する:状態異常ダメージを追加で1回与える。ターゲットがブレイク状態の時、そのダメージ倍率がさらにアップする。",
- "PopUp_Content_40150103": "アリアが『終結スキル』を発動した後、自身は「モーソータイム」状態に突入する。「モーソータイム」中、アリアの『通常攻撃:絶対音感』の3段目は強化される。\n「モーソータイム」状態に入った時、アリアは複数重の「フィーバー」を獲得する。チャージ時、アリアが「フィーバー」効果を所持している場合、優先して「フィーバー」を1重消費してチャージを行う、「フィーバー」1重につき、チャージレベル+2。『通常攻撃:絶対音感』の3段目発動後、自身が「フィーバー」効果を所持している、または近くに「応援エネルギー」が2つ以上ある場合、 を長押し、または一定時間内に短押しすることで、『通常攻撃:絶対音感』の3段目を連続で発動できる。\n「モーソータイム」突入時、アリアは同時に「エーテルベール・妄想協奏曲」を展開する。「エーテルベール・妄想協奏曲」の効果期間中、メンバー全員の攻撃力が追加でアップする。追加能力の条件を満たし、かつ「エーテルベール」が展開されている場合、フィールド上に4つの「応援エネルギー」を生成する。",
+ "PopUp_Content_40150101": "アリアの『通常攻撃:スイートリズム』の4段目と『強化特殊スキル』が敵に命中した場合、攻撃終了後、フィールド上に「応援エネルギー」を生成する。また、『連携スキル』を発動した時も、フィールド上に「応援エネルギー」を生成する。\n『通常攻撃:スイートリズム』の4段目、『支援突撃』、『連携スキル』および『終結スキル』発動後、『特殊スキル:シロップエレクトロ・氷抜き』に繋げることができる。この攻撃が敵に命中した場合、攻撃終了後、フィールド上に「応援エネルギー」を1つ生成する。\n を長押しすると、アリアはチャージ状態に入り、最大3段までチャージできる。 を離すか、チャージ時間が最大に達すると、現在のチャージ段数に応じた強力な落下攻撃を前方に放つ。チャージ中、アリアは自身の近くにある「応援エネルギー」を受け取る。「応援エネルギー」を1つ受け取るたびに、チャージレベル+1。",
+ "PopUp_Content_40150102": "アリアがチャージして発動する『通常攻撃:絶対音感』の3段目の重撃がエーテル属性の状態異常、電気属性の状態異常、炎属性の状態異常、物理属性の状態異常、氷属性の状態異常のターゲットに命中した時、「狂咲」が1回発動する。\n「狂咲」:追加で状態異常ダメージを1回与える。ターゲットがブレイク状態にある時、そのダメージ倍率はさらにアップする。",
+ "PopUp_Content_40150103": "アリアが『終結スキル』を発動した後、自身は「モーソータイム」状態に突入する。「モーソータイム」状態中、アリアの『通常攻撃:絶対音感』の3段目は強化される。\n「モーソータイム」状態突入時、アリアは複数重の「フィーバー」を獲得する。チャージ時、アリアが「フィーバー」効果を所持している場合、優先的に「フィーバー」を1重消費してチャージを行う。「フィーバー」1重につき、チャージレベル+2。『通常攻撃:絶対音感』の3段目発動後、自身が「フィーバー」効果を所持している、または近くに「応援エネルギー」が2つ以上ある場合、 を長押し、または一定時間内に短押しすることで、『通常攻撃:絶対音感』の3段目を連続で発動できる。\n「モーソータイム」状態突入時、アリアは同時に「エーテルベール・妄想協奏曲」を展開する。「エーテルベール・妄想協奏曲」の効果期間中、メンバー全員の攻撃力が追加でアップする。追加能力の条件を満たしている場合、「エーテルベール」が展開された時、フィールド上に「応援エネルギー」を4つ生成する。",
"PopUp_Content_40150104": "アリアの一部の攻撃が敵に命中すると、フィールド上に「応援エネルギー」が生成される。『終結スキル』を発動すると、「フィーバー」効果を複数重獲得できる。 を長押ししてチャージする際、自身が「フィーバー」効果を所持している、またはフィールド上に「応援エネルギー」がある場合、「フィーバー」効果または「応援エネルギー」を消費して、チャージレベルを素早くアップさせられる。\n『通常攻撃:絶対音感』の3段目の重撃が状態異常のターゲットに命中すると、「狂咲」が1回発動する。ターゲットがブレイク状態の場合、ダメージが追加でアップする。",
"PopUp_Content_999150201": "「マルセルの大冒険」では複数のボンプ選手が同じ土俵に立ち、異なる種類の会場で順位を競うことになる。\n\n【基本操作】\nステージ内では、イアスを操作してジャンプ・飛びつき・ダッシュを行える。\n\n【挑戦の種類】\nスピード挑戦 - 「駆け抜けろ!」:会場内の幾重もの障害物を避け、最速でゴール地点を目指せ!\nサバイバル挑戦 - 「生き残れ!」:会場にはプレイヤーを脱落させる様々な仕掛けが存在する。走って飛んで、移動し続けろ!最下層に落ちたら一発アウトだ!",
"PopUp_Content_999320601": "{LAYOUT_MOBILE#をタップ}{LAYOUT_KEYBOARD#をクリック、またはRキーを押}{LAYOUT_CONTROLLER#を押}して、「崩解の法」を発動できます。照準をフィールド上のミアズマのコアに合わせて{LAYOUT_MOBILE#タップする}{LAYOUT_CONTROLLER#押す}{LAYOUT_KEYBOARD#押す}と、そのミアズマのコアを破壊することができます。\nすべてのミアズマのコアを破壊することで、進路上の障害物を取り除けます。",
@@ -16793,7 +16797,7 @@
"Tab2_1014": "シーズン2・間章",
"Tab2_30006": "共鳴するモーソー",
"Tag106": "システム強化",
- "TarotCard_1000990_ExtraDes": "[元気な音波]:アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。また、自身が「狂咲」を発動した時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
+ "TarotCard_1000990_ExtraDes": "[元気な音波]:アリアが『通常攻撃』、『特殊スキル』、『強化特殊スキル』で敵にダメージを与えた時、ターゲットのエーテル属性状態異常蓄積耐性を10%無視する。また、自身が「狂咲」を発動させた時、確率で「狂咲」に会心が発生する。この「狂咲」の初期会心率は25%、会心ダメージは25%となる。アリアの開幕異常掌握が100Ptを上回った場合、1Pt上回るごとに、この効果の会心率は追加で+0.5%。",
"TarotCard_1000990_des": "アリアの心象映画[元気な音波]が喚起された。",
"TarotCard_1000990_name": "鋼鉄の翼",
"TarotCard_1000990_story": "あなたたちの妄想は、私がすべて守り抜くわ。ステージでもフィールドでも、いつも通りにね。",
@@ -16989,12 +16993,12 @@
"Tips_10012358": "再度 を押して『強化特殊スキル:スペシャル・パシャリ』を発動し、「エーテルベール・妄想協奏曲」を展開 {0}",
"Tips_10012359": "{LAYOUT_MOBILE#}{LAYOUT_CONTROLLER#}{LAYOUT_KEYBOARD#}{LAYOUT_CONSOLECONTROLLER#}を押してメンバーを交代後、敵を連続して攻撃し「ねこにらみ」効果を発動 {0}",
"Tips_10012360": "「ねこにらみ」発動後、自動的に「爪とぎチャンス」を消費し、「ねこにらみ」を再度付与 {0}",
- "Tips_10012361": "『通常攻撃:スイートリズム』の4段目を発動した後、 を短押しして『特殊スキル』を発動する {0}",
- "Tips_10012362": " を長押しして、『通常攻撃:絶対音感』の3段目を発動する {0}",
+ "Tips_10012361": "『通常攻撃:スイートリズム』の4段目を発動した後、 を押して『特殊スキル』を発動 {0}",
+ "Tips_10012362": " を長押しして、『通常攻撃:絶対音感』の3段目を発動 {0}",
"Tips_10012363": "敵を攻撃し続け、敵を「状態異常」にする {0}",
- "Tips_10012364": "「状態異常」の敵に対して を長押しして、『通常攻撃:絶対音感』の3段目を発動する {0}",
- "Tips_10012365": " を短押しして『終結スキル』を発動する {0}",
- "Tips_10012366": " を長押しして、強化版『通常攻撃:絶対音感』を発動する {0}",
+ "Tips_10012364": "「状態異常」の敵に対して、 を長押しして『通常攻撃:絶対音感』の3段目を発動 {0}",
+ "Tips_10012365": " を押して『終結スキル』を発動 {0}",
+ "Tips_10012366": " を長押しして、強化された『通常攻撃:絶対音感』を発動 {0}",
"Tips_10012367": "『パリィ支援』発動後、 を長押しして『支援突撃:復讐の反攻・氷のワルツ』を発動{0}",
"Tips_10012368": "『クイック支援』でヒューゴを入場させた後、 を押してヒューゴの『通常攻撃』を発動 {0}",
"Tips_10012369": "「挟撃」状態で『通常攻撃』{0}を発動",
@@ -17208,7 +17212,7 @@
"TitleText_380021501": "ムードメーカー",
"TitleText_380021502": "心の共感者",
"TitleText_380021503": "堅実な守護者",
- "TitleText_380021504": "ストーリー解析者",
+ "TitleText_380021504": "ストーリー考察家",
"TitleText_380021505": "ひらめき専門家",
"TitleText_3800216": "みんなのことが大好きだよ",
"TitleText_3800217": "舞台を愉しむ者",
@@ -17314,6 +17318,7 @@
"TrainingRoomTxt_SpecialTraining_Name_57": "適合トレーニング・アリア",
"TrainingRoomTxt_SpecialTraining_Name_58": "ポテンシャル訓練・ライカン",
"TrainingRoomTxt_SpecialTraining_Name_59": "ポテンシャル訓練・浅羽悠真",
+ "UIText_45403": "映画記録ノート獲得済",
"UIText_45679": "詳細",
"UIText_46103": "現在のスコア:",
"UIText_46553": "上級報酬を選択(0/1)",
@@ -17425,7 +17430,7 @@
"UIText_47224": "今回のセンター",
"UIText_47225": "挑戦目標",
"UIText_47226": "ステージ難易度",
- "UIText_47227": "黄金の日ムービー、絶賛上映中…【ご案内】上映開始に先立ち、お早めのご入場をお願いいたします。それでは、ごゆっくりご鑑賞ください!",
+ "UIText_47227": "黄金の日ムービー、絶賛上映中…【ご案内】上映開始に先立ち、お早めのご入場をお願いいたします。ごゆっくりご鑑賞ください!",
"UIText_47228": "メイン",
"UIText_47229": "サポート",
"UIText_47230": "サポート武装詳細",
diff --git a/TextMap/TextMap_KOOverwriteTemplateTb.json b/TextMap/TextMap_KOOverwriteTemplateTb.json
index afa4a8d2..fe860274 100644
--- a/TextMap/TextMap_KOOverwriteTemplateTb.json
+++ b/TextMap/TextMap_KOOverwriteTemplateTb.json
@@ -152,6 +152,9 @@
"AbyssText_OnceDuty_Des_1238000029": "패기의 질주를 휴대하고 「매트릭스 작전」에서 패기의 질주 4레벨 달성 {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "패기의 질주를 휴대하고 에테르 활성-8 이상 조건에서 「매트릭스 작전」 클리어 {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "[소개]\n· 제로 공동은 뉴에리두에서 규모 및 영향력이 가장 큰 거대 공동입니다. 당신은 공식적으로 모집된 「특별 승인 개인 조사단」의 일원으로서 제로 공동의 조사와 진압 작전을 지원 및 협력하게 됩니다.\n \n[참여 조건]\n· 에이전트 비화 「공동 임파서블(상)」 완료 후 「잃어버린 땅」 시리즈 의뢰를 수락할 수 있습니다.\n \n[콘텐츠 보상]\n· 잃어버린 땅을 탐색하면 「그림자 결정 데이터」를 획득해 「조사 진도」를 올릴 수 있으며 더 많은 보상을 획득할 수 있습니다.\n· 매주 게시되는 시간 한정 「현상금 의뢰」를 완료하면 풍성한 보상을 획득할 수 있습니다.\n· 「탐구 기록」 내 임무를 완료하면 상응하는 보상을 획득할 수 있습니다.\n· 「잃어버린 땅」과 「메마른 도시」에서는 매주 최대 45회의 결산 보상을 획득할 수 있습니다. 최대치를 초과하면 일반 보상 내 아이템 보상을 획득할 수 없습니다.\n \n[에테르 활성]\n서로 다른 「에테르 활성」 옵션을 활성화하면, 스테이지의 난도가 대폭 상승하며 동시에 더 많은 「그림자 결정 데이터」를 획득할 수 있습니다.\n\n[전투력 적응]\n· 조건을 만족한 경우, 에이전트의 레벨, 스킬, W-엔진, 디스크가 강화되며 에이전트 형상 시네마와 S급 W-엔진은 보류됩니다.\n· 해당 강화는 일부 모드에서만 적용됩니다.",
+ "AbyssText_SweepNumMaxReminder": "에테르 배터리 수량이 곧 400개(보유 최대치)에 도달합니다. 아이템을 소모한 후 다시 보상을 수령해 주세요",
+ "AbyssText_SweepNumMaxReminder_All": "에테르 배터리 수량이 곧 400개(보유 최대치)에 도달합니다. 다른 보상을 수령하시겠습니까?",
+ "AbyssText_SweepNumUnlockReminder": "에테르 배터리 수량이 곧 400개(보유 최대치)에 도달합니다. 아이템을 소모한 후 다시 보상을 수령해 주세요",
"AbyssVersionReminder_S2_Content_260": "[신규 콘텐츠]\n \n• 보상 확장: 조사 진도 최대치가 LV.220에서 Lv.260으로 확장되었으며, 「매트릭스 작전」 - [탐색 임무], [탐색 수집], [업적-전술-잃어버린 땅]에 신규 항목 및 보상이 추가되어 로프꾼의 탐색을 기다립니다.\n\n• 신규 콘텐츠 오픈: 신규 콘텐츠 「매트릭스 작전」이 오픈되었습니다! 이번 조사 작전에서는 매주 다양한 환경의 공동을 탐색하게 되며, 일부 탐색에서는 로프꾼에게 초기 보급이 제공됩니다. 해당 기간의 up 에이전트로 클리어 시 추가 보상을 획득할 수 있습니다. 또한 로프꾼은 「매트릭스 작전」에서 메인 에이전트와 조력 에이전트의 탐색 임무를 해제할 수 있으며, 완료 시 추가 보상을 획득할 수 있습니다.\n \n• 4번째 조력 에이전트 및 조력 무장: 「매트릭스 작전」에서 4번째 에이전트 선택이 추가되었습니다. 4번째 에이전트는 조력 에이전트로, 3명의 메인 에이전트의 일반 전투에는 참여하지 않습니다. 로프꾼은 공동 탐색 중 「조력 지원 스킬」을 사용하여 조력 에이전트를 소환할 수 있으며, 동시에 방위군은 기존의 [공용 무장]을 업데이트하여 개인 조사원들을 위한 새로운 [조력 무장]을 준비했습니다. 조력 무장은 조력 에이전트와 일대일로 대응됩니다.\n\n• 「보상 진도」 페이지 추가: 제로 공동 잃어버린 땅, 메마른 도시, 단층의 수수께끼 내 각 콘텐츠, 임무 항목의 폴리크롬 보상 획득 현황이 집계됩니다.\n\n• [빠른 완료] 기능 추가: 「심층 소탕」 서비스 카드를 소모하여 메마른 도시, 단층의 수수께끼 내 각 콘텐츠, 임무 항목을 빠르게 완료할 수 있습니다. 「심층 소탕」 서비스 카드는 「현상금 의뢰」 완료 시 획득할 수 있으며(2월 9일 주기 새로고침 후 획득 가능), 혹은 「전초기지 보급」에서 교환할 수 있습니다.\n \n• 전술 프리즘 플랜 추가: 에이전트 수나, 아리아의 전술 프리즘 플랜이 추가되었습니다.",
"Abyss_BossFight19_EnvBuff_01_Des": "치명타 피해+5%, 물리 피해+5%, 전기 속성 피해+5%",
"Accessoriy_412011128": "드리머 휘장",
@@ -723,7 +726,7 @@
"Activity_Chat_TheDivineMaze_32260061_07": "집에 가서 오빠한테 물어봐야겠다… 설마 나 몰래 무슨 의뢰라도 받은 건 아니겠지?",
"Activity_Chat_TheDivineMaze_32260061_08": "소장판 「리턴 투 갈리오 시티」 대여 영수증이 왜 H.A.N.D. 사람 손에 있는 거지?",
"Activity_CheckinGame_RemainDays": "매일 획득(남은 시간: {0}일)",
- "Activity_CinemaFinish_Describe": "마음에 드는 에이전트를 선택해 함께 영화를 감상하세요! 관람이 끝나면 동행자 도감에서 개인 동행 스타일을 새로고침할 수 있습니다",
+ "Activity_CinemaFinish_Describe": "마음에 드는 「동료」를 선택해 함께 영화를 감상하세요! 관람이 끝나면 동행자 도감에서 개인 동행 스타일을 새로고침할 수 있습니다",
"Activity_CinemaPhaseFinish_Describe": "오픈된 모든 관람 콘텐츠를 완료했습니다. 다음 콘텐츠를 기대해 주세요",
"Activity_CinemaProperty_Btn_02": "보고서 생성",
"Activity_CinemaProperty_Describe_01": "열정적이고 유머러스해 분위기를 잘 띄우고, 적절한 상호작용을 통해 대화를 생동감 있고 재미있게 만드는 없어서는 안 될 활력 엔진",
@@ -1319,7 +1322,7 @@
"Cinema_DoubleDate_Tips_2008": "이 영화가 그의 공감을 얻지 못한 것 같다. 다음에는 〈공허〉를 선택하는 게 좋겠다",
"Cinema_DoubleDate_Tips_21": "〈공허〉… 전에 들었던 작품이, 이 작품인 것 같군요",
"Cinema_DoubleDate_Tips_22": "〈난쟁이의 대위기〉로 해요. 수행자님의 안목을 믿어요~",
- "Cinema_Double_PropertyDes": "「스크린으로의 초대」에서의 행동에 따라 에이전트와 함께 영화를 감상하는 여정에서 맡게 될 동행자 역할이 결정됩니다.\n\n(모든 에이전트의 관람 콘텐츠를 완료하면 「기간 한정 보상」에서 전용 칭호를 수령하고 도감 보고서를 해제할 수 있습니다)",
+ "Cinema_Double_PropertyDes": "「스크린으로의 초대」에서의 행동에 따라 「동료」와 함께 영화를 감상하는 여정에서 맡게 될 동행자 역할이 결정됩니다.\n\n(모든 「동료」의 관람 콘텐츠를 완료하면 「기간 한정 보상」에서 전용 칭호를 수령하고 도감 보고서를 해제할 수 있습니다)",
"ClothItemName_1342131": "경청·별의 여정",
"ClothItemName_1342132": "둘레·별의 여정",
"ClothItemName_1342133": "포옹·별의 여정",
@@ -3005,6 +3008,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500024_02": "수나랑 남궁이 개조 변압기 하나를 「Bangboo」 충전소에 연결해서 절 충전해 줬죠…",
"PartnerTalk_BubbleStory_PartnerAria_340500025_02": "그런데 이런 가격이면… 엄청 오랫동안 벌어야 할 것 같네요…",
"PartnerTalk_BubbleStory_PartnerAria_340500027_01": "전에 수나랑 간식을 사러 늘 이곳에 왔었는데, 셋 다 정말 친절했어요",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "음식 처리 모듈을 추가로 장착해 볼까 봐요…",
"PartnerTalk_BubbleStory_PartnerAria_340500029_01": "예전엔 공동 의뢰가 끝나면, 남궁이 저희를 이 근처로 데려와서 식사를 했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500029_02": "맛은 잘 몰라도 가격은 시내보다 확실히 저렴했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500031_02": "왜 다들 바닷가에서 휴가를 보내고 싶어 하는지 알 것 같아요",
@@ -3014,6 +3018,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500034_02": "수나랑 남궁이 개조 변압기 하나를 「Bangboo」 충전소에 연결해서 절 충전해 줬죠…",
"PartnerTalk_BubbleStory_PartnerAria_340500035_02": "그런데 이런 가격이면… 엄청 오랫동안 벌어야 할 것 같네요…",
"PartnerTalk_BubbleStory_PartnerAria_340500037_01": "전에 수나랑 간식을 사러 늘 이곳에 왔었는데, 셋 다 정말 친절했어요",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "음식 처리 모듈을 추가로 장착해 볼까 봐요…",
"PartnerTalk_BubbleStory_PartnerAria_340500039_01": "예전엔 공동 의뢰가 끝나면, 남궁이 저희를 이 근처로 데려와서 식사를 했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500039_02": "맛은 잘 몰라도 가격은 시내보다 확실히 저렴했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500041_02": "왜 다들 바닷가에서 휴가를 보내고 싶어 하는지 알 것 같아요",
@@ -3023,6 +3028,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500044_02": "수나랑 남궁이 개조 변압기 하나를 「Bangboo」 충전소에 연결해서 절 충전해 줬죠…",
"PartnerTalk_BubbleStory_PartnerAria_340500045_02": "그런데 이런 가격이면… 엄청 오랫동안 벌어야 할 것 같네요…",
"PartnerTalk_BubbleStory_PartnerAria_340500047_01": "전에 수나랑 간식을 사러 늘 이곳에 왔었는데, 셋 다 정말 친절했어요",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "음식 처리 모듈을 추가로 장착해 볼까 봐요…",
"PartnerTalk_BubbleStory_PartnerAria_340500049_01": "예전엔 공동 의뢰가 끝나면, 남궁이 저희를 이 근처로 데려와서 식사를 했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500049_02": "맛은 잘 몰라도 가격은 시내보다 확실히 저렴했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500051_02": "왜 다들 바닷가에서 휴가를 보내고 싶어 하는지 알 것 같아요",
@@ -3032,6 +3038,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500054_02": "수나랑 남궁이 개조 변압기 하나를 「Bangboo」 충전소에 연결해서 절 충전해 줬죠…",
"PartnerTalk_BubbleStory_PartnerAria_340500055_02": "그런데 이런 가격이면… 엄청 오랫동안 벌어야 할 것 같네요…",
"PartnerTalk_BubbleStory_PartnerAria_340500057_01": "전에 수나랑 간식을 사러 늘 이곳에 왔었는데, 셋 다 정말 친절했어요",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "음식 처리 모듈을 추가로 장착해 볼까 봐요…",
"PartnerTalk_BubbleStory_PartnerAria_340500059_01": "예전엔 공동 의뢰가 끝나면, 남궁이 저희를 이 근처로 데려와서 식사를 했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500059_02": "맛은 잘 몰라도 가격은 시내보다 확실히 저렴했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500061_02": "왜 다들 바닷가에서 휴가를 보내고 싶어 하는지 알 것 같아요",
@@ -3041,6 +3048,7 @@
"PartnerTalk_BubbleStory_PartnerAria_340500064_02": "수나랑 남궁이 개조 변압기 하나를 「Bangboo」 충전소에 연결해서 절 충전해 줬죠…",
"PartnerTalk_BubbleStory_PartnerAria_340500065_02": "그런데 이런 가격이면… 엄청 오랫동안 벌어야 할 것 같네요…",
"PartnerTalk_BubbleStory_PartnerAria_340500067_01": "전에 수나랑 간식을 사러 늘 이곳에 왔었는데, 셋 다 정말 친절했어요",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "음식 처리 모듈을 추가로 장착해 볼까 봐요…",
"PartnerTalk_BubbleStory_PartnerAria_340500069_01": "예전엔 공동 의뢰가 끝나면, 남궁이 저희를 이 근처로 데려와서 식사를 했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500069_02": "맛은 잘 몰라도 가격은 시내보다 확실히 저렴했어요",
"PartnerTalk_BubbleStory_PartnerAria_340500071_02": "왜 다들 바닷가에서 휴가를 보내고 싶어 하는지 알 것 같아요",
@@ -3077,7 +3085,7 @@
"PartnerTalk_Chat_PartnerAria_330500003_22": "그러니까… 벤 씨가 제 출입 카드를 주워서 돌려주려고 계속 따라오셨던 거군요…",
"PartnerTalk_Chat_PartnerAria_330500003_24": "아냐, 괜찮아… 물건 잘 챙겼으면 됐어. 별일 없으면 난 먼저 공사장으로 돌아가 볼게. 작업반장들이랑 손볼 게 좀 있거든",
"PartnerTalk_Chat_PartnerAria_330500005_01": "저, 점장님…",
- "PartnerTalk_Chat_PartnerAria_330500005_06": "사장님이 그중 하나는 엄청 매운 치킨이라 손님이 시식하면 안 된다고 하셨는데, 제가 통각이랑 미각 센서를 장착하지 않아서 뭐가 뭔지 구별이 안 돼요…",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "사장님이 그중 하나는 엄청 매운 치킨이라 손님이 시식하면 안 된다고 하셨는데, 제가 통각 센서를 장착하지 않아서 뭐가 뭔지 구별이 안 돼요…",
"PartnerTalk_Chat_PartnerAria_330500005_08": "치킨에 가까이 다가가 냄새를 맡아봤지만, 전부 진한 소스가 듬뿍 발려 있어 냄새만으로는 어느 게 더 매운지 알 수 없었다. 그냥 색깔로 구별하는 수밖에",
"PartnerTalk_Chat_PartnerAria_330500005_09": "가게 홍보 책자에 지옥의 매운맛 치킨이라 적힌 걸 생각하면, 소거법으로 그 엄청 매운 치킨을 찾는 게 안전할 것 같다. 근데 어떤 것부터 먹어 보지?",
"PartnerTalk_Chat_PartnerAria_330500005_13": "두려움을 안고 검붉은 치킨을 한 입 베어 물었는데, 의외로 달콤하고 상큼한 과일 향이 났다. 고춧가루를 때려 넣어서 빨간 줄 알았는데, 그냥 소스 색깔이었다",
@@ -3113,7 +3121,7 @@
"PartnerTalk_Chat_PartnerAria_330500007_09": "수나가 휴면할 때 양을 세어보라고 해서… 시키는 대로 했는데도, 여전히 휴면에 서너 시간이 걸리고, 머릿속에 자꾸 사이버 산양이 나타나요",
"PartnerTalk_Chat_PartnerAria_330500007_10": "나중에 남궁이 불면증이나 꿈자리가 뒤숭숭한 데에는 올드 두이 씨의 마사지가 좋다고 해서요, 그래서 한번 받아보려고 왔어요",
"PartnerTalk_Chat_PartnerAria_330500007_13": "뭐부터 얘기해야 할지 감도 안 오네…",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "음… 그래도 그냥 한번 해보려고요… 근데 인터넷에서 무료 체험권을 받았는데, 오니까 휴대폰 로딩이 안 돼서 오늘은 마사지를 못 받을 것 같네요",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "음… 줄곧 눈여겨보고 있다가… 인터넷에서 무료 체험권을 받았는데, 오니까 휴대폰 로딩이 안 돼서 오늘은 마사지를 못 받을 것 같네요",
"PartnerTalk_Chat_PartnerAria_330500007_15": "내 휴대폰으로 체험권을 받아 줄게",
"PartnerTalk_Chat_PartnerAria_330500007_17": "아, 그래도 되나요? 정말 감사합니다!",
"PartnerTalk_Chat_PartnerAria_330500007_22": "올드 두이 씨가 저는 특별한 케이스라며 본인의 정비 기기로 냉각 시스템을 청소하고 회로를 정리해 주셨어요. 덕분에 지금 온몸이 상쾌한 기분이에요…",
diff --git a/TextMap/TextMap_PTOverwriteTemplateTb.json b/TextMap/TextMap_PTOverwriteTemplateTb.json
index 869d790f..fdd90ea8 100644
--- a/TextMap/TextMap_PTOverwriteTemplateTb.json
+++ b/TextMap/TextMap_PTOverwriteTemplateTb.json
@@ -160,6 +160,9 @@
"AbyssText_OnceDuty_Des_1238000029": "Equipe Assistência Vigorosa e aprimore até o nível 4 na Operação Matriz {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "Equipe Assistência Vigorosa e conclua a Operação Matriz com atividade etérea de 8 ou superior {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "[Apresentação]\n· A Esfera Zero é a maior e mais impactante Esfera Negra de Nova Eridu. Enquanto membro oficial da Equipe Independente de Investigação, você deve dar apoio às operações de investigação e supressão dentro da Esfera Zero.\n\n[Requisitos]\n· Após a conclusão da História de Agente Toupeira no Buraco, você poderá receber comissões do Vazio Perdido.\n\n[Recompensas]\n· Explore o Vazio Perdido para obter Dados de Cristal Sombrio, utilize-os para aumentar o Progresso da Investigação e obtenha mais recompensas.\n· Conclua as Comissões de Recompensa semanais para obter recompensas generosas.\n· Conclua as comissões do Registro de Investigação para obter as recompensas correspondentes.\n· As recompensas do Vazio Perdido e da Cidade Definhada podem ser resgatadas até 45 vezes por semana. Após este limite, não será possível receber as recompensas regulares.\n \n[Atividade Etérea]\n· Ative diferentes opções de atividade etérea para aumentar o nível da fase e obter mais Dados de Cristal Sombrio.\n\n[Adaptação de Força]\n· Níveis, Habilidades, Motores-W e Discos dos Agentes serão aprimorados se as condições forem cumpridas. Mindscapes e Motores-W de Classe S serão mantidos.\n· Esses aprimoramentos só terão efeito em modos específicos.",
+ "AbyssText_SweepNumMaxReminder": "Você está prestes a alcançar o limite de 400 Baterias de Éter. Por favor, consuma algumas antes de coletar recompensas.",
+ "AbyssText_SweepNumMaxReminder_All": "Você está prestes a alcançar o limite de 400 Baterias de Éter. Deseja resgatar esta recompensa?",
+ "AbyssText_SweepNumUnlockReminder": "Você está prestes a alcançar o limite de 400 Baterias de Éter. Por favor, consuma algumas antes de coletar recompensas.",
"AbyssVersionReminder_S2_Content_260": "Novo Conteúdo\n \n• Expansão de recompensas: o limite do Progresso da Investigação aumentou de 220 para 260. Além disso, os Proxies também podem aguardar novos objetivos e recompensas correspondentes para Operação Matriz — Missões de Exploração, Coletas da Exploração e Conquistas > Táticas > Vazio Perdido.\n\n• Novo modo de jogo: a Operação Matriz já está disponível! Nesta operação de investigação, os Proxies vão explorar as Esferas Negras em diferentes ambientes toda semana. Em certas explorações, os Proxies podem obter suprimentos iniciais. Concluir o modo de jogo com os Agentes em destaque do período atual concede recompensas adicionais. Além disso, os Proxies também desbloquearão Missões de Exploração para Agentes Principais e Agentes de Apoio na Operação Matriz, com recompensas adicionais disponíveis após a conclusão.\n\n• 4º Agente de Apoio e Equipamento de Apoio: há um 4º Agente de Apoio disponível na Operação Matriz. O 4º Agente é um Agente de Apoio e não participará do combate normal com seus 3 Agentes Principais. Os Proxies podem chamar Agentes de Apoio durante a exploração na Esfera Negra usando Ataque de Assistência. Enquanto isso, a Força de Defesa iterou o Equipamento Geral anterior e preparou um novo Equipamento de Apoio para os investigadores independentes. Os Equipamentos de Apoio correspondem com Agentes de Apoio específicos.\n\n• Nova página de \"Progresso\" adicionada, que monitora a obtenção de recompensas de Policromos em diferentes modos de jogo e entradas de missão no Vazio Perdido, Cidade Definhada e Mistério da Falha do Arpejo da Esfera Zero.\n\n• Nova funcionalidade de \"Conclusão Rápida\" adicionada: use os cartões de serviço da Limpeza Profunda para concluir rapidamente várias atividades de jogo e entradas de missão em Cidade Definhada e Mistério da Falha do Arpejo. Os cartões de serviço da Limpeza Profunda podem ser obtidos ao concluir Comissões de Recompensa (disponíveis após a atualização da temporada em 9 de fevereiro) ou resgatando na Logística do Posto Avançado.\n\n• Novos Programas de Prisma Tático: programas de Prisma Tático adicionados para as Agentes Sunna e Aria.",
"Abyss_BossFight19_EnvBuff_01_Des": "O Dano CRIT aumenta 5%, o Dano Físico aumenta 5% e o Dano Elétrico aumenta 5%",
"Accessoriy_412011127": "Ano Equestre",
@@ -268,19 +271,19 @@
"ActivityCombatKachaV3_Day6_Target02": "Use o adesivo de bolha",
"ActivityCombatKachaV3_Day6_Target03": "Use a moldura de Doce Lembrança",
"ActivityCombatPause_Banner_1_3": "Alvo principal: Fotografe um Agente usando um Supremo.\nAlvo opcional: A fotografia deve conter pelo menos um inimigo.\nAlvo opcional: A fotografia deve usar a moldura Combate.",
- "ActivityCombatPause_Banner_2_3": "Alvo principal: Fotografe um Agente usando um Ataque Especial Reforçado.\nAlvo opcional: A fotografia deve conter pelo menos um inimigo.\nAlvo opcional: A fotografia deve usar a moldura Bizarro.",
+ "ActivityCombatPause_Banner_2_3": "Alvo principal: Fotografe um Agente usando um Ataque Especial Reforçado.\nAlvo opcional: A fotografia deve conter pelo menos um inimigo.\nAlvo opcional: A fotografia deve usar a moldura Bizarra.",
"ActivityCombatPause_Banner_3_3": "Alvo principal: Fotografe um Agente usando um Ataque Subsequente.\nAlvo opcional: A fotografia deve conter dois Agentes.\nAlvo opcional: A fotografia deve usar a moldura Disco de Vinil.",
"ActivityCombatPause_Banner_4_3": "Alvo principal: Fotografe um Agente usando uma Assistência Defensiva.\nAlvo opcional: A fotografia deve conter pelo menos um inimigo.\nAlvo opcional: A fotografia deve usar a moldura Carta Zenless.",
"ActivityCombatPause_Banner_5_3": "Alvo principal: Fotografe um Agente recuperando PV.\nAlvo opcional: A fotografia deve conter um Bangboo.\nAlvo opcional: A fotografia deve usar a moldura Jogo da sua Vida.",
"ActivityCombatPause_Banner_6_3": "Alvo principal: Fotografe um Agente aplicando uma Anomalia de Atributo.\nAlvo opcional: A fotografia deve conter um Bangboo.\nAlvo opcional: A fotografia deve usar a moldura Doce Lembrança.",
"ActivityCombatPause_Menu_Target_Sub_31": "Objetivo Opcional: A fotografia deve usar a moldura Combate.",
- "ActivityCombatPause_Menu_Target_Sub_32": "Objetivo Opcional: A fotografia deve usar a moldura Bizarro.",
+ "ActivityCombatPause_Menu_Target_Sub_32": "Objetivo Opcional: A fotografia deve usar a moldura Bizarra.",
"ActivityCombatPause_Menu_Target_Sub_33": "Objetivo Opcional: A fotografia deve usar a moldura Disco de Vinil.",
"ActivityCombatPause_Menu_Target_Sub_34": "Objetivo Opcional: A fotografia deve usar a moldura Carta Zenless.",
"ActivityCombatPause_Menu_Target_Sub_35": "Objetivo Opcional: A fotografia deve usar a moldura Jogo da sua Vida.",
"ActivityCombatPause_Menu_Target_Sub_36": "Objetivo Opcional: A fotografia deve usar a moldura Doce Lembrança.",
"ActivityCombatPause_Target_Sub_31": "A fotografia deve usar a moldura Combate.",
- "ActivityCombatPause_Target_Sub_32": "A fotografia deve usar a moldura Bizarro.",
+ "ActivityCombatPause_Target_Sub_32": "A fotografia deve usar a moldura Bizarra.",
"ActivityCombatPause_Target_Sub_33": "A fotografia deve usar a moldura Disco de Vinil.",
"ActivityCombatPause_Target_Sub_34": "A fotografia deve usar a moldura Carta Zenless.",
"ActivityCombatPause_Target_Sub_35": "A fotografia deve usar a moldura Jogo da sua Vida.",
@@ -439,6 +442,7 @@
"Activity_Chat_ActivityCombatKachaV3_30060081_06": "Exatamente! Minha frustração vem justamente disso, bebê! Consigo sentir que ele foi um Soberano digno de respeito...",
"Activity_Chat_ActivityCombatKachaV3_30060081_07": "Quero derrotar o verdadeiro, não uma sombra virtual!",
"Activity_Chat_ActivityCombatKachaV3_30060081_08": "Tudo bem, Sr. Clique, para de pensar nessas coisas impossíveis...",
+ "Activity_Chat_ActivityCombatKachaV3_30060083_06": "Falando sério, as idols da 404 tiveram uma ideia bem interessante para divulgação. Se não tivesse que cuidar da loja, eu também sairia para coletar selos!",
"Activity_Chat_ActivityCombatKachaV3_30060086_01": "Vamos, vamos, vamos! Partir agora! Partir já! Neste instante! Para a batalha!",
"Activity_Chat_ActivityCombatKachaV3_30060086_02": "Você está bem apressado hoje!",
"Activity_Chat_ActivityCombatKachaV3_30060086_03": "Eu também não queria, bebê, mas já não consigo mais conter minha emoção!",
@@ -453,6 +457,9 @@
"Activity_Chat_ActivityCombatKachaV3_30060087_06": "Tá bom, tá bom! Grande guerreiro e fotógrafo Sr. Clique, é hora de descansar!",
"Activity_Chat_ActivityCombatKachaV3_30060087_07": "Sem problema! Faço o que você mandar, bebê!",
"Activity_Chat_ActivityCombatKachaV3_30060087_08": "Humm, hoje você está de muito bom humor...",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_10": "Oi! Meu nome é Sunna, e eu sou integrante dos Anjos da Desilusão, um grupo de idols que se apresenta na 404.",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_28": "Desta vez, além dos ingressos, tem um prêmio misterioso de verdade: a chance de tirar uma foto com a maior proprietária da 404, a professora Cecília, e... com a não tão grandiosa integrante dos Anjos da Desilusão.",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_13": "Bebê, você sabe onde fica o palco de combate mais deslumbrante de toda Nova Eridu, preparado especialmente para mim?",
"Activity_Chat_ActivityCombatKachaV3_30060090_14": "Que tal um palco tipo a 404?",
"Activity_Chat_ActivityDailycheckHIA_600323101_01": "De passagem? Não deixe escapar!",
"Activity_Chat_ActivityDailycheckHIA_600323101_02": "O evento especial de virar cartas da AIEN está acontecendo agora, esperamos sua participação!",
@@ -474,7 +481,7 @@
"Activity_Chat_ActivityDailycheckHIA_600323201_05": "Após terminar a ligação, a funcionária mostra uma expressão de dificuldade e olha pra você...",
"Activity_Chat_ActivityDailycheckHIA_600323201_06": "Sinto muitíssimo, senhorita. Esta carta não é um item pro evento de virar cartas, mas sim uma carta colecionável de edição limitada do evento anterior... Parece que acabou se misturando sem querer no monte...",
"Activity_Chat_ActivityDailycheckHIA_600323201_07": "Para receber esta carta como brinde, é preciso gastar 5 milhões de dennies de uma vez só no clube, então os prêmios são basicamente entregues na hora do pagamento... Não imaginávamos que pudesse ter havido uma falha... Essa foi realmente uma negligência nossa!",
- "Activity_Chat_ActivityDailycheckHIA_600323201_08": "A sede já entrou em contato com a a associada que não recebeu, ela parece estar nas proximidades e chegará em breve...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_08": "A sede já entrou em contato com a associada que não recebeu, ela parece estar nas proximidades e chegará em breve...",
"Activity_Chat_ActivityDailycheckHIA_600323201_09": "Desculpe, senhorita, se tiver algo urgente pode ir embora primeiro, eu entro em contato assim que resolver isso... Depois farei o possível dentro das minhas atribuições pra conseguir o melhor tratamento possível pra você!",
"Activity_Chat_ActivityDailycheckHIA_600323201_11": "Não tinha nada pra fazer.",
"Activity_Chat_ActivityDailycheckHIA_600323201_12": "Obrigado pela compreensão! Então, por favor, espere enquanto eu resolvo isso...",
@@ -484,7 +491,7 @@
"Activity_Chat_ActivityDailycheckHIA_600323201_18": "Ah, essa senhorita foi quem virou sua carta por acidente durante o evento...",
"Activity_Chat_ActivityDailycheckHIA_600323201_19": "Tem um evento novo? Ah... agora que você falou, essa carta deve ser um brinde do evento anterior também, né.",
"Activity_Chat_ActivityDailycheckHIA_600323201_20": "Ah! Me lembro que ganhei várias coisas naquela época, tinha aquela pelúcia rosa de edição limitada que a Sunna adora, e também o óleo de manutenção mecânica que a Aria usa... Hum, então tinha essa carta também.",
- "Activity_Chat_ActivityDailycheckHIA_600323201_21": "É-é verdade! Já que poucas pessoas depositam 5 milhões de dennies de uma vez, os cartões colecionáveis são raros... Quem imaginaria que teríamos esquecido de dar o seu, sinceras desculpas!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_21": "É-é verdade! Já que poucas pessoas depositam 5 milhões de dennies de uma vez, as cartas colecionáveis são raras... Quem imaginaria que teríamos esquecido de dar a sua? Sinceras desculpas!",
"Activity_Chat_ActivityDailycheckHIA_600323201_22": "Tudo bem. Afinal, a Sunna já conseguiu aquela pelúcia que ela queria, então se deixar passar umas cartas dessas não faz muita diferença.",
"Activity_Chat_ActivityDailycheckHIA_600323201_23": "No início pensei que, pra ganhar fundos, ia ter que entrar bastante nas Esferas Negras, então por segurança seria melhor treinar mais na simulação da AIEN... Daí acabei depositando uma boa grana de uma vez só.",
"Activity_Chat_ActivityDailycheckHIA_600323201_24": "Eu ia falar que essa carta é só um brinde e deixar pra lá, mas parece que a pessoa do outro lado da linha falou algo sobre não poder quebrar as regras... Como tinha acabado de treinar agora há pouco, resolvi dar uma passada.",
@@ -637,8 +644,22 @@
"Activity_Chat_ActivityLivehouse_33360067_10": "(Observar cuidadosamente a expressão de todos.)",
"Activity_Chat_ActivityLivehouse_33360067_19": "Só pode discutir, se for para se comunicar. Nunca se pode deixar as amigas, em hipótese alguma!",
"Activity_Chat_ActivityLivehouse_33360068_02": "(Com isso, o problema do treinamento físico dos pequenos anjos parece estar resolvido!)",
+ "Activity_Chat_Cinema_39960007_02": "Yuzuha, você quer ver esse?",
+ "Activity_Chat_Cinema_39960013_01": "Eu sempre ouvi dizer que esse filme, Café-Mate, é muito fofo. É sobre uma gentil máquina de café que se apaixona por uma adorável cliente.",
+ "Activity_Chat_Cinema_39960013_02": "Um filme tão adorável assim... Você já assistiu com outras garotas bonitas?",
+ "Activity_Chat_Cinema_39960013_04": "Já vi muitos filmes...",
+ "Activity_Chat_Cinema_39960013_05": "Relaxa! Gerente, não importa se você já assistiu com outras pessoas ou não, ver esse filme com você vai ser uma memória especial pra mim.",
+ "Activity_Chat_Cinema_39960013_06": "Mas, tendo assistido com outras pessoas ou não, espero que ver comigo seja uma experiência única e especial pra você!",
+ "Activity_Chat_Cinema_39960013_07": "Assim como, não importa quantos clientes venham, a Angelina é única para o Sr. Rob.",
"Activity_Chat_Cinema_39960019_09": "Ah, é verdade, gerente, feche os olhos e escolha um ingresso. Não conseguimos comprar quatro ingressos juntos, mas você pode escolher um primeiro.",
"Activity_Chat_Cinema_39960019_11": "Chegou a hora de sabermos os pares!\u00A0Eu sento com {M#o}{F#a} gerente, Sunna senta com a Aria. Vamos!",
+ "Activity_Chat_Cinema_39960022_03": "Cecília!",
+ "Activity_Chat_Cinema_39960022_04": "Você quer ver esse filme?",
+ "Activity_Chat_Cinema_39960022_05": "Quero sim. Se o filme for bom, posso recomendá-lo aos meus anjinhos depois!",
+ "Activity_Chat_Cinema_39960022_06": "Hum... Gerente, você tem interesse neste filme? Posso comprar dois ingressos.",
+ "Activity_Chat_Cinema_39960022_08": "Vamos ver {M#juntos}{F#juntas}.",
+ "Activity_Chat_Cinema_39960022_09": "Certo. Vou comprar os ingressos agora. Espere só um pouquinho.",
+ "Activity_Chat_Cinema_39960024_08": "Quando chegar a hora, peço que você me acompanhe, gerente, para cuidar das emoções dos anjinhos!",
"Activity_Chat_SpringGoGo_600433105_14": "Ah!\u00A0Ainda não tive tempo de dar o dinheiro a sorte neste ano.",
"Activity_Chat_SpringGoGo_600433105_19": "Na Península Waifei há uma tradição muito especial. Quando o Dia do Caroteno Dourado se aproxima, os mais velhos geralmente preparam um envelope vermelho contendo dennies para os mais jovens, chamado de Dinheiro da Sorte.",
"Activity_Chat_SpringGoGo_600433105_20": "Mas... hehe, o valor não é muito alto. A intenção principal é transmitir o significado de \"afastar infortúnios e espíritos malignos\".",
@@ -677,7 +698,7 @@
"Activity_Chat_TheDivineMaze_32260060_13": "Tá bom, tá bom! Vou acertar as contas com você quando chegar em casa... Mas primeiro preciso compensar o prejuízo das fitas de vídeo.",
"Activity_Chat_TheDivineMaze_32260061_08": "Por que o bilhete de aluguel da edição de colecionador de \"Retorno a Giallo\" está nas mãos de alguém da MANEN?",
"Activity_CheckinGame_RemainDays": "Resgate diário ({0}d restantes)",
- "Activity_CinemaFinish_Describe": "Selecione o Agente de sua preferência para assistir ao filme junto! Após o fim da exibição, você poderá atualizar o estilo pessoal da companhia no Guia de Companheiros.",
+ "Activity_CinemaFinish_Describe": "Selecione a companhia de sua preferência para assistir ao filme com você! Após o fim da exibição, você poderá atualizar o estilo pessoal da companhia no Guia de Companheiros.",
"Activity_CinemaPhaseFinish_Describe": "Você concluiu a sessão de cinema atual. Aguarde a próxima fase para novos encontros.",
"Activity_CinemaProperty_Btn_01": "Atualizar título",
"Activity_CinemaProperty_Btn_02": "Gerar relatório",
@@ -1235,8 +1256,8 @@
"Activity_OngoingCinema_Cinema_155": "\"Cavaleiros da Constelação: O Primeiro Herói\" chega ao final.\nOs créditos parecem bem mais longos que o normal.",
"Activity_OngoingCinema_Cinema_156": "Billy continua sentado e perdido em seus pensamentos por muito tempo após o fim do filme.",
"Activity_OngoingCinema_Cinema_162": "(Jane não para de olhar para a pessoa sentada ao seu lado. Parece que ela está mais interessada nas reações de sua companhia do que no próprio filme.)",
- "Activity_OngoingCinema_Cinema_163": "(Jane começa a cantarolar uma melodia suavemente. Parece o jingle do trailer de \"Café-Mate\".)",
- "Activity_OngoingCinema_Cinema_164": "(Ela parece bem ansiosa para ver esse filme. Talvez você devesse perguntar o que ela achou.)",
+ "Activity_OngoingCinema_Cinema_163": "(Jane começa a cantarolar uma melodia suavemente. Parece o jingle do trailer de Café-Mate.)",
+ "Activity_OngoingCinema_Cinema_164": "(Ela parece bem ansiosa para ver esse filme. Talvez você devesse perguntar a opinião dela.)",
"Activity_OngoingCinema_Cinema_165": "Você gosta de filmes de comédia?",
"Activity_OngoingCinema_Cinema_166": "Você gosta de filmes de romance?",
"Activity_OngoingCinema_Cinema_168": "(É melhor apenas esperar o filme começar...)",
@@ -1301,7 +1322,7 @@
"Activity_OngoingCinema_Cinema_240": "A mãe, ao se separar dos investigadores, se vê cercada por Etéreos e encurralada contra muros em ruínas, sem ter para onde fugir.",
"Activity_OngoingCinema_Cinema_241": "Quando o celular dela cai após ela se ver envolvida pelas anomalias do desastre da Esfera Negra, você percebe que Cecília prende a respiração.",
"Activity_OngoingCinema_Cinema_242": "(Esperar a história progredir)",
- "Activity_OngoingCinema_Cinema_243": "(É melhor não estragar a experiência da Cecília. Deixe-a descobrir como as coisas se desenvolvem.)",
+ "Activity_OngoingCinema_Cinema_243": "(É melhor não estragar a experiência da Cecília. Vou deixar ela descobrir como as coisas se desenvolvem.)",
"Activity_OngoingCinema_Cinema_244": "O celular caiu em uma fissura da Esfera Negra, assim como a mãe, mas ela consegue segurar o aparelho bem a tempo.",
"Activity_OngoingCinema_Cinema_246": "(Dizer a ela que é só um alarme falso)",
"Activity_OngoingCinema_Cinema_248": "A criança foi levada várias vezes pela Esfera Negra, e fica impossível rastreá-la. Sua mãe também encontra-se em apuros.",
@@ -1313,7 +1334,7 @@
"Activity_OngoingCinema_Cinema_254": "(Entregar um lenço silenciosamente.)",
"Activity_OngoingCinema_Cinema_255": "Cecília pega o lenço.\nSeus dedos longos e delicados roçam levemente sobre os seus, deixando uma sensação de frescor.",
"Activity_OngoingCinema_Cinema_257": "Cecília enxuga gentilmente a lágrima de seu rosto com os dedos...",
- "Activity_OngoingCinema_Cinema_260": "(Ela é agente dos Anjos da Desilusão, então deve se identificar com o sentimento da mãe do filme.)",
+ "Activity_OngoingCinema_Cinema_260": "(Ela é a empresária dos Anjos da Desilusão, então deve se identificar com o sentimento da mãe do filme.)",
"Activity_OngoingCinema_Cinema_261": "Aquela mãe é muito corajosa.",
"Activity_OngoingCinema_Cinema_262": "Aquela criança é tão forte!",
"Activity_OngoingCinema_Cinema_266": "Um leve sorriso passa pelos olhos de Yixuan.",
@@ -1452,7 +1473,7 @@
"Activity_OngoingCinema_Cinema_444": "Você termina de ver o filme com Doçura.\nEla tenta esconder os bocejos o tempo todo. Parece que não se interessou muito pela história.",
"Activity_OngoingCinema_Cinema_445": "Da próxima vez, escolha um filme mais leve e alegre.",
"Activity_OngoingCinema_Cinema_446": "Você termina de assistir a \"Coração em Ecos\" com Cecília.",
- "Activity_OngoingCinema_Cinema_447": "(Ela é agente dos Anjos da Desilusão, então deve se identificar com o sentimento da mãe do filme.)",
+ "Activity_OngoingCinema_Cinema_447": "(Ela é a empresária dos Anjos da Desilusão, então deve se identificar com o sentimento da mãe do filme.)",
"Activity_OngoingCinema_Cinema_448": "Aquela mãe é muito corajosa.",
"Activity_OngoingCinema_Cinema_449": "Isso não vai acontecer.",
"Activity_OngoingCinema_Cinema_450": "Aquela criança é tão forte!",
@@ -1462,7 +1483,7 @@
"Activity_OngoingCinema_Cinema_454": "A mãe, ao se separar dos investigadores, se vê cercada por Etéreos e encurralada contra muros em ruínas, sem ter para onde fugir.",
"Activity_OngoingCinema_Cinema_455": "Quando o celular dela cai após ela se ver envolvida pelas anomalias do desastre da Esfera Negra, você percebe que Cecília prende a respiração.",
"Activity_OngoingCinema_Cinema_456": "(Esperar a história progredir.)",
- "Activity_OngoingCinema_Cinema_457": "(É melhor não estragar a experiência da Cecília. Deixe-a descobrir como as coisas se desenvolvem.)",
+ "Activity_OngoingCinema_Cinema_457": "(É melhor não estragar a experiência da Cecília. Vou deixar ela descobrir como as coisas se desenvolvem.)",
"Activity_OngoingCinema_Cinema_458": "O celular caiu em uma fissura da Esfera Negra, assim como a mãe, mas ela consegue segurar o aparelho bem a tempo.",
"Activity_OngoingCinema_Cinema_459": "Isso mesmo.",
"Activity_OngoingCinema_Cinema_460": "(Dizer a ela que é só um alarme falso.)",
@@ -1691,8 +1712,8 @@
"Activity_OngoingCinema_Cinema_610030185_01": "Eu sabia que você também achou isso, gerente!",
"Activity_OngoingCinema_Cinema_610030186_01": "As pessoas que eu acho fofas também acham fofo as mesmas coisas que eu!",
"Activity_OngoingCinema_Cinema_610030187_01": "Que fofura!",
- "Activity_OngoingCinema_Cinema_610030188_01": "Comparado com diálogos complexos e prefigurações pretensiosas, eu definitivamente prefiro esses biscoitinhos simples e adoráveis.",
- "Activity_OngoingCinema_Cinema_610030189_01": "Da próxima vez que tiver mais biscoitinhos deliciosos como esse, pode recomendar pra mim, gerente.",
+ "Activity_OngoingCinema_Cinema_610030188_01": "Comparado com diálogos complexos e prefigurações pretensiosas, eu definitivamente prefiro esses docinhos simples e adoráveis.",
+ "Activity_OngoingCinema_Cinema_610030189_01": "Da próxima vez que tiver mais docinhos como esse, pode recomendar pra mim, gerente.",
"Activity_OngoingCinema_Cinema_610030190_01": "Não consigo tirar a fita do videocassete, nem desligar a tevê...",
"Activity_OngoingCinema_Cinema_610030191_01": "Não consigo sair do cinema... Acho que tudo isso significa o mesmo para mim.",
"Activity_OngoingCinema_Cinema_610030192_01": "Críticas de filme? Talvez seja melhor deixar essas coisas profundas e complicadas para você, não é?",
@@ -2027,7 +2048,7 @@
"Activity_OngoingCinema_Cinema_610030486_Name_01": "Císsia",
"Activity_OngoingCinema_Cinema_610030487_01": "O investigador no filme passou perrengue porque o sem vergonha do doguinho Ross não fazia nada direito!",
"Activity_OngoingCinema_Cinema_610030488_01": "Seria ótimo se o investigador tivesse encontrado um mercenário além desse doguinho.",
- "Activity_OngoingCinema_Cinema_610030489_01": "Com um pouco mais de esforço, quem sabe, você pode até achar um Caçador do Vazio pra fatiar esses Etéreos num golpe só.",
+ "Activity_OngoingCinema_Cinema_610030489_01": "Com um pouco mais de esforço, quem sabe, você pode até achar um Caçador do Vazio pra fatiar esses etéreos num golpe só.",
"Activity_OngoingCinema_Cinema_610030490_01": "Hunf, como saber sem tentar? Eu sou especialista em achar coisas por aí.",
"Activity_OngoingCinema_Cinema_610030491_01": "Aí, a gente poderia só relaxar, pegar um sol e tomar umas biritas enquanto espera pra recolher os espólios!",
"Activity_OngoingCinema_Cinema_610030492_01": "Afinal, não sou nenhuma idiota pra entrar no perigo assim, só pra bater as botas.",
@@ -2261,7 +2282,7 @@
"Aria_Skill_ParryAid_Title": "Assistência Defensiva: Resgate Extremo",
"Aria_Skill_QTE_Desc": "Ao ativar Ataque em Cadeia, selecione a personagem para ativar:\nRealiza ataques consecutivos à frente, causando alto Dano de Éter. Ativar a habilidade gera 4 pontos de Poder da Fanbase no campo.\nA personagem fica invulnerável ao usar esta habilidade.",
"Aria_Skill_QTE_Title": "Ataque em Cadeia: Colaboração dos Sonhos",
- "Aria_Skill_Rush_Desc": "Pressione durante uma Esquiva para ativar:\nVoa para frente e executa um corte rápido, causando Dano de Éter.\nSe ativado durante Ataque Básico: Doce Batida, a Ação não redefine a sequência do Ataque Básico.",
+ "Aria_Skill_Rush_Desc": "Pressione durante uma Esquiva para ativar:\nExecuta um corte rápido para frente, causando Dano de Éter.\nSe ativado durante Ataque Básico: Doce Batida, a Ação não redefine a sequência do Ataque Básico.",
"Aria_Skill_Rush_Title": "Ataque Rápido: Combo Sedoso",
"Aria_Skill_Special_01_Desc": "Pressione para ativar:\nChuta para frente e causa Dano de Éter.\nDurante sua execução, o nível de Anti-Interrupção aumenta.",
"Aria_Skill_Special_01_Title": "Ataque Especial: Tecno Açucarado",
@@ -2771,7 +2792,7 @@
"Cinema_DoubleDate_ChoiceSuggestion_2010_3": "Seria melhor lidar silenciosamente com certas coisas que deixariam Nangong Yu envergonhada...",
"Cinema_DoubleDate_ChoiceSuggestion_2010_4": "Nangong Yu parece comovida pela parte final do filme, que aborda as \"verdades ditas a si mesmo\".",
"Cinema_DoubleDate_Context_14": "Qual será a diferença da professora dos Anjos da Desilusão durante e fora do horário de trabalho? Parece uma boa oportunidade para conhecer a Cecília. Assista a um filme do interesse dela.",
- "Cinema_DoubleDate_Context_15": "Certamente o trabalho da Jane não é fácil. É melhor aproveitar a oportunidade para ver um filme relaxante, e curtir esse momento com ela.",
+ "Cinema_DoubleDate_Context_15": "Certamente o trabalho da Jane não é fácil. É melhor aproveitar a oportunidade para ver um filme relaxante e curtir esse momento com ela.",
"Cinema_DoubleDate_Context_16": "A mestra está aparentemente inabalada, mas, pensando em tudo o que aconteceu recentemente, ela deve ter sentido a pressão. Veja um filme emocionante para que ela relaxe um pouco.",
"Cinema_DoubleDate_Context_17": "Dizem que os fãs dos Cavaleiros da Constelação só assistem a esse filme junto com seus melhores amigos. Será que Billy assistiria com você?",
"Cinema_DoubleDate_Context_18": "Seed está sempre sumindo e reaparecendo. Vai saber o que anda fazendo... Aproveite que a encontrou para verem um filme!",
@@ -2780,7 +2801,8 @@
"Cinema_DoubleDate_Context_21": "A agenda do Lycaon está sempre cheia, mas talvez ele tenha tempo para ver um filme com você...",
"Cinema_DoubleDate_Context_22": "O Chá Celestial não parece muito cheio. Se você chamar a Doçura para ver um filme, ela não vai negar, né?",
"Cinema_DoubleDate_Context_23": "O ensaio dos Anjos da Desilusão acabou. Agora deve ser um bom momento para convidá-las a ver um filme animado e divertido!",
- "Cinema_Double_PropertyDes": "Seu comportamento no Convite Cinematográfico vai definir o papel de seus acompanhantes nessa jornada cinematográfica com os Agentes.\n\n(Ao concluir o conteúdo cinematográfico com todos os Agentes, vá até \"Recompensas Limitadas\" para obter seu título exclusivo e desbloquear os relatórios.)",
+ "Cinema_DoubleDate_Tips_2004_01": "Você termina de ver o filme com Billy.\nEle não para de reclamar por ter perdido a estreia no cinema.",
+ "Cinema_Double_PropertyDes": "Seu comportamento no Convite Cinematográfico vai definir o papel das suas companhias nessa jornada.\n\n(Após concluir as sessões com todas as companhias, vá até \"Recompensas Limitadas\" para resgatar seu título exclusivo e desbloquear os relatórios.)",
"Cinema_GetReview_Content2005": "Seu vínculo cinematográfico com Seed alcançou Parceiros de Pipoca!\nOs comentários de Seed sobre o filme são...",
"Cinema_GetReview_SSS_Content2005": "Seu vínculo cinematográfico com Seed alcançou Almas Gêmeas do Gravity!\nOs comentários de Seed sobre o filme são...",
"ClothItemName_1342131": "Ecos do Caminho Estrelado",
@@ -5267,7 +5289,7 @@
"MarcelRemake_SELF_QUIT_Desc": "Sair no início não concede recompensas",
"MarcelRemake_TutorialComplete_Title": "Recompensas de Participação",
"MedalName9001": "Mil Faces",
- "MedalName9002": "Não há apenas um detetive!",
+ "MedalName9002": "Há Mais de Um Detetive!",
"MedalName9003": "A verdade está enterrada na Niilidade",
"MedalTipsText9001": "Desbloqueie o Modo Difícil em \"Simulação do Limiar: Desfecho Miríade\" para exibir esta medalha. Só pode ser obtida durante o período do evento.",
"MedalTipsText9002": "Conclua o final \"Há Mais de Um Detetive!\" no Modo Difícil de \"Simulação do Limiar: Desfecho Miríade\" para exibir esta medalha. Só pode ser obtida durante o período do evento.",
@@ -5828,11 +5850,18 @@
"POText_12740006": "Conclua a comissão de evento \"Resgatar prêmio! A \"Grande Cena\" mais deslumbrante\" para desbloquear",
"PartnerBg_CampAngelsofDelusion": "A.O.D.",
"PartnerCamp_Name_13": "Anjos da Desilusão",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Acho que posso tentar instalar um processador de alimentos...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Acho que posso tentar instalar um processador de alimentos...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Acho que posso tentar instalar um processador de alimentos...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Acho que posso tentar instalar um processador de alimentos...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Acho que posso tentar instalar um processador de alimentos...",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "Eu nunca tinha percebido antes. Também tem máquinas de venda automática na Zona Externa!",
"PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "Estão dormindo agora.",
"PartnerTalk_Chat_PartnerAria_330500001_01": "Olá, adorável senhorita, quer experimentar algum jogo?",
"PartnerTalk_Chat_PartnerAria_330500003_04": "Depois que saí da 404, uma sombra escura começou a me seguir. Acabei perdendo o rumo e cheguei até este porto...",
"PartnerTalk_Chat_PartnerAria_330500003_13": "{M#Senhor}{F#Senhorita} Proxy, não esperava te ver aqui!",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "O chefe disse que um deles é extremamente picante e não pode ser oferecido aos clientes para degustação, mas como não tenho sensores de dor instalados, não consigo distinguir qual é...",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Hm... Eu até tava de olho nisso, por isso que peguei um cupom de massagem gratuita na internet, mas depois que cheguei aqui meu celular não carrega. Parece que não vou conseguir minha massagem hoje.",
"PartnerTalk_Chat_PartnerAria_330500031_16": "(sussurrando) Hum... tudo bem...",
"PartnerTalk_Chat_PartnerAria_330500033_22": "Ei! {M#Aprendiz Wise}{F#Aprendiz Belle}! Trouxe amigos para visitar o templo?",
"PartnerTalk_Chat_PartnerSunna_330490008_09": "Então ensaia comigo mais uma vez? Eu... prometo que não vou perder a coragem de novo!",
@@ -5925,7 +5954,7 @@
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491027_01": "Tipo, sonho em entrar num restaurante aleatório e ouvir nossa música tocando de fundo.",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491028_01": "Ou, tipo, ver pôsteres dos Anjos da Desilusão espalhados por toda a Rua Seis!",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491029_01": "Não somos muito famosas agora, mas algo me diz que, um dia, vamos ser as idols que arrasaram no topo das paradas de Nova Eridu!",
- "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491030_01": "Mas agora, o álbum \"Estrela em Ascensão\" dos Anjos da Desilusão ainda está encalhado nas prateleiras pegando poeira...",
+ "PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491030_01": "Mas agora, o álbum \"Estrela do Futuro\" dos Anjos da Desilusão ainda está encalhado nas prateleiras pegando poeira...",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491031_01": "Ainda não temos muitos fãs e, sem dinheiro pra publicidade, nossas vendas estão indo de mal a pior...",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491032_01": "Mas! Se você quiser um, podemos te dar uma cópia! V-Você quer, né?",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491033_01": "Nós, hã... ainda temos bastante aqui no estoque!",
@@ -7852,11 +7881,11 @@
"VoidFrontRecordShow_Tex_11": "Você vê uma ilusão. No seu centro, um robô semelhante a um anjo está dizendo algo para você...\nEssa imagem vem da confusão no seu coração ou da influência da Esfera Negra? Você não quer mais investigar o que está por trás de tudo isso.\nJá que perdeu a oportunidade de conhecer a verdade, você não pode sofrer uma derrota para a ilusão no seu coração.\nDiante da triste figura que lamenta a falta da verdade, as Agentes ao seu lado erguem suas armas.",
"VoidFrontRecord_Des_4": "A verdade é uma só, mas os detetives são vários.",
"VoidFrontRecord_Des_5": "Aniquilação, dissipação, o regresso ao nada. É impossível descobrir a resposta por trás do mistério da história.",
- "VoidFrontRecord_Name_4": "Final 1: Não há apenas {M#um}{F#uma} detetive!",
+ "VoidFrontRecord_Name_4": "Final 1: Há Mais de Um Detetive!",
"VoidFrontRecord_Name_5": "Final 2: A Verdade enterrada na niilidade",
"VoidFrontRecord_Tex_4": "Graças a você e aos Anjos da Desilusão terem desmascarado a conspiração do criminoso, ele não conseguiu destruir as provas e pagou pelo crime que cometeu. Você também percebeu que, para ser {M#um detetive famoso}{F#uma detetive famosa}, a força de uma só pessoa não é suficiente. Comparado a anunciar a verdade de forma solitária e glamorosa, encontrá-la com companheiros é mais fascinante.\nAh, e não se esqueça da assistente inteligente mais poderosa do universo! Desde que continue caminhando lado a lado com essas pessoas, não importa quão profunda seja a escuridão, você terá a confiança para revelar tudo por trás dela, embora você não saiba por que precisa trabalhar como detetive. Entretanto, ter esse trabalho extra além de Proxy e gerente da locadora também ajudou a arcar com a cara conta de luz, que condiz com o valor da sua assistente, e ainda permitiu ajudar os Anjos da Desilusão a complementar as receitas domésticas para quando não conseguem vender ingressos para os shows.\nEm resumo, você e os Anjos da Desilusão embarcaram no caminho de buscar a verdade na Esfera Negra, e o mais importante, ainda conseguiram ganhar uma renda extra.\nParabéns, parabéns.",
"VoidFrontRecord_Tex_5": "O cliente misterioso desapareceu, como se nunca tivesse existido, e encontrar a prova virou uma tarefa impossível. Vocês deixaram a Esfera Negra imediatamente para salvar suas vidas, mas talvez ainda houvesse uma forma de consertar as coisas. No entanto, não importa o quanto procurassem, vocês não conseguiram mais encontrar o caminho para o local cheio de pistas. Ele parecia estar escondido com a prova que o cliente procurava, nas profundezas da niilidade da Esfera Negra.\nVocês tentaram esquecer o assunto e continuar trabalhando, mas a sede pela verdade continuou a assombrar como uma maldição persistente.\nPara encontrar paz interior, vocês escolheram trilhar o caminho em busca dos segredos escondidos por trás do evento. Entretanto, esses segredos eram como uma paisagem na neblina, já embaralhados pela realidade de uma forma caótica, impossíveis de reconhecer sua forma original.\nSe vocês tivessem outra chance... Não, repassar repetidamente essas possibilidades em suas mentes também não faz mais sentido.",
- "VoidFrontRewardDes_2_17": "Consiga o Final 1: Não há apenas {M#um}{F#uma} detetive!",
+ "VoidFrontRewardDes_2_17": "Consiga o Final 1: Há Mais de Um Detetive!",
"VoidFrontRewardDes_2_18": "Consiga o Final 2: A Verdade enterrada na niilidade",
"VoidFrontRewardDes_2_19": "Alcance uma pontuação total de 300.000 pontos no Modo Difícil.",
"VoidFrontRule_Des_001": "[Requisitos para participação]\nNv. na Interlaço ≥55. \n\n[Detalhes do Modo de Jogo]\n• Conclua a missão de introdução da Simulação do Limiar para desbloquear o Modo Fácil. Conclua o Modo Fácil, para desbloquear Modo Difícil. O Modo Fácil está sempre disponível, e o Modo Difícil tem disponibilidade limitada.\n• Use seus Agentes e Bangboos treinados para desafiar a exploração simulada da Esfera Negra na \"Simulação do Limiar\" diversas vezes. Faça escolhas em diferentes nódulos e elimine os Etéreos ao longo do caminho para alcançar o final.\n• A \"Simulação do Limiar\" é composta por nódulos de batalha [STAGE] e nódulos de história [PLOT]. Você avança começando pelo nódulo de história e passando por diferentes nódulos de batalha e história até chegar ao nódulo da batalha final. Os nódulos ficam permanentemente disponíveis após o desbloqueio, mesmo que nódulos anteriores sejam redefinidos.\n• No Modo Difícil, existem múltiplos finais. Escolha diferentes ramificações nos nódulos de história para desbloquear diferentes finais. Revisite os nódulos de história concluídos a qualquer momento para fazer novas escolhas, e causar mudanças correspondentes nos nódulos seguintes.\n\n[Pontuação Máxima e Ranking]\n• A pontuação máxima e o ranking só são exibidos no Modo Difícil.\n• A pontuação máxima é a melhor pontuação total de combate das fases finais dos STAGES em um único desafio. Os múltiplos finais do LAST\u00A0STAGE não são contabilizados várias vezes. Reiniciar a formação de equipe não altera a pontuação máxima e o ranking.\n• Quando todas as fases finais dos STAGES tiverem classificação S, o ranking de pontuação máxima total é desbloqueado.",
diff --git a/TextMap/TextMap_RUOverwriteTemplateTb.json b/TextMap/TextMap_RUOverwriteTemplateTb.json
index c653f65d..12e4a4eb 100644
--- a/TextMap/TextMap_RUOverwriteTemplateTb.json
+++ b/TextMap/TextMap_RUOverwriteTemplateTb.json
@@ -164,6 +164,9 @@
"AbyssText_OnceDuty_Des_1238000029": "Экипируйте «Помощь Вожака» и повысьте уровень в «Операции \"Матрица\"» до 4-го: {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "Экипируйте «Помощь Вожака» и пройдите «Операцию \"Матрица\"» при эфирной активности 8 или выше: {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "Описание\n· Нулевая каверна\u00A0— крупнейшая каверна Нью-Эриду с самым обширным влиянием. Вы участвуете в операции по исследованию каверны и подавлению её развития как официальный член Независимой исследовательской группы.\n \nУсловия участия\n· Чтобы получить доступ к серии заказов «Затерянная бездна», завершите историю агента «Крот в каверне (I)».\n \nНаграды игрового процесса\n· При исследовании Затерянной бездны можно найти данные из теневых кристаллов, которые повышают прогресс исследования и дают много наград.\n· Выполняйте ограниченные по времени еженедельные призовые заказы, чтобы получить щедрые награды.\n· Выполняйте миссии из раздела «Протокол исследования» и получайте награды.\n· В Затерянной бездне и Городе увядания награды выдаются до 45 раз в неделю, после чего обычные награды перестают быть доступны.\n \nЭфирная активность\nАктивируя различные показатели эфирной активности, можно значительно повысить сложность уровня и получить больше данных из теневых кристаллов.\n\nАдаптация боевой мощи\n· Показатели уровня, навыки, амплификаторы и драйв-диски агентов могут быть улучшены, если выполнены необходимые условия. Эйдосы агентов и амплификаторы ранга S будут сохранены.\n· Эти улучшения будут действовать только в некоторых режимах.",
+ "AbyssText_SweepNumMaxReminder": "Эфирные батареи скоро достигнут максимума в 400 шт. Прежде чем получать новые награды, потратьте имеющиеся батареи.",
+ "AbyssText_SweepNumMaxReminder_All": "Эфирные батареи скоро достигнут максимума в 400 шт. Хотите получить другие награды?",
+ "AbyssText_SweepNumUnlockReminder": "Эфирные батареи скоро достигнут максимума в 400 шт. Прежде чем получать новые награды, потратьте имеющиеся батареи.",
"AbyssVersionReminder_S2_Content_260": "Новый контент\n \n• Расширение наград: максимальный уровень прогресса исследования увеличен с 220 до 260, а также добавлены новые задания «Операции \"Матрица\"» — задания исследования, коллекция исследования и достижения «Тактика — Затерянная бездна» теперь имеют новые подзадания и соответствующие награды, ожидающие исследования прокси.\n\n• Запуск нового режима: открыт новый режим «Операция \"Матрица\"»! В ходе этого исследования каждую неделю вы будете исследовать каверны в разных условиях. В некоторых исследованиях прокси получат начальные поставки. За прохождение с текущими агентами из события можно получить дополнительные награды. Кроме того, прокси смогут разблокировать задания исследования для основных и экстра-агентов в операции «Матрица». За их выполнение можно получить дополнительные награды.\n \n• Четвёртый экстра-агент и экстра-оснащение: в операции «Матрица» добавлен выбор четвёртого агента. Четвёртый агент\u00A0— это экстра-агент, который не участвует в обычных боях, как три основных агента. Прокси может призвать экстра-агента во время исследования каверн с помощью экстра-помощи. В то же время Вооружённые силы обновили прежнее обычное оснащение и подготовили для независимых исследователей новое экстра-оснащение. Экстра-оснащение подобрано для каждого экстра-агента.\n\n• Добавлена страница «Прогресс наград», на которой прокси могут просмотреть получение полихромов из различных режимов и заданий в Нулевой каверне: Затерянной бездне, Городе увядания и Тайне Арпеджио.\n\n• Добавлена функция быстрого завершения: используйте карточки глубокой зачистки для быстрого завершения различных режимов и заданий в Городе увядания и Тайне Арпеджио. Карточки глубокой зачистки можно получить за выполнение призовых заказов (доступны после обновления цикла 9 февраля) или обменять на Станции снабжения.\n \n• Добавлены новые призма-программы для агентов Санны и Арии.",
"Abyss_BossFight19_EnvBuff_01_Des": "Крит. урон +5%, физический урон +5%, электрический урон +5%",
"Abyss_BossFight26_EnvBuff_03_Des": "Защита снижается на 8%.",
@@ -198,7 +201,7 @@
"AchievementDes_2001060": "В миссии «Адская жатва» нанесите Ниневии более 30 млн урона за один матч.",
"AchievementDes_2003020": "Используйте помощь в защите и выполните идеальный контрудар, когда {0} применяет захват.",
"AchievementDes_2003021": "В бою с Кодой желаний или Эфемерным стрелком выполните идеальный контрудар, чтобы сбить захват.",
- "AchievementDes_2005032": "Потратьте больше 6000 шестерлингов в «Операции \"Матрица\"».",
+ "AchievementDes_2005032": "Потратьте больше 6000 шестерлингов в «Операции \"Матрица\": Ловушка потребления».",
"AchievementDes_2005033": "Пройдите уровень «Пламя на ветру» «Операции \"Матрица\"» так, чтобы ни один из агентов не вышел из строя.",
"AchievementDes_2005034": "Купите не менее 10 предметов в магазине банбу, проходя уровень «Багровая жажда» в «Операции \"Матрица\"».",
"AchievementDes_2005035": "Пройдите больше 10 небоевых зон, проходя уровень «Мир\u00A0— превыше всего» в «Операции \"Матрица\"».",
@@ -278,19 +281,19 @@
"ActivityCombatKachaV3_Day6_Target03": "Используйте рамку «Сладкие воспоминания».",
"ActivityCombatPause_Banner_1_3": "Основная цель: Сфотографируйте агента, выполняющего суперспособность\nДополнительная цель: На снимке должен быть хотя бы один враг\nДополнительная цель: Используйте рамку «Файтинг»",
"ActivityCombatPause_Banner_2_3": "Основная цель: Сфотографируйте агента, выполняющего усиленную особую атаку\nДополнительная цель: На снимке должен быть хотя бы один враг\nДополнительная цель: Используйте рамку «Мистика»",
- "ActivityCombatPause_Banner_3_3": "Основная цель: Сфотографируйте агента, выполняющего афтершок\nДополнительная цель: На снимке должны быть два агента\nДополнительная цель: Используйте рамку «Винил»",
+ "ActivityCombatPause_Banner_3_3": "Основная цель: Сфотографируйте агента, выполняющего афтершок\nДополнительная цель: На снимке должны быть два агента\nДополнительная цель: Используйте рамку «Виниловый альбом»",
"ActivityCombatPause_Banner_4_3": "Основная цель: Сфотографируйте агента, выполняющего помощь в защите\nДополнительная цель: На снимке должен быть хотя бы один враг\nДополнительная цель: Используйте рамку «Карта Zenless»",
"ActivityCombatPause_Banner_5_3": "Основная цель: Сделайте снимок, как агент восстанавливает HP\nДополнительная цель: На снимке должен быть банбу\nДополнительная цель: Используйте рамку «Игра жизни»",
"ActivityCombatPause_Banner_6_3": "Основная цель: Сфотографируйте агента, вводящего в состояние аномалии атрибута\nДополнительная цель: На снимке должен быть банбу\nДополнительная цель: Используйте рамку «Сладкие воспоминания»",
"ActivityCombatPause_Menu_Target_Sub_31": "Дополнительная цель: Используйте рамку «Файтинг»",
"ActivityCombatPause_Menu_Target_Sub_32": "Дополнительная цель: Используйте рамку «Мистика»",
- "ActivityCombatPause_Menu_Target_Sub_33": "Дополнительная цель: Используйте рамку «Винил»",
+ "ActivityCombatPause_Menu_Target_Sub_33": "Дополнительная цель: Используйте рамку «Виниловый альбом»",
"ActivityCombatPause_Menu_Target_Sub_34": "Дополнительная цель: Используйте рамку «Карта Zenless»",
"ActivityCombatPause_Menu_Target_Sub_35": "Дополнительная цель: Используйте рамку «Игра жизни»",
"ActivityCombatPause_Menu_Target_Sub_36": "Дополнительная цель: Используйте рамку «Сладкие воспоминания»",
"ActivityCombatPause_Target_Sub_31": "Используйте рамку «Файтинг»",
"ActivityCombatPause_Target_Sub_32": "Используйте рамку «Мистика»",
- "ActivityCombatPause_Target_Sub_33": "Используйте рамку «Винил»",
+ "ActivityCombatPause_Target_Sub_33": "Используйте рамку «Виниловый альбом»",
"ActivityCombatPause_Target_Sub_34": "Используйте рамку «Карта Zenless»",
"ActivityCombatPause_Target_Sub_35": "Используйте рамку «Игра жизни»",
"ActivityCombatPause_Target_Sub_36": "Используйте рамку «Сладкие воспоминания»",
@@ -320,11 +323,11 @@
"ActivityFlipCardGameHIA_CardSubTitle_03": "Яркого вам дня!",
"ActivityFlipCardGameHIA_CardSubTitle_04": "Собирайте хорошие карты и удвойте удачу!",
"ActivityFlipCardGameHIA_CardSubTitle_05": "Уникальная коллекция для избранных!",
- "ActivityFlipCardGameHIA_CardTitle_01": "Карты открыты",
- "ActivityFlipCardGameHIA_CardTitle_02": "Карты открыты",
- "ActivityFlipCardGameHIA_CardTitle_03": "Карты открыты",
- "ActivityFlipCardGameHIA_CardTitle_04": "Карты открыты",
- "ActivityFlipCardGameHIA_CardTitle_05": "Карты открыты",
+ "ActivityFlipCardGameHIA_CardTitle_01": "Карта открыта",
+ "ActivityFlipCardGameHIA_CardTitle_02": "Карта открыта",
+ "ActivityFlipCardGameHIA_CardTitle_03": "Карта открыта",
+ "ActivityFlipCardGameHIA_CardTitle_04": "Карта открыта",
+ "ActivityFlipCardGameHIA_CardTitle_05": "Карта открыта",
"ActivityFlipCardGameNanGong_Complete": "Подарок за открытие карт",
"ActivityFlipCardGameNanGong_FlipCard": "Выберите карточку, которую хотите перевернуть",
"ActivityFlipCardGameNanGong_HasFlipedAllCard": "Все карточки открыты",
@@ -428,6 +431,8 @@
"ActivityTeamTrial_QuestName_12740002": "Охота на эхо",
"ActivityTeamTrial_QuestName_12740004": "На крыльях ветра",
"ActivityTeamTrial_QuestName_12740005": "Грань тени",
+ "Activity_BubbleStory_ActivityCombatKachaV3_40060038_01": "Директор! Скорее посмотри на это...",
+ "Activity_BubbleStory_ActivityCombatKachaV3_40060043_01": "Что же там за приз?..",
"Activity_BubbleStory_ActivityLivehouse_43360009_01": "Вы и правда здесь!",
"Activity_BubbleStory_ActivityLivehouse_43360009_02": "Давно не виделись!",
"Activity_BubbleStory_ActivityLivehouse_43360009_03": "Привет, Сия...",
@@ -448,14 +453,60 @@
"Activity_Chat_ActivityAngelsRunErrands_32460018_08": "Только так я смогу закончить этот подарок для Волшебной помощницы!",
"Activity_Chat_ActivityAngelsRunErrands_32460027_01": "Закат на пляже... Интересно, понравится ли Волшебной помощнице такое зрелище?",
"Activity_Chat_ActivityCinema_34360039_Name_02": "Сотрудник Собеза",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_02": "Говорит, надо делать так. Заходишь в магазин, с которым у них коллаб, фотографируешь ответственного сотрудника и отмечаешься\u00A0— тогда можно получить памятную печать.",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_05": "О, а тут и камера как раз под рукой...",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_09": "У Чик-Щёлка очередной апгрейд?",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_11": "Ещё какой апгрейд! С обновочкой, с иголочки\u00A0— самое время в каверну пойти, эфириалов пощёлкать!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_17": "К тому же нельзя подвергать директора опасности из-за твоих... увлечений.",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_26": "Чего же мы ждём, {M#родненький}{F#родненькая}? Сейчас пойдём! Чикать будем!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_30": "Огромное спасибо тебе. Если бы я была одна, ни за что не убедила Чик-Щёлка ни насчёт печатей, ни насчёт каверны.",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_31": "Пустяки. Тогда пойдём.",
+ "Activity_Chat_ActivityCombatKachaV3_30060061_01": "Ну, сразу видно, что в своём видеопрокате ты хлеб не даром ешь,\u00A0— фотка что надо получилась.",
"Activity_Chat_ActivityCombatKachaV3_30060063_01": "Славная битва! Один против двоих\u00A0— и всё равно победил! Знайте Чик-Щёлка, тварюги позорные!",
"Activity_Chat_ActivityCombatKachaV3_30060063_03": "Ладно-ладно, Чик-Щёлк, все тут знают, какой ты крутой. Но у тебя вспышка перегрелась!",
- "Activity_Chat_ActivityCombatKachaV3_30060069_02": "Не думала, что Чик-Щёлк правда сможет одолеть такое жуткое чудище!",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_02": "Скажи сначала...",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_03": "...как поживает Чик-Щёлк?",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_05": "Эх... Вот хорошо, что папа знал, что делает. Он ему на корпус систему охлаждения поставил\u00A0— а то не знаю, сколько ему бы ещё остывать пришлось.",
+ "Activity_Chat_ActivityCombatKachaV3_30060065_09": "А если печать, то это можно... наверное.",
+ "Activity_Chat_ActivityCombatKachaV3_30060068_02": "А теперь\u00A0— время чикать! Время щёлкать! Чего ждём, {M#родненький}{F#родненькая}? Погнали!!!",
+ "Activity_Chat_ActivityCombatKachaV3_30060069_02": "Не думала, что Чик-Щёлк правда сможет одолеть таких жутких чудищ!",
+ "Activity_Chat_ActivityCombatKachaV3_30060069_03": "Я смог! Я ещё как смог, родненькая! Мне эти ваши чудища что? Так — плюнуть-растереть!",
+ "Activity_Chat_ActivityCombatKachaV3_30060070_05": "Да ведь бой всегда длится одно и то же время... В общем, если ты готов{F#а}, директор, то выдвигаемся!",
+ "Activity_Chat_ActivityCombatKachaV3_30060071_01": "Кого я вижу? Это же директор Белль! Какой букет хочешь сегодня? Или... ты ко мне по другому делу?",
+ "Activity_Chat_ActivityCombatKachaV3_30060071_10": "Кого я вижу? Это же директор Вайз! Какой букет хочешь сегодня? Или... ты ко мне по другому делу?",
+ "Activity_Chat_ActivityCombatKachaV3_30060073_01": "Какая же красивая фотография. Ну что же, возьмёшь цветы или сразу будешь ставить печать?",
+ "Activity_Chat_ActivityCombatKachaV3_30060077_04": "Прости, вот так уж запомнила! Но... у тебя же камера. А ты за печатью {M#пришёл}{F#пришла}?",
+ "Activity_Chat_ActivityCombatKachaV3_30060077_07": "Ну и зачекиниться тоже можно.",
"Activity_Chat_ActivityCombatKachaV3_30060080_01": "Теперь наш черёд, {M#родненький}{F#родненькая}! Чую, чую\u00A0— знаменитая битва будет! Легендарная будет! Я готов на все сто!",
+ "Activity_Chat_ActivityCombatKachaV3_30060080_02": "Охотники каверн, спасите... Только не сломайся, только не сломайся, только не сломайся...",
"Activity_Chat_ActivityCombatKachaV3_30060081_01": "Слышь, {M#родненький}{F#родненькая}. Что-то, кажется, так себе мы повоевали.",
"Activity_Chat_ActivityCombatKachaV3_30060081_03": "Да как сказать... Вот вроде на вид Вожак... Вожак\u00A0— а не Вожак. Всё-таки виртуальные копии\u00A0— это не то же самое, что настоящие враги!",
+ "Activity_Chat_ActivityCombatKachaV3_30060082_02": "А ещё я только сегодня заметила, что пункт выдачи призов тоже находится на Шестой улице,\u00A0— в том клубе, который недавно снова открылся. А ты там уже бывал{F#а}?",
+ "Activity_Chat_ActivityCombatKachaV3_30060083_02": "Хотя... ты же, наверное, за печатью?",
"Activity_Chat_ActivityCombatKachaV3_30060087_05": "И то, и другое, {M#родненький}{F#родненькая}! Фотографии\u00A0— это мой стиль боя, а бой\u00A0— это смысл моей жизни!",
+ "Activity_Chat_ActivityCombatKachaV3_30060088_04": "Да-да! Я тут глянула: «404», похоже, уже открылся. Если ты не занят{F#а}, пойдём прямо сейчас.",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_11": "Короче... эту акцию с печатями я сама организовала! Всё честно, без подвоха. А если вру, то пусть... пусть на следующие два концерта «Ангелов наваждения» не продастся ни одного билета!",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_17": "Я же в этот раз точно не забыла всем нормально представиться. И печать «404» в буклет поставила, и адрес нашего сайта...",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_18": "Санна, мне кажется, проблема может быть в магазинах, с которыми ты устроила коллаборацию?",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_19": "Но я выбирала места из топа десяти лучших заведений Нью-Эриду...",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_28": "Но билеты\u00A0— это ещё не всё. У нас также есть таинственный приз: возможность сфотографироваться с величайшей владелицей «404» госпожой Сесилией и... не столь великой участницей «Ангелов наваждения».",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_29": "Или ты со мной фоткаться... не хочешь? У-у-у... Ну тогда можно только с госпожой Сесилией...",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_30": "Я, конечно, не на такой приз рассчитывала... но никогда не думала, что у меня когда-нибудь получится сфоткаться с настоящим айдолом!",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_36": "В общем, директор... Придётся тебе нас сфотографировать.",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_02": "Директор, а тебе не кажется, что эта Сесилия выглядит немного знакомо? Кого-то она мне напоминает...",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_06": "Кстати... а почему это Чик-Щёлк сегодня не рвётся в бой?",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_09": "Надо же, а ты, оказывается, даже обо мне подумал... Как мило! Директор, а давай как-нибудь сходим на концерт в этом клубе? Билеты же есть.",
"Activity_Chat_ActivityCombatKachaV3_30060090_14": "Как насчёт «404»?",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_03": "А как же не понравиться, {M#родненький ты мой}{F#родненькая ты моя}? Вот и конец моему великому делу!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_06": "Всё просто: сражайтесь в VR и получайте штампики. А как соберёте определённое количество, приходите ко мне, чтобы переворачивать карты! На обратной стороне\u00A0— разные призы!",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_01": "Акция АИК «Переверни карту»... А, я тебя помню! Ну как идёт сбор штампиков? Проверишь, хватает ли, чтобы открыть карту?",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_04": "Акция АИК «Переверни карту»... А, я тебя помню! Ну как идёт сбор штампиков? Проверишь, хватает ли, чтобы открыть карту?",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_24": "Вообще-то я хотела отказаться, раз уж эта карта\u00A0— подарок, но по телефону сказали что-то вроде «правила есть правила»... Вот я и решила заскочить после репетиции.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_30": "Ну ты же её выиграл{F#а}, и она тебе нужна, так что забирай.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_31": "Эм... госпожа Наньгун... Я просто хотела сказать, что на аукционе цена этой карты уже выросла до пяти миллионов ста тысяч денни.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_36": "Мм... Директор, ты считаешь, что это слишком дорогой подарок? Тогда...",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_01": "Не знаю почему, но, когда я вижу, как радуются эти двое клиентов... мне тоже немного радостно!",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_04": "Раз уж мы здесь, не хочешь проверить, как у тебя дела со штампиками?",
"Activity_Chat_ActivityFruitToys_30860009_Name_01": "Yi",
"Activity_Chat_ActivityFruitToys_30860010_Name_01": "Yi",
"Activity_Chat_ActivityFruitToys_30860061_Name_01": "Yi",
@@ -736,11 +787,82 @@
"Activity_Chat_ActivityLivehouse_33360067_25": "Клянёмся на мизинчиках!",
"Activity_Chat_ActivityLivehouse_33360068_02": "(Если использовать его, то о физкультурной подготовке моих ангелочков мне беспокоиться не придётся!)",
"Activity_Chat_ActivityLivehouse_33360071_02": "Насчёт этого... на самом деле... с ней тоже связана одна невероятная история!",
+ "Activity_Chat_Cinema_39960001_04": "Особая подборка?",
+ "Activity_Chat_Cinema_39960001_07": "А для вашего удобства все билеты по этой акции продаются в специальном терминале!",
+ "Activity_Chat_Cinema_39960001_08": "Собирайте корешки билетов по акции «Притяжение историй», и сможете получить дополнительные награды.",
+ "Activity_Chat_Cinema_39960001_09": "Надеюсь, что наши фильмы подарят вам и вашим друзьям ещё одно яркое воспоминание. Приятного просмотра!",
+ "Activity_Chat_Cinema_39960002_01": "(Терминал продажи билетов на кинопоказы «Притяжение историй»... Может, пригласить кого-нибудь?)",
"Activity_Chat_Cinema_39960003_17": "Наш тур по памятным местам\u00A0— это повод подумать вместе с Санной над названием, чтобы поставить красивую точку в прошлом проекте «Односторонняя коллаборация кинотеатра с \"Ангелами наваждения\"».",
- "Activity_Chat_Cinema_39960019_09": "Кстати, директор, закрой глаза и вытяни билет. Мы купили четыре на места рядом\u00A0— тяни любой!",
- "Activity_Chat_Cinema_39960025_01": "Так и знала, ты всё ещё жив{F#а}! Я издалека приехала, а в кинотеатр зашла, только потому что учуяла твой запах.",
- "Activity_Chat_Cinema_39960025_13": "О-о-о, тогда покупай скорей билеты, пошли уже давай, а то я уже заколебалась здесь торчать!",
- "Activity_Chat_Cinema_39960027_07": "Чёрт! Кажется, инспектор освободился\u00A0— мне с докладом к нему переться надо. Нет, не могу тут больше торчать, бежать надо. Ладно, давай, пересечёмся ещё!",
+ "Activity_Chat_Cinema_39960004_02": "Я этот фильм уже знаешь сколько времени жду! Его уже миллион раз переносили, но этот день всё-таки настал\u00A0— и до того, как мой корпус окончательно заржавел!",
+ "Activity_Chat_Cinema_39960004_06": "Да начнётся наше геройское приключение\u00A0— прямо здесь и прямо сейчас!",
+ "Activity_Chat_Cinema_39960005_02": "Так посмотрим его ещё... миллиард раз!",
+ "Activity_Chat_Cinema_39960006_03": "Чистая правда! Мы и другие фильмы по «Звёздному рыцарю» тоже вместе посмотрим... Решено? Решено!",
+ "Activity_Chat_Cinema_39960007_04": "Хи-хи, правда? Мне всякие фильмы нравятся, но чем загадочнее\u00A0— тем лучше!",
+ "Activity_Chat_Cinema_39960007_05": "Это, конечно, фантастический фильм, но какой же реалистичный! А в конце там... кхм! Нет, не скажу!",
+ "Activity_Chat_Cinema_39960008_01": "Ого! «Не прикасаться» всё ещё в прокате... Хочешь его снова посмотреть?",
+ "Activity_Chat_Cinema_39960009_06": "Расскажи ещё!",
+ "Activity_Chat_Cinema_39960010_03": "Фасолька, ты ходила в ресторан хотпота?",
+ "Activity_Chat_Cinema_39960010_05": "Да нет! Просто у нашего ресторана сейчас коллаб с «Кипящим горшочком», а тут как раз День позолоченной морковки, вот босс меня и отправил в командировку.",
+ "Activity_Chat_Cinema_39960010_06": "Связи-то поддерживать надо! Я им привезла наши фирменные димсамы, а они мне вот, билеты в кино подарили!",
+ "Activity_Chat_Cinema_39960010_07": "Кстати-кстати, билетов-то они подарили несколько, а сходить не с кем. Ну так что, {M#юный}{F#юная} шифу, составишь компанию Фасольке?",
+ "Activity_Chat_Cinema_39960010_11": "Какая щедрость!",
+ "Activity_Chat_Cinema_39960010_13": "Хм... Я соглашусь на всё, что ты предложишь, но всё-таки праздник на дворе\u00A0— хочется посмотреть что-то весёлое, радостное... Есть рекомендации?",
+ "Activity_Chat_Cinema_39960011_02": "А у меня есть ещё билеты. Если не против, может, ещё раз кино посмотрим?",
+ "Activity_Chat_Cinema_39960013_02": "Милый фильм... Надеюсь, ты ещё не смотрел{F#а} его с какой-нибудь другой милой девушкой?",
+ "Activity_Chat_Cinema_39960013_06": "Только учти\u00A0— для тебя этот наш поход в кино тоже должен стать единственным и неповторимым!",
+ "Activity_Chat_Cinema_39960013_07": "У господина Роба тоже было много клиентов\u00A0— а всё-таки Анжелина стала для него единственной. Вот так должно быть и у нас с тобой.",
+ "Activity_Chat_Cinema_39960013_08": "Так что пойдём скорее в зал\u00A0— по крайней мере, скроешь в темноте своё очаровательно покрасневшее личико...",
+ "Activity_Chat_Cinema_39960014_03": "Анжелина не устаёт снова и снова приходить в кофейню господина Роба. У меня к Random Play, кстати, точно такие же чувства.",
+ "Activity_Chat_Cinema_39960016_06": "Эти слова глубоко врезались мне в память. Раз уж представился случай, будет весьма кстати посмотреть эту картину вместе с вами.",
+ "Activity_Chat_Cinema_39960016_07": "Полагаю, в вашей компании я смогу понять гораздо больше.",
+ "Activity_Chat_Cinema_39960018_01": "Эта картина изображает абсолютное небытие. Но ещё прежде, чем зритель покинет зал, она удивительным образом заставляет его ещё сильнее дорожить тем, что по-настоящему ценно...",
+ "Activity_Chat_Cinema_39960018_02": "Например, чашкой чёрного чая идеальной температуры. Или дружбой с верным товарищем.",
+ "Activity_Chat_Cinema_39960018_03": "Мне повезло разделить с вами это время\u00A0— и это само по себе счастье.",
+ "Activity_Chat_Cinema_39960018_06": "Для меня честь слышать от вас такие слова. Если вам вновь понадобится спутник, готовый разделить удовольствие от настолько же глубокого произведения\u00A0— всегда буду рад составить вам компанию.",
+ "Activity_Chat_Cinema_39960018_08": "Эти угощения идеально подходят для того, чтобы наслаждаться ими в солнечном уголке после долгого киносеанса, приводя чувства в порядок.",
+ "Activity_Chat_Cinema_39960018_10": "Возможность вместе с вами наблюдать за ней и рассуждать о том, как противостоять подобному небытию,\u00A0— уже одно это способно разогнать холод.",
+ "Activity_Chat_Cinema_39960019_03": "Наньгун решила, что этот фильм идёт не слишком долго и не помешает ей вернуться к видеоиграм. А Санна сказала, что сказка\u00A0— самый безопасный вариант: даже если не вызовет восторга, то плеваться точно никто не станет...",
+ "Activity_Chat_Cinema_39960019_04": "А Ария ни один из этих фильмов видела, так что ей было всё равно, и она просто нас поддержала!",
+ "Activity_Chat_Cinema_39960019_05": "А что ты думаешь, директор? Если хочешь выбрать другой фильм, мы можем ещё раз проголосовать.",
+ "Activity_Chat_Cinema_39960019_09": "Кстати, директор, закрой глаза и вытяни билет. Четырёх мест рядом не было, так что тяни любой!",
+ "Activity_Chat_Cinema_39960019_11": "Розыгрыш окончен\u00A0— я сижу вместе с директором, а Санна с Арией. Пошли!",
+ "Activity_Chat_Cinema_39960020_01": "После прошлого просмотра к Санне пришло вдохновение для новой песни. Пока оно не исчезло, нам нужно срочно пересмотреть тот же фильм!",
+ "Activity_Chat_Cinema_39960020_02": "Да-да-да! Мне всё кажется, что я там не всё уловила... Если гляну ещё раз, станет яснее...",
+ "Activity_Chat_Cinema_39960020_03": "Не беспокойтесь, я хорошо запомнила сцены, о которых говорила Санна,\u00A0— я их тоже буду особенно внимательно смотреть!",
+ "Activity_Chat_Cinema_39960021_02": "Ну что, обратно к репетициям?",
+ "Activity_Chat_Cinema_39960021_04": "Эх, так я и знала.",
+ "Activity_Chat_Cinema_39960021_05": "Ладно-ладно! Мы с Наньгун можем пока порепетировать танец!",
+ "Activity_Chat_Cinema_39960021_06": "Ну, директор, как заглянешь к нам в следующий раз\u00A0— может быть, дадим тебе послушать новую песню в стиле фэнтези. Санна, ты ведь не сорвёшь дедлайн?",
+ "Activity_Chat_Cinema_39960022_03": "Сесилия!",
+ "Activity_Chat_Cinema_39960022_05": "Ага. Если окажется интересным, потом порекомендую его моим ангелочкам.",
+ "Activity_Chat_Cinema_39960022_06": "Хм... Директор, а вам интересен этот фильм? Я могу купить два билета.",
+ "Activity_Chat_Cinema_39960022_07": "Большое спасибо!",
+ "Activity_Chat_Cinema_39960024_06": "Давайте как-нибудь все вместе его посмотрим.",
+ "Activity_Chat_Cinema_39960024_07": "Хм... А это неплохая идея.",
+ "Activity_Chat_Cinema_39960025_01": "Опа, ты реально до сих не откис{F#ла}! Ну я как знала!\nА я твой запах учуяла\u00A0— и погнала по следу... пока не приехала вот сюда.",
+ "Activity_Chat_Cinema_39960025_02": "(Вы с Циссией не виделись с тех пор, как она в прошлый раз отказалась идти в каверну и сбежала...)",
+ "Activity_Chat_Cinema_39960025_03": "Короче, решено: на сегодня ты у меня {M#главный подозреваемый}{F#главная подозреваемая}! А то {M#какой-то ты мутный}{F#какая-то ты мутная} для директора видеопроката. Делай там что {M#собирался}{F#собиралась}, а я у тебя на хвосте буду!",
+ "Activity_Chat_Cinema_39960025_04": "Вообще-то я собираюсь в кино.",
+ "Activity_Chat_Cinema_39960025_06": "На «Следы бродяги», что ли? Так, чё там... Пёсик попадает в каверну, главный герой его находит и учит на спасателя...",
+ "Activity_Chat_Cinema_39960025_07": "По всему понятно, что этот «главный»\u00A0— какой-то скользкий городской тип... Ну ясно, короче. Ужастик!",
+ "Activity_Chat_Cinema_39960025_10": "А, о дружбе... Ну, такое я знаю! На Объездной меня тоже вместе с кошками и собаками выгоняли искать еду в каверны. Точняк тут такая же история!",
+ "Activity_Chat_Cinema_39960025_11": "Давай ты сама посмотришь фильм.",
+ "Activity_Chat_Cinema_39960025_12": "Я тебе спойлерить не буду!",
+ "Activity_Chat_Cinema_39960025_13": "Ну так покупай резче билеты\u00A0— и пошли уже давай, а то я заколебалась здесь торчать!",
+ "Activity_Chat_Cinema_39960025_14": "История, конечно,\u00A0— мрак и жуть. Сперва пёсика подобрали, а потом его вкалывать на себя заставили... Сердца у вас, городских, нет, раз такое можете смотреть без слёз.",
+ "Activity_Chat_Cinema_39960027_01": "Жалко этого Росса. Хозяина-то он себе нашёл, только тот его всё равно гоняет по кавернам, теперь уже типа по работе... Эх, собачья жизнь.",
+ "Activity_Chat_Cinema_39960027_02": "То ли дело моя Беляшка\u00A0— это которая у меня на шее. Милашка, да? Знаешь, с тех пор как мы с ней стали одной семьёй, я ни разу не позволяла ей самой искать себе еду.",
+ "Activity_Chat_Cinema_39960027_05": "В смысле «хозяйка»? Я же сказала: мы одна семья! Пусть Беляшка и змея, но, как по мне, жизни она заслуживает побольше, чем многие люди.",
+ "Activity_Chat_Cinema_39960027_06": "У тебя же {M#самого}{F#самой} дома полно банбу! Ну вот представь, что она мне как банбу, и врубишься.",
+ "Activity_Chat_Cinema_39960027_07": "Чёрт! По ходу, инспектор освободился\u00A0— теперь мне с докладом к нему переться надо. Причём вот прям щас...\nЛадно, давай, пересечёмся ещё!",
+ "Activity_Chat_Cinema_39960028_02": "Уличные сцены для этого фильма снимали на Вайфэе... Хоть эти пейзажи мне и знакомы, на большом экране они выглядят совсем по-другому.",
+ "Activity_Chat_Cinema_39960028_04": "Если тебе такое не нравится, давай выберем другой фильм. Не заставляй себя.",
+ "Activity_Chat_Cinema_39960028_05": "Я не против!",
+ "Activity_Chat_Cinema_39960028_06": "О? А у тебя сегодня хорошее настроение... Тогда давай сходим на этот фильм.",
+ "Activity_Chat_Cinema_39960029_04": "Именно это я и хотела предложить.",
+ "Activity_Chat_Cinema_39960031_02": "Позавчера Орфея сказала, что пойдёт в кино, а вернулась вся в слезах... Она смотрела фильм «7710 и его кошка», и вот мне стало интересно\u00A0— а про что там?",
+ "Activity_Chat_Cinema_39960031_03": "Раз уж мы с тобой тут встретились... Может, посмотрим вместе? Если смешать кофе с мёдом\u00A0— это же знаешь как вкусно!",
+ "Activity_Chat_Cinema_39960031_07": "Хм, наверное, в людном месте не стоит так часто говорить про твою подработку. Давай придумаем, как я к тебе сейчас буду обращаться?",
"Activity_Chat_ReverbArena_703153001_16": "Ладно. Возможно, сейчас проводят какие-то события, о которых я даже не слышала.",
"Activity_Chat_SayItWithFlowers_35160091_06": "(Итак, вот что нужно Yi: украшение Полумесяц безмятежности с белыми цветами, а вся композиция должна быть весёлой, но не очень нежной. Всё ясно!)",
"Activity_Chat_SayItWithFlowers_35160091_09": "(Итак, вот что нужно Yi: украшение Полумесяц безмятежности с белыми цветами, а вся композиция должна быть весёлой, но не очень нежной. Всё понятно.)",
@@ -832,6 +954,7 @@
"Activity_Chat_TheDivineMaze_32260061_08": "Почему квитанция за аренду коллекционного издания «Возвращения в Джалло» оказалась у вас в КУЛАКе?",
"Activity_CheckinGame_GoBtn": "Получить",
"Activity_CheckinGame_RemainDays": "Ежедневное получение (осталось {0} дн.)",
+ "Activity_CinemaFinish_Describe": "Выберите любимого спутника и отправляйтесь в кино! После киносеанса стиль спутника в Журнале компаньонов можно будет обновить.",
"Activity_CinemaPhaseFinish_Describe": "Вы просмотрели весь доступный контент. Новые встречи откроются на следующем этапе.",
"Activity_CinemaProperty_Title": "Выполнено",
"Activity_CinemaS2_OB2.6_Period01": "Посмотрите фильм вместе с Сесилией.",
@@ -1022,32 +1145,114 @@
"Activity_NanGong_FlipCard_Complete": "Все карты открыты",
"Activity_NanGong_FlipCard_Progress": "Всего открыто",
"Activity_NanGong_TaskRow_GotoBtnText": "В АИК",
- "Activity_OngoingCinema_Cinema_062": "Зрители заметно напрягаются, слышатся приглушённые возгласы.",
+ "Activity_OngoingCinema_Cinema_056": "(Вы придвигаетесь ближе к шифу.)",
+ "Activity_OngoingCinema_Cinema_058": "Свет в зале тускнеет и гаснет, звучит вступительная мелодия, и под аккомпанемент нервных вздохов зрителей начинается фильм.",
+ "Activity_OngoingCinema_Cinema_062": "Зрители заметно напрягаются и приглушённо охают.",
"Activity_OngoingCinema_Cinema_063": "Но шифу ни капли не боится. Наоборот: ей, кажется, даже интересно, что будет дальше.",
"Activity_OngoingCinema_Cinema_064": "Шифу, мне кажется, или вы в восторге?",
"Activity_OngoingCinema_Cinema_065": "Мне?",
"Activity_OngoingCinema_Cinema_066": "(Помотать головой и отодвинуться подальше от шифу.)",
- "Activity_OngoingCinema_Cinema_069": "Во второй половине фильма сюжет становится ещё более жутким, и многие в зале начинают кричать.",
+ "Activity_OngoingCinema_Cinema_067": "Шифу, вы так внимательно смотрите!",
+ "Activity_OngoingCinema_Cinema_069": "Чем дальше, тем страшнее становится фильм. В зале то тут, то там слышатся испуганные крики.",
"Activity_OngoingCinema_Cinema_071": "Вы чувствуете, как что-то легко касается вашей руки. Обернувшись, вы видите, что шифу смотрит на вас с мягкой улыбкой.",
+ "Activity_OngoingCinema_Cinema_082": "Шифу, этот фильм вас совсем не напугал?",
+ "Activity_OngoingCinema_Cinema_086": "У банбу и кошки были прототипы в реальном мире!",
"Activity_OngoingCinema_Cinema_091": "В начале фильма банбу с номером IGC-7710 оказывается брошен своим хозяином-исследователем в каверне и скитается в одиночестве.",
"Activity_OngoingCinema_Cinema_092": "Встретив бродячую кошку Кэти, он неверно понимает слова своего хозяина («Оставайся в каверне со всяким зверьём!») и начинает заботиться о кошке.",
"Activity_OngoingCinema_Cinema_094": "Сид смотрит с большим интересом, но почти не улыбается... О чём она думает?",
+ "Activity_OngoingCinema_Cinema_095": "По мере развития событий осторожная кошка Кэти наконец понимает, что у 7710 нет злых намерений.\n\nВ одну дождливую ночь Кэти приносит в зубах выброшенную кем-то эфирную батарею и отдаёт её 7710, у которого заканчивается заряд.",
+ "Activity_OngoingCinema_Cinema_096": "Вы слышите, как Сид удивлённо охает. Вы оборачиваетесь и видите, что она тоже смотрит на вас.\n\nВаши взгляды встречаются, и в её чистых, как вода, глазах мелькает улыбка\u00A0— словно круги от брошенного камешка.",
+ "Activity_OngoingCinema_Cinema_098": "7710 растопил сердце Кэти.",
+ "Activity_OngoingCinema_Cinema_105": "АИК находит для Кэти новую хозяйку, но всё так же собирается отправить 7710 на утилизацию как «бракованное изделие».",
+ "Activity_OngoingCinema_Cinema_106": "Но хозяйка, заподозрив неладное, задерживает исследователей и помогает 7710 и Кэти сбежать...",
+ "Activity_OngoingCinema_Cinema_107": "Отправившись в новое приключение, банбу и кошка возвращаются в таинственное здание, которое они в прошлый раз случайно обнаружили в каверне. Оно как-то связано с АИК...",
+ "Activity_OngoingCinema_Cinema_108": "Но исследователи идут за ними по пятам, и 7710 с Кэти спасаются бегством. Начинается динамичная сцена погони...\n\nЗрители ахают от волнения, а вы чувствуете, как Сид крепко сжимает вашу руку...",
"Activity_OngoingCinema_Cinema_115": "Ответное прикосновение возвращает Сид в реальность. Она осторожно разжимает руку\u00A0— кажется, немного растерянная.",
"Activity_OngoingCinema_Cinema_118": "Во время погони Сид не отрывает взгляда от экрана.\n\nНо вот 7710 и Кэти отрываются от преследователей, и Сид облегчённо вздыхает...",
- "Activity_OngoingCinema_Cinema_2002": "(Исюань-шифу, похоже, очень интересуется содержанием фильма...)",
+ "Activity_OngoingCinema_Cinema_137": "(Затаить дыхание.)",
+ "Activity_OngoingCinema_Cinema_142": "Билли, заметно напряжённый, сидит в кресле выпрямившись и не сводя глаз с экрана.",
+ "Activity_OngoingCinema_Cinema_144": "Хотя герои уже умеют трансформироваться для боя, они всё ещё слишком слабы, чтобы дать отпор.",
+ "Activity_OngoingCinema_Cinema_152": "Свет с экрана падает вам на лица.",
+ "Activity_OngoingCinema_Cinema_153": "Ситуация меняется: те, кто должен был бежать, единодушно встали перед героями.\n\nПод предводительством безымянного разумного конструкта люди храбро берут в руки самое разное оружие.",
+ "Activity_OngoingCinema_Cinema_161": "Билли всё ещё восторженно пересказывает сцены из фильма, которые точно станут культовыми.",
+ "Activity_OngoingCinema_Cinema_164": "(Похоже, она и правда с нетерпением ждёт этот фильм. Надо бы поговорить с ней о сюжете.)",
+ "Activity_OngoingCinema_Cinema_169": "Анжелина снова и снова заходит в кофейню господина Роба...",
+ "Activity_OngoingCinema_Cinema_175": "Глупый механический голос господина Роба, кофемашины, заставляет главную героиню Анжелину расхохотаться.",
+ "Activity_OngoingCinema_Cinema_181": "Это какого же?",
+ "Activity_OngoingCinema_Cinema_182": "И чем же я так похож{F#а} на Роба?",
+ "Activity_OngoingCinema_Cinema_187": "Занятный фильм, правда?",
+ "Activity_OngoingCinema_Cinema_195": "(Похоже, Юдзуха очень заботится о впечатлениях других от просмотра, так что лучше не задавать ей вопросы, на которые без спойлеров не ответишь.)",
+ "Activity_OngoingCinema_Cinema_2002": "(Исюань-шифу, похоже, очень заинтригована фильмом...)",
"Activity_OngoingCinema_Cinema_2005": "(Сид ждёт начала с таким интересом, что даже покачивается...)",
+ "Activity_OngoingCinema_Cinema_202": "Доктор Сэмиер возглавляет исследовательскую группу, которая изучает инопланетных существ, способных превращаться в различные предметы.",
+ "Activity_OngoingCinema_Cinema_204": "Идеально подходят для розыгрышей.",
+ "Activity_OngoingCinema_Cinema_206": "А мне кажется, жутковатые какие-то.",
+ "Activity_OngoingCinema_Cinema_211": "А вокруг него танцуют, вращаются, качаются другие предметы... Настоящая симфония вещей.",
+ "Activity_OngoingCinema_Cinema_213": "Инопланетяне его подменили? А может, доктора и вовсе никогда не существовало? Этого никто не знает...",
+ "Activity_OngoingCinema_Cinema_224": "Что-то я этот фильм не понял{F#а}...",
+ "Activity_OngoingCinema_Cinema_233": "(Хоть она и посвящает всё своё время «Ангелам наваждения», должна же она и о себе вспоминать?)",
+ "Activity_OngoingCinema_Cinema_241": "Оказавшись в центре аномалии, женщина роняет телефон. Вы слышите, как у Сесилии перехватывает дыхание.",
+ "Activity_OngoingCinema_Cinema_251": "Сесилия сидит тихо\u00A0— даже её дыхания почти не слышно...\n\nВы оборачиваетесь к ней и видите...",
+ "Activity_OngoingCinema_Cinema_253": "Спустя долгое время раздаётся приглушённый всхлип.",
+ "Activity_OngoingCinema_Cinema_267": "Свет в зале тускнеет и гаснет, звучит вступительная мелодия, и под аккомпанемент нервных вздохов зрителей начинается фильм.",
"Activity_OngoingCinema_Cinema_272": "Но шифу ни капли не боится. Наоборот: ей, кажется, даже интересно, что будет дальше.",
+ "Activity_OngoingCinema_Cinema_278": "Чем дальше, тем страшнее становится фильм. В зале то тут, то там слышатся испуганные крики.",
+ "Activity_OngoingCinema_Cinema_280": "Вы чувствуете, как что-то легко касается вашей руки. Обернувшись, вы видите, что шифу смотрит на вас с мягкой улыбкой.",
"Activity_OngoingCinema_Cinema_281": "Исюань-шифу придвигается ближе и берёт вас за руку. От её касания по телу разливается приятное тепло.",
+ "Activity_OngoingCinema_Cinema_290": "Шифу, этот фильм вас совсем не напугал?",
+ "Activity_OngoingCinema_Cinema_294": "(Говорят, в «Небытии» очень депрессивный сюжет...)",
"Activity_OngoingCinema_Cinema_295": "(Что подумает об этом такой рационалист, как Ликаон?)",
+ "Activity_OngoingCinema_Cinema_301": "Фильм начинается. На экране\u00A0— спокойные кадры, рисующие образ шумного, но бездушного города.",
+ "Activity_OngoingCinema_Cinema_302": "На первый взгляд здесь всё в порядке, но в воздухе витает какая-то гнетущая атмосфера.",
+ "Activity_OngoingCinema_Cinema_303": "На научной конференции героиня излагает свою теорию перед залом, полным выдающихся учёных, но в ответ слышит лишь презрительный смех.",
+ "Activity_OngoingCinema_Cinema_307": "Хорошо, что она всё-таки не совсем одна.",
+ "Activity_OngoingCinema_Cinema_308": "Он говорит это тихо, по-особенному...",
+ "Activity_OngoingCinema_Cinema_310": "Дальше ей будет нелегко.",
+ "Activity_OngoingCinema_Cinema_311": "Наверняка высокой.",
+ "Activity_OngoingCinema_Cinema_313": "В кульминации фильма катастрофа достигает своего пика: небытие поглощает город, и от цивилизации и порядка не остаётся и следа.",
+ "Activity_OngoingCinema_Cinema_314": "Героиня и девушка-андроид активируют последнее устройство в подземной лаборатории, пытаясь остановить бедствие.",
+ "Activity_OngoingCinema_Cinema_315": "Гигантская волна энергии обрушивается на них, и андроид решительно заслоняет героиню своим телом.",
+ "Activity_OngoingCinema_Cinema_316": "В последний момент она оглядывается на героиню, её механическая рука рассыпается в ослепительном свете...",
+ "Activity_OngoingCinema_Cinema_317": "...а лицевая панель и оптические сенсоры впервые выражают живое чувство: нежность...",
+ "Activity_OngoingCinema_Cinema_321": "Меня эта сцена тоже тронула.",
+ "Activity_OngoingCinema_Cinema_324": "Напряжённые плечи Ликаона расслабляются. В полутьме кинозала вы замечаете, как его хвост плавно скользит по сиденью.",
+ "Activity_OngoingCinema_Cinema_330": "Ликаон соблюдает этот ритуал траура и скорби, и заговаривает не сразу...",
+ "Activity_OngoingCinema_Cinema_331": "...но голос его уже звучит спокойно.",
+ "Activity_OngoingCinema_Cinema_336": "Вы с Ликаоном посмотрели «Небытие».\n\nМир не был спасён.\n\nПоследний чистый белый кадр на экране словно высасывает все звуки и краски из кинотеатра, оставляя лишь тяжёлую тишину.",
"Activity_OngoingCinema_Cinema_353": "Барон Красный Кролик подскакивает к ней и учтиво (что выглядит довольно забавно) кланяется.",
+ "Activity_OngoingCinema_Cinema_356": "На самом деле немного спойлеришь...",
"Activity_OngoingCinema_Cinema_364": "(Оказывается, и с Наньгун такое случается.)",
+ "Activity_OngoingCinema_Cinema_371": "(Циссия проводит рукой по креслу, а затем нажимает на обивку, проверяя мягкость сидения... Она снова и снова повторяет эту операцию, каждый раз издавая довольный вздох.)",
+ "Activity_OngoingCinema_Cinema_372": "(Фильм ещё не начался, а Циссия уже успела утонуть в тёплом кресле кинотеатра.)",
+ "Activity_OngoingCinema_Cinema_373": "(Такими темпами она попросту уснёт. Нужно найти тему для разговора, чтобы взбодрить её.)",
+ "Activity_OngoingCinema_Cinema_374": "(Может, спросить её о бездомных пёсиках?)",
"Activity_OngoingCinema_Cinema_376": "А ты когда-нибудь подбирала бродячих собак?",
+ "Activity_OngoingCinema_Cinema_379": "Фильм начинается... Один из героев, пёсик Росс, бродит в одиночестве по каверне и постоянно сталкивается с разными опасностями.",
+ "Activity_OngoingCinema_Cinema_380": "В очередной сцене к нему медленно приближается огромная тень чего-то непонятного, скрытого за кадром.",
+ "Activity_OngoingCinema_Cinema_381": "Циссия тревожно поджимает ноги: кажется, она очень переживает за пёсика.",
+ "Activity_OngoingCinema_Cinema_382": "Напряжённая сцена достигает своей кульминации...",
+ "Activity_OngoingCinema_Cinema_384": "Не бойся, исследователь\u00A0— хороший.",
+ "Activity_OngoingCinema_Cinema_385": "Вижу, ты полностью вжилась в роль крошки Росса.",
+ "Activity_OngoingCinema_Cinema_387": "Это всё из личного опыта?",
+ "Activity_OngoingCinema_Cinema_389": "Исследователь и пёсик Росс, ставшие друг для друга единственной опорой, прячутся за старым брошенным автомобилем.",
"Activity_OngoingCinema_Cinema_390": "Затаив дыхание, Циссия напряжённо смотрит на экран.",
- "Activity_OngoingCinema_Cinema_391": "Пёсик Росс, нагруженный припасами, отправляется искать дорогу, осторожно избегая опасностей на своём пути...",
- "Activity_OngoingCinema_Cinema_392": "Но вот Росс наконец находит выход из ловушки.",
- "Activity_OngoingCinema_Cinema_393": "Циссия тоже расслабляется и разжимает кулаки, которые сжимала от волнения.",
+ "Activity_OngoingCinema_Cinema_391": "Пёсик Росс, нагруженный припасами, отправляется искать дорогу, раз за разом уходя от опасностей на своём пути...",
+ "Activity_OngoingCinema_Cinema_392": "И вот Росс наконец находит выход из ловушки.",
+ "Activity_OngoingCinema_Cinema_393": "Циссия тоже расслабляется и разжимает кулаки, которые держала всё это время.",
+ "Activity_OngoingCinema_Cinema_394": "Повернувшись, вы видите, что она смотрит на вас.",
+ "Activity_OngoingCinema_Cinema_400": "Похоже, Циссии пришло в голову что-то интересное\u00A0— она начинает изо всех сил дёргать вас за рукав.",
+ "Activity_OngoingCinema_Cinema_405": "Я же говорил{F#а}: это правда не фильм ужасов!",
+ "Activity_OngoingCinema_Cinema_412": "Банкетный зал всё-таки выглядит более изысканно.",
+ "Activity_OngoingCinema_Cinema_414": "Боб превратился в банбу, а банбу\u00A0— в человека... Неожиданный обмен личностями меняет жизни их обоих.",
"Activity_OngoingCinema_Cinema_426": "(Может, Фасольке интереснее обсудить не работу, а что-то, связанное с самим фильмом?)",
+ "Activity_OngoingCinema_Cinema_432": "Вы с Фасолькой посмотрели «Маленькое тело, большие проблемы».\n\nВ итоге Боб и банбу возвращаются к своим обычным жизням.",
+ "Activity_OngoingCinema_Cinema_433": "Но теперь они уже иные.\n\nВ их сердцах поселились и бережное отношение к тому, что едва не потеряли, и пыл, найденный в чужой жизни. Так начинается новая глава их истории.",
+ "Activity_OngoingCinema_Cinema_464": "Тогда, боюсь, там и читать будет нечего.",
"Activity_OngoingCinema_Cinema_490": "(Впрочем, видно, что этот фильм и правда её заинтересовал. Может, продолжить разговор на эту тему?)",
+ "Activity_OngoingCinema_Cinema_610030003_01": "{F#Белль, ты как нарочно выбрала именно этот сеанс. Решила добавить острых ощущений?}{M#Вайз, а ты стал смелее, раз явился сюда в такое время.}",
+ "Activity_OngoingCinema_Cinema_610030006_01": "Впрочем, если бы меня тут не было, вряд ли что-то бы сильно изменилось...",
+ "Activity_OngoingCinema_Cinema_610030011_01": "Ладно, момент подходящий\u00A0— фильм начинается.",
+ "Activity_OngoingCinema_Cinema_610030012_01": "Ну... раз я не угадала, значит, ты сегодня будешь помогать мне разобраться в этом фильме, хи-хи!",
"Activity_OngoingCinema_Cinema_610030019_01": "Не беспокойся, я останусь до самого конца и никуда не уйду.",
"Activity_OngoingCinema_Cinema_610030020_01": "Можешь просто закрыть глаза и притвориться, что ничего не видишь. Главное\u00A0— будь ко мне поближе.",
"Activity_OngoingCinema_Cinema_610030025_01": "Хм... Это странное существо из фильма... Очень любопытно.",
@@ -1059,22 +1264,193 @@
"Activity_OngoingCinema_Cinema_610030033_01": "Если такое на самом деле случится, я со всем разберусь. Можешь не волноваться.",
"Activity_OngoingCinema_Cinema_610030034_01": "Ладно-ладно... Я больше не буду. Давай обратно.",
"Activity_OngoingCinema_Cinema_610030036_01": "Хоть это странное существо из фильма и умеет пугать обычных людей, само по себе оно довольно слабо.",
- "Activity_OngoingCinema_Cinema_610030037_01": "Если бы оно и правда вдруг появилось, у наших учеников была бы отличная возможность попрактиковаться.",
+ "Activity_OngoingCinema_Cinema_610030037_01": "Если бы оно вдруг появилось в этом мире, у наших учеников была бы отличная возможность попрактиковаться.",
"Activity_OngoingCinema_Cinema_610030040_01": "Какое любопытное в этом фильме существо...",
+ "Activity_OngoingCinema_Cinema_610030042_01": "Если бы существо из этого фильма появилось на самом деле, ты бы вполне смог{F#ла} с ним справиться.",
+ "Activity_OngoingCinema_Cinema_610030045_01": "Но слишком громко говорить неприлично. Давай-ка... сократим дистанцию!..",
+ "Activity_OngoingCinema_Cinema_610030048_01": "{M#М-м? Судя по твоей реакции... этот момент тебя не тронул, братик?}{F#М-м? Судя по твоей реакции... этот момент тебя не тронул, сестрёнка?}",
"Activity_OngoingCinema_Cinema_610030051_01": "Не волнуйся, я же обещала, что буду с тобой до конца фильма.",
"Activity_OngoingCinema_Cinema_610030053_01": "Вот и хорошо... Этот фильм намеренно играет на потаённых страхах зрителей.",
"Activity_OngoingCinema_Cinema_610030059_01": "Тебе получше?",
+ "Activity_OngoingCinema_Cinema_610030063_01": "Но ведь это странное существо из фильма не было таким уж сильным.",
+ "Activity_OngoingCinema_Cinema_610030069_01": "Впрочем, он и так будет отличным учебным пособием для тебя, Фуфу и остальных\u00A0— узнаете, как отгонять злых духов и избегать бедствий.",
+ "Activity_OngoingCinema_Cinema_610030071_01": "Ладно-ладно, шутки в сторону, а то ты опять от меня шарахаться начнёшь.",
+ "Activity_OngoingCinema_Cinema_610030072_01": "Уже поздно, а смотреть такие напряжённые фильмы на ночь глядя\u00A0— изнурительная работа и для тела, и для духа.",
+ "Activity_OngoingCinema_Cinema_610030073_01": "Как выйдем из кинотеатра, отправляйся прямиком домой\u00A0— и спать.",
+ "Activity_OngoingCinema_Cinema_610030077_01": "Жаль только, что режиссёр показал слишком мало способов, которыми это существо умеет себя проявлять.",
+ "Activity_OngoingCinema_Cinema_610030084_01": "Но вот я только что проверила, как эта история закончилась на самом деле. Никто этого банбу не забрал к себе. Его так и списали как бракованного.",
"Activity_OngoingCinema_Cinema_610030086_01": "{M#Значит, теперь нужно сделать так, чтобы и в реальности всё тоже закончилось хорошо! Правильно я говорю, братик?}{F#Значит, теперь нужно сделать так, чтобы и в реальности всё тоже закончилось хорошо! Правильно я говорю, сестрёнка?}",
- "Activity_OngoingCinema_Cinema_610030111_01": "Ну да... В конце концов, даже Звёздные рыцари сейчас всего лишь обычные люди.",
- "Activity_OngoingCinema_Cinema_610030172_01": "Хотя, если честно, господин Роб куда больше напоминает другого директора с Шестой улицы...",
- "Activity_OngoingCinema_Cinema_610030182_01": "Если фильм отличный, так и скажи. Если ужасный, так и скажи. Что ещё за «вроде неплохой»?",
+ "Activity_OngoingCinema_Cinema_610030089_01": "Но вот я только что проверила, как эта история закончилась на самом деле. Никто этого банбу не забрал к себе. АИК его так и списала как бракованного.",
+ "Activity_OngoingCinema_Cinema_610030095_01": "Не знаю, кем я стану в будущем,\u00A0— банбу или кошкой,\u00A0— но ты тогда стань {M#вторым}{F#второй}, и мы вместе отправимся на поиски приключений!",
+ "Activity_OngoingCinema_Cinema_610030096_01": "{M#Кстати... А ты не против, если я теперь буду тебя называть братиком даже не на людях?}{F#Кстати... А ты не против, если я теперь буду называть тебя сестрёнкой даже не на людях?}",
+ "Activity_OngoingCinema_Cinema_610030098_01": "{M#Бра... прокси, мне кажется, я смотрела это кино как-то по-другому, не как ты и остальные...}{F#Сес... прокси, мне кажется, я смотрела это кино как-то по-другому, не как ты и остальные...}",
+ "Activity_OngoingCinema_Cinema_610030099_01": "Понимать кошачьи мысли\u00A0— это, конечно круто... Но все только умиляются и не пытаются поставить себя на место банбу.",
+ "Activity_OngoingCinema_Cinema_610030100_01": "Может, если я побольше почитаю про то, как всё случилось на самом деле, мне будет проще разобраться... До встречи, прокси!",
+ "Activity_OngoingCinema_Cinema_610030111_01": "Ну да... В конце концов, сейчас эти Звёздные рыцари\u00A0— всего лишь обычные люди.",
+ "Activity_OngoingCinema_Cinema_610030123_01": "Они точно победят!",
+ "Activity_OngoingCinema_Cinema_610030126_01": "Та сцена, где они все вместе старались ради одной цели! Сто раз ещё посмотрю, и каждый раз как в первый!",
+ "Activity_OngoingCinema_Cinema_610030141_01": "Эх... Но даже маленькой части того, что хотел, не рассказал!",
+ "Activity_OngoingCinema_Cinema_610030142_01": "В общем, если пойдёшь смотреть ещё раз,\u00A0— зови!",
+ "Activity_OngoingCinema_Cinema_610030144_01": "Кто же не любит? Или, {M#милый Вайз}{F#милая Белль}, ты считаешь меня занудой?",
+ "Activity_OngoingCinema_Cinema_610030146_01": "В конце концов, моя история\u00A0— тоже не комедия, правда же?",
+ "Activity_OngoingCinema_Cinema_610030149_01": "Честно говоря, вместо признаний в любви мне больше нравится слушать, как кое у кого ёкает сердечко...",
+ "Activity_OngoingCinema_Cinema_610030152_01": "Шоколад и сироп полностью забивают вкус кофейных зёрен... Эта Анжелина, кажется, вообще не любит кофе, да?",
+ "Activity_OngoingCinema_Cinema_610030155_01": "А Анжелина\u00A0— как я...",
+ "Activity_OngoingCinema_Cinema_610030160_01": "И в жизни чувства растут как раз из-за таких нелогичных мелочей.",
+ "Activity_OngoingCinema_Cinema_610030162_01": "Ах... {M#милый Вайз}{F#милая Белль}, ты {M#такой вежливый зритель}{F#такая вежливая зрительница}...",
+ "Activity_OngoingCinema_Cinema_610030165_01": "Может, сюжет оказался скучноват?",
+ "Activity_OngoingCinema_Cinema_610030166_01": "Или, может, дело в том, что ты слишком уж привык{F#ла} ходить в кино с кем-то?",
+ "Activity_OngoingCinema_Cinema_610030167_01": "А может...",
+ "Activity_OngoingCinema_Cinema_610030168_01": "...может быть, это со мной смотреть кино настолько скучно?",
+ "Activity_OngoingCinema_Cinema_610030172_01": "Хотя, если честно, господин Роб куда больше напоминает мне владельца другого заведения на Шестой улице...",
+ "Activity_OngoingCinema_Cinema_610030177_01": "Похоже, этот директор всё-таки чуть смышлёнее господина Роба...",
+ "Activity_OngoingCinema_Cinema_610030180_01": "«Занятный»?",
+ "Activity_OngoingCinema_Cinema_610030181_01": "А наш профессиональный кинокритик умеет подобрать обтекаемую формулировку...",
+ "Activity_OngoingCinema_Cinema_610030182_01": "Если фильм отличный, так и скажи. Если ужасный, так и скажи. Что вообще значит «занятный»?",
+ "Activity_OngoingCinema_Cinema_610030183_01": "То есть... он тебе всё-таки тоже понравился?",
+ "Activity_OngoingCinema_Cinema_610030186_01": "Так мило, что такому милому человеку и такой милой мне понравился один и тот же милый фильм!",
+ "Activity_OngoingCinema_Cinema_610030200_01": "Хе-хе, угадал{F#а}! Иначе я бы не стала его пересматривать!",
+ "Activity_OngoingCinema_Cinema_610030201_01": "Хоть это и фантастика, но атмосфера тут прямо как в страшилках\u00A0— поэтому мне он так зашёл!",
+ "Activity_OngoingCinema_Cinema_610030202_01": "Не пытайся разгадать, в чём тут главная тайна, а просто наслаждайся саспенсом...",
+ "Activity_OngoingCinema_Cinema_610030203_01": "Ой, ну он же вот-вот начнётся! Наберись терпения\u00A0— и сам{F#а} увидишь!",
+ "Activity_OngoingCinema_Cinema_610030206_01": "Прикольные инопланетяне, скажи?",
+ "Activity_OngoingCinema_Cinema_610030212_01": "Хотя ты прав{F#а}... Представь, что они превратятся в палочки для еды... Берёшь их, чтобы поесть, и тут...",
+ "Activity_OngoingCinema_Cinema_610030213_01": "А если эта штука притворится едой? Ты её {M#такой}{F#такая}\u00A0— ам-ням!\u00A0— и всё!",
+ "Activity_OngoingCinema_Cinema_610030218_01": "Хотя многие считают, что в этой части авторы перемудрили... Только не говори, что ты тоже так думаешь!",
+ "Activity_OngoingCinema_Cinema_610030219_01": "В сети часто пишут, что монтаж тут непонятный, но по мне\u00A0— так это вообще лучшее, что есть в фильме...",
+ "Activity_OngoingCinema_Cinema_610030225_01": "А что, если я тоже инопланетянка? Смотри, вот возьму и тебя пол-нос-тью за-ме-ню!",
+ "Activity_OngoingCinema_Cinema_610030230_01": "Ладно, в следующий раз придётся выбрать что-нибудь больше в твоём вкусе...",
+ "Activity_OngoingCinema_Cinema_610030233_01": "Ведь в триллерах самое интересное\u00A0— это загадка, которая держит в напряжении? Так ведь?",
+ "Activity_OngoingCinema_Cinema_610030234_01": "В этом смысле такие фильмы похожи на страшилки.",
+ "Activity_OngoingCinema_Cinema_610030235_01": "Если в страшилке всё понятно, кому она такая нужна? Вот и фильм, в котором все внезапные повороты сюжета знаешь и понимаешь, уже не так интересно смотреть...",
+ "Activity_OngoingCinema_Cinema_610030238_01": "Ну... наверное, это потому, что у него нет какой-то единой трактовки.",
+ "Activity_OngoingCinema_Cinema_610030239_01": "Каждый понимает этот фильм по-своему. Если ты считаешь, что твоя версия верна, значит, так и есть...",
+ "Activity_OngoingCinema_Cinema_610030240_01": "Это как когда тот инопланетянин решил, что он и есть доктор Сэмиер\u00A0— и действительно стал им.",
+ "Activity_OngoingCinema_Cinema_610030246_01": "Я так рада, что ты посмотрел{F#а} со мной мой любимый фильм! Было классно!",
+ "Activity_OngoingCinema_Cinema_610030247_01": "Мы вместе разгадывали тайну «Не прикасаться» и искали следы фантазии в кадрах...",
+ "Activity_OngoingCinema_Cinema_610030251_01": "Наверное, я смотрела невнимательно и пропустила кучу деталей...",
+ "Activity_OngoingCinema_Cinema_610030254_01": "Это... Это мои воспоминания? Но если да, то почему я вижу себя со стороны?",
+ "Activity_OngoingCinema_Cinema_610030254_Name_01": "Актёр из «Не прикасаться»",
+ "Activity_OngoingCinema_Cinema_610030255_01": "Палочка для коктейля, которая у меня из рук ускакала... Она словно живая!",
+ "Activity_OngoingCinema_Cinema_610030257_01": "Мои ангелочки? Да, они очень усердно занимаются.",
+ "Activity_OngoingCinema_Cinema_610030264_01": "А вы не голодны? Потерпите немного, после фильма мы сможем куда-нибудь сходить поесть.",
+ "Activity_OngoingCinema_Cinema_610030269_01": "...но мне о том, что будет дальше, не рассказываете.",
+ "Activity_OngoingCinema_Cinema_610030273_01": "Добавить неожиданную сцену, чтобы вернуть внимание зрителей,\u00A0— это безотказный приём в сценарном деле.",
+ "Activity_OngoingCinema_Cinema_610030283_01": "Даже когда сына, казалось, было уже не спасти, мама всё равно не сдавалась.",
+ "Activity_OngoingCinema_Cinema_610030289_01": "«Нужно продержаться ещё немного, и мама придёт... Продержаться ещё немного, и, может быть, однажды я выздоровею и стану жить, как все...»",
+ "Activity_OngoingCinema_Cinema_610030291_01": "Возможно, именно эта сила духа спасла и его маму.",
+ "Activity_OngoingCinema_Cinema_610030302_01": "Наверное, кто-то считает, что смотреть фильмы ужасов лучше всего по ночам.",
+ "Activity_OngoingCinema_Cinema_610030304_01": "Если тебе станет по-настоящему страшно, я тебя успокою.",
+ "Activity_OngoingCinema_Cinema_610030305_01": "Даже если история и страшная, она\u00A0— лишь чья-то выдумка.",
+ "Activity_OngoingCinema_Cinema_610030306_01": "Если увидишь что-то страшное, не паникуй.",
+ "Activity_OngoingCinema_Cinema_610030307_01": "Оно не так уж сильно, но пускать пыль в глаза умеет.",
+ "Activity_OngoingCinema_Cinema_610030308_01": "Заодно попрактикуешь техники, которым я тебя обучила.",
+ "Activity_OngoingCinema_Cinema_610030310_01": "Пусть и не очень сильное, но умеет запугивать других с помощью хитрых приёмов.",
+ "Activity_OngoingCinema_Cinema_610030312_01": "Его сила\u00A0— в намёках и недомолвках, которые нагнетают страх и пробуждают в сердцах людей тревогу.",
+ "Activity_OngoingCinema_Cinema_610030322_01": "Фильмы-катастрофы поднимают действительно важные вопросы о человеческой природе и крушении общественного порядка.",
+ "Activity_OngoingCinema_Cinema_610030323_01": "Любое произведение, описывающее конец цивилизации, почти неизбежно заканчивается трагедией.",
+ "Activity_OngoingCinema_Cinema_610030324_01": "Однако возможность вместе с вами проанализировать истоки трагедии\u00A0— весьма полезное упражнение для ума.",
+ "Activity_OngoingCinema_Cinema_610030325_01": "Прошу вас не беспокоиться, я не позволю мрачным мотивам повлиять на моё расположение духа и манеру общения.",
+ "Activity_OngoingCinema_Cinema_610030329_01": "На ковре остатки попкорна. Не вычистили...",
+ "Activity_OngoingCinema_Cinema_610030332_01": "Именно так. Не имеет значения, робот это или живое существо... Достаточно найти кого-то, кому вы сможете посвятить себя без остатка.",
+ "Activity_OngoingCinema_Cinema_610030333_01": "Возможно, такая преданность способна даже сдержать небытие.",
+ "Activity_OngoingCinema_Cinema_610030335_01": "Когда пути назад нет, единственный выход\u00A0— двигаться вперёд... Но какой ценой?",
+ "Activity_OngoingCinema_Cinema_610030339_01": "Прошу прощения за то, что позволил себе проявить... несдержанность в вашем присутствии.",
+ "Activity_OngoingCinema_Cinema_610030340_01": "Самопожертвование... Видимо, таково её понимание «преданности».",
+ "Activity_OngoingCinema_Cinema_610030351_01": "О порядке, о преданности, о том... стоит ли сражаться, коль скоро поражение неизбежно.",
+ "Activity_OngoingCinema_Cinema_610030352_01": "Благодарю вас за то, что разделили со мной просмотр такого глубокого произведения. Оно по-настоящему тронуло меня.",
+ "Activity_OngoingCinema_Cinema_610030356_01": "...но также заставляет зрителя задуматься о смысле любых усилий перед лицом абсолютного небытия.",
+ "Activity_OngoingCinema_Cinema_610030357_01": "В этом фильме самое сильное впечатление производит не катастрофа...",
+ "Activity_OngoingCinema_Cinema_610030358_01": "...а героиня. Ведь она, будучи учёной, после безуспешных попыток предупредить человечество решает взять всю ответственность на себя.",
+ "Activity_OngoingCinema_Cinema_610030359_01": "И ещё\u00A0— преданность механической помощницы, которая верно сопровождала её, пусть это и не было заложено в её программу.",
+ "Activity_OngoingCinema_Cinema_610030362_01": "Я всё больше убеждаюсь, что беречь такие «обыденные» моменты совместного просмотра\u00A0— наша священная обязанность.",
+ "Activity_OngoingCinema_Cinema_610030364_01": "Но упорство в заведомо проигранной битве\u00A0— это и есть воплощение человеческой любви и достоинства.",
+ "Activity_OngoingCinema_Cinema_610030376_01": "Надеюсь, в следующий раз мы сможем провести с вами ещё более приятный досуг.",
+ "Activity_OngoingCinema_Cinema_610030379_01": "Это не игра вероятностей, а уже запущенный обратный отсчёт. Нельзя игнорировать явление лишь потому, что оно выходит за рамки нашего понимания.",
+ "Activity_OngoingCinema_Cinema_610030380_01": "Я лишь надеюсь, что когда грянет беда, ваши хвалёные модели данных забьют тревогу раньше, чем мои «фантазии» станут реальностью!",
+ "Activity_OngoingCinema_Cinema_610030386_01": "Зато я смогу написать про тебя в отзыве какую-нибудь гадость и замазать, а ты и не узнаешь!",
+ "Activity_OngoingCinema_Cinema_610030387_01": "А если напишу что-нибудь вроде «директор мне очень нравится»\u00A0— тоже не узнаешь!",
+ "Activity_OngoingCinema_Cinema_610030391_01": "Если Санна и дальше будет работать в том же темпе, то через пару дней мучений у неё получится что-то, чем она будет довольна...",
+ "Activity_OngoingCinema_Cinema_610030394_01": "Представь: мне приснился продюсер этого фильма, и он попросил нас исполнить к нему главную тему!",
+ "Activity_OngoingCinema_Cinema_610030401_01": "Ну вот, сейчас расплачутся. А мы даже поспорить не успели!",
"Activity_OngoingCinema_Cinema_610030402_01": "Этот барон Кролик взялся как из ниоткуда. И цветы в саду... живые, но молчаливые...",
+ "Activity_OngoingCinema_Cinema_610030406_01": "С твоим-то опытом просмотра фильмов, директор, ты наверняка уже понял{F#а}, что будет дальше? Я ведь не спойлерю?",
+ "Activity_OngoingCinema_Cinema_610030407_01": "Ой, ну прости...",
"Activity_OngoingCinema_Cinema_610030411_01": "И музыка очень подходящая... Обязательно потом куплю саундтрек.",
+ "Activity_OngoingCinema_Cinema_610030412_01": "Ой... спасибо.",
+ "Activity_OngoingCinema_Cinema_610030414_01": "Подожди, но тогда получается...",
+ "Activity_OngoingCinema_Cinema_610030416_01": "Как бы сказать... Выглядит так, будто мы в «Ангелах наваждения»\u00A0— три дурочки...",
+ "Activity_OngoingCinema_Cinema_610030417_01": "Директор, чур об этом\u00A0— никому! И никогда!",
+ "Activity_OngoingCinema_Cinema_610030418_01": "Ой, это ничего! У меня как раз есть салфетки. Вот, не зря захватила.",
+ "Activity_OngoingCinema_Cinema_610030419_01": "Спецэффекты в этом фильме лучше, чем я ожидала... Интересно, во сколько обошлась постобработка?",
"Activity_OngoingCinema_Cinema_610030422_01": "Тьфу, у меня теперь все пальцы в шоколаде...",
- "Activity_OngoingCinema_Cinema_610030438_01": "Интересно, куда всё-таки делся этот барон Кролик? Как-то не по себе от этого.",
+ "Activity_OngoingCinema_Cinema_610030432_01": "Но судя по реакции Санны и Арии, их фильм и правда зацепил... Вот и хорошо.",
+ "Activity_OngoingCinema_Cinema_610030437_01": "Концовка получилась довольно открытой... Интересно узнать, что же будет дальше.",
+ "Activity_OngoingCinema_Cinema_610030438_01": "Так куда всё-таки делся этот барон Кролик? Как-то не по себе от этого.",
+ "Activity_OngoingCinema_Cinema_610030439_01": "А меня больше всего беспокоит середина... Что случилось с кроликами после того, как их нора обрушилась?",
+ "Activity_OngoingCinema_Cinema_610030440_01": "Похоже, все что-то упустили из виду... Всё-таки фильмы надо смотреть внимательнее!",
"Activity_OngoingCinema_Cinema_610030447_01": "Я в таком шарю! К тому же собачий корм бывает разных вкусов, и все такие классные.",
- "Activity_OngoingCinema_Cinema_610030448_01": "Я ещё знаю, что собак нужно каждый день выгуливать. Вот на Объездной все собаки, как только меня видят, сразу разбегаются.",
+ "Activity_OngoingCinema_Cinema_610030448_01": "Я ещё знаю, собак каждый день выгуливать надо. Вот на Объездной все собаки, как только меня видят, сразу разбегаются.",
"Activity_OngoingCinema_Cinema_610030449_01": "Я во всём на свете шарю, да-да!",
+ "Activity_OngoingCinema_Cinema_610030451_01": "{F#Что же делать... Я всего лишь маленькая собачка, меня сейчас поймают... Блин, Белль, ты же говорила, что это не ужасы!!!}{M#Что же делать... Я всего лишь маленькая собачка, меня сейчас поймают... Блин, Вайз, ты же говорил, что это не ужасы!!!}",
+ "Activity_OngoingCinema_Cinema_610030452_01": "Хотя вот сейчас он меня покормил... Ну да, наверное, он нормальный...",
+ "Activity_OngoingCinema_Cinema_610030453_01": "Через экран непонятно, чем пахнет этот исследователь\u00A0— не определишь, насколько он сильный...",
+ "Activity_OngoingCinema_Cinema_610030454_01": "Но, судя по походке, даже если он злодей, то очень слабый...",
+ "Activity_OngoingCinema_Cinema_610030455_01": "Хм, тогда ладно. Даже если вдруг что\u00A0— это ему не повезёт, что он со мной встретился!",
+ "Activity_OngoingCinema_Cinema_610030456_01": "«Вжилась»... Это типа я думаю, что я\u00A0— это он?",
+ "Activity_OngoingCinema_Cinema_610030457_01": "Ну да... Сейчас вот его за лапку держат, и мне сразу так приятненько...",
+ "Activity_OngoingCinema_Cinema_610030458_01": "А ты в кого «{M#вжился}{F#вжилась}»? Может, в исследователя этого?",
+ "Activity_OngoingCinema_Cinema_610030459_01": "Да не стесняйся, я тебе сейчас тоже лапку дам...",
+ "Activity_OngoingCinema_Cinema_610030460_01": "В одиночку по улицам шататься\u00A0— это ещё ладно, но вот когда тебя похищают... Вот это реально жуть.",
+ "Activity_OngoingCinema_Cinema_610030461_01": "Вот так схватят и утащат в какой-нибудь холодный глухой кабинет, полный собезовцев...",
+ "Activity_OngoingCinema_Cinema_610030462_01": "И кормить толком не будут, и всяких расследований сверху навалят столько\u00A0— в жизнь не переделаешь...",
+ "Activity_OngoingCinema_Cinema_610030463_01": "Бедный, несчастный Росс!",
+ "Activity_OngoingCinema_Cinema_610030464_01": "А тебе так интересно? Нет, просто так я ничего рассказывать не стану. О таком тяжёлом прошлом лишний раз не говорят...",
+ "Activity_OngoingCinema_Cinema_610030467_01": "Я слышу, как тут все друг с другом шепчутся.",
+ "Activity_OngoingCinema_Cinema_610030468_01": "А ты чего со мной не шепчешься? Это ж получается типа странно.",
+ "Activity_OngoingCinema_Cinema_610030469_01": "Вот я первая и начала шептаться, чтобы не было странно!",
+ "Activity_OngoingCinema_Cinema_610030470_01": "А, и ещё! Когда в фильме за ними гнались эфириалы, я чёт подумала...",
+ "Activity_OngoingCinema_Cinema_610030471_01": "Если эфириал вдруг вылезет с экрана, я тебя хвостом обмотаю и так вместе с тобой отсюда и смоюсь!",
+ "Activity_OngoingCinema_Cinema_610030472_01": "А раз я про такое подумала, то теперь надо это на деле проверить!",
+ "Activity_OngoingCinema_Cinema_610030473_01": "Ну как? Чувствуешь? Вот так раз, раз\u00A0— и всё, утащила бы тебя куда-нибудь!",
+ "Activity_OngoingCinema_Cinema_610030477_01": "Зачем вообще обрабатывать эфириалов? Мы же не собираемся их есть... А, всё, допёрла!",
+ "Activity_OngoingCinema_Cinema_610030479_01": "{F#Белль, если знаешь, кто снимает такие фильмы, обязательно подкинь им мой контактик!}{M#Вайз, если знаешь, кто снимает такие фильмы, обязательно подкинь им мой контактик!}",
+ "Activity_OngoingCinema_Cinema_610030481_01": "И я-то уж точно не стала бы разбрасываться едой по всей округе.",
+ "Activity_OngoingCinema_Cinema_610030485_01": "Видимо, в следующий раз придётся тыкать тебя посильнее.",
+ "Activity_OngoingCinema_Cinema_610030486_01": "Угу, ты прав{F#а}, друзья\u00A0— это важно!",
+ "Activity_OngoingCinema_Cinema_610030490_01": "Пф, не будешь пробовать\u00A0— так никогда и не найдёшь. Я вот кого угодно найти могу.",
+ "Activity_OngoingCinema_Cinema_610030491_01": "Они там будут отдуваться, а мы с тобой\u00A0— чилить в сторонке с бокалами в руках. А когда бой окончится, подойдём и заберём все ништяки!",
+ "Activity_OngoingCinema_Cinema_610030492_01": "Я же не идиотка, чтобы знать об опасности и всё равно самой лезть ловить лещи.",
+ "Activity_OngoingCinema_Cinema_610030493_01": "{F#И ты, Белль, таким не занимайся! Как подругу прошу!}{M#И ты, Вайз, таким не занимайся! Как друга прошу!}",
+ "Activity_OngoingCinema_Cinema_610030494_01": "В середине ваще непонятно что было.",
+ "Activity_OngoingCinema_Cinema_610030495_01": "Эфириал их не тронул даже, а исследователь этот всё равно его боялся до икоты...",
+ "Activity_OngoingCinema_Cinema_610030496_01": "И ещё кое-что: я разглядела, что отражалось в его глазах...",
+ "Activity_OngoingCinema_Cinema_610030497_01": "И знаешь, что? Перед ним не то что эфириала, а вообще никого не было.",
+ "Activity_OngoingCinema_Cinema_610030498_01": "А в конце фильма пёсик Росс становится спасателем и вступает в АИК...",
+ "Activity_OngoingCinema_Cinema_610030499_01": "Но по планировке и интерьеру их офис больше похож на отделение Собеза.",
+ "Activity_OngoingCinema_Cinema_610030500_01": "Погоди-ка! Это что же получается\u00A0— пёсика в итоге замели собезовцы?! Вот тебе и раз!",
+ "Activity_OngoingCinema_Cinema_610030502_01": "Почему, ты думаешь, Собез меня в свои дела втянул...",
+ "Activity_OngoingCinema_Cinema_610030503_01": "Ладно, хватит уже обо всякой фигне!",
+ "Activity_OngoingCinema_Cinema_610030505_01": "Вот что я скажу: не уверен в себе\u00A0— не суйся в каверну!",
+ "Activity_OngoingCinema_Cinema_610030506_01": "Расследование дела о кинотеатре прошло на отличненько!",
+ "Activity_OngoingCinema_Cinema_610030507_01": "Ничего не нашли, зато потратили кучу времени!",
+ "Activity_OngoingCinema_Cinema_610030508_01": "Я блестяще профилонила ещё один день прямо под носом у босса...",
+ "Activity_OngoingCinema_Cinema_610030509_01": "...а теперь ещё и могу подать заявку на повторное расследование! Зашибись!",
+ "Activity_OngoingCinema_Cinema_610030518_Name_01": "Хозяйка Кэти",
+ "Activity_OngoingCinema_Cinema_610030538_01": "А что это едят другие зрители? Дай угадаю... Попкорн, да?",
+ "Activity_OngoingCinema_Cinema_610030542_01": "Кстати, об этом... Хозяин «Чайного Небожителя» специально отправил меня поездить по городу, чтобы я попробовала разные блюда\u00A0— может, и наш ассортимент получится улучшить.",
+ "Activity_OngoingCinema_Cinema_610030544_01": "Вот, например, попкорн я так и не успела попробовать!",
+ "Activity_OngoingCinema_Cinema_610030559_01": "Ох, и зачем я разболталась! {M#Хитрый}{F#Хитрая} шифу, так легко заставил{F#а} меня делиться историями из детства...",
+ "Activity_OngoingCinema_Cinema_610030561_01": "И правда, ты ведь директор видеопроката, у тебя дома наверняка куча всякого профессионального оборудования.",
+ "Activity_OngoingCinema_Cinema_610030577_01": "Если б я поменялась телами со своим банбу, никому бы мало не показалось. У нас банбу знаешь какой привереда!",
+ "Activity_OngoingCinema_Cinema_610030579_01": "Кстати, я вдруг вспомнила о твоём банбу, который кассетами торгует... Двадцатый, кажется, его зовут? Такой воспитанный!",
+ "Activity_OngoingCinema_Cinema_610030580_01": "Вот бы он с моим непоседой телами поменялся! А то уж слишком он у меня бойкий\u00A0— ни секунды на месте усидеть не может!",
+ "Activity_OngoingCinema_Cinema_610030582_01": "Да у тебя, я смотрю, высокие стандарты юмора. Неужели в школе горы Юнькуй есть тренировки по сдерживанию смеха?",
+ "Activity_OngoingCinema_Cinema_610030583_01": "Хм... Если ты думаешь, что я сейчас что-нибудь глубокое скажу, то это ты зря...",
+ "Activity_OngoingCinema_Cinema_610030586_01": "По-моему, фильмы похожи на десерты. Их не анализировать надо, а наслаждаться ими!",
+ "Activity_OngoingCinema_Cinema_610030587_01": "Вот этот\u00A0— как лёгкое, хрустящее миндальное печенье: можно съесть хоть целую тарелку, а тяжести в животе не будет.",
+ "Activity_OngoingCinema_Cinema_610030591_01": "Ну да, у этого Боба и банбу жизни-то были непростые, вот они и решили поменяться местами...",
+ "Activity_OngoingCinema_Cinema_610030607_01": "Такие вещи делаешь бессознательно\u00A0— даже задуматься не успеваешь.",
"Activity_OngoingLevel_ActivityLivehouse_610033012_03": "Наньгун тоже там. Давай поскорее спросим, в чём дело...",
"Activity_OngoingLevel_ActivityLivehouse_610033013_02": "(Но она вообще... кому-нибудь понравится?)",
"Activity_OngoingLevel_ActivityLivehouse_610033014_03": "Гляжу на ноты\u00A0— и такое счастье, словно... ночной ветер уносит меня к самым звёздам!",
@@ -1173,7 +1549,7 @@
"Aria_Skill_ParryAid_Title": "Помощь в защите: Экстренное спасение",
"Aria_Skill_QTE_Desc": "Для активации выберите персонажа, когда запущена цепочка атак.\nАгент выполняет серию атак перед собой, нанося огромный эфирный урон, и создаёт на поле 4\u00A0Флюида поддержки.\nВо время применения этого навыка персонаж неуязвим.",
"Aria_Skill_QTE_Title": "Цепочка атак: Коллаб мечты",
- "Aria_Skill_Rush_Desc": "Нажмите во время уклонения.\nАгент подлетает вперёд и выполняет серию быстрых рубящих ударов, нанося эфирный урон.\nЕсли запустить во время выполнения базовой атаки «Сладкий бит», это не сбрасывает счётчик этапов базовой атаки.",
+ "Aria_Skill_Rush_Desc": "Нажмите во время уклонения.\nАгент бросается вперёд и выполняет серию быстрых рубящих ударов, нанося эфирный урон.\nЕсли запустить во время выполнения базовой атаки «Сладкий бит», это не сбрасывает счётчик этапов базовой атаки.",
"Aria_Skill_Rush_Title": "Атака в рывке: Шёлковое комбо",
"Aria_Skill_Special_01_Desc": "Нажмите для активации.\nАгент выполняет удар ногой перед собой, нанося эфирный урон.\nВо время использования данного навыка повышается уровень защиты от прерывания.",
"Aria_Skill_Special_01_Title": "Особая атака: Сахарный бит",
@@ -1560,24 +1936,48 @@
"Choice_1340034_des": "Получить 1 случайный резонатор [Разрушение] и сразу уйти.",
"Cinema_CinemaConfig_01_Description": "После метеоритного дождя некогда мирный город изменился навсегда. Появление загадочных злобных монстров ввергло человечество в глубокий кризис. Но вместе с монстрами появились и их заклятые враги\u00A0— Звёздные рыцари!\nФинал этого популярного, полного спецэффектов фильма набрал рейтинг в 11,8%. Изначально фильм был рассчитан на детскую аудиторию, но первоклассный дизайн монстров и яркие реплики привлекли внимание и молодёжи.",
"Cinema_CinemaConfig_14_Description": "Внезапное появление инопланетян, против ожиданий, не приводит к войне. Пришельцы медлительны, а их интеллектуальные способности оставляют желать лучшего. Исследовавший инопланетян доктор Сэмиер обнаруживает, что те обладают уникальной способностью\u00A0— перевоплощением: они способны принимать форму любого объекта и имитировать его поведение, лишь прикоснувшись к нему. Группа исследователей во главе с доктором Сэмиером начинает работу над новой научной программой. Цель — превратить инопланетян в управляемые человеком инструменты и даже использовать их как ресурсы. Но команда не подозревает, что цель появления на Земле пришельцев\u00A0— сам доктор Сэмиер.",
- "Cinema_CinemaConfig_15_Description": "Фильм-катастрофа, вымышленное произведение из жизни старой цивилизации. Учёный обнаруживает, что каверны могут привести мир к катастрофе, но окружающие оказываются глухи к его предупреждениям. Учёный в одиночку пытается предотвратить неизбежное, но терпит неудачу.",
- "Cinema_CinemaConfig_16_Description": "Основано на реальных событиях. Банбу IGC-7710, брошенный исследователем каверн, из-за недопонимания начинает приключение в каверне с бездомной кошкой Кэти и в итоге находит новых хозяев, готовых принять их.",
+ "Cinema_CinemaConfig_15_Description": "Фильм-катастрофа, вымышленное произведение из жизни старой цивилизации. Учёная обнаруживает, что каверны могут привести мир к катастрофе, но окружающие оказываются глухи к её предупреждениям. Учёная в одиночку пытается предотвратить неизбежное, но терпит неудачу.",
+ "Cinema_CinemaConfig_16_Description": "Основано на реальных событиях. Банбу IGC-7710, брошенный исследователем каверн, из-за недопонимания начинает приключение в каверне с бездомной кошкой Кэти и в итоге находит новую хозяйку, готовую их принять.",
"Cinema_CinemaConfig_17_Description": "Фильм с кучей спецэффектов. Супергеройский боевик в стиле старой цивилизации. Повествует о храбрых Звёздных рыцарях, которые сражаются с различными монстрами и защищают город.",
"Cinema_CinemaConfig_Tag_18": "Катастрофа",
"Cinema_CinemaConfig_Tag_19": "Трагедия",
+ "Cinema_Comment_2103_Content": "Какая сила способна одолеть каверну и саму судьбу? Возможно, только «биение сердца», связывающее мать и сына.",
+ "Cinema_Comment_2201_Content": "В который раз смотрю, а вывод один\u00A0— господин Роб и Анжелина ОТП!",
+ "Cinema_Comment_2203_Content": "Посмотрела. Кофейню, что ли, открыть...",
"Cinema_Comment_2301_Content": "Атмосфера в этом фильме просто отличная! Действие происходит на Вайфэе, и от этого всё кажется каким-то странно реалистичным.",
"Cinema_Comment_2302_Content": "В следующий раз давай посмотрим что-нибудь полегче...",
- "Cinema_Comment_2303_Content": "Общая атмосфера хороша, но если добавить деталей в изображении странных существ, будет ещё загадочней.",
+ "Cinema_Comment_2303_Content": "Общая атмосфера хороша, но стоило бы добавить побольше деталей в сценах со сверхъестественными явлениями. Так получилось бы ещё загадочнее.",
"Cinema_Comment_2303_Name": "Исюань",
- "Cinema_Comment_2304_Content": "В общем, правда жутковато! Я, конечно, на Вайфэе ни разу не был... и теперь не поеду!",
+ "Cinema_Comment_2304_Content": "В общем, правда жутковато! Я, конечно, на Вайфэе ни разу не был... и чёрта с два я теперь туда поеду!",
"Cinema_Comment_2304_Name": "Ночной ценитель",
"Cinema_Comment_2305_Content": "Аааа! Не надо было смотреть этот фильм глубокой ночью! Как теперь свет выключать?!",
"Cinema_Comment_2305_Name": "Пудинг-прохожий",
+ "Cinema_Comment_2404_Content": "Вот бы купить полный комплект мерча «Звёздных рыцарей» из этой части...",
+ "Cinema_Comment_2603_Content": "когда тот из фильма давал собаке корм я короч пробовала этот корм, реально нажористый!",
+ "Cinema_Comment_2703_Content": "Возможно, разгадка, которую мы ищем\u00A0— лишь фантом... с большой надписью «Не прикасаться»!",
+ "Cinema_Comment_2704_Content": "Этот фильм подобен лабиринту. Я смотрела его не меньше сотни раз, даже докторскую диссертацию писала именно по нему, но всё же чувствую, что не постигла всех его тайн... Режиссёр\u00A0— гений!",
+ "Cinema_Comment_2704_Name": "Суперкиноманка",
+ "Cinema_Comment_2802_Content": "Разум твердит мне, что это трагедия, однако выбор главной героини и девушки-андроида перед лицом небытия странным образом успокоил меня.",
+ "Cinema_Comment_2805_Content": "ору чаечкой, какойта древний ии переиграл и уничтожил целую кодлу учёных в эфире мочёных",
+ "Cinema_Comment_2805_Name": "Ничо не пон",
+ "Cinema_Comment_2903_Content": "Если вы пресытились основными блюдами, не забывайте иногда пробовать и десерты!",
+ "Cinema_Comment_3003_Content": "Отличный способ убить время! По крайней мере, настроение после просмотра у меня отличное.",
+ "Cinema_DoubleDate_ChoiceSuggestion_2006_1": "Для начала выясните, как Циссия отреагировала бы на бродячего пса.",
+ "Cinema_DoubleDate_ChoiceSuggestion_2008_4": "Его глубокая задумчивость подтверждает: пусть финал и тяжёл, он всё равно считает его достойным.",
+ "Cinema_DoubleDate_ChoiceSuggestion_2010_1": "Сейчас самое время расспросить о новой песне!",
+ "Cinema_DoubleDate_ChoiceSuggestion_2010_2": "Наньгун Юй очень интересуют сцены с участием Лилиан, главной героини фильма.",
+ "Cinema_DoubleDate_ChoiceSuggestion_2010_3": "Неловкие для Наньгун Юй ситуации лучше решать тихо и незаметно...",
+ "Cinema_DoubleDate_ChoiceSuggestion_2010_4": "Похоже, финальная сцена фильма, где звучала «истина, рассказанная себе», глубоко тронула Наньгун Юй.",
+ "Cinema_DoubleDate_Context_16": "Хотя Исюань-шифу и кажется спокойной, последние события наверняка дались ей нелегко... Стоит показать ей какой-нибудь триллер, чтобы она немного отвлеклась.",
+ "Cinema_DoubleDate_Context_17": "Говорят, что фанаты «Звёздного рыцаря» смотрят фильмы любимой серии только с самыми близкими друзьями... Это ведь значит, что с вами Билли точно согласится посмотреть?",
+ "Cinema_DoubleDate_Context_18": "Сид вечно где-то пропадает и неизвестно чем занимается... Раз уж наконец-то удалось её поймать, можно сходить вместе в кино!",
+ "Cinema_DoubleDate_Context_20": "Юдзухе сейчас на учёбе не должны много на дом задавать\u00A0— раз выпал выходной, можно потратить его на поход в кино.",
"Cinema_DoubleDate_Tips_18": "Сегодня у меня настроение посмотреть «7710 и его кошку»...",
"Cinema_DoubleDate_Tips_19": "«Следы бродяги»... Готовое название для моей автобиографии. Мне нравится!",
"Cinema_DoubleDate_Tips_2001_01": "Вы досматриваете фильм вместе с Сесилией.\nИз вежливости она следит за экраном, но явно не может скрыть разочарование...",
"Cinema_DoubleDate_Tips_2002": "Может, «Остаться на чашечку кофе» интересует Джейн больше, чем другие фильмы?",
"Cinema_DoubleDate_Tips_2002_01": "Вы досматриваете фильм вместе с Джейн.\nОна всё время улыбается, но почему-то вам кажется, что мыслями она где-то далеко...",
+ "Cinema_DoubleDate_Tips_2006": "Пожалуй, ей больше всего подойдёт фильм «Следы бродяги».",
"Cinema_DoubleDate_Tips_2006_01": "Вы досматриваете фильм вместе с Циссией.\nОна откидывается на спинку кресла и зевает...",
"Cinema_DoubleDate_Tips_2006_02": "Дело даже не в том, что фильм её не увлёк,\u00A0— просто кресло слишком уж удобное!",
"Cinema_DoubleDate_Tips_2007": "Юдзуху заинтересовал «Не прикасаться»: лучше сначала посмотреть его, а другие фильмы можно оставить на потом.",
@@ -1587,7 +1987,9 @@
"Cinema_DoubleDate_Tips_2009_01": "Вы досматриваете фильм вместе с Фасолькой.\nОна всё время тайком зевает... Неужели сюжет ей неинтересен?",
"Cinema_DoubleDate_Tips_2010": "В следующий раз лучше посмотреть «Путешествие в страну чудес»\u00A0— настоящую волшебную сказку!",
"Cinema_DoubleDate_Tips_2010_01": "Вы смотрите фильм вместе с «Ангелами наваждения»...\nПравда, надолго их не хватает: уже к середине они начинают перешёптываться друг с другом и постепенно забывают том, что смотрят кино.",
- "Cinema_Double_PropertyDes": "Ваше поведение во время события «Приглашение: серебряный экран» определяет, какую роль вы играете в совместном с агентами просмотре фильмов.\n\n(Когда вы сходите в кино со всеми агентами, можно будет получить эксклюзивный титул в разделе «Временные награды» и открыть отчёт.)",
+ "Cinema_DoubleDate_Tips_22": "Идём на «Маленькое тело, большие проблемы»! Верю в твоё чутьё, {M#юный}{F#юная} шифу!",
+ "Cinema_DoubleDate_Tips_23": "«Путешествие в страну чудес»\u00A0— позитивное кино! Давай его посмотрим?",
+ "Cinema_Double_PropertyDes": "Ваше поведение во время события «Приглашение: серебряный экран» определяет, какую роль вы играете в совместном со спутниками просмотре фильмов.\n\n(Когда вы сходите в кино со всеми спутниками, можно будет получить эксклюзивный титул в разделе «Временные награды» и открыть отчёт.)",
"ClothItemName_1342131": "Мелодия звёздного пути",
"ClothItemName_1342132": "Вращение звёзд",
"ClothItemName_1342133": "Чертог звёздных снов",
@@ -1809,7 +2211,7 @@
"FrameName10": "Виниловый альбом",
"FrameName11": "Мистика",
"FrameName12": "Перспектива",
- "FrameName13": "Борьба",
+ "FrameName13": "Файтинг",
"FrameName14": "Еженедельник банбу",
"FrameName15": "Игра жизни",
"FrameName16": "Мистика (вертикальная)",
@@ -2082,7 +2484,7 @@
"Item_ActivityBlindBox_Jackpot_Day08_Desc": "Эксклюзивные банбу-жетоны события «Золотое банбуйство удачи», включающие серии «Счастье» и «Золотая морковка», получили широкое признание благодаря своему праздничному виду.",
"Item_ActivityBlindBox_Jackpot_Day08_Story": "Пока коробка закрыта, никто не знает, какой сюрприз таится внутри. С трепетом в сердце и предвкушением праздника встречайте свою золотую удачу!",
"Item_ActivityDailyCheckHIA_Token_Desc": "Специальный предмет, подготовленный Карьерным клубом АИК для события. Он даёт право на попытку перевернуть карту.",
- "Item_ActivityDailyCheckHIA_Token_Desc_Story": "Соберите достаточное количество печатей и получите приз\u00A0— конечно, в вашем ящике скопилось уже слишком много «сувениров» с подобных прошедших событий. Но на этот раз... может, и правда удастся что-то получить?",
+ "Item_ActivityDailyCheckHIA_Token_Desc_Story": "Соберите достаточное количество штампиков и получите приз\u00A0— конечно, в вашем ящике скопилось уже слишком много «сувениров» с подобных прошедших событий. Но на этот раз... может, и правда удастся что-то получить?",
"Item_ActivityDailyCheckHIA_Token_Name": "Штампик",
"Item_ActivityLivehouse_Level_Desc": "Чтобы повышать уровень официального аккаунта «Ангелов наваждения», накапливайте Звёздный рейтинг и повышайте Звёздный успех.",
"Item_ActivityLivehouse_Level_Name": "Звёздный рейтинг",
@@ -4367,12 +4769,18 @@
"Message_44900405": "Мы с Пузырькой на улице чуть не умерли от страха!",
"Message_44900509": "В следующий раз, когда такое случится",
"Message_44900602": "Кажется, я тебя там не видела...",
+ "Message_45000104": "Э, нет, про музыку и танцы не надо",
+ "Message_45000305": "Прости, пальцы меня совсем не слушаются...",
"Message_45000309": "Но репетировать без перерывов — это очень выматывает. Наньгун и Санна уже обсуждают, не взять ли им выходной",
"Message_45000315": "Санна столько раз мне рассказывала, как приятно поплавать в море. Я тоже так хотела попробовать...",
"Message_45000317": "Эээээ... ну... просто...",
"Message_45000319": "Поэтому мне всегда было так страшно подходить к морю",
- "Message_45000320": "Поэтому, когда я вижу все эти выступления сёрферов, соревнования по плаванию... Это так близко, но в то же время так далеко...",
+ "Message_45000320": "Когда я вижу все эти выступления сёрферов, соревнования по плаванию... Это так близко, но в то же время так далеко...",
"Message_45000329": "А самое главное... самое главное, что нам в последнее время жутко не везёт!",
+ "Message_45000404": "Единственное, что немного огорчает, — что тебя не было...",
+ "Message_45000406": "Ничего, главное, что у меня всё получилось как надо...",
+ "Message_45000407": "Просто... если в следующий раз у тебя возникнут срочные дела, директор, не мог{F#ла} бы ты написать мне сообщение и предупредить?..",
+ "Message_45000501": "Эм, директор... Ты забыл{F#а} о встрече?",
"MiddleTips_100017": "Пока у Первозданного кошмара есть Осквернённый щит, он не может получать оглушение. Когда щит получит определённое количество урона, Первозданный кошмар автоматически вернётся в обычное состояние.",
"MiddleTips_100018": "Когда Первозданный кошмар получит определённое количество оглушения, он автоматически вернётся в состояние Осквернённого щита.",
"MiddleTips_100023": "Следите за приёмами врага и в подходящий момент нажимайте , чтобы ответить на атаки босса и её иллюзий. При успешном отражении прозвучит воодушевляющая музыка.",
@@ -4761,6 +5169,9 @@
"Option01_32700113": "Не волнуйся, я помогу",
"Option01_44900317": "Честное директорское",
"Option01_44900406": "Прости...",
+ "Option01_45000103": "Да, есть мюзикл «На бис».",
+ "Option01_45000210": "Прогуляемся по центру? Посмотрим, что новенького на площади Люмины?",
+ "Option01_45000301": "Как дела, Ария?",
"Option01_45000316": "Ну так поехали на море!",
"Option02_12700103": "Я просто остолбенел{F#а}, увидев такую суперзвезду",
"Option02_12700504": "Ещё новости есть?",
@@ -4915,10 +5326,17 @@
"PartnerCamp_Name_13": "«Ангелы наваждения»",
"PartnerTalk_BubbleStory_PartnerAria_340500003_01": "У-у... Что же делать?..",
"PartnerTalk_BubbleStory_PartnerAria_340500007_01": "Эм, подождите немного, я попробую переподключиться к сети...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500009_01": "Мм... К кому же... обратиться с таким?",
"PartnerTalk_BubbleStory_PartnerAria_340500013_01": "Это тогда и возьму!",
"PartnerTalk_BubbleStory_PartnerAria_340500014_01": "Ох, что же мне делать?..",
"PartnerTalk_BubbleStory_PartnerAria_340500015_01": "С-спасибо, директор!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Может, мне себе модуль обработки пищи установить?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Может, мне себе модуль обработки пищи установить...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Может, мне себе модуль обработки пищи установить...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Может, мне себе модуль обработки пищи установить...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Может, мне себе модуль обработки пищи установить...",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "Раньше я и не замечала... Оказывается, на Объездной тоже есть торговый автомат!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500090_01": "Так что же всё-таки означает эта скульптура?",
"PartnerTalk_BubbleStory_PartnerSunna_340490005_01": "Санна, ты круче всех!",
"PartnerTalk_BubbleStory_PartnerSunna_340490013_02": "Жрать хочу...",
"PartnerTalk_BubbleStory_PartnerSunna_340490026_01": "Дай мне руку, Ария...",
@@ -4930,16 +5348,20 @@
"PartnerTalk_Chat_PartnerAria_330500001_01": "Привет, красавица! Сыграешь во что-нибудь?",
"PartnerTalk_Chat_PartnerAria_330500001_06": "Ну я так не могу. У меня... не такой большой бюджет... Если потрачу много денни, то Наньгун волноваться будет.",
"PartnerTalk_Chat_PartnerAria_330500001_07": "Тогда, Сьял, посоветуешь что-нибудь?",
+ "PartnerTalk_Chat_PartnerAria_330500001_10": "Эм... Всё как у меня в жизни.",
"PartnerTalk_Chat_PartnerAria_330500001_21": "Сьял упаковывает картридж с игрой и передаёт его Арии.",
"PartnerTalk_Chat_PartnerAria_330500003_01": "Ох... Что же мне делать?..",
"PartnerTalk_Chat_PartnerAria_330500003_09": "Ах! Огромное тебе спасибо, директор. Вон тот большой, бурый, пушистый... А? Где он? Только что был здесь...",
+ "PartnerTalk_Chat_PartnerAria_330500003_12": "Кто Большой Бурый Пушистый? Это вы про меня?",
"PartnerTalk_Chat_PartnerAria_330500003_13": "{M#Господин}{F#Госпожа} прокси, не ожидал встретить вас здесь!",
"PartnerTalk_Chat_PartnerAria_330500003_16": "Так вы её знаете... Эта девушка обронила на Шестой улице пропуск в 404 Error. Я шёл за ней, чтобы его вернуть...",
"PartnerTalk_Chat_PartnerAria_330500003_17": "Я уже подошёл к ней, поздоровался, а она побежала прочь... Ну я за ней... И вот мы здесь.",
- "PartnerTalk_Chat_PartnerAria_330500003_21": "Вы бегаете быстрее, чем гусеничная техника у меня на стройке... Добежали от Шестой улицы аж до самого порта Элпис и даже не запыхались... Жуть какая...",
+ "PartnerTalk_Chat_PartnerAria_330500003_19": "Ой. Я просто немного испугалась...",
+ "PartnerTalk_Chat_PartnerAria_330500003_21": "Вы бегаете быстрее, чем гусеничная техника у меня на стройке... Добежали от Шестой аж до самого Элписа и даже не запыхались... Жуть какая...",
"PartnerTalk_Chat_PartnerAria_330500003_28": "Да нет... он просто бухгалтер.",
"PartnerTalk_Chat_PartnerAria_330500005_03": "Не переживай так.",
"PartnerTalk_Chat_PartnerAria_330500005_05": "Я помогаю «141» рекламировать жареную курицу, но только что случайно потеряла карточку с описанием... и теперь не могу разобрать, где какой вкус.",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "Босс сказал, что одну из порций жареной курицы, безумно острую, нельзя давать пробовать клиентам... Но у меня нет датчиков боли, так что я даже не знаю, какая из них...",
"PartnerTalk_Chat_PartnerAria_330500005_14": "Ну как? Директор? Это та самая супер-пупер-мега-гипер-адски острая курица?",
"PartnerTalk_Chat_PartnerAria_330500005_19": "Вы с некоторым сомнением откусываете кусочек красноватой жареной курицы и сразу чувствуете, как рот наполняется ярким, в меру солёным вкусом. Стоит раскусить крылышко, как начинает проявляться острота. Однако жар приятен и прекрасно сочетается со вкусом соуса.",
"PartnerTalk_Chat_PartnerAria_330500005_23": "Ура! Значит, методом исключения осталась одна!",
@@ -4948,20 +5370,28 @@
"PartnerTalk_Chat_PartnerAria_330500005_38": "Вы с некоторым сомнением откусываете кусочек красноватой жареной курицы и сразу чувствуете, как рот наполняется ярким, в меру солёным вкусом. Стоит раскусить крылышко, как начинает проявляться острота. Однако жар приятен и прекрасно сочетается со вкусом соуса.",
"PartnerTalk_Chat_PartnerAria_330500005_46": "Ну как? Директор? Это та самая супер-пупер-мега-гипер-адски острая курица?",
"PartnerTalk_Chat_PartnerAria_330500005_48": "Ура! Значит, методом исключения осталась одна!",
- "PartnerTalk_Chat_PartnerAria_330500007_14": "Ну да... Я просто хотела попробовать... Нашла в сети бесплатный купон, а вот пришла сюда, и он почему-то не загружается на телефоне... Похоже, сегодня без массажа...",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Ну да... Мне просто интересно было... Нашла в сети бесплатный купон, а вот пришла сюда, и он почему-то не загружается на телефоне... Похоже, сегодня без массажа...",
"PartnerTalk_Chat_PartnerAria_330500007_15": "Я сейчас найду купон на своём телефоне...",
"PartnerTalk_Chat_PartnerAria_330500007_16": "...им и воспользуешься.",
"PartnerTalk_Chat_PartnerAria_330500007_18": "Дядя Дуи проверяет купон и приглашает Арию в процедурную. Примерно через полчаса Ария выходит с радостным видом.",
+ "PartnerTalk_Chat_PartnerAria_330500009_01": "Мм, выходит, я ошиблась...",
"PartnerTalk_Chat_PartnerAria_330500010_01": "Хм... что же выбрать?..",
"PartnerTalk_Chat_PartnerAria_330500010_11": "Это же совсем не так работает!",
"PartnerTalk_Chat_PartnerAria_330500010_13": "Ну... тогда остались только магнитики на холодильник. Продавец сказал, что, если купить один, второй можно выбрать в подарок, но... у него только эти два и остались.",
"PartnerTalk_Chat_PartnerAria_330500010_17": "Хм... Судя по твоей реакции, подарки, кажется, не очень?",
"PartnerTalk_Chat_PartnerAria_330500010_21": "Бери шляпу, она ей будет как раз!",
+ "PartnerTalk_Chat_PartnerAria_330500012_01": "Хм... Какого же сотрудника Собеза мне нужно найти?",
+ "PartnerTalk_Chat_PartnerAria_330500012_15": "Д-да! Это она, инспектор! Н-на ней... жестокость! И ужасы!",
+ "PartnerTalk_Chat_PartnerAria_330500012_17": "Ария достаёт видеокассету, на обложке которой написано «Супердуэль роботов», а рядом изображены двое детишек, которые азартно сталкивают роботов на столе.",
+ "PartnerTalk_Chat_PartnerAria_330500012_25": "Ничего, ничего. Для разумного конструкта вполне нормально проявлять эмпатию к подобным картинам.",
+ "PartnerTalk_Chat_PartnerAria_330500012_26": "И кто знает, может быть, когда-нибудь в будущем эта твоя доброта действительно спасёт кого-то из наших собратьев-конструктов, попавших в беду.",
+ "PartnerTalk_Chat_PartnerAria_330500012_27": "Как говорилось в древних текстах: «Малая добродетель\u00A0— всегда добродетель». Спасибо за неравнодушие, гражданка!",
"PartnerTalk_Chat_PartnerAria_330500013_01": "Ох, что же мне делать?..",
"PartnerTalk_Chat_PartnerAria_330500013_05": "Вот какое дело: мне нужно поменять кое-какие детали... Раньше Наньгун и Санна всегда помогали мне с покупками...",
"PartnerTalk_Chat_PartnerAria_330500013_06": "Но они сейчас заняты... А я... я не хочу их беспокоить... Эос сказал, что детали для него всегда покупали вы, так что он мне помочь не может...",
"PartnerTalk_Chat_PartnerAria_330500014_01": "Спасибо тебе большое! Я сейчас же пойду и примерю новые детали.",
"PartnerTalk_Chat_PartnerAria_330500015_14": "Астра! Выручай!",
+ "PartnerTalk_Chat_PartnerAria_330500015_23": "Давай сначала поищем вон у тех диванов!",
"PartnerTalk_Chat_PartnerAria_330500016_01": "Мм... Тут нет...",
"PartnerTalk_Chat_PartnerAria_330500016_09": "Вы с Арией осматриваете все диваны, но медиатор так и не находите...",
"PartnerTalk_Chat_PartnerAria_330500016_10": "Мм...",
@@ -4970,24 +5400,29 @@
"PartnerTalk_Chat_PartnerAria_330500016_20": "Хм... Госпожа ментор была в VIP-ложе, она достала тот медиатор из витрины и подарила мне...",
"PartnerTalk_Chat_PartnerAria_330500016_21": "Может, поищем наверху?",
"PartnerTalk_Chat_PartnerAria_330500017_01": "Что, так ничего и не нашлось?",
- "PartnerTalk_Chat_PartnerAria_330500017_16": "Что это тут у вас? Выглядите вы очень встревоженно.",
+ "PartnerTalk_Chat_PartnerAria_330500017_16": "Что это тут у вас? Какие-то вы нервные.",
"PartnerTalk_Chat_PartnerAria_330500017_20": "Госпожа Цирцея пришла на концерт. Услышала, что вы тоже тут, вот и попросила меня вас позвать.",
"PartnerTalk_Chat_PartnerAria_330500017_27": "Давай всё-таки сходим... Может, она не узнает.",
"PartnerTalk_Chat_PartnerAria_330500018_04": "Эм?",
"PartnerTalk_Chat_PartnerAria_330500018_18": "Но ни одна из этих песен не могла родиться только из инструментов и медиаторов, если бы не было человека...",
"PartnerTalk_Chat_PartnerAria_330500018_24": "{M#Вайз}{F#Белль}, спасибо, что помогли Арии...",
"PartnerTalk_Chat_PartnerAria_330500018_26": "Всегда рад{F#а} помочь!",
+ "PartnerTalk_Chat_PartnerAria_330500020_01": "Прислонившись к перилам, Ария закрывает глаза, подставляя лицевую панель нежному ветерку.",
"PartnerTalk_Chat_PartnerAria_330500020_02": "♪\u00A0Ла-ла-ла...\u00A0♪",
"PartnerTalk_Chat_PartnerAria_330500022_01": "Директор, привет. Я взяла с собой где-то тридцать тысяч денни. Не знаю, хватит ли этого на залог...",
"PartnerTalk_Chat_PartnerAria_330500024_01": "Директор, привет. Я взяла с собой где-то тридцать тысяч денни. Не знаю, хватит ли этого на залог...",
"PartnerTalk_Chat_PartnerAria_330500026_01": "Директор! Привет.",
"PartnerTalk_Chat_PartnerAria_330500026_04": "Мм... Позволь мне сохранить интригу, скоро ты всё узнаешь!",
"PartnerTalk_Chat_PartnerAria_330500027_20": "Чайная Ричарда: здесь в чае души не чают!",
+ "PartnerTalk_Chat_PartnerAria_330500027_21": "Ой, не тот пароль! Давай попробуем ещё раз!",
"PartnerTalk_Chat_PartnerAria_330500027_25": "Ария складывает ладонь второй половинкой сердечка и прикладывает к вашей.",
+ "PartnerTalk_Chat_PartnerAria_330500028_03": "У тебя и здесь своя секретная база.",
+ "PartnerTalk_Chat_PartnerAria_330500029_08": "Из-за дома выходят две знакомые маленькие фигурки...",
"PartnerTalk_Chat_PartnerAria_330500029_16": "Могли бы познакомить нас раньше, слушали бы все вместе!",
"PartnerTalk_Chat_PartnerAria_330500029_28": "Ой! Прокси, ты тут откуда?",
"PartnerTalk_Chat_PartnerAria_330500029_42": "К тому же Люси просит оставить автографы для Цезарь и для себя, а затем они с Арией ещё долго обсуждают, кто какую музыку слушает...",
"PartnerTalk_Chat_PartnerAria_330500030_01": "Директор, привет!",
+ "PartnerTalk_Chat_PartnerAria_330500030_02": "Я только что спросила у девушки за стойкой... Она сказала, что сегодня будний день, поэтому на пляже сейчас всего два банбу.",
"PartnerTalk_Chat_PartnerAria_330500031_01": "Мм...",
"PartnerTalk_Chat_PartnerAria_330500031_16": "(Шёпотом.) Угу... хорошо...",
"PartnerTalk_Chat_PartnerAria_330500031_19": "Эн! Эн-не-не! (Какая ещё чертовщина? Мы, банбу,\u00A0— жемчужина в короне технологий корпорации «Марсель», как можно верить в подобную чушь?)",
@@ -4997,7 +5432,7 @@
"PartnerTalk_Chat_PartnerAria_330500031_Name_02": "Резонабу",
"PartnerTalk_Chat_PartnerAria_330500032_01": "Ах... каждый раз, когда я приезжаю в Файлюм, мне тут так уютно... будто напряжение стабилизируется.",
"PartnerTalk_Chat_PartnerAria_330500033_01": "Пришли! Директор, прошу, погадай мне!",
- "PartnerTalk_Chat_PartnerAria_330500033_26": "У меня они. Исюань-шифу поручила мне помочь А-Соку навести порядок в Киоске с гаданиями, а там кости все патиной покрылись...",
+ "PartnerTalk_Chat_PartnerAria_330500033_26": "У меня они. Исюань-шифу поручила мне помочь А-Соку навести порядок в гадальной лавке, а там кости все патиной покрылись...",
"PartnerTalk_Chat_PartnerAria_330500033_29": "Пань Иньху кладёт кости с триграммами в черепаший короб, Ария снова его встряхивает. И на этот раз выпадает три солнца...",
"PartnerTalk_Chat_PartnerAstra_330320101_18": "Да у меня весь стеллаж заставлен шедеврами от Yi!",
"PartnerTalk_Chat_PartnerAstra_330320101_29": "На панели шлема Yi один за другим появляются весёлые эмодзи. Похоже, настроение у него отличное.\n\nХудожник и есть художник: ещё не успев подписать договор, он уже с головой ринулся в работу, закрывшись в своей студии.",
@@ -5180,7 +5615,7 @@
"PartnerTalk_GalGame_PartnerAria_10044701_Name_005": "Эос",
"PartnerTalk_GalGame_PartnerAria_10044702_001": "Каркас для груди... Панель для руки?",
"PartnerTalk_GalGame_PartnerAria_10044702_002": "Вайз, э-э, а что это ты такое собираешь? Тут все детали женские... И везде пометка\u00A0— «цвет: белый, розовый»...",
- "PartnerTalk_GalGame_PartnerAria_10044702_003": "Разумного конструкта собираешь, Белль? А плагин для навигации в кавернах тебе зачем?..",
+ "PartnerTalk_GalGame_PartnerAria_10044702_003": "Разумного конструкта собираешь, Белль? А плагин для навигации в кавернах тебе зачем?",
"PartnerTalk_GalGame_PartnerAria_10044702_004": "(Попытаться объяснить.)",
"PartnerTalk_GalGame_PartnerAria_10044702_005": "Я, э-э... Это так, для друга...",
"PartnerTalk_GalGame_PartnerAria_10044702_006": "Эм... Да это так, для друга...",
@@ -5231,7 +5666,7 @@
"PartnerTalk_GalGame_PartnerAria_10044703_002": "С первого припева.",
"PartnerTalk_GalGame_PartnerAria_10044703_003": "Хм... Примерно с первого припева, точнее\u00A0— со второй строчки в твоей партии...",
"PartnerTalk_GalGame_PartnerAria_10044703_004": "Ну... Где-то с первого припева, точнее\u00A0— со второй строчки в твоей партии...",
- "PartnerTalk_GalGame_PartnerAria_10044703_005": "А, то есть... ты тут всё время был{F#}!",
+ "PartnerTalk_GalGame_PartnerAria_10044703_005": "А, то есть... ты тут всё время был{F#а}!",
"PartnerTalk_GalGame_PartnerAria_10044703_006": "Минутку... Вы... Вы только что пели песню «Ангелов наваждения»?! Причём я точно слышала голос Арии!",
"PartnerTalk_GalGame_PartnerAria_10044703_007": "М?! О нет... Я попалась?",
"PartnerTalk_GalGame_PartnerAria_10044703_008": "Ничего, я что-нибудь придумаю.",
@@ -6092,7 +6527,7 @@
"QuestDesc_Brief122812006": "Этот исследовательский маршрут состоит всего из двух ярусов, и испытания в каждой области будут становиться всё сложнее. В конце пути таинственные «мстители» откроют свои истинные лица!",
"QuestDesc_Brief122812007": "В каверне произошли небольшие изменения: появились туманные области, ситуация в которых непредсказуема, а карта не работает и недоступна для просмотра.",
"QuestDesc_Brief122812008": "На старте и в начальных временных лагерях на 2-м и 3-м ярусах Рэй предоставит по одному набору: [Искусство штопки], [Следы старых друзей] и [Электростатическое явление].",
- "QuestDesc_Brief122812009": "На старте вы получаете огромное количество шестерлингов. Если при выходе из магазина банбу у вас остаются шестерлинги, вы получаете дополнительные шестерлинги в зависимости от текущей суммы на руках.",
+ "QuestDesc_Brief122812009": "На старте вы получаете огромное количество шестерлингов. Если вы ничего не покупали в магазине банбу, вы получаете дополнительные шестерлинги в зависимости от текущей суммы на руках.",
"QuestListTopic_1007": "Вставная история второго сезона «Наваждения на бис»",
"QuestListTopic_2003": "Опадающие лепестки не скроют мимолётности времени",
"QuestName_102610157": "Проявление потенциала\u00A0— Харумаса",
@@ -6339,6 +6774,7 @@
"QuestTarget_600310703": "Сделайте совместное фото.",
"QuestTarget_600310705": "Поговорите с Чик-Щёлком.",
"QuestTarget_600310706": "Послушайте мнение Чик-Щёлка.",
+ "QuestTarget_600320101": "Узнайте подробности акции у сотрудницы.",
"QuestTarget_600330201": "Посмотрите телевизор с {M#Белль}{F#Вайзом}.",
"QuestTarget_600330202": "Обсудите продвижение странички с {F#Вайзом}{M#Белль}.",
"QuestTarget_600330203": "Отправляйтесь в клуб «404».",
@@ -7358,7 +7794,7 @@
"UIText_47203": "Можно применить карточку глубокой зачистки",
"UIText_47218": "Быстро завершить",
"UIText_47219": "Награда за быстрое завершение",
- "UIText_47227": "В прокате фильмы в честь Дня позолоченной морковки... Приятного просмотра!",
+ "UIText_47227": "В прокате фильмы в честь Дня позолоченной морковки... Приятного просмотра!\u00A0",
"UIText_47228": "Осн.",
"UIText_47229": "Экстра",
"UIText_47230": "Экстра-оснащение",
diff --git a/TextMap/TextMap_THOverwriteTemplateTb.json b/TextMap/TextMap_THOverwriteTemplateTb.json
index 22a3073e..426822be 100644
--- a/TextMap/TextMap_THOverwriteTemplateTb.json
+++ b/TextMap/TextMap_THOverwriteTemplateTb.json
@@ -160,6 +160,9 @@
"AbyssText_OnceDuty_Des_1238000029": "นำ Backup Barge-In ไปด้วย และอัปเกรดให้ถึง Lv.4 ใน \"ปฏิบัติการเมทริกซ์\" {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "นำ Backup Barge-In ไปด้วย และผ่านด่าน \"ปฏิบัติการเมทริกซ์\" ที่มีการตื่นตัวของอีเทอร์ระดับ 8 ขึ้นไป {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "[แนะนำ]\n· Hollow Zero เป็น Hollow ยักษ์ที่มีขนาดใหญ่ที่สุด และมีอิทธิพลมากที่สุดใน New Eridu คุณจะทำหน้าที่เป็น \"ทีมสำรวจอิสระพิเศษ\" ที่ได้รับคัดเลือกมาจากทางการ เพื่อช่วยเหลือและสนับสนุนการสำรวจ และการปราบปราม Hollow Zero\n\n[เงื่อนไขการเข้าร่วม]\n· เมื่อสำเร็จความลับของ Agent \"โจรกรรมใน Hollow (I)\" จะได้รับซีรีส์คำขอ \"ดินแดนที่สาบสูญ\"\n \n[รางวัลเกมเพลย์]\n· เมื่อสำรวจดินแดนที่สาบสูญ จะได้รับ \"ข้อมูล Shadow Crystal\" ที่ใช้สำหรับเพิ่ม \"ความคืบหน้าการสำรวจ\" และรับรางวัลเพิ่มเติม\n· สำเร็จ \"คำขอนำจับ\" จำกัดเวลาที่ประกาศในแต่ละสัปดาห์ จะได้รับรางวัลมากมาย\n· สำเร็จเควสต์ใน \"บันทึกการสำรวจ\" จะได้รับรางวัลที่เกี่ยวข้อง\n· ในแต่ละสัปดาห์จะสามารถรับรางวัลสรุปผลจาก \"ดินแดนที่สาบสูญ\" และ \"เมืองที่แห้งแล้ง\" ได้มากสุด 45 ครั้ง ซึ่งเมื่อเกินขีดจำกัดที่รับได้ จะไม่สามารถรับรางวัลไอเทมในรางวัลทั่วไปได้อีก\n \n[การตื่นตัวของอีเทอร์]\nหลังจากเปิดใช้งานรายการ \"การตื่นตัวของอีเทอร์\" ที่แตกต่างกันแล้ว ระดับความยากของด่านจะเพิ่มขึ้นอย่างมาก และในขณะเดียวกัน ก็จะได้รับ \"ข้อมูล Shadow Crystal\" เพิ่มมากขึ้นด้วย\n\n[ปรับความแข็งแกร่ง]\n· เลเวล, สกิล, W-Engine และดิสก์ไดรฟ์ของ Agent จะได้รับการอัปเกรดขึ้นหลังจากที่บรรลุเงื่อนไข โดยที่มโนทัศน์ของ Agent และ W-Engine แรงก์ S จะถูกคงไว้ตามเดิม\n· การอัปเกรดนี้จะมีผลเฉพาะในบางโหมดเท่านั้น",
+ "AbyssText_SweepNumMaxReminder": "แบตเตอรี่อีเทอร์ใกล้จะถึงขีดจำกัดครอบครองจำนวน 400 อันแล้ว โปรดใช้งานก่อนกดรับรางวัล",
+ "AbyssText_SweepNumMaxReminder_All": "แบตเตอรี่อีเทอร์ใกล้จะถึงขีดจำกัดครอบครองจำนวน 400 อันแล้ว ต้องการรับรางวัลอื่นหรือไม่?",
+ "AbyssText_SweepNumUnlockReminder": "แบตเตอรี่อีเทอร์ใกล้จะถึงขีดจำกัดครอบครองจำนวน 400 อันแล้ว โปรดใช้งานก่อนกดรับรางวัล",
"AbyssVersionReminder_S2_Content_260": "[เนื้อหาใหม่]\n \n• ขยายรางวัล: ขยายขีดจำกัดความคืบหน้าการสำรวจจาก Lv.220 เป็น Lv.260 ในขณะเดียวกัน \"ปฏิบัติการเมทริกซ์\" - [เควสต์สำรวจ], [การสำรวจรวบรวม], [ความสำเร็จ - กลยุทธ์ - ดินแดนที่สาบสูญ] ล้วนมี ก็จะเพิ่มรายการใหม่ และรางวัลที่เกี่ยวข้อง รอคอย Proxy ให้เข้าไปค้นหา\n\n• เปิดตัวเกมเพลย์ใหม่: เกมเพลย์ใหม่ \"ปฏิบัติการเมทริกซ์\" เปิดแล้ว! ในปฏิบัติการสำรวจครั้งนี้ ในแต่ละสัปดาห์จะทำการสำรวจ Hollow ในสภาพแวดล้อมที่แตกต่างกัน โดยในการสำรวจบางส่วน Proxy จะได้รับเสบียงเริ่มต้น และหากใช้ Agent Up ในรอบปัจจุบันผ่านด่าน จะได้รับรางวัลเพิ่มเติมอีกด้วย นอกจากนี้ Proxy สามารถปลดล็อก เควสต์สำรวจ ของ Agent ต่อสู้หลักและ Agent สนับสนุนได้ใน \"ปฏิบัติการเมทริกซ์\" ซึ่งเมื่อทำสำเร็จจะได้รับรางวัลเพิ่มเติม\n \n• Agent สนับสนุนคนที่ 4 และอุปกรณ์สนับสนุน: ใน \"ปฏิบัติการเมทริกซ์\" ได้เพิ่มตัวเลือก Agent คนที่ 4 เข้ามา โดย Agent คนที่ 4 จะเป็น Agent สนับสนุน ซึ่งจะไม่เข้าร่วมการต่อสู้ปกติของ Agent ต่อสู้หลักทั้ง 3 คน ซึ่ง Proxy สามารถใช้ \"สกิลซัปพอร์ตสนับสนุน\" เพื่อเรียก Agent สนับสนุนออกมาในระหว่างการสำรวจ Hollow ได้ ในขณะเดียวกัน กองกำลังป้องกันได้ทำการพัฒนา [อุปกรณ์ทั่วไป] ที่มีอยู่เดิม และได้เตรียม [อุปกรณ์สนับสนุน] ใหม่สำหรับนักสำรวจอิสระ โดยอุปกรณ์สนับสนุนจะจับคู่กับ Agent สนับสนุนแบบหนึ่งต่อหนึ่ง\n\n• เพิ่มหน้า \"ความคืบหน้ารางวัล\" รวบรวมสถิติการได้รับรางวัล Polychrome ในแต่ละเกมเพลย์และหัวข้อเควสต์ภายในดินแดนที่สาบสูญแห่ง Hollow Zero, เมืองที่แห้งแล้ง, ปริศนาของ Arpeggio Fault\n\n• เพิ่มฟังก์ชัน [สำเร็จอย่างรวดเร็ว] โดยสามารถใช้การ์ดบริการ \"กวาดล้างเชิงลึก\" เพื่อสำเร็จเกมเพลย์และรายการเควสต์ต่างๆ ในเมืองที่แห้งแล้ง และ ปริศนาของ Arpeggio Fault ได้อย่างรวดเร็ว การ์ดบริการ \"กวาดล้างเชิงลึก\" สามารถรับได้จากการสำเร็จ \"คำขอนำจับ\" (รับได้หลังจากรีเฟรชรอบวันที่ 9 ก.พ.) หรือแลกรับได้ใน \"โลจิสติกส์ด่านหน้า\"\n\n• เพิ่มแผนยุทธวิธีปริซึม: เพิ่มแผนยุทธวิธีปริซึมของ Agent Sunna และ Aria",
"Accessoriy_412011127": "สุขสันต์ปีม้า",
"Accessoriy_412011129": "เสียงของนางฟ้า",
@@ -1048,7 +1051,7 @@
"Activity_Chat_TheDivineMaze_32260061_08": "ทำไมใบเสร็จยืนยันการเช่า \"Return to Giallo City\" เวอร์ชันสะสม ถึงไปอยู่กับคนของ H.A.N.D. ได้ล่ะ?",
"Activity_Chat_TheDivineMaze_32260061_Name_01": "Nanson",
"Activity_CheckinGame_RemainDays": "รับได้ทุกวัน (เหลือ {0} วัน)",
- "Activity_CinemaFinish_Describe": "เลือก Agent ที่คุณชื่นชอบมาดูหนังด้วยกัน! หลังจากดูจบแล้ว จะสามารถรีเฟรชสไตล์การร่วมทางของตัวเองในฐานข้อมูลผู้ร่วมทางได้",
+ "Activity_CinemaFinish_Describe": "เลือก \"เพื่อน\" ที่คุณชื่นชอบมาดูหนังด้วยกัน! หลังจากดูจบแล้ว จะสามารถรีเฟรชสไตล์การร่วมทางของตัวเองในฐานข้อมูลผู้ร่วมทางได้",
"Activity_CinemaPhaseFinish_Describe": "สำเร็จเนื้อหาการรับชมในปัจจุบันแล้ว โปรดรอคอยการพบเจอครั้งใหม่ในช่วงถัดไป",
"Activity_CinemaProperty_Describe_01": "กระตือรือร้น มีอารมณ์ขัน และสร้างบรรยากาศเก่ง ทำให้การสื่อสารมีชีวิตชีวาและน่าสนใจด้วยการโต้ตอบที่ถูกจังหวะ ถือเป็นขุมพลังแห่งความมีชีวิตชีวาที่ขาดไม่ได้",
"Activity_CinemaProperty_Describe_02": "มีอารมณ์ละเอียดอ่อน สามารถเข้าถึงความรู้สึกไปกับเพื่อนๆ ในระหว่างดูหนังได้อย่างลึกซึ้ง เชี่ยวชาญการจับสังเกตและตอบสนอง ต่ออารมณ์ที่เปลี่ยนแปลงของผู้อื่น ทำให้ร่วมยินดีและโศกเศร้าไปพร้อมกันได้ ถือเป็นนักจับความรู้สึก ที่จูนกันติดได้ง่ายเป็นอย่างยิ่ง",
@@ -2627,9 +2630,9 @@
"Choice_1340033_des": "ได้รับ Resonium [ป้องกัน] 1 อันแบบสุ่ม และออกทันที",
"Choice_1340034_des": "ได้รับ Resonium [ตัดสะบั้น] 1 อันแบบสุ่ม และออกทันที",
"Cinema_CinemaConfig_01_Description": "หลังจากฝนดาวตกครั้งนั้น ทั้งเมืองก็สูญสิ้นความสงบสุขที่เคยมี การปรากฏตัวอย่างไม่ทราบสาเหตุของปีศาจร้าย ทำให้มนุษย์ต้องเผชิญกับวิกฤตครั้งใหญ่ และในขณะเดียวกัน ศัตรูตัวฉกาจของปีศาจร้าย... \"Starlight Knight\" ได้ปรากฏตัวขึ้นแล้ว!\nละครพิเศษที่ดังมากๆ เรตติ้งตอนจบพุ่งถึง 11.8% แล้ว ผู้ชมกลุ่มเป้าหมายคือเด็กๆ แต่ด้วยตัวละครปีศาจที่โดดเด่นกับบทละครสุดเท่ จึงดึงดูดสายตาวัยรุ่นได้ไม่น้อยเลย",
- "Cinema_CinemaConfig_14_Description": "การมาเยือนอย่างกะทันหันของสิ่งมีชีวิตนอกโลก กลับไม่ได้นำมาซึ่งความขัดแย้งดั่งที่คาดไว้: สิ่งมีชีวิตนอกโลกเหล่านี้เคลื่อนที่ช้า และมีสติปัญญาต่ำ Dr. Samier ซึ่งเป็นผู้รับผิดชอบในการตรวจสอบค้นพบว่า พวกมันมีความสามารถที่พิเศษมาก... การสัมผัส พวกมันสามารถเลียนแบบ และแปลงร่างตามสิ่งของใดๆ ที่พวกมันสัมผัสได้ โดยทีมตรวจสอบที่นำโดย Dr. Samier ได้ริเริ่มโปรแกรมการวิจัยใหม่ การทดลองแปลงสิ่งมีชีวิตนอกโลกเหล่านี้ ให้เป็น \"เครื่องมือ\" หรือแม้แต่ \"ทรัพยากร\" ที่มนุษย์สามารถควบคุมได้ แต่สิ่งที่ทีมตรวจสอบไม่ทราบก็คือ เป้าหมายแรกที่สิ่งมีชีวิตนอกโลกได้สัมผัสตั้งแต่มาถึงดาวดวงนี้ ก็คือ Dr. Samier นั่นเอง",
- "Cinema_CinemaConfig_15_Description": "หนังภัยพิบัติ ผลงานแฟนตาซีที่สร้างขึ้นตามข้อมูลภาพ และเสียงจากยุคอารยธรรมเก่า นักวิทยาศาสตร์คนหนึ่งค้นพบความเป็นไปได้ที่ภัยพิบัติจาก Hollow จะปะทุขึ้น หลังจากที่เขาเตือนทุกฝ่ายแล้วแต่ไม่มีการตอบรับ เขาจึงพยายามจะหยุดยั้งภัยอันตรายนี้เพียงลำพัง แต่เนื่องจากมีกำลังไม่มากพอ สุดท้ายจึงไม่สามารถหยุดยั้งภัยพิบัติที่มาถึงได้...",
- "Cinema_CinemaConfig_16_Description": "ดัดแปลงจากเหตุการณ์จริง Bangboo \"IGC-7710\" ที่ถูกนักสำรวจ Hollow ทอดทิ้งได้เริ่มต้นการผจญภัยใน Hollow ร่วมกับแมวจรจัด Katie ด้วยความเข้าใจผิด และในที่สุดก็ได้พบกับเจ้านายคนใหม่ที่ยินดีรับพวกมันไปดูแล",
+ "Cinema_CinemaConfig_14_Description": "การมาถึงอย่างกะทันหันของสิ่งมีชีวิตนอกโลก กลับไม่ได้นำมาซึ่งความขัดแย้งดั่งที่คาดไว้: สิ่งมีชีวิตนอกโลกเหล่านี้เคลื่อนที่ช้า และมีสติปัญญาต่ำ Dr. Samier ซึ่งเป็นผู้รับผิดชอบในการตรวจสอบค้นพบว่า พวกมันมีความสามารถที่พิเศษมาก... การสัมผัส พวกมันสามารถเลียนแบบ และแปลงร่างตามสิ่งของใดๆ ที่พวกมันสัมผัสได้ โดยทีมตรวจสอบที่นำโดย Dr. Samier ได้ริเริ่มโปรแกรมการวิจัยใหม่ การทดลองแปลงสิ่งมีชีวิตนอกโลกเหล่านี้ ให้เป็น \"เครื่องมือ\" หรือแม้แต่ \"ทรัพยากร\" ที่มนุษย์สามารถควบคุมได้ แต่สิ่งที่ทีมตรวจสอบไม่ทราบก็คือ เป้าหมายแรกที่สิ่งมีชีวิตนอกโลกได้สัมผัสตั้งแต่มาถึงดาวดวงนี้ ก็คือ Dr. Samier นั่นเอง",
+ "Cinema_CinemaConfig_15_Description": "หนังภัยพิบัติ ผลงานแฟนตาซีที่สร้างขึ้นตามข้อมูลภาพ และเสียงจากยุคอารยธรรมเก่า นักวิทยาศาสตร์คนหนึ่งค้นพบความเป็นไปได้ที่ภัยพิบัติจาก Hollow จะปะทุขึ้น หลังจากที่เขาเตือนทุกฝ่ายแล้ว แต่ไม่มีการตอบรับ เขาจึงพยายามจะหยุดยั้งภัยอันตรายนี้เพียงลำพัง แต่เนื่องจากมีกำลังไม่มากพอ สุดท้าย จึงไม่สามารถหยุดยั้งภัยพิบัติที่มาถึงได้...",
+ "Cinema_CinemaConfig_16_Description": "ดัดแปลงจากเหตุการณ์จริง Bangboo \"IGC-7710\" ที่ถูกนักสำรวจ Hollow ทอดทิ้งได้เริ่มต้นการผจญภัยใน Hollow ร่วมกับแมวจรจัด Katie ด้วยความเข้าใจผิด และในที่สุดก็ได้พบกับเจ้านายคนใหม่ ที่ยินดีรับพวกมันไปดูแล",
"Cinema_CinemaConfig_17_Description": "หนังแปลงร่างฟอร์มยักษ์ ซีรีส์ความบันเทิงที่ถ่ายทำขึ้นตามแนวทางของภาพยนตร์ฮีโร่จากอารยธรรมเก่า โดยบอกเล่าเรื่องราวของเหล่า Starlight Knight ผู้กล้าหาญ ที่ต่อสู้กับพวกปีศาจนานาชนิดเพื่อปกป้องเมือง",
"Cinema_CinemaConfig_Tag_18": "ภัยพิบัติ",
"Cinema_CinemaConfig_Tag_19": "เรื่องเศร้า",
@@ -2657,8 +2660,7 @@
"Cinema_DoubleDate_Context_23": "ในเมื่อ \"Angels of Delusion\" ฝึกซ้อมกันเสร็จแล้ว งั้นก็ชวนสามสาวไอดอลมาดูหนัง ที่ทั้งผ่อนคลายและสนุกสนานด้วยกันสักเรื่องดีกว่า!",
"Cinema_DoubleDate_Tips_14": "\"ThE Heartbeat\"... หนังเรื่องนี้ดูท่าทาง จะซึ้งกินใจมากเลยนะ",
"Cinema_DoubleDate_Tips_2010": "คราวหน้าลองดูเรื่อง \"ท่องแดนมหัศจรรย์\" ดีกว่า เรื่องราวแนวเทพนิยายแฟนตาซีดูน่าสนใจมากเลย!",
- "Cinema_Double_PropertyDes": "นิยามบทบาทเพื่อนร่วมทางในระหว่างการรับชมภาพยนตร์ร่วมกับ Agent โดยพิจารณาจากพฤติกรรมต่างๆ ที่เกิดขึ้นใน \"คำเชิญจอเงิน\"\n\n(หลังจากสำเร็จเนื้อหาการรับชมของ Agent ทั้งหมดแล้ว สามารถไปที่ \"รางวัลจำกัดเวลา\" เพื่อรับฉายาพิเศษ และปลดล็อกรายงานฐานข้อมูล)",
- "Cinema_Double_PropertyTitle": "ฐานข้อมูล\nผู้ร่วมทาง",
+ "Cinema_Double_PropertyDes": "นิยามบทบาทผู้ร่วมทางในระหว่างการรับชมภาพยนตร์ร่วมกับ \"เพื่อน\" โดยพิจารณาจากพฤติกรรมต่างๆ ที่เกิดขึ้นใน \"คำเชิญจอเงิน\"\n\n(หลังจากสำเร็จเนื้อหาการรับชมของ \"เพื่อน\" ทั้งหมดแล้ว สามารถไปที่ \"รางวัลจำกัดเวลา\" เพื่อรับฉายาพิเศษ และปลดล็อกรายงานฐานข้อมูล)",
"ClothItemName_1342131": "สดับฟังเสียงดวงดาว",
"ClothItemName_1342132": "ลำนำดวงดาวโคจร",
"ClothItemName_1342133": "โอบกอดวิถีดวงดาว",
@@ -5251,6 +5253,11 @@
"POText_12740006": "ปลดล็อกเมื่อสำเร็จคำขอกิจกรรม \"แลกรางวัล! \"ฉากเด็ด\" ที่ปังที่สุด\"",
"PartnerBg_CampAngelsofDelusion": "A.O.D.",
"PartnerCamp_Name_13": "Angels of Delusion",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "รู้สึกว่าน่าจะลอง ติดตั้งเครื่องย่อยอาหารดูนะ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "รู้สึกว่าน่าจะลอง ติดตั้งเครื่องย่อยอาหารดูนะ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "รู้สึกว่าน่าจะลอง ติดตั้งเครื่องย่อยอาหารดูนะ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "รู้สึกว่าน่าจะลอง ติดตั้งเครื่องย่อยอาหารดูนะ...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "รู้สึกว่าน่าจะลอง ติดตั้งเครื่องย่อยอาหารดูนะ...",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "เมื่อก่อนไม่ได้สังเกตเลย ที่แท้\nOuter Ring ก็มีตู้ขายของ\nอัตโนมัติด้วยแฮะ!",
"PartnerTalk_BubbleStory_PartnerAria_340500084_01": "นึกไม่ถึงเลย... ว่าพวกเขาสามคน จะมีพี่สาวที่ใจกว้างขนาดนี้...",
"PartnerTalk_BubbleStory_PartnerAria_340500086_01": "นี่คือซุ้มยิงเป้ากลางทะเลเหรอ...",
@@ -5295,10 +5302,12 @@
"PartnerTalk_Chat_PartnerAria_330500003_04": "หลังจากที่ฉันออกมาจาก \"404\" ก็มีเงาดำๆ ตามฉันมาตลอดทาง ฉันวิ่งหนีสุดชีวิต เขาก็ไล่ตามมาติดๆ แล้วฉันก็หลงทาง จนวิ่งมาถึงท่าเรือนี่แหละ...",
"PartnerTalk_Chat_PartnerAria_330500003_13": "คุณ Proxy... คิดไม่ถึงเลยว่าคุณก็อยู่ที่นี่ด้วย!",
"PartnerTalk_Chat_PartnerAria_330500003_16": "งั้นคุณ Proxy ก็รู้จักเธอสินะ... สาวน้อยคนนี้ทำคีย์การ์ดของ \"404ERROR\" ตกไว้ที่ Sixth Street ผมเลยตามมาตลอดทางเพื่อจะเอามาคืนให้น่ะ",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "เจ้านายบอกว่าในนี้มีไก่ทอดรสเผ็ดระเบิดอยู่ชิ้นนึง ที่ห้ามเอาให้ลูกค้าชิม แต่ฉันไม่ได้ติดตั้งเซนเซอร์รับความเจ็บปวดเอาไว้ ก็เลยแยกไม่ออกเหมือนกันว่าคืออันไหน...",
"PartnerTalk_Chat_PartnerAria_330500006_01": "ฉันยังต้องติดป้ายไก่ทอดพวกนี้",
"PartnerTalk_Chat_PartnerAria_330500006_02": "ถ้าผู้จัดการอยากกินอีก ไว้เลิกงานแล้วฉันเอาไปให้ที่ร้านวิดีโอของคุณก็ได้นะ",
"PartnerTalk_Chat_PartnerAria_330500007_01": "เดี๋ยวนะ... คุณลุง Duyi... เหมือนว่าโทรศัพท์มือถือของฉัน จะมีปัญหาเหมือนกัน...",
"PartnerTalk_Chat_PartnerAria_330500007_02": "Aria?",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "อืม... ทีแรกก็เล็งเอาไว้น่ะ... ฉันเลยไปกดรับคูปองทดลองฟรีจากในเน็ตมา แต่พอมาถึงมือถือดันโหลดไม่ขึ้นซะงั้น สงสัยวันนี้คงไม่ได้นวดแล้วล่ะ",
"PartnerTalk_Chat_PartnerAria_330500007_25": "แต่ยังไงก็ขอบคุณสำหรับคูปองทดลองใช้ของคุณด้วยนะ ผู้จัดการ!",
"PartnerTalk_Chat_PartnerAria_330500009_02": "แต่ยังไงก็ต้องรบกวนคุณแล้วล่ะผู้จัดการ ฉันตกใจจนไม่รู้จะพูดยังไงเลย...",
"PartnerTalk_Chat_PartnerAria_330500010_07": "อย่างแรกคือหมวกใบนี้ ดีไซน์ของมันค่อนข้างน่ารักเลย แต่ที่สำคัญกว่าคือคุณปู่ที่ขายหมวกบอกว่าเปลือกหอยบนหมวก สามารถเรียกสิ่งที่เรียกว่า \"ปีศาจแห่งท้องทะเลลึก\" ออกมาได้ด้วย",
@@ -8413,7 +8422,7 @@
"UIText_47203": "สามารถใช้การ์ดบริการ \"กวาดล้างเชิงลึก\" ได้",
"UIText_47218": "สำเร็จอย่างรวดเร็ว",
"UIText_47219": "รางวัลการสำเร็จอย่างรวดเร็ว",
- "UIText_47227": "ภาพยนตร์ในวันแครอททองคำกำลังฉาย... [คำแนะนำ] กรุณาเข้าโรงภาพยนตร์ก่อนเริ่มฉาย ขอให้คุณรับชมอย่างมีความสุข!",
+ "UIText_47227": "ภาพยนตร์ในวันแครอททองคำกำลังฉาย... [คำแนะนำ] กรุณาเข้าโรงภาพยนตร์ก่อนเริ่มฉาย ขอให้คุณรับชมอย่างมีความสุข! ",
"UIText_47228": "ต่อสู้หลัก",
"UIText_47229": "สนับสนุน",
"UIText_47230": "รายละเอียดอุปกรณ์สนับสนุน",
@@ -8449,7 +8458,7 @@
"UIText_47340": "ถ่ายไลฟ์สตรีม!",
"UIText_47341": "Lv.",
"UIText_47342": "นับถอยหลังไลฟ์สตรีม",
- "UIText_47343": "ฐานข้อมูลผู้ร่วมทาง",
+ "UIText_47343": "ฐานข้อมูล\nผู้ร่วมทาง",
"UIText_47344": "Movie Notes",
"UIText_47345": "เข้าร่วม \"คำเชิญจอเงิน\" เพื่อแก้ไขสไตล์การร่วมทาง และรีเฟรชฉายาที่เกี่ยวข้อง",
"UIText_47346": "รับได้",
diff --git a/TextMap/TextMap_VIOverwriteTemplateTb.json b/TextMap/TextMap_VIOverwriteTemplateTb.json
index f6ffafb8..8aec905e 100644
--- a/TextMap/TextMap_VIOverwriteTemplateTb.json
+++ b/TextMap/TextMap_VIOverwriteTemplateTb.json
@@ -155,6 +155,9 @@
"AbyssText_OnceDuty_Des_1238000029": "Mang theo Tiếp Viện Bá Khí, và tăng đến cấp 4 trong \"Chiến Dịch Ma Trận\" {0}/{1}",
"AbyssText_OnceDuty_Des_1238000030": "Mang theo Tiếp Viện Bá Khí, và vượt ải \"Chiến Dịch Ma Trận\" trong điều kiện Hoạt Tính Ether 8 trở lên {0}/{1}",
"AbyssText_Rule_Des_S2_Main": "Giới Thiệu\n· Lỗ Hổng Số 0 là Lỗ Hổng có quy mô lớn, ảnh hưởng sâu rộng nhất ở New Eridu, bạn đóng vai trò là \"Đội Điều Tra Độc Lập Đặc Biệt\" được thuê để hỗ trợ, chi viện cho hành động trấn áp và điều tra Lỗ Hổng Số 0.\n \nĐiều Kiện Tham Gia\n· Hoàn thành Câu Chuyện Người Đại Diện \"Gián Điệp Trong Lỗ Hổng I\" sẽ có thể nhận chuỗi ủy thác \"Vùng Đất Thất Lạc\".\n \nPhần Thưởng Cách Chơi\n· Khám phá Vùng Đất Thất Lạc có thể nhận Dữ Liệu Kết Tinh Bóng Tối, dùng để tăng Tiến Độ Điều Tra, từ đó nhận được thêm nhiều phần thưởng hơn.\n· Hoàn thành Ủy Thác Treo Thưởng hạn giờ mỗi tuần, sẽ nhận được phần thưởng hấp dẫn.\n· Hoàn thành nhiệm vụ trong Ghi Chép Khám Phá, sẽ nhận được phần thưởng tương ứng.\n· Trong Vùng Đất Thất Lạc và Đô Thị Khô Héo, mỗi tuần tối đa có thể nhận 45 lần tổng kết phần thưởng, sau khi vượt giới hạn, sẽ không thể nhận được phần thưởng đạo cụ trong thưởng cơ bản nữa.\n \nHoạt Tính Ether\nSau khi kích hoạt các mục \"Hoạt Tính Ether\" khác nhau, độ khó của ải sẽ tăng mạnh, đồng thời cũng có thể nhận thêm Dữ Liệu Kết Tinh Bóng Tối.\n\nThích Ứng Lực Chiến\n· Cấp, kỹ năng, W-Engine và Đĩa của Người Đại Diện đều sẽ được nâng cấp khi đáp ứng điều kiện, Ý Cảnh Người Đại Diện và W-Engine Cấp S sẽ được giữ lại.\n· Việc nâng cấp này chỉ có hiệu lực trong một số chế độ.",
+ "AbyssText_SweepNumMaxReminder": "Số lượng Pin Ether sắp đạt giới hạn sở hữu là 400 viên, vui lòng tiêu hao để nhận tiếp phần thưởng.",
+ "AbyssText_SweepNumMaxReminder_All": "Số lượng Pin Ether sắp đạt giới hạn sở hữu là 400 viên, xác nhận muốn nhận các phần thưởng khác?",
+ "AbyssText_SweepNumUnlockReminder": "Số lượng Pin Ether sắp đạt giới hạn sở hữu là 400 viên, vui lòng tiêu hao để nhận tiếp phần thưởng.",
"AbyssVersionReminder_S2_Content_260": "Nội Dung Mới\n \n• Mở rộng phần thưởng: Giới hạn Tiến Độ Điều Tra từ cấp 220 tăng đến 260, đồng thời Chiến Dịch Ma Trận - Nhiệm Vụ Thăm Dò, Thăm Dò Thu Thập, Thành Tựu - Chiến Thuật - Vùng Đất Thất Lạc đều có thêm hạng mục mới và phần thưởng tương ứng, đang chờ đợi Người Kết Nối đến khám phá.\n\n• Mở cách chơi mới: Cách chơi mới Chiến Dịch Ma Trận đã mở! Trong lần hành động điều tra này, mỗi tuần có thể thăm dò Lỗ Hổng trong môi trường khác nhau, một số lần thăm dò sẽ cung cấp tiếp tế ban đầu cho Người Kết Nối, sử dụng Người Đại Diện UP kỳ này vượt ải còn có thể nhận thêm phần thưởng. Ngoài ra, Người Kết Nối sẽ mở khóa Nhiệm Vụ Thăm Dò của Người Đại Diện Chính Chiến và Người Đại Diện Hợp Chiến trong Chiến Dịch Ma Trận, sau khi hoàn thành sẽ được nhận thêm phần thưởng.\n \n• Người Đại Diện Hợp Chiến thứ 4 Và Trang Bị Hợp Chiến: Trong Chiến Dịch Ma Trận, thêm lựa chọn Người Đại Diện thứ 4, Người Đại Diện thứ 4 là Người Đại Diện Hợp Chiến, sẽ không tham gia vào trận chiến thông thường của 3 Người Đại Diện Chính Chiến, Người Kết Nối có thể sử dụng Kỹ Năng Chi Viện Hợp Chiến để triệu hồi Người Đại Diện Hợp Chiến trong khi thăm dò Lỗ Hổng, đồng thời Lực Lượng Phòng Vệ đã tiến hành cải tiến Trang Bị Thông Dụng trước đây, chuẩn bị Trang Bị Hợp Chiến mới cho các điều tra viên độc lập, Trang Bị Hợp Chiến tương ứng với từng Người Đại Diện Hợp Chiến.\n\n• Thêm trang Tiến Độ Thưởng, thống kê tình hình nhận thưởng Film Màu trong các cách chơi, mục nhiệm vụ tại Lỗ Hổng Số 0 Vùng Đất Thất Lạc, Đô Thị Khô Héo, Bí Ẩn Tầng Gãy.\n\n• Thêm tính năng Hoàn Thành Nhanh, có thể tiêu hao Thẻ Dịch Vụ \"Quét Dọn Chuyên Sâu\" để tiến hành hoàn thành nhanh các cách chơi, mục nhiệm vụ trong Đô Thị Khô Héo, Bí Ẩn Tầng Gãy, Thẻ Dịch Vụ \"Quét Dọn Chuyên Sâu\" có thể nhận được thông qua hoàn thành Ủy Thác Treo Thưởng (có thể nhận sau khi làm mới chu kỳ ngày 9/2), hoặc đổi trong Phòng Hậu Cần.\n \n• Thêm Phương Án Lăng Kính Chiến Thuật: Thêm Phương Án Lăng Kính Chiến Thuật của Người Đại Diện Sunna, Aria.",
"Abyss_BossFight19_EnvBuff_01_Des": "DMG Bạo Kích tăng 5%, DMG Vật Lý tăng 5%, DMG Điện tăng 5%.",
"Abyss_BossFight26_EnvBuff_03_Des": "Phòng Thủ giảm 8%.",
@@ -256,18 +259,27 @@
"ActivityCombatKachaV3_Day3_Target03": "Dùng khung Polaroid",
"ActivityCombatKachaV3_Day4_Target01": "Chụp ảnh Coco",
"ActivityCombatKachaV3_Day4_Target02": "Dùng Sticker Điểm Thể Lực",
- "ActivityCombatKachaV3_Day4_Target03": "Sử dụng khung Thẻ ZenZero",
+ "ActivityCombatKachaV3_Day4_Target03": "Sử dụng khung Thẻ Zenless",
"ActivityCombatKachaV3_Day5_Target01": "Chụp ảnh Susie",
- "ActivityCombatKachaV3_Day5_Target03": "Sử dụng khung Cuộc Đời Game Thủ",
+ "ActivityCombatKachaV3_Day5_Target03": "Sử dụng khung Cuộc Sống Game Thủ",
"ActivityCombatKachaV3_Day6_Target01": "Chụp ảnh chung",
"ActivityCombatKachaV3_Day6_Target02": "Dùng Sticker Bong Bóng",
"ActivityCombatKachaV3_Day6_Target03": "Sử dụng khung Hồi Ức Ngọt Ngào",
- "ActivityCombatPause_Banner_4_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện phát động Hỗ Trợ Chống Đỡ\nMục tiêu tùy chọn: Trong khung hình có ít nhất một kẻ địch\nMục tiêu tùy chọn: Sử dụng khung Thẻ ZenZero",
- "ActivityCombatPause_Banner_6_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện gán Thuộc Tính Dị Thường\nMục tiêu tùy chọn: Trong khung hình có Bangboo\nMục tiêu tùy chọn: Sử dụng khung Ký Ức Ngọt Ngào",
- "ActivityCombatPause_Menu_Target_Sub_34": "Mục tiêu tùy chọn: Sử dụng khung Thẻ ZenZero",
- "ActivityCombatPause_Menu_Target_Sub_36": "Mục tiêu tùy chọn: Sử dụng khung Ký Ức Ngọt Ngào",
- "ActivityCombatPause_Target_Sub_34": "Sử dụng khung Thẻ ZenZero",
- "ActivityCombatPause_Target_Sub_36": "Sử dụng khung Ký Ức Ngọt Ngào",
+ "ActivityCombatPause_Banner_1_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện phát động Tuyệt Kỹ\nMục tiêu tùy chọn: Trong khung hình có ít nhất một kẻ địch\nMục tiêu tùy chọn: Sử dụng khung Đấu Sĩ",
+ "ActivityCombatPause_Banner_3_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện phát động Cú Đánh Bổ Sung\nMục tiêu tùy chọn: Trong khung hình có hai Người Đại Diện\nMục tiêu tùy chọn: Sử dụng khung Album Vinyl",
+ "ActivityCombatPause_Banner_4_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện phát động Hỗ Trợ Chống Đỡ\nMục tiêu tùy chọn: Trong khung hình có ít nhất một kẻ địch\nMục tiêu tùy chọn: Sử dụng khung Thẻ Zenless",
+ "ActivityCombatPause_Banner_5_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện hồi phục HP\nMục tiêu tùy chọn: Trong khung hình có Bangboo\nMục tiêu tùy chọn: Sử dụng khung Cuộc Sống Game Thủ",
+ "ActivityCombatPause_Banner_6_3": "Mục tiêu chính: Chụp cảnh Người Đại Diện gán Thuộc Tính Dị Thường\nMục tiêu tùy chọn: Trong khung hình có Bangboo\nMục tiêu tùy chọn: Sử dụng khung Hồi Ức Ngọt Ngào",
+ "ActivityCombatPause_Menu_Target_Sub_31": "Mục tiêu tùy chọn: Sử dụng khung Đấu Sĩ",
+ "ActivityCombatPause_Menu_Target_Sub_33": "Mục tiêu tùy chọn: Sử dụng khung Album Vinyl",
+ "ActivityCombatPause_Menu_Target_Sub_34": "Mục tiêu tùy chọn: Sử dụng khung Thẻ Zenless",
+ "ActivityCombatPause_Menu_Target_Sub_35": "Mục tiêu tùy chọn: Sử dụng khung Cuộc Sống Game Thủ",
+ "ActivityCombatPause_Menu_Target_Sub_36": "Mục tiêu tùy chọn: Sử dụng khung Hồi Ức Ngọt Ngào",
+ "ActivityCombatPause_Target_Sub_31": "Sử dụng khung Đấu Sĩ",
+ "ActivityCombatPause_Target_Sub_33": "Sử dụng khung Album Vinyl",
+ "ActivityCombatPause_Target_Sub_34": "Sử dụng khung Thẻ Zenless",
+ "ActivityCombatPause_Target_Sub_35": "Sử dụng khung Cuộc Sống Game Thủ",
+ "ActivityCombatPause_Target_Sub_36": "Sử dụng khung Hồi Ức Ngọt Ngào",
"ActivityDesc_BetaOB2.6_V2_A": "Thử nghiệm đang diễn ra, dưới đây là nhiệm vụ thử nghiệm bạn có thể hoàn thành",
"ActivityDesc_BetaOB2.6_V2_B": "Đang thử nghiệm, dưới đây là các nhiệm vụ thử nghiệm bạn có thể hoàn thành",
"ActivityDesc_BetaOB2.6_V2_Overseas": "Thử nghiệm đang diễn ra, dưới đây là nhiệm vụ thử nghiệm bạn có thể hoàn thành",
@@ -294,11 +306,11 @@
"ActivityFlipCardGameHIA_CardSubTitle_03": "Bắt đầu ngay một ngày sặc sỡ~",
"ActivityFlipCardGameHIA_CardSubTitle_04": "Gom đủ bài đẹp, phúc khí nhân đôi!",
"ActivityFlipCardGameHIA_CardSubTitle_05": "Bộ sưu tập độc nhất vô nhị, chỉ dành tặng cho người cao quý như bạn!",
- "ActivityFlipCardGameHIA_CardTitle_01": "Ván Bài Lật Ngửa",
- "ActivityFlipCardGameHIA_CardTitle_02": "Ván Bài Lật Ngửa",
- "ActivityFlipCardGameHIA_CardTitle_03": "Ván Bài Lật Ngửa",
- "ActivityFlipCardGameHIA_CardTitle_04": "Ván Bài Lật Ngửa",
- "ActivityFlipCardGameHIA_CardTitle_05": "Ván Bài Lật Ngửa",
+ "ActivityFlipCardGameHIA_CardTitle_01": "Lật Bài Nhận Thưởng",
+ "ActivityFlipCardGameHIA_CardTitle_02": "Lật Bài Nhận Thưởng",
+ "ActivityFlipCardGameHIA_CardTitle_03": "Lật Bài Nhận Thưởng",
+ "ActivityFlipCardGameHIA_CardTitle_04": "Lật Bài Nhận Thưởng",
+ "ActivityFlipCardGameHIA_CardTitle_05": "Lật Bài Nhận Thưởng",
"ActivityFlipCardGameNanGong_HasFlipedAllCard": "Đã mở tất cả thẻ bài",
"ActivityFlipCardGameNanGong_HasNoFlipTimes": "Nhận Con Dấu Sưu Tầm để tiếp tục lật mở thẻ mới",
"ActivityFlipCardGameNanGong_SpecialRewardProgress": "Lật thẻ thêm {0} lần có thể nhận quà tặng",
@@ -390,11 +402,46 @@
"Activity_ChatPlus_ActivityLivehouse_173360001_05": "\"Không muốn để người khác nghe thấy giọng mình, không muốn để người khác thấy điệu nhảy của mình, muốn chạy trốn khỏi tất cả mọi người...\"\nCó phải là yếu đuối lắm không... nhưng trong đầu tôi lúc đó chỉ toàn những suy nghĩ như vậy.",
"Activity_ChatPlus_ActivityLivehouse_173360001_08": "Xảo quyệt thật đấy! Nếu luyện tập trong Lỗ Hổng thì đúng là sẽ không bị ai phát hiện ra... Các cậu ấy không những chấp nhận hoàn toàn một kẻ nhát gan như tôi, mà còn tìm được một hang thỏ thích hợp.",
"Activity_ChatPlus_ActivityLivehouse_173360001_17": "Chạy, vấp ngã, rồi lại đứng lên... thu lấy một tia sáng, dệt thành giai điệu...",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_06": "Cưng lại quên rồi! Tôi không phải máy ảnh, tôi là nhà chinh phục Lỗ Hổng chuyên trị Ethereal!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_07": "Dừng, dừng lại! Cha mới thay vỏ ngoài mới cho cậu, chúng ta khoan hãy tính tới việc đi vào Lỗ Hổng được không?\nHơn nữa... tôi muốn phần thưởng bí ẩn đó... cậu hãy đi cùng tôi thu thập con dấu đi mà!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_08": "Vỏ ngoài mới! Còn có tính năng nâng cấp hoàn toàn mới! Đây chính là biểu tượng của tôi với tư cách là kẻ chinh phục Ethereal! Cưng ơi, chúng ta đi đánh Ethereal đi nào!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_11": "Đúng rồi đó cưng! Lại đến giờ \"tách tách\" rồi... chúng ta xuất phát thôi nào cưng ơi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_12": "Mr. Click! Cứ hễ nhắc đến chuyện Lỗ Hổng... Ethereal gì đó là lại phớt lờ tôi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_13": "Không có chuyện đó đâu cưng! Chúng ta đi thu thập con dấu trước, rồi tới Lỗ Hổng! Tìm kiếm kẻ địch mạnh nhất! Đi chiến đấu!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_14": "Thật hết cách với cậu... Thôi được rồi, quyết định vậy nhé!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_15": "Ừm ừm! Chúng ta đi chụp những cảnh tượng hoành tráng đi cưng! Chúng ta sẽ vào nơi sâu nhất trong Lỗ Hổng! Đối mặt với đám quái vật trong truyền thuyết đó!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_16": "Không được! Những nơi đó quá nguy hiểm, tôi không muốn thấy cậu lại thương tích đầy mình nữa!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_17": "Hơn nữa không thể vì sở thích của cậu... của chúng ta, mà khiến chủ tiệm phải mạo hiểm cùng chúng ta được!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_25": "Tuyệt quá cưng ơi! Tôi tin {F#cô}{M#cậu} chắc chắn biết cảnh tượng hoành tráng mà tôi muốn là gì!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_26": "Vậy còn chờ gì nữa! Chúng ta xuất phát ngay thôi cưng...",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_29": "Không thành vấn đề! Tôi nhớ rồi mà cưng! Sẽ không khiến cưng thất vọng đâu!",
+ "Activity_Chat_ActivityCombatKachaV3_30060058_33": "Hơn nữa không thể vì sở thích của cậu... của chúng ta, mà khiến chủ tiệm phải mạo hiểm cùng chúng ta được!",
+ "Activity_Chat_ActivityCombatKachaV3_30060062_02": "Chúng ta phải đến trạm kế tiếp rồi! Sau này tôi sẽ đi cùng cưng nhé, còn bây giờ đến lượt tôi rồi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060062_07": "Tôi tin {F#cô}{M#cậu} đó cưng! {F#Cô}{M#Cậu} nhất định có thể tìm được cảnh tượng đủ hoành tráng để tôi xõa hết mình!",
+ "Activity_Chat_ActivityCombatKachaV3_30060062_08": "Đến lúc đi chiến đấu rồi! Tôi đã nghe thấy tiếng quái vật nhe nanh rồi gục xuống, gào thét trong đau đớn!",
+ "Activity_Chat_ActivityCombatKachaV3_30060063_02": "Sự kết hợp giữa con người và quái vật đấy... Quả không hổ danh là cưng, có thể tìm được khung cảnh hoàn hảo để tôi trở thành huyền thoại!",
"Activity_Chat_ActivityCombatKachaV3_30060063_03": "Thôi thôi, biết Mr. Click siêu lợi hại rồi, nhưng đèn flash của cậu đã bị cưỡng chế vào trạng thái chờ rồi!",
- "Activity_Chat_ActivityCombatKachaV3_30060063_04": "Thời gian chờ chỉ là tạm thời, nhưng thân máy của tôi sẽ luôn nhiệt huyết vì chụp ảnh! Thêm nhiều cảnh thót tim nữa đi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060063_04": "Thời gian chờ chỉ là tạm thời, nhưng thân máy của tôi sẽ luôn sục sôi vì chụp ảnh! Thêm nhiều cảnh thót tim nữa đi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_01": "Chủ tiệm đến rồi à, chúng ta đi thu thập con dấu thứ hai nhé!",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_04": "Cảm ơn cưng đã quan tâm! Tôi hoàn toàn không sao, tuy đèn flash đã nguội, nhưng linh hồn chiến đấu của tôi vẫn đang rực cháy!",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_06": "Như vậy không phải là vừa đẹp sao cưng! Điều này chứng tỏ cha rất công nhận thực lực của tôi! Ông ấy đã sớm nghĩ đến ngày này rồi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060064_07": "Cậu hùa theo gọi cha cái gì chứ!",
+ "Activity_Chat_ActivityCombatKachaV3_30060068_02": "Chiến đấu! Chụp ảnh! Cưng ơi, còn chần chừ gì nữa? Xuất phát ngay thôi nào!",
"Activity_Chat_ActivityCombatKachaV3_30060069_01": "Sảng khoái thật đấy! Chuẩn lắm luôn! Chỉ những trận chiến như thế này mới có thể khiến đèn flash của tôi nháy liên tục hết công suất!",
"Activity_Chat_ActivityCombatKachaV3_30060069_02": "Không ngờ Mr. Click thật sự có thể đánh bại loại quái vật trông áp đảo như thế này!",
"Activity_Chat_ActivityCombatKachaV3_30060069_03": "Tất nhiên rồi! Cho dù là quái vật như vậy thì tôi vẫn chưa tung ra hết toàn bộ sức mạnh đâu!",
+ "Activity_Chat_ActivityCombatKachaV3_30060070_02": "Điểm đến hôm nay là Quảng Trường Lumina, không cần đi xa như trước nữa, nếu chủ tiệm không có vấn đề gì thì chúng ta qua đó trước đi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060070_03": "Đúng đấy cưng! Chúng ta mau xuất phát thôi! Đừng quên chúng ta còn có việc quan trọng hơn đấy!",
+ "Activity_Chat_ActivityCombatKachaV3_30060074_02": "Mấy cưng ơi, mấy cưng không nghe thấy tiếng gì sao?",
+ "Activity_Chat_ActivityCombatKachaV3_30060074_04": "Tiếng đao kiếm xé gió! Tiếng gầm thét khi trận chiến nổ ra! Mấy cưng đều không nghe thấy những âm thanh này sao!",
+ "Activity_Chat_ActivityCombatKachaV3_30060074_06": "Mau đi thôi cưng! Tôi đã nghĩ tới những góc chụp tinh tế tuyệt vời, còn cả kỹ thuật chiến đấu hoa lệ vô song nữa!",
+ "Activity_Chat_ActivityCombatKachaV3_30060075_05": "Đúng vậy, cưng quá hiểu tôi rồi. Oán hận của những vong hồn đó đã nói cho tôi biết rằng, tôi đã chiến thắng một kẻ địch rất ghê gớm... Tôi thực sự quá mạnh mẽ rồi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060075_07": "Tôi quyết định rồi! Không thể cưng đứng ngoài cuộc thế này được! Tôi cũng phải để cưng trải nghiệm những trận chiến đầy sảng khoái này!",
+ "Activity_Chat_ActivityCombatKachaV3_30060075_09": "Đúng vậy cưng ơi! Không cần nghi ngờ, tôi đã có ý tưởng cực kỳ tuyệt vời rồi! Cứ chờ xem nhé!",
+ "Activity_Chat_ActivityCombatKachaV3_30060075_10": "Tôi không cần! Cậu tự chơi vui vẻ là được rồi! Tôi không cần đâu!",
+ "Activity_Chat_ActivityCombatKachaV3_30060076_04": "Tôi biết cậu phấn khích như vậy là vì... chỉ cần tôi nhận được phần thưởng bí ẩn, thì cậu có thể thoải mái chiến đấu bất kể ngày đêm!",
+ "Activity_Chat_ActivityCombatKachaV3_30060076_05": "Không phải đâu cưng, tuy đây cũng là một trong những lý do, nhưng tôi đã tìm được chuyện quan trọng ngang ngửa với việc chiến đấu rồi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060076_06": "Cho nên chúng ta mau đi thu thập con dấu thôi! Thứ cưng muốn đương nhiên cũng rất quan trọng!",
"Activity_Chat_ActivityCombatKachaV3_30060080_01": "Đến lượt chúng ta rồi! Tôi có linh cảm, lát nữa nhất định sẽ là một trận đại chiến, tôi đã hoàn toàn sẵn sàng rồi!",
"Activity_Chat_ActivityCombatKachaV3_30060080_03": "Lẩm bẩm gì vậy, sao mà tôi hỏng được chứ? Dù cho Thợ Săn Lỗ Hổng có đến thì cũng sẽ phải kinh ngạc trước thực lực của tôi thôi!",
"Activity_Chat_ActivityCombatKachaV3_30060080_05": "Đúng thế, tin chúng tôi đi!",
@@ -403,17 +450,54 @@
"Activity_Chat_ActivityCombatKachaV3_30060081_02": "Tại sao? Tôi thấy cậu đánh rất vui mà!",
"Activity_Chat_ActivityCombatKachaV3_30060081_05": "Từng là bá chủ thực sự",
"Activity_Chat_ActivityCombatKachaV3_30060081_06": "Quả nhiên là vậy! Tiếc nuối của tôi chính là vì điều này đấy cưng ạ! Tôi có thể cảm nhận được, nó từng là một vị bá chủ đáng kính...",
- "Activity_Chat_ActivityCombatKachaV3_30060081_08": "Được rồi Mr. Click, đừng nghĩ đến những không thực tế đó nữa...",
+ "Activity_Chat_ActivityCombatKachaV3_30060081_08": "Được rồi Mr. Click, đừng nghĩ đến những chuyện không thực tế đó nữa...",
"Activity_Chat_ActivityCombatKachaV3_30060086_01": "Xuất phát, xuất phát! Lập tức xuất phát! Mau chóng xuất phát! Xuất phát ngay bây giờ... để chiến đấu!",
"Activity_Chat_ActivityCombatKachaV3_30060086_03": "Tôi cũng không muốn vậy đâu, nhưng tôi hoàn toàn không kìm nén được sự phấn khích của mình nữa rồi!",
"Activity_Chat_ActivityCombatKachaV3_30060086_04": "Trận chiến hôm nay nhất định sẽ rất tuyệt vời! Cưng à, đừng chần chừ nữa, chúng ta xuất phát ngay thôi!",
"Activity_Chat_ActivityCombatKachaV3_30060086_05": "Được rồi được rồi, xuất phát nào",
"Activity_Chat_ActivityCombatKachaV3_30060087_01": "Kẻ địch mạnh mẽ! Trận chiến sảng khoái! Chỉ có đối thủ như vậy mới khiến tôi dùng hết bản lĩnh để đối phó!",
- "Activity_Chat_ActivityCombatKachaV3_30060087_03": "Sai rồi cưng ạ, chỉ có trận quyết đấu của của đàn ông chân chính như vậy mới là phấn khích nhất! Tôi đã dùng ống kính của mình ghi lại từng khung hình của trận chiến này rồi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060087_03": "Sai rồi cưng ạ, chỉ có trận quyết đấu của đàn ông chân chính như vậy mới là phấn khích nhất! Tôi đã dùng ống kính của mình ghi lại từng khung hình của trận chiến này rồi!",
"Activity_Chat_ActivityCombatKachaV3_30060087_05": "Cả hai đều quan trọng hết! Chụp ảnh là cách chiến đấu của tôi, chiến đấu là ý nghĩa tồn tại của tôi!",
"Activity_Chat_ActivityCombatKachaV3_30060087_07": "Không thành vấn đề! Nghe theo cưng hết!",
"Activity_Chat_ActivityCombatKachaV3_30060087_08": "Ơ... hôm nay sao lại dễ chịu thế?",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_06": "Chủ tiệm, lễ tân của 404 nói chưa từng nghe nói tới hoạt động này! Có phải chúng ta bị lừa rồi không...",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_10": "Xin chào, tôi là Sunna, thành viên của nhóm thần tượng Thiên Thần Vọng Tưởng biểu diễn tại 404.",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_11": "Tóm lại... tôi là người khởi xướng hoạt động thu thập con dấu đó! Không hề lừa gạt và thực sự có hiệu lực, nếu gian dối thì... vé của hai buổi biểu diễn sau của Thiên Thần Vọng Tưởng sẽ không bán được vé nào!",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_17": "Rõ ràng lần này tôi đã nhớ giới thiệu bản thân với mọi người... cũng không quên in 404 và địa chỉ trang chủ của chúng tôi lên Sổ Sưu Tập Con Dấu...",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_32": "Đúng rồi đó cưng! Tôi rất sẵn lòng chụp tấm ảnh này cho mọi người! Giờ chúng ta chụp ảnh thôi nào, mấy cưng!",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_34": "Đúng vậy, thần tượng đáng yêu, cô có thể gọi tôi là Mr. Click, tôi đã là fan của cô rồi đó, cưng ạ!",
+ "Activity_Chat_ActivityCombatKachaV3_30060089_35": "Cậu trở thành fan từ bao giờ thế! Không đúng... cậu đừng có bỗng dưng lên tiếng dọa người ta nữa!",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_07": "Bởi vì trước đó là thời gian thuộc về cưng! Phần thưởng bí ẩn này có khiến cưng vui không?",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_08": "Cũng khá vui nhỉ? Tuy tôi cũng không rành lắm về thần tượng hay 404, nhưng cả quá trình và kết quả cuối cùng vẫn rất khiến người ta hài lòng mà!",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_09": "Không ngờ cậu cũng biết nghĩ cho tôi đấy... cảm động quá đi! Chủ tiệm, lần sau có dịp thì cùng đi xem biểu diễn nhé, dù sao cũng có nhiều vé vậy mà!",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_12": "Đúng rồi cưng ơi! Chúng ta nên đi tìm kẻ địch mạnh mẽ để chiến đấu rồi! Tôi cần một trận chiến hoa lệ nhất để kết thúc sự nghiệp bí mật vĩ đại của mình!",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_13": "Cưng à, {F#cô}{M#cậu} biết ở đâu có... sân khấu chiến đấu lộng lẫy nhất New Eridu được chuẩn bị sẵn cho tôi không?",
"Activity_Chat_ActivityCombatKachaV3_30060090_14": "Sân khấu của 404 thế nào?",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_15": "Được không vậy cưng! Trong không gian VR có sân khấu như vậy sao?",
+ "Activity_Chat_ActivityCombatKachaV3_30060090_16": "{F#Cô}{M#Cậu} nhất định sẽ tìm được mà phải không? Việc không thể chậm trễ, chúng ta đi xem thử ngay thôi!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_01": "Đây đúng là sân khấu sinh ra để dành cho tôi! Không hổ là {F#cô}{M#cậu} đấy, cưng ạ! Có thể tìm được bối cảnh chiến đấu phù hợp với Mr. Click tôi đến thế!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_03": "Vô cùng hài lòng nha cưng! Thế này thì, sự nghiệp vĩ đại của tôi cũng đã chào đón một cái kết viên mãn nhất!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_06": "Mau nhìn nè cưng! Cái này tặng cho cưng đó! Trong này có những hình ảnh đặc sắc nhất trong mỗi trận chiến của tôi thời gian qua!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_07": "Trước đó đã nói sẽ cho cô trải nghiệm những trận chiến sảng khoái này, cưng mau nhìn xem, từ những tấm ảnh này đã có cảm giác như đang ở trong trận chiến chưa!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_08": "Sao... sao tự nhiên lại nghĩ đến việc tặng tôi album ảnh vậy? Cậu bắt đầu chuẩn bị cái này từ bao giờ thế?",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_09": "Đã có dự tính từ lâu rồi cưng! Dù sao thì tôi cũng là quà sinh nhật của cô mà! Quà sinh nhật mang lại giá trị cảm xúc cho cô cũng là điều nên làm!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_10": "Cảm ơn Mr. Click... Tôi rất thích! Mặc dù không thể cùng cậu chiến đấu nhưng... sau này nếu cậu muốn chiến đấu hoặc đánh Ethereal thì tôi đều sẽ nghĩ cách giúp cậu!",
+ "Activity_Chat_ActivityCombatKachaV3_30060091_12": "Biết ngay mấy cưng là tốt nhất mà! Đã vậy thì giờ chúng ta đi làm một trận ra trò nữa đi! Đừng để cảm xúc phấn khích lúc này đứt đoạn nha cưng!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_06": "Chỉ cần tham gia chiến đấu VR sẽ có thể nhận được Con Dấu. Thu thập đủ số lượng Con Dấu nhất định sẽ có thể đến chỗ tôi lật thẻ! Dựa vào thẻ bài lật được, sẽ có thể nhận được các loại phần thưởng!",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_08": "Nếu {F#cô}{M#anh} có hứng thú, để tôi giải thích chi tiết quy tắc sự kiện cho {F#cô}{M#anh} nhé?",
+ "Activity_Chat_ActivityDailycheckHIA_600323101_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323102_01": "Thế nào, {F#cô}{M#anh} có hứng thú không? Cần tôi giải thích chi tiết quy tắc sự kiện cho {F#cô}{M#anh} không?",
+ "Activity_Chat_ActivityDailycheckHIA_600323102_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323199_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_02": "À ừm, tấm thẻ {F#cô}{M#anh} lật được... hình như không phải là thẻ chuyên dùng để lật thẻ...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_05": "Sau khi kết thúc cuộc gọi, nhân viên phụ trách lộ vẻ khó xử, nhìn về phía này...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_12": "Cảm ơn {F#cô}{M#anh} đã thông cảm! Vậy hãy đợi tôi xử lý xong việc này trước...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_23": "Ban đầu nghĩ rằng để kiếm kinh phí sẽ phải thường xuyên vào Lỗ Hổng, để cho an toàn thì đến HIA huấn luyện mô phỏng nhiều một chút sẽ tốt hơn... Cho nên đã nạp một lần không ít tiền vào đó.",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_41": "Vậy tôi xin ké chút may mắn nhé!",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_44": "A, anh đây là người đã vô tình lật được thẻ bài của cô trong sự kiện lật thẻ lần này...",
+ "Activity_Chat_ActivityDailycheckHIA_600323201_Name_01": "Rita",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_03": "À phải rồi! Phần thưởng lật thẻ của {F#cô}{M#anh}... tôi sẽ đăng ký cho {F#cô}{M#anh} ngay đây!",
+ "Activity_Chat_ActivityDailycheckHIA_600323203_Name_01": "Rita",
"Activity_Chat_ActivityLivehouse_33360002_10": "Để sau",
"Activity_Chat_ActivityLivehouse_33360004_01": "Chủ tiệm chủ tiệm, vừa rồi chúng tôi thể hiện thế nào?!",
"Activity_Chat_ActivityLivehouse_33360004_08": "A, các thiên thần nhỏ, còn có chủ tiệm nữa... mọi người quả nhiên đều ở đây!",
@@ -619,7 +703,13 @@
"Activity_Chat_Cinema_39960001_09": "Mong rằng bộ phim đặc sắc sẽ mang lại thêm một kỷ niệm tươi đẹp cho {F#cô}{M#anh} và bạn bè, chúc xem phim vui vẻ nhé!",
"Activity_Chat_Cinema_39960002_01": "(Máy bán vé \"Khoảnh Khắc Điện Ảnh Gravity\"... Có nên mời người khác cùng xem những phim này không nhỉ?)",
"Activity_Chat_Cinema_39960002_03": "Để lần sau vậy",
+ "Activity_Chat_Cinema_39960003_21": "Cảm ơn chủ tiệm đã cùng chúng tôi chơi đùa, mọi người cùng xem phim, thú vị hơn nhiều so với việc ngồi trước màn hình một mình.",
+ "Activity_Chat_Cinema_39960003_23": "Ây da, chủ tiệm hãy xóa vĩnh viễn cái lịch sử đen tối socola tan chảy ấy khỏi đầu đi. Cơ mà, được nhìn thấy bộ dạng nhập tâm của hai tên ngốc này, cũng coi như là đáng đồng tiền bát gạo rồi.",
+ "Activity_Chat_Cinema_39960003_24": "Hơn nữa, bốc thăm được ngồi cùng chủ tiệm, là \"giải đặc biệt\" của ngày hôm đó đấy~",
+ "Activity_Chat_Cinema_39960003_26": "Lần sau lại cùng trò chuyện về phim ảnh nhé",
+ "Activity_Chat_Cinema_39960003_27": "Ghế khán giả đặc biệt của Thiên Thần Vọng Tưởng, mãi mãi dành cho chủ tiệm!",
"Activity_Chat_Cinema_39960004_04": "Nghe có vẻ là \"bộ phim trong đời\" tuyệt đối không thể bỏ lỡ!",
+ "Activity_Chat_Cinema_39960010_05": "Ây da, {F#cô}{M#cậu} hiểu lầm rồi~ Thật ra tiệm tôi có qua lại với Nồi Hơi, vừa hay đến dịp Ngày Cà Rốt Vàng, nên chủ tiệm đặc biệt căn dặn tôi đến đây chào hỏi.",
"Activity_Chat_Cinema_39960019_09": "...À phải rồi, chủ tiệm, nhắm mắt lại chọn vé xem phim đi. Chúng tôi không mua được bốn vé ngồi cạnh nhau, nhưng {F#cô}{M#cậu} có thể rút một tấm trước~",
"Activity_Chat_Cinema_39960019_11": "Mở thưởng đây... Chủ tiệm ngồi cùng tôi, Sunna và Aria ngồi cùng nhau, đi thôi!",
"Activity_Chat_Cinema_39960027_02": "Không giống Chalky nhà tôi - chính là đứa trên cổ tôi này, nó dễ thương lắm đúng không! Phải biết là từ khi Chalky và tôi trở thành người nhà, tôi chưa từng để nó phải tự đi kiếm ăn đâu đấy.",
@@ -682,6 +772,7 @@
"Activity_Chat_TheDivineMaze_32260061_06": "Về nhà hỏi Belle xem sao... Chắc không phải em ấy giấu mình nhận ủy thác gì đó chứ?",
"Activity_Chat_TheDivineMaze_32260061_07": "Về nhà hỏi anh trai xem sao... Chắc anh ấy không giấu mình nhận ủy thác gì đó chứ?",
"Activity_Chat_TheDivineMaze_32260061_08": "Tại sao hóa đơn cho thuê \"Đô Thị Giallo\" bản đặc biệt lại nằm trong tay người của HAND?",
+ "Activity_CinemaFinish_Describe": "Hãy chọn bạn đồng hành mà mình thích để cùng xem phim nào! Sau khi xem xong, có thể làm mới phong cách đồng hành cá nhân trong Bộ Sưu Tập Đồng Hành.",
"Activity_CinemaPhaseFinish_Describe": "Nội dung xem hiện tại đã hoàn thành, hãy chờ giai đoạn tiếp theo mở ra cuộc gặp gỡ mới.",
"Activity_CinemaProperty_Title": "Đã hoàn thành",
"Activity_CinemaS2_OB2.6_Period05": "Xem phim cùng Seed",
@@ -1013,11 +1104,14 @@
"Activity_OngoingCinema_Cinema_180": "Tôi nhớ đến Tin Master...",
"Activity_OngoingCinema_Cinema_2002": "(Yixuan sư phụ có vẻ rất hứng thú với nội dung phim...)",
"Activity_OngoingCinema_Cinema_2005": "(Seed đầy háo hức chờ đợi mở màn, cảm giác cơ thể cô ấy đang lắc lư trong vô thức...)",
+ "Activity_OngoingCinema_Cinema_211": "Còn những đồ vật xung quanh ông ta cũng đang nhảy múa, xoay tròn, lắc lư... tựa như bản giao hưởng thơ của đồ vật.",
"Activity_OngoingCinema_Cinema_268": "Cảm giác lát nữa có khi sẽ bị dọa hết hồn...",
"Activity_OngoingCinema_Cinema_272": "Sư phụ trông không những không sợ hãi, mà trái lại còn có chút... hứng thú?",
"Activity_OngoingCinema_Cinema_281": "Yixuan sư phụ áp lại gần nắm lấy tay, đầu ngón tay chạm nhẹ, một cảm xúc ấm áp trào dâng trong lòng.",
"Activity_OngoingCinema_Cinema_289": "Hả? Sao còn giao cả bài tập thế?",
"Activity_OngoingCinema_Cinema_295": "(Một người đề cao lý trí như Lycaon sẽ nghĩ như thế nào nhỉ?)",
+ "Activity_OngoingCinema_Cinema_306": "Cô ấy mệt mỏi tựa đầu vào bờ vai lạnh lẽo của đối phương, từ chiếc loa phát ra tiếng máy móc hoạt động yếu ớt của cô gái người máy.",
+ "Activity_OngoingCinema_Cinema_363": "(Dùng khăn giấy hứng lấy socola giúp cô ấy)",
"Activity_OngoingCinema_Cinema_364": "(Hóa ra Nangong cũng có lúc như thế này...)",
"Activity_OngoingCinema_Cinema_380": "Ngay trong cảnh tiếp theo, cái bóng khổng lồ ẩn nấp ngoài ống kính lại một lần nữa dần dần tiến về phía nó.",
"Activity_OngoingCinema_Cinema_390": "Cissia nín thở, căng thẳng nhìn chằm chằm vào màn hình.",
@@ -1025,6 +1119,7 @@
"Activity_OngoingCinema_Cinema_392": "Theo diễn biến cốt truyện, cún con Ross cuối cùng đã tìm thấy lối ra.",
"Activity_OngoingCinema_Cinema_393": "Cissia cũng thả lỏng hơn, buông nắm đấm đang siết chặt vì căng thẳng ban nãy.",
"Activity_OngoingCinema_Cinema_398": "Cô có bị tình tiết trong phim dọa không?",
+ "Activity_OngoingCinema_Cinema_409": "(Hình như Hồng Đậu rất ít khi đến rạp chiếu phim, trông có vẻ rất hứng thú với bắp rang bơ...)",
"Activity_OngoingCinema_Cinema_426": "(Có lẽ so với công việc, Hồng Đậu sẽ muốn trò chuyện về nội dung liên quan đến bản thân bộ phim hơn chăng?)",
"Activity_OngoingCinema_Cinema_490": "(Nhưng có thể thấy cô ấy quả thực có hứng thú với bộ phim này, có nên tiếp tục nói về chủ đề này không?)",
"Activity_OngoingCinema_Cinema_610030006_01": "Có điều nếu ta không có ở đây, ngẫm lại cũng chẳng khác biệt là bao...",
@@ -1063,6 +1158,7 @@
"Activity_OngoingCinema_Cinema_610030098_01": "{M#Anh... à Người Kết Nối, cảm thấy điểm quan tâm của tôi hơi khác so với cậu và những khán giả khác đấy...}{F#Chị... à Người Kết Nối, cảm thấy điểm quan tâm của tôi hơi khác so với cô và những khán giả khác đấy...}",
"Activity_OngoingCinema_Cinema_610030169_01": "Ha! Chính là cái này! Tim~ đập~ thật~ nhanh~",
"Activity_OngoingCinema_Cinema_610030261_01": "Gần đây tôi học được một môn thủ công đặc biệt từ Sunna... Em ấy rất thích nến thơm, tôi cũng học theo làm một ít để làm thơm quần áo.",
+ "Activity_OngoingCinema_Cinema_610030266_01": "...May quá, tôi còn tưởng điện thoại sẽ rơi ở vị trí đó, không bao giờ tìm thấy nữa chứ.",
"Activity_OngoingCinema_Cinema_610030578_01": "Tính tình nhóc con này xấu lắm, nếu để nó làm nhân viên của Ẩm Trà Tiên, không ít khách hàng sẽ bị chọc cho tức điên lên mất!",
"Activity_OngoingLevel_ActivityLivehouse_610033009_02": "Ừm, chúng ta đi tiếp đi...",
"Activity_OngoingLevel_ActivityLivehouse_610033014_03": "...Chỉ xem bản nhạc thôi là đã thấy hạnh phúc rồi, cứ như... đang được gió đêm cuốn đi, lao về phía những vì sao vậy...!",
@@ -1147,7 +1243,7 @@
"Aria_Skill_ParryAid_Title": "Hỗ Trợ Chống Đỡ: Cứu Nguy Cực Hạn",
"Aria_Skill_QTE_Desc": "Khi kích hoạt Liên Kích, chọn nhân vật tương ứng để phát động:\nTấn công liên tục về phía trước, gây lượng lớn DMG Ether, khi phát động kỹ năng sẽ sinh ra 4 Năng Lượng Cổ Vũ trong sân.\nChiêu thức khi phát động sẽ có hiệu quả Vô Địch.",
"Aria_Skill_QTE_Title": "Liên Kích: Liên Kết Ảo Mộng",
- "Aria_Skill_Rush_Desc": "Khi né, nhấn để phát động:\nBay về phía trước thực hiện đòn chém nhanh, gây DMG Ether.\nNếu phát động trong lúc Tấn Công Thường: Giai Điệu Ngọt Ngào, động tác này sẽ không tái lập số đòn Tấn Công Thường.",
+ "Aria_Skill_Rush_Desc": "Khi né, nhấn để phát động:\nChém nhanh về phía trước, gây DMG Ether.\nNếu phát động trong Tấn Công Thường: Giai Điệu Ngọt Ngào, động tác này sẽ không tái lập số đòn Tấn Công Thường.",
"Aria_Skill_Rush_Title": "Tấn Công Lướt: Combo Mượt Mà",
"Aria_Skill_Special_01_Desc": "Nhấn phát động:\nĐá về phía trước, gây DMG Ether.\nChiêu thức khi phát động sẽ tăng cấp Kháng Gián Đoạn.",
"Aria_Skill_Special_01_Title": "Chiến Kỹ: Điện Âm Full Đường",
@@ -1436,7 +1532,7 @@
"Cinema_Comment_2304_Name": "Nhà Giám Định Đêm Khuya",
"Cinema_Comment_2305_Content": "Aaaaaa! Thật không nên mở bộ phim này lên xem lúc nửa đêm! Xem xong rồi tối nay không dám tắt đèn đi ngủ nữa!",
"Cinema_Comment_2305_Name": "Pudding Qua Đường",
- "Cinema_Double_PropertyDes": "Căn cứ vào hành vi trong \"Lời Mời Màn Bạc\", định nghĩa vai trò người đồng hành trong hành trình cùng xem phim với Người Đại Diện.\n\n(Sau khi hoàn thành nội dung xem phim của tất cả Người Đại Diện, có thể đến \"Phần Thưởng Hạn Giờ\" nhận danh hiệu độc quyền, và mở khóa Báo Cáo Bộ Sưu Tập)",
+ "Cinema_Double_PropertyDes": "Căn cứ vào hành vi trong \"Lời Mời Màn Bạc\", để định nghĩa vai trò của bạn trong hành trình cùng xem phim với bạn đồng hành.\n\n(Sau khi hoàn thành nội dung xem phim của tất cả bạn đồng hành, có thể đến \"Phần Thưởng Hạn Giờ\" nhận danh hiệu độc quyền, và mở khóa Báo Cáo Bộ Sưu Tập)",
"ClothItemName_1342131": "Lắng Nghe Hành Trình Sao",
"ClothItemName_1342132": "Ca Tụng Hành Trình Sao",
"ClothItemName_1342133": "Ôm Lấy Hành Trình Sao",
@@ -3882,6 +3978,7 @@
"Message_45000317": "Ừm... chuyện đó... chủ yếu là...",
"Message_45000320": "Thế nên khi nhìn thấy những màn biểu diễn lướt sóng, thi đấu bơi lội trên biển đó đều cảm thấy thật gần, nhưng lại thật xa...",
"Message_45000507": "Chỉ là... Nếu chủ tiệm có việc bận thì có thể nhắn tin báo cho tôi một tiếng được không...",
+ "Message_45000703": "Ưm, không sao đâu... Ở Tùy Tiện Quán có một sư phụ người gấu trúc đã xem cho tôi một quẻ...",
"MiddleTips_100017": "Thái Sơ Mộng Ma khi có Khiên Uế sẽ không thể tích lũy Điểm Choáng, sau khi Khiên Uế bị giảm một lượng nhất định sẽ chủ động chuyển về trạng thái thường.",
"MiddleTips_100018": "Sau khi tích lũy một lượng Điểm Choáng nhất định cho Thái Sơ Mộng Ma, sẽ lần nữa chủ động chuyển về trạng thái Khiên Uế.",
"MiddleTips_100023": "Quan sát chiêu thức của kẻ địch, nhấn vào thời điểm thích hợp để đối phó với đòn tấn công từ bản thể và ảo ảnh của BOSS, đối phó thành công sẽ kích hoạt hiệu ứng âm thanh nhạc khúc hào hùng",
@@ -4275,6 +4372,7 @@
"Option02_32700105": "Ờm... chúc mừng cô?",
"Option02_32700108": "Tôi cũng không hiểu rõ về diễn xuất lắm...",
"Option02_32700113": "Hiểu rồi, tôi sẽ giúp Sunna",
+ "Option02_45000340": "Ừ ừ, chúng ta tập trung ở Failume Heights nhé!",
"OptionLong01_12700504": "Quả nhiên là vậy... Còn tin tức gì khác không?",
"OptionLong01_12700507": "\"Tha hóa\"... lại là cái gì nữa đây? Tên Youkai này, rốt cuộc có bao nhiêu mánh khóe quỷ quyệt mà chúng ta chưa từng nghe đến...",
"OptionLong01_12700510": "{F#Được, vậy em cũng sẽ chuyển lời cho Aria về việc này. Anh, anh và Fairy cứ tiếp tục truy vết trước đi... đợi chuyện bên này kết thúc, em sẽ về ngay!}{M#Được, vậy anh cũng sẽ chuyển lời cho Aria về việc này. Belle, em và Fairy cứ tiếp tục truy vết trước đi... đợi chuyện bên này kết thúc, anh sẽ về ngay.}",
@@ -4408,7 +4506,16 @@
"POText_12740005": "Hoàn thành ủy thác sự kiện \"Check-in Của Cô Ấy, Trận Chiến Của Nó IV\" sẽ mở khóa",
"POText_12740006": "Hoàn thành ủy thác sự kiện \"Đổi Thưởng! \"Cảnh Tượng Hoành Tráng\" Rực Rỡ Nhất\" sẽ mở khóa",
"PartnerBg_CampAngelsofDelusion": "A.O.D.",
+ "PartnerTalk_BubbleStory_PartnerAria_340500019_01": "Cô... Cecilia...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500028_02": "Cảm giác có thể thử lắp thêm bộ xử lý thức ăn...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500038_02": "Cảm giác có thể thử lắp thêm bộ xử lý thức ăn...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500048_02": "Cảm giác có thể thử lắp thêm bộ xử lý thức ăn...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500058_02": "Cảm giác có thể thử lắp thêm bộ xử lý thức ăn...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500068_02": "Cảm giác có thể thử lắp thêm bộ xử lý thức ăn...",
"PartnerTalk_BubbleStory_PartnerAria_340500082_01": "Trước giờ không để ý, hóa ra vành đai ngoài cũng có máy bán hàng tự động à!",
+ "PartnerTalk_BubbleStory_PartnerAria_340500084_01": "Không ngờ... ba người bọn họ lại có một người chị hào sảng như vậy...",
+ "PartnerTalk_BubbleStory_PartnerAria_340500088_01": "Ưm, lát nữa có nên thử nhúng nước nữa không nhỉ?",
+ "PartnerTalk_BubbleStory_PartnerAria_340500090_02": "Xoắn ốc? Bay lên trời?",
"PartnerTalk_BubbleStory_PartnerSunna_340490017_02": "Người thiết kế bức tượng này đáng sợ quá đi...",
"PartnerTalk_BubbleStory_PartnerSunna_340490018_01": "Nếu thêm động tác lắc bình pha chế vào vũ đạo...",
"PartnerTalk_BubbleStory_PartnerSunna_340490019_01": "Poster ở rạp chiếu phim đúng là biết cách mê hoặc người ta thật!",
@@ -4420,13 +4527,34 @@
"PartnerTalk_BubbleStory_PartnerSunna_340490040_02": "Tôi, tôi sẽ không bị mê hoặc đâu!",
"PartnerTalk_BubbleStory_PartnerSunna_340490049_01": "Chúng đang ngủ...",
"PartnerTalk_Chat_330070301_50": "Khi còn nhỏ, trong thời điểm hỗn loạn khi Hội Mô Tô Calydon tan rã, cánh tay trái của tôi đã bị thương nặng, bất đắc dĩ Big Daddy đành phải nhờ Nhóm Lang Thang gắn cánh tay robot dự phòng của Billy lên cho tôi.",
+ "PartnerTalk_Chat_PartnerAria_330500001_06": "À, không được đâu. Tôi... không có nhiều ngân sách đến thế... Tiêu quá nhiều Denny, Nangong chắc chắn sẽ đau đầu lắm.",
+ "PartnerTalk_Chat_PartnerAria_330500001_09": "\"222\", chủ đề là đô thị hư cấu Rilidu rơi vào khủng hoảng Lỗ Đen, người dân chật vật tìm đường sống. Lối chơi chủ yếu là tìm kiếm vật tư, đánh bại phản diện và sơ tán khỏi Lỗ Đen...",
"PartnerTalk_Chat_PartnerAria_330500003_04": "Sau khi tôi từ 404 đi ra thì có một bóng đen cứ bám theo tôi mãi. Tôi cứ chạy, hắn cứ đuổi, tôi cũng lạc mất phương hướng, thế là chạy đến phía cảng này...",
"PartnerTalk_Chat_PartnerAria_330500003_13": "Người Kết Nối, không ngờ {F#cô}{M#cậu} cũng ở đây!",
+ "PartnerTalk_Chat_PartnerAria_330500005_06": "Chủ tiệm nói trong số đó có một món Gà Rán Siêu Cay không được cho khách ăn thử, nhưng tôi không được lắp cảm biến đau, nên cũng không phân biệt được cái nào mới là nó...",
+ "PartnerTalk_Chat_PartnerAria_330500007_03": "Cô đến tiệm massage phụ giúp à?",
+ "PartnerTalk_Chat_PartnerAria_330500007_14": "Ưm... vốn đã có để ý đến rồi... thế nên tôi đã nhận vé trải nghiệm miễn phí trên mạng, nhưng tới nơi rồi thì điện thoại lại không tải được, xem ra hôm nay không massage được rồi.",
"PartnerTalk_Chat_PartnerAria_330500015_13": "{M#Wise}{F#Belle}, thật không ngờ lại gặp {F#cô}{M#cậu} ở đây!",
+ "PartnerTalk_Chat_PartnerAria_330500016_01": "Hửm... không có ở đây sao?",
+ "PartnerTalk_Chat_PartnerAria_330500016_02": "Chủ tiệm có thể giúp tôi kiểm tra chiếc sofa bên cạnh không?",
+ "PartnerTalk_Chat_PartnerAria_330500016_09": "Cùng Aria lục tìm tất cả các ghế sofa, nhưng đều không tìm thấy phím gảy guitar bị mất đó...",
+ "PartnerTalk_Chat_PartnerAria_330500016_16": "Và việc cô ấy sẵn lòng trao phím gảy này cho tôi, cũng là sự tin tưởng dành cho tôi...",
+ "PartnerTalk_Chat_PartnerAria_330500016_20": "Ưm... Cô Cecilia đã lấy cái phím gảy đó từ tủ trưng bày trong phòng VIP ra tặng cho tôi...",
+ "PartnerTalk_Chat_PartnerAria_330500017_03": "Vừa rồi quản lý đã chỉ đạo chúng tôi và đội quét dọn vệ sinh tìm kiếm một lượt rồi, nhưng vẫn không tìm thấy phím gảy mà cô đánh mất...",
+ "PartnerTalk_Chat_PartnerAria_330500017_21": "Nhưng vừa rồi hình như mọi người cứ nhìn ghế sofa dưới lầu suốt...",
+ "PartnerTalk_Chat_PartnerAria_330500018_02": "Xin lỗi... cô...",
+ "PartnerTalk_Chat_PartnerAria_330500018_03": "Em làm mất phím gảy đàn của cô rồi...",
+ "PartnerTalk_Chat_PartnerAria_330500018_07": "Ồ, Aria đang nói cái phím gảy mà cô tặng em hôm qua hả...",
+ "PartnerTalk_Chat_PartnerAria_330500018_08": "Ây da... nhìn em kìa... buồn đến mức này sao. Không sao đâu mà...",
+ "PartnerTalk_Chat_PartnerAria_330500018_09": "Nhưng... đó chẳng phải là phím gảy mà cô đã dùng rất lâu sao...",
+ "PartnerTalk_Chat_PartnerAria_330500018_10": "Nó đã cùng cô biểu diễn nhiều ca khúc như vậy... cô thật sự không buồn sao?",
+ "PartnerTalk_Chat_PartnerAria_330500018_11": "Sao có thể chứ... Cô không buồn gì đâu! Chỉ là một phím gảy đàn thôi mà...",
+ "PartnerTalk_Chat_PartnerAria_330500018_23": "Được rồi được rồi, cô vẫn luôn mong chờ một ngày tác phẩm của các em được treo ở đây đó!",
+ "PartnerTalk_Chat_PartnerAria_330500027_02": "Khoan đã... Ám hiệu đổi quà?",
"PartnerTalk_Chat_PartnerAria_330500027_09": "A... còn phải ghép tim với cậu nữa à... Tôi không muốn đâu...",
"PartnerTalk_Chat_PartnerAria_330500027_10": "Ấy da, đừng đi mà. Chỉ ghép hình trái tim thôi, nhanh lắm.",
"PartnerTalk_Chat_PartnerAria_330500027_11": "Thôi đi, xấu hổ lắm!",
- "PartnerTalk_Chat_PartnerAria_330500027_17": "Thế nào, hai vị đã tập dượt xong ám hiệu trao đổi chưa?",
+ "PartnerTalk_Chat_PartnerAria_330500027_14": "Tôi đại khái đã hiểu...",
"PartnerTalk_Chat_PartnerAria_330500027_18": "Sữa Trà Richard, biển cả nhân sinh!",
"PartnerTalk_Chat_PartnerAria_330500027_20": "Sữa Trà Richard, không thiếu sữa không...",
"PartnerTalk_Chat_PartnerAria_330500027_22": "Tình ca lãng mạn xin gửi trọn tình yêu đến bạn!",
@@ -4457,6 +4585,7 @@
"PartnerTalk_Chat_PartnerAria_330500029_39": "Không cần đâu, vậy thì làm phiền quá...",
"PartnerTalk_Chat_PartnerAria_330500029_40": "Ây da, đã đến rồi thì là khách, mọi chuyện cứ nghe tôi sắp xếp!",
"PartnerTalk_Chat_PartnerAria_330500029_41": "Lucy đã tiếp đãi Aria thật chu đáo theo quy cách vành đai ngoài, khiến Aria cảm thấy choáng ngợp vì được ưu ái...",
+ "PartnerTalk_Chat_PartnerAria_330500030_02": "Tôi vừa hỏi nhân viên vận hành ở đây, cô ấy nói do hôm nay là ngày trong tuần nên vừa nãy chỉ có hai chú Bangboo nhỏ ở bờ biển thôi.",
"PartnerTalk_Chat_PartnerAria_330500031_04": "Bây giờ cô cảm thấy thế nào?",
"PartnerTalk_Chat_PartnerAria_330500031_06": "Cát khi ở trong nước và khi khô, cảm giác chạm vào hoàn toàn khác biệt, cảm thấy nó trở nên chắc chắn hơn nhiều.",
"PartnerTalk_Chat_PartnerAria_330500031_08": "Đúng thế! Nên luôn phải thử xem sao!",
@@ -4487,6 +4616,7 @@
"PartnerTalk_Chat_PartnerAria_330500033_11": "Để tôi xem thử nào...",
"PartnerTalk_Chat_PartnerAria_330500033_17": "Không đến mức đó đâu!",
"PartnerTalk_Chat_PartnerAria_330500033_18": "Không sao đâu... chủ tiệm không cần an ủi tôi...",
+ "PartnerTalk_Chat_PartnerAria_330500033_19": "Sunna bị trẹo ngón chân, tài vận của Nangong không linh nghiệm, giọng của tôi còn gặp vấn đề.",
"PartnerTalk_Chat_PartnerAria_330500033_20": "Mọi dấu hiệu gần đây đều đã cho thấy, có lẽ chúng tôi không hợp tham gia buổi biểu diễn lần này...",
"PartnerTalk_Chat_PartnerAria_330500033_22": "Hả! {M#Wise sư đệ}{F#Belle sư muội}! Đưa bạn đến chơi à?",
"PartnerTalk_Chat_PartnerAria_330500033_26": "Đều ở trong tay huynh nè... Sư phụ bảo huynh giúp A Shuo dọn dẹp đồ đạc ở quầy, mấy viên xúc xắc bên trong sắp bị mài đến mòn luôn rồi...",
@@ -4572,6 +4702,16 @@
"PartnerTalk_Chat_PartnerSunna_330490033_01": "Chủ, chủ tiệm, chúng ta về 404 chứ?",
"PartnerTalk_Chat_PartnerSunna_330490034_31": "Ừm...! Có lẽ sự sống vốn không thể đoán trước, giống như một chú chó con sẽ không kêu theo cách mình mong đợi... nhưng âm thanh đó, là âm thanh của \"bản thân\" nó.",
"PartnerTalk_Chat_PartnerSunna_330490035_01": "Cảm ơn chủ tiệm đã cùng tôi thu thập tư liệu...!",
+ "PartnerTalk_GalGame_PartnerAria_10044702_019": "Không có gì đâu, tôi chỉ ôn chuyện cũ với chú Enzo chút thôi. Đây là phụ kiện mà cô cần, còn một số món trong tiệm không có, chú ấy cũng đã đặt hàng từ xưởng rồi, khi nào hàng về tôi sẽ báo cho cô.",
+ "PartnerTalk_GalGame_PartnerAria_10044702_020": "Không có gì đâu, tôi chỉ ôn chuyện cũ với chú Enzo chút thôi. Đây là phụ kiện mà cô cần, còn một số món trong tiệm không có, chú ấy cũng đã đặt hàng từ xưởng rồi, khi nào hàng về tôi sẽ báo cho cô.",
+ "PartnerTalk_GalGame_PartnerAria_10044703_026": "Được rồi anh trai, tôi biết anh cũng là Người Mơ Mộng, nhưng thế này... có phần hơi quái dị quá rồi đấy...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_027": "Được rồi người chị em, tôi biết cô cũng là Người Mơ Mộng, giọng cũng ngọt ngào lắm, nhưng thật sự không cần làm vậy đâu...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_031": "Huh, cô gái, cô nghe tôi giải thích đã...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_032": "Huh, cô gái, cô nghe tôi giải thích đã...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_035": "Chắc hẳn {F#cô}{M#cậu} cũng giống tôi, thích Thiên Thần Vọng Tưởng lắm mới làm vậy nhỉ. Lén ghi âm giọng nói của Aria, rồi để người bạn cấu trúc thông minh của mình phát lại, để tự an ủi.",
+ "PartnerTalk_GalGame_PartnerAria_10044703_041": "Tôi thật sự là... quá yêu thích... nên mới như vậy. Xin lỗi, nhưng dù sao cô ấy cũng không phải của riêng tôi, mà thuộc về tất cả những Người Mơ Mộng. Tôi rất xin lỗi...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_043": "Tôi thật sự là... quá yêu thích... nên mới như vậy. Nhưng suy cho cùng cô ấy cũng không phải của riêng tôi, mà là thuộc về tất cả những Người Mơ Mộng. Giờ tôi thấy rất hối hận, rất áy náy...",
+ "PartnerTalk_GalGame_PartnerAria_10044703_052": "Hả? Ưm... được... tạm, tạm biệt!",
"PartnerTalk_GalGame_PartnerSunna_10044601_015": "Thế nhưng, khi người dân trong thị trấn mang quà đến cảm ơn cô gái này, lại không tài nào tìm thấy cô ấy...\nSau khi tìm kiếm dấu vết trong vô vọng, họ trao đổi và phát hiện ra rằng, có lẽ ngay từ đầu cô gái này vốn dĩ đã không hề tồn tại...",
"PartnerTalk_GalGame_PartnerSunna_10044601_024": "Giải thích như vậy hình như cũng được đấy... Nhưng mà, cá nhân tôi thấy nha, có lẽ sự thật mà bộ phim muốn truyền đạt lại đơn giản hơn nhiều...",
"PartnerTalk_GalGame_PartnerSunna_10044602_002": "Ơ!? Anh là fan của Thiên Thần Vọng Tưởng sao... Tôi... tôi không lợi hại đến thế đâu~! Hìhì~",
@@ -4591,6 +4731,10 @@
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491019_01": "Thiên Thần Vọng Tưởng khi vừa mới thành lập, đến sân bãi của Đấu Trường Reverb cũng không thuê nổi...",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491028_01": "Ví dụ nữa là, nguyên cả Ngõ Sáu, đều dán đầy poster Thiên Thần Vọng Tưởng!",
"PartnerTalk_OngoingMainCityPartner_PartnerSunna_511491030_01": "Có điều, album phiên bản Thiên Thần Vọng Tưởng - Ngôi Sao Tương Lai, hiện vẫn đang ế chỏng chơ...",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501009_01": "Hả? Sao thế? Chẳng lẽ linh kiện nào của tôi gặp vấn đề gì sao.",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501014_01": "Cẩn thận, cẩn thận... đụng phải người khác thì không hay đâu...",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501022_05": "Giống như lúc trước chủ tiệm đã dang tay giúp đỡ chúng tôi vậy...",
+ "PartnerTalk_OngoingMainCity_PartnerAria_511501024_02": "Cậu ấy nói, lúc đó cậu ấy đã xem hết buổi biểu diễn ở vị trí rất gần Astra Yao, còn được chụp ảnh chung với cô ấy nữa.",
"PartnerTalk_OngoingMainCity_PartnerAria_511501066_01": "Hả? Muốn tôi cắm hoa sao? Trước giờ tôi chưa từng làm chuyện tương tự thế này...",
"PartnerTalk_OngoingMainCity_PartnerAria_511501067_01": "Ừm... có vẻ... cũng không tệ nhỉ? Chủ tiệm thấy sao?",
"PartnerTalk_OngoingMainCity_PartnerAria_511501067_02": "Cảm giác cắm hoa cũng giống như điều chỉnh máy móc vậy, sự hài hòa của tổng thể rất quan trọng...",
@@ -6185,7 +6329,7 @@
"UIText_47174": "Hoàn Thành Nhanh",
"UIText_47201": "Hoàn Thành Nhanh",
"UIText_47203": "Có thể sử dụng Thẻ Dịch Vụ \"Quét Dọn Chuyên Sâu\"",
- "UIText_47227": "Phim Ngày Cà Rốt Vàng đang được công chiếu... \"Lưu Ý\" Vui lòng vào rạp trước khi phim bắt đầu, chúc bạn xem phim vui vẻ!",
+ "UIText_47227": "Phim Ngày Cà Rốt Vàng đang công chiếu... Lưu Ý: Vui lòng vào rạp trước khi phim bắt đầu, chúc xem phim vui vẻ! ",
"UIText_47228": "Chính Chiến",
"UIText_47229": "Hợp Chiến",
"UIText_47230": "Chi Tiết Trang Bị Hợp Chiến",